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iOS Review
As a very exclusive Apple only I want to share my thoughts on the new iOS 26 update, which I recently installed on my iPhone 16. While I genuinely appreciate Apple’s drive for innovation and personalization, this update introduces visual and stylistic changes that, in my opinion, compromise what has made iOS feel uniquely Apple for so long. Liquid Glass & Home Screen Aesthetics: When I first saw previews of the “Liquid Glass” design, I was excited. I assumed it would add more flexibility to things like the home screen customization — something like an optional effect that builds on the popular app tinting feature introduced in the previous iOS version. But instead, it appears that the Liquid Glass look is now the default and, more concerningly, unavoidable. The result is a visual experience that feels dramatically more bubbly and less refined. App icons appear more rounded and inflated in a way that — and I say this as constructively as I can — reminds me more of Android or Samsung’s One UI than of Apple’
Topic: Design SubTopic: General
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Sep ’25
HomePod Mini Beta Device Issues: Power, Connectivity, USB Recognition
Hi! Short time lurker, and first time poster, but I will try to be as descriptive as possible. I have had my HomePod mini since 2021, and have been loving it. Recently, though, I am facing issues which have paralyzed it. Background: Running two HomePod Minis under a stereo pair on the same network in a room. Devices worked well, with the odd dropping of the sound once a while, not too big of an issue. Started running HomePod OS26 beta in July to see what the new updates have, and maybe if the audio issues would be resolved. Issue: Two weeks ago, the after the (then) latest update, there was a no response issue in the app. No big deal, let's just restart the HomePod pair. After restart, no bueno. I also got a new beta software update notification, so decided if I updated them both, the issue will probably be resolved. No dice. The issue persists. So I decided to pair the HomePods and factory reset them. Both HomePods disappeared from my home app. Regular behavior. Going to reset them with the
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Sep ’25
Reply to ITMS-90429: Invalid Swift Support – Swift libraries not at expected location in iOS app submission
Can you post a file listing of your app? Export the app from Xcode as an .ipa file for the App Store, and then run unzip -l /Path/To/YourApp.ipa, and post that output here. Make sure to use backticks to format as a code block, or if the listing is big, use the file attachment feature. Since your app is created with Flutter, a third-party tool, it's likely that you'll have to resolve this by working backwards from the build producing these errors into their tools, and you may need to talk to their support for help. My goal with the above is to at least point out more precisely why the app's bundle structure is wrong, to enable you to begin working backwards into their tools to correct for this. — Ed Ford,  DTS Engineer
Sep ’25
Reply to Huge timeout values from a failed DiskIO call
Bug number: FB20072274 Title: (SMB Disconnect Causes macOS Disk I/O Call open () to Hang for 10 Minutes). You may have already gotten this through bug feedback, but this is actually a side effect of how the volume was mounted. The default when mounting through mount_smbfs is a hard mount which, among other things, ends up using the default response timeout (~10 min). However, you can also mount as a soft mount: mount_smbfs -o soft …at which point syscalls should fail after ~1 min. Soft mount is what the Finder uses (which is why this hadn't come up before), however, if you were mixing mount_smbfs and Finder mounts to the same server. I think the behavior here might actually come from the session itself (not necessarily the individual mount), in which case an existing mount_smbfs might alter the behavior of the Finder mount. Note that this could also be overridden using forcenewsession on the mount. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Topic: App & System Services SubTopic: Core OS Tags:
Sep ’25
Reply to When using requestSendPTPCommand to send both commands and data simultaneously, the response timeout occurs and the length of the command and data in the response is 0, need help pls.
Getting back to this a bit late... I don't know if specialData needs to be placed in sendData or sendCommand. I have tried various data structures, but none of them work. Looking over your code, I see two things that concern me: First, I believe command type 2 is for command ack's, so I think that should be 1 instead. I don't think you're accounting for endian-ness. The ISO-15740 spec is written using big endian notation (sensible), but the actual endian format is transport defined (not sensible). In the case of USB, I believe that means everything is little endian. Lastly, we have an old sample project named PTPPassThrough in the documentation archive. I'm not sure how hard it would be to get it working*, but it does provide an example of how to build commands. *Shockingly, the only build error I got was that Xcode couldn't find the 10.6 SDK (yes, SnowLeopard!), but I don't have the hardware at hand to see if it actually works. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Sep ’25
PDFKit PdfView Black Boxes sometimes
Hi! I'm using PDFKits PdfView to display a PDF file and after several page changes, the background turns black, suddenly (like a big black rectangle). The error occurs in the Books App on the iPad as well and looks similiar to this issue: https://discussions.apple.com/thread/8627073?sortBy=rank Anyone got a solution for this?
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Sep ’25
Reply to Issues with Push Notifications and Call Implementation in Flutter App on iOS (Debug Works, Production/TestFlight Fails)
What could be causing push notifications and call notifications to not work in the terminated state on iOS, especially in production/TestFlight builds? So, the big question here is do notifications work properly when your foreground. Based on that answer: Notifications do NOT work in the foreground, meaning notifications don't work at all-> The problem here is likely tied to how you're actually sending the push notification, most typically that you're sending your pushes to the wrong environment (for example, the app is using the sandbox but you're seeing pushes to the production server). This article has a good overview of what that involves. Notifications work in the foreground but do NOT work in -> There's a problem with your app that you need to debug and fix. The larger APNS system has no idea what your app/device is doing, so application state like background/foreground/terminated has NO effect on whether or not a push can reach your device. What does change behavior here is issues in you
Sep ’25
Reply to App mysteriously crashing in CFNetwork.LoaderQ queue
The property you're referring to (usesClassicLoadingMode) is available on 18.4+ (wouldn't help for my users who are on iOS 17 and early 18) and it's true by default on the shared URLSession which I use throughout the entire app. I don't use any other session, no custom configurations. I just use Task a lot. Yet I still get crash reports from users on 18.6.2. Therefore I think it's safe to say it doesn't help. As per the crashlogs -> I would most certainly and happily get rid of a third party one, but it delivers more reports that Apple's own one. Perhaps I am doing something wrong but in the Organizer there's just less of them. Looking at Organizer though, the same crash report is also there and when I open the .xccrashpoint and dig in the folder structure and open any of the .crash items in the Logs directory, the same thread crashes occur: Thread 10 name: Thread 10 Crashed: 0 libdispatch.dylib 0x00000001a181de08 _dispatch_source_set_runloop_timer_4CF + 36 (source.c:1349) 1 CFNetwork 0x000000019ae29ed8 UR
Topic: Programming Languages SubTopic: Swift Tags:
Sep ’25
Reply to SMAppService Sample Code seems broken
My reasoning is difficult to phrase in a way that will not come across as combative or insulting, but suffice to say I explicitly object to the existence of most--if not all--of the features that Apple has shipped in more recent releases and prefer to keep them all out of my house so to speak. I only update the OS when a machine dies and I have to buy a new one. If there's a solid guarantee that all of this is better in 15 then I'll absolutely bite that bullet anyway, but right now I'm essentially just doing a feasibility study and cannot destabilize everything else in my world just to find out whether or not maturity has crept in. My goal is simply an app with an overly-privileged helper that will never appear in any app store or be run on any machine that doesn't belong to a person who immediately disables SIP as a matter of principle. I've already removed all the PackageBuilder stuff as it was very much in the way of testing--that was the only sample project I could find that was close to what I wanted but
Sep ’25
Reply to macOS 26 Tahoe Screen Saver issues
@DTS Engineer Updated to RC and sadly, no changes on the big screensaver bugs. FB19204084 is by far the worst. Our workaround for it is imperfect and I had reports from users where in some circumstances, something gets messed up and after that macOS will just refuse to try to launch the 3rd party screensaver (giving users a black screen). Only fix in those scenarios is to restart macOS, which is the worse thing I can tell a mac user to do.
Topic: App & System Services SubTopic: General Tags:
Sep ’25
Enterprise Program Renewal date keeps moving
Hi We've had an Enterprise Developer a/c for years. But last year they asked a bunch a questions to confirm we were a company. I answered them all and then it said it would review the answers. Were a big company and answered these questions before so just expected it to go through. Then our Enterprise Program a/c was up for renewal in April. But the money was never taken from the company cc and every expiry date the renewal date keeps moving forward a month. Its now been moved to Sep 2025. Either were getting April-Sep free or were going to be landed with a CC bill for 12+5 months soon. Anyone else seeing this. Is there an email or webpage for Enterprise a/c support? We have the money :)
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Sep ’25
Reply to FileManager.default.contentsOfDirectory fails with SMB
@gravity_gunner I’ve run into exactly the same issue when trying to list the contents of a folder selected through the document picker on an SMB share. I noticed you had mentioned filing a bug report about it, but unfortunately the links you shared don’t open for me, so I can’t check the status. Have there been any updates on this problem, or a known workaround?
Topic: UI Frameworks SubTopic: UIKit Tags:
Sep ’25
Reply to SwiftUI .destructive alert button in macOS dark mode — poor contrast
Here is a simple view to demonstrate the issue struct ContentView: View { @State private var isPresented = false var body: some View { VStack { Button(Test) { isPresented = true } } .alert(Test, isPresented: $isPresented, actions: { Button(Delete All, role: .destructive) {} }, message: { Text(Are You Sure?) }) .padding() } } Which results in The destructive button is almost unreadable. WCAG score is 1.4, far below the minimum recommended 4.5. I found this post on SO going back to Big Sur, but not on this forum. Any known workarounds (except for building my own dialogs, which I am trying to avoid)? Using confirmationDialog instead of alert does not make a difference.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Sep ’25