Beta is the prerelease version of software or hardware.

Posts under Beta tag

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Xcode 16.4 on macOS Tahoe 26
I’m currently using the stable release of Xcode 16.4, and I’m considering installing macOS beta 26. Before I upgrade, I’d like to know: 👉 Is it generally possible to use Xcode 16.4 with macOS Tahoe beta? My goal is to continue building and submitting apps to the App Store using the non-beta Xcode version. I understand that Apple only officially supports each stable Xcode with the current public macOS release, but in practice, has anyone run into issues doing this? This would not be my primary development Mac, but I’d still like to be able to compile and test code on the machine running the macOS beta. I’d appreciate any experiences or official guidance — especially regarding app signing, archiving, or compatibility with Xcode Cloud. Thanks in advance!
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Jun ’25
iOS 26/MacOS 26 - PWA App Icons: Dark,Clear,Tinted Appearance
Hi everyone, I'm exploring the new app icon appearance options (Clear, Dark, Tinted) for Progressive Web Apps (PWAs) on iOS26, iPadOS26, and macOS26. Currently, PWA icons don't seem to render well with these new appearances, particularly in Clear and Tinted modes, resulting in very very poor visual quality. You can hardly see anything. Has support for these icon appearances been fully implemented for PWAs? If so, could someone point me to the relevant Apple Developer documentation or provide guidance on how to configure PWA icons to support Clear, Dark, and Tinted appearances? I've searched the Apple Developer Forums, Stack Overflow, and Reddit but haven't found clear information on this topic.A possible solution is a png file with transparent areas, but if the pattern is dark, nothing will be visible in dark mode. Any insights or resources would be greatly appreciated. Thanks! (plz don't give up on PWA😭) Reference: https://developer.apple.com/forums/thread/761615 https://stackoverflow.com/questions/78780916/is-there-a-way-to-provide-light-dark-and-tinted-variants-of-apple-touch-icon https://developer.apple.com/library/archive/documentation/AppleApplications/Reference/SafariWebContent/ConfiguringWebApplications/ConfiguringWebApplications.html
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Jun ’25
Will the call screening feature be available in all iOS 26 capable iPhones?
I'm pretty excited for the all new iOS 26 redesign, but what I'm most excited for is the call screening feature to avoid unwanted calls. I downloaded the developer's beta on my secondary device to report bugs, but call screening doesn't work on it even though it's turned on. I already sent a feedback report, but I'm not sure if it's just a beta bug or that my iPhone won't support it. I haven't found much info about it. It's a 2nd gen SE. Thanks.
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Jun ’25
Suspected safari memory leak for new os ver 26
Hi, this is my first post in the community, so please correct me if i am posting this somewhat in a wrong manner. Im using my Apple M1 Pro(14inch, 2021) and installed the os 26 yesterday. Today, I was using Safari, and all of sudden it gets frozen, then the following window popped up. Is this something expected? i.e. my usage is somewhat unusual or is there any report around potential memory leak in Safari? appreciate any suggestions, as Safari is my main browser and currently on hold due to this issue. Thanks
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Jun ’25
iOS 26 beta: UIResponder inputAccessoryView no longer integrates seamlessly with system keyboard
Prior to iOS 26, it was possible to design an inputAccessoryView(Controller) that would integrate seamlessly with the system keyboard, by which I mean appearing as a natural extension of the system keyboard. For example, using CYRKeyboardButton https://github.com/tmcintos/CYRKeyboardButton. To date, I have successfully used this to provide an enhanced numeric key row within my apps, which is a distinguishing feature of these apps. It took a lot of engineering and testing effort to perfect this design. However, with iOS 26 the design is completely broken due to the system keyboard UI change, which makes it impossible to display an inputAccessoryView seamlessly along the top of the system keyboard (see attached screenshots). In my opinion, it is just plain reckless for Apple to make these kinds of trivial UI changes, which break existing app designs without adding any significant value to the user experience. iOS ≤ 18.x: iOS 26 beta:
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Jun ’25
softwareupdate utility not listing macOS 26 installer for a valid Apple Silicon machine
Given that I have enabled System Settings -> General -> Software Update -> Beta Updates -> macOS Tahoe 26 Developer Beta. When I run the following command: softwareupdate --list-full-installers I'm not seeing macOS 26 within the resulting list: ➜ softwareupdate --list-full-installers Finding available software Software Update found the following full installers: * Title: macOS Sequoia, Version: 15.5, Size: 15283299KiB, Build: 24F74, Deferred: NO * Title: macOS Sequoia, Version: 15.4.1, Size: 15244333KiB, Build: 24E263, Deferred: NO * Title: macOS Sequoia, Version: 15.4, Size: 15243957KiB, Build: 24E248, Deferred: NO * Title: macOS Sequoia, Version: 15.3.2, Size: 14890483KiB, Build: 24D81, Deferred: NO * Title: macOS Sequoia, Version: 15.3.1, Size: 14891477KiB, Build: 24D70, Deferred: NO * Title: macOS Sonoma, Version: 14.7.6, Size: 13338327KiB, Build: 23H626, Deferred: NO * Title: macOS Sonoma, Version: 14.7.5, Size: 13337289KiB, Build: 23H527, Deferred: NO * Title: macOS Sonoma, Version: 14.7.4, Size: 13332546KiB, Build: 23H420, Deferred: NO * Title: macOS Ventura, Version: 13.7.6, Size: 11910780KiB, Build: 22H625, Deferred: NO * Title: macOS Ventura, Version: 13.7.5, Size: 11916960KiB, Build: 22H527, Deferred: NO * Title: macOS Ventura, Version: 13.7.4, Size: 11915317KiB, Build: 22H420, Deferred: NO * Title: macOS Monterey, Version: 12.7.4, Size: 12117810KiB, Build: 21H1123, Deferred: NO Is there an issue with the softwareupdate utility?
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Jun ’25
UISplitViewController changes behavior of `viewControllers` property on iOS 26
I am attempting to start my application on iOS 26 with Xcode 26. It uses an UISplitViewController that is instantiated through a Storyboard. It uses the "Unspecified" style, which is a holdover from a previous version of iOS. I'm not sure if this is a bug in iOS, or if I am supposed to change it now. The viewControllers property only has the primary view controller on iOS, although it has the primary and detail view controllers on iPadOS. When I start the application on iOS 18.5, it has both primary and detail controllers on both platforms.
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Jun ’25
The accessibility app keeps opening by itself on my iPhone 12 Pro. Can anyone please help me?
It’s very annoying but on my iPhone 12 Pro I keep getting the accessibility app with the microphone on and it keeps opening the app by itself and it’s a blank screen and every time I close it it just reopens. I don’t know why it keeps doing this, but it drives me crazy. Does anyone know what else to do? I also have the beta iOS 26 but it’s been doing this even with the past update.
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Jun ’25
_MediaPlayer_AppIntents compilation error for iOS 26
getting an interesting error attempting to compile my app in Xcode 26 beta. error: Unable to find module dependency: '_MediaPlayer_AppIntents' (in target 'icatcher' from project 'icatcher') note: A dependency of main module 'MainModuleCrossImportOverlays' (in target 'icatcher' from project 'icatcher') Unable to find module dependency: '_MediaPlayer_AppIntents' Not sure what to try and pull to fix this issue
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Jun ’25
Xcode 26, macOS 26, attempting to use alternate dock icons
I have added multiple status icons to my project, in the form of .icon files created with Icon Composer. The main app icon works, but the status icons are not working. I am attempting to load the images from the asset catalog using NSImage imageNamed:, and apply them to the NSApp dockTile using NSGlassEffectContainerView. I don't even know if that attempt is going to work, as I never get past the stage of NSImage loading the icons. Maybe someone on the forums knows what to do there? I'd be willing to use one of my coding support incidents to work through this if necessary, as my two incidents will expire as my subscription rolls over in August anyway. My project lives at https://github.com/losnoco/cog/, and the Tahoe attempt WIP lives in the wip.tahoe branch, with the latest commit as of this post being the attempt to adapt the Dock Icon generation. I'd love to know if I can adapt this easily. I'm also still trying to support existing non-Glass custom .png icons the user can add to their profile folder with buttons in the preferences, as well as supporting legacy status icons on pre-Tahoe installs. I also try to add a progress bar to the dock tile view when the app is processing something at length.
Topic: UI Frameworks SubTopic: AppKit Tags:
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Jun ’25