Beta is the prerelease version of software or hardware.

Posts under Beta tag

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SpeechTranscriber extremely slow (14+ seconds) despite proper locale allocation and optimization
Using the official SwiftTranscriptionSampleApp from WWDC 2025, speech transcription takes 14+ seconds from audio input to first result, making it unusable for real-time applications. Environment iOS: 26.0 Beta Xcode: Beta 5 Device: iPhone 16 pro Sample App: Official Apple SwiftTranscriptionSampleApp from WWDC 2025 Configuration Tested Locale: en-US (properly allocated with AssetInventory.allocate(locale:)) and es-ES Setup: All optimizations applied (preheating, high priority, model retention) I started testing in my own app to replace SFSpeech API and include speech detection but after long fights with documentation (this part is quite terrible TBH) I tested the example (https://developer.apple.com/documentation/speech/bringing-advanced-speech-to-text-capabilities-to-your-app) and saw same results. I added some logs to check the specific time: 🎙️ [20:30:41.532] ✅ Analyzer started successfully - ready to receive audio! 🎙️ [20:30:41.532] Listening for transcription results... 🎙️ [20:30:56.342] 🚀 FIRST TRANSCRIPTION RESULT after 14.810s: 'Hello' (isFinal: false) Questions Is this expected performance for iOS 26 Beta, because old SFSpeech is far faster? Are there additional optimization steps for SpeechTranscriber? Should we expect significant performance improvements in later betas?
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230
Aug ’25
Live Translations on VOIP on iOS26
Hi team, With regards to Call (Live) Translations on VOIP: Is it possible to invoke live translations within the app? (without going into the Call System UI) Is it possible to navigate users from app to Call System UI via an API? (and also invoking the new live translations directly) Will Apple support more languages apart from the current ones? (Currently I see 4 supported languages)
1
0
167
Aug ’25
MultipeerConnectivity Connection Issue in visionOS 26.0 Beta 3/4 - Connection Requests Not Reaching iPad
Hello everyone, I'm encountering a MultipeerConnectivity connection issue while developing a visionOS app and would like to ask if other developers have experienced similar problems. Problem Description In visionOS 26.0 Beta 3 and Beta 4, when a visionOS device attempts to connect to an iPad via MultipeerConnectivity, the iPad side completely fails to receive connection requests, resulting in connection establishment failure. Specific Symptoms After executing serviceBrowser?.invitePeer(peerID, to: mcSession, withContext: nil, timeout: 10.0) on the visionOS side The iPad side shows no response and receives no connection invitation Connection request times out after 10 seconds and is automatically rejected No error logs or exception information are generated Environment Information visionOS version: 26.0 Beta 3 and Beta 4 Development environment: macOS Tahoe 26.0 Beta (25A5306g) Target device: iPad (iOS 17.x) Network environment: Same WiFi network Comparative Test Results visionOS 2.6 (22O785): Functionality completely normal visionOS 26.0 Beta 1/2: Functionality normal visionOS 26.0 Beta 3/4: Exhibits the above problems Attempted Solutions Checked network configuration and firewall settings Adjusted MultipeerConnectivity parameters Reinitialized MCSession and MCNearbyServiceBrowser Cleared app cache and reinstalled Reset network settings Temporary Workaround Currently, the only solution is to downgrade the visionOS device to version 2.6. Impact of the Problem This issue severely affects the development of cross-device collaboration features in visionOS apps, particularly scenarios requiring peer-to-peer communication with iOS/iPadOS devices. Questions for Help Have other developers encountered similar issues? Are there any known solutions or workarounds? Is this a known issue with visionOS 26.0 Beta? Are there other known issues related to MultipeerConnectivity? Relevant Code Snippet // Connection invitation code private var serviceBrowser: MCNearbyServiceBrowser? let mcSession: MCSession // Execute connection invitation serviceBrowser?.invitePeer(peerID, to: mcSession, withContext: nil, timeout: 10.0) Thank you for your help and suggestions! Development Environment: Xcode 15.x Target Platform: visionOS
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200
Aug ’25
Issue with beta Declared Age Range
I'm trying to work with the beta version of the Declared Age Range framework based on an article's tutorial but am getting the following error: [C:1-3] Error received: Invalidated by remote connection. and AgeRangeService.Error.notAvailable is being thrown on the call to requestAgeRange. I'm using Xcode 26 beta 5 and my simulator is running the 26.0 beta. The iCloud account that I have signed into the simulator has a DOB set as well. This is my full ContentView where I'm trying to accomplish this. struct ContentView: View { @Environment(\.requestAgeRange) var requestAgeRange @State var advancedFeaturesEnabled = false var body: some View { VStack { Button("Advanced Features") {} .disabled(!advancedFeaturesEnabled) } .task { await requestAgeRangeHelper() } } func requestAgeRangeHelper() async { do { let ageRangeResponse = try await requestAgeRange(ageGates: 16) switch ageRangeResponse { case let .sharing(range): if let lowerBound = range.lowerBound, lowerBound >= 16 { advancedFeaturesEnabled = true } case .declinedSharing: break // Handle declined sharing default: break } } catch AgeRangeService.Error.invalidRequest { print("Invalid request") // Handle invalid request (e.g., age range < 2 years) } catch AgeRangeService.Error.notAvailable { print("Not available") // Handle device configuration issues } catch { print("Other") } } }
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266
Aug ’25
macOS 26: Toolbar items of legacy apps don't respond to Dark Mode changes
NSToolbar items don’t react to Dark Mode changes in apps compiled with macOS 15 SDK: My app was installed as a notarized app on a Tahoe VM with the same build as distributed in the App Store, based on macOS 15 SDK. When toggling Dark Mode, toolbar items are not updated, but only after opening a new window / tab or e.g. customizing the toolbar. The app is using default methods for the toolbar, defined in its corresponding XIB file, and working in previous macOS versions. This issue could be confirmed with various apps built with an SDK prior to macOS 26 "Tahoe", e.g. Apple's Clipboard Viewer. Reported via Feedback Assistent (FB19107572).
Topic: UI Frameworks SubTopic: AppKit Tags:
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185
Aug ’25
Cannot find 'atomic_flag' in scope in Xcode 26
Hi, In Xcode 16.4, the atomic_flag() method can be used, but in Xcode 26.0, it is not available. An error message saying Cannot find 'atomic_flag' in scope is displayed. This can be reproduced simply by trying to use atomic_flag() in a newly created empty project. Thank you. Xcode: Version 26.0 beta 4 (17A5285i), macOS: 15.5(24F74) import SwiftUI struct ContentView: View { var body: some View { VStack { Image(systemName: "globe") .imageScale(.large) .foregroundStyle(.tint) Text("Hello, world!") } .padding() .task { _ = atomic_flag() } } }
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174
Aug ’25
iOS 26 web page with script is terminated on custom scheme WKURLSchemeHandler
Something has changed in iOS 26 and now if custom scheme is used and web page contains scripts WebKit is terminated. 0x1130bc170 - [PID=47858] WebProcessProxy::didClose: (web process 0 crash) 0x1130bc170 - [PID=47858] WebProcessProxy::processDidTerminateOrFailedToLaunch: reason=Crash final class CustomSchemeViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() let sampleConfiguration = WKWebViewConfiguration() sampleConfiguration.setURLSchemeHandler( SampleURLSchemeHandler(), forURLScheme: "sample" ) let webView = WKWebView(frame: view.bounds, configuration: sampleConfiguration) webView.autoresizingMask = [.flexibleWidth, .flexibleHeight] view.addSubview(webView) webView.navigationDelegate = self webView.load(URLRequest(url: URL(string: "sample://pages/sample.html")!)) } } extension CustomSchemeViewController: WKNavigationDelegate { func webViewWebContentProcessDidTerminate(_ webView: WKWebView) { print("webViewWebContentProcessDidTerminate") } } final class SampleURLSchemeHandler: NSObject, WKURLSchemeHandler { private func post(_ body: String, mimeType: String, urlSchemeTask: WKURLSchemeTask) { let body = Data(body.utf8) let response = URLResponse( url: urlSchemeTask.request.url!, mimeType: mimeType, expectedContentLength: body.count, textEncodingName: nil ) urlSchemeTask.didReceive(response) urlSchemeTask.didReceive(body) urlSchemeTask.didFinish() } func webView(_ webView: WKWebView, start urlSchemeTask: WKURLSchemeTask) { switch urlSchemeTask.request.url?.lastPathComponent { case "sample.html": post(""" <?xml version="1.0" encoding="UTF-8"?><html xmlns="http://www.w3.org/1999/xhtml"> <head> <script src="/scripts/sample.js"></script> </head> <body> <p>Sample</p> </body> </html> """, mimeType: "application/xhtml+xml", urlSchemeTask: urlSchemeTask ) case "sample.js": post("console.log('Hello from JS File')", mimeType: "text/javascript", urlSchemeTask: urlSchemeTask ) default: assertionFailure() } } func webView(_ webView: WKWebView, stop urlSchemeTask: WKURLSchemeTask) { print("webView(_ webView: WKWebView, stop urlSchemeTask: WKURLSchemeTask)") } } It works fine with css file inside, without script tag or with async attribute Code of sample project https://github.com/Igor-Palaguta/iOS26URLSchemeTermination
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284
Aug ’25
Xcode 26 - Crashing Loading Custom TabBarViewController
When I build my app for iPad OS, either 26, or 18.5, as well as iOS on 16.5 from Xcode 26 with UIDesignRequiresCompatibility enabled my app is crashing as it loads the main UIViewController, a subclassed UITabBarController which is being loaded programatically from a Storyboard from another SplashScreen ViewController. On i(Pad)OS 18.5 I get this error: Thread 1: "Could not instantiate class named _TtGC5UIKit17UICoreHostingViewVCS_21ToolbarVisualProvider8RootView_ because no class named _TtGC5UIKit17UICoreHostingViewVCS_21ToolbarVisualProvider8RootView_ was found; the class needs to be defined in source code or linked in from a library (ensure the class is part of the correct target)" On iPadOS 26 I get this error: UIKitCore/UICoreHostingView.swift:54: Fatal error: init(coder:) has not been implemented There is no issue building from Xcode 16.4, regardless of targeted i(Pad)OS.
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1.3k
Aug ’25
XCode 26 beta 4 search bar issue
I have a standard list view controller that has a UISearchController set up in the list's navigationItem. When built on Xcode 26 beta 4 the search bar does not appear. It's not present in the view hierarchy. On previous versions it appears, especially on Xcode 16.4. Is this a known issue? Haven't managed to find it anywhere. Also what could be the potential workaround?
1
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130
Aug ’25
Called failed problem
Hello, I recently got the IOS 26 beta update and since then(about a week back) I haven’t been able to make di calls to anyone it keeps sayin “call failed” whenever I try to make a call…can this be solved🙏🏼 Thank you for the help.
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65
Aug ’25
Liquid glass - how change color of back button in nav bar
Prior to iOS 26, we could set the color of iOS's back button (at left of nav bar) using the line: navigationController?.navigationBar.tintColor = UIColor.red This is not working for me in iOS 26. Anyone get this to work? We can change the tintColor of individual toolbar items that we add, but the back button is system generated.
Topic: UI Frameworks SubTopic: UIKit Tags:
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281
Aug ’25
Liquid Glass clear variant
In this WWDC talk about liquid glass https://developer.apple.com/videos/play/wwdc2025/219/ they mention that there are two variants of liquid glass, regular and clear. I don't see any way to try the clear variant using the .glassEffect() APIs, they only expose regular, is there some other way to try the clear variant?
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494
Aug ’25
iOS 26 HLS Audio Track Display Behavior: EXT-X-MEDIA NAME vs LANGUAGE Attributes
Hello Apple Developer Community, I am seeking clarification on the intended display behavior of HLS audio tracks within the iOS 26 (or current beta) native player, specifically concerning the NAME and LANGUAGE attributes of the EXT-X-MEDIA tag. In our HLS manifests, we define alternative audio tracks using EXT-X-MEDIA tags, like so: #EXT-X-MEDIA:TYPE=AUDIO,GROUP-ID="audio",LANGUAGE="ja",NAME="AUDIO-1",DEFAULT=YES,AUTOSELECT=YES,URI="audio_ja.m3u8" #EXT-X-MEDIA:TYPE=AUDIO,GROUP-ID="audio",LANGUAGE="ja",NAME="AUDIO-2",URI="audio_en.m3u8" Our observation is that when an audio track is selected and its name is displayed in the native iOS media controls (e.g., Control Center or within a full-screen video player's UI), the value specified in the NAME attribute ("AUDIO-1", "AUDIO-2") does not seem to be used. Instead, the display appears to derive from the LANGUAGE attribute ("ja", "en"), often showing the system's localized string for that language (e.g., "Japanese", "English"). We would like to understand the official or intended behavior regarding this. Is it the expected behavior for the iOS native player to prioritize the LANGUAGE attribute (or its localized equivalent) over the NAME attribute for displaying the selected audio track's label? If this is the intended design, what is the recommended best practice for developers who wish to present a custom, human-readable name for audio tracks (beyond the standard language name) in the native iOS UI? Are there any specific AVPlayer properties or AVMediaSelectionOption considerations that would allow more granular control over this display, or is this entirely managed by the system based on the LANGUAGE attribute? Any insights or official guidance on this behavior in iOS 26 (and potentially previous versions) would be greatly appreciated. Thank you for your time and assistance.
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Aug ’25
Xcode error uploading to App store connect
Since last week I get this error when uploading my app to app store Connect: Unsupported SDK or Xcode version. Your app was built with an SDK or version of Xcode that isn’t supported. Although you can use beta versions of SDKs and Xcode to build and upload apps to App Store Connect, you need to use the latest Release Candidates (RC) for SDKs and Xcode to submit the app. For details on currently supported SDKs and versions of Xcode, visit: https://developer.apple.com/news/releases. (ID: 18be8ca4-805d-4cc2-9b3d-3c7a97a89c7b) I could upload before. I have the Tahoe Beta 26.0 iOS installed and the xcode 26.0 beta 4. Does anyone has advise on how to solve this issue?
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Aug ’25
UIMainMenuSystem and MKMapView
I've added some menus to the new (mac-like) menu bar on the iPad App under iPadOS 26, which is working fine. However if the main view controller covers the whole screen and shows a fullscreen Map (MKMapView), the menu bar has a dark gradient as a background, which makes it extremely difficult to see the menu. I guess the iPadOS tries to put a semi-transparent layer between the view controller and the menu bar to make sure that the content of the view controller doesn't interfere with with the menubar and the menu is easy to read. But when the view controller shows a map, the system seems to get the colors for this transparent layer wrong. Is it possible to solve this, or is this still a bug of iPad OS 26? Interestingly, when I create a screenshot of the screen, this dark gradient which makes the menu bar unreadably is not included in the screenshot. So in the screenshot the menu is easy to read. Only on the real device, the menu bar is almost unreadably
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Aug ’25
iOS 26 Beta 3 — iPhone 13 stuck at 1% battery, 0% battery health, reboots every few minutes
Hello Apple team and community, I’m reporting a critical issue affecting iPhone 13 (128 GB) on iOS 26 Public Beta 3. Problem Summary: • Device stays stuck at 1% battery, even while charging • Battery Health shows 0% in Settings • Phone reboots every 5 minutes while unplugged • Only works when connected to power • Cannot update, charge properly, or maintain uptime Additional Context: • The issue appeared immediately after installing iOS 26 beta 3 • Affected devices often have a replaced battery (even official or high-quality replacements) • Seems to be a software validation bug related to battery firmware • Reported by many users across Reddit, Apple Forums, and Twitter — but not listed in Known Issues What Has Been Tried: • Recovery Mode / Safe charging / Clean install (same version) – no effect • Third-party repair tools (ReiBoot, 3uTools) — partial workaround • Jailbreak with Nugget or iCleaner to disable crash daemons – temporarily helps • Apple Support suggested full device replacement (!) ⸻ Request: Please investigate and acknowledge this issue. This bug renders devices unusable for users with legitimate battery replacements — we need a fix in an upcoming beta.
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1.5k
Aug ’25
XCode 26 beta 4 Playground macro issue
Using the #Playground macro in beta 3 worked fine, but the Playgrounds package appears to be missing in beta 4. import Playgrounds #Playground { print("🚀 Playground is active") } Canvas error message: Cannot find playgrounds Check whether the playground is compiled for the current scheme and OS of the selected device. There could be compile time checks filtering playgrounds out. Check for dead code stripping or other settings that could exclude playgrounds from the final binary.
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Jul ’25
SpeechTranscriber extremely slow (14+ seconds) despite proper locale allocation and optimization
Using the official SwiftTranscriptionSampleApp from WWDC 2025, speech transcription takes 14+ seconds from audio input to first result, making it unusable for real-time applications. Environment iOS: 26.0 Beta Xcode: Beta 5 Device: iPhone 16 pro Sample App: Official Apple SwiftTranscriptionSampleApp from WWDC 2025 Configuration Tested Locale: en-US (properly allocated with AssetInventory.allocate(locale:)) and es-ES Setup: All optimizations applied (preheating, high priority, model retention) I started testing in my own app to replace SFSpeech API and include speech detection but after long fights with documentation (this part is quite terrible TBH) I tested the example (https://developer.apple.com/documentation/speech/bringing-advanced-speech-to-text-capabilities-to-your-app) and saw same results. I added some logs to check the specific time: 🎙️ [20:30:41.532] ✅ Analyzer started successfully - ready to receive audio! 🎙️ [20:30:41.532] Listening for transcription results... 🎙️ [20:30:56.342] 🚀 FIRST TRANSCRIPTION RESULT after 14.810s: 'Hello' (isFinal: false) Questions Is this expected performance for iOS 26 Beta, because old SFSpeech is far faster? Are there additional optimization steps for SpeechTranscriber? Should we expect significant performance improvements in later betas?
Replies
1
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0
Views
230
Activity
Aug ’25
Live Translations on VOIP on iOS26
Hi team, With regards to Call (Live) Translations on VOIP: Is it possible to invoke live translations within the app? (without going into the Call System UI) Is it possible to navigate users from app to Call System UI via an API? (and also invoking the new live translations directly) Will Apple support more languages apart from the current ones? (Currently I see 4 supported languages)
Replies
1
Boosts
0
Views
167
Activity
Aug ’25
MultipeerConnectivity Connection Issue in visionOS 26.0 Beta 3/4 - Connection Requests Not Reaching iPad
Hello everyone, I'm encountering a MultipeerConnectivity connection issue while developing a visionOS app and would like to ask if other developers have experienced similar problems. Problem Description In visionOS 26.0 Beta 3 and Beta 4, when a visionOS device attempts to connect to an iPad via MultipeerConnectivity, the iPad side completely fails to receive connection requests, resulting in connection establishment failure. Specific Symptoms After executing serviceBrowser?.invitePeer(peerID, to: mcSession, withContext: nil, timeout: 10.0) on the visionOS side The iPad side shows no response and receives no connection invitation Connection request times out after 10 seconds and is automatically rejected No error logs or exception information are generated Environment Information visionOS version: 26.0 Beta 3 and Beta 4 Development environment: macOS Tahoe 26.0 Beta (25A5306g) Target device: iPad (iOS 17.x) Network environment: Same WiFi network Comparative Test Results visionOS 2.6 (22O785): Functionality completely normal visionOS 26.0 Beta 1/2: Functionality normal visionOS 26.0 Beta 3/4: Exhibits the above problems Attempted Solutions Checked network configuration and firewall settings Adjusted MultipeerConnectivity parameters Reinitialized MCSession and MCNearbyServiceBrowser Cleared app cache and reinstalled Reset network settings Temporary Workaround Currently, the only solution is to downgrade the visionOS device to version 2.6. Impact of the Problem This issue severely affects the development of cross-device collaboration features in visionOS apps, particularly scenarios requiring peer-to-peer communication with iOS/iPadOS devices. Questions for Help Have other developers encountered similar issues? Are there any known solutions or workarounds? Is this a known issue with visionOS 26.0 Beta? Are there other known issues related to MultipeerConnectivity? Relevant Code Snippet // Connection invitation code private var serviceBrowser: MCNearbyServiceBrowser? let mcSession: MCSession // Execute connection invitation serviceBrowser?.invitePeer(peerID, to: mcSession, withContext: nil, timeout: 10.0) Thank you for your help and suggestions! Development Environment: Xcode 15.x Target Platform: visionOS
Replies
3
Boosts
0
Views
200
Activity
Aug ’25
Issue with beta Declared Age Range
I'm trying to work with the beta version of the Declared Age Range framework based on an article's tutorial but am getting the following error: [C:1-3] Error received: Invalidated by remote connection. and AgeRangeService.Error.notAvailable is being thrown on the call to requestAgeRange. I'm using Xcode 26 beta 5 and my simulator is running the 26.0 beta. The iCloud account that I have signed into the simulator has a DOB set as well. This is my full ContentView where I'm trying to accomplish this. struct ContentView: View { @Environment(\.requestAgeRange) var requestAgeRange @State var advancedFeaturesEnabled = false var body: some View { VStack { Button("Advanced Features") {} .disabled(!advancedFeaturesEnabled) } .task { await requestAgeRangeHelper() } } func requestAgeRangeHelper() async { do { let ageRangeResponse = try await requestAgeRange(ageGates: 16) switch ageRangeResponse { case let .sharing(range): if let lowerBound = range.lowerBound, lowerBound >= 16 { advancedFeaturesEnabled = true } case .declinedSharing: break // Handle declined sharing default: break } } catch AgeRangeService.Error.invalidRequest { print("Invalid request") // Handle invalid request (e.g., age range < 2 years) } catch AgeRangeService.Error.notAvailable { print("Not available") // Handle device configuration issues } catch { print("Other") } } }
Replies
1
Boosts
0
Views
266
Activity
Aug ’25
macOS 26: Toolbar items of legacy apps don't respond to Dark Mode changes
NSToolbar items don’t react to Dark Mode changes in apps compiled with macOS 15 SDK: My app was installed as a notarized app on a Tahoe VM with the same build as distributed in the App Store, based on macOS 15 SDK. When toggling Dark Mode, toolbar items are not updated, but only after opening a new window / tab or e.g. customizing the toolbar. The app is using default methods for the toolbar, defined in its corresponding XIB file, and working in previous macOS versions. This issue could be confirmed with various apps built with an SDK prior to macOS 26 "Tahoe", e.g. Apple's Clipboard Viewer. Reported via Feedback Assistent (FB19107572).
Topic: UI Frameworks SubTopic: AppKit Tags:
Replies
1
Boosts
0
Views
185
Activity
Aug ’25
Cannot find 'atomic_flag' in scope in Xcode 26
Hi, In Xcode 16.4, the atomic_flag() method can be used, but in Xcode 26.0, it is not available. An error message saying Cannot find 'atomic_flag' in scope is displayed. This can be reproduced simply by trying to use atomic_flag() in a newly created empty project. Thank you. Xcode: Version 26.0 beta 4 (17A5285i), macOS: 15.5(24F74) import SwiftUI struct ContentView: View { var body: some View { VStack { Image(systemName: "globe") .imageScale(.large) .foregroundStyle(.tint) Text("Hello, world!") } .padding() .task { _ = atomic_flag() } } }
Replies
1
Boosts
1
Views
174
Activity
Aug ’25
Captive sites not connecting
WiFi networks using Captive login fail to present login screen. Network connects but no internet access. I have to use my iPhone running iOS 18 as hotspot to use Captive network.
Replies
0
Boosts
0
Views
68
Activity
Aug ’25
Updating macOS Tahoe 26 to beta 5 on separate partition boots into main partition
I successfully installed macOS Tahoe 26 in June on a separate external partition. Now I want to update to beta 5, but when the Mac restarts to install the update, it shows the progress indicator for a minute or two, then boots again into the main partition which has macOS 15.6. Am I required to install it from scratch?
Replies
0
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0
Views
169
Activity
Aug ’25
iOS 26 web page with script is terminated on custom scheme WKURLSchemeHandler
Something has changed in iOS 26 and now if custom scheme is used and web page contains scripts WebKit is terminated. 0x1130bc170 - [PID=47858] WebProcessProxy::didClose: (web process 0 crash) 0x1130bc170 - [PID=47858] WebProcessProxy::processDidTerminateOrFailedToLaunch: reason=Crash final class CustomSchemeViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() let sampleConfiguration = WKWebViewConfiguration() sampleConfiguration.setURLSchemeHandler( SampleURLSchemeHandler(), forURLScheme: "sample" ) let webView = WKWebView(frame: view.bounds, configuration: sampleConfiguration) webView.autoresizingMask = [.flexibleWidth, .flexibleHeight] view.addSubview(webView) webView.navigationDelegate = self webView.load(URLRequest(url: URL(string: "sample://pages/sample.html")!)) } } extension CustomSchemeViewController: WKNavigationDelegate { func webViewWebContentProcessDidTerminate(_ webView: WKWebView) { print("webViewWebContentProcessDidTerminate") } } final class SampleURLSchemeHandler: NSObject, WKURLSchemeHandler { private func post(_ body: String, mimeType: String, urlSchemeTask: WKURLSchemeTask) { let body = Data(body.utf8) let response = URLResponse( url: urlSchemeTask.request.url!, mimeType: mimeType, expectedContentLength: body.count, textEncodingName: nil ) urlSchemeTask.didReceive(response) urlSchemeTask.didReceive(body) urlSchemeTask.didFinish() } func webView(_ webView: WKWebView, start urlSchemeTask: WKURLSchemeTask) { switch urlSchemeTask.request.url?.lastPathComponent { case "sample.html": post(""" <?xml version="1.0" encoding="UTF-8"?><html xmlns="http://www.w3.org/1999/xhtml"> <head> <script src="/scripts/sample.js"></script> </head> <body> <p>Sample</p> </body> </html> """, mimeType: "application/xhtml+xml", urlSchemeTask: urlSchemeTask ) case "sample.js": post("console.log('Hello from JS File')", mimeType: "text/javascript", urlSchemeTask: urlSchemeTask ) default: assertionFailure() } } func webView(_ webView: WKWebView, stop urlSchemeTask: WKURLSchemeTask) { print("webView(_ webView: WKWebView, stop urlSchemeTask: WKURLSchemeTask)") } } It works fine with css file inside, without script tag or with async attribute Code of sample project https://github.com/Igor-Palaguta/iOS26URLSchemeTermination
Replies
2
Boosts
2
Views
284
Activity
Aug ’25
Xcode 26 - Crashing Loading Custom TabBarViewController
When I build my app for iPad OS, either 26, or 18.5, as well as iOS on 16.5 from Xcode 26 with UIDesignRequiresCompatibility enabled my app is crashing as it loads the main UIViewController, a subclassed UITabBarController which is being loaded programatically from a Storyboard from another SplashScreen ViewController. On i(Pad)OS 18.5 I get this error: Thread 1: "Could not instantiate class named _TtGC5UIKit17UICoreHostingViewVCS_21ToolbarVisualProvider8RootView_ because no class named _TtGC5UIKit17UICoreHostingViewVCS_21ToolbarVisualProvider8RootView_ was found; the class needs to be defined in source code or linked in from a library (ensure the class is part of the correct target)" On iPadOS 26 I get this error: UIKitCore/UICoreHostingView.swift:54: Fatal error: init(coder:) has not been implemented There is no issue building from Xcode 16.4, regardless of targeted i(Pad)OS.
Replies
10
Boosts
11
Views
1.3k
Activity
Aug ’25
XCode 26 beta 4 search bar issue
I have a standard list view controller that has a UISearchController set up in the list's navigationItem. When built on Xcode 26 beta 4 the search bar does not appear. It's not present in the view hierarchy. On previous versions it appears, especially on Xcode 16.4. Is this a known issue? Haven't managed to find it anywhere. Also what could be the potential workaround?
Replies
1
Boosts
0
Views
130
Activity
Aug ’25
Called failed problem
Hello, I recently got the IOS 26 beta update and since then(about a week back) I haven’t been able to make di calls to anyone it keeps sayin “call failed” whenever I try to make a call…can this be solved🙏🏼 Thank you for the help.
Replies
0
Boosts
0
Views
65
Activity
Aug ’25
Liquid glass - how change color of back button in nav bar
Prior to iOS 26, we could set the color of iOS's back button (at left of nav bar) using the line: navigationController?.navigationBar.tintColor = UIColor.red This is not working for me in iOS 26. Anyone get this to work? We can change the tintColor of individual toolbar items that we add, but the back button is system generated.
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
3
Boosts
0
Views
281
Activity
Aug ’25
Liquid Glass clear variant
In this WWDC talk about liquid glass https://developer.apple.com/videos/play/wwdc2025/219/ they mention that there are two variants of liquid glass, regular and clear. I don't see any way to try the clear variant using the .glassEffect() APIs, they only expose regular, is there some other way to try the clear variant?
Replies
5
Boosts
2
Views
494
Activity
Aug ’25
iOS 26 HLS Audio Track Display Behavior: EXT-X-MEDIA NAME vs LANGUAGE Attributes
Hello Apple Developer Community, I am seeking clarification on the intended display behavior of HLS audio tracks within the iOS 26 (or current beta) native player, specifically concerning the NAME and LANGUAGE attributes of the EXT-X-MEDIA tag. In our HLS manifests, we define alternative audio tracks using EXT-X-MEDIA tags, like so: #EXT-X-MEDIA:TYPE=AUDIO,GROUP-ID="audio",LANGUAGE="ja",NAME="AUDIO-1",DEFAULT=YES,AUTOSELECT=YES,URI="audio_ja.m3u8" #EXT-X-MEDIA:TYPE=AUDIO,GROUP-ID="audio",LANGUAGE="ja",NAME="AUDIO-2",URI="audio_en.m3u8" Our observation is that when an audio track is selected and its name is displayed in the native iOS media controls (e.g., Control Center or within a full-screen video player's UI), the value specified in the NAME attribute ("AUDIO-1", "AUDIO-2") does not seem to be used. Instead, the display appears to derive from the LANGUAGE attribute ("ja", "en"), often showing the system's localized string for that language (e.g., "Japanese", "English"). We would like to understand the official or intended behavior regarding this. Is it the expected behavior for the iOS native player to prioritize the LANGUAGE attribute (or its localized equivalent) over the NAME attribute for displaying the selected audio track's label? If this is the intended design, what is the recommended best practice for developers who wish to present a custom, human-readable name for audio tracks (beyond the standard language name) in the native iOS UI? Are there any specific AVPlayer properties or AVMediaSelectionOption considerations that would allow more granular control over this display, or is this entirely managed by the system based on the LANGUAGE attribute? Any insights or official guidance on this behavior in iOS 26 (and potentially previous versions) would be greatly appreciated. Thank you for your time and assistance.
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2
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429
Activity
Aug ’25
Xcode error uploading to App store connect
Since last week I get this error when uploading my app to app store Connect: Unsupported SDK or Xcode version. Your app was built with an SDK or version of Xcode that isn’t supported. Although you can use beta versions of SDKs and Xcode to build and upload apps to App Store Connect, you need to use the latest Release Candidates (RC) for SDKs and Xcode to submit the app. For details on currently supported SDKs and versions of Xcode, visit: https://developer.apple.com/news/releases. (ID: 18be8ca4-805d-4cc2-9b3d-3c7a97a89c7b) I could upload before. I have the Tahoe Beta 26.0 iOS installed and the xcode 26.0 beta 4. Does anyone has advise on how to solve this issue?
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3
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0
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132
Activity
Aug ’25
UIMainMenuSystem and MKMapView
I've added some menus to the new (mac-like) menu bar on the iPad App under iPadOS 26, which is working fine. However if the main view controller covers the whole screen and shows a fullscreen Map (MKMapView), the menu bar has a dark gradient as a background, which makes it extremely difficult to see the menu. I guess the iPadOS tries to put a semi-transparent layer between the view controller and the menu bar to make sure that the content of the view controller doesn't interfere with with the menubar and the menu is easy to read. But when the view controller shows a map, the system seems to get the colors for this transparent layer wrong. Is it possible to solve this, or is this still a bug of iPad OS 26? Interestingly, when I create a screenshot of the screen, this dark gradient which makes the menu bar unreadably is not included in the screenshot. So in the screenshot the menu is easy to read. Only on the real device, the menu bar is almost unreadably
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1
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0
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188
Activity
Aug ’25
Lucid app freeze
Lucid app frozen after ios26 beets install. Any ideas when the fix will occur?
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0
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0
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144
Activity
Aug ’25
iOS 26 Beta 3 — iPhone 13 stuck at 1% battery, 0% battery health, reboots every few minutes
Hello Apple team and community, I’m reporting a critical issue affecting iPhone 13 (128 GB) on iOS 26 Public Beta 3. Problem Summary: • Device stays stuck at 1% battery, even while charging • Battery Health shows 0% in Settings • Phone reboots every 5 minutes while unplugged • Only works when connected to power • Cannot update, charge properly, or maintain uptime Additional Context: • The issue appeared immediately after installing iOS 26 beta 3 • Affected devices often have a replaced battery (even official or high-quality replacements) • Seems to be a software validation bug related to battery firmware • Reported by many users across Reddit, Apple Forums, and Twitter — but not listed in Known Issues What Has Been Tried: • Recovery Mode / Safe charging / Clean install (same version) – no effect • Third-party repair tools (ReiBoot, 3uTools) — partial workaround • Jailbreak with Nugget or iCleaner to disable crash daemons – temporarily helps • Apple Support suggested full device replacement (!) ⸻ Request: Please investigate and acknowledge this issue. This bug renders devices unusable for users with legitimate battery replacements — we need a fix in an upcoming beta.
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4
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1
Views
1.5k
Activity
Aug ’25
XCode 26 beta 4 Playground macro issue
Using the #Playground macro in beta 3 worked fine, but the Playgrounds package appears to be missing in beta 4. import Playgrounds #Playground { print("🚀 Playground is active") } Canvas error message: Cannot find playgrounds Check whether the playground is compiled for the current scheme and OS of the selected device. There could be compile time checks filtering playgrounds out. Check for dead code stripping or other settings that could exclude playgrounds from the final binary.
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1
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0
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158
Activity
Jul ’25