Beta is the prerelease version of software or hardware.

Posts under Beta tag

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Hard Drive Filling Up After MacOS 26.6 Beta (25G5028f
After MacOS 26.6 Beta (25G5028f), I see my hard drive constantly filling up in the system data area. It's not local snapshots because I deleted those and they only took up about 20 GB worth of space. This morning, the hard drive was down to only 500MB of space. The odd thing is if I reboot, it goes back to normal and I am back to around 250GB or my 500GB drive. This only started happened in 26.6 Beta, so I am thinking there is an issue with that update?
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487
Jun ’26
iOS 26.5 to 26.6 beta: iCloud Contacts / Apple Account sync issue causing Contacts, Messages, Phone, and FaceTime to freeze or crash across all devices- Basic functions are not accessible.
This started happening on iOS 26.5, and it is still happening after updating to iOS 26.6 beta. The issue is severe enough that my Apple devices are currently not usable for basic communication. I have lost money, time, and thought way too much about this, so I’m really hoping for a resolution. After setting up an iPhone 14 Pro Max on my Apple Account/iCloud, my Contacts, Messages, Phone, and related Apple communication services became essentially nonfunctional. This started after adding the iPhone 14 Pro Max, but it is no longer isolated to that phone. The issue has spread across my Apple devices, including my iPhone 15 Pro Max, iPhone 14 Pro Max, iPad, and Mac. Current Affected devices/apps: iPhone 15 Pro Max iPhone 14 Pro Max iPad Pro Mac Mini M4 Contacts Messages Phone/calls FaceTime or other calling/contact-related services iCloud Contacts / Apple Account syncing The apps themselves become unusable. When I open Contacts, Messages, Phone, or related services, I usually get a blank/white screen, a frozen interface, or a briefly visible cached state. Sometimes I can see old message previews or the previous app state for a split second, especially after force restarting or using the app switcher, but I cannot scroll, select, call, text, or use the interface normally. After about 10 to 15 seconds, the app freezes or crashes. This affects essentially all normal communication functions. I cannot open Contacts. I cannot read or use Messages normally. I cannot place or answer calls. I cannot use my contact list. I cannot use any of my phone numbers or receive verification codes to my phone number. The same failure appears across devices signed into the same Apple Account/iCloud. Contacts still appear to exist on iCloud.com, which makes me think this may be an iCloud Contacts, Apple Account sync, contact-card corruption, or cross-device sync corruption issue rather than simply a local device problem. Troubleshooting already attempted: Updated to iOS 26.6 beta Factory reset the iPhone more than once Tried restoring from backup Tried setting up from zero / fresh setup Tried force restarting Tried resetting SIM/cellular settings Tried setting up with no SIM Confirmed accounts were logged in Confirmed mail/accounts were present and Contacts were enabled where applicable Contacted Apple Support Apple Support escalated the case to a senior engineer Apple Support diagnostics reportedly came back “fine” or “flying colors,” but the devices are still unusable Posted on Apple Support Community, but apple deleted my post and told me to post on the developer forum because I mentioned I updated to iOS 26.6 is beta software.... One possible thing: before this started, I had an AI agent attempt to update my personal contact card with a new phone number. This is an operation that normally goes well, but it was my personal card. I did not verify exactly what it changed. I do not know if this is related, but I am mentioning it because the issue feels like something corrupted in the Apple Account/iCloud contact or identity layer, and somebody in my last thread mentioned emoji or unusual characters might cause this kind of issue. It might have changed my card with some unusual character, field, label, or operation that broke iCloud syncing. Another clue: this started after adding the iPhone 14 Pro Max to my Apple Account/iCloud. After that, the issue began affecting the rest of my Apple devices too. That is why I believe this belongs under iCloud / Apple Account / Contacts syncing rather than only iPhone.
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732
Jun ’26
MacOS 26.4 beta “Failed to prepare software update”
I have received this installation error attempting to upgrade from MacOS 26.4 beta 2 to beta 3 on my Intel 2020 27” iMac, and now trying to install beta 4 from beta 3 on my M1 Max MBP. I have seen from a sprinkling of post that some others have had the same issue. I was able to successfully perform the 2 to 3 upgrade on the iMac in safe boot, suggesting possible compatible, third-party app. But that did not work for beta 4 on either device. I have submitted feedback for each episode. Any others have this issue? Unusual for Apple, I have never had any issues installing beta software before.
7
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2.4k
May ’26
Notes App Self Scrolls
I just filed a bug report for the Notes app as follows:Area: Notes Summary: When opening Notes with content that is larger than the open Notes App window, and attempting to edit the note, the entire note content scrolls automatically to the top although the cursor remains where text editing was inserted. Typing on the Smart Keyboard will allow text entry however the note insistently keeps scrolling to the top regardless of how often or how much text is entered into the note. Scrolling the note manually with your touch will stop the action from occurring, however that is intermittent and sometimes will scroll automatically as well. This issue will occur on both iPad and iPhone and regardless of the app is used full screen on the iPad or in Split Screen. When the Notes window is not focused and the user is engaging an app in the other split screen window, the Note window does not scroll, only when it is the focused App. Steps to Reproduce: 1. Open Notes2. Begin to edit the note by scrolling down and selecting text or placing your cursor to enter text.3. More likely to happen with a note which has enough text to enable scrolling of the note.Expected Results: The note body of text should not scroll while editing or entering text and should remain where placed either by scrolling to the place of entry with using touch or with moving the cursor with the direction keys of the Smart Keyboard. Actual Results: The note scrolls on its own without intervention. Version: IOS Beta 10.0(14A5261v) Configuration: iPad Pro 12.9" and iPhone 6S both with iOS beta 10.0
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24k
May ’26
Squicle app icons on macOS 26
Just posted this feedback regarding macOS 26 "Tahoe" (FB19853155) - please support with additional submissions if you share my view. I will miss the beautiful and individual designed icons of the past! "macOS 26 is enforcing squicles for app icons, falling back to a grey background for 3rd party apps without a compliant AppIcon asset. As a result many original app icons are reduced in size and hard to distinguish because they share the same background color. Although I respect Apple's strive for an iOS-like UI on Macs, a smooth transition path would be more user- and developer-friendly ... e.g. with some info.plist property to opt-out icon migration, potentially ignored by a future macOS version. The current solution causes a bad usability, and makes the system look inconsistent as many - especially free - software will not be updated with new icon designs. Please reconsider this bad design decision!"
2
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1.9k
May ’26
Cannot Install Developer Beta Update OTA or IPSW
I’m a registered iOS developer, and I’ve been facing an issue with installing iOS developer updates for the past couple of years. I can download the updates, but they get stuck at 99.9% complete and don’t finish. I’ve tried following the instructions to force restart the phone, but it stays on the Apple logo screen until it dies. I can update official iOS versions, but not beta versions. To update, I have to put the phone in DFU mode and install the update that way. This is frustrating and prevents me from making timely updates to my app and from diagnosing new issues during testing. I’d like to request that Apple investigate this issue and identify a solution. For reference, I’ve installed a bare-bones version with no new apps, and the problem persists. I would like a resolution that allows me to update normally without having to DFU the phone each time. This occurs via OTA or IPSW manual download and installation. Please refer to the following FB submission numbers: FB21642029 and FB21017894. CAN SOMEONE PLEASE RESPOND BACK TO THIS MESSAGE AND HELP ME TROUBLESHOOT THIS ISSUE?!
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847
May ’26
Problem running NLContextualEmbeddingModel in simulator
Environment MacOC 26 Xcode Version 26.0 beta 7 (17A5305k) simulator: iPhone 16 pro iOS: iOS 26 Problem NLContextualEmbedding.load() fails with the following error In simulator Failed to load embedding from MIL representation: filesystem error: in create_directories: Permission denied ["/var/db/com.apple.naturallanguaged/com.apple.e5rt.e5bundlecache"] filesystem error: in create_directories: Permission denied ["/var/db/com.apple.naturallanguaged/com.apple.e5rt.e5bundlecache"] Failed to load embedding model 'mul_Latn' - '5C45D94E-BAB4-4927-94B6-8B5745C46289' assetRequestFailed(Optional(Error Domain=NLNaturalLanguageErrorDomain Code=7 "Embedding model requires compilation" UserInfo={NSLocalizedDescription=Embedding model requires compilation})) in #Playground I'm new to this embedding model. Not sure if it's caused by my code or environment. Code snippet import Foundation import NaturalLanguage import Playgrounds #Playground { // Prefer initializing by script for broader coverage; returns NLContextualEmbedding? guard let embeddingModel = NLContextualEmbedding(script: .latin) else { print("Failed to create NLContextualEmbedding") return } print(embeddingModel.hasAvailableAssets) do { try embeddingModel.load() print("Model loaded") } catch { print("Failed to load model: \(error)") } }
3
3
4.0k
May ’26
macOS Sonoma Lock Screen with SFAutorizationPluginView is not hiding the macOS desktop
On Sonoma beta 7, if system.login.screensaver is updated to use “authenticate-session-owner-or-admin”, and then Lock Screen is not hiding the macOS Desktop. Step1. Update system.login.screensaver authorizationdb rule to use “authenticate-session-owner-or-admin”( to get old SFAutorizationPluginView at Lock Screen ). Step 2. Once the rule is in place after logout and login, now click on Apple icon and select “Lock Screen”. Even after selecting Lock Screen, complete macOS Desktop is visible with no control for the user to unlock the screen. To gain access we have to restart the MAC.
18
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6.9k
Apr ’26
[iOS 26] iOS App Does Not Receive Deep Link from Widget When Using widgetAccentedRenderingMode on Image
Summary When a SwiftUI widget uses a Link containing an Image modified with .widgetAccentedRenderingMode (using any mode except .fullColor), tapping the image on the widget launches the app but does not pass the expected deep link URL to the SceneDelegate. Steps to Reproduce Create a SwiftUI Widget View with a Link: struct ImageView: View { var image: UIImage var body: some View { Link(URL(string: "myapp://image")!) { Image(uiImage: image) .resizable() .widgetAccentedRenderingMode(.accentedDesaturated) // or any mode other than .fullColor .scaledToFill() .clipped() } } } Add Custom URL Scheme in Info.plist: <dict> <key>CFBundleURLName</key> <string>com.company.myapp</string> <key>CFBundleURLSchemes</key> <array> <string>myapp</string> </array> </dict> Implement Deep Link Handling in SceneDelegate: func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { if let url = connectionOptions.urlContexts.first?.url { handle(url) } } func scene(_ scene: UIScene, openURLContexts urlContexts: Set<UIOpenURLContext>) { if let url = urlContexts.first?.url { handle(url) } } private func handle(_ url: URL) { // Process URL here } Run the application on a device or simulator. Add the widget to the Home Screen. Tap the image inside the widget. Expected Result The application launches and receives the URL in SceneDelegate, as expected. Actual Result The application launches, but the URL is not passed to SceneDelegate. Both connectionOptions.urlContexts and openURLContexts are empty.
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1.2k
Apr ’26
.navigationTitle disappears when using .toolbar and List inside NavigationStack (iOS 26 beta)
.navigationTitle disappears when using .toolbar and List inside NavigationStack (iOS 26 beta) Summary In iOS 26 beta, using .navigationTitle() inside a NavigationStack fails to render the title when combined with a .toolbar and a List. The title initially appears as expected after launch, but disappears after a second state transition triggered by a button press. This regression does not occur in iOS 18. Steps to Reproduce Use the SwiftUI code sample below (see viewmodel and Reload button for state transitions). Run the app on an iOS 26 simulator (e.g., iPhone 16). On launch, the view starts in .loading state (shows a ProgressView). After 1 second, it transitions to .loaded and displays the title correctly. Tap the Reload button — this sets the state back to .loading, then switches it to .loaded again after 1 second. ❌ After this second transition to .loaded, the navigation title disappears and does not return. Actual Behavior The navigation title displays correctly after the initial launch transition from .loading → .loaded. However, after tapping the “Reload” button and transitioning .loading → .loaded a second time, the title no longer appears. This suggests a SwiftUI rendering/layout invalidation issue during state-driven view diffing involving .toolbar and List. Expected Behavior The navigation title “Loaded Data” should appear and remain visible every time the view is in .loaded state. ✅ GitHub Gist including Screen Recording 👉 View Gist with full details Sample Code import SwiftUI struct ContentView: View { private let vm = viewmodel() var body: some View { NavigationStack { VStack { switch vm.state { case .loading: ProgressView("Loading...") case .loaded: List { ItemList() } Button("Reload") { vm.state = .loading DispatchQueue.main.asyncAfter(deadline: .now() + 1) { vm.state = .loaded } } .navigationTitle("Loaded Data") } } .toolbar { ToolbarItem(placement: .navigationBarTrailing) { Menu { Text("hello") } label: { Image(systemName: "gearshape.fill") } } } } } } struct ItemList: View { var body: some View { Text("Item 1") Text("Item 2") Text("Item 3") } } @MainActor @Observable class viewmodel { enum State { case loading case loaded } var state: State = .loading init() { DispatchQueue.main.asyncAfter(deadline: .now() + 1) { self.state = .loaded } } }
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846
Apr ’26
Beta App Review stuck 3+ days
Hi all, I have a build in "Waiting for Beta App Review" that has been stuck for more than three days, well beyond the typical 24-48 hour window. Context: • Internal-use app distributed via TestFlight only (no App Store release). • Uploaded approximately April 18, 2026. • No ITMS warnings, no rejection notice, no request for additional information. • A newer build was uploaded today (April 21, 2026). It processed correctly and is also now awaiting Beta App Review behind the older one. • I noticed another forum thread referencing FB22543589 / Case ID 102872835864, reporting TestFlight builds being flagged as Expired/unavailable overnight between April 20 and April 21, 2026. I would like to rule out whether my submission was affected by that incident. Questions: Has anyone else experienced Beta App Review delays during the week of April 20, 2026? Beyond filing a Feedback Assistant report, is there a recommended escalation path for stuck beta reviews? If my pending build was affected by the April 20-21 TestFlight incident, does re-uploading resolve it, or does the new build simply re-enter the same queue with the same delay? I have also submitted a support request via the Contact Us form, but wanted to check with the community in case others are seeing the same pattern this week. Thanks,
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420
Apr ’26
All Safari Traffic Fails on VPN
Updated to the latest developer beta and while on VPN I am no longer able to connect to any website with Safari. Firefox has no issues with the connection and the computer is definitely online. Firefox is able to load and use both internal pages and external sites, without any issue. Other apps on the computer are able to access the network. Safari fails immediately, with "There was a bad response from the server." If I enable developer mode and look at the network tab in Safari I don't see any requests going out for the pages, it just immediately loads ErrorPage.html and page-load-errors.css Disconnect from VPN and everything works again. Anyone else seeing this?
4
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995
Apr ’26
SwiftData error: NSKeyedUnarchiveFromData' should not be used to for un-archiving and will be removed in a future release
I am using SwiftData for my model. Until Xcode 15 beta 4 I did not have issues. Since beta 5 I am receiving the following red warning multiple times: 'NSKeyedUnarchiveFromData' should not be used to for un-archiving and will be removed in a future release This seems to be a CoreData warning. However, I am not using CoreData directly. I have no way to change the config of CoreData as used by SwiftData. My model just uses UUID, Int, String, Double, some of them as optionals or Arrays. I only use one attribute (.unique).
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4.2k
Apr ’26
Assets duplicating on Xcode 26.1 Beta 3
I've recently installed 26.1 Beta 3 alongside stable 26.0.1 When building my app with 26.0.1 the final .ipa size is ~17mb, however after building my app with 26.1 Beta 3 the size has increased up to ~22mb The main difference is Assets.car blowing from 1.1mb to 5.6mb (or 8.6mb if I include all icons settings). Upon examining I've found new liquid glass .icon file duplicating itself multiple times as png variants (any, dark, tinted, etc). Is anyone else experiencing this issue?
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1.2k
Apr ’26
macOS 26: NSTokenField crashes due to NSGenericException caused by too many Update Constraints
This example application crashes when entering any text to the token field with FAULT: NSGenericException: The window has been marked as needing another Update Constraints in Window pass, but it has already had more Update Constraints in Window passes than there are views in the window. The app uses controlTextDidChange to update a live preview where it accesses the objectValue of the token field. If one character is entered, it also looks like the NSTokenFieldDelegate methods tokenField(_:styleForRepresentedObject:) tokenField(_:editingStringForRepresentedObject:) tokenField(_:representedObjectForEditing:) are called more than 10000 times until the example app crashes on macOS Tahoe 26 beta 6. I've reported this issue with beta 1 as FB18088608, but haven't heard back so far. I have multiple occurrences of this issue in my app, which is working fine on previous versions of macOS. I haven't found a workaround yet, and I’m getting anxious of this issue persisting into the official release.
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1.3k
Apr ’26
Xcode 26 beta 3: StoreKit Testing broken
It seems that beta 3 broke StoreKit Testing when running against an iOS 26 simulator device. Specifically, when validating product IDs, the debug console displays messages like the following: [492a4cfa_SK1] Could not parse product: missingValue(for: [StoreKit.ProductResponse.Key.price], expected: StoreKit.BackingValue) [492a4cfa_SK1] Could not parse product: missingValue(for: [StoreKit.ProductResponse.Key.price], expected: StoreKit.BackingValue) [492a4cfa_SK1] Could not parse product: missingValue(for: [StoreKit.ProductResponse.Key.price], expected: StoreKit.BackingValue) [492a4cfa_SK1] Could not parse product: missingValue(for: [StoreKit.ProductResponse.Key.price], expected: StoreKit.BackingValue) [492a4cfa_SK1] Could not parse product: missingValue(for: [StoreKit.ProductResponse.Key.price], expected: StoreKit.BackingValue) [492a4cfa_SK1] Could not parse product: missingValue(for: [StoreKit.ProductResponse.Key.price], expected: StoreKit.BackingValue) [492a4cfa_SK1] Could not parse product: missingValue(for: [StoreKit.ProductResponse.Key.price], expected: StoreKit.BackingValue) [492a4cfa_SK1] Could not parse product: missingValue(for: [StoreKit.ProductResponse.Key.price], expected: StoreKit.BackingValue) In addition, the SKProductsResponse (I am using the original StoreKit API), lists all requested product IDs in invalidProductIdentifiers. The products array is empty. StoreKit Testing behaves as expected when Xcode 26 beta 3 is run against an iOS 18.4 simulator device.
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1.1k
Apr ’26
SQLite seems broken on MacOS Tahoe 26.5
I've been running into lots of issues since I upgraded to 26.5 beta, spotlight doesn't work, mail index was broken and after deleting it I can't reindex my mail., after a while I get an error that reindexing failed and that I should relaunch that app and it will start over. It never succeeds Looking into the console, it seems that at least the mail issue, but also others system logging errors (trustd, coreduetd) are linked to corrupted sqlite databases. So I guess the sqlite version is a dud ?
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661
Apr ’26
Looking for TestFlight users to stress-test onboarding and trip reconstruction flow
I’m looking for a small number of iPhone users to test an app I’ve been building and give honest feedback on the UX. The app is called Triovel. It’s for a problem I kept running into after trips: photos end up in camera roll, plans are buried in chat, and later it’s surprisingly hard to reconstruct what actually happened on each day. The core idea is simple: rebuild or record a trip into a timeline of activities, then attach photos/notes to the right parts of the trip so everything stays together. At this stage, I’m not looking for generic “nice app” feedback. What I need most is feedback on: first-time onboarding clarity whether rebuilding a past trip feels intuitive where the flow feels slow, confusing, or unnecessary whether the timeline structure makes sense right away Good fit if you: recently came back from a trip have an upcoming trip or have old travel photos you never properly organized iPhone only for now. Early beta, so I expect rough edges. If anyone is open to trying it through TestFlight and giving blunt feedback, I’d really appreciate it. TestFlight: https://testflight.apple.com/join/6FJp6AMG
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364
Apr ’26
Hard Drive Filling Up After MacOS 26.6 Beta (25G5028f
After MacOS 26.6 Beta (25G5028f), I see my hard drive constantly filling up in the system data area. It's not local snapshots because I deleted those and they only took up about 20 GB worth of space. This morning, the hard drive was down to only 500MB of space. The odd thing is if I reboot, it goes back to normal and I am back to around 250GB or my 500GB drive. This only started happened in 26.6 Beta, so I am thinking there is an issue with that update?
Replies
2
Boosts
0
Views
487
Activity
Jun ’26
iOS 26.5 to 26.6 beta: iCloud Contacts / Apple Account sync issue causing Contacts, Messages, Phone, and FaceTime to freeze or crash across all devices- Basic functions are not accessible.
This started happening on iOS 26.5, and it is still happening after updating to iOS 26.6 beta. The issue is severe enough that my Apple devices are currently not usable for basic communication. I have lost money, time, and thought way too much about this, so I’m really hoping for a resolution. After setting up an iPhone 14 Pro Max on my Apple Account/iCloud, my Contacts, Messages, Phone, and related Apple communication services became essentially nonfunctional. This started after adding the iPhone 14 Pro Max, but it is no longer isolated to that phone. The issue has spread across my Apple devices, including my iPhone 15 Pro Max, iPhone 14 Pro Max, iPad, and Mac. Current Affected devices/apps: iPhone 15 Pro Max iPhone 14 Pro Max iPad Pro Mac Mini M4 Contacts Messages Phone/calls FaceTime or other calling/contact-related services iCloud Contacts / Apple Account syncing The apps themselves become unusable. When I open Contacts, Messages, Phone, or related services, I usually get a blank/white screen, a frozen interface, or a briefly visible cached state. Sometimes I can see old message previews or the previous app state for a split second, especially after force restarting or using the app switcher, but I cannot scroll, select, call, text, or use the interface normally. After about 10 to 15 seconds, the app freezes or crashes. This affects essentially all normal communication functions. I cannot open Contacts. I cannot read or use Messages normally. I cannot place or answer calls. I cannot use my contact list. I cannot use any of my phone numbers or receive verification codes to my phone number. The same failure appears across devices signed into the same Apple Account/iCloud. Contacts still appear to exist on iCloud.com, which makes me think this may be an iCloud Contacts, Apple Account sync, contact-card corruption, or cross-device sync corruption issue rather than simply a local device problem. Troubleshooting already attempted: Updated to iOS 26.6 beta Factory reset the iPhone more than once Tried restoring from backup Tried setting up from zero / fresh setup Tried force restarting Tried resetting SIM/cellular settings Tried setting up with no SIM Confirmed accounts were logged in Confirmed mail/accounts were present and Contacts were enabled where applicable Contacted Apple Support Apple Support escalated the case to a senior engineer Apple Support diagnostics reportedly came back “fine” or “flying colors,” but the devices are still unusable Posted on Apple Support Community, but apple deleted my post and told me to post on the developer forum because I mentioned I updated to iOS 26.6 is beta software.... One possible thing: before this started, I had an AI agent attempt to update my personal contact card with a new phone number. This is an operation that normally goes well, but it was my personal card. I did not verify exactly what it changed. I do not know if this is related, but I am mentioning it because the issue feels like something corrupted in the Apple Account/iCloud contact or identity layer, and somebody in my last thread mentioned emoji or unusual characters might cause this kind of issue. It might have changed my card with some unusual character, field, label, or operation that broke iCloud syncing. Another clue: this started after adding the iPhone 14 Pro Max to my Apple Account/iCloud. After that, the issue began affecting the rest of my Apple devices too. That is why I believe this belongs under iCloud / Apple Account / Contacts syncing rather than only iPhone.
Replies
0
Boosts
0
Views
732
Activity
Jun ’26
MacOS 26.4 beta “Failed to prepare software update”
I have received this installation error attempting to upgrade from MacOS 26.4 beta 2 to beta 3 on my Intel 2020 27” iMac, and now trying to install beta 4 from beta 3 on my M1 Max MBP. I have seen from a sprinkling of post that some others have had the same issue. I was able to successfully perform the 2 to 3 upgrade on the iMac in safe boot, suggesting possible compatible, third-party app. But that did not work for beta 4 on either device. I have submitted feedback for each episode. Any others have this issue? Unusual for Apple, I have never had any issues installing beta software before.
Replies
7
Boosts
1
Views
2.4k
Activity
May ’26
Notes App Self Scrolls
I just filed a bug report for the Notes app as follows:Area: Notes Summary: When opening Notes with content that is larger than the open Notes App window, and attempting to edit the note, the entire note content scrolls automatically to the top although the cursor remains where text editing was inserted. Typing on the Smart Keyboard will allow text entry however the note insistently keeps scrolling to the top regardless of how often or how much text is entered into the note. Scrolling the note manually with your touch will stop the action from occurring, however that is intermittent and sometimes will scroll automatically as well. This issue will occur on both iPad and iPhone and regardless of the app is used full screen on the iPad or in Split Screen. When the Notes window is not focused and the user is engaging an app in the other split screen window, the Note window does not scroll, only when it is the focused App. Steps to Reproduce: 1. Open Notes2. Begin to edit the note by scrolling down and selecting text or placing your cursor to enter text.3. More likely to happen with a note which has enough text to enable scrolling of the note.Expected Results: The note body of text should not scroll while editing or entering text and should remain where placed either by scrolling to the place of entry with using touch or with moving the cursor with the direction keys of the Smart Keyboard. Actual Results: The note scrolls on its own without intervention. Version: IOS Beta 10.0(14A5261v) Configuration: iPad Pro 12.9" and iPhone 6S both with iOS beta 10.0
Replies
36
Boosts
3
Views
24k
Activity
May ’26
Squicle app icons on macOS 26
Just posted this feedback regarding macOS 26 "Tahoe" (FB19853155) - please support with additional submissions if you share my view. I will miss the beautiful and individual designed icons of the past! "macOS 26 is enforcing squicles for app icons, falling back to a grey background for 3rd party apps without a compliant AppIcon asset. As a result many original app icons are reduced in size and hard to distinguish because they share the same background color. Although I respect Apple's strive for an iOS-like UI on Macs, a smooth transition path would be more user- and developer-friendly ... e.g. with some info.plist property to opt-out icon migration, potentially ignored by a future macOS version. The current solution causes a bad usability, and makes the system look inconsistent as many - especially free - software will not be updated with new icon designs. Please reconsider this bad design decision!"
Replies
2
Boosts
2
Views
1.9k
Activity
May ’26
Cannot Install Developer Beta Update OTA or IPSW
I’m a registered iOS developer, and I’ve been facing an issue with installing iOS developer updates for the past couple of years. I can download the updates, but they get stuck at 99.9% complete and don’t finish. I’ve tried following the instructions to force restart the phone, but it stays on the Apple logo screen until it dies. I can update official iOS versions, but not beta versions. To update, I have to put the phone in DFU mode and install the update that way. This is frustrating and prevents me from making timely updates to my app and from diagnosing new issues during testing. I’d like to request that Apple investigate this issue and identify a solution. For reference, I’ve installed a bare-bones version with no new apps, and the problem persists. I would like a resolution that allows me to update normally without having to DFU the phone each time. This occurs via OTA or IPSW manual download and installation. Please refer to the following FB submission numbers: FB21642029 and FB21017894. CAN SOMEONE PLEASE RESPOND BACK TO THIS MESSAGE AND HELP ME TROUBLESHOOT THIS ISSUE?!
Replies
3
Boosts
0
Views
847
Activity
May ’26
Problem running NLContextualEmbeddingModel in simulator
Environment MacOC 26 Xcode Version 26.0 beta 7 (17A5305k) simulator: iPhone 16 pro iOS: iOS 26 Problem NLContextualEmbedding.load() fails with the following error In simulator Failed to load embedding from MIL representation: filesystem error: in create_directories: Permission denied ["/var/db/com.apple.naturallanguaged/com.apple.e5rt.e5bundlecache"] filesystem error: in create_directories: Permission denied ["/var/db/com.apple.naturallanguaged/com.apple.e5rt.e5bundlecache"] Failed to load embedding model 'mul_Latn' - '5C45D94E-BAB4-4927-94B6-8B5745C46289' assetRequestFailed(Optional(Error Domain=NLNaturalLanguageErrorDomain Code=7 "Embedding model requires compilation" UserInfo={NSLocalizedDescription=Embedding model requires compilation})) in #Playground I'm new to this embedding model. Not sure if it's caused by my code or environment. Code snippet import Foundation import NaturalLanguage import Playgrounds #Playground { // Prefer initializing by script for broader coverage; returns NLContextualEmbedding? guard let embeddingModel = NLContextualEmbedding(script: .latin) else { print("Failed to create NLContextualEmbedding") return } print(embeddingModel.hasAvailableAssets) do { try embeddingModel.load() print("Model loaded") } catch { print("Failed to load model: \(error)") } }
Replies
3
Boosts
3
Views
4.0k
Activity
May ’26
macOS Sonoma Lock Screen with SFAutorizationPluginView is not hiding the macOS desktop
On Sonoma beta 7, if system.login.screensaver is updated to use “authenticate-session-owner-or-admin”, and then Lock Screen is not hiding the macOS Desktop. Step1. Update system.login.screensaver authorizationdb rule to use “authenticate-session-owner-or-admin”( to get old SFAutorizationPluginView at Lock Screen ). Step 2. Once the rule is in place after logout and login, now click on Apple icon and select “Lock Screen”. Even after selecting Lock Screen, complete macOS Desktop is visible with no control for the user to unlock the screen. To gain access we have to restart the MAC.
Replies
18
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6.9k
Activity
Apr ’26
[iOS 26] iOS App Does Not Receive Deep Link from Widget When Using widgetAccentedRenderingMode on Image
Summary When a SwiftUI widget uses a Link containing an Image modified with .widgetAccentedRenderingMode (using any mode except .fullColor), tapping the image on the widget launches the app but does not pass the expected deep link URL to the SceneDelegate. Steps to Reproduce Create a SwiftUI Widget View with a Link: struct ImageView: View { var image: UIImage var body: some View { Link(URL(string: "myapp://image")!) { Image(uiImage: image) .resizable() .widgetAccentedRenderingMode(.accentedDesaturated) // or any mode other than .fullColor .scaledToFill() .clipped() } } } Add Custom URL Scheme in Info.plist: <dict> <key>CFBundleURLName</key> <string>com.company.myapp</string> <key>CFBundleURLSchemes</key> <array> <string>myapp</string> </array> </dict> Implement Deep Link Handling in SceneDelegate: func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { if let url = connectionOptions.urlContexts.first?.url { handle(url) } } func scene(_ scene: UIScene, openURLContexts urlContexts: Set<UIOpenURLContext>) { if let url = urlContexts.first?.url { handle(url) } } private func handle(_ url: URL) { // Process URL here } Run the application on a device or simulator. Add the widget to the Home Screen. Tap the image inside the widget. Expected Result The application launches and receives the URL in SceneDelegate, as expected. Actual Result The application launches, but the URL is not passed to SceneDelegate. Both connectionOptions.urlContexts and openURLContexts are empty.
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3
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1.2k
Activity
Apr ’26
.navigationTitle disappears when using .toolbar and List inside NavigationStack (iOS 26 beta)
.navigationTitle disappears when using .toolbar and List inside NavigationStack (iOS 26 beta) Summary In iOS 26 beta, using .navigationTitle() inside a NavigationStack fails to render the title when combined with a .toolbar and a List. The title initially appears as expected after launch, but disappears after a second state transition triggered by a button press. This regression does not occur in iOS 18. Steps to Reproduce Use the SwiftUI code sample below (see viewmodel and Reload button for state transitions). Run the app on an iOS 26 simulator (e.g., iPhone 16). On launch, the view starts in .loading state (shows a ProgressView). After 1 second, it transitions to .loaded and displays the title correctly. Tap the Reload button — this sets the state back to .loading, then switches it to .loaded again after 1 second. ❌ After this second transition to .loaded, the navigation title disappears and does not return. Actual Behavior The navigation title displays correctly after the initial launch transition from .loading → .loaded. However, after tapping the “Reload” button and transitioning .loading → .loaded a second time, the title no longer appears. This suggests a SwiftUI rendering/layout invalidation issue during state-driven view diffing involving .toolbar and List. Expected Behavior The navigation title “Loaded Data” should appear and remain visible every time the view is in .loaded state. ✅ GitHub Gist including Screen Recording 👉 View Gist with full details Sample Code import SwiftUI struct ContentView: View { private let vm = viewmodel() var body: some View { NavigationStack { VStack { switch vm.state { case .loading: ProgressView("Loading...") case .loaded: List { ItemList() } Button("Reload") { vm.state = .loading DispatchQueue.main.asyncAfter(deadline: .now() + 1) { vm.state = .loaded } } .navigationTitle("Loaded Data") } } .toolbar { ToolbarItem(placement: .navigationBarTrailing) { Menu { Text("hello") } label: { Image(systemName: "gearshape.fill") } } } } } } struct ItemList: View { var body: some View { Text("Item 1") Text("Item 2") Text("Item 3") } } @MainActor @Observable class viewmodel { enum State { case loading case loaded } var state: State = .loading init() { DispatchQueue.main.asyncAfter(deadline: .now() + 1) { self.state = .loaded } } }
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846
Activity
Apr ’26
Beta App Review stuck 3+ days
Hi all, I have a build in "Waiting for Beta App Review" that has been stuck for more than three days, well beyond the typical 24-48 hour window. Context: • Internal-use app distributed via TestFlight only (no App Store release). • Uploaded approximately April 18, 2026. • No ITMS warnings, no rejection notice, no request for additional information. • A newer build was uploaded today (April 21, 2026). It processed correctly and is also now awaiting Beta App Review behind the older one. • I noticed another forum thread referencing FB22543589 / Case ID 102872835864, reporting TestFlight builds being flagged as Expired/unavailable overnight between April 20 and April 21, 2026. I would like to rule out whether my submission was affected by that incident. Questions: Has anyone else experienced Beta App Review delays during the week of April 20, 2026? Beyond filing a Feedback Assistant report, is there a recommended escalation path for stuck beta reviews? If my pending build was affected by the April 20-21 TestFlight incident, does re-uploading resolve it, or does the new build simply re-enter the same queue with the same delay? I have also submitted a support request via the Contact Us form, but wanted to check with the community in case others are seeing the same pattern this week. Thanks,
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420
Activity
Apr ’26
All Safari Traffic Fails on VPN
Updated to the latest developer beta and while on VPN I am no longer able to connect to any website with Safari. Firefox has no issues with the connection and the computer is definitely online. Firefox is able to load and use both internal pages and external sites, without any issue. Other apps on the computer are able to access the network. Safari fails immediately, with "There was a bad response from the server." If I enable developer mode and look at the network tab in Safari I don't see any requests going out for the pages, it just immediately loads ErrorPage.html and page-load-errors.css Disconnect from VPN and everything works again. Anyone else seeing this?
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4
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995
Activity
Apr ’26
SwiftData error: NSKeyedUnarchiveFromData' should not be used to for un-archiving and will be removed in a future release
I am using SwiftData for my model. Until Xcode 15 beta 4 I did not have issues. Since beta 5 I am receiving the following red warning multiple times: 'NSKeyedUnarchiveFromData' should not be used to for un-archiving and will be removed in a future release This seems to be a CoreData warning. However, I am not using CoreData directly. I have no way to change the config of CoreData as used by SwiftData. My model just uses UUID, Int, String, Double, some of them as optionals or Arrays. I only use one attribute (.unique).
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9
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4
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4.2k
Activity
Apr ’26
Assets duplicating on Xcode 26.1 Beta 3
I've recently installed 26.1 Beta 3 alongside stable 26.0.1 When building my app with 26.0.1 the final .ipa size is ~17mb, however after building my app with 26.1 Beta 3 the size has increased up to ~22mb The main difference is Assets.car blowing from 1.1mb to 5.6mb (or 8.6mb if I include all icons settings). Upon examining I've found new liquid glass .icon file duplicating itself multiple times as png variants (any, dark, tinted, etc). Is anyone else experiencing this issue?
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10
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2
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1.2k
Activity
Apr ’26
macOS 26: NSTokenField crashes due to NSGenericException caused by too many Update Constraints
This example application crashes when entering any text to the token field with FAULT: NSGenericException: The window has been marked as needing another Update Constraints in Window pass, but it has already had more Update Constraints in Window passes than there are views in the window. The app uses controlTextDidChange to update a live preview where it accesses the objectValue of the token field. If one character is entered, it also looks like the NSTokenFieldDelegate methods tokenField(_:styleForRepresentedObject:) tokenField(_:editingStringForRepresentedObject:) tokenField(_:representedObjectForEditing:) are called more than 10000 times until the example app crashes on macOS Tahoe 26 beta 6. I've reported this issue with beta 1 as FB18088608, but haven't heard back so far. I have multiple occurrences of this issue in my app, which is working fine on previous versions of macOS. I haven't found a workaround yet, and I’m getting anxious of this issue persisting into the official release.
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5
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1
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1.3k
Activity
Apr ’26
Xcode 26 beta 3: StoreKit Testing broken
It seems that beta 3 broke StoreKit Testing when running against an iOS 26 simulator device. Specifically, when validating product IDs, the debug console displays messages like the following: [492a4cfa_SK1] Could not parse product: missingValue(for: [StoreKit.ProductResponse.Key.price], expected: StoreKit.BackingValue) [492a4cfa_SK1] Could not parse product: missingValue(for: [StoreKit.ProductResponse.Key.price], expected: StoreKit.BackingValue) [492a4cfa_SK1] Could not parse product: missingValue(for: [StoreKit.ProductResponse.Key.price], expected: StoreKit.BackingValue) [492a4cfa_SK1] Could not parse product: missingValue(for: [StoreKit.ProductResponse.Key.price], expected: StoreKit.BackingValue) [492a4cfa_SK1] Could not parse product: missingValue(for: [StoreKit.ProductResponse.Key.price], expected: StoreKit.BackingValue) [492a4cfa_SK1] Could not parse product: missingValue(for: [StoreKit.ProductResponse.Key.price], expected: StoreKit.BackingValue) [492a4cfa_SK1] Could not parse product: missingValue(for: [StoreKit.ProductResponse.Key.price], expected: StoreKit.BackingValue) [492a4cfa_SK1] Could not parse product: missingValue(for: [StoreKit.ProductResponse.Key.price], expected: StoreKit.BackingValue) In addition, the SKProductsResponse (I am using the original StoreKit API), lists all requested product IDs in invalidProductIdentifiers. The products array is empty. StoreKit Testing behaves as expected when Xcode 26 beta 3 is run against an iOS 18.4 simulator device.
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5
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1.1k
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Apr ’26
SQLite seems broken on MacOS Tahoe 26.5
I've been running into lots of issues since I upgraded to 26.5 beta, spotlight doesn't work, mail index was broken and after deleting it I can't reindex my mail., after a while I get an error that reindexing failed and that I should relaunch that app and it will start over. It never succeeds Looking into the console, it seems that at least the mail issue, but also others system logging errors (trustd, coreduetd) are linked to corrupted sqlite databases. So I guess the sqlite version is a dud ?
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3
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661
Activity
Apr ’26
Looking for TestFlight users to stress-test onboarding and trip reconstruction flow
I’m looking for a small number of iPhone users to test an app I’ve been building and give honest feedback on the UX. The app is called Triovel. It’s for a problem I kept running into after trips: photos end up in camera roll, plans are buried in chat, and later it’s surprisingly hard to reconstruct what actually happened on each day. The core idea is simple: rebuild or record a trip into a timeline of activities, then attach photos/notes to the right parts of the trip so everything stays together. At this stage, I’m not looking for generic “nice app” feedback. What I need most is feedback on: first-time onboarding clarity whether rebuilding a past trip feels intuitive where the flow feels slow, confusing, or unnecessary whether the timeline structure makes sense right away Good fit if you: recently came back from a trip have an upcoming trip or have old travel photos you never properly organized iPhone only for now. Early beta, so I expect rough edges. If anyone is open to trying it through TestFlight and giving blunt feedback, I’d really appreciate it. TestFlight: https://testflight.apple.com/join/6FJp6AMG
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364
Activity
Apr ’26