Continuous Integration

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Continuous integration is the process of automating and streamlining the building, analyzing, testing, and archiving of your apps, in order to ensure that they are always in a releasable state.

Posts under Continuous Integration tag

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Need help. How to get Xcode Cloud to 'resolve package dependencies.'
My organization just started having problems with Xcode Cloud this week. We have created a pretty simple 'Build on Pull Request'. The problem is our builds have started failing immediately because with the error. "Could not resolve package dependencies:" What is even more frustrating is the dependency that reported failed seem to changes every time. This did not happen before this week. Our build process is fairly vanilla, through Xcode. (We are NOT using CLI xcodebuild) I can build a locally just fine from a clean build, and cleaning derived data. Nothing has changed in our dependencies. We are not using any private dependencies. So I am stumped on what else to do how to debug, and fix this, because I am not sure how to encourage the Xcode Cloud build runner/server that the dependences are available and to jsut go get them. Any help would be great, because we just started using Xcode Cloud to get away from Fastlane (which was causing problems), and it would be frustrating if this is a sign of things to come. Sincerely, Stan
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900
Feb ’25
Trouble Distributing App Archive to TestFlight: Xcode Archive and Code Signing Issues
Hi there, our team is facing a problem distributing our app archive to TestFlight. When we try to do so through the Product > Archive option, we get a generic Xcode Archive error message, stating that we can’t distribute or validate it. This issue has been persistent for a few days now, and we’ve been unable to resolve it. We’ve reviewed the documentation (e.g., TN3110, TN3109) to ensure that we’ve set the “Skip Install” option to “No” and the Installation Directory to $(LOCAL_APPS_DIR). However, these changes haven’t made any difference. Another complication is that we’re using our team member’s developer account to distribute the app. As a result, we’ve encountered code signing issues with their credentials on our own devices. Despite our efforts, we’ve been unable to log in to their account. We would greatly appreciate any assistance you can provide in resolving this issue. Thank you for your attention to this matter.
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584
Jan ’25
Trouble Distributing App Archive to TestFlight: Xcode Archive and Code Signing Issues
Hi, our team is facing a problem distributing our app archive to TestFlight. When we try to do so through the Product > Archive option, we get a generic Xcode Archive error message, stating that we can’t distribute or validate it. This issue has been persistent for a few days now, and we’ve been unable to resolve it. We’ve reviewed the documentation (e.g., TN3110, TN3109) to ensure that we’ve set the “Skip Install” option to “No” and the Installation Directory to $(LOCAL_APPS_DIR). However, these changes haven’t made any difference. Another complication is that we’re using our team member’s developer account to distribute the app. As a result, we’ve encountered code signing issues with their credentials on our own devices. Despite our efforts, we’ve been unable to log in to their account. We would greatly appreciate any assistance you can provide in resolving this issue. Thank you for your attention to this matter.
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465
Jan ’25
Is it possible to use Mac Os as a container?
hello developers, First priority I couldn't find a proper title for the question :( The reason why I open a topic here is not to find the answer by direct point shooting; My goal is what do Apple, Developer, Companies and Devops teams think and comments about the subject I'm going to ask here? We use Jenkins as the Devops CI/CD tool at our company, and in Macos/Apple/iOS development, we use a lot of Mac Mini devices. Since we build/compilers on a project-based, version-based basis, we cannot get 100% efficiency from our devices. (For example, because the dependencies of a project are different from other projects; we dedicate only 1 Mac Mini to that project. (As the dependecys of the projects are too many and large, the migration process is very difficult for us, the cost of moving to a lower-level Mac Mini device is high / but this is just an example)) While researching, I saw that there is no docker container image for MacOs X (enterprise or legal) and I know about the Apple EULA. (For virtualization, Apple hardware must be used as a basis. Because the MacOs system is paid for on a device-based basis.) What I want to ask here is can I find or create a MacOs docker container image legally? How is the structure of other companies in their CI processes? If I install MacOs with more than one VMware/VirtualBox on Mac Mini, What harm could it do me in Jenkins? (I'm curious about people's comments on this.)
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6.1k
Jan ’25
`xcodebuild test` stuck because of app data container protection
Hi, I have recently noticed a very-very annoying thing in my CI pipeline, that I managed to reproduce locally. Using macOS Sonoma 14.7.1 and Xcode 15.4, running a test target from Terminal, the first run produces this output: $ xcodebuild test -workspace [redacted].xcworkspace -scheme [redacted] -quiet --- xcodebuild: WARNING: Using the first of multiple matching destinations: { platform:macOS, arch:arm64, id:[redacted], name:My Mac } { platform:macOS, arch:x86_64, id:[redacted], name:My Mac } { platform:macOS, name:Any Mac } Testing started Test suite '[redacted]' started on 'My Mac - [redacted] (75944)' Test case '[redacted].[redacted]()' passed on 'My Mac - [redacted] (75944)' (0.001 seconds) Test case '[redacted].[redacted]()' passed on 'My Mac - [redacted] (75944)' (0.001 seconds) 2024-11-29 19:31:02.311 xcodebuild[75908:47784216] [MT] IDETestOperationsObserverDebug: 1.380 elapsed -- Testing started completed. 2024-11-29 19:31:02.311 xcodebuild[75908:47784216] [MT] IDETestOperationsObserverDebug: 0.000 sec, +0.000 sec -- start 2024-11-29 19:31:02.311 xcodebuild[75908:47784216] [MT] IDETestOperationsObserverDebug: 1.380 sec, +1.380 sec -- end so the test actually completes, but the process does not end, because I get a popup that “Terminal.app” would like to access data from other apps. Removing the "App Sandbox" entitlement immediately alleviates this problem, but it would be very silly to do so because of unit tests. This ultimately means that whenever we use a new device or include a new project or test target, this popup comes up. Very undesirable for CI servers (especially if the servers are ephemeral virtual machines created for the current job). Is there a permanent solution that disables this popup for test runs?
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979
Nov ’24
Xcode Cloud workflows are not being started (Pull Request Changes)
Any Xcode Cloud workflow with 'Pull Request Changes' as one of its start conditions has suddenly stopped working altogether. The workflow is never started. This issue seems to have begun within the last 48 hours. Removing the 'Pull Request Changes' start condition makes the workflows functional again. The test I just ran to confirm this: Created a new Xcode Cloud workflow Selected Start Conditions: 'Pull Request Changes' from/into any branch, when any files are changed Selected Test as the 'Actions' Created a pull request on my github repository The workflow was never started Added 'Branch Changes' to the Start Conditions, specifying branch-a under 'Custom Branches' Pushed to branch-a The workflow was never started Removed 'Pull Request Changes' from the Start Conditions Pushed to branch-a The workflow finally started Curious if others are having this issue? And if so, is there a timeline for when this will be resolved? I have confirmed that our Github actions are configured properly, and believe this is indeed an issue with Xcode Cloud.
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943
Nov ’24
Give microphone permission programmatically
Hello, I am setting up macMinis as CI machines (using gitlab-runner) for my team. We are developing mostly audio stuff, and some of our unit tests imply using audio inputs with AVAudioSession/AVAudioEngine. These CI jobs trigger a microphone authorization pop-up on the macMinis, asking for permission to give gitlab-runner access to the microphone. Once the authorization is given, subsequent jobs run fine. My issue is that the macMinis are updated on a regular basis with scripts, and since the path of the gitlab-runner binary, installed with homebrew, changes on every version, the pop-up is triggered again every time gitlab-runner gets updated. Since we are having more and more CI runners, maintaining this manually is becoming impossible. Is there a way to either deactivate this security or scripting the authorization for a binary to access the microphone? Thank you for your help! Tom
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739
Oct ’24
Resolving "Unknown Apple ID" entries in Xcode Accounts settings
In Xcode 16, if you use automatic signing to build your app from the command line, you may run into a bug where Xcode repeatedly attempts and fails to migrate invalid developer account credentials. The Accounts settings in Xcode displays an "Unknown Apple ID" entry for each failed attempt. The xcodebuild command logs a message similar to the following text: IDEDistribution: Failed to log in with account "(null)" while checking for an App Store Connect account (Error Domain=DVTServicesAccountBasedSessionErrorDomain Code=0 "Unable to log in with account ''." UserInfo={NSLocalizedFailureReason=Unable to log in with account ''., NSLocalizedRecoverySuggestion=The login details for account '' were rejected., DVTDeveloperAccountErrorAccount=<DVTAppleIDBasedDeveloperAccount: 0x600002390b40; username=''>, NSUnderlyingError=0x6000035617d0 {Error Domain=DVTPortalServiceErrorDomain Code=1100 "Your session has expired. Please log in." The issue is resolved in Xcode 16.1. If you use Xcode 16, you can workaround this issue by running the following command in Terminal: defaults delete com.apple.dt.Xcode DVTDeveloperAccountManagerAppleIDLists The command removes and signs you out of all your developer accounts on the system.
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1.4k
Oct ’24
Re: "Unknown Apple ID" entries in Xcode Accounts settings
Hello! This post is a response to another post from Oct 17 that has already been locked for some reason: https://forums.developer.apple.com/forums/thread/766500 After upgrading to Xcode 16.0, our build machine was no longer able to archive and upload builds to App Store Connect automatically, as every single time it would say: `IDEDistribution: Failed to log in with account "(null)" while checking for an App Store Connect account` I tried using the workaround in the post above as suggested, but it does not help the problem. Removing and signing out of the account just results in Xcode not being able to do automatic signing because it no longer has access to the account with privileges to do that automatic signing. error: exportArchive No Accounts error: exportArchive No signing certificate "iOS Distribution" found I also tried Xcode 16.1 beta 3 as suggested and now the build machine's account is actually removed after every build via our build system! I have to log on after every build, log back in, and then upload the build to App Store Connect manually. I'm guessing that this "workaround" was added to Xcode itself, which is not serving its intended purpose and has actually made things worse. Not sure if there is a more official venue to send a bug report, but I'm posting here for help since that's where I originally found the post and it appeared to be written by an Apple engineer. Any other possible workarounds? Should I try one of the newer beta releases? Any help would be appreciated as this is becoming very cumbersome and a routine update of Xcode on our build machine has caused a ton of headaches.
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1.2k
Oct ’24
Unit Tests with local notifications time out on Xcode Cloud?
Hi! I have some unit tests which send and receive local notifications. Unfortunately, when ran on Xcode Cloud, the tests time out. I assume due to a call to requestAuthorization in init() (I have started using Swift Testing). Is there a way to get around this issue in order to run the tests?
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886
Oct ’24
Correct settings to setup Xcode/xcodebuild in a CI using automatically managed signing ? (Xcode 16)
Hello, We are using automatic signing for a couple of projects, and we're struggling to get it to work in a CI with Xcode 16. It was working with Xcode 15 but with Xcode 16 we get the following errors : error: The operation couldn’t be completed. Unable to log in with account ''. The login details for account '' were rejected. error: Provisioning profile "iOS Team Provisioning Profile: com.bundleid.my" doesn't include signing certificate "Apple Development: Foobar (TEAMID)". Any ideas ?
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3.2k
Oct ’24
Accessing Window Server and other GUI services when running tests via SSH vs LaunchAgent
According to Technical Note TN2083 the Window Server advertises itself in the global bootstrap namespace, which is why you can launch GUI applications from SSH sessions, even if sshd/sshd-keygen-wrapper is launched as a launch daemon (in a non-GUI per-session bootstrap namespace). As I understand it this is also why SessionGetInfo() reports NO for sessionHasGraphicAccess, as the SSH session is not an Aqua session type, while CGSessionCopyCurrentDictionary() does return a valid dict, because in practice you have access to the window server. However, the tech note advices against running GUI programs from SSH sessions, as other GUI services may not be exposed to the global or non-GUI per-session bootstrap namespace. It uses com.apple.dock.server as an example of such a service, showing how Activity Monitor has different behavior when launched via SSH than via the UI. Based on the advice of the tech note, articles like https://aahlenst.dev/blog/accessing-the-macos-gui-in-automation-contexts/ recommends running CI UI tests via a Launch Agent instead of SSH. Now, I've tried to reproduce the the Activity Monitor case on macOS 12 and macOS 15, and I can not reproduce the missing Dock features. The Testing with Xcode documentation also says that: By default, when you use ssh to login to an macOS system that has no active user session running, a command-line session is created. To ensure that an Aqua session is created for an ssh login, you must have a user logged in on the remote macOS host system. The existence of a user running on the remote system forces Aqua session for the ssh login. Once there is a user running on the host system, running xcodebuild from an ssh login works for all types of tests. Which begs the question: Does modern macOS versions expose GUI services to the global or non-GUI per-session bootstrap namespace, or otherwise enable UI testing from SSH sessions, so that UI tests can safely be run from SSH sessions (as long as the user is logged in to the remote system's UI). Has things changed in this regard?
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1.2k
Oct ’24
CompileSwift normal arm64 (in target 'FirebaseStorage' from project 'Pods')
I'm building a Unity application for ios that also communicates with Firebase (and GDrive, if it makes a difference, as well as some other servers). When running it through Unity Build Automation with fastlane, this is what it's failing on. Help? inline-code[2024-04-10T09:53:11.680Z] - 7.4.1.2.7.4 - [0;36mINFO [0m: SwiftCompile normal arm64 Compiling\ AsyncAwait.swift,\ Result.swift,\ Storage.swift,\ StorageComponent.swift,\ StorageConstants.swift,\ StorageDeleteTask.swift,\ StorageDownloadTask.swift,\ StorageError.swift,\ StorageGetDownloadURLTask.swift,\ StorageGetMetadataTask.swift,\ StorageListResult.swift,\ StorageListTask.swift,\ StorageMetadata.swift,\ StorageObservableTask.swift,\ StoragePath.swift,\ StorageReference.swift,\ StorageTask.swift,\ StorageTaskSnapshot.swift,\ StorageTaskState.swift,\ StorageTokenAuthorizer.swift,\ StorageUpdateMetadataTask.swift,\ StorageUploadTask.swift,\ StorageUtils.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/AsyncAwait.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/Result.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/Storage.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/StorageComponent.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/StorageConstants.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/Internal/StorageDeleteTask.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/StorageDownloadTask.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/StorageError.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/Internal/StorageGetDownloadURLTask.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/Internal/StorageGetMetadataTask.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/F... [2024-04-10T09:53:11.680Z] - 7.4.1.2.7.4 - [0;36mINFO [0m: torageTokenAuthorizer.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/Internal/StorageUpdateMetadataTask.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/StorageUploadTask.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/Internal/StorageUtils.swift (in target 'FirebaseStorage' from project 'Pods') [2024-04-10T09:53:11.680Z] - 7.4.1.2.7.4 - [0;36mINFO [0m: (2 failures)
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1.5k
Sep ’24
Shell script phases not running in parallel from xcodebuild
I tried to enable FUSE_BUILD_SCRIPT_PHASES in my project (based on https://projects.blender.org/blender/blender), and this improves the build time when I use Xcode, but not on my CI machine, which builds the same project from command line via xcodebuild. And indeed, xcodebuild runs the shell script phases sequentially, even if I set -jobs 20. What am I doing wrong?
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547
Sep ’24
Building App Store IPA
Building App Store IPA... Encountered error while creating the IPA: error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Team "Anil kr Maurya" does not have permission to create "iOS App Store" provisioning profiles. error: exportArchive No profiles for 'com.mrappbuilder.arcgisapp' were found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found Try distributing the app in Xcode: "open /Users/anilkumarmaurya/Documents/ArcGIsFlutterApp/build/ios/archive/Runner.xcarchive"
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936
Sep ’24
What causes 502s when Xcode Cloud clones from GitHub?
I have an inconsistent Xcode Cloud failure that I'm hoping to learn more about? Additional context is available in Apple Support case 102378073626 and Feedback Assistant FB13769150. Every 3 months, ~half of my project's Xcode Cloud builds will fail for a few days in a row. I usually file a support request with Apple, they fix something on their end, builds succeed, and then exhibit the same failures again in 3 months. I'm hoping to learn anything that y'all can share about: Why does this happen? Does it coincide with new macOS versions being deployed onto Xcode Cloud? What did Apple do to fix it each time? Is there anything I can change about my project to make the failure less likely? (Such as putting a delay between the clone, brew install, and pod install steps that all hammer GitHub?) Specific symptoms: Xcode Cloud builds will fail after receiving an HTTP 502 from GitHub. This usually happens when it attempts to clone a repo, brew install, or pod install. One example: [!] Error installing FirebaseSessions [!] /usr/bin/git clone https://github.com/firebase/firebase-ios-sdk.git /Volumes/workspace/tmp/d20240809-12044-znknw7 --template= --single-branch --depth 1 --branch CocoaPods-10.28.0 Cloning into '/Volumes/workspace/tmp/d20240809-12044-znknw7'... error: RPC failed; HTTP 502 curl 22 The requested URL returned error: 502 fatal: expected flush after ref listing Error Command exited with non-zero exit-code: 1
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780
Aug ’24
Xcode Cloud fails to clone Github repo with LFS since Aug 27th
Since August 27th 2024 Xcode Cloud fails to clone our Github repository. The reported error is LFS related: "smudge filter lfs failed" Nothing in our repository configuration has changed and the LFS files have been in place for a long time. Has anyone else encountered this issue and found a solution? Feedback: FB14975627
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984
Aug ’24
How to silence weekly/monthly screen capture access notification?
I'm running a launch agent in a CI node. The agent is responsible for launching CI build/test jobs. The agent, being the responsible process, has been granted kTCCServiceScreenCapture permission. With this in place I can run /usr/sbin/screencapture during CI test jobs, archiving the visual state of the CI machine if a test fails, which makes it easier to diagnose why the test failed. However with macOS 15 I get weekly/monthly notifications about the agent being able to record the screen. The general advice for this is that apps should migrate to ScreenCaptureKit, but I'm using a built in tool in macOS, /usr/sbin/screencapture, so how am I supposed to deal with that?
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824
Aug ’24
Deploy iPhone 16E device update via command line
Is there a way to deploy the iPhone 16E device update via command line? I'm looking for something similar to the way we deploy runtimes etc. via xcrun simctl (Hoping not to have to manually update all of our build machines :) ) [EDIT] xcodebuild -runFirstLaunch -checkForNewerComponents doesn't help.
Replies
1
Boosts
0
Views
540
Activity
Mar ’25
Need help. How to get Xcode Cloud to 'resolve package dependencies.'
My organization just started having problems with Xcode Cloud this week. We have created a pretty simple 'Build on Pull Request'. The problem is our builds have started failing immediately because with the error. "Could not resolve package dependencies:" What is even more frustrating is the dependency that reported failed seem to changes every time. This did not happen before this week. Our build process is fairly vanilla, through Xcode. (We are NOT using CLI xcodebuild) I can build a locally just fine from a clean build, and cleaning derived data. Nothing has changed in our dependencies. We are not using any private dependencies. So I am stumped on what else to do how to debug, and fix this, because I am not sure how to encourage the Xcode Cloud build runner/server that the dependences are available and to jsut go get them. Any help would be great, because we just started using Xcode Cloud to get away from Fastlane (which was causing problems), and it would be frustrating if this is a sign of things to come. Sincerely, Stan
Replies
1
Boosts
0
Views
900
Activity
Feb ’25
Trouble Distributing App Archive to TestFlight: Xcode Archive and Code Signing Issues
Hi there, our team is facing a problem distributing our app archive to TestFlight. When we try to do so through the Product &gt; Archive option, we get a generic Xcode Archive error message, stating that we can’t distribute or validate it. This issue has been persistent for a few days now, and we’ve been unable to resolve it. We’ve reviewed the documentation (e.g., TN3110, TN3109) to ensure that we’ve set the “Skip Install” option to “No” and the Installation Directory to $(LOCAL_APPS_DIR). However, these changes haven’t made any difference. Another complication is that we’re using our team member’s developer account to distribute the app. As a result, we’ve encountered code signing issues with their credentials on our own devices. Despite our efforts, we’ve been unable to log in to their account. We would greatly appreciate any assistance you can provide in resolving this issue. Thank you for your attention to this matter.
Replies
0
Boosts
0
Views
584
Activity
Jan ’25
Trouble Distributing App Archive to TestFlight: Xcode Archive and Code Signing Issues
Hi, our team is facing a problem distributing our app archive to TestFlight. When we try to do so through the Product > Archive option, we get a generic Xcode Archive error message, stating that we can’t distribute or validate it. This issue has been persistent for a few days now, and we’ve been unable to resolve it. We’ve reviewed the documentation (e.g., TN3110, TN3109) to ensure that we’ve set the “Skip Install” option to “No” and the Installation Directory to $(LOCAL_APPS_DIR). However, these changes haven’t made any difference. Another complication is that we’re using our team member’s developer account to distribute the app. As a result, we’ve encountered code signing issues with their credentials on our own devices. Despite our efforts, we’ve been unable to log in to their account. We would greatly appreciate any assistance you can provide in resolving this issue. Thank you for your attention to this matter.
Replies
0
Boosts
1
Views
465
Activity
Jan ’25
Is it possible to use Mac Os as a container?
hello developers, First priority I couldn't find a proper title for the question :( The reason why I open a topic here is not to find the answer by direct point shooting; My goal is what do Apple, Developer, Companies and Devops teams think and comments about the subject I'm going to ask here? We use Jenkins as the Devops CI/CD tool at our company, and in Macos/Apple/iOS development, we use a lot of Mac Mini devices. Since we build/compilers on a project-based, version-based basis, we cannot get 100% efficiency from our devices. (For example, because the dependencies of a project are different from other projects; we dedicate only 1 Mac Mini to that project. (As the dependecys of the projects are too many and large, the migration process is very difficult for us, the cost of moving to a lower-level Mac Mini device is high / but this is just an example)) While researching, I saw that there is no docker container image for MacOs X (enterprise or legal) and I know about the Apple EULA. (For virtualization, Apple hardware must be used as a basis. Because the MacOs system is paid for on a device-based basis.) What I want to ask here is can I find or create a MacOs docker container image legally? How is the structure of other companies in their CI processes? If I install MacOs with more than one VMware/VirtualBox on Mac Mini, What harm could it do me in Jenkins? (I'm curious about people's comments on this.)
Replies
3
Boosts
0
Views
6.1k
Activity
Jan ’25
`xcodebuild test` stuck because of app data container protection
Hi, I have recently noticed a very-very annoying thing in my CI pipeline, that I managed to reproduce locally. Using macOS Sonoma 14.7.1 and Xcode 15.4, running a test target from Terminal, the first run produces this output: $ xcodebuild test -workspace [redacted].xcworkspace -scheme [redacted] -quiet --- xcodebuild: WARNING: Using the first of multiple matching destinations: { platform:macOS, arch:arm64, id:[redacted], name:My Mac } { platform:macOS, arch:x86_64, id:[redacted], name:My Mac } { platform:macOS, name:Any Mac } Testing started Test suite '[redacted]' started on 'My Mac - [redacted] (75944)' Test case '[redacted].[redacted]()' passed on 'My Mac - [redacted] (75944)' (0.001 seconds) Test case '[redacted].[redacted]()' passed on 'My Mac - [redacted] (75944)' (0.001 seconds) 2024-11-29 19:31:02.311 xcodebuild[75908:47784216] [MT] IDETestOperationsObserverDebug: 1.380 elapsed -- Testing started completed. 2024-11-29 19:31:02.311 xcodebuild[75908:47784216] [MT] IDETestOperationsObserverDebug: 0.000 sec, +0.000 sec -- start 2024-11-29 19:31:02.311 xcodebuild[75908:47784216] [MT] IDETestOperationsObserverDebug: 1.380 sec, +1.380 sec -- end so the test actually completes, but the process does not end, because I get a popup that “Terminal.app” would like to access data from other apps. Removing the "App Sandbox" entitlement immediately alleviates this problem, but it would be very silly to do so because of unit tests. This ultimately means that whenever we use a new device or include a new project or test target, this popup comes up. Very undesirable for CI servers (especially if the servers are ephemeral virtual machines created for the current job). Is there a permanent solution that disables this popup for test runs?
Replies
0
Boosts
0
Views
979
Activity
Nov ’24
Xcode Cloud workflows are not being started (Pull Request Changes)
Any Xcode Cloud workflow with 'Pull Request Changes' as one of its start conditions has suddenly stopped working altogether. The workflow is never started. This issue seems to have begun within the last 48 hours. Removing the 'Pull Request Changes' start condition makes the workflows functional again. The test I just ran to confirm this: Created a new Xcode Cloud workflow Selected Start Conditions: 'Pull Request Changes' from/into any branch, when any files are changed Selected Test as the 'Actions' Created a pull request on my github repository The workflow was never started Added 'Branch Changes' to the Start Conditions, specifying branch-a under 'Custom Branches' Pushed to branch-a The workflow was never started Removed 'Pull Request Changes' from the Start Conditions Pushed to branch-a The workflow finally started Curious if others are having this issue? And if so, is there a timeline for when this will be resolved? I have confirmed that our Github actions are configured properly, and believe this is indeed an issue with Xcode Cloud.
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3
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4
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943
Activity
Nov ’24
Give microphone permission programmatically
Hello, I am setting up macMinis as CI machines (using gitlab-runner) for my team. We are developing mostly audio stuff, and some of our unit tests imply using audio inputs with AVAudioSession/AVAudioEngine. These CI jobs trigger a microphone authorization pop-up on the macMinis, asking for permission to give gitlab-runner access to the microphone. Once the authorization is given, subsequent jobs run fine. My issue is that the macMinis are updated on a regular basis with scripts, and since the path of the gitlab-runner binary, installed with homebrew, changes on every version, the pop-up is triggered again every time gitlab-runner gets updated. Since we are having more and more CI runners, maintaining this manually is becoming impossible. Is there a way to either deactivate this security or scripting the authorization for a binary to access the microphone? Thank you for your help! Tom
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1
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0
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739
Activity
Oct ’24
Resolving "Unknown Apple ID" entries in Xcode Accounts settings
In Xcode 16, if you use automatic signing to build your app from the command line, you may run into a bug where Xcode repeatedly attempts and fails to migrate invalid developer account credentials. The Accounts settings in Xcode displays an "Unknown Apple ID" entry for each failed attempt. The xcodebuild command logs a message similar to the following text: IDEDistribution: Failed to log in with account "(null)" while checking for an App Store Connect account (Error Domain=DVTServicesAccountBasedSessionErrorDomain Code=0 "Unable to log in with account ''." UserInfo={NSLocalizedFailureReason=Unable to log in with account ''., NSLocalizedRecoverySuggestion=The login details for account '' were rejected., DVTDeveloperAccountErrorAccount=<DVTAppleIDBasedDeveloperAccount: 0x600002390b40; username=''>, NSUnderlyingError=0x6000035617d0 {Error Domain=DVTPortalServiceErrorDomain Code=1100 "Your session has expired. Please log in." The issue is resolved in Xcode 16.1. If you use Xcode 16, you can workaround this issue by running the following command in Terminal: defaults delete com.apple.dt.Xcode DVTDeveloperAccountManagerAppleIDLists The command removes and signs you out of all your developer accounts on the system.
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0
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0
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1.4k
Activity
Oct ’24
Re: "Unknown Apple ID" entries in Xcode Accounts settings
Hello! This post is a response to another post from Oct 17 that has already been locked for some reason: https://forums.developer.apple.com/forums/thread/766500 After upgrading to Xcode 16.0, our build machine was no longer able to archive and upload builds to App Store Connect automatically, as every single time it would say: `IDEDistribution: Failed to log in with account "(null)" while checking for an App Store Connect account` I tried using the workaround in the post above as suggested, but it does not help the problem. Removing and signing out of the account just results in Xcode not being able to do automatic signing because it no longer has access to the account with privileges to do that automatic signing. error: exportArchive No Accounts error: exportArchive No signing certificate "iOS Distribution" found I also tried Xcode 16.1 beta 3 as suggested and now the build machine's account is actually removed after every build via our build system! I have to log on after every build, log back in, and then upload the build to App Store Connect manually. I'm guessing that this "workaround" was added to Xcode itself, which is not serving its intended purpose and has actually made things worse. Not sure if there is a more official venue to send a bug report, but I'm posting here for help since that's where I originally found the post and it appeared to be written by an Apple engineer. Any other possible workarounds? Should I try one of the newer beta releases? Any help would be appreciated as this is becoming very cumbersome and a routine update of Xcode on our build machine has caused a ton of headaches.
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6
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0
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1.2k
Activity
Oct ’24
Unit Tests with local notifications time out on Xcode Cloud?
Hi! I have some unit tests which send and receive local notifications. Unfortunately, when ran on Xcode Cloud, the tests time out. I assume due to a call to requestAuthorization in init() (I have started using Swift Testing). Is there a way to get around this issue in order to run the tests?
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2
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0
Views
886
Activity
Oct ’24
Correct settings to setup Xcode/xcodebuild in a CI using automatically managed signing ? (Xcode 16)
Hello, We are using automatic signing for a couple of projects, and we're struggling to get it to work in a CI with Xcode 16. It was working with Xcode 15 but with Xcode 16 we get the following errors : error: The operation couldn’t be completed. Unable to log in with account ''. The login details for account '' were rejected. error: Provisioning profile "iOS Team Provisioning Profile: com.bundleid.my" doesn't include signing certificate "Apple Development: Foobar (TEAMID)". Any ideas ?
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5
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1
Views
3.2k
Activity
Oct ’24
Accessing Window Server and other GUI services when running tests via SSH vs LaunchAgent
According to Technical Note TN2083 the Window Server advertises itself in the global bootstrap namespace, which is why you can launch GUI applications from SSH sessions, even if sshd/sshd-keygen-wrapper is launched as a launch daemon (in a non-GUI per-session bootstrap namespace). As I understand it this is also why SessionGetInfo() reports NO for sessionHasGraphicAccess, as the SSH session is not an Aqua session type, while CGSessionCopyCurrentDictionary() does return a valid dict, because in practice you have access to the window server. However, the tech note advices against running GUI programs from SSH sessions, as other GUI services may not be exposed to the global or non-GUI per-session bootstrap namespace. It uses com.apple.dock.server as an example of such a service, showing how Activity Monitor has different behavior when launched via SSH than via the UI. Based on the advice of the tech note, articles like https://aahlenst.dev/blog/accessing-the-macos-gui-in-automation-contexts/ recommends running CI UI tests via a Launch Agent instead of SSH. Now, I've tried to reproduce the the Activity Monitor case on macOS 12 and macOS 15, and I can not reproduce the missing Dock features. The Testing with Xcode documentation also says that: By default, when you use ssh to login to an macOS system that has no active user session running, a command-line session is created. To ensure that an Aqua session is created for an ssh login, you must have a user logged in on the remote macOS host system. The existence of a user running on the remote system forces Aqua session for the ssh login. Once there is a user running on the host system, running xcodebuild from an ssh login works for all types of tests. Which begs the question: Does modern macOS versions expose GUI services to the global or non-GUI per-session bootstrap namespace, or otherwise enable UI testing from SSH sessions, so that UI tests can safely be run from SSH sessions (as long as the user is logged in to the remote system's UI). Has things changed in this regard?
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7
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0
Views
1.2k
Activity
Oct ’24
CompileSwift normal arm64 (in target 'FirebaseStorage' from project 'Pods')
I'm building a Unity application for ios that also communicates with Firebase (and GDrive, if it makes a difference, as well as some other servers). When running it through Unity Build Automation with fastlane, this is what it's failing on. Help? inline-code[2024-04-10T09:53:11.680Z] - 7.4.1.2.7.4 - [0;36mINFO [0m: SwiftCompile normal arm64 Compiling\ AsyncAwait.swift,\ Result.swift,\ Storage.swift,\ StorageComponent.swift,\ StorageConstants.swift,\ StorageDeleteTask.swift,\ StorageDownloadTask.swift,\ StorageError.swift,\ StorageGetDownloadURLTask.swift,\ StorageGetMetadataTask.swift,\ StorageListResult.swift,\ StorageListTask.swift,\ StorageMetadata.swift,\ StorageObservableTask.swift,\ StoragePath.swift,\ StorageReference.swift,\ StorageTask.swift,\ StorageTaskSnapshot.swift,\ StorageTaskState.swift,\ StorageTokenAuthorizer.swift,\ StorageUpdateMetadataTask.swift,\ StorageUploadTask.swift,\ StorageUtils.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/AsyncAwait.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/Result.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/Storage.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/StorageComponent.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/StorageConstants.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/Internal/StorageDeleteTask.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/StorageDownloadTask.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/StorageError.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/Internal/StorageGetDownloadURLTask.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/Internal/StorageGetMetadataTask.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/F... [2024-04-10T09:53:11.680Z] - 7.4.1.2.7.4 - [0;36mINFO [0m: torageTokenAuthorizer.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/Internal/StorageUpdateMetadataTask.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/StorageUploadTask.swift /opt/workspace/workspace/arpalusdev.productrecognition.ios-provisioned-app/temp20240410-3408-1mgvzme/Pods/FirebaseStorage/FirebaseStorage/Sources/Internal/StorageUtils.swift (in target 'FirebaseStorage' from project 'Pods') [2024-04-10T09:53:11.680Z] - 7.4.1.2.7.4 - [0;36mINFO [0m: (2 failures)
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1
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2
Views
1.5k
Activity
Sep ’24
Shell script phases not running in parallel from xcodebuild
I tried to enable FUSE_BUILD_SCRIPT_PHASES in my project (based on https://projects.blender.org/blender/blender), and this improves the build time when I use Xcode, but not on my CI machine, which builds the same project from command line via xcodebuild. And indeed, xcodebuild runs the shell script phases sequentially, even if I set -jobs 20. What am I doing wrong?
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0
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0
Views
547
Activity
Sep ’24
Building App Store IPA
Building App Store IPA... Encountered error while creating the IPA: error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found error: exportArchive Team "Anil kr Maurya" does not have permission to create "iOS App Store" provisioning profiles. error: exportArchive No profiles for 'com.mrappbuilder.arcgisapp' were found error: exportArchive Communication with Apple failed error: exportArchive No signing certificate "iOS Distribution" found Try distributing the app in Xcode: "open /Users/anilkumarmaurya/Documents/ArcGIsFlutterApp/build/ios/archive/Runner.xcarchive"
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0
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0
Views
936
Activity
Sep ’24
What causes 502s when Xcode Cloud clones from GitHub?
I have an inconsistent Xcode Cloud failure that I'm hoping to learn more about? Additional context is available in Apple Support case 102378073626 and Feedback Assistant FB13769150. Every 3 months, ~half of my project's Xcode Cloud builds will fail for a few days in a row. I usually file a support request with Apple, they fix something on their end, builds succeed, and then exhibit the same failures again in 3 months. I'm hoping to learn anything that y'all can share about: Why does this happen? Does it coincide with new macOS versions being deployed onto Xcode Cloud? What did Apple do to fix it each time? Is there anything I can change about my project to make the failure less likely? (Such as putting a delay between the clone, brew install, and pod install steps that all hammer GitHub?) Specific symptoms: Xcode Cloud builds will fail after receiving an HTTP 502 from GitHub. This usually happens when it attempts to clone a repo, brew install, or pod install. One example: [!] Error installing FirebaseSessions [!] /usr/bin/git clone https://github.com/firebase/firebase-ios-sdk.git /Volumes/workspace/tmp/d20240809-12044-znknw7 --template= --single-branch --depth 1 --branch CocoaPods-10.28.0 Cloning into '/Volumes/workspace/tmp/d20240809-12044-znknw7'... error: RPC failed; HTTP 502 curl 22 The requested URL returned error: 502 fatal: expected flush after ref listing Error Command exited with non-zero exit-code: 1
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1
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0
Views
780
Activity
Aug ’24
Xcode Cloud fails to clone Github repo with LFS since Aug 27th
Since August 27th 2024 Xcode Cloud fails to clone our Github repository. The reported error is LFS related: "smudge filter lfs failed" Nothing in our repository configuration has changed and the LFS files have been in place for a long time. Has anyone else encountered this issue and found a solution? Feedback: FB14975627
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2
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1
Views
984
Activity
Aug ’24
Where is the Local Network permission stored?
It does not seem to be stored in the system or user TCC database? Having a way to programatically grant the permission to a given app without user interaction, for example when automatically provisioning a CI node for macOS testing (with SIP disabled, so full disk access available), would be nice. Filed as FB14878596
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1
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0
Views
893
Activity
Aug ’24
How to silence weekly/monthly screen capture access notification?
I'm running a launch agent in a CI node. The agent is responsible for launching CI build/test jobs. The agent, being the responsible process, has been granted kTCCServiceScreenCapture permission. With this in place I can run /usr/sbin/screencapture during CI test jobs, archiving the visual state of the CI machine if a test fails, which makes it easier to diagnose why the test failed. However with macOS 15 I get weekly/monthly notifications about the agent being able to record the screen. The general advice for this is that apps should migrate to ScreenCaptureKit, but I'm using a built in tool in macOS, /usr/sbin/screencapture, so how am I supposed to deal with that?
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1
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0
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824
Activity
Aug ’24