For call reported in lockscreen, after updating the CXCallUpdate for an active callkit reported call with reportCallWithUUID:updated:. The display namer in the callkit UI is not getting updated.
This issue exists from iOS 18 and later. Issue is always seen.
Feedback updated with iOS 26 beta logs:
FB13969440
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An app with a UIToolbar pinned to the bottom of a view controllers view extends to the screen edge (behind the safe area) when run on iOS 18.X but not iOS 26.
This UIToolbar is set as constrained to the safeAreaLayoutGuide with the following constraints.
self.view.addConstraints([
bottomToolbar.leadingAnchor.constraint(equalTo: self.view.leadingAnchor),
bottomToolbar.trailingAnchor.constraint(equalTo: self.view.trailingAnchor),
bottomToolbar.bottomAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.bottomAnchor),
bottomToolbar.heightAnchor.constraint(greaterThanOrEqualToConstant: 44.0)
])
This is especially noticeable when the UIToolbar background color differs from the view background color.
This occurs on iOS 26 beta 6, app built with Xcode 26 beta 5.
I've posted a Feedback FB19664903 including a minimal Xcode workspace that reproduces this issue.
Anyone suggestions would be appreciated ... this definitely seems like a regression.
Hello, I am new to App development, so I am looking for some advice.
I want to develop an app for iPhone, which downloads files (pdf, jpg)from a server to the local storage. I also want to get data from the server to be used in my app. This could be a database access or just simple xml files. I
want a secure access based on userid and password.
Since in a later version, my app should also run on Android Phones, I am reluctant to use iCloud.
I was thinking sftp, but that does not seem to be supported for iOS.
Hi all,
Recently, I received feedback from users that the cell of UITableView will be enlarged when clicked on the iOS26 system. After positioning, it was found that the iOS26 system has reset the frame of the contentView so that its width is always the screen width. The following Demo can reproduce this problem. Does anyone have this problem? Is there a solution?
Thanks
Run and click on the cell to see the problem
http://www.yangshuang.net/TestProject.zip
An iOS app has a UINavigationController with a UINavigationBar that is non-translucent (e.g. black). When performing a push (or pop) to navigate to or from another UIViewController the UIBarButtonItems on the navigation bar are flashing a white background. With a dark navigation bar this is very noticeable and not desirable.
This only occurs when run on iOS 26 and is related to Liquid Glass
I've created FB19660024 with a minimal Xcode workspace to reproduce, along with a video showing the behavior.
This is a cosmetic bug, not affecting functionality, but is a very undesirable effect on apps with dark and non-translucent navigation bars.
Has anyone else seen this and found a workaround?
After updating from iOS 18 to iOS 26, our app icon appears to have automatically received the new 'Liquid Glass' effect. We confirmed that this change occurred without us releasing a new app update.
My questions are:
Is this a system behavior where iOS 26 automatically applies the new icon style to existing apps?
If so, is it possible for a developer to control or customize this effect? I am also wondering if there are any methods other than using Icon Composer.
An issue with the CallKit UI, specifically regarding the functionality of the speaker button.
When a user initiates a video call with CallKit and then, using the existing CallKit session, initiates an audio call, there are no issues with CallKit or the audio.
However, if the user terminates the video call from the CallKit UI, the active CallKit session ends. To resume the ongoing audio call, we report a new CallKit call upon the end call trigger. While there are no issues with this reporting, the CallKit UI does not provide an audio route for the built-in receiver, and the speaker button remains unresponsive.
IPA was build on SDK 18 and running on iOS beta 26.
Issue is NOT seen with SDK18 and running iOS 18.x or lower devices.
Feedback - FB18855566
The default style for a segmented picker in iOS 26 is now a capsule shape. Is it possible to get back the previous rounded rectangle shape?
In SwiftUI I have tried using the clipShape, containerShape, and background modifiers, applying a RoundedRectangle shape with a corner radius, to no avail. In UIKit I have tried to adjust the corner configuration for the UISegmentedControl, also to no avail.
Am I missing something really obvious or is it impossible to change the style here? 🤔
In the iOS 26 developer preview, I noticed that the new Liquid Glass style only applies when the user’s home screen theme is set to transparent. Is it possible to allow users to directly set the new Liquid Glass style for widgets, instead of having it tied to the home screen theme setting?
Hi,
is it me or latest beta has pronlem with brightness?
i have iPhone 16 pro, and now i must keep disabled auto brightness , at keep slider more or less at maximum, in order to clearly see the screen.
fabrizio
In iOS 18 betas, the App Store search bar has been moved to the bottom of the screen. This breaks years of usability and is inconsistent with Apple’s own apps—Calendar, Reminders, Maps, Safari, Files, Wallet, and Shortcuts—all of which keep search at the top.
I (and many others) hold the phone in one hand and tap with the other. Top placement is faster, more natural, and aligns with established Apple design. The “thumb reach” argument does not fit real-world usage for a large portion of users.
What I want is consistency across all Apple apps: put the search bar at the top everywhere.
Apple already made this mistake with Safari’s bottom address bar in iOS 15 and had to add a toggle after backlash. Please don’t repeat history.
Feedback ID: FB19598638
If you agree, please follow your own feedback and reference this thread. The more reports Apple sees, the more likely this gets fixed.
Hi, I have a .NET MAUI app running on .NET 9. When I test locally in debug or release mode it works perfectly fine, but when testing from TestFlight it crashes almost immediately every time. I have sent the crash report to TestFlight and produced the symbolicated.crash file (attached), but I'm not sure it's helpful for understanding how to fix the issue.
If anyone can help me understand what the issue might be and any possible fixes it'd be very much appreciated.
I'm developing using Visual Studio 2022 paired to my Mac. I have distributed previously without issue, but now can't seem to, even after reverting recent code.
net9.0-ios
15.0
symbolicated.crash
A bottom accessory view is set on the UITabBarController. When changing the window size either by dragging the resizing grip or when going to portrait mode, the accessory view shrinks down to the smaller width. When resizing the window to make it larger, the accessory view doesn’t resize to the full available width.
During a workshop setup by Apple, folks from Apple told me that the view set as the content view of the UITabAccessory should not have its frame changed, either by using Auto Layout or by setting the frame. It seems logical since the view in the bottom accessory is supposed to resize accordingly to several factors, like when going inline inside the tab bar.
Am I missing something? Maybe there is additional setup required not mentioned in the dedicated video.
Feedback is FB19017330. It contains a sample project and videos demonstrating the issue. Reproduced on Xcode 26 beta 6 (17A5305f)
I copy and paste the sample code that setups the bottom accessory for good measure.
final class MiniPlayer: UIView {
let label = UILabel()
override init(frame: CGRect) {
super.init(frame: frame)
label.text = "Mini Player"
label.numberOfLines = 0
label.textAlignment = .center
addSubview(label)
label.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
label.centerXAnchor.constraint(equalTo: centerXAnchor),
label.centerYAnchor.constraint(equalTo: centerYAnchor)
])
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
// MARK: - View Controller
class ViewController: UIViewController {
let rootTabBarController = UITabBarController()
let miniPlayer = MiniPlayer()
override func viewDidLoad() {
super.viewDidLoad()
let items: [UITab] = [
UITab(title: "Tab 1", image: UIImage(systemName: "archivebox.fill"), identifier: "tab-1") { _ in
UIViewController()
},
UITab(title: "Tab 2", image: UIImage(systemName: "books.vertical.fill"), identifier: "tab-2") { _ in
UIViewController()
},
UISearchTab { _ in
UIViewController()
}
]
rootTabBarController.tabs = items
rootTabBarController.view.backgroundColor = .secondarySystemBackground
view.addSubview(rootTabBarController.view)
rootTabBarController.view.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
rootTabBarController.view.leadingAnchor.constraint(equalTo: view.leadingAnchor),
rootTabBarController.view.topAnchor.constraint(equalTo: view.topAnchor),
rootTabBarController.view.trailingAnchor.constraint(equalTo: view.trailingAnchor),
rootTabBarController.view.bottomAnchor.constraint(equalTo: view.bottomAnchor)
])
rootTabBarController.bottomAccessory = UITabAccessory(contentView: miniPlayer)
}
}
accessibilityUserInputLabels is working fine with any view I tried this on. Meaning that the control can be toggled with the provided alternative names when using Voice Control.
When setting this property on any UIBarButtonItem though, it seems Voice Control ignores the alternative names provided by setting accessibilityUserInputLabels. For comparison, accessibilityLabel works perfectly when set on UIBarButtonItem.
Is anyone facing the same issue?
Using Xcode 16.0 (16A242) on iOS 18
We are experiencing a large number of crashes in our production environment, mainly occurring on iOS 16 systems and iPhone 8 and iPhone X devices. The crash log and stack trace are as follows:
Error:
Assertion failed: (false) function _onqueue_rdar53306264_addWaiter file TubeManager.cpp line 1042
Crashed: com.apple.CFNetwork.LoaderQ
0 libsystem_kernel.dylib 0x7198 __pthread_kill + 8
1 libsystem_pthread.dylib 0xd5f8 pthread_kill + 208
2 libsystem_c.dylib 0x1c4b8 abort + 124
3 libsystem_c.dylib 0x70d8c err + 266
4 CFNetwork 0x1eb80 CFURLRequestSetMainDocumentURL + 6288
5 CFNetwork 0x44fd8 CFURLCacheRemoveAllCachedResponses + 22624
6 CFNetwork 0x39460 _CFHostIsDomainTopLevel + 968
7 CFNetwork 0x1f754 CFURLRequestSetMainDocumentURL + 9316
8 CFNetwork 0x233e0 CFURLRequestSetRequestPriority + 8792
9 CFNetwork 0x20d38 CFURLRequestCopyHTTPRequestBodyStream + 1612
10 CFNetwork 0x4f950 CFHTTPCookieStorageCopyCookies + 16276
11 CFNetwork 0x15878 CFURLRequestSetURL + 7600
12 libdispatch.dylib 0x637a8 _dispatch_call_block_and_release + 24
13 libdispatch.dylib 0x64780 _dispatch_client_callout + 16
14 libdispatch.dylib 0x3f6fc _dispatch_lane_serial_drain$VARIANT$armv81 + 600
15 libdispatch.dylib 0x401e4 _dispatch_lane_invoke$VARIANT$armv81 + 432
16 libdispatch.dylib 0x41304 _dispatch_workloop_invoke$VARIANT$armv81 + 1620
17 libdispatch.dylib 0x49f14 _dispatch_workloop_worker_thread + 608
18 libsystem_pthread.dylib 0x1bd0 _pthread_wqthread + 284
19 libsystem_pthread.dylib 0x1720 start_wqthread + 8
Have you encountered a similar issue before?
Trying to add some release test notes to a TestFlight build - but after clicking the blue save button nothing happens, nothing is saved.
I tried with two different browsers and two different Apple accounts, same thing with both.
Anybody else experiencing this issue?
On iOS 26 Beta, WKWebView consistently crashes when interacting with pages that use -webkit-user-select: none.
This issue does not reproduce in Safari, but only when the same content is loaded inside a WKWebView.
Steps to Reproduce:
Install iOS 26 Beta.
Open a WKWebView that loads a webpage with the following style applied globally:
-webkit-user-select: none;
Perform the following gesture sequence inside the WKWebView:
Double tap anywhere in the web content.
On the second tap, keep your finger pressed (do not lift).
While still holding the second tap, drag your finger across the screen (pan).
This sequence reliably produces the crash.
Expected Result:
No crash. The gesture should either be ignored or handled gracefully.
Actual Result:
The app crashes 100% of the time with the following exception:
#0 0x000000013f1a0874 in __pthread_kill ()
#1 0x00000001357522ec in pthread_kill ()
#2 0x00000001801ad950 in abort ()
#3 0x00000001802fa26c in __abort_message ()
#4 0x00000001802ea1a4 in demangling_terminate_handler ()
#5 0x0000000180077218 in _objc_terminate ()
#6 0x00000001802f9758 in std::__terminate ()
#7 0x00000001802fc7c0 in __cxxabiv1::failed_throw ()
#8 0x00000001802fc7a0 in __cxa_throw ()
#9 0x000000018009c1bc in objc_exception_throw ()
#10 0x00000001804f38f8 in +[NSException raise:format:] ()
#11 0x000000018c5fb570 in -[CALayer setPosition:] ()
#12 0x0000000185d02414 in -[UIView _backing_setPosition:] ()
#13 0x00000001867ec978 in -[UIView setCenter:] ()
#14 0x0000000186666468 in -[_UIEditMenuContentPresentation _displayPreparedMenu:titleView:reason:didDismissMenu:configuration:] ()
#15 0x0000000186666088 in __54-[_UIEditMenuContentPresentation _displayMenu:reason:]_block_invoke ()
#16 0x00000001867b3ed4 in -[UIEditMenuInteraction _editMenuPresentation:preparedMenuForDisplay:completion:] ()
#17 0x0000000186665fb0 in -[_UIEditMenuContentPresentation _displayMenu:reason:] ()
#18 0x0000000186665de4 in -[_UIEditMenuContentPresentation displayMenu:configuration:] ()
#19 0x00000001867b3260 in __58-[UIEditMenuInteraction presentEditMenuWithConfiguration:]_block_invoke ()
#20 0x00000001867b4c98 in __80-[UIEditMenuInteraction _prepareMenuAtLocation:configuration:completionHandler:]_block_invoke ()
#21 0x000000018653ff80 in __109-[UITextContextMenuInteraction _editMenuInteraction:menuForConfiguration:suggestedActions:completionHandler:]_block_invoke ()
#22 0x0000000186540448 in __107-[UITextContextMenuInteraction _querySelectionCommandsForConfiguration:suggestedActions:completionHandler:]_block_invoke ()
#23 0x000000018dba84f8 in WTF::Detail::CallableWrapper<WTF::CompletionHandler<void (IPC::Connection*, IPC::Decoder*)> IPC::Connection::makeAsyncReplyCompletionHandler<Messages::WebPage::RequestDocumentEditingContext, WTF::CompletionHandler<void (WebKit::DocumentEditingContext&&)>>(WTF::CompletionHandler<void (WebKit::DocumentEditingContext&&)>&&, WTF::ThreadLikeAssertion)::'lambda'(IPC::Connection*, IPC::Decoder*), void, IPC::Connection*, IPC::Decoder*>::call ()
#24 0x000000018dca14cc in WTF::Detail::CallableWrapper<WebKit::AuxiliaryProcessProxy::sendMessage(WTF::UniqueRef<IPC::Encoder>&&, WTF::OptionSet<IPC::SendOption>, std::__1::optional<IPC::ConnectionAsyncReplyHandler>, WebKit::AuxiliaryProcessProxy::ShouldStartProcessThrottlerActivity)::$_1, void, IPC::Connection*, IPC::Decoder*>::call ()
#25 0x000000018e2d5c54 in IPC::Connection::dispatchMessage ()
#26 0x000000018e2d6118 in IPC::Connection::dispatchIncomingMessages ()
#27 0x00000001997f9c58 in WTF::RunLoop::performWork ()
#28 0x00000001997fa930 in WTF::RunLoop::performWork ()
#29 0x000000018044d4dc in __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ ()
#30 0x000000018044d424 in __CFRunLoopDoSource0 ()
#31 0x000000018044cc0c in __CFRunLoopDoSources0 ()
#32 0x000000018044bd84 in __CFRunLoopRun ()
#33 0x0000000180446e24 in _CFRunLoopRunSpecificWithOptions ()
#34 0x00000001924c19bc in GSEventRunModal ()
#35 0x00000001862217a8 in -[UIApplication _run] ()
#36 0x00000001862259d0 in UIApplicationMain ()
Same issues below.
https://developer.apple.com/forums/thread/796799
https://developer.apple.com/forums/thread/796501
https://developer.apple.com/forums/thread/796874
https://developer.apple.com/forums/thread/796686
Navigation Title no longer showing for first Tab in iOS/iPadOS 26 (Directives) in my app Starship SE Corps when running is Xcode 26 simulator and on iPad device itself running iPadOS 26 beta.
Launch app
Notice Navigation Title “Directives” is missing from top tab in Sidebar and Floating Tab View (iPad) and TabView (iOS).
Navigate to other tabs and Navigation Titles appear as expected.
Worked fine (as expected) in iOS/iPadOS 18.5, but broken in iOS/iPadOS 26.
Reference Feedback: FB17987650
I updated my watch to take advantage of the reactivated blood oxygen/O2 function, but with my iPhone on public beta 3, it still shows unavailable. Will there be an update to beta three to allow this newly reactivated Apple Watch feature to function?
A UISegmentedControl as a UIBarButtonItem (customView) is ignoring selectedSegmentTintColor on iOS 26, works fine on prior versions
I've submitted FB19660941 with a minimal Xcode workspace to reproduce the issue.
Has anyone else seen this and identified a workaround?