With the announcement of the new Apple Translate app and offline support, are there any URL schemes that we can use in our apps to send text to the Translate app and have it open and translate the sent text?
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Environment→ ・Device: iPad 9th generation ・OS:**iOS17.5.1 ・Printer model:EPSON PX-S730
Current issues→
01). After canceling a print job in the Print Center, the Print Center screen on the iPad does not close.
02). When the printer is turned on and a new print job is sent, the Print Center shows the ongoing waiting job instead of proceeding with printing.
Problem Description→
The AirPrint feature on an iPad 9th generation running iOS 17.5.1 is being used with an EPSON PX-S730 printer. When sending a print job while the printer is off, the Print Center shows the ongoing printing job. If the print job is canceled in the Print Center, the Print Center screen on the iPad does not close. After turning on the printer and sending the print job again, the Print Center shows the ongoing waiting job.
What I want→
The Print Center screen on the iPad to close automatically after canceling a print job.
Test code:
Note: printController.print response is completed but Print Center status is waiting
let printInfo = UIPrintInfo(dictionary: nil)
printInfo.jobName = "Print Job"
printController.printInfo = printInfo
let pdfURL = Bundle.main.url(forResource: "sample", withExtension: "pdf")!
printController.printingItem = pdfURL
let printer = UIPrinter(url: printerUrl)
printController.print(to: printer, completionHandler: { [self] printController, completed, error in
if(error != nil){
print("error").
}else if completed{
print("completed") //this scenario handles completion response
}else{
print("cancel")
}
})
Environment→ ・Device: iPad 9th generation ・OS:**iOS17.5.1 ・Printer model:EPSON PX-S730
Current issues→
An error message is not returned from the printer if a print job is sent while the printer is off.
Problem Description→
The AirPrint feature on an iPad 9th generation running iOS 17.5.1 is being used with an EPSON PX-S730 printer. When sending a print job while the printer is off, the Print Center shows the ongoing printing job, but the printing cannot be executed because the printer is off.
What I want→
I would like an error to be returned when I submit a printing job while the printer is off.
Test code:
Note: printController.print response is completed but Print Center status is printing
let printInfo = UIPrintInfo(dictionary: nil)
printInfo.jobName = "Print Job"
printController.printInfo = printInfo
let pdfURL = Bundle.main.url(forResource: "sample", withExtension: "pdf")!
printController.printingItem = pdfURL
let printer = UIPrinter(url: printerUrl)
printController.print(to: printer, completionHandler: { [self] printController, completed, error in
if(error != nil){
print("error").
}else if completed{
print("completed"). //this scenario handles completion response
}else{
print("cancel")
}
})
We are building an iOS app that connects to a device using Bluetooth. To test unhappy flow scenarios for this app, we'd like to power cycle the device we are connecting to by using an IoT power switch that connects to the local network using WiFi (a Shelly Plug-S).
In my test code on iOS13, I was able to do a local HTTP call to the IP address of the power switch and trigger a power cycle using its REST interface. In iOS 14 this is no longer possible, probably due to new restrictions regarding local network usage without permissions (see: https://developer.apple.com/videos/play/wwdc2020/10110 ).
When running the test and trying a local network call to the power switch in iOS14, I get the following error:
Task <D206B326-1820-43CA-A54C-5B470B4F1A79>.<2> finished with error [-1009] Error Domain=NSURLErrorDomain Code=-1009 "The internet connection appears to be offline." UserInfo={_kCFStreamErrorCodeKey=50, NSUnderlyingError=0x2833f34b0 {Error Domain=kCFErrorDomainCFNetwork Code=-1009 "(null)" UserInfo={_kCFStreamErrorCodeKey=50, _kCFStreamErrorDomainKey=1}}, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <D206B326-1820-43CA-A54C-5B470B4F1A79>.<2>, _NSURLErrorRelatedURLSessionTaskErrorKey=("LocalDataTask <D206B326-1820-43CA-A54C-5B470B4F1A79>.<2>"), NSLocalizedDescription=The internet connection appears to be offline., NSErrorFailingURLStringKey=http://192.168.22.57/relay/0?turn=on, NSErrorFailingURLKey=http://192.168.22.57/relay/0?turn=on, _kCFStreamErrorDomainKey=1}
An external network call (to google.com) works just fine in the test.
I have tried fixing this by adding the following entries to the Info.plist of my UI test target:
<key>NSLocalNetworkUsageDescription</key>
<string>Local network access is needed for tests</string>
<key>NSBonjourServices</key>
<array>
<string>_http._tcp</string>
</array>
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsArbitraryLoads</key>
<true/>
</dict>
However, this has no effect.
I have also tried adding these entries to the Info.plist of my app target to see if that makes a difference, but it doesn't. I'd also rather not add these entries to my app's Info.plist, because the app does not need local network access. Only the test does.
Does anyone know how to enable local network access during an iOS UI test in iOS14?
func asImage() -> UIImage {
let renderer = UIGraphicsImageRenderer(bounds: bounds)
return renderer.image { rendererContext in
layer.render(in: rendererContext.cgContext)
}
}
This code runing on xcode15.4 with ios18.0 of 14pro device.
The results are bleak compared to the original display.
for ios12-ios17 all system is right.
I didn’t back up my phone and now I want to update from IOS 18 Developer Beta to IOS 18 Public Beta. Will my information (apps, data, etc..) stay intact? Or will it be erased?
I have updated to the iOS 18 public beta, and when I am not watching or listening to something, my sound is locked and I can’t change it. I cannot hear anything and my haptics have gone off. I have looked in sound settings and accessibility settings and nothing has worked. I have also tried to restart my phone.
One of our apps has some failing unit tests that I traced back to a change in the way Calendar.date(from:) works on iOS 18 beta (22A5307d) as compared to earlier versions. The simple demo unit test below passes in iOS 17.5 and fails in 18 beta 3. I did not test this in other beta versions.
import XCTest
final class DateComponentsMath_Tests: XCTestCase {
func testAddingWeek() throws {
var components = DateComponents(
year: 2024,
weekOfYear: 1,
yearForWeekOfYear: 2024
)
let date1 = Calendar.current.date(from: components)!
// add a few weeks to the components
components.weekOfYear = components.weekOfYear! + 5
let date2 = Calendar.current.date(from: components)
XCTAssertNotEqual(date1, date2, "We added five weeks to the components so this should not result in the same date")
}
}
It appears that in iOS 18 (22A5307d), year, weekOfYear, and yearForWeekOfYear are no longer enough to uniquely specify a date. With those three values, Calendar.date(from:) always returns January 1 of the specified year. In earlier versions of iOS this was not the case.
I submitted this as FB14323984
I updated to the IOS 18 Beta and my Apple pencil won’t work on my device at all. I detach and reattach it and it recognizes its power level but it won’t write or highlight.
https://discussions.apple.com/thread/255682200?sortBy=best
self explanatory read my thread please
I am in the process of adding my company's brand font to our SwiftUI app. I am able to implement the font using the provided public APIs so that text styles / dynamic type and the font weight modifier in SwiftUI work correctly.
However we are unable to implement custom font in such a way that text styles / dynamic type, the font weight modifier, and the bold text accessibility setting all work at the same time. Am I missing an implementation detail so that all these features work correctly?
Font Setup
The font files were modified to better support SwiftUI:
The font style name metadata was modified to match the name the .fontWeight(...) modifier expects. This was done with Typelight.
The font weight value (100/200/300) was modified so that the underlying weight value matches the value the .fontWeight(...) modifier expects. See "Using custom fonts with SwiftUI" by Matthew Flint.
The font files were imported via the Info.plist.
Examples
Font Weight Comparison
San Fransisco:
Text("#100")
.font(.largeTitle)
.fontWeight(.ultraLight)
Overpass by Name:
Text("#100")
.font(.custom("Overpass-UltraLight", size: 34, relativeTo: .largeTitle))
Overpass by Weight:
Text("#100")
.fontWeight(.ultraLight)
.font(.custom("Overpass", size: 34, relativeTo: .largeTitle))
Legibility Weight Test
When using the .fontWeight(...) modifier, the custom font does not change weights when the bold text accessibility setting is enabled. Dynamic type size works as expected.
Normal legibility weight:
Bold legibility weight:
Dynamic Type Size:
Use UIFont
Using UIFont to load the custom font files and initializing a Font with the UIFont breaks dynamic type:
Bold type also does not work:
Custom Modifier
Creating a custom modifier allows us to support dynamic type and manually handle bold text. However it creates a conflicting API to SwiftUI's .fontWeight(...) modifier.
struct FontModifier: ViewModifier {
enum UseCase {
case paragraph
case headline
}
enum Weight {
case light
case regular
case heavy
}
@Environment(\.legibilityWeight) var legibilityWeight
var useCase: UseCase
var weight: Weight
init(_ useCase: UseCase, _ weight: Weight) {
self.useCase = useCase
self.weight = weight
}
var resolvedHeadlineWeight: String {
let resolvedLegibilityWeight = legibilityWeight ?? .regular
switch weight {
case .light:
switch resolvedLegibilityWeight {
case .regular:
return "Light"
case .bold:
return "Semibold"
@unknown default:
return "Light"
}
case .regular:
switch resolvedLegibilityWeight {
case .regular:
return "Regular"
case .bold:
return "Bold"
@unknown default:
return "Regular"
}
case .heavy:
switch resolvedLegibilityWeight {
case .regular:
return "Heavy"
case .bold:
return "Black"
@unknown default:
return "Heavy"
}
}
}
var resolvedParagraphWeight: Font.Weight {
switch weight {
case .light:
return .light
case .regular:
return .regular
case .heavy:
return .heavy
}
}
var resolvedFont: Font {
switch useCase {
case .paragraph:
return .system(.largeTitle).weight(resolvedParagraphWeight)
case .headline:
return .custom("Overpass-\(resolvedHeadlineWeight)", size: 34, relativeTo: .largeTitle)
}
}
func body(content: Content) -> some View {
content
.font(resolvedFont)
}
}
GridRow {
Text("Aa")
.modifier(FontModifier(.paragraph, .regular))
Text("Aa")
.modifier(FontModifier(.paragraph, .heavy))
Text("Aa")
.modifier(FontModifier(.headline, .regular))
Text("Aa")
.modifier(FontModifier(.headline, .heavy))
}
Font Environment Value
The font environment value does not contain font weight information when the fontWeight(...) modifier is used.:
struct DumpFontTest: View {
@Environment(\.font) var font
var body: some View {
Text("San Fransisco")
.onAppear {
print("------------")
dump(font)
}
}
}
For some reason since I’ve downloaded iOS 18e etc I have noticed my phone has gone from 256gb to 255gb. Wonder why?
Problem: When clicking on an item, it will be (un-)completed. When it's completed then ChildView should show GroupsView. However, that's not the case.
The logs are like this:
init, group Fruits - items not completed false - showItems false
body, group Fruits - items not completed false - showItems true
init, group Fruits - items not completed false - showItems false
init, group Fruits - items not completed false - showItems false
import SwiftUI
import SwiftData
@main
struct MainApp: App {
var body: some Scene {
WindowGroup {
SomeView()
}
.modelContainer(appContainer)
}
}
struct SomeView: View {
@Query private var items: [AItem]
var body: some View {
ParentView(items: items)
}
}
struct ParentView: View {
private var groupedItems: [GroupedAItems] = []
init(items: [AItem]) {
Dictionary(grouping: items) { $0.categoryName }
.forEach {
let groupedItems = GroupedAItems(categoryName: $0.key, items: $0.value)
self.groupedItems.append(groupedItems)
}
}
var body: some View {
ScrollView {
VStack(spacing: 15) {
ForEach(groupedItems, id: \.self.categoryName) { groupedItems in
ChildView(groupedItems)
}
}
}
}
}
struct ChildView: View {
public var groupedItems: GroupedAItems
@State private var showItems: Bool
init(_ groupedItems: GroupedAItems) {
self.groupedItems = groupedItems
self._showItems = State(initialValue: !groupedItems.completed)
print("init, group \(groupedItems.categoryName) - items not completed \(!groupedItems.completed) - showItems \(showItems)")
}
var body: some View {
print("body, group \(groupedItems.categoryName) - items not completed \(!groupedItems.completed) - showItems \(showItems)")
if showItems {
return AnyView(ItemsSampleView(items: groupedItems.items, onClick: { showItems = false }))
} else {
return AnyView(GroupsView(groupedItems: groupedItems, onClick: { showItems = true }))
}
}
}
struct ItemsSampleView: View {
public var items: [AItem]
public var onClick: () -> Void
private let gridColumns = [GridItem(.adaptive(minimum: CGFloat(70)))]
var body: some View {
VStack {
Button {
onClick()
} label: {
Image(systemName: "chevron.down")
}
Spacer()
LazyVGrid(columns: gridColumns) {
ForEach(items.sorted(by: {$0.name < $1.name})) { item in
Button {
item.completed.toggle()
} label: {
Text(item.name)
}
}
}
}
}
}
struct GroupsView: View {
public var groupedItems: GroupedAItems
public var onClick: () -> Void
var body: some View {
VStack {
Button {
onClick()
} label: {
Image(systemName: "chevron.down")
}
Spacer()
Text(groupedItems.categoryName)
}
}
}
@Model
final class AItem: Identifiable {
@Attribute(.unique) public var id: String
public var name: String
public var categoryName: String
public var completed = false
internal init(name: String, categoryName: String) {
self.id = UUID().uuidString
self.name = name
self.categoryName = categoryName
}
}
struct GroupedAItems {
var categoryName: String
var items: [AItem]
var completed: Bool {
items.filter { !$0.completed }.isEmpty
}
}
@MainActor
let appContainer: ModelContainer = {
do {
let container = try ModelContainer(for: AItem.self)
// Make sure the persistent store is empty. If it's not, return the non-empty container.
var itemFetchDescriptor = FetchDescriptor<AItem>()
itemFetchDescriptor.fetchLimit = 1
guard try container.mainContext.fetch(itemFetchDescriptor).count == 0 else { return container }
container.mainContext.insert(AItem(name: "Apple", categoryName: "Fruits"))
return container
} catch {
fatalError("Failed to create container")
}
}()
Hello,
I am developing Java test code to test a web application on an Android and iPhone platforms using Selenium and Appium inside Eclipse IDE. Android device could be tested just fine. When it comes to instantiation of iOSDriver Object for running test script on an iPhone, the run time is complaining that it needs Xcode libraries, or Xcode tool on the class path. This makes it necessary to use a mac system for coding and install Xcode on it.
Once I use a mac and develop the test code within my Eclipse, can I deploy the code on a Windows Server? Does the code would not need Xcode during run time or just the Selenium-java client libraries and Appium alone?
Thanks a lot,
-- Prasad Nutalapati
I am developing an iOS app using SwiftUI and have encountered an Auto Layout constraint conflict issue that appears when tapping on a TextField within a LoginView. I've tried several troubleshooting steps but haven't been able to resolve it.
Error Message:
Probably at least one of the constraints in the following list is one you don't want.
Try this:
(1) look at each constraint and try to figure out which you don't expect;
(2) find the code that added the unwanted constraint or constraints and fix it.
(
"<NSLayoutConstraint:0x6000021298b0 'accessoryView.bottom' _UIRemoteKeyboardPlaceholderView:0x10460dd10.bottom == _UIKBCompatInputView:0x1059220e0.top (active)>",
"<NSLayoutConstraint:0x60000217a620 'assistantHeight' SystemInputAssistantView.height == 45 (active, names: SystemInputAssistantView:0x10591ce60 )>",
"<NSLayoutConstraint:0x60000217d090 'assistantView.bottom' SystemInputAssistantView.bottom == _UIKBCompatInputView:0x1059220e0.top (active, names: SystemInputAssistantView:0x10591ce60 )>",
"<NSLayoutConstraint:0x60000217d040 'assistantView.top' V:[_UIRemoteKeyboardPlaceholderView:0x10460dd10]-(0)-[SystemInputAssistantView] (active, names: SystemInputAssistantView:0x10591ce60 )>"
)
Will attempt to recover by breaking constraint
<NSLayoutConstraint:0x60000217d040 'assistantView.top' V:[_UIRemoteKeyboardPlaceholderView:0x10460dd10]-(0)-[SystemInputAssistantView] (active, names: SystemInputAssistantView:0x10591ce60 )>
This error appears in the console when I click on the TextField in my LoginView while running the code on a simulation. The app doesn't crash, but the console indicates there is a constraint conflict related to the keyboard. Here's my LoginView:
struct LoginView: View {
@StateObject var viewModel = LoginViewModel()
var body: some View {
NavigationStack {
VStack {
Spacer()
Image("logo")
.resizable()
.scaledToFit()
.frame(width: 150, height: 100)
VStack {
TextField("Enter your email", text: $viewModel.email)
.autocapitalization(/*@START_MENU_TOKEN@*/.none/*@END_MENU_TOKEN@*/)
.modifier(TextFieldModifier())
SecureField("Enter your password", text: $viewModel.password)
.modifier(TextFieldModifier())
}
Button {
print("Show forgot password")
} label: {
Text("Forgot Password")
.font(.footnote)
.fontWeight(.semibold)
.padding(.top)
.padding(.trailing, 20)
}
.frame(maxWidth: .infinity, alignment: .trailing)
Button {
Task { try await viewModel.signIn() }
} label: {
Text("Login")
.font(.subheadline)
.fontWeight(.semibold)
.foregroundColor(.white)
.frame(width: 360, height: 44)
.background(Color(.black))
.cornerRadius(8)
}
.padding(.vertical)
HStack {
Rectangle()
.frame(width: (UIScreen.main.bounds.width / 2) - 40, height: 0.5)
Text("OR")
.font(.footnote)
.fontWeight(.semibold)
.foregroundColor(.gray)
Rectangle()
.frame(width: (UIScreen.main.bounds.width / 2) - 40, height: 0.5)
}
.foregroundColor(.gray)
HStack {
Image("facebook_logo")
.resizable()
.frame(width: 20, height: 20)
Text("Continue with Facebook")
.font(.footnote)
.fontWeight(.semibold)
.foregroundColor(Color(.systemBlue))
}
.padding(.top, 8)
Spacer()
Divider()
NavigationLink {
AddEmailView()
.navigationBarBackButtonHidden(true)
} label: {
HStack (spacing: 3) {
Text("Don't have an account?")
Text("Sign Up")
.fontWeight(.semibold)
}
.font(.footnote)
}
.padding(.vertical, 16)
}
}
}
}
#Preview {
LoginView()
}
And my TextFieldModifier:
struct TextFieldModifier: ViewModifier {
func body(content: Content) ->some View {
content
.font(.subheadline)
.padding(12)
.background(Color(.systemGray6))
.cornerRadius(10)
.padding(.horizontal, 24)
.padding(.top)
}
}
Attempts to Resolve:
I've checked the TextFieldModifier for any potential issues but it seems standard.
I've tried simplifying the view by removing other elements, but the issue persists.
The issue seems to occur regardless of the simulator device or iOS version I use.
Questions:
What could be causing this Auto Layout constraint conflict in a SwiftUI app?
Are there any known issues with SwiftUI's TextField and keyboard interactions that might lead to such constraints issues?
Any suggestions on how to debug or resolve this constraint conflict?
Hello,
My app often crashes when I use simulators. I would like some help with reading the crash report that is generated. Especially with the part below Thread 0 Crashed. Based on other posts I understand that the 0x8BADF00D in the crash report is a WatchDog crash that basically says that WatchDog terminated the app because the main thread was blocked for a significant time. Many processes can block the main thread so it's hard to find out what it is in our specific case. Can someone help me reading through the crash report?
Short_crash_report.txt
Background information
The application is Xamarin Native and I use Rider as an IDE. When I use Visual Studio, the simulators run just fine. No crash occurs while using my app on a device.
The crash happens on multiple simulators with different OS versions. I already deleted XCode cache, erased content and settings of several simulators and deleted iOS DeviceSupport files.
Hi,
I have developed application in flutter. build is successfull but when I am getting below error when I am trying to install app on my phone through Xcode.
Xcode Version 15.4 (15F31d).
The request to open "com.hl240n.vast" failed.
Domain: IDELaunchCoreDevice
Code: 0
User Info: {
DVTErrorCreationDateKey = "2024-07-16 13:54:17 +0000";
IDERunOperationFailingWorker = IDELaunchCoreDeviceWorker;
}
The request to open "com.hl240n.vast" failed.
Domain: IDELaunchCoreDevice
Code: 0
User Info: {
IDERunOperationFailingWorker = IDELaunchCoreDeviceWorker;
}
The application failed to launch.
Domain: com.apple.dt.CoreDeviceError
Code: 10002
User Info: {
BundleIdentifier = "com.hl240n.vast";
}
The request to open "com.hl240n.vast" failed.
Domain: FBSOpenApplicationServiceErrorDomain
Code: 1
Failure Reason: The request was denied by service delegate (SBMainWorkspace).
User Info: {
BSErrorCodeDescription = RequestDenied;
FBSOpenApplicationRequestID = 0xc417;
}
The operation couldn’t be completed. The process failed to launch.
Domain: FBProcessExit
Code: 64
Failure Reason: The process failed to launch.
User Info: {
BSErrorCodeDescription = "launch-failed";
}
The operation couldn’t be completed. Launch failed.
Domain: RBSRequestErrorDomain
Code: 5
Failure Reason: Launch failed.
Launchd job spawn failed
Domain: NSPOSIXErrorDomain
Code: 85
Failure Reason: Bad executable (or shared library)
Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : {
"device_isCoreDevice" = 1;
"device_model" = "iPhone13,2";
"device_osBuild" = "17.5.1 (21F90)";
"device_platform" = "com.apple.platform.iphoneos";
"dvt_coredevice_version" = "355.28";
"dvt_mobiledevice_version" = "1643.120.2";
"launchSession_schemeCommand" = Run;
"launchSession_state" = 1;
"launchSession_targetArch" = arm64;
"operation_duration_ms" = 3951;
"operation_errorCode" = 0;
"operation_errorDomain" = IDELaunchCoreDevice;
"operation_errorWorker" = IDELaunchCoreDeviceWorker;
"operation_name" = IDERunOperationWorkerGroup;
"param_debugger_attachToExtensions" = 0;
"param_debugger_attachToXPC" = 1;
"param_debugger_type" = 3;
"param_destination_isProxy" = 0;
"param_destination_platform" = "com.apple.platform.iphoneos";
"param_diag_MainThreadChecker_stopOnIssue" = 0;
"param_diag_MallocStackLogging_enableDuringAttach" = 0;
"param_diag_MallocStackLogging_enableForXPC" = 1;
"param_diag_allowLocationSimulation" = 1;
"param_diag_checker_tpc_enable" = 1;
"param_diag_gpu_frameCapture_enable" = 0;
"param_diag_gpu_shaderValidation_enable" = 0;
"param_diag_gpu_validation_enable" = 0;
"param_diag_memoryGraphOnResourceException" = 0;
"param_diag_queueDebugging_enable" = 1;
"param_diag_runtimeProfile_generate" = 0;
"param_diag_sanitizer_asan_enable" = 0;
"param_diag_sanitizer_tsan_enable" = 0;
"param_diag_sanitizer_tsan_stopOnIssue" = 0;
"param_diag_sanitizer_ubsan_stopOnIssue" = 0;
"param_diag_showNonLocalizedStrings" = 0;
"param_diag_viewDebugging_enabled" = 1;
"param_diag_viewDebugging_insertDylibOnLaunch" = 1;
"param_install_style" = 0;
"param_launcher_UID" = 2;
"param_launcher_allowDeviceSensorReplayData" = 0;
"param_launcher_kind" = 0;
"param_launcher_style" = 99;
"param_launcher_substyle" = 8192;
"param_runnable_appExtensionHostRunMode" = 0;
"param_runnable_productType" = "com.apple.product-type.application";
"param_structuredConsoleMode" = 1;
"param_testing_launchedForTesting" = 0;
"param_testing_suppressSimulatorApp" = 0;
"param_testing_usingCLI" = 0;
"sdk_canonicalName" = "iphoneos17.5";
"sdk_osVersion" = "17.5";
"sdk_variant" = iphoneos;
}
System Information
macOS Version 14.5 (Build 23F79)
Xcode 15.4 (22622) (Build 15F31d)
Timestamp: 2024-07-16T19:24:17+05:30
Thanks,
Hari
Hello,
i'm actually working on an app built with reactJs, i can access it from all the plattforms(Fedora, Android, Windows, Mac OS) very good, but on iphone i just get a blank page, with this error. Any help about where it comes from or how i can debug it will be really appreciated.
Versions:
react: v18.2.0
iOS: v17.5.1
Host: Hostinger
After I restored my iPhone XR from 17.2 to 17.5.1, it started to show "Unable to Check for Updates" in the software update page, I have already restored it 3 more times and updated to 17.6 beta 1 from iTunes and it hasnt resolved itself.
Has anyone else ran into this issue?
Hello please fix the screen time issue on IOS 18 Beta. I know its a beta but its been over a month and issue has still not been resolved. This has been such a headache. It keeps crashing and made my life way harder then it should be. please fix this apple as soon as possible. Please FIX IT PLEASE FIX IT