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NE System Extension stuck on Validation By Category
Hello, I'm having some problems when install my Packet Tunnel network extension as system extension on my mac(macos 15.0). It stuck on Validation By Category. (it works well as NE app extension on ios) systemextensionsctl list --- com.apple.system_extension.network_extension enabled active teamID bundleID (version) name [state] <...> com.myteam.balabalabla.ne (1.0/1) - [validating by category] This is my install System Extension Code sample public class SystemExtension: NSObject, OSSystemExtensionRequestDelegate { private let forceUpdate: Bool private let inBackground: Bool private let semaphore = DispatchSemaphore(value: 0) private var result: OSSystemExtensionRequest.Result? private var properties: [OSSystemExtensionProperties]? private var error: Error? private init(_ forceUpdate: Bool = false, _ inBackground: Bool = false) { } // some request function i overwrite public func activation() throws -> OSSystemExtensionRequest.Result? { let request = OSSystemExtensionRequest.activationRequest(forExtensionWithIdentifier: FilePath.packageName + ".myNeName", queue: .main) request.delegate = self OSSystemExtensionManager.shared.submitRequest(request) semaphore.wait() if let error { throw error } return result } public func getProperties() throws -> [OSSystemExtensionProperties] { let request = OSSystemExtensionRequest.propertiesRequest(forExtensionWithIdentifier: FilePath.packageName + ".myNeName", queue: .main) request.delegate = self OSSystemExtensionManager.shared.submitRequest(request) semaphore.wait() if let error { throw error } return properties! } public nonisolated static func install(forceUpdate: Bool = false, inBackground: Bool = false) async throws -> OSSystemExtensionRequest.Result? { try await Task.detached { try SystemExtension(forceUpdate, inBackground).activation() }.result.get() } public nonisolated static func uninstall() async throws -> OSSystemExtensionRequest.Result? { try await Task.detached { try SystemExtension().deactivation() }.result.get() } } // And other methods I follow this post Your Friend the System Log and use this command line to collect log. After I initiated the system extension request sudo log collect --last 5m Here is my log (),I only pasted some code snippets that caught me, full version see attachments.(only include com.apple.sysextd), if need more, plz ask me. 1. Some policy missing ```log 22:00:13.818257 `sysextd` extension mockTeamID app.balabala.com.mockbalabala (1.0/1) advancing state from staging to validating 22:00:13.818263 sysextd returning cdhash for local arch arm64 of extension app.balabala.com.mockbalabala info 2025-05-01 22:00:13.818336 sysextd Extension with identifier <private> reached state <private> 22:00:13.819185 sysextd [0x9a2034b00] activating connection: mach=false listener=false peer=false name=com.apple.CodeSigningHelper 22:00:13.819911 sysextd [0x9a2034b00] invalidated after the last release of the connection object 22:00:13.821024 sysextd making activation decision for extension with teamID teamID("mockTeamID ), identifier app.balabala.com.mockbalabala 22:00:13.821026 sysextd no related kext found for sysex `app.balabala.com.mockbalabala` 22:00:13.821027 sysextd no extension policy -- activation decision is UserOption nesessionmanager.system-extensions interrupted 22:00:14.313576 sysextd [0x9a2178280] invalidated because the client process (pid 1886) either cancelled the connection or exited 22:00:14.542154 sysextd connection to com.apple.nesessionmanager.system-extensions interrupted 22:00:14.542319 sysextd [0x9a2178000] Re-initialization successful; calling out to event handler with XPC_ERROR_CONNECTION_INTERRUPTED 22:00:14.542351 sysextd connection to com.apple.nesessionmanager.system-extensions interrupted 22:00:14.589375 nesessionmanager [0x6c80e4500] activating connection: mach=true listener=false peer=false name=com.apple.sysextd And when i debug the System Extension code i notice the request Error catch by didFailWithError public func request(_: OSSystemExtensionRequest, didFailWithError error: Error) { self.error = error semaphore.signal() } error is OSSystemExtensionErrorDomain code 1 This problem has been bothering me for a long time, I would appreciate any help, if need more info, comment, thank you.
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296
May ’25
Multiple views in SFAuthorizationPluginView
Hi there, I'm trying to use SFAuthorizationPluginView in order to show some fields in the login screen, have the user click the arrow, then continue to show more fields as a second step of authentication. How can I accomplish this? Register multiple SecurityAgentPlugins each with their own mechanism and nib? Some how get MacOS to call my SFAuthorizationPluginView::view() and return a new view? Manually remove text boxes and put in new ones when button is pressed I don't believe 1 works, for the second mechanism ended up calling the first mechanism's view's view() Cheers, -Ken
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257
May ’25
Query GPU metrics
Hello! I'm a developer working on a plugin for the Elgato Stream Deck, called GPU Metrics. The plugin currently only works on Windows but I'd like to bring it to macOS. However, based on forum posts I've read (and StackOverflow) there isn't a very clear path to query GPU metrics like usage, temperature, used GPU memory, and power consumption. There are some tools out there that do similar things, but I wanted to see what would be the recommendation from Apple's engineering team to get this data via a public API. Requirements: Access GPU utilization, temperature, memory usage, power usage C/C++ based API for querying the metrics so I can expose the data to JavaScript via Node Addon No need to compatibile with Intel-based Macs, as Apple silicon will be fine for now Plugin GitHub Thank you! Noah
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143
May ’25
How to correctly set a Picker's selection and contents in SwiftUI for macOS?
How do you atomically set a Picker's selection and contents on macOS such that you don't end up in a situation where the selection is not present within the Picker's content? I presume Picker on macOS is implemented as an NSPopUpButton and an NSPopUpButton doesn't really like the concept of "no selection". SwiftUI, when presented with that, outputs: Picker: the selection "nil" is invalid and does not have an associated tag, this will give undefined results. Consider the following pseudo code: struct ParentView: View { @State private var items: [Item] var body: some View { ChildView(items: items) } } struct ChildView: View { let items: [Item] @State private var selectedItem: Item? var body: some View { Picker("", selection: $selectedItem) { ForEach(items) { item in Text(item.name).tag(item) } } } } When items gets passed down from ParentView to the ChildView, it's entirely possible that the current value in selectedItem represents an Item that is not longer in the items[] array. You can "catch" that by using .onAppear, .task, .onChange and maybe some other modifiers, but not until after at least one render pass has happened and an error has likely been reported because selectedItem is nil or it's not represented in the items[] array. Because selectedItem is private state, a value can't easily be passed down from the parent view, though even if it could that just kind of moves the problem one level higher up. What is the correct way to handle this type of data flow in SwiftUI for macOS?
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209
May ’25
CoreHID: Enumerate all devices *once* (e.g. in a command-line tool)
I am aware the USB / HID devices can come and go, if you have a long running application that's what you want to monitor. But for a "one-shot" command-line tool for example, I would like to enumerate the devices present on a system at a certain point in time, interact with a subset of them (and this interaction can fail since the device may have been disconnected in-between enumerating and me creating the HIDDeviceClient), and then exit the application. It seems that HIDDeviceManager only allows monitoring an Async[Throwing]Stream which provides the initial devices matching the query but then continues to deliver updates, and I have no idea when this initial list is done. I could sleep for a while and then cancel the stream and see what was received up to then, but that seems like the wrong way to go about this, if I just want to know "which devices are connected", so I can maybe list them in a "usage" or help screen. Am I missing something?
7
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332
May ’25
Safari 18.2 and macOS Sequoia 15.2 Download Issue in AngularJS Application
We are encountering a download issue in Safari 18.2 on macOS Sequoia 15.2 where file downloads initiated by our AngularJS application (such as Excel exports) are silently blocked. There are no errors in the browser console, and the download does not occur. Interestingly, after testing on Safari 18.3 with Sequoia 15.3, the downloads worked as expected. However, the problem reappeared on Safari 18.4 with Sequoia 15.4. We suspect that recent changes in Safari’s security or download handling may be preventing downloads triggered via asynchronous JavaScript (e.g., AJAX calls) that are not initiated directly by user interaction. We would appreciate any insights, suggestions, or possible workarounds from the community. Looking forward to your guidance on this matter.
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172
May ’25
macOS Sequoia/Xcode 16.2 - Catalyst App Missing Tab Bar
My Objective-C Catalyst app when built with Xcode 16.x/iOS 18 does not have a visible Tab Bar when run on Sequoia. App starts up in first tab, but there is no way to access other tabs. The same app when run on macOS Sonoma (or macOS Catalina) has a normal Tab Bar. The app has an initial View UITabBarController with 3 tabs. The main tab is a UiSplitViewController. Minimum macOS deployment 10.5. If app is built on Sonoma with Xcode 15.x/iOS 17 the Tab Bar is normal on macOS Sonoma, Sequoia, and Catalina. I've tried without success: if (@available(macCatalyst 18.0, *)) { self.tabBarController.tabBarHidden = false; } else { // Fallback on earlier versions } I wonder if this console log message has anything to do with the problem: CLIENT OF UIKIT REQUIRES UPDATE: This process does not adopt UIScene lifecycle. This will become an assert in a future version.
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252
Jun ’25
The Apple review team is unable to fetch in-app purchase products.
Hello, I’ve uploaded a new build of my macOS app with the first two in-app purchases, but it was rejected under 2.1.0 Performance: App Completeness. After further investigation, it seems that the Apple review team is unable to fetch products. The following code: private let productIDs = ["co.app.freetrial", "co.app.full"] self.products = try await Product.products(for: productIDs) is returning an empty array. (In the TestFlight build, it correctly returns the products.) For me, everything works as expected via Xcode and on a fresh machine using TestFlight. Here’s what I’ve tried so far: The in-app purchases were added to the binary with the first build. I confirmed that each in-app purchase is free of any yellow or red warning messages. Downloaded the app from TestFlight and confirmed that all in-app purchases are available. Updated the in-app purchase price in App Store Connect and verified that the new price is reflected in the app (to rule out any ID mismatches). Reviewed all agreements to ensure no missing signatures. (A few sources online suggested that this could potentially cause issues with in-app purchases for the review team.) I created a new build using a 3rd-party certificate and a provision profile. (Older builds - before adding in-app purchases - were signed with a development certificate and no provision profile, yet they still made it to the App Store. I’m not sure how that was possible or if it contributed to this issue.). Despite these steps, the app continues to be rejected for the same reason. I’m struggling to understand how products are successfully fetched for testers via TestFlight while the review team repeatedly sees zero products. Any guidance on how to resolve this would be greatly appreciated. Thank you
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273
May ’25
How do you restore a Sheet's window frame in SwiftUI for macOS
On macOS, it's not uncommon to present windows as sheets that can be resized. By setting the NSWindow's various frame auto save properties, you can restore the size of the sheet the next time it is presented. When presenting a Sheet from within SwiftUI using the .sheet view modifier, how can I preserve and restore the sheet's frame size? The closest I've been able to come is to put the SwiftUI view into a custom NSHostingController and then into an NSViewControllerRepresentable and then override viewWillAppear and look for self.view.window, which is all little awkward. Is there a more idiomatic way to achieve this in "pure" SwiftUI?
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127
May ’25
My Vision for AI and Algorithmically Optimised Operating Systems
Bear with me, please. Please make sure a highly skilled technical person reads and understands this. I want to describe my vision for (AI/Algorithmically) Optimised Operating Systems. To explain it properly, I will describe the process to build it (pseudo). Required Knowledge (no particular order): Processor Logic Circuits, LLM models, LLM tool usage, Python OO coding, Procedural vs OO, NLP fuzzy matching, benchmarking, canvas/artefacts/dynamic HTML interfaces, concepts of how AI models are vastly compressed and miniaturised forms of full data, Algorithmic vs AI. First, take all OO Python code (example) on GitHub (example), then separate each function from each object into its own procedure (procedural logic) by making a logical procedural list of actions to perform only that function based on its entire dependency chain (i.e. all other objects it relies on). Relate all compiled functions using (for example) fuzzy matching on the name, or AI-based functional profiling to get multiple instances of each function. Starting with the most used function, test each one against the others that perform the same task for bugs and completeness. Determine the fastest, most optimal version of that function (and every function). Add a single instance of each most optimal function to the centralised tool codebase, which will later be utilised by the language models. This ensures we rely only on the most optimised function for each and every use case — with every program using one shared instance of that function instead of compiling it separately. In this way, we optimise all existing (Python OO) code based on maximum availability of certain resources. Use the optimised code to teach the AI how to map each user task directly to optimised code (i.e. each user-facing function in unoptimised program code to its optimised version). Later, teach the codebase how to optimise these functions directly to the logic circuits on the processor — as an Operating System — using essentially the same process. Eventually, use the most optimised form for tasks via a dynamic canvas/artefacts UI interface generated by the Start Menu using the language model. Allow custom interfaces to emerge dynamically from the available functions based on language understanding. Grow and optimise the algorithmic codebase until the entire operating system — with versioning — evolves based on the AI-generated user interfaces (compressing them into new versions of the tools codebase). Please don’t give up until you understand this concept completely and nothing in the description is beyond your full comprehension. It’s a highly significant step forward.
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342
Oct ’25
Can SwiftUI TextFields in a List on macOS be marked as always editable?
In SwiftUI's List, on macOS, if I embed a TextField then the text field is presented as non-editable. If the user clicks on the text and waits a short period of time, the text field will become editable. I'm aware this is generally the correct behaviour for macOS. However, is there a way in SwiftUI to supress this behaviour such that the TextField is always presented as being editable? I want a scrollable, List of editable text fields, much like how a Form is presented. The reason I'm not using a Form is because I want List's support for reordering by drag-and-drop (.onMove). Use Case A view that allows a user to compose a questionnaire. They are able to add and remove questions (rows) and each question is editable. They require drag-and-drop support so that they can reorder the questions.
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149
May ’25
kAXSelectedTextChangedNotification not received after restart, until launching Accessibility Inspector
I'm facing a bizarre issue with the Apple's Accessibility APIs. I am registering an AXObserver that listens for, among other things, the kAXSelectedTextChangedNotification. For many new users, the kAXSelectTextChangedNotification is not triggered, even though they have enabled Accessibility permission for the app. Other notifications are getting through (kAXWindowMovedNotification, kAXWindowResizedNotification, kAXValueChangedNotification etc - full list here), just not the kAXSelectedTextChangedNotification! We've found that we can reproduce the error by removing accessibility permission for the app and rebooting our computers. After restarting and reenabling accessibility permissions, the kAXSelectedTextChangedNotification was not received, even though other notifications were fine. Strangely, the issue can be resolved by launching Apple's Accessibility Inspector app on an impacted computer. Once the Accessibility Inspector is loaded, the kAXSelectedTextChangedNotifications start coming through as expected. This implies to me that either: We are missing some needed setup when starting the observers. Accessibility Inspector gets it right, thus ‘starting’ the system properly. Accessibility Inspector is using some Apple private APIs that we don’t have access to. Things I’ve tried: I've tried subscribing the AXSelectedTextChangedNotification to different AXUIElements, including the SystemWide element, the Application element, and children elements from the AXApplication. None of these received the kAXSelectedTextChangedNotification, until Accessibility Inspector is booted up. No surprises here, as Apple's documentation confirms that you should add the notification to the root Application AXUIElement if you want to receive notifications for all its children. I had a theory that the issue might be due to my code calling AXUIElementCreateApplication multiple times, possibly creating multiple "Applications" in Apple's Accessibility implementation. If that’s the case, the notifications might be sent to the wrong application AXUIElement. However, refactoring my code to only call AXUIElementCreateApplication once didn't resolve the issue. I thought the issue may be caused by subscribing the AXSelectedTextChangedNotification on the high-level application element (at odds with Apple's documentation). I've tried traversing the child AXUIElements until we find one with the kAXSelectedTextAttribute and then subscribing to that. This did not resolve the issue. I don’t think it's the correct path to continue exploring, given that the notifications are received correctly after AccessibilityInspector is launched. There is one exception to the above: if I add the kSelectedTextChangedNotification listener to a specific text field AXUIElement, I do receive the notification on that text field. However, this is not practical; I need a solution that will work for all text fields within an app. The Accessibility Inspector appears to be doing something that causes the selected-text-changed notifications to be correctly passed up to the high-level application AXUIElement. Another thought is that I could traverse the entire Accessibility hierarchy and add listeners to every subview that has the kAXSelectedTextAttribute. However, I don’t like this long-term solution. It will be slow and incomplete: new elements get added and removed frequently. I just want the kAXSelectedTextChangedNotification to be received by the high-level Application AXUIElement, which the documentation suggests it should be. I also have evidence that this can work, since notifications start coming through after Accessibility Inspector is launched. It’s just a matter of discovering how to replicate whatever Accessibility Inspector is doing. An interesting wrinkle: I implemented the 'traverse' strategy above, but was surprised by how few elements were in the hierarchy. Most apps only go down ~2-3 levels, which didn't seem right to me. Perhaps the Accessibility tree isn't fully initialized? I tried adding a 5-second delay to allow more initialization time, but it didn't change anything. Does anyone have any ideas? Here's our file.
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160
May ’25
PingFang font conflict on macOS 15+ causes garbled text in apps after Font Book activation/deactivation
(EN): After upgrading to macOS 15+, the system contains two incompatible versions of the PingFang (苹方) font: 1. A system-provided version (/System/Library/Fonts/PingFang.ttc) 2. A user-installed version via Font Book (located in ~/Library/Fonts or /Library/Fonts) When a user installs or removes the PingFang font via Font Book after the app starts, font resolution may switch, causing garbled text in newly opened windows or views. This issue did not occur in macOS 13 or 14, and seems specific to how macOS 15+ handles system and user font overlays.
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282
May ’25
Xcode 16.3(16E140) failing to debug run but succeeding to build.
Reproduction procedure Launch Xcode and press shift+command+N to create a macOS App project. Edit the generated ContentView.swift to the following content: struct ContentView: View { @State var txt: String = “” var body: some View { VStack { Text(“Hello, world!\(txt)”) TextField(“input”, text: $txt) onSubmit { // lack of a period letter. // .onSubmit { // Correct code print(“onSubmit\(txt)”) } } } } Build with command+B and it succeeds. Debug with command+R, but a rainbow wheel appears and the window does not show. An error is displayed in Xcode’s Preview Canvas, preventing preview.
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118
May ’25
How to hide the tab bar in SwiftUI's TabView for macOS?
In SwiftUI for macOS, how can I hide the tab bar when using TabView? I would like to provide my own tab bar implementation. In AppKit's NSTabViewController, we can do the following: let tabViewController = NSTabViewController() tabViewController.tabStyle = .unspecified I've come across various posts that suggest using the .toolbar modifier, but none appear to work on macOS (or at least I haven't found the right implementation). struct ContentView: View { var body: some View { TabView { // ... content } <- which view modifier hides the tab bar? } } Latest macOS, Latest Xcode
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249
May ’25
How to tell if FileProvider Extension is enabled, programatically?
I tried using Pluginkit via terminal to determine if a File Provider Extension is enabled on Mac OS. Although I see the extension listed in the output of pluginkit -m, The status of + or - doesn't seem to change in this output when I disable or enable the FileProvider extension in System Settings. Is there a more reliable way to determine if the extension is enabled ?
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164
May ’25
onDrop() modifier with multiple UTTypes giving the least helpful one?
Hey folks I'm trying to use .onDrop() on a view that needs to accept files. This works fine, I specify a supportedContentTypes of [.fileURL] and it works great. I got a request to add support for dragging the macOS screenshot previews into my app and when I looked at it, they aren't available as a URL, only an image, so I changed my array to [.fileURL, .image]. As soon as I did that, I noticed that dragging any image file, even from Finder, calls my onDrop() closure with an NSItemProvider that only knows how to give me an image, with no suggestedName. Am I missing something here? I had been under the impression that: The order of my supportedContentTypes indicates which types I prefer (although I now can't find this documented anywhere) Where an item could potentially vend multiple UTTypes, the resulting NSItemProvider would offer up the union of types that both it, and I, support. If it helps, I put together a little test app which lets you select which UTTypes are in supportedContentTypes and then when a file is dragged onto it, it'll tell you which content types are available - as far as I can tell, it's only ever one, and macOS strongly prefers to send me an image vs a URL. Is there anything I can do to convince it otherwise?
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210
May ’25
How to effectively use task(id:) when multiple properties are involved?
While adopting SwiftUI (and Swift Concurrency) into a macOS/AppKit application, I'm making extensive use of the .task(id:) view modifier. In general, this is working better than expected however I'm curious if there are design patterns I can better leverage when the number of properties that need to be "monitored" grows. Consider the following pseudo-view whereby I want to call updateFilters whenever one of three separate strings is changed. struct FiltersView: View { @State var argument1: String @State var argument2: String @State var argument3: String var body: some View { TextField($argument1) TextField($argument2) TextField($argument3) }.task(id: argument1) { await updateFilters() }.task(id: argument2) { await updateFilters() }.task(id: argument3) { await updateFilters() } } Is there a better way to handle this? The best I've come up with is to nest the properties inside struct. While that works, I now find myself creating these "dummy types" in a bunch of views whenever two or more properties need to trigger an update. ex: struct FiltersView: View { struct Components: Equatable { var argument1: String var argument2: String var argument3: String } @State var components: Components var body: some View { // TextField's with bindings to $components... }.task(id: components) { await updateFilters() } } Curious if there are any cleaner ways to accomplish this because this gets a bit annoying over a lot of views and gets cumbersome when some values are passed down to child views. It also adds an entire layer of indirection who's only purpose is to trigger task(id:).
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169
May ’25
App crashed when click the selected content on HTML with custom font-family
Crash Stack: thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BREAKPOINT (code=1, subcode=0x19ba3bb04) frame #0: 0x000000019ba3bb04 CoreFoundation`forwarding.cold.2 + 92 frame #1: 0x000000019b8ab718 CoreFoundation`forwarding + 1288 frame #2: 0x000000019b8ab150 CoreFoundation`_CF_forwarding_prep_0 + 96 frame #3: 0x000000019df230b0 CoreText`TCFRef<CTRun*>::Retain(void const*) + 40 frame #4: 0x000000019e052050 CoreText`CreateFontWithFontURL(__CFURL const*, __CFString const*, __CFString const*) + 476 frame #5: 0x000000019e052874 CoreText`TCGFontCache::CopyFont(__CFURL const*, __CFString const*, __CFString const*) + 144 frame #6: 0x000000019df27dcc CoreText`TBaseFont::CopyNativeFont() const + 232 frame #7: 0x000000019df8ee64 CoreText`TBaseFont::GetInitializedGraphicsFont() const + 152 frame #8: 0x000000019df26d70 CoreText`TBaseFont::CopyVariationAxes() const + 296 frame #9: 0x000000019df2d148 CoreText`TDescriptor::InitBaseFont(unsigned long, double) + 768 frame #10: 0x000000019df21358 CoreText`TDescriptor::CreateMatchingDescriptor(__CFSet const*, double, unsigned long) const + 604 frame #11: 0x000000019df251f8 CoreText`CTFontCreateWithFontDescriptor + 68 frame #12: 0x00000001bff8dfb8 WebCore`WebCore::createCTFont(__CFDictionary const*, float, unsigned int, __CFString const*, __CFString const*) + 124 frame #13: 0x00000001bff8e8bc WebCore`WebCore::FontPlatformData::fromIPCData(float, WebCore::FontOrientation&&, WebCore::FontWidthVariant&&, WebCore::TextRenderingMode&&, bool, bool, std::__1::variant<WebCore::FontPlatformSerializedData, WebCore::FontPlatformSerializedCreationData>&&) + 228 frame #14: 0x00000001c128eef4 WebKit`IPC::ArgumentCoder<WebCore::Font, void>::decode(IPC::Decoder&) + 1352 frame #15: 0x00000001c1333ca4 WebKit`std::__1::optional<WTF::HashMap<WTF::String, WebCore::AttributedString::AttributeValue, WTF::DefaultHashWTF::String, WTF::HashTraitsWTF::String, WTF::HashTraitsWebCore::AttributedString::AttributeValue, WTF::HashTableTraits>> IPC::ArgumentCoder<WTF::HashMap<WTF::String, WebCore::AttributedString::AttributeValue, WTF::DefaultHashWTF::String, WTF::HashTraitsWTF::String, WTF::HashTraitsWebCore::AttributedString::AttributeValue, WTF::HashTableTraits>, void>::decodeIPC::Decoder(IPC::Decoder&) + 480 frame #16: 0x00000001c1333a5c WebKit`std::__1::optional<WTF::HashMap<WTF::String, WebCore::AttributedString::AttributeValue, WTF::DefaultHashWTF::String, WTF::HashTraitsWTF::String, WTF::HashTraitsWebCore::AttributedString::AttributeValue, WTF::HashTableTraits>> IPC::Decoder::decode<WTF::HashMap<WTF::String, WebCore::AttributedString::AttributeValue, WTF::DefaultHashWTF::String, WTF::HashTraitsWTF::String, WTF::HashTraitsWebCore::AttributedString::AttributeValue, WTF::HashTableTraits>>() + 28 frame #17: 0x00000001c1333804 WebKit`std::__1::optional<std::__1::pair<WebCore::AttributedString::Range, WTF::HashMap<WTF::String, WebCore::AttributedString::AttributeValue, WTF::DefaultHashWTF::String, WTF::HashTraitsWTF::String, WTF::HashTraitsWebCore::AttributedString::AttributeValue, WTF::HashTableTraits>>> IPC::Decoder::decode<std::__1::pair<WebCore::AttributedString::Range, WTF::HashMap<WTF::String, WebCore::AttributedString::AttributeValue, WTF::DefaultHashWTF::String, WTF::HashTraitsWTF::String, WTF::HashTraitsWebCore::AttributedString::AttributeValue, WTF::HashTableTraits>>>() + 156 frame #18: 0x00000001c121f368 WebKit`IPC::ArgumentCoder<WebCore::AttributedString, void>::decode(IPC::Decoder&) + 172 frame #19: 0x00000001c121f124 WebKit`std::__1::optionalWebCore::AttributedString IPC::Decoder::decodeWebCore::AttributedString() + 28 frame #20: 0x00000001c12594ec WebKit`IPC::ArgumentCoder<WebCore::DictionaryPopupInfo, void>::decode(IPC::Decoder&) + 76 frame #21: 0x00000001c12d0660 WebKit`std::__1::optionalWebCore::DictionaryPopupInfo IPC::Decoder::decodeWebCore::DictionaryPopupInfo() + 28 frame #22: 0x00000001c12ceef0 WebKit`IPC::ArgumentCoder<WebKit::WebHitTestResultData, void>::decode(IPC::Decoder&) + 1292 frame #23: 0x00000001c1338950 WebKit`std::__1::optionalWebKit::WebHitTestResultData IPC::Decoder::decodeWebKit::WebHitTestResultData() + 28 frame #24: 0x00000001c1ec7edc WebKit`WebKit::WebPageProxy::didReceiveMessage(IPC::Connection&, IPC::Decoder&) + 31392 frame #25: 0x00000001c1fb8f28 WebKit`IPC::MessageReceiverMap::dispatchMessage(IPC::Connection&, IPC::Decoder&) + 272 frame #26: 0x00000001c19ab2c0 WebKit`WebKit::WebProcessProxy::didReceiveMessage(IPC::Connection&, IPC::Decoder&) + 44 frame #27: 0x00000001c1fb3254 WebKit`IPC::Connection::dispatchMessage(WTF::UniqueRefIPC::Decoder) + 252 frame #28: 0x00000001c1fb3768 WebKit`IPC::Connection::dispatchIncomingMessages() + 576 frame #29: 0x00000001b9ab90c4 JavaScriptCore`WTF::RunLoop::performWork() + 204 frame #30: 0x00000001b9ab9fec JavaScriptCore`WTF::RunLoop::performWork(void*) + 36 frame #31: 0x000000019b8cc8a4 CoreFoundation`CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION + 28 frame #32: 0x000000019b8cc838 CoreFoundation`__CFRunLoopDoSource0 + 176 frame #33: 0x000000019b8cc59c CoreFoundation`__CFRunLoopDoSources0 + 244 frame #34: 0x000000019b8cb138 CoreFoundation`__CFRunLoopRun + 840 frame #35: 0x000000019b8ca734 CoreFoundation`CFRunLoopRunSpecific + 588 frame #36: 0x00000001a6e39530 HIToolbox`RunCurrentEventLoopInMode + 292 frame #37: 0x00000001a6e3f348 HIToolbox`ReceiveNextEventCommon + 676 frame #38: 0x00000001a6e3f508 HIToolbox`_BlockUntilNextEventMatchingListInModeWithFilter + 76 frame #39: 0x000000019f442848 AppKit`_DPSNextEvent + 660 frame #40: 0x000000019fda8c24 AppKit`-[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 688 frame #41: 0x000000019f435874 AppKit`-[NSApplication run] + 480 frame #42: 0x000000019f40c068 AppKit`NSApplicationMain + 888 frame #43: 0x00000001ca56a70c SwiftUI`merged generic specialization <SwiftUI.TestingAppDelegate> of function signature specialization <Arg[0] = Existential To Protocol Constrained Generic> of SwiftUI.runApp(__C.NSResponder & __C.NSApplicationDelegate) -> Swift.Never + 160 frame #44: 0x00000001ca9e09a0 SwiftUI`SwiftUI.runApp<τ_0_0 where τ_0_0: SwiftUI.App>(τ_0_0) -> Swift.Never + 140 frame #45: 0x00000001cad5ce68 SwiftUI`static SwiftUI.App.main() -> () + 224 frame #46: 0x0000000105943104 MyApp Dev.debug.dylib`static MyMacApp.$main() at :0 frame #47: 0x0000000105943c9c MyApp Dev.debug.dylib`main at MyMacApp.swift:24:8 frame #48: 0x000000019b464274 dyld`start + 2840
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May ’25
NE System Extension stuck on Validation By Category
Hello, I'm having some problems when install my Packet Tunnel network extension as system extension on my mac(macos 15.0). It stuck on Validation By Category. (it works well as NE app extension on ios) systemextensionsctl list --- com.apple.system_extension.network_extension enabled active teamID bundleID (version) name [state] <...> com.myteam.balabalabla.ne (1.0/1) - [validating by category] This is my install System Extension Code sample public class SystemExtension: NSObject, OSSystemExtensionRequestDelegate { private let forceUpdate: Bool private let inBackground: Bool private let semaphore = DispatchSemaphore(value: 0) private var result: OSSystemExtensionRequest.Result? private var properties: [OSSystemExtensionProperties]? private var error: Error? private init(_ forceUpdate: Bool = false, _ inBackground: Bool = false) { } // some request function i overwrite public func activation() throws -> OSSystemExtensionRequest.Result? { let request = OSSystemExtensionRequest.activationRequest(forExtensionWithIdentifier: FilePath.packageName + ".myNeName", queue: .main) request.delegate = self OSSystemExtensionManager.shared.submitRequest(request) semaphore.wait() if let error { throw error } return result } public func getProperties() throws -> [OSSystemExtensionProperties] { let request = OSSystemExtensionRequest.propertiesRequest(forExtensionWithIdentifier: FilePath.packageName + ".myNeName", queue: .main) request.delegate = self OSSystemExtensionManager.shared.submitRequest(request) semaphore.wait() if let error { throw error } return properties! } public nonisolated static func install(forceUpdate: Bool = false, inBackground: Bool = false) async throws -> OSSystemExtensionRequest.Result? { try await Task.detached { try SystemExtension(forceUpdate, inBackground).activation() }.result.get() } public nonisolated static func uninstall() async throws -> OSSystemExtensionRequest.Result? { try await Task.detached { try SystemExtension().deactivation() }.result.get() } } // And other methods I follow this post Your Friend the System Log and use this command line to collect log. After I initiated the system extension request sudo log collect --last 5m Here is my log (),I only pasted some code snippets that caught me, full version see attachments.(only include com.apple.sysextd), if need more, plz ask me. 1. Some policy missing ```log 22:00:13.818257 `sysextd` extension mockTeamID app.balabala.com.mockbalabala (1.0/1) advancing state from staging to validating 22:00:13.818263 sysextd returning cdhash for local arch arm64 of extension app.balabala.com.mockbalabala info 2025-05-01 22:00:13.818336 sysextd Extension with identifier <private> reached state <private> 22:00:13.819185 sysextd [0x9a2034b00] activating connection: mach=false listener=false peer=false name=com.apple.CodeSigningHelper 22:00:13.819911 sysextd [0x9a2034b00] invalidated after the last release of the connection object 22:00:13.821024 sysextd making activation decision for extension with teamID teamID("mockTeamID ), identifier app.balabala.com.mockbalabala 22:00:13.821026 sysextd no related kext found for sysex `app.balabala.com.mockbalabala` 22:00:13.821027 sysextd no extension policy -- activation decision is UserOption nesessionmanager.system-extensions interrupted 22:00:14.313576 sysextd [0x9a2178280] invalidated because the client process (pid 1886) either cancelled the connection or exited 22:00:14.542154 sysextd connection to com.apple.nesessionmanager.system-extensions interrupted 22:00:14.542319 sysextd [0x9a2178000] Re-initialization successful; calling out to event handler with XPC_ERROR_CONNECTION_INTERRUPTED 22:00:14.542351 sysextd connection to com.apple.nesessionmanager.system-extensions interrupted 22:00:14.589375 nesessionmanager [0x6c80e4500] activating connection: mach=true listener=false peer=false name=com.apple.sysextd And when i debug the System Extension code i notice the request Error catch by didFailWithError public func request(_: OSSystemExtensionRequest, didFailWithError error: Error) { self.error = error semaphore.signal() } error is OSSystemExtensionErrorDomain code 1 This problem has been bothering me for a long time, I would appreciate any help, if need more info, comment, thank you.
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296
Activity
May ’25
Multiple views in SFAuthorizationPluginView
Hi there, I'm trying to use SFAuthorizationPluginView in order to show some fields in the login screen, have the user click the arrow, then continue to show more fields as a second step of authentication. How can I accomplish this? Register multiple SecurityAgentPlugins each with their own mechanism and nib? Some how get MacOS to call my SFAuthorizationPluginView::view() and return a new view? Manually remove text boxes and put in new ones when button is pressed I don't believe 1 works, for the second mechanism ended up calling the first mechanism's view's view() Cheers, -Ken
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2
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257
Activity
May ’25
Query GPU metrics
Hello! I'm a developer working on a plugin for the Elgato Stream Deck, called GPU Metrics. The plugin currently only works on Windows but I'd like to bring it to macOS. However, based on forum posts I've read (and StackOverflow) there isn't a very clear path to query GPU metrics like usage, temperature, used GPU memory, and power consumption. There are some tools out there that do similar things, but I wanted to see what would be the recommendation from Apple's engineering team to get this data via a public API. Requirements: Access GPU utilization, temperature, memory usage, power usage C/C++ based API for querying the metrics so I can expose the data to JavaScript via Node Addon No need to compatibile with Intel-based Macs, as Apple silicon will be fine for now Plugin GitHub Thank you! Noah
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143
Activity
May ’25
How to correctly set a Picker's selection and contents in SwiftUI for macOS?
How do you atomically set a Picker's selection and contents on macOS such that you don't end up in a situation where the selection is not present within the Picker's content? I presume Picker on macOS is implemented as an NSPopUpButton and an NSPopUpButton doesn't really like the concept of "no selection". SwiftUI, when presented with that, outputs: Picker: the selection "nil" is invalid and does not have an associated tag, this will give undefined results. Consider the following pseudo code: struct ParentView: View { @State private var items: [Item] var body: some View { ChildView(items: items) } } struct ChildView: View { let items: [Item] @State private var selectedItem: Item? var body: some View { Picker("", selection: $selectedItem) { ForEach(items) { item in Text(item.name).tag(item) } } } } When items gets passed down from ParentView to the ChildView, it's entirely possible that the current value in selectedItem represents an Item that is not longer in the items[] array. You can "catch" that by using .onAppear, .task, .onChange and maybe some other modifiers, but not until after at least one render pass has happened and an error has likely been reported because selectedItem is nil or it's not represented in the items[] array. Because selectedItem is private state, a value can't easily be passed down from the parent view, though even if it could that just kind of moves the problem one level higher up. What is the correct way to handle this type of data flow in SwiftUI for macOS?
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209
Activity
May ’25
CoreHID: Enumerate all devices *once* (e.g. in a command-line tool)
I am aware the USB / HID devices can come and go, if you have a long running application that's what you want to monitor. But for a "one-shot" command-line tool for example, I would like to enumerate the devices present on a system at a certain point in time, interact with a subset of them (and this interaction can fail since the device may have been disconnected in-between enumerating and me creating the HIDDeviceClient), and then exit the application. It seems that HIDDeviceManager only allows monitoring an Async[Throwing]Stream which provides the initial devices matching the query but then continues to deliver updates, and I have no idea when this initial list is done. I could sleep for a while and then cancel the stream and see what was received up to then, but that seems like the wrong way to go about this, if I just want to know "which devices are connected", so I can maybe list them in a "usage" or help screen. Am I missing something?
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332
Activity
May ’25
Safari 18.2 and macOS Sequoia 15.2 Download Issue in AngularJS Application
We are encountering a download issue in Safari 18.2 on macOS Sequoia 15.2 where file downloads initiated by our AngularJS application (such as Excel exports) are silently blocked. There are no errors in the browser console, and the download does not occur. Interestingly, after testing on Safari 18.3 with Sequoia 15.3, the downloads worked as expected. However, the problem reappeared on Safari 18.4 with Sequoia 15.4. We suspect that recent changes in Safari’s security or download handling may be preventing downloads triggered via asynchronous JavaScript (e.g., AJAX calls) that are not initiated directly by user interaction. We would appreciate any insights, suggestions, or possible workarounds from the community. Looking forward to your guidance on this matter.
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172
Activity
May ’25
macOS Sequoia/Xcode 16.2 - Catalyst App Missing Tab Bar
My Objective-C Catalyst app when built with Xcode 16.x/iOS 18 does not have a visible Tab Bar when run on Sequoia. App starts up in first tab, but there is no way to access other tabs. The same app when run on macOS Sonoma (or macOS Catalina) has a normal Tab Bar. The app has an initial View UITabBarController with 3 tabs. The main tab is a UiSplitViewController. Minimum macOS deployment 10.5. If app is built on Sonoma with Xcode 15.x/iOS 17 the Tab Bar is normal on macOS Sonoma, Sequoia, and Catalina. I've tried without success: if (@available(macCatalyst 18.0, *)) { self.tabBarController.tabBarHidden = false; } else { // Fallback on earlier versions } I wonder if this console log message has anything to do with the problem: CLIENT OF UIKIT REQUIRES UPDATE: This process does not adopt UIScene lifecycle. This will become an assert in a future version.
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252
Activity
Jun ’25
The Apple review team is unable to fetch in-app purchase products.
Hello, I’ve uploaded a new build of my macOS app with the first two in-app purchases, but it was rejected under 2.1.0 Performance: App Completeness. After further investigation, it seems that the Apple review team is unable to fetch products. The following code: private let productIDs = ["co.app.freetrial", "co.app.full"] self.products = try await Product.products(for: productIDs) is returning an empty array. (In the TestFlight build, it correctly returns the products.) For me, everything works as expected via Xcode and on a fresh machine using TestFlight. Here’s what I’ve tried so far: The in-app purchases were added to the binary with the first build. I confirmed that each in-app purchase is free of any yellow or red warning messages. Downloaded the app from TestFlight and confirmed that all in-app purchases are available. Updated the in-app purchase price in App Store Connect and verified that the new price is reflected in the app (to rule out any ID mismatches). Reviewed all agreements to ensure no missing signatures. (A few sources online suggested that this could potentially cause issues with in-app purchases for the review team.) I created a new build using a 3rd-party certificate and a provision profile. (Older builds - before adding in-app purchases - were signed with a development certificate and no provision profile, yet they still made it to the App Store. I’m not sure how that was possible or if it contributed to this issue.). Despite these steps, the app continues to be rejected for the same reason. I’m struggling to understand how products are successfully fetched for testers via TestFlight while the review team repeatedly sees zero products. Any guidance on how to resolve this would be greatly appreciated. Thank you
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273
Activity
May ’25
How do you restore a Sheet's window frame in SwiftUI for macOS
On macOS, it's not uncommon to present windows as sheets that can be resized. By setting the NSWindow's various frame auto save properties, you can restore the size of the sheet the next time it is presented. When presenting a Sheet from within SwiftUI using the .sheet view modifier, how can I preserve and restore the sheet's frame size? The closest I've been able to come is to put the SwiftUI view into a custom NSHostingController and then into an NSViewControllerRepresentable and then override viewWillAppear and look for self.view.window, which is all little awkward. Is there a more idiomatic way to achieve this in "pure" SwiftUI?
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127
Activity
May ’25
My Vision for AI and Algorithmically Optimised Operating Systems
Bear with me, please. Please make sure a highly skilled technical person reads and understands this. I want to describe my vision for (AI/Algorithmically) Optimised Operating Systems. To explain it properly, I will describe the process to build it (pseudo). Required Knowledge (no particular order): Processor Logic Circuits, LLM models, LLM tool usage, Python OO coding, Procedural vs OO, NLP fuzzy matching, benchmarking, canvas/artefacts/dynamic HTML interfaces, concepts of how AI models are vastly compressed and miniaturised forms of full data, Algorithmic vs AI. First, take all OO Python code (example) on GitHub (example), then separate each function from each object into its own procedure (procedural logic) by making a logical procedural list of actions to perform only that function based on its entire dependency chain (i.e. all other objects it relies on). Relate all compiled functions using (for example) fuzzy matching on the name, or AI-based functional profiling to get multiple instances of each function. Starting with the most used function, test each one against the others that perform the same task for bugs and completeness. Determine the fastest, most optimal version of that function (and every function). Add a single instance of each most optimal function to the centralised tool codebase, which will later be utilised by the language models. This ensures we rely only on the most optimised function for each and every use case — with every program using one shared instance of that function instead of compiling it separately. In this way, we optimise all existing (Python OO) code based on maximum availability of certain resources. Use the optimised code to teach the AI how to map each user task directly to optimised code (i.e. each user-facing function in unoptimised program code to its optimised version). Later, teach the codebase how to optimise these functions directly to the logic circuits on the processor — as an Operating System — using essentially the same process. Eventually, use the most optimised form for tasks via a dynamic canvas/artefacts UI interface generated by the Start Menu using the language model. Allow custom interfaces to emerge dynamically from the available functions based on language understanding. Grow and optimise the algorithmic codebase until the entire operating system — with versioning — evolves based on the AI-generated user interfaces (compressing them into new versions of the tools codebase). Please don’t give up until you understand this concept completely and nothing in the description is beyond your full comprehension. It’s a highly significant step forward.
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342
Activity
Oct ’25
Can SwiftUI TextFields in a List on macOS be marked as always editable?
In SwiftUI's List, on macOS, if I embed a TextField then the text field is presented as non-editable. If the user clicks on the text and waits a short period of time, the text field will become editable. I'm aware this is generally the correct behaviour for macOS. However, is there a way in SwiftUI to supress this behaviour such that the TextField is always presented as being editable? I want a scrollable, List of editable text fields, much like how a Form is presented. The reason I'm not using a Form is because I want List's support for reordering by drag-and-drop (.onMove). Use Case A view that allows a user to compose a questionnaire. They are able to add and remove questions (rows) and each question is editable. They require drag-and-drop support so that they can reorder the questions.
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149
Activity
May ’25
kAXSelectedTextChangedNotification not received after restart, until launching Accessibility Inspector
I'm facing a bizarre issue with the Apple's Accessibility APIs. I am registering an AXObserver that listens for, among other things, the kAXSelectedTextChangedNotification. For many new users, the kAXSelectTextChangedNotification is not triggered, even though they have enabled Accessibility permission for the app. Other notifications are getting through (kAXWindowMovedNotification, kAXWindowResizedNotification, kAXValueChangedNotification etc - full list here), just not the kAXSelectedTextChangedNotification! We've found that we can reproduce the error by removing accessibility permission for the app and rebooting our computers. After restarting and reenabling accessibility permissions, the kAXSelectedTextChangedNotification was not received, even though other notifications were fine. Strangely, the issue can be resolved by launching Apple's Accessibility Inspector app on an impacted computer. Once the Accessibility Inspector is loaded, the kAXSelectedTextChangedNotifications start coming through as expected. This implies to me that either: We are missing some needed setup when starting the observers. Accessibility Inspector gets it right, thus ‘starting’ the system properly. Accessibility Inspector is using some Apple private APIs that we don’t have access to. Things I’ve tried: I've tried subscribing the AXSelectedTextChangedNotification to different AXUIElements, including the SystemWide element, the Application element, and children elements from the AXApplication. None of these received the kAXSelectedTextChangedNotification, until Accessibility Inspector is booted up. No surprises here, as Apple's documentation confirms that you should add the notification to the root Application AXUIElement if you want to receive notifications for all its children. I had a theory that the issue might be due to my code calling AXUIElementCreateApplication multiple times, possibly creating multiple "Applications" in Apple's Accessibility implementation. If that’s the case, the notifications might be sent to the wrong application AXUIElement. However, refactoring my code to only call AXUIElementCreateApplication once didn't resolve the issue. I thought the issue may be caused by subscribing the AXSelectedTextChangedNotification on the high-level application element (at odds with Apple's documentation). I've tried traversing the child AXUIElements until we find one with the kAXSelectedTextAttribute and then subscribing to that. This did not resolve the issue. I don’t think it's the correct path to continue exploring, given that the notifications are received correctly after AccessibilityInspector is launched. There is one exception to the above: if I add the kSelectedTextChangedNotification listener to a specific text field AXUIElement, I do receive the notification on that text field. However, this is not practical; I need a solution that will work for all text fields within an app. The Accessibility Inspector appears to be doing something that causes the selected-text-changed notifications to be correctly passed up to the high-level application AXUIElement. Another thought is that I could traverse the entire Accessibility hierarchy and add listeners to every subview that has the kAXSelectedTextAttribute. However, I don’t like this long-term solution. It will be slow and incomplete: new elements get added and removed frequently. I just want the kAXSelectedTextChangedNotification to be received by the high-level Application AXUIElement, which the documentation suggests it should be. I also have evidence that this can work, since notifications start coming through after Accessibility Inspector is launched. It’s just a matter of discovering how to replicate whatever Accessibility Inspector is doing. An interesting wrinkle: I implemented the 'traverse' strategy above, but was surprised by how few elements were in the hierarchy. Most apps only go down ~2-3 levels, which didn't seem right to me. Perhaps the Accessibility tree isn't fully initialized? I tried adding a 5-second delay to allow more initialization time, but it didn't change anything. Does anyone have any ideas? Here's our file.
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160
Activity
May ’25
PingFang font conflict on macOS 15+ causes garbled text in apps after Font Book activation/deactivation
(EN): After upgrading to macOS 15+, the system contains two incompatible versions of the PingFang (苹方) font: 1. A system-provided version (/System/Library/Fonts/PingFang.ttc) 2. A user-installed version via Font Book (located in ~/Library/Fonts or /Library/Fonts) When a user installs or removes the PingFang font via Font Book after the app starts, font resolution may switch, causing garbled text in newly opened windows or views. This issue did not occur in macOS 13 or 14, and seems specific to how macOS 15+ handles system and user font overlays.
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282
Activity
May ’25
Xcode 16.3(16E140) failing to debug run but succeeding to build.
Reproduction procedure Launch Xcode and press shift+command+N to create a macOS App project. Edit the generated ContentView.swift to the following content: struct ContentView: View { @State var txt: String = “” var body: some View { VStack { Text(“Hello, world!\(txt)”) TextField(“input”, text: $txt) onSubmit { // lack of a period letter. // .onSubmit { // Correct code print(“onSubmit\(txt)”) } } } } Build with command+B and it succeeds. Debug with command+R, but a rainbow wheel appears and the window does not show. An error is displayed in Xcode’s Preview Canvas, preventing preview.
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118
Activity
May ’25
How to hide the tab bar in SwiftUI's TabView for macOS?
In SwiftUI for macOS, how can I hide the tab bar when using TabView? I would like to provide my own tab bar implementation. In AppKit's NSTabViewController, we can do the following: let tabViewController = NSTabViewController() tabViewController.tabStyle = .unspecified I've come across various posts that suggest using the .toolbar modifier, but none appear to work on macOS (or at least I haven't found the right implementation). struct ContentView: View { var body: some View { TabView { // ... content } <- which view modifier hides the tab bar? } } Latest macOS, Latest Xcode
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249
Activity
May ’25
How to animate tab transitions in SwiftUI's TabView for macOS?
In SwiftUI for macOS, how can I animate the transition from one Tab to another Tab within TabView when the selection changes? In AppKit, we can do the following: let tabViewController = NSTabViewController() tabViewController.transitionOptions = [.crossfade, .allowUserInteraction] How can I achieve the same crossfade effect when using TabView?
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105
Activity
May ’25
How to tell if FileProvider Extension is enabled, programatically?
I tried using Pluginkit via terminal to determine if a File Provider Extension is enabled on Mac OS. Although I see the extension listed in the output of pluginkit -m, The status of + or - doesn't seem to change in this output when I disable or enable the FileProvider extension in System Settings. Is there a more reliable way to determine if the extension is enabled ?
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164
Activity
May ’25
onDrop() modifier with multiple UTTypes giving the least helpful one?
Hey folks I'm trying to use .onDrop() on a view that needs to accept files. This works fine, I specify a supportedContentTypes of [.fileURL] and it works great. I got a request to add support for dragging the macOS screenshot previews into my app and when I looked at it, they aren't available as a URL, only an image, so I changed my array to [.fileURL, .image]. As soon as I did that, I noticed that dragging any image file, even from Finder, calls my onDrop() closure with an NSItemProvider that only knows how to give me an image, with no suggestedName. Am I missing something here? I had been under the impression that: The order of my supportedContentTypes indicates which types I prefer (although I now can't find this documented anywhere) Where an item could potentially vend multiple UTTypes, the resulting NSItemProvider would offer up the union of types that both it, and I, support. If it helps, I put together a little test app which lets you select which UTTypes are in supportedContentTypes and then when a file is dragged onto it, it'll tell you which content types are available - as far as I can tell, it's only ever one, and macOS strongly prefers to send me an image vs a URL. Is there anything I can do to convince it otherwise?
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4
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210
Activity
May ’25
How to effectively use task(id:) when multiple properties are involved?
While adopting SwiftUI (and Swift Concurrency) into a macOS/AppKit application, I'm making extensive use of the .task(id:) view modifier. In general, this is working better than expected however I'm curious if there are design patterns I can better leverage when the number of properties that need to be "monitored" grows. Consider the following pseudo-view whereby I want to call updateFilters whenever one of three separate strings is changed. struct FiltersView: View { @State var argument1: String @State var argument2: String @State var argument3: String var body: some View { TextField($argument1) TextField($argument2) TextField($argument3) }.task(id: argument1) { await updateFilters() }.task(id: argument2) { await updateFilters() }.task(id: argument3) { await updateFilters() } } Is there a better way to handle this? The best I've come up with is to nest the properties inside struct. While that works, I now find myself creating these "dummy types" in a bunch of views whenever two or more properties need to trigger an update. ex: struct FiltersView: View { struct Components: Equatable { var argument1: String var argument2: String var argument3: String } @State var components: Components var body: some View { // TextField's with bindings to $components... }.task(id: components) { await updateFilters() } } Curious if there are any cleaner ways to accomplish this because this gets a bit annoying over a lot of views and gets cumbersome when some values are passed down to child views. It also adds an entire layer of indirection who's only purpose is to trigger task(id:).
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169
Activity
May ’25
App crashed when click the selected content on HTML with custom font-family
Crash Stack: thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BREAKPOINT (code=1, subcode=0x19ba3bb04) frame #0: 0x000000019ba3bb04 CoreFoundation`forwarding.cold.2 + 92 frame #1: 0x000000019b8ab718 CoreFoundation`forwarding + 1288 frame #2: 0x000000019b8ab150 CoreFoundation`_CF_forwarding_prep_0 + 96 frame #3: 0x000000019df230b0 CoreText`TCFRef<CTRun*>::Retain(void const*) + 40 frame #4: 0x000000019e052050 CoreText`CreateFontWithFontURL(__CFURL const*, __CFString const*, __CFString const*) + 476 frame #5: 0x000000019e052874 CoreText`TCGFontCache::CopyFont(__CFURL const*, __CFString const*, __CFString const*) + 144 frame #6: 0x000000019df27dcc CoreText`TBaseFont::CopyNativeFont() const + 232 frame #7: 0x000000019df8ee64 CoreText`TBaseFont::GetInitializedGraphicsFont() const + 152 frame #8: 0x000000019df26d70 CoreText`TBaseFont::CopyVariationAxes() const + 296 frame #9: 0x000000019df2d148 CoreText`TDescriptor::InitBaseFont(unsigned long, double) + 768 frame #10: 0x000000019df21358 CoreText`TDescriptor::CreateMatchingDescriptor(__CFSet const*, double, unsigned long) const + 604 frame #11: 0x000000019df251f8 CoreText`CTFontCreateWithFontDescriptor + 68 frame #12: 0x00000001bff8dfb8 WebCore`WebCore::createCTFont(__CFDictionary const*, float, unsigned int, __CFString const*, __CFString const*) + 124 frame #13: 0x00000001bff8e8bc WebCore`WebCore::FontPlatformData::fromIPCData(float, WebCore::FontOrientation&&, WebCore::FontWidthVariant&&, WebCore::TextRenderingMode&&, bool, bool, std::__1::variant<WebCore::FontPlatformSerializedData, WebCore::FontPlatformSerializedCreationData>&&) + 228 frame #14: 0x00000001c128eef4 WebKit`IPC::ArgumentCoder<WebCore::Font, void>::decode(IPC::Decoder&) + 1352 frame #15: 0x00000001c1333ca4 WebKit`std::__1::optional<WTF::HashMap<WTF::String, WebCore::AttributedString::AttributeValue, WTF::DefaultHashWTF::String, WTF::HashTraitsWTF::String, WTF::HashTraitsWebCore::AttributedString::AttributeValue, WTF::HashTableTraits>> IPC::ArgumentCoder<WTF::HashMap<WTF::String, WebCore::AttributedString::AttributeValue, WTF::DefaultHashWTF::String, WTF::HashTraitsWTF::String, WTF::HashTraitsWebCore::AttributedString::AttributeValue, WTF::HashTableTraits>, void>::decodeIPC::Decoder(IPC::Decoder&) + 480 frame #16: 0x00000001c1333a5c WebKit`std::__1::optional<WTF::HashMap<WTF::String, WebCore::AttributedString::AttributeValue, WTF::DefaultHashWTF::String, WTF::HashTraitsWTF::String, WTF::HashTraitsWebCore::AttributedString::AttributeValue, WTF::HashTableTraits>> IPC::Decoder::decode<WTF::HashMap<WTF::String, WebCore::AttributedString::AttributeValue, WTF::DefaultHashWTF::String, WTF::HashTraitsWTF::String, WTF::HashTraitsWebCore::AttributedString::AttributeValue, WTF::HashTableTraits>>() + 28 frame #17: 0x00000001c1333804 WebKit`std::__1::optional<std::__1::pair<WebCore::AttributedString::Range, WTF::HashMap<WTF::String, WebCore::AttributedString::AttributeValue, WTF::DefaultHashWTF::String, WTF::HashTraitsWTF::String, WTF::HashTraitsWebCore::AttributedString::AttributeValue, WTF::HashTableTraits>>> IPC::Decoder::decode<std::__1::pair<WebCore::AttributedString::Range, WTF::HashMap<WTF::String, WebCore::AttributedString::AttributeValue, WTF::DefaultHashWTF::String, WTF::HashTraitsWTF::String, WTF::HashTraitsWebCore::AttributedString::AttributeValue, WTF::HashTableTraits>>>() + 156 frame #18: 0x00000001c121f368 WebKit`IPC::ArgumentCoder<WebCore::AttributedString, void>::decode(IPC::Decoder&) + 172 frame #19: 0x00000001c121f124 WebKit`std::__1::optionalWebCore::AttributedString IPC::Decoder::decodeWebCore::AttributedString() + 28 frame #20: 0x00000001c12594ec WebKit`IPC::ArgumentCoder<WebCore::DictionaryPopupInfo, void>::decode(IPC::Decoder&) + 76 frame #21: 0x00000001c12d0660 WebKit`std::__1::optionalWebCore::DictionaryPopupInfo IPC::Decoder::decodeWebCore::DictionaryPopupInfo() + 28 frame #22: 0x00000001c12ceef0 WebKit`IPC::ArgumentCoder<WebKit::WebHitTestResultData, void>::decode(IPC::Decoder&) + 1292 frame #23: 0x00000001c1338950 WebKit`std::__1::optionalWebKit::WebHitTestResultData IPC::Decoder::decodeWebKit::WebHitTestResultData() + 28 frame #24: 0x00000001c1ec7edc WebKit`WebKit::WebPageProxy::didReceiveMessage(IPC::Connection&, IPC::Decoder&) + 31392 frame #25: 0x00000001c1fb8f28 WebKit`IPC::MessageReceiverMap::dispatchMessage(IPC::Connection&, IPC::Decoder&) + 272 frame #26: 0x00000001c19ab2c0 WebKit`WebKit::WebProcessProxy::didReceiveMessage(IPC::Connection&, IPC::Decoder&) + 44 frame #27: 0x00000001c1fb3254 WebKit`IPC::Connection::dispatchMessage(WTF::UniqueRefIPC::Decoder) + 252 frame #28: 0x00000001c1fb3768 WebKit`IPC::Connection::dispatchIncomingMessages() + 576 frame #29: 0x00000001b9ab90c4 JavaScriptCore`WTF::RunLoop::performWork() + 204 frame #30: 0x00000001b9ab9fec JavaScriptCore`WTF::RunLoop::performWork(void*) + 36 frame #31: 0x000000019b8cc8a4 CoreFoundation`CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION + 28 frame #32: 0x000000019b8cc838 CoreFoundation`__CFRunLoopDoSource0 + 176 frame #33: 0x000000019b8cc59c CoreFoundation`__CFRunLoopDoSources0 + 244 frame #34: 0x000000019b8cb138 CoreFoundation`__CFRunLoopRun + 840 frame #35: 0x000000019b8ca734 CoreFoundation`CFRunLoopRunSpecific + 588 frame #36: 0x00000001a6e39530 HIToolbox`RunCurrentEventLoopInMode + 292 frame #37: 0x00000001a6e3f348 HIToolbox`ReceiveNextEventCommon + 676 frame #38: 0x00000001a6e3f508 HIToolbox`_BlockUntilNextEventMatchingListInModeWithFilter + 76 frame #39: 0x000000019f442848 AppKit`_DPSNextEvent + 660 frame #40: 0x000000019fda8c24 AppKit`-[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 688 frame #41: 0x000000019f435874 AppKit`-[NSApplication run] + 480 frame #42: 0x000000019f40c068 AppKit`NSApplicationMain + 888 frame #43: 0x00000001ca56a70c SwiftUI`merged generic specialization <SwiftUI.TestingAppDelegate> of function signature specialization <Arg[0] = Existential To Protocol Constrained Generic> of SwiftUI.runApp(__C.NSResponder & __C.NSApplicationDelegate) -> Swift.Never + 160 frame #44: 0x00000001ca9e09a0 SwiftUI`SwiftUI.runApp<τ_0_0 where τ_0_0: SwiftUI.App>(τ_0_0) -> Swift.Never + 140 frame #45: 0x00000001cad5ce68 SwiftUI`static SwiftUI.App.main() -> () + 224 frame #46: 0x0000000105943104 MyApp Dev.debug.dylib`static MyMacApp.$main() at :0 frame #47: 0x0000000105943c9c MyApp Dev.debug.dylib`main at MyMacApp.swift:24:8 frame #48: 0x000000019b464274 dyld`start + 2840
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Activity
May ’25