Xcode Cloud

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Automate workflows to test, analyze, build, and distribute your app, and integrate them with other developer tools, such as TestFlight and App Store Connect.

Posts under Xcode Cloud tag

116 Posts

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Github repository issues, no branches showing
I added a workflow and it seemed to work fine so lets add them all ! I added a second workflow and it seems to see the repository but not the branches in the repository. I have googled and even asked AI. Checked and it's installed with all repo access on Github Removing the repo .. adding it back Deleting the workflow and adding it back Adding the workflow from the browser Adding the workflow from XCode Nothing seems to work, but the first one I created works. Is there paid support for Xcode Cloud ? I s there a version control that works better with Xcode Cloud? Any suggestions are appreciated.
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HTTP 500 when attempting to resolve SCM repo connectivity issue.
Hello, I'm unable to kick off builds in Xcode Cloud today due to an error connecting to our SCM repo. "Repository Issue Xcode Cloud is unable to connect to the repository “”. Reconnect the repository to resume builds." I can see that this is due to an HTTP 500 error on the /scm-repositories endpoint, which would normally indicate an issue in Xcode Cloud. If on the contrary this indicates an issue on my side, I'd like to hear details and what the resolution might be. Filed an issue here: FB22314855 (Xcode Cloud: HTTP 500 when connecting to SCM provider)
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Showing All Messages curl: (35) Recv failure: Connection reset by peer
Showing All Messages [!] Error installing FBSDKLoginKit [!] /usr/bin/curl -f -L -o /Volumes/workspace/tmp/d20260316-6574-ros9od/file.zip https://github.com/facebook/facebook-ios-sdk/releases/download/v18.0.2/FacebookSDK_Dynamic.xcframework.zip --create-dirs --netrc-optional --retry 2 -A 'CocoaPods/1.16.2 cocoapods-downloader/2.1' % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0 0 0 0 0 0 0 0 0 --:--:-- 0:00:01 --:--:-- 0 0 0 0 0 0 0 0 0 --:--:-- 0:00:02 --:--:-- 0 0 0 0 0 0 0 0 0 --:--:-- 0:00:03 --:--:-- 0 0 0 0 0 0 0 0 0 --:--:-- 0:00:04 --:--:-- 0 0 0 0 0 0 0 0 0 --:--:-- 0:00:05 --:--:-- 0 curl: (35) Recv failure: Connection reset by peer Command exited with non-zero exit-code: 1 Running ci_post_clone.sh script failed (exited with code 1). Executable scripts are run using the interpreter specified in the shebang line.
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Feedback Assistant Unresponsive
Hello, I was told from Developer engineers to post an Xcode issue on Feedback Assistant. It has been 6 weeks and I have yet to receive a single reply or acknowledgement on my feedback post. I would just like to at least get some sort of acknowledgement from Feedback Assistant that my post is being tracked or if a resolution is in work please. Here's the post: https://feedbackassistant.apple.com/feedback/21824703
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Xcode Cloud UI test runs often fail due to "The test runner failed to initialize for UI testing. (Underlying Error: Timed out waiting for AX loaded notification)"
I've yet to encounter these errors when running UI tests locally, but I'd estimate that 80-90% of my test runs on Xcode Cloud fail due to it. I'm just testing with iPhone simulators, I've set it to retry on failure, but no luck. Is there a setting or something I can tweak in my test code to improve the situation? I am on the latest xcode/iOS dev betas - but it was doing this before I switched to them from.
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How long did your App Store Small Business Program enrollment take?
Hey everyone I submitted my enrollment for the App Store Small Business Program on February 18th and I'm still waiting for a decision no response yet even after following up. I know Apple doesn't publish an official timeline, so I wanted to ask the community: How long did it take for your enrollment to be approved (or rejected)? A few things that would help: How many days/weeks did you wait? Did you get any follow-up emails asking for more info, or was it just a straight approval? Is there anything you did that helped speed things up? Would really appreciate hearing your experiences it's a bit nerve-wracking waiting without any status update! Thanks in advance!
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Unable to install Metal toolchain through Xcode Cloud
We build TestFlight/App Store builds of our app through Xcode Cloud. Our app uses Metal shaders so we install the Metal toolchain through a ci_pre_xcodebuild.sh script which simply runs: xcodebuild -downloadComponent metalToolchain in our Xcode Cloud builds. This has been working well for us for the last 6 months or so, but since yesterday (March 5) we have been seeing consistent failures when running this script in our Xcode Cloud builds: Beginning asset download... 2026-03-06 04:14:34.727 xcodebuild[13315:58523] Writing error result bundle to /var/folders/6h/_32gb9js77g6c54h3q7g6q1h0000gn/T/ResultBundle_2026-06-03_04-14-0034.xcresult xcodebuild: error: Failed fetching catalog for assetType (com.apple.MobileAsset.MetalToolchain), serverParameters ({ RequestedBuild = 17C7003j; }) Prior to Mar 5 it looks like the toolchain image which was being downloaded/installed was 17C519 but this has now changed to 17C7003j. We haven't changed anything with our Xcode Cloud workflow setup, and the same macOS/Xcode images are being used for the workflow runs (macOS Tahoe 26.2 (25C56) and Xcode 26.3 (17C529) respectively) now as when our builds were succeeding a few days ago. What's the best way to resolve this issue? Looks like we can't even pass an image identifier to xcodebuild -downloadComponent so we're a bit stuck here.
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Urgent Follow-up on Pending Review – 4 Apps Affected
Dear App Review Team, I hope you are well. I am writing to respectfully follow up on my recent submission (Dev ID: 1770951123), which has now been in “Waiting for Review” status for approximately 12+ days. Currently, four of my applications are in a similar state, including one update for an app that was previously approved without issue. Given my past experience, reviews have generally been completed within a reasonable timeframe. While I fully understand that review times may vary depending on workload, the extended duration in this case has raised some concern. I previously submitted an expedited review request and opened a support case (Case ID: 102832785901). However, I have not yet received any response regarding the status of the review or the case. To better understand the situation, I would sincerely appreciate clarification on the following points: Whether there are any issues or flags currently preventing the review process from proceeding Whether any additional information or documentation is required from my side Or whether the submission is simply pending assignment to a reviewer I completely understand that the App Review team may be experiencing a high volume of submissions. Nevertheless, given the duration and the number of affected apps, I would be very grateful if someone could kindly review my case and advise on the current status. Thank you very much for your time and assistance. I look forward to your response. Kind regards, Lovesoft
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Could not resolve host: static.rust-lang.org
This happens way too often (see the image below). Especially today. I used this snippet from the offical Rust website to install rustup: curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- -y Run ci_post_clone.sh script Run command: 'cd /Volumes/workspace/repository/apps/app/ios/ci_scripts && /Volumes/workspace/repository/apps/app/ios/ci_scripts/ci_post_clone.sh' info: downloading installer warn: curl: (6) Could not resolve host: static.rust-lang.org curl: (6) Could not resolve host: static.rust-lang.org curl: (6) Could not resolve host: static.rust-lang.org curl: (6) Could not resolve host: static.rust-lang.org error: command failed: downloader https://static.rust-lang.org/rustup/dist/x86_64-apple-darwin/rustup-init /var/folders/6h/_32gb9js77g6c54h3q7g6q1h0000gn/T/tmp.yave38jqWa/rustup-init x86_64-apple-darwin Error: Command exited with non-zero exit-code: 1 Warning: Running ci_post_clone.sh script failed (exited with code 1). Executable scripts are run using the interpreter specified in the shebang line.
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Feb ’26
DNS issues: Could not resolve host dl.google.com
I have an app that downloads different pods, but they suddenly stopped: curl: (6) Could not resolve host: dl.google.com Warning: Problem : timeout. Will retry in 1 seconds. curl: (6) Could not resolve host: dl.google.com Warning: Problem : timeout. Will retry in 2 seconds. 1 retries left. curl: (6) Could not resolve host: dl.google.com Earlier it did not find https://cdn.cocoapods.org Temp issue or do you have to setup DNS of some sort?
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Feb ’26
Xcode cloud
I'm facing an issue with Xcode Cloud. Every branch I push to my GitLab repository is not appearing as selectable when I try to create a build with my workflow. Additionally, if I try to update the workflow from Xcode, it crashes every time I save the changes. Any help would be appreciated. Translated Report (Full Report Below) ------------------------------------- Process: Xcode [32110] Path: /Applications/Xcode.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 26.2 (24553) Build Info: IDEApplication-24553000000000000~2 (17C52) Code Type: ARM-64 (Native) Role: Foreground Parent Process: launchd [1] Coalition: com.apple.dt.Xcode [58945] User ID: 501 Date/Time: 2026-02-19 13:11:54.9987 -0600 Launch Time: 2026-02-19 13:03:37.7725 -0600 Hardware Model: Mac16,5 OS Version: macOS 26.2 (25C56) Release Type: User Crash Reporter Key: 61D7E2DA-E724-EFE2-6A01-25079BFCA2D1 Incident Identifier: B3D4A277-7CB5-4696-A00F-057929659F41 Sleep/Wake UUID: 2D4F6C41-716C-4B47-8D40-27FD2D74A8AE Time Awake Since Boot: 440000 seconds Time Since Wake: 15967 seconds System Integrity Protection: enabled Triggered by Thread: 9, Dispatch Queue: com.apple.root.user-initiated-qos.cooperative Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: Namespace SIGNAL, Code 6, Abort trap: 6 Terminating Process: Xcode [32110] Application Specific Information: abort() called Thread 0:: Dispatch queue: com.apple.main-thread 0 AppKit 0x19ffb8250 __51-[NSWindow(NSDisplayCycle) _postWindowNeedsDisplay]_block_invoke + 0 1 CoreFoundation 0x19afe4604 __CFRUNLOOP_IS_CALLING_OUT_TO_A_BLOCK__ + 28 2 CoreFoundation 0x19afe4544 __CFRunLoopDoBlocks + 396 3 CoreFoundation 0x19afe3988 __CFRunLoopRun + 2356 4 CoreFoundation 0x19b09de34 _CFRunLoopRunSpecificWithOptions + 532 5 HIToolbox 0x1a7ad3790 RunCurrentEventLoopInMode + 316 6 HIToolbox 0x1a7ad6ab8 ReceiveNextEventCommon + 488 7 HIToolbox 0x1a7c60b64 _BlockUntilNextEventMatchingListInMode + 48 8 AppKit 0x19f8fcb5c _DPSBlockUntilNextEventMatchingListInMode + 236 9 AppKit 0x19f3f6e48 _DPSNextEvent + 588 10 AppKit 0x19fec1d0c -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 688 11 AppKit 0x19fec1a18 -[NSApplication(NSEventRouting) nextEventMatchingMask:untilDate:inMode:dequeue:] + 72 12 AppKit 0x19f3ef780 -[NSApplication run] + 368 13 IDEKit 0x10cf3f630 -[IDEApplication run] + 192 14 AppKit 0x19f3db6dc NSApplicationMain + 880 15 dyld 0x19ab7dd54 start + 7184 Thread 1:: com.apple.NSEventThread 0 libsystem_kernel.dylib 0x19af02c34 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x19af15028 mach_msg2_internal + 76 2 libsystem_kernel.dylib 0x19af0b98c mach_msg_overwrite + 484 3 libsystem_kernel.dylib 0x19af02fb4 mach_msg + 24 4 CoreFoundation 0x19afe4ba0 __CFRunLoopServiceMachPort + 160 5 CoreFoundation 0x19afe34f8 __CFRunLoopRun + 1188 6 CoreFoundation 0x19b09de34 _CFRunLoopRunSpecificWithOptions + 532 7 AppKit 0x19f486a34 _NSEventThread + 184 8 libsystem_pthread.dylib 0x19af45c08 _pthread_start + 136 9 libsystem_pthread.dylib 0x19af40ba8 thread_start + 8 Thread 2: 0 libsystem_kernel.dylib 0x19af02c34 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x19af15028 mach_msg2_internal + 76 2 libsystem_kernel.dylib 0x19af0b98c mach_msg_overwrite + 484 3 libsystem_kernel.dylib 0x19af02fb4 mach_msg + 24 4 CoreFoundation 0x19afe4ba0 __CFRunLoopServiceMachPort + 160 5 CoreFoundation 0x19afe34f8 __CFRunLoopRun + 1188 6 CoreFoundation 0x19b09de34 _CFRunLoopRunSpecificWithOptions + 532 7 Foundation 0x19d232964 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 212 8 DTDeviceKitBase 0x118331930 +[DTDKRemoteDeviceConnection startServiceBrowsers] + 148 9 Foundation 0x19c7fd7a0 __NSThread__start__ + 732 10 libsystem_pthread.dylib 0x19af45c08 _pthread_start + 136 11 libsystem_pthread.dylib 0x19af40ba8 thread_start + 8
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Feb ’26
Xcode Cloud: All export archive steps fail with exit code 70 (Remote Mac + managed signing)
I'm experiencing a persistent issue with Xcode Cloud where my iOS app (Spellboard) builds and archives successfully, but all three export steps fail with exit code 70: Export archive for ad-hoc distribution — exit code 70 Export archive for development distribution — exit code 70 Export archive for app-store distribution — exit code 70 Environment: Xcode Cloud Build 45, branch: main Project: Spellboard.xcodeproj Team: EinsteinAI Target: Any iOS Device (arm64) Automatic code signing (managed by Xcode Cloud) Building on a Remote Mac (additional code signing constraints) Error details from logs: The xcodebuild -exportArchive command fails during the signing phase. For example, the development distribution step shows: xcodebuild -exportArchive -archivePath /Volumes/workspace/tmp/ec4c2b30-ebd1-435f-8d8f-621326235df1.xcarchive -exportPath /Volumes/workspace/developmentexport -exportOptionsPlist /Volumes/workspace/ci/development-exportoptions.plist -DVTProvisioningIsManaged=YES -IDEDistributionLogDirectory=/Volumes/workspace/tmp/development-export-archive-logs -DVTSkipCertificateValidityCheck=YES -DVTServicesLogLevel=3 Command exited with non-zero exit-code: 70 The same pattern repeats for ad-hoc and app-store distribution exports. What I've verified: The build itself compiles successfully (all modules compile, command executed successfully) No code changes were made that would affect signing The workflow is configured with automatic signing managed by Xcode Cloud Post-action is set to TestFlight External Testing Additional constraint — Remote Mac: I'm building on a Remote Mac, which adds complexity to code signing and keychain access. The Remote Mac environment has known limitations with certificate and provisioning profile management compared to a local Mac. This may be a contributing factor to the export failures. This appears to be an issue with how Xcode Cloud is handling the Apple Distribution and Apple Development signing certificates during the export phase, not a build compilation issue. Has anyone encountered this recently, or is there a known issue with Xcode Cloud's managed signing on Remote Mac environments? Any guidance on resolving exit code 70 during the export step would be greatly appreciated.
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Feb ’26
Xcode Cloud Build times out in notarization step
We have been using Xcode Cloud Build to test an internal app. A new build is triggered automatically by a merge to main in github. Up until a few weeks ago everything was fine, we would get a notarize button and a download link. On 1/29/2026 the process started timing out at the finalizing step. The logs in the UI show no errors just a "cancelled" flag after 8-12 hours. Clicking the logs tab shows all green up until the step you would normally expect a "stapling". Any thoughts on were to look to triage this?
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Feb ’26
Avoid creating dsyms for test targets in Xcode Cloud
Hi, our Xcode Cloud runs produce dsyms for test targets that massively increase the artifacts size, more specifically the "Test Products for" zip, that slows down the build due to the "upload artifacts" phase. These dsyms are useless, so we would like to stop producing them on Xcode Cloud builds. Consider that the workflow uses the autogenerated scheme for a package that's part of the Xcode project. How can we tell Xcode Cloud to not produce dsyms?
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Feb ’26
Xcode Cloud: Unable to Notarize macOS App (Stuck in Infinite Waiting)
Hi everyone, I’m encountering an issue with Xcode Cloud when trying to notarize my macOS app. As shown in the screenshot, there are no errors in the logs, but the process gets stuck indefinitely. The message says: The post-action could not be completed because the build was canceled. No artifacts are generated at all. This problem started recently. Notarization works perfectly when I submit from my local Xcode, so it seems to be specific to Xcode Cloud. Has anyone else experienced this?
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Feb ’26
Getting "Something went wrong" when changing Xcode version to 26.2 for a Xcode Cloud workflow
My workflow is using Xcode 16.4 and macOS Tahoe 26.2 (25C56). I am trying to change Xcode version to 26.2. When I click Save after some time I get "Something went wrong" error message without any additional details (see screenshot). I get the same error for the following cases: Tried changing a different workflow Tried to deactivate a workflow Tried various combinations of Xcode (26.1, 26.1.1, 26.2) + mac OS (26.1, 26.2) Tried creating a new workflow with Xcode 26.2 (haven't tried any other Xcode versions though)
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Feb ’26
Build Failing with Ad-hoc and Developer Distribution Errors
I'm trying to upload my app build with Xcode Cloud. It builds and runs fine on the simulator, but when I try to upload to the cloud it keeps failing from Ad-hoc and Developer Distr. (Error code 70) I have tried/verified: -Verifying that my workflow archive in Xcode is set to "App Store Connect" (setting it to internal Test flight did not work either) -TestFlight Internal is set as a Post-Action and I created/added a test group -All App Store agreements signed and active -Revoking out-of-date developer certificates (Development Managed) -Running build from command line (using git pull origin main, git push origin main) Excerpts of the Error Output (ip addresses censored) Export archive for ad-hoc distribution 15.9s Run command: 'xcodebuild -exportArchive -archivePath /Volumes/workspace/tmp/3fe6638a-94b8-4944-8406-0e291469f933.xcarchive -exportPath /Volumes/workspace/adhocexport -exportOptionsPlist /Volumes/workspace/ci/ad-hoc-exportoptions.plist '-DVTPortalRequest.Endpoint=http://172.16.XX.XX:XXXX' -DVTProvisioningIsManaged=YES -IDEDistributionLogDirectory=/Volumes/workspace/tmp/ad-hoc-export-archive-logs -DVTSkipCertificateValidityCheck=YES -DVTServicesLogLevel=3' Error Command exited with non-zero exit-code: 70 Another similar error exists for development distribution
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Jan ’26
Bitbucket installation was incomplete.
I am getting this issue, whenever I am trying to reconnect XcodeCloud in App Store as the XcodeCloud builds are blocked. Steps we followed Go to App Store Connect -> select app -> select Xcode Cloud -> select build 2 we are able to see error message with connect button Xcode Cloud is unable to connect to the repository “**********”. Reconnect the repository to resume builds. 3. Tapping on connect -> shows a popup with option to authorize in bitbucket -> taping on it, takes us to another window which redirects continuously and nothing happens Can anyone help me with this
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Jan ’26
TestFilght updates to previous build Version automatically
Hello, I’d like to share an issue we recently experienced with TestFlight and ask whether this behavior is expected. Environment App version string: 1.0.0 Multiple builds uploaded via CI/CD Both external TestFlight testing and internal CI builds exist Testers had automatic updates enabled in TestFlight What happened We uploaded build 1.0.0 (2601161653) and assigned it to an external TestFlight group. Testers installed this build and were testing normally. Later, we uploaded a newer build 1.0.0 (5) and reassigned the same external testers to this build. Testers successfully updated to 1.0.0 (5) and continued testing. After some time (without any manual action from testers), testers received a system notification saying that: “The App has been updated. Version 1.0.0 (2601161653) was automatically downloaded and installed.” When opening TestFlight, the app showed 1.0.0 (5) again as available for update, meaning the device had already been rolled back to 1.0.0 (2601161653). Additional context There are many archived builds in App Store Connect due to CI/CD testing. Some CI builds share the same version string but differ only in build number. External test groups were only explicitly assigned to build 1.0.0 (5) at the time of the rollback. Build 2601161653 did not have any external test group assigned at that moment. No App Store release or metadata changes occurred during this time. Questions If a tester’s currently installed build becomes temporarily unavailable (e.g. due to eligibility, internal status changes, or TestFlight processing), does TestFlight automatically fall back to a previously approved build? Is this automatic rollback behavior an intended part of TestFlight’s build availability logic, especially when multiple builds with the same version string exist? Can frequent CI/CD uploads (without consistent external group assignment) influence which build TestFlight considers “eligible” or “latest” for testers? Summary From our observation, it appears that when the currently tested build temporarily lost eligibility, TestFlight automatically installed a previous build that was still considered available, even though a newer build existed. We’d appreciate any clarification on whether this behavior is expected or if there are best practices to avoid this situation when using CI/CD with TestFlight. Thank you.
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Jan ’26
Apple wants me to change the Bundle ID (Non XCODE)
Hello! I have a web extension I've written to Google Chrome and Mozilla Firefox. It's made up of simple files. The extension (content.js) A manifest (manifest.json) file which explains the extension The icon (icon.png) Apple has developed App Store Connect / Xcode Cloud specifically for this. I upload those three files as a zip. I move it over to TestFlight for testing and then select Distribution to put it through Apple Review. This is my entire process. I have been doing this for 4+ months and Apple reviewed my application and put it up. I have then gone through 13 subsequent reviews (ALL POSITIVE) and have gone through version upgrades for months, no issue. On the 15th review, they want me to change the name of my application. I have done that in the content.js, the manifest.json, and anywhere that allows me to change it in App Store Connect. There is apparently one more place they want it changed. This is on the App Information / General Information tab, specifically the "BundleID". The tip on that field says: The bundle ID must match the one you used in Xcode. It can't be changed after you upload your first build. Or, I am not understanding what their issue is or what else I can change. I was told by Review team I must use XCODE to change this. I tell them I don't use XCode (they demand now I use Xcode, which seems completely irrelevant here and a red herring The tooltip itself says I can't change it anyway? Has anyone been told after they released their application they have to change their name later on in life?
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Jan ’26
Github repository issues, no branches showing
I added a workflow and it seemed to work fine so lets add them all ! I added a second workflow and it seems to see the repository but not the branches in the repository. I have googled and even asked AI. Checked and it's installed with all repo access on Github Removing the repo .. adding it back Deleting the workflow and adding it back Adding the workflow from the browser Adding the workflow from XCode Nothing seems to work, but the first one I created works. Is there paid support for Xcode Cloud ? I s there a version control that works better with Xcode Cloud? Any suggestions are appreciated.
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HTTP 500 when attempting to resolve SCM repo connectivity issue.
Hello, I'm unable to kick off builds in Xcode Cloud today due to an error connecting to our SCM repo. "Repository Issue Xcode Cloud is unable to connect to the repository “”. Reconnect the repository to resume builds." I can see that this is due to an HTTP 500 error on the /scm-repositories endpoint, which would normally indicate an issue in Xcode Cloud. If on the contrary this indicates an issue on my side, I'd like to hear details and what the resolution might be. Filed an issue here: FB22314855 (Xcode Cloud: HTTP 500 when connecting to SCM provider)
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48
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1w
Showing All Messages curl: (35) Recv failure: Connection reset by peer
Showing All Messages [!] Error installing FBSDKLoginKit [!] /usr/bin/curl -f -L -o /Volumes/workspace/tmp/d20260316-6574-ros9od/file.zip https://github.com/facebook/facebook-ios-sdk/releases/download/v18.0.2/FacebookSDK_Dynamic.xcframework.zip --create-dirs --netrc-optional --retry 2 -A 'CocoaPods/1.16.2 cocoapods-downloader/2.1' % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0 0 0 0 0 0 0 0 0 --:--:-- 0:00:01 --:--:-- 0 0 0 0 0 0 0 0 0 --:--:-- 0:00:02 --:--:-- 0 0 0 0 0 0 0 0 0 --:--:-- 0:00:03 --:--:-- 0 0 0 0 0 0 0 0 0 --:--:-- 0:00:04 --:--:-- 0 0 0 0 0 0 0 0 0 --:--:-- 0:00:05 --:--:-- 0 curl: (35) Recv failure: Connection reset by peer Command exited with non-zero exit-code: 1 Running ci_post_clone.sh script failed (exited with code 1). Executable scripts are run using the interpreter specified in the shebang line.
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Activity
2w
Feedback Assistant Unresponsive
Hello, I was told from Developer engineers to post an Xcode issue on Feedback Assistant. It has been 6 weeks and I have yet to receive a single reply or acknowledgement on my feedback post. I would just like to at least get some sort of acknowledgement from Feedback Assistant that my post is being tracked or if a resolution is in work please. Here's the post: https://feedbackassistant.apple.com/feedback/21824703
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51
Activity
2w
Xcode Cloud UI test runs often fail due to "The test runner failed to initialize for UI testing. (Underlying Error: Timed out waiting for AX loaded notification)"
I've yet to encounter these errors when running UI tests locally, but I'd estimate that 80-90% of my test runs on Xcode Cloud fail due to it. I'm just testing with iPhone simulators, I've set it to retry on failure, but no luck. Is there a setting or something I can tweak in my test code to improve the situation? I am on the latest xcode/iOS dev betas - but it was doing this before I switched to them from.
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143
Activity
3w
How long did your App Store Small Business Program enrollment take?
Hey everyone I submitted my enrollment for the App Store Small Business Program on February 18th and I'm still waiting for a decision no response yet even after following up. I know Apple doesn't publish an official timeline, so I wanted to ask the community: How long did it take for your enrollment to be approved (or rejected)? A few things that would help: How many days/weeks did you wait? Did you get any follow-up emails asking for more info, or was it just a straight approval? Is there anything you did that helped speed things up? Would really appreciate hearing your experiences it's a bit nerve-wracking waiting without any status update! Thanks in advance!
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179
Activity
3w
Unable to install Metal toolchain through Xcode Cloud
We build TestFlight/App Store builds of our app through Xcode Cloud. Our app uses Metal shaders so we install the Metal toolchain through a ci_pre_xcodebuild.sh script which simply runs: xcodebuild -downloadComponent metalToolchain in our Xcode Cloud builds. This has been working well for us for the last 6 months or so, but since yesterday (March 5) we have been seeing consistent failures when running this script in our Xcode Cloud builds: Beginning asset download... 2026-03-06 04:14:34.727 xcodebuild[13315:58523] Writing error result bundle to /var/folders/6h/_32gb9js77g6c54h3q7g6q1h0000gn/T/ResultBundle_2026-06-03_04-14-0034.xcresult xcodebuild: error: Failed fetching catalog for assetType (com.apple.MobileAsset.MetalToolchain), serverParameters ({ RequestedBuild = 17C7003j; }) Prior to Mar 5 it looks like the toolchain image which was being downloaded/installed was 17C519 but this has now changed to 17C7003j. We haven't changed anything with our Xcode Cloud workflow setup, and the same macOS/Xcode images are being used for the workflow runs (macOS Tahoe 26.2 (25C56) and Xcode 26.3 (17C529) respectively) now as when our builds were succeeding a few days ago. What's the best way to resolve this issue? Looks like we can't even pass an image identifier to xcodebuild -downloadComponent so we're a bit stuck here.
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3w
Urgent Follow-up on Pending Review – 4 Apps Affected
Dear App Review Team, I hope you are well. I am writing to respectfully follow up on my recent submission (Dev ID: 1770951123), which has now been in “Waiting for Review” status for approximately 12+ days. Currently, four of my applications are in a similar state, including one update for an app that was previously approved without issue. Given my past experience, reviews have generally been completed within a reasonable timeframe. While I fully understand that review times may vary depending on workload, the extended duration in this case has raised some concern. I previously submitted an expedited review request and opened a support case (Case ID: 102832785901). However, I have not yet received any response regarding the status of the review or the case. To better understand the situation, I would sincerely appreciate clarification on the following points: Whether there are any issues or flags currently preventing the review process from proceeding Whether any additional information or documentation is required from my side Or whether the submission is simply pending assignment to a reviewer I completely understand that the App Review team may be experiencing a high volume of submissions. Nevertheless, given the duration and the number of affected apps, I would be very grateful if someone could kindly review my case and advise on the current status. Thank you very much for your time and assistance. I look forward to your response. Kind regards, Lovesoft
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110
Activity
4w
Could not resolve host: static.rust-lang.org
This happens way too often (see the image below). Especially today. I used this snippet from the offical Rust website to install rustup: curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- -y Run ci_post_clone.sh script Run command: 'cd /Volumes/workspace/repository/apps/app/ios/ci_scripts && /Volumes/workspace/repository/apps/app/ios/ci_scripts/ci_post_clone.sh' info: downloading installer warn: curl: (6) Could not resolve host: static.rust-lang.org curl: (6) Could not resolve host: static.rust-lang.org curl: (6) Could not resolve host: static.rust-lang.org curl: (6) Could not resolve host: static.rust-lang.org error: command failed: downloader https://static.rust-lang.org/rustup/dist/x86_64-apple-darwin/rustup-init /var/folders/6h/_32gb9js77g6c54h3q7g6q1h0000gn/T/tmp.yave38jqWa/rustup-init x86_64-apple-darwin Error: Command exited with non-zero exit-code: 1 Warning: Running ci_post_clone.sh script failed (exited with code 1). Executable scripts are run using the interpreter specified in the shebang line.
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3
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3
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159
Activity
Feb ’26
DNS issues: Could not resolve host dl.google.com
I have an app that downloads different pods, but they suddenly stopped: curl: (6) Could not resolve host: dl.google.com Warning: Problem : timeout. Will retry in 1 seconds. curl: (6) Could not resolve host: dl.google.com Warning: Problem : timeout. Will retry in 2 seconds. 1 retries left. curl: (6) Could not resolve host: dl.google.com Earlier it did not find https://cdn.cocoapods.org Temp issue or do you have to setup DNS of some sort?
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0
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112
Activity
Feb ’26
Xcode cloud
I'm facing an issue with Xcode Cloud. Every branch I push to my GitLab repository is not appearing as selectable when I try to create a build with my workflow. Additionally, if I try to update the workflow from Xcode, it crashes every time I save the changes. Any help would be appreciated. Translated Report (Full Report Below) ------------------------------------- Process: Xcode [32110] Path: /Applications/Xcode.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 26.2 (24553) Build Info: IDEApplication-24553000000000000~2 (17C52) Code Type: ARM-64 (Native) Role: Foreground Parent Process: launchd [1] Coalition: com.apple.dt.Xcode [58945] User ID: 501 Date/Time: 2026-02-19 13:11:54.9987 -0600 Launch Time: 2026-02-19 13:03:37.7725 -0600 Hardware Model: Mac16,5 OS Version: macOS 26.2 (25C56) Release Type: User Crash Reporter Key: 61D7E2DA-E724-EFE2-6A01-25079BFCA2D1 Incident Identifier: B3D4A277-7CB5-4696-A00F-057929659F41 Sleep/Wake UUID: 2D4F6C41-716C-4B47-8D40-27FD2D74A8AE Time Awake Since Boot: 440000 seconds Time Since Wake: 15967 seconds System Integrity Protection: enabled Triggered by Thread: 9, Dispatch Queue: com.apple.root.user-initiated-qos.cooperative Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: Namespace SIGNAL, Code 6, Abort trap: 6 Terminating Process: Xcode [32110] Application Specific Information: abort() called Thread 0:: Dispatch queue: com.apple.main-thread 0 AppKit 0x19ffb8250 __51-[NSWindow(NSDisplayCycle) _postWindowNeedsDisplay]_block_invoke + 0 1 CoreFoundation 0x19afe4604 __CFRUNLOOP_IS_CALLING_OUT_TO_A_BLOCK__ + 28 2 CoreFoundation 0x19afe4544 __CFRunLoopDoBlocks + 396 3 CoreFoundation 0x19afe3988 __CFRunLoopRun + 2356 4 CoreFoundation 0x19b09de34 _CFRunLoopRunSpecificWithOptions + 532 5 HIToolbox 0x1a7ad3790 RunCurrentEventLoopInMode + 316 6 HIToolbox 0x1a7ad6ab8 ReceiveNextEventCommon + 488 7 HIToolbox 0x1a7c60b64 _BlockUntilNextEventMatchingListInMode + 48 8 AppKit 0x19f8fcb5c _DPSBlockUntilNextEventMatchingListInMode + 236 9 AppKit 0x19f3f6e48 _DPSNextEvent + 588 10 AppKit 0x19fec1d0c -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 688 11 AppKit 0x19fec1a18 -[NSApplication(NSEventRouting) nextEventMatchingMask:untilDate:inMode:dequeue:] + 72 12 AppKit 0x19f3ef780 -[NSApplication run] + 368 13 IDEKit 0x10cf3f630 -[IDEApplication run] + 192 14 AppKit 0x19f3db6dc NSApplicationMain + 880 15 dyld 0x19ab7dd54 start + 7184 Thread 1:: com.apple.NSEventThread 0 libsystem_kernel.dylib 0x19af02c34 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x19af15028 mach_msg2_internal + 76 2 libsystem_kernel.dylib 0x19af0b98c mach_msg_overwrite + 484 3 libsystem_kernel.dylib 0x19af02fb4 mach_msg + 24 4 CoreFoundation 0x19afe4ba0 __CFRunLoopServiceMachPort + 160 5 CoreFoundation 0x19afe34f8 __CFRunLoopRun + 1188 6 CoreFoundation 0x19b09de34 _CFRunLoopRunSpecificWithOptions + 532 7 AppKit 0x19f486a34 _NSEventThread + 184 8 libsystem_pthread.dylib 0x19af45c08 _pthread_start + 136 9 libsystem_pthread.dylib 0x19af40ba8 thread_start + 8 Thread 2: 0 libsystem_kernel.dylib 0x19af02c34 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x19af15028 mach_msg2_internal + 76 2 libsystem_kernel.dylib 0x19af0b98c mach_msg_overwrite + 484 3 libsystem_kernel.dylib 0x19af02fb4 mach_msg + 24 4 CoreFoundation 0x19afe4ba0 __CFRunLoopServiceMachPort + 160 5 CoreFoundation 0x19afe34f8 __CFRunLoopRun + 1188 6 CoreFoundation 0x19b09de34 _CFRunLoopRunSpecificWithOptions + 532 7 Foundation 0x19d232964 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 212 8 DTDeviceKitBase 0x118331930 +[DTDKRemoteDeviceConnection startServiceBrowsers] + 148 9 Foundation 0x19c7fd7a0 __NSThread__start__ + 732 10 libsystem_pthread.dylib 0x19af45c08 _pthread_start + 136 11 libsystem_pthread.dylib 0x19af40ba8 thread_start + 8
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4
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186
Activity
Feb ’26
Xcode Cloud: All export archive steps fail with exit code 70 (Remote Mac + managed signing)
I'm experiencing a persistent issue with Xcode Cloud where my iOS app (Spellboard) builds and archives successfully, but all three export steps fail with exit code 70: Export archive for ad-hoc distribution — exit code 70 Export archive for development distribution — exit code 70 Export archive for app-store distribution — exit code 70 Environment: Xcode Cloud Build 45, branch: main Project: Spellboard.xcodeproj Team: EinsteinAI Target: Any iOS Device (arm64) Automatic code signing (managed by Xcode Cloud) Building on a Remote Mac (additional code signing constraints) Error details from logs: The xcodebuild -exportArchive command fails during the signing phase. For example, the development distribution step shows: xcodebuild -exportArchive -archivePath /Volumes/workspace/tmp/ec4c2b30-ebd1-435f-8d8f-621326235df1.xcarchive -exportPath /Volumes/workspace/developmentexport -exportOptionsPlist /Volumes/workspace/ci/development-exportoptions.plist -DVTProvisioningIsManaged=YES -IDEDistributionLogDirectory=/Volumes/workspace/tmp/development-export-archive-logs -DVTSkipCertificateValidityCheck=YES -DVTServicesLogLevel=3 Command exited with non-zero exit-code: 70 The same pattern repeats for ad-hoc and app-store distribution exports. What I've verified: The build itself compiles successfully (all modules compile, command executed successfully) No code changes were made that would affect signing The workflow is configured with automatic signing managed by Xcode Cloud Post-action is set to TestFlight External Testing Additional constraint — Remote Mac: I'm building on a Remote Mac, which adds complexity to code signing and keychain access. The Remote Mac environment has known limitations with certificate and provisioning profile management compared to a local Mac. This may be a contributing factor to the export failures. This appears to be an issue with how Xcode Cloud is handling the Apple Distribution and Apple Development signing certificates during the export phase, not a build compilation issue. Has anyone encountered this recently, or is there a known issue with Xcode Cloud's managed signing on Remote Mac environments? Any guidance on resolving exit code 70 during the export step would be greatly appreciated.
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1
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158
Activity
Feb ’26
Xcode Cloud Build times out in notarization step
We have been using Xcode Cloud Build to test an internal app. A new build is triggered automatically by a merge to main in github. Up until a few weeks ago everything was fine, we would get a notarize button and a download link. On 1/29/2026 the process started timing out at the finalizing step. The logs in the UI show no errors just a "cancelled" flag after 8-12 hours. Clicking the logs tab shows all green up until the step you would normally expect a "stapling". Any thoughts on were to look to triage this?
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1
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1
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229
Activity
Feb ’26
Avoid creating dsyms for test targets in Xcode Cloud
Hi, our Xcode Cloud runs produce dsyms for test targets that massively increase the artifacts size, more specifically the "Test Products for" zip, that slows down the build due to the "upload artifacts" phase. These dsyms are useless, so we would like to stop producing them on Xcode Cloud builds. Consider that the workflow uses the autogenerated scheme for a package that's part of the Xcode project. How can we tell Xcode Cloud to not produce dsyms?
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0
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139
Activity
Feb ’26
Xcode Cloud: Unable to Notarize macOS App (Stuck in Infinite Waiting)
Hi everyone, I’m encountering an issue with Xcode Cloud when trying to notarize my macOS app. As shown in the screenshot, there are no errors in the logs, but the process gets stuck indefinitely. The message says: The post-action could not be completed because the build was canceled. No artifacts are generated at all. This problem started recently. Notarization works perfectly when I submit from my local Xcode, so it seems to be specific to Xcode Cloud. Has anyone else experienced this?
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5
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2
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384
Activity
Feb ’26
Getting "Something went wrong" when changing Xcode version to 26.2 for a Xcode Cloud workflow
My workflow is using Xcode 16.4 and macOS Tahoe 26.2 (25C56). I am trying to change Xcode version to 26.2. When I click Save after some time I get "Something went wrong" error message without any additional details (see screenshot). I get the same error for the following cases: Tried changing a different workflow Tried to deactivate a workflow Tried various combinations of Xcode (26.1, 26.1.1, 26.2) + mac OS (26.1, 26.2) Tried creating a new workflow with Xcode 26.2 (haven't tried any other Xcode versions though)
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103
Activity
Feb ’26
Build Failing with Ad-hoc and Developer Distribution Errors
I'm trying to upload my app build with Xcode Cloud. It builds and runs fine on the simulator, but when I try to upload to the cloud it keeps failing from Ad-hoc and Developer Distr. (Error code 70) I have tried/verified: -Verifying that my workflow archive in Xcode is set to "App Store Connect" (setting it to internal Test flight did not work either) -TestFlight Internal is set as a Post-Action and I created/added a test group -All App Store agreements signed and active -Revoking out-of-date developer certificates (Development Managed) -Running build from command line (using git pull origin main, git push origin main) Excerpts of the Error Output (ip addresses censored) Export archive for ad-hoc distribution 15.9s Run command: 'xcodebuild -exportArchive -archivePath /Volumes/workspace/tmp/3fe6638a-94b8-4944-8406-0e291469f933.xcarchive -exportPath /Volumes/workspace/adhocexport -exportOptionsPlist /Volumes/workspace/ci/ad-hoc-exportoptions.plist '-DVTPortalRequest.Endpoint=http://172.16.XX.XX:XXXX' -DVTProvisioningIsManaged=YES -IDEDistributionLogDirectory=/Volumes/workspace/tmp/ad-hoc-export-archive-logs -DVTSkipCertificateValidityCheck=YES -DVTServicesLogLevel=3' Error Command exited with non-zero exit-code: 70 Another similar error exists for development distribution
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5
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530
Activity
Jan ’26
Bitbucket installation was incomplete.
I am getting this issue, whenever I am trying to reconnect XcodeCloud in App Store as the XcodeCloud builds are blocked. Steps we followed Go to App Store Connect -> select app -> select Xcode Cloud -> select build 2 we are able to see error message with connect button Xcode Cloud is unable to connect to the repository “**********”. Reconnect the repository to resume builds. 3. Tapping on connect -> shows a popup with option to authorize in bitbucket -> taping on it, takes us to another window which redirects continuously and nothing happens Can anyone help me with this
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203
Activity
Jan ’26
TestFilght updates to previous build Version automatically
Hello, I’d like to share an issue we recently experienced with TestFlight and ask whether this behavior is expected. Environment App version string: 1.0.0 Multiple builds uploaded via CI/CD Both external TestFlight testing and internal CI builds exist Testers had automatic updates enabled in TestFlight What happened We uploaded build 1.0.0 (2601161653) and assigned it to an external TestFlight group. Testers installed this build and were testing normally. Later, we uploaded a newer build 1.0.0 (5) and reassigned the same external testers to this build. Testers successfully updated to 1.0.0 (5) and continued testing. After some time (without any manual action from testers), testers received a system notification saying that: “The App has been updated. Version 1.0.0 (2601161653) was automatically downloaded and installed.” When opening TestFlight, the app showed 1.0.0 (5) again as available for update, meaning the device had already been rolled back to 1.0.0 (2601161653). Additional context There are many archived builds in App Store Connect due to CI/CD testing. Some CI builds share the same version string but differ only in build number. External test groups were only explicitly assigned to build 1.0.0 (5) at the time of the rollback. Build 2601161653 did not have any external test group assigned at that moment. No App Store release or metadata changes occurred during this time. Questions If a tester’s currently installed build becomes temporarily unavailable (e.g. due to eligibility, internal status changes, or TestFlight processing), does TestFlight automatically fall back to a previously approved build? Is this automatic rollback behavior an intended part of TestFlight’s build availability logic, especially when multiple builds with the same version string exist? Can frequent CI/CD uploads (without consistent external group assignment) influence which build TestFlight considers “eligible” or “latest” for testers? Summary From our observation, it appears that when the currently tested build temporarily lost eligibility, TestFlight automatically installed a previous build that was still considered available, even though a newer build existed. We’d appreciate any clarification on whether this behavior is expected or if there are best practices to avoid this situation when using CI/CD with TestFlight. Thank you.
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162
Activity
Jan ’26
Apple wants me to change the Bundle ID (Non XCODE)
Hello! I have a web extension I've written to Google Chrome and Mozilla Firefox. It's made up of simple files. The extension (content.js) A manifest (manifest.json) file which explains the extension The icon (icon.png) Apple has developed App Store Connect / Xcode Cloud specifically for this. I upload those three files as a zip. I move it over to TestFlight for testing and then select Distribution to put it through Apple Review. This is my entire process. I have been doing this for 4+ months and Apple reviewed my application and put it up. I have then gone through 13 subsequent reviews (ALL POSITIVE) and have gone through version upgrades for months, no issue. On the 15th review, they want me to change the name of my application. I have done that in the content.js, the manifest.json, and anywhere that allows me to change it in App Store Connect. There is apparently one more place they want it changed. This is on the App Information / General Information tab, specifically the "BundleID". The tip on that field says: The bundle ID must match the one you used in Xcode. It can't be changed after you upload your first build. Or, I am not understanding what their issue is or what else I can change. I was told by Review team I must use XCODE to change this. I tell them I don't use XCode (they demand now I use Xcode, which seems completely irrelevant here and a red herring The tooltip itself says I can't change it anyway? Has anyone been told after they released their application they have to change their name later on in life?
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4
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361
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Jan ’26