Posts under App & System Services topic

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Detecting Notification Banners, DND, and other screen anomalies
Is there a public method to know when an APNS has appeared on the screen? wrapping up a very high end photogrammetry app, using the front facing camera and screen illumination- incoming notifications completely throw off the math. Ideally, it would be great to turn on Do Not Disturb for the short process, but we’d settle for just the detection of the notification banner. also: extra credit - programattically adjusting Auto Dimming, and True Tone would be lovely too.
0
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89
May ’25
invalid_client when invoking https://appleid.apple.com/auth/token
sending the following POST request: ---- HTTP REQUEST ---- POST https://appleid.apple.com/auth/token Headers: Content-Type: application/x-www-form-urlencoded Body: client_id=au.com.thejlrguy.businesschat&client_secret=eyJhbGciOiJFUzI1NiIsImtpZCI6IktLUDc4MkhGVTcifQ.eyJ...QeDn7ug&grant_type=client_credentials&scope=https%3A%2F%2Fappleid.apple.com Getting the below error: {"error":"invalid_client"} The private key used to sign the JWT was created 24 hours ago.
0
1
115
May ’25
Non standard Wallet app non suppressed by pass suppression entitlement
We have an app that uses the pass-presentation-suppression entitlement and calls requestAutomaticPassPresentationSuppression to prevent the Wallet app from being presented when the device is displaying a barcode to a barcode/nfc reader. This works as expected for users of the standard Apple Wallet app. However, it does not prevent third-party wallet apps from being launched, which hides the barcode and prevents it from being scanned properly. What options do I have to prevent third-party wallet apps from launching or interfering while our app is actively presenting a barcode?
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89
May ’25
Login issues on CloudKit Console
Hi everyone In the last 24 hours, I’ve been running into some issues with the CloudKit console. Most of the time, I‘ll get an error stating an error has caused this web page to stop working correctly. Reloading doesn’t fix the issue, nor does using different browsers: Today I’ve got another error, something along the lines of the Console not being able to fetch the teams I’m assigned to and an XHF error pop-up. Has anyone encountered the same issues? After trying multiple times, I’m able to reach my database but it’s a bit frustrating as it’s very unreliable this way. Thanks for your feedback! Dave
1
3
161
May ’25
can't reach CloudKit dashboard
Hello there, I have a problem reaching the CloudKit dashboard. Every time I login, the login successes but then I get the error: An error has caused this web page to stop working correctly. This also happens when I click on the Button CloudKit dashboard. Then I can reload the page, but the same errors occurs again and again. Can someone help me with this problem? Thank you very much
3
4
289
May ’25
Silent Push notifications XCode 16.3 stop working on production
Hello, we have recently started signing and building our applications using Xcode 16.3. Since we made this change, we’ve noticed that the applications have stopped receiving silent push notifications (content-available: 1) when they are distributed via TestFlight or the App Store, even though we haven’t changed anything in the way these notifications are sent. As I mentioned, this started happening after migrating our project from Xcode 15 to Xcode 16.3. Regular push notifications are still working as expected, but silent ones are not being received by the apps. We are desperate because we rely on these silent notifications to inform the apps of updates, and we haven’t been able to identify the root cause of the issue.
2
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114
May ’25
No route to host
I upgraded my Mac to Sequoia 15.4.1 an i hat to upgrade XCode to Version 16.3. I access a MQTT Broker by an sending an mosquitto_sub request to the Broker. Now its no longer possible the request fails i granted Network permission to my App
8
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220
May ’25
Custom VID/PID with com.apple.DriverKit-AppleUSBFTDI
We submitted a request a couple years ago to Apple through the feedback system to add 1 custom vid/pid to the com.apple.DriverKit-AppleUSBFTDI driver. They added it to Monterey and it appears in all macOS versions since Monterey. Not long after submitting this request, we sent a follow-up request to add 2 more pids (same vid, and same personality). Apple eventually added these as well. They appear as an array of pids under the same personality. We are 2 weeks from releasing one of those products (added in the second request) and are just now realizing that the second request was only honored on Sequoia (this fact was masked by us using a temporary ftdi vid/pid during development while waiting for Microsoft to resolve an issue related to adding custom vid/pids to FTDI's Windows driver). All other versions that we are supposed to support (Monterey thru Sonoma) only have the first device. None of the devices from the second request are listed, and consequently this device doesn't match and doesn't expose as a serial port as it should. Our application that works with these devices supports Monterey and up, and we desperately need all devices that we have submitted so far to be available on Monterey and up (thru system updates). I tried starting a code-level support ticket, but they don't have a category for this problem. The feedback mechanism is a black box. You submit the request and get no response. You just wait for weeks/months and then it just appears one day. That was fine then, but we're now in an emergency situation. (FTDI's own dext driver, last time we tried it at least, was unable to be installed after being customized, and they admitted to us during email support that there was some issue on the Apple side that was preventing it from being customized. They haven't updated the dext driver since then, so I assume the situation is still the same) What can we do?
1
0
140
May ’25
SwiftData assertionFailure crash in release builds?
I have an issue in my app, where the crashing frame is an assertionFailure in BackingData.set inside SwiftData framework. My own app doesn't appear until frame 14. I have no idea what causes this, or even how to create a reproducible project as this only happens on some devices. The frame prior to the assertionFailure is this: #1 (null) in BackingData.set(any:value:) () It seems like there is a backing data encoding happening in my Model class, and some value is causing it to fail. The model being accessed is through a relationship, and the frame in the app crashing is along the lines of Text(parent.child.name) Obviously, something is wrong in how I have made child, but the part that stand out to me is the assertionFailure in a release build
4
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159
May ’25
didRegisterForRemoteNotificationsWithDeviceToken Not Called on iOS 18.1.1
I'm experiencing issues with didRegisterForRemoteNotificationsWithDeviceToken not being called on iOS 18.1.1. Here's what I've tried: Basic Setup: Properly configured UNUserNotificationCenter Requested permissions with requestAuthorization(options:) Registered for remote notifications with registerForRemoteNotifications() Environment: Xcode 16.3 iOS 18.1.1 (physical device) Firebase (tried with and without it) Troubleshooting: Verified provisioning profile includes Push Notifications Confirmed APNs certificate is valid Disabled Firebase's method swizzling Tested on a clean project (works fine) Checked device logs (no relevant errors) Code Snippet: // In AppDelegate.swift public func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) { let tokenParts = deviceToken.map { data in String(format: "%02.2hhx", data) } let tokenString = tokenParts.joined() print("📱 Device Token: \(tokenString)") // Store the token for your backend UserDefaults.standard.set(tokenString, forKey: "deviceToken") // Send to backend Task { do { try await APIService.shared.setDeviceToken(tokenString) } catch { print("❌ [AppDelegate] Failed to send device token to backend: \(error)") } } } public func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? = nil) -> Bool { // IMPORTANT: First handle push notification registration UNUserNotificationCenter.current().delegate = self // Request notification permissions self.requestNotificationPermissions() // Register for remote notifications DispatchQueue.main.async { UIApplication.shared.registerForRemoteNotifications() } return true } private func requestNotificationPermissions() { UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .badge, .sound]) { granted, error in guard granted else { print("❌ Notification permission not granted") return } print("✅ Notification permission granted") } }
1
0
136
May ’25
appTransactionID behavior on logout
The appTransactionID was recently introduced and is documented here: https://developer.apple.com/documentation/storekit/apptransaction/apptransactionid From the documentation: "The App Store generates a single, globally unique appTransactionID for each Apple Account that downloads your app and for each family group member for apps that support Family Sharing." This seems like a really useful identifier, so I was wondering about some edge cases of when using it: What happens if a user logs out of his AppStore account and keeps using the app? Is it available when the app is installed from Xcode? is it possible to set it to some value using StoreKit testing? Thanks
0
0
106
May ’25
Clarification on ManagedSettings Shield Precedence (Application vs. Category)
I'm encountering what appears to be a specific precedence behavior with ManagedSettingsStore.shield and would appreciate some further clarification. My current understanding is that category-level shields take precedence over individual app allowances. My test involved... Using FamilyActivityPicker to select a single target application (e.g., "Calculator," which falls under the "Utilities" category). Using FamilyActivityPicker again to select the category of that target application. I applied shields using ManagedSettingsStore (named .individual): store.shield.applicationCategories = .specific(Set([utilitiesCategoryToken])) store.shield.applications = Set([calculatorApplicationToken]) Result: The calculator app remains shielded, suggesting that the category-level shield on Utilities overrides the attempt to allow the individual app. I also tried this using a single picker, but received only the category token instead of all application tokens in that category. Is this observed precedence (where store.shield.applicationCategories effectively overrides store.shield.applications for apps within the shielded category) the intended behavior? If so, are there any mechanisms available within the main app's capabilities (potentially using a Device Activity Report Extension or Shield Extension) to allow a specific ApplicationToken if its corresponding ActivityCategoryToken is part of the store.shield.applicationCategories set? Essentially, can store.shield.applications be used to create "allow exceptions" for individual apps that fall into an otherwise shielded category? Additionally, I mentioned that selecting an entire category in the picker only returns the opaque category token, not any application tokens. Is there any way in which I could return both the category and all application tokens by just selecting the category? Any insights or pointers would be greatly appreciated!
0
0
171
May ’25
DriverKit assertion in OSAction::Cancel() for timer handler
I have a dext that creates a periodic timer on its own dispatch queue. The callback is declared as follows: virtual void HandleTimer( OSAction *action, uint64_t time ) TYPE(IOTimerDispatchSource::TimerOccurred); The timer is allocated as follows: CreateActionHandleTimer( size, &ivars->TimerHandler ); IODispatchQueue::Create( "TimerQueue", 0, 0, &ivars->TimerDispatchQueue ); IOTimerDispatchSource::Create( ivars->TimerDispatchQueue, &ivars->TimerDispatchSrc ); I can start up the timer and it works just fine. However, in my Stop() method, when trying to shut the timer down, I get an assertion in OSAction::Cancel() for TimerHandler: Assertion failed: (queue), function Cancel, file uioserver.cpp, line 4401. What does this assertion indicate or is the source code available? If so, where? I'm using macOS 15.5. Note I am attempting to cancel the handler after the dispatch source and queue are canceled and the cleanup methods have been called (which is working). But, cancelling TimerHandler first also asserts.
2
0
145
May ’25
SMAppService getting notified when status changes externally (from System Settings)
Say I want to sync a toggle in my app with SMAppService's .status property. If the status changes from my app I can track it. But if user toggles it from System Settings, I don't see a notification so then the UI in my app is out of date. The status property is not key value observable and there doesn't appear to be a SMAppServiceStatusDidChangeNotification ? I can re-read it every time my app will become active but feels kind of wrong to do it this way.
2
0
198
May ’25
Increased Memory Limit for QL Preview Generator
we have written a QL preview generator for some 3D data formats not supported by the AR Quicklook generators included in iOS. however, we are struggeling with the 100 MB memory ceiling imposed on an app extension in iOS. we have included the "Increased Memory Limit" entitlement in both the app and in the preview extensions. nevertheless, the preview generator is limited to 100 MB, even on most recent devices like iPhone 16 Pro Max. we can even see 100 MB limit when we attach to the process with Xcode. my question: did we miss anything? are there additional steps necessary to obtain the increased memory limit? must we explicitly apply for it? 500 MB would be fine (our preview generator does not load textures). best regards
2
0
470
May ’25
Inquiry regarding StoreKit Messages for Free Trial Conversion and Recurring Payment Consent in South Korea
Dear Apple Developer Support, Our iOS application offers subscriptions with a free trial period. We understand that in South Korea, due to local subscription regulations, users must explicitly provide consent for recurring payments before the subscription converts from a free trial to a paid period. We have the following questions regarding how StoreKit handles this scenario: When a free trial is about to convert to a paid subscription for a user in South Korea, does StoreKit send a StoreKit.Message (or SKStorefront.Message) to the application to obtain the required consent for recurring payments? If such a message is sent, would the Reason for this message be StoreKit.Message.Reason.priceIncreaseConsent, or would it be another specific reason related to initial recurring payment consent after a trial? If our application receives such a message and we choose to defer its display, what is the maximum recommended or permissible deferral period? Is it possible to save the data of a received StoreKit.Message and display it to the user at a later time, for instance, after the application has been closed and subsequently reopened? Are there any best practices or limitations regarding this? We need this information to ensure our application correctly handles these consent requirements in compliance with South Korean policies and provides a smooth user experience. Thank you for your guidance.
1
0
151
May ’25
supported displaying a red dot on notifications with no indication number
I wanted to know if Apple ever supported displaying a red dot on notificationswith no indication number.
Replies
0
Boosts
0
Views
64
Activity
May ’25
Detecting Notification Banners, DND, and other screen anomalies
Is there a public method to know when an APNS has appeared on the screen? wrapping up a very high end photogrammetry app, using the front facing camera and screen illumination- incoming notifications completely throw off the math. Ideally, it would be great to turn on Do Not Disturb for the short process, but we’d settle for just the detection of the notification banner. also: extra credit - programattically adjusting Auto Dimming, and True Tone would be lovely too.
Replies
0
Boosts
0
Views
89
Activity
May ’25
CloudKit Database console crashes
I see a chunk load error in the browser console. I already reported this: FB17664487
Replies
3
Boosts
1
Views
145
Activity
May ’25
invalid_client when invoking https://appleid.apple.com/auth/token
sending the following POST request: ---- HTTP REQUEST ---- POST https://appleid.apple.com/auth/token Headers: Content-Type: application/x-www-form-urlencoded Body: client_id=au.com.thejlrguy.businesschat&client_secret=eyJhbGciOiJFUzI1NiIsImtpZCI6IktLUDc4MkhGVTcifQ.eyJ...QeDn7ug&grant_type=client_credentials&scope=https%3A%2F%2Fappleid.apple.com Getting the below error: {"error":"invalid_client"} The private key used to sign the JWT was created 24 hours ago.
Replies
0
Boosts
1
Views
115
Activity
May ’25
Non standard Wallet app non suppressed by pass suppression entitlement
We have an app that uses the pass-presentation-suppression entitlement and calls requestAutomaticPassPresentationSuppression to prevent the Wallet app from being presented when the device is displaying a barcode to a barcode/nfc reader. This works as expected for users of the standard Apple Wallet app. However, it does not prevent third-party wallet apps from being launched, which hides the barcode and prevents it from being scanned properly. What options do I have to prevent third-party wallet apps from launching or interfering while our app is actively presenting a barcode?
Replies
0
Boosts
0
Views
89
Activity
May ’25
CloudKit Console - Stopped working, outputs - "An error has caused this web page to stop working correctly."
I can't access the CloudKit Console. It started to be unresponsive for hours today. It looks like sync'ing is still working, but I would like to reset the environment during my development! Is it possible to control CloudKit Console using the command line?
Replies
1
Boosts
2
Views
149
Activity
May ’25
Login issues on CloudKit Console
Hi everyone In the last 24 hours, I’ve been running into some issues with the CloudKit console. Most of the time, I‘ll get an error stating an error has caused this web page to stop working correctly. Reloading doesn’t fix the issue, nor does using different browsers: Today I’ve got another error, something along the lines of the Console not being able to fetch the teams I’m assigned to and an XHF error pop-up. Has anyone encountered the same issues? After trying multiple times, I’m able to reach my database but it’s a bit frustrating as it’s very unreliable this way. Thanks for your feedback! Dave
Replies
1
Boosts
3
Views
161
Activity
May ’25
can't reach CloudKit dashboard
Hello there, I have a problem reaching the CloudKit dashboard. Every time I login, the login successes but then I get the error: An error has caused this web page to stop working correctly. This also happens when I click on the Button CloudKit dashboard. Then I can reload the page, but the same errors occurs again and again. Can someone help me with this problem? Thank you very much
Replies
3
Boosts
4
Views
289
Activity
May ’25
Silent Push notifications XCode 16.3 stop working on production
Hello, we have recently started signing and building our applications using Xcode 16.3. Since we made this change, we’ve noticed that the applications have stopped receiving silent push notifications (content-available: 1) when they are distributed via TestFlight or the App Store, even though we haven’t changed anything in the way these notifications are sent. As I mentioned, this started happening after migrating our project from Xcode 15 to Xcode 16.3. Regular push notifications are still working as expected, but silent ones are not being received by the apps. We are desperate because we rely on these silent notifications to inform the apps of updates, and we haven’t been able to identify the root cause of the issue.
Replies
2
Boosts
0
Views
114
Activity
May ’25
Core NFC UI issue
Hi I am implement my app with Core NFC , I found the module have their own UI , can I implement without the UI? we want the NFC scanning in background , not blocking the UI.
Replies
1
Boosts
0
Views
108
Activity
May ’25
No route to host
I upgraded my Mac to Sequoia 15.4.1 an i hat to upgrade XCode to Version 16.3. I access a MQTT Broker by an sending an mosquitto_sub request to the Broker. Now its no longer possible the request fails i granted Network permission to my App
Replies
8
Boosts
0
Views
220
Activity
May ’25
Custom VID/PID with com.apple.DriverKit-AppleUSBFTDI
We submitted a request a couple years ago to Apple through the feedback system to add 1 custom vid/pid to the com.apple.DriverKit-AppleUSBFTDI driver. They added it to Monterey and it appears in all macOS versions since Monterey. Not long after submitting this request, we sent a follow-up request to add 2 more pids (same vid, and same personality). Apple eventually added these as well. They appear as an array of pids under the same personality. We are 2 weeks from releasing one of those products (added in the second request) and are just now realizing that the second request was only honored on Sequoia (this fact was masked by us using a temporary ftdi vid/pid during development while waiting for Microsoft to resolve an issue related to adding custom vid/pids to FTDI's Windows driver). All other versions that we are supposed to support (Monterey thru Sonoma) only have the first device. None of the devices from the second request are listed, and consequently this device doesn't match and doesn't expose as a serial port as it should. Our application that works with these devices supports Monterey and up, and we desperately need all devices that we have submitted so far to be available on Monterey and up (thru system updates). I tried starting a code-level support ticket, but they don't have a category for this problem. The feedback mechanism is a black box. You submit the request and get no response. You just wait for weeks/months and then it just appears one day. That was fine then, but we're now in an emergency situation. (FTDI's own dext driver, last time we tried it at least, was unable to be installed after being customized, and they admitted to us during email support that there was some issue on the Apple side that was preventing it from being customized. They haven't updated the dext driver since then, so I assume the situation is still the same) What can we do?
Replies
1
Boosts
0
Views
140
Activity
May ’25
SwiftData assertionFailure crash in release builds?
I have an issue in my app, where the crashing frame is an assertionFailure in BackingData.set inside SwiftData framework. My own app doesn't appear until frame 14. I have no idea what causes this, or even how to create a reproducible project as this only happens on some devices. The frame prior to the assertionFailure is this: #1 (null) in BackingData.set(any:value:) () It seems like there is a backing data encoding happening in my Model class, and some value is causing it to fail. The model being accessed is through a relationship, and the frame in the app crashing is along the lines of Text(parent.child.name) Obviously, something is wrong in how I have made child, but the part that stand out to me is the assertionFailure in a release build
Replies
4
Boosts
0
Views
159
Activity
May ’25
didRegisterForRemoteNotificationsWithDeviceToken Not Called on iOS 18.1.1
I'm experiencing issues with didRegisterForRemoteNotificationsWithDeviceToken not being called on iOS 18.1.1. Here's what I've tried: Basic Setup: Properly configured UNUserNotificationCenter Requested permissions with requestAuthorization(options:) Registered for remote notifications with registerForRemoteNotifications() Environment: Xcode 16.3 iOS 18.1.1 (physical device) Firebase (tried with and without it) Troubleshooting: Verified provisioning profile includes Push Notifications Confirmed APNs certificate is valid Disabled Firebase's method swizzling Tested on a clean project (works fine) Checked device logs (no relevant errors) Code Snippet: // In AppDelegate.swift public func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) { let tokenParts = deviceToken.map { data in String(format: "%02.2hhx", data) } let tokenString = tokenParts.joined() print("📱 Device Token: \(tokenString)") // Store the token for your backend UserDefaults.standard.set(tokenString, forKey: "deviceToken") // Send to backend Task { do { try await APIService.shared.setDeviceToken(tokenString) } catch { print("❌ [AppDelegate] Failed to send device token to backend: \(error)") } } } public func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? = nil) -> Bool { // IMPORTANT: First handle push notification registration UNUserNotificationCenter.current().delegate = self // Request notification permissions self.requestNotificationPermissions() // Register for remote notifications DispatchQueue.main.async { UIApplication.shared.registerForRemoteNotifications() } return true } private func requestNotificationPermissions() { UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .badge, .sound]) { granted, error in guard granted else { print("❌ Notification permission not granted") return } print("✅ Notification permission granted") } }
Replies
1
Boosts
0
Views
136
Activity
May ’25
appTransactionID behavior on logout
The appTransactionID was recently introduced and is documented here: https://developer.apple.com/documentation/storekit/apptransaction/apptransactionid From the documentation: "The App Store generates a single, globally unique appTransactionID for each Apple Account that downloads your app and for each family group member for apps that support Family Sharing." This seems like a really useful identifier, so I was wondering about some edge cases of when using it: What happens if a user logs out of his AppStore account and keeps using the app? Is it available when the app is installed from Xcode? is it possible to set it to some value using StoreKit testing? Thanks
Replies
0
Boosts
0
Views
106
Activity
May ’25
Clarification on ManagedSettings Shield Precedence (Application vs. Category)
I'm encountering what appears to be a specific precedence behavior with ManagedSettingsStore.shield and would appreciate some further clarification. My current understanding is that category-level shields take precedence over individual app allowances. My test involved... Using FamilyActivityPicker to select a single target application (e.g., "Calculator," which falls under the "Utilities" category). Using FamilyActivityPicker again to select the category of that target application. I applied shields using ManagedSettingsStore (named .individual): store.shield.applicationCategories = .specific(Set([utilitiesCategoryToken])) store.shield.applications = Set([calculatorApplicationToken]) Result: The calculator app remains shielded, suggesting that the category-level shield on Utilities overrides the attempt to allow the individual app. I also tried this using a single picker, but received only the category token instead of all application tokens in that category. Is this observed precedence (where store.shield.applicationCategories effectively overrides store.shield.applications for apps within the shielded category) the intended behavior? If so, are there any mechanisms available within the main app's capabilities (potentially using a Device Activity Report Extension or Shield Extension) to allow a specific ApplicationToken if its corresponding ActivityCategoryToken is part of the store.shield.applicationCategories set? Essentially, can store.shield.applications be used to create "allow exceptions" for individual apps that fall into an otherwise shielded category? Additionally, I mentioned that selecting an entire category in the picker only returns the opaque category token, not any application tokens. Is there any way in which I could return both the category and all application tokens by just selecting the category? Any insights or pointers would be greatly appreciated!
Replies
0
Boosts
0
Views
171
Activity
May ’25
DriverKit assertion in OSAction::Cancel() for timer handler
I have a dext that creates a periodic timer on its own dispatch queue. The callback is declared as follows: virtual void HandleTimer( OSAction *action, uint64_t time ) TYPE(IOTimerDispatchSource::TimerOccurred); The timer is allocated as follows: CreateActionHandleTimer( size, &ivars->TimerHandler ); IODispatchQueue::Create( "TimerQueue", 0, 0, &ivars->TimerDispatchQueue ); IOTimerDispatchSource::Create( ivars->TimerDispatchQueue, &ivars->TimerDispatchSrc ); I can start up the timer and it works just fine. However, in my Stop() method, when trying to shut the timer down, I get an assertion in OSAction::Cancel() for TimerHandler: Assertion failed: (queue), function Cancel, file uioserver.cpp, line 4401. What does this assertion indicate or is the source code available? If so, where? I'm using macOS 15.5. Note I am attempting to cancel the handler after the dispatch source and queue are canceled and the cleanup methods have been called (which is working). But, cancelling TimerHandler first also asserts.
Replies
2
Boosts
0
Views
145
Activity
May ’25
SMAppService getting notified when status changes externally (from System Settings)
Say I want to sync a toggle in my app with SMAppService's .status property. If the status changes from my app I can track it. But if user toggles it from System Settings, I don't see a notification so then the UI in my app is out of date. The status property is not key value observable and there doesn't appear to be a SMAppServiceStatusDidChangeNotification ? I can re-read it every time my app will become active but feels kind of wrong to do it this way.
Replies
2
Boosts
0
Views
198
Activity
May ’25
Increased Memory Limit for QL Preview Generator
we have written a QL preview generator for some 3D data formats not supported by the AR Quicklook generators included in iOS. however, we are struggeling with the 100 MB memory ceiling imposed on an app extension in iOS. we have included the "Increased Memory Limit" entitlement in both the app and in the preview extensions. nevertheless, the preview generator is limited to 100 MB, even on most recent devices like iPhone 16 Pro Max. we can even see 100 MB limit when we attach to the process with Xcode. my question: did we miss anything? are there additional steps necessary to obtain the increased memory limit? must we explicitly apply for it? 500 MB would be fine (our preview generator does not load textures). best regards
Replies
2
Boosts
0
Views
470
Activity
May ’25
Inquiry regarding StoreKit Messages for Free Trial Conversion and Recurring Payment Consent in South Korea
Dear Apple Developer Support, Our iOS application offers subscriptions with a free trial period. We understand that in South Korea, due to local subscription regulations, users must explicitly provide consent for recurring payments before the subscription converts from a free trial to a paid period. We have the following questions regarding how StoreKit handles this scenario: When a free trial is about to convert to a paid subscription for a user in South Korea, does StoreKit send a StoreKit.Message (or SKStorefront.Message) to the application to obtain the required consent for recurring payments? If such a message is sent, would the Reason for this message be StoreKit.Message.Reason.priceIncreaseConsent, or would it be another specific reason related to initial recurring payment consent after a trial? If our application receives such a message and we choose to defer its display, what is the maximum recommended or permissible deferral period? Is it possible to save the data of a received StoreKit.Message and display it to the user at a later time, for instance, after the application has been closed and subsequently reopened? Are there any best practices or limitations regarding this? We need this information to ensure our application correctly handles these consent requirements in compliance with South Korean policies and provides a smooth user experience. Thank you for your guidance.
Replies
1
Boosts
0
Views
151
Activity
May ’25