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Mac mini M2 Pro SOS blinking power light after rebooting to complete Tahoe 26 Beta 9 update from beta 8
While using Mac mini M2 Pro, with Tahoe 26 Beta 8, Apple pushed out Beta 9. Haven't have any issues before with the auto update process. This time however it rebooted as part of the normal update process and is now stuck at the flashing SOS power light. I can't even boot into the recovery menu using Command+R key press at power on. This message is intended to serve as a warning regarding Tahoe Beta 9 and a request for advice to recovermy expensive brick!
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iOS 26 PB5 CarPlay possibly crashing car's infotainment system
This is purely speculation (but I have reason to believe it is the case) because I'm trying to narrow it down but, has anyone reported CarPlay in iOS 26 Beta potentially crashing vehicle infotainment systems? I have a 2025 Jeep Wrangler which is running UConnect 5. I can't prove it is the case but since updating to IOS 26 PB, I've been noticing that my infotainment system in my vehicle has been freezing, locking up, and resetting upon boot. I can't narrow this down to the phone causing it, but I can't rule it out as of now. I know that most of our infotainment units that offer CarPlay are typically running off Android, but is there a possibility that the iOS Beta is crashing our infotainment units upon connection? Again, I am just posting this to see if a) anyone can confirm that yes CarPlay can crash the Android backend of infotainment units or b) if anyone has experienced odd issues with CarPlay and their vehicle's infotainment system either freezing, crashing, or rebooting since installing iOS Beta 26. It happens when the iPhone is connected wirelessly via CarPlay, and I believe also when it is connected wired via CarPlay.
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iOS 26 Navigation Bar Adaptation
On the iOS 26 system, the left and right buttons on the page navigation bar have added some new features, such as animation effects when clicked and UI-level wrapping effects. However, I don’t want to use these features—what should I do? We initialize the buttons on the navigation bar like this: UIBarButtonItem *item = [[UIBarButtonItem alloc] initWithCustomView:customView]; Doing this enables some of the system’s built-in features. How can I remove these features? P.S. We have noticed that the issue can be resolved by adding the "UIDesignRequiresCompatibility" key in Info.plist. However, this configuration may become invalid next year, so we do not intend to use this temporary workaround and prefer to make modifications at the code level instead.
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IOS 26 Beta
so far the only issue I’m having since the update yesterday is my Bluetooth. Every time I try to use my Bluetooth headphones since the update, they either just stop working midway through playing a song or watching a video, etc., or they play a super high pitched noise that causes me to have to rip my headphones out of my ears.
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Issue with 2 monitor extended display for Tahoe Beta 9
I have been experiencing issues every since downloading the Tahoe developer beta with having 2 extended monitor for Mac. The 1st extended monitor is fine, viewable in the display settings. However, the 2nd extended monitor is not showing the display settings and is just automatically mirroring my 1st extended monitor. Without the ability to see this in display settings I can't adjust it to be a separate extended monitor. I was hoping with each update this would be resolved and have filed several feedback reports stating this issue with no response or resolution. I have also done a restart, changed out the specific monitor to see if that was the issue, did the "detect monitors" function with no luck. Can anyone make an other recommendations on how to fix this or at least confirm that this is a known issue and Apply is working to resolve it?
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Reject by 4.2.2 minimum functionality
I need help with this issue please My app mainly is for coupon codes and offers from brands but rejected for 4.2.2 reason 5 times and i do all things to overcome that but i didnt understand what to do This my latest responce Hello, Thank you for your continued feedback. We would like to emphasize that our app is not just a coupon list, but a unique marketing platform built in direct partnership with brands and designed to provide users with an engaging and long-lasting experience. Key Features that make our app different: Exclusive Brand Offers – Deals and discount codes are provided directly from brands, with exclusive content not available anywhere else online. Best Products per Brand – Users can explore top products with clear before/after discount prices. Advanced Filtering – Offers can be filtered by country, category, and budget, giving users a personalized experience. User Reviews & Comments – Users can write reviews on products, and other shoppers can read them before purchasing. Saved Coupons – Users can save coupons in their profiles and access them anytime. Brand Submission Form – Brands not yet on the platform can submit their details directly through the app to join officially. Push Notifications – Users receive real-time alerts when a limited-time offer is about to expire, ensuring they never miss out. This functionality is unique to the app and cannot be provided by websites. Redesigned UI/UX – The entire interface has been rebuilt to deliver a fast, smooth, and user-friendly experience. With these features, our app is: A dynamic, interactive, and exclusive platform, not static web content. A marketing solution for brands with official agreements. A personalized and engaging service that provides real long-term value to users. We kindly request clarification on why the app is still considered non-compliant with Guideline 4.2.2, as we believe the current version clearly addresses these concerns and offers much more than a simple coupon list. Best regards,
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Submission Rejected-5.1.1
Our app's core product is deep level aggregation of events that are otherwise available online through various websites, forums and FB pages. In short, the convenience of a centralized app to find this data IS the core value/utility of the app and is what we want behind the paywall. There are other features regarding calendar, favorites, maps etc. to improve UX however, this is not the subscription motivation in our eyes. How do we overcome the 5.1.1 rejection? See below... App Review Hello, Thank you for your response. Regarding 5.1.1, the app still requires users to register or log in to access features that are not account based. Specifically, the app requires users to register before browsing events. Apps may not require users to enter personal information to function, except when directly relevant to the core functionality of the app or required by law. To resolve this issue, revise the app to let users freely access the app's features that are not account based. The app may still require registration for other features that are account based. We appreciate your efforts to comply with the App Review Guidelines. Please resubmit your app for review in App Store Connect once any necessary adjustments have been made. We look forward to reviewing your resubmitted app. Best regards, App Review
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core frequency downgrade due to diagnosis error/case intrusion
Hey, I have a uncommon case: the cpu core frequency is limited to 1.4 GHz instead of the possible 2.7 GHz on my "broken" MacBook Pro. Long story: The backlight of my 2015 MacBook Pro was broken. I ordered a broken display to exclude the cabling. Then I disassembled the MacBook because the backlight circuitry is on the back of the board. The fuse is Okay, the MosFet transistors are not visibly burned. I damaged the flex cable form the keyboard and I'm now stuck to a system running only at 1.4 GHz. I use this old MacBook as a media server to my TV. Is there a way to override the "max cpu frequency" due to case intrusion/diagnosis failure? Is there a utility or kernel extension to load with specific parameters to override this "security" setting (downgrade of max cpu frequency)? If the fan is not properly connected the max cpu frequency is limited to 0.9 GHz (that is unacceptable)
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No contextual menus above 15 mph?
I've noticed that when I'm in a moving vehicle going faster than 15 mph I can't tap a WhatsApp message and get the contextual menu (copy, forward etc). It's like the app or iOS disregards the tactile input above 15 mph. I need to try it with other apps to see if it happens with them. I'm guessing it's an iOS thing because I doubt WhatsApp has access to the speed value from the GPS. Maybe that's not a correct assumption. It's really a pain when you can't get the contextual menu to pop up. Can the feature that blocks popup menus at speeds above 15 mph be turned off?
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Update
I downloaded the public beta 5 of iOS 26 and I no longer receive updates for either the public beta or the developer beta I can no longer update my iPhone.
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iOS 26 Public Beta Duplicate Contacts
I'm not sure at which beta it happened, but somewhere during the iOS 26 Public Beta releases, my iCloud Contacts have duplicated close to 100 times each. When I scroll to the bottom of the list to try and manage duplicates, it indicates I only have 2 duplicates. I should be sitting around 350 contacts and instead, I now have over 10k. Anyone else with this issue? I have filed Feedback in the app. I'm not certain if it was related to iOS 26 or iPadOS 26 as I have both, but noticed it first on my iPhone. I confirmed that the issue has affected my iCloud Contacts and therefore all of my Apple devices included older iOS and MacOS versions. Short of manually deleting all the duplicates, I'm at a loss as to how I can correct his.
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Custom Keyboard help
import UIKit class KeyboardViewController: UIInputViewController { // MARK: - Properties private var keyboardView: KeyboardView! private var heightConstraint: NSLayoutConstraint! private var hasInitialLayout = false // 存储系统键盘高度和动画参数 private var systemKeyboardHeight: CGFloat = 300 private var keyboardAnimationDuration: Double = 0.25 private var keyboardAnimationCurve: UIView.AnimationOptions = .curveEaseInOut // MARK: - Lifecycle override func viewDidLoad() { super.viewDidLoad() setupKeyboard() } override func viewWillAppear(_ animated: Bool) { super.viewWillAppear(animated) // 在视图显示前更新键盘高度,避免闪动 if !hasInitialLayout { hasInitialLayout = true } } override func viewDidAppear(_ animated: Bool) { super.viewDidAppear(animated) } // MARK: - Setup private func setupKeyboard() { // 创建键盘视图 keyboardView = KeyboardView() keyboardView.translatesAutoresizingMaskIntoConstraints = false view.addSubview(keyboardView) // 设置约束 - 确保键盘贴紧屏幕底部 NSLayoutConstraint.activate([ keyboardView.leftAnchor.constraint(equalTo: view.leftAnchor), keyboardView.rightAnchor.constraint(equalTo: view.rightAnchor), keyboardView.bottomAnchor.constraint(equalTo: view.bottomAnchor) ]) // 设置初始高度约束(使用系统键盘高度或默认值) let initialHeight = systemKeyboardHeight heightConstraint = keyboardView.heightAnchor.constraint(equalToConstant: initialHeight) heightConstraint.isActive = true } // MARK: - Layout Events override func viewDidLayoutSubviews() { super.viewDidLayoutSubviews() } override func viewSafeAreaInsetsDidChange() { super.viewSafeAreaInsetsDidChange() } // MARK: - 键盘高度请求 // 这个方法可以确保键盘扩展报告正确的高度给系统 override func updateViewConstraints() { super.updateViewConstraints() // 确保我们的高度约束是最新的 if heightConstraint == nil { let height = systemKeyboardHeight > 0 ? systemKeyboardHeight : 216 heightConstraint = NSLayoutConstraint( item: self.view!, attribute: .height, relatedBy: .equal, toItem: nil, attribute: .notAnAttribute, multiplier: 0.0, constant: height ) heightConstraint.priority = UILayoutPriority(999) view.addConstraint(heightConstraint) } else { let height = systemKeyboardHeight > 0 ? systemKeyboardHeight : 216 heightConstraint.constant = height } } } // MARK: - Keyboard View Implementation class KeyboardView: UIView { private var keysContainer: UIStackView! override init(frame: CGRect) { super.init(frame: frame) setupView() } required init?(coder: NSCoder) { super.init(coder: coder) setupView() } private func setupView() { backgroundColor = UIColor(red: 0.82, green: 0.84, blue: 0.86, alpha: 1.0) // 创建按键容器 keysContainer = UIStackView() keysContainer.axis = .vertical keysContainer.distribution = .fillEqually keysContainer.spacing = 8 keysContainer.translatesAutoresizingMaskIntoConstraints = false addSubview(keysContainer) // 添加约束 - 确保内容在安全区域内 NSLayoutConstraint.activate([ keysContainer.topAnchor.constraint(equalTo: safeAreaLayoutGuide.topAnchor, constant: 8), keysContainer.leftAnchor.constraint(equalTo: safeAreaLayoutGuide.leftAnchor, constant: 8), keysContainer.rightAnchor.constraint(equalTo: safeAreaLayoutGuide.rightAnchor, constant: -8), keysContainer.bottomAnchor.constraint(equalTo: safeAreaLayoutGuide.bottomAnchor, constant: -8) ]) // 添加键盘行 } }
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Health-AI Learning Pathway for Beginner
Hey, my name is Kenari Curry and I am an aspiring developer who is currently a readmitted senior in college. I major in Exercise Science and want to take those skills merge it with Data Science to develop Health-AI applications that improve the Fitness of athletes (sports & tactical) and clinical patients. I have no experience in programming or data science So I am wondering if I can meet with an expert on how to approach my goal.
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