In System Settings -> General -> Date & Time, there is an option called "Set time and date automatically".
Is there a way to check whether it is enabled programmatically?
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We've been having some troubles to create a new account for apple developer for the company i'm currently working for. The first feedback we got was that I could create my personal account and then transfer the Duns Number for the company account when the problem would be solved.
We have the Duns Number, but I can't create the Apple Developer Program because of the following warning: Tell us about your organization.
Legal Entity Name
The information you entered did not match your D&B profile. Before submitting your information, check your D&B profile. If you've recently changed your legal entity name, update your D&B profile.
We are from Brazil and the support for the apple developer is only USA or Canada.
Could you help us? We have a lot of questions.
We need to create the account so that we could publish our APP
But so far we couldn't create the account
I have been trying for the past month to complete the payment for the Apple Developer Program enrollment. However, every time I attempt the payment, it fails, and my account remains pending.
I have tried contacting Apple Support multiple times, and each time a case ID is created, but I do not receive any response. I have also tried using different cards for the payment, but the issue persists.
I am attempting to create the account from Bangladesh.
Hello,
Now we support Apple applications and we are building applications on Mac laptops with regular updates. Our goal is to build an iOS app entirely through the command line using xcodebuild and other tools from Xcode Command Line Tools on a server with _macOS Sonoma (14.6.1) without a graphical user interface (only the command line)!!!
We need to build and regularly update iOS applications on clients and our accounts and we are looking for a solution to fully automate the login process for these accounts. Our goal is to automate these processes on a server without involving a customer.
Here’s what I need help with building and signing the app: What are the proper commands to build and sign the app using xcodebuild and put this application in Apple Store?
Server has:
xcode-select -version
xcode-select version 2408.
xcodebuild -version
Xcode 16.1 Build version 16B40.
In the first step, the certificates have been added to the keychain. We have two keychains. We can check it by running the command:
security list-keychains:
` "/Users/ec2-user/Library/Keychains/login.keychain-db"
"/Library/Keychains/System.keychain".`
All certificates are kept in login.keychain-db.
We can check it:
security find-identity -p codesigning -v
Answer is: `'Some hash "Apple Distribution: Name. (TEAM ID)"'.`
Profision file is kept in /Users/ec2-user/Library/MobileDevice/Provisioning\ Profiles/.
In the first step, we have added a cordova platform with iOS 11 version.
Command is:
cordova platform add ios.
We tried to create a sign archive with automation but we couldn't do it because we got an error.
Our command is
xcodebuild \ -workspace "path/to/Packet-name Test.xcworkspace" \
-scheme "Packet-name Test" \
-sdk iphoneos \
-configuration Release \
-archivePath "./Packet-name Test.xcarchive" \ CODE_SIGN_STYLE=Automatic \
DEVELOPMENT_TEAM=XXXXXXXXXX \
-allowProvisioningUpdates \
archive
We get errors:
/Users/ec2-user/buildApps/MyNewApplication/packet-name.test/platforms/ios/Packet-name Test.xcodeproj: error: No Accounts: Add a new account in Accounts settings. (in target 'Packet-name Test' from project 'Packet-name Test')
/Users/ec2-user/buildApps/MyNewApplication/packet-name.test/platforms/ios/Packet-name Test.xcodeproj: error: No profiles for 'packet-name.test' were found: Xcode couldn't find any iOS App Development provisioning profiles matching 'packet-name.test'. (in target 'Packet-name Test' from project 'Packet-name Test')
We've read about this error so the decision is to create one-time passwords for this. Certainly last error is about a problem with login, but how we can fix it we don't know because we will be using different accounts for different applications. As a result, we have to use one-time passwords for different accounts.
We would appreciate detailed instructions, example commands, and references to documentation that might address this workflow.
Topic:
Developer Tools & Services
SubTopic:
Xcode
A new app I submitted to review was rejected due to a crash.
I cannot reproduce the crash, even running it on exact the same device model used by App Review.
So I need to symbolicate the ips crash log they provided me.
Using MacSymbolicate and the archive located using Xcode Organizer I was able to partially symbolicate the crash log.
To fully symbolicate the crash log, however, according to MacSymbolicate, I would need two more symbol files, which can't be located, because they relate to system frameworks (SwiftData and _SwiftData_SwiftUI).
I have tried to follow the instructions provided on
https://developer.apple.com/documentation/xcode/adding-identifiable-symbol-names-to-a-crash-report
but I had no success.
It seems to me that the instructions contained there for symbolicating using Xcode do not apply for crash logs downloaded from appstoreconnect after an App Review rejection. Also, the instructions seem to be out of date, e.g. "To symbolicate in Xcode, click the Device Logs button in the Devices and Simulators window.": This button was replaced by "Open Recent Logs", which opens what seems to be a different window (according to some online research).
Is it possible to fully symbolicate such an ips file downloaded from App Review team?
If so, how can this be achieved?
Thanks
This is how the partially symbolicated crash log looks like:
Hardware Model: iPad13,16
...
AppStoreTools: 16C5031b
Code Type: ARM-64 (Native)
Role: Foreground
Parent Process: launchd [1]
...
OS Version: iPhone OS 18.2.1 (22C161)
Release Type: User
Report Version: 104
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000001, 0x000000018c100e2c
Termination Reason: SIGNAL 5 Trace/BPT trap: 5
Terminating Process: exc handler [6226]
Triggered by Thread: 0
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0 libswiftCore.dylib 0x18c100e2c _assertionFailure(_:_:file:line:flags:) + 264
1 SwiftData 0x24fa6f3b4 0x24fa4a000 + 152500
...
14 SwiftData 0x24fa89700 0x24fa4a000 + 259840
15 _SwiftData_SwiftUI 0x250cd34e4 0x250cce000 + 21732
16 _SwiftData_SwiftUI 0x250cd1364 0x250cce000 + 13156
17 XXX 0x10451f7ac closure #1 in closure #2 in closure #1 in PaymentsMonthView.body.getter (in XXX) (PaymentsMonthView.swift:119) + 1324972
18 XXX 0x10451ea14 closure #1 in PaymentsMonthView.body.getter (in XXX) (PaymentsMonthView.swift:99) + 1321492
19 SwiftUICore 0x24fd5d304 specialized ViewBodyAccessor.updateBody(of:changed:) + 1240
20 SwiftUICore 0x24fd5cd4c closure #1 in DynamicBody.updateValue() + 600
21 SwiftUICore 0x24fd5c008 DynamicBody.updateValue() + 928
...
...
Thread 0 crashed with ARM Thread State (64-bit):
x0: 0x000000011128b208 x1: 0x0000000200000003 x2: 0x0000000000000001 x3: 0x00000001130be744
x4: 0xfffffffffe1cd413 x5: 0x0000000000000013 x6: 0x0000000000000020 x7: 0x00000000000007fc
x8: 0xfffffffe00000000 x9: 0x0000000200000003 x10: 0x0000000000000003 x11: 0x0000000000000000
x12: 0x00180080004019e0 x13: 0x00100000004017fc x14: 0x00000001046d23e0 x15: 0x00000000000001e0
x16: 0x952d0001130bde00 x17: 0x00000000020007fc x18: 0x0000000000000000 x19: 0x000000024fb661e0
x20: 0x000000011128b200 x21: 0x0000000000000000 x22: 0x000000000000000b x23: 0x000000000000001d
x24: 0x0000000000000040 x25: 0x000000024fb64790 x26: 0xf000000000000977 x27: 0x0000000000000000
x28: 0x000000024fb64750 fp: 0x000000016ba188f0 lr: 0x000000018c100e2c
sp: 0x000000016ba18820 pc: 0x000000018c100e2c cpsr: 0x60001000
far: 0x0000000000000000 esr: 0xf2000001 (Breakpoint) brk 1
Binary Images:
0x1043dc000 - 0x104633fff Locador arm64 <78fc8961d731321ba0c8f9bb051109c5> /private/var/containers/Bundle/Application/FE1C10C5-49C1-4022-860A-6C3515E2F8BB/Locador.app/Locador
0x1047fc000 - 0x104807fff libobjc-trampolines.dylib arm64e <be05652226b13a508ad193ac99fcdc9c> /private/preboot/Cryptexes/OS/usr/lib/libobjc-trampolines.dylib
0x18c0c9000 - 0x18c66afff libswiftCore.dylib arm64e <e9b1dc6b7fef3bbbb083f4e8faaa53df> /usr/lib/swift/libswiftCore.dylib
0x24fa4a000 - 0x24fb88ff7 SwiftData arm64e <90275b26954b349996ff44ada39f0358> /System/Library/Frameworks/SwiftData.framework/SwiftData
0x250cce000 - 0x250cebff8 _SwiftData_SwiftUI arm64e <d250fe30854c3f1c85fc8a89dec5d484> /System/Library/Frameworks/_SwiftData_SwiftUI.framework/_SwiftData_SwiftUI
0x24fcf8000 - 0x2508d4fff SwiftUICore arm64e <647b91f1620d3741bd708f9f26b5674b> /System/Library/Frameworks/SwiftUICore.framework/SwiftUICore
0x1ba831000 - 0x1ba874fff AttributeGraph arm64e <5eeff865ac123665a9dba9d612eb0e9f> /System/Library/PrivateFrameworks/AttributeGraph.framework/AttributeGraph
0x19220e000 - 0x1934d0fff SwiftUI arm64e <0b283f5831ae385f9c8ff128fd0e30b8> /System/Library/Frameworks/SwiftUI.framework/SwiftUI
0x1902f8000 - 0x19220dfff UIKitCore arm64e <f80c6ee450ca346f90ebbb3da9817503> /System/Library/PrivateFrameworks/UIKitCore.framework/UIKitCore
0x18dadc000 - 0x18e01ffff CoreFoundation arm64e <6a60be13e6573beca9acba239ae29862> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
0x1dacec000 - 0x1dacf4fff GraphicsServices arm64e <f4e7a885f4913721862dc57403f4d821> /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices
0x1b3d31000 - 0x1b3db413f dyld arm64e <4eb7459fe23738ce82403f3e2e1ce5ab> /usr/lib/dyld
0x0 - 0xffffffffffffffff ??? unknown-arch <00000000000000000000000000000000> ???
0x1df105000 - 0x1df13efe3 libsystem_kernel.dylib arm64e <e3965df1a3a3374a94eaf86739c5cc8e> /usr/lib/system/libsystem_kernel.dylib
0x18c6e1000 - 0x18d411fff Foundation arm64e <7274dde368d634a08e677726e1265e80> /System/Library/Frameworks/Foundation.framework/Foundation
0x2185fc000 - 0x218608ff3 libsystem_pthread.dylib arm64e <b2fe0dfa67de3d7282676c42073e0e8d> /usr/lib/system/libsystem_pthread.dylib
0x1958ce000 - 0x19594dffb libsystem_c.dylib arm64e <8d425c7257c93e54a1e1e243cbdfc446> /usr/lib/system/libsystem_c.dylib
EOF
Hello all!
My application written with C++ for iOS. Want to make some functionality in static library for the purpose of reuse it in different C++ projects. Want to make universal library for using StoreKit2. Global idea is to wrap StoreKit2 Swift out with CPP interoperability.
Now trying to make clear for my self how to create C++ static library with Swift interoperability for iOS in XCode. There are only Objective-C option when you creating static library in XCode for iOS. Is it correct:
Create Static Library with Objective-C in XCode
Remove all default Objective-C files
Add C++ files
Add C++/Swift interoperability in build settings
Add swift classes
Beside all of it some questions:
When C++ static library contain Swift code with interoperability will it require some special settings for project (Swift standard lib or some other settings)? Or it could be used like any other C++ libraries?
What is the optimal build settings in this case to reduce dependencies when using it different projects?
Is there any examples of the same approach for iOS development?
He=I I have made this app with the Xcode 15.2 but the current stimulator is not able to open it properly with the error showing
Thanks
zipzy Games
In my Swift app, Xcode has decided to put various important settings like, SWIFT_VERSION under "User Defined."
Does anyone know why?
Hello all !
I am starting to explore UI testing with XCode and was wondering if there's a simple way to access application logs directly in XCode after the session ends. We currently have access to many things (captures, video, xctest logs) in report UI (see capture) but I am surprised we don't also have the app logs.
I know there's a way of accessing it via terminal in .xcresult via a custom script (https://github.com/ChrisMash/XCResultExtractor) but I find it a little tedious and unfriendly as it gives raw .txt
I also noticed I can switch processes in XCode console to see app logs but it switches back to xctest logs once the test ends ^^'
Is there some "see app logs" button I missed in XCode UI or is XCResultExtractor our only option ?
Thank you in advance !
After changing the bundle identifier of my app, I’ve encountered several issues that I can’t seem to resolve, even though I’ve followed all the necessary steps. The app with the previous identifier was live on Testflight, and working perfectly fine, but now I’m facing the following problems:
WeatherKit Authentication Issue
WeatherKit has stopped working, and I’m getting authentication errors. I’ve updated the app in the Developer Portal to reflect the new bundle ID, but it still doesn’t authenticate properly.
Xcode Cloud Configuration Issue:
Xcode is asking me to set up Xcode Cloud again, which I understand is expected after a bundle ID change. However, during the setup process, it fails to recognize my remote repository, even though the repository is correctly added and visible under the Source Control tab.
TestFlight Internal Testing Issue:
I manually uploaded a build to TestFlight, but internal testers cannot use it because the invitation appears as invalid. This wasn’t an issue with the app’s previous identifier.
It seems like the bundle ID change has caused some fundamental issues that I can’t resolve despite following all the usual instructions. Has anyone experienced this before or knows how to resolve these problems?
I'm using the latest Xcode 16.2 on Mac OS Sequoia 15.2
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
Bundle ID
TestFlight
Xcode Cloud
WeatherKit
Error Diagnostics
I'm able to run my app on a simulator, but previews aren't working even for the simplest test preview.
I build my project with XcodeGen.
Here is my project.yml file:
name: Ecstasy
options:
deploymentTarget:
iOS: 17.0
xcodeVersion: "15.2"
developmentLanguage: en
targets:
Ecstasy:
type: application
platform: iOS
sources:
- path: Sources
- path: Resources
info:
path: Configurations/Info.plist
properties:
CFBundleDevelopmentRegion: "$(DEVELOPMENT_LANGUAGE)"
CFBundleExecutable: "$(EXECUTABLE_NAME)"
CFBundleIdentifier: "$(PRODUCT_BUNDLE_IDENTIFIER)"
CFBundleInfoDictionaryVersion: "6.0"
CFBundleName: "$(PRODUCT_NAME)"
CFBundlePackageType: "APPL"
CFBundleShortVersionString: "1.0"
CFBundleVersion: "1"
UILaunchStoryboardName: ""
UIViewControllerBasedStatusBarAppearance: true
UIStatusBarHidden: false
UIRequiresFullScreen: true
UISupportedInterfaceOrientations:
- UIInterfaceOrientationPortrait
UIUserInterfaceStyle: Light
settings:
base:
DEVELOPMENT_TEAM: MLJ2C965T7
PRODUCT_BUNDLE_IDENTIFIER: com.raw-e.Ecstasy
SWIFT_OPTIMIZATION_LEVEL: "-O"
SWIFT_COMPILATION_MODE: wholemodule
ENABLE_PREVIEWS: YES
DEBUG_INFORMATION_FORMAT: dwarf-with-dsym
CLANG_ENABLE_MODULES: YES
SWIFT_VERSION: 6.0
TARGETED_DEVICE_FAMILY: 1
ENABLE_BITCODE: NO
SWIFT_ACTIVE_COMPILATION_CONDITIONS: DEBUG
SWIFT_EMIT_LOC_STRINGS: YES
SWIFT_STRICT_CONCURRENCY: complete
ENABLE_USER_SCRIPT_SANDBOXING: YES
configs:
debug:
SWIFT_OPTIMIZATION_LEVEL: "-Onone"
SWIFT_COMPILATION_MODE: incremental
ENABLE_TESTABILITY: YES
GCC_OPTIMIZATION_LEVEL: 0
ONLY_ACTIVE_ARCH: YES
DEBUG_INFORMATION_FORMAT: dwarf
ENABLE_PREVIEWS: YES
SWIFT_ACTIVE_COMPILATION_CONDITIONS: "DEBUG PREVIEW"
release:
SWIFT_OPTIMIZATION_LEVEL: "-O"
SWIFT_COMPILATION_MODE: wholemodule
ENABLE_TESTABILITY: NO
GCC_OPTIMIZATION_LEVEL: s
ONLY_ACTIVE_ARCH: NO
dependencies:
- package: APITime
- package: GUITime
- package: LoggingTime
- package: Shares
packages:
APITime: { path: "/Users/raw-e/Desktop/Useful Swift Things/My Packages/APITime" }
GUITime: { path: "/Users/raw-e/Desktop/Useful Swift Things/My Packages/GUITime" }
LoggingTime: { path: "/Users/raw-e/Desktop/Useful Swift Things/My Packages/LoggingTime" }
Shares: { path: "/Users/raw-e/Desktop/Useful Swift Things/My Packages/Shares" }
Topic:
Developer Tools & Services
SubTopic:
Xcode
I keep having to delete keys in com.apple.dt.Xcode.plist in order to paste in an URL to a package without having to deal with and endless spinner. Then, after I do that to bring in a package that has a macro, it's a crap shoot that it will recognize the macro when I try to import it.
What's the deal?
Hello,
I have created a .NET MAUI application in Windows Visual Studio 2022.
Also I have a MAC fully configured with latest Visual Studio for MAC and Xcode Installed.
When pairing the MAC for windows machine I am able to run the simulators for various IPhone devices(as they are attached to MAC) but when I try to run for the MacCatalyst from my Windows machine it doesnt work.
Is it possible to create a build for the MAUI application for MacCatalyst from my windows machine.The build should be created in my Windows folder directory.?
Hello!
We would like to know the steps required to build an application and submit it to the Apple Store using an automated process on a server.
Here are our conditions:
We have a server running macOS Sonoma 14.6.1 on Amazon EC2.
Xcode 16.1 (Build version 16B40) is installed.
We use only console commands, as the GUI is not available.
We use Cordova to add the iOS platform to the application.
A private key, certificate, and provisioning profile have already been created and are located on the server.
Could you please clarify:
What commands are needed to configure the Keychain to use the certificate and provisioning profile?
How can we build the application using xcodebuild?
What are the steps to sign and submit the application to the App Store with minimal human interaction?
Thank you in advance for your assistance!
Hi,
Lately, I've been getting the same window each time I install an app for testing. Anyone else?
Hey guys,
I'm having an issue while trying to enrol myself in apple developer program. When I submit my information, I can only see an error saying "Your enrollment in the Apple Developer Program could not be completed at this time." And this is an infinite loop. How I can get myself enrolled in the program now?
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
I am having issues with exported playgrounds from Xcode, when I try to open my exported swift fill I get the following message: "Couldn't load settings from contents.xcplayground"
Xcode Version: Version 16.2 (16C5032a)
Steps to reproduce
Create new playground in Xcode.
File->Export
Open exported file.
The issue still press persist after reinstalling Xcode.
Hello , I recently enrolled in the Apple Developer Program and paid the $99 fee. However, my account has been in pending status for almost a week now. I have tried emailing support a few times but have not received any replies. This is my first time enrolling, and I’m not sure what to do next.
Could someone please advise on how to resolve this issue? Any help would be greatly appreciated.
Thank you.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Hi,
What's the difference Swift Packages Frameworks ? for me I see them the same as not an expert developer ? Which should I use ?for example for a SwiftUI UI Kit to be distributed online for sale ?
Kind Regards
Topic:
Developer Tools & Services
SubTopic:
Xcode
I am a new user of PyCharm, but have years of experience with MacOS, python and similar. My set up is MacBook Pro M1, 32GB ram, MacOS Sequoia 15.2, and PyCharm Pro latest.
Path to projects leads to an external SSD via usb-c. I have set up some projects, each using python 3.12 in a venv.
The projects work for a while then “lose” a module (module not found). I have gone through every troubleshooting method the built-in AI and web search have come up with.
The first module to disappear is docx2txt. I created a new project and it worked, for a couple of days then the error returned. The docx2txt module could not be found working within or outside of PyCharm. In site-packages there is no “docx2txt” folder, only an “info” folder containing WHEEL and its companions.
For the most recent disappearance, I noticed the package used distutils. I cloned the docx2txt project from GitHub and updated setup.py to use setup tools instead of distutils, and installed it. Python invoked from the command line can import it, but not from PyCharm. When I run the project from PyCharm, the interpreter cannot find dotenv.
I have lost days of work time at this point so I am a bit worried. Advice on what to look at and for would be great.
Topic:
Developer Tools & Services
SubTopic:
General