Hi!
We use to have several workspaces for our SDKs, one of them containing a test application. Everything worked fine.
We decided to "merge" all SDKs in one workspace. I create a new workspace, added all SDKs and application inside and made all the required changes. Everything's good, we can generate our XCFramework and run the test application on the simulator. But when I archive the application, it is now exported in an "Other" section of the organizer instead of the original app (bundles identifiers are the same, already checked).
I compared with FileMerge the xcproject files from before and after the merge, there is no significant difference between the 2.
I compared also the xcarchive folders, and it seems that the archive is now missing the ApplicationProperties key inside. If I add it manually, I can now generate an ipa or send it to testflight.
I checked with ChatGPT (just in case), but everything it asked me to check was fine (bundle ids, bundle versions and build number, Bundle os type in info.plist, custom xcconfig (same issue without them)). I'm pretty stuck here :-/
Thanks for your help
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I have defined a method appendString method in a NSMuatableAttributedString category like this:
@implementation NSMutableAttributedString (HTML)
// appends a plain string extending the attributes at this position
- (void)appendString:(NSString *)string
{
NSParameterAssert(string);
NSUInteger length = [self length];
...
And this method is worked well in iOS17 and before .
But when it cames iOS18 . this appendString will not be called.
So I doubt maybe there is a system-defined appendString already.
So I write a demo in empty project to print all the NSMuatableAttributedString method in iOS18 like these:
@interface ViewController ()
@end
@implementation ViewController
void printNSStringCategories() {
unsigned int count;
Class nsStringClass = [NSMutableAttributedString class];
// 获取所有的方法
Method *methods = class_copyMethodList(nsStringClass, &count);
for (unsigned int i = 0; i < count; i++) {
SEL selector = method_getName(methods[i]);
NSString *methodName = NSStringFromSelector(selector);
NSLog(@"NSMutableAttributedString method: %@", methodName);
}
free(methods);
}
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
printNSStringCategories();
}
And test it in my iPhone (iOS18.2) , the log will printed
NSMutableAttributedString method: appendString:withAttributes:
NSMutableAttributedString method: cr_appendStorage:fromRange:
NSMutableAttributedString method: cr_appendString:
NSMutableAttributedString method: appendString:withAttributes:
NSMutableAttributedString method: appendString:
So it seems a appendString: is aleady defined in system SDK .
But the weird thing is when I run this code in the Xcode simulator (iOS18.1) this appendString: will not print .
1 Is it a bug of SDK ? because the appendString: only exist in device-build , and not exist in simulator-build?
two more furthur question:
2.1 if the SDK contains appendString: already , why the appendString: defined in my category not cause the duplicate symbol error when compile
2.2 As the question 2.1 said , there maybe same symbols in runtime . Is there any way to find the framework/library which defined those same-name symbols ? (e.g: there are two appendString:withAttributes: in the log , I want to find the two places define each appendString:withAttributes: exactly)
I am developing an access controller RF (NFC).
I know that the ADP developer account can only handle NFC Tags.
Can I use NFC AID and HCE in ADEP?
ADEP supports hotel card keys, employee badges, etc. Is it NFC?
Or is it NFC+BLE?
Does anyone know a workaround for this issue during downloads?
Predictive Code Completion Model
Failed -- There was an error processing the asset.
I have tried installing the latest Xcode 16.1 and 16.2beta2, and both fail the same way. It has not been resolved for 2 days, so I don't think it is temporary server issue. I also tried 2 different network providers and a hotspot as related posts with different details mentioned.
Details:
The operation couldn’t be completed. (IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $13003dd20).DownloadError error 3.)
The operation couldn’t be completed. (IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $1101b5d90).DownloadError error 3.)
FB15799470
FB15801257
The problem is that when building the application with Debug mode on Xcode 16.1, the dSYM files fail to upload to Crashlytics.
It worked in latest Xcode 15 version.
The workaround is to disable Debug Dylib Support in the target's Build Settings. However, this causes SwiftUI previews to stop working.
Reproducing the issue
Set ENABLE_DEBUG_DYLIB=YES for build options
Build the application in Xcode 16.1
Firebase SDK Version
11.4.0
Xcode Version
16.1
Installation Method
Swift Package Manager
Firebase Version 11.5.0
Relevant Log Output
warning: (arm64) /Users/dustin/Library/Developer/Xcode/DerivedData/MyAppName-cicejndcecececfe/Build/Products/Debug-iphonesimulator/MyAppName.app/ MyAppName empty dSYM file detected, dSYM was created with an executable with no debug info.
The warning seems like is from XCode/lldb compiler rather than Crashlytics (https://lldb.llvm.org/cpp_reference/SymbolFileDWARF_8cpp_source.html line655).
This is probably something on Apple side, Crashlytics only consumes dSYM which is generated from Xcode. (ref:https://github.com/firebase/firebase-ios-sdk/issues/14054#issuecomment-2477235548)
This is related to:
Firebase Issue
when trying to build wireshark I'm getting the following, any idea how to solve it?
[ 13%] Building C object wsutil/CMakeFiles/wsutil.dir/os_version_info.c.o
In file included from wireshark/wsutil/os_version_info.c:23:
In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX15.0.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CoreFoundation.h:54:
/Library/Developer/CommandLineTools/SDKs/MacOSX15.0.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CFBase.h:676:195: error: expected ','
676 | void *CFAllocatorAllocateTyped(CFAllocatorRef allocator, CFIndex size, CFAllocatorTypeID descriptor, CFOptionFlags hint) API_AVAILABLE(macos(15.0), ios(18.0), watchos(11.0), tvos(18.0), visionos(2.0));
| ^
/Library/Developer/CommandLineTools/SDKs/MacOSX15.0.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CFBase.h:679:211: error: expected ','
679 | void *CFAllocatorReallocateTyped(CFAllocatorRef allocator, void *ptr, CFIndex newsize, CFAllocatorTypeID descriptor, CFOptionFlags hint) API_AVAILABLE(macos(15.0), ios(18.0), watchos(11.0), tvos(18.0), visionos(2.0));
| ^
/Library/Developer/CommandLineTools/SDKs/MacOSX15.0.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CFBase.h:682:165: error: expected ','
682 | void *CFAllocatorAllocateBytes(CFAllocatorRef allocator, CFIndex size, CFOptionFlags hint) API_AVAILABLE(macos(15.0), ios(18.0), watchos(11.0), tvos(18.0), visionos(2.0));
| ^
/Library/Developer/CommandLineTools/SDKs/MacOSX15.0.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CFBase.h:685:181: error: expected ','
685 | void *CFAllocatorReallocateBytes(CFAllocatorRef allocator, void *ptr, CFIndex newsize, CFOptionFlags hint) API_AVAILABLE(macos(15.0), ios(18.0), watchos(11.0), tvos(18.0), visionos(2.0));
| ^
In file included from wireshark/wsutil/os_version_info.c:23:
In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX15.0.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CoreFoundation.h:73:
/Library/Developer/CommandLineTools/SDKs/MacOSX15.0.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CFNumberFormatter.h:144:147: error: expected ','
144 | CF_EXPORT const CFNumberFormatterKey kCFNumberFormatterMinGroupingDigits API_AVAILABLE(macos(15.0), ios(18.0), watchos(11.0), tvos(18.0), visionos(2.0)); // CFNumber
| ^
5 errors generated.
make[2]: *** [wsutil/CMakeFiles/wsutil.dir/os_version_info.c.o] Error 1
make[1]: *** [wsutil/CMakeFiles/wsutil.dir/all] Error 2
make: *** [all] Error 2
Have a rare crash in one of our framework which I am unable to figure out.
Attaching the crash log here. Any idea how to debug this to find the root cause?
Crash.crash
--- This post is easier to read with BBEdit and C++ colouring.---
We get strange problems with breakpoints appearing after migration (MacBook x86_64 Sequoia to Mac M3 arm64 Sequoia).
Context
We have kept our app on the MacBook and experimented no problems.
We use clang++ and lldb.
Xcode is installed but we use only CommandLineTools (no XCode project) -- and git on our lab forge.
After using the Apple migration tool, we got many problems in compiling and link-edit, in particular for dylibs.
We uninstalled all these tools and reinstalled them, using Homebrew for llvm and lld, and from AppleStore for Xcode.
We also added to our CPPFLAGS -arch arm64 -w -g -O0.
We use 'make' recursively (in principle, 0 or 1 Makefile per folder.
Problems
Our app crashes unexpectedly:
without lldb:
...Serveur: serveur.out
...
stop reason = EXC_BREAKPOINT (code=1, subcode=0x1000c662c) at descripteursDeNoeuds.cpp:947:15
with lldb:
...Serveur: lldb serveur.out -arch aarch64
(lldb) process launch
...
Process 2081 stopped
thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BREAKPOINT (code=1, subcode=0x1000c6388)
frame #0: 0x00000001000c6388 serveur.out`creerDescrDLING(m=1, bImpr=false) at descripteursDeNoeuds.cpp:947:15
We can set breakpoints, but the location is OK relative to some files, and "pending" for the file where the crash seems to occur.
...Serveur: lldb serveur.out -arch aarch64
(lldb) target create --arch=aarch64 "serveur.out"
Current executable set to '/Users/boitet/ariane-y/Ariane-Y_prog_2013/Moniteurs/Moniteur-AY/Serveur/serveur.out' (arm64).
(lldb) br set -f initDling.cpp -l 150
Breakpoint 1: where = serveur.out`initDling(std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator>) + 1336 at initDling.cpp:150:30, address = 0x00000001000e0ebc
(lldb) br set -f descripteurDeNoeuds.cpp -l 886
Breakpoint 2: no locations (pending).
WARNING: Unable to resolve breakpoint to any actual locations.
(lldb) br set -f descripteurDeNoeuds.cpp -l 947
Breakpoint 3: no locations (pending).
WARNING: Unable to resolve breakpoint to any actual locations.
(lldb) br set -f initDling.cpp -l 153
Breakpoint 4: where = serveur.out`initDling(std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator>) + 1364 at initDling.cpp:153:23, address = 0x00000001000e0ed8
(lldb) br set -f descripteurDeNoeuds.cpp -l 912
Breakpoint 5: no locations (pending).
WARNING: Unable to resolve breakpoint to any actual locations.
(lldb) br set -f descripteurDeNoeuds.cpp -l 3344
Breakpoint 6: no locations (pending).
WARNING: Unable to resolve breakpoint to any actual locations.
==> We can set breakpoints in the caller (initDling) but not in descripteurDeNoeuds.cpp.
==> Here, we set 2 "normal" breakpoints at lines 150 and 153 of initDling.cpp, and they work well: normal stop, step-over
==> descripteurDeNoeuds.cpp contains 1 master procedure (creerDescrDepuisNoeud) that calls more specific procedures (like creerDescrDLING)
==> continuation
(lldb) process launch
Process 2081 launched: '/Users/boitet/ariane-y/Ariane-Y_prog_2013/Moniteurs/Moniteur-AY/Serveur/serveur.out' (arm64)
"==============> main (du serveur)
... $$$ 4: initDling: créer les descripteurs de nœud des nœuds de cet arbre
$$$ 5: initDling : --> creerDescrDepuisNoeud(j=1, 0x14a068000), i = 1, gauche(j) = 2, droit(j) = 1, benj(j) = 1
Process 2081 stopped
thread #1, queue = 'com.apple.main-thread', stop reason = breakpoint 1.1
frame #0: 0x00000001000e0ebc serveur.out`initDling(nomFich="../../../INCL/fichInitDling.arbDS") at initDling.cpp:150:30
147 /*** <-TRACE / }
148 149 /**************************************/
-> 150 rc = creerDescrDepuisNoeud(j, paxml);
151 /**************************************/
152 153 / ->TRACE ***/ if (tr>1) {
(lldb) th step-over
============================================================================
$$$ 4: creerDescrDepuisNoeud (mPar = 1, pAxmlPar = 0x14a068000)
$$$ 5: creerDescrDepuisNoeud -- boucle : nomBalise = DLING, strTempo = ANNOTATIONS, trouve = 0, k = 482
$$$ 5: creerDescrDepuisNoeud -- boucle : nomBalise = DLING, strTempo = Corpus, trouve = 0, k = 483
...
==> strange EXC_BREAKPOINT
...
indNOEUD : 1
adrDESCR : 105553137336320
"==> arrêt forcé, descripteurDeNoeuds.cpp -l 966: on attend 1 seconde
"==> et on exécute 'n = n / 0;' avec n = 20... mais on a ENSUITE :
"==> stop reason = EXC_BREAKPOINT (code=1, subcode=0x1000c662c) at descripteursDeNoeuds.cpp:947:15
==> The instruction 'n = n / 0;' mentioned in the message is NOT executed as it was commented out (line 964).
==> There is no division by 0 in this code.
==> the last 3 lines of the trace are produced by cout instructions, at lines 962--965
==> system-originated EXC_BREAKPOINT, at a wrong line (947) in any case!
Process 2081 stopped
thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BREAKPOINT (code=1, subcode=0x1000c6388)
frame #0: 0x00000001000c6388 serveur.out`creerDescrDLING(m=1, bImpr=false) at descripteursDeNoeuds.cpp:947:15
944 if (pAxml->lAttr.benj(i)) fini = true; else i = pAxml->lAttr.droit(i);
945 } // while (!fini)
946 // Imprimer le descripteur si le 2° paramètre (booléen) est vrai
-> 947 if (bImpr || bDescr) // breakpoint set -f descripteurDeNoeuds.cpp -l 947 ne va pas
948 { cout<<"--------------------------------------------------------"<<endl;
949 cout<<"--- DescrDLING("<<m<<"), "<<"pDescr="<<pDescr<<" ---"<<endl;
950 cout<<"codeBalAY : "<codeBalAY<<endl;
(lldb)
==> but we are at line 966, not 947
==> And at line 967, there is nothing special:
if (bImpr || bDescr) // breakpoint set -f descripteurDeNoeuds.cpp -l 947 ne va pas
{ cout<<"--------------------------------------------------------"<<endl;
cout<<"--- DescrDLING("<<m<<"), "<<"pDescr="<<pDescr<<" ---"<<endl;
==> continuation, interruption and backtrace
(lldb) p (bImpr || bDescr)
(bool) true
(lldb) p bImpr
(bool) false
(lldb) p bDescr
(bool) true
(lldb) (bool) true
(lldb) bt
thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BREAKPOINT (code=1, subcode=0x1000c6388)
frame #0: 0x00000001000c6388 serveur.out`creerDescrDLING(m=1, bImpr=false) at descripteursDeNoeuds.cpp:947:15
frame #1: 0x00000001000dd710 serveur.out`creerDescrDepuisNoeud(mPar=1, pAxmlPar=0x000000014a068000) at descripteursDeNoeuds.cpp:3406:41
...
==>
==> After that, we are blocked, no step or continue instruction works. Then we quit.
We could not find this exact subcode (0x1000c6388) on the Web.
We found a post mentioning a similar problem, with another subcode (0x100308448).
https://stackoverflow.com/questions/45413088/error-exc-breakpoint-code-1-subcode-0x100308448
But the author worked under Xcode, and we don't.
I'm confused by documentation and information I found regarding compatibility between versions of Xcode and macOS.
The site https://developer.apple.com/support/xcode/ is listing "Minimum OS required".
To my understanding it means "this particular version of macOS and all later/newer versions".
Also release notes for Xcode are consistently stating "Xcode xx.x. requires a Mac running macOS yy.yy.y or later."
But I also found statements like " In general, new versions of macOS will not run old versions of Xcode." in this forum, see https://forums.developer.apple.com/forums/thread/760737, which is the opposite to "requires macOS version X or later".
I'm also experiencing issues when trying to run Xcode 12.4 on macOS 14.5 (Sonoma), means XCode is not running.
It would be great if some of Apple Engineers here would shed some light on it :-)
Many thanks in advance!
Cheers,
Elena
Hi,
I need to pass the launch arguments through xcodebuild command. Is there a way to do it?
I know we can edit scheme and add launch argument but it needs to be added to through command line.
P.S: I'm using azure devops @Xcode5 to build and sign the .ipa
xcodebuild -sdk iphoneos -configuration Debug -workspace my.xcworkspace -scheme myScheme clean CODE_SIGNING_ALLOWED=NO -launchArgument "MyLaunchArguments"
Couple of days ago I installed ios 18.2 beta update and now my iphone 15 pro drains battery and overheats like hell. It is difficult to touch. and as i plug out my charger, the battery drains very fast (30% to O% in 10 minutes with no literally no use)
To note, my battery health is 100% with around 176 battery cycles and i always use original apple 20W charger and cable.
I have even changed the charger to a new original apple 20W charger and the issue persists. I have reset it but still the same happens. so it is lying dead for 2 days because i cannot charge it because of extreme heating. I got it checked at apple authorised service center as mentioned on apple website, they said they would reinstall the software in warranty. today they said they said the issue persists after sofware reinstallation and saying it is hardware thing.
What should i do??
Hi Team,
How can I share info beetween two differnt App. What king of approach should I use. Thanks in advance.
In my case I whant to share a token or an string like "GM-8090"
I'm encountering an issue while trying to enroll in the Apple Developer Program using the mobile app. Every time I attempt to proceed, I receive the following error message: "There may be an issue with your account that needs to be resolved before you can continue."
I have verified my account information and followed all the necessary steps. I sent an email to Apple, but I haven’t received a response for several days.
I’d be grateful for any help if anyone else has experienced this issue.
I've been developing an app for macOS for some time. As I've been approaching the app's final development stages, I decided to try Instruments as I've suspected a memory leak was occurring, since my app's memory usage slowly grows over time. Instruments has found one leak, and I've spent considerable time trying to find the cause. Long story short, I've ended up with just an EmptyView() and Instruments were still showing a leak. I've tried creating a new project with a placeholder "Hello, world!" text, and Instruments were still detecting a leak. Am I doing something wrong here? Maybe I'm not using Instruments correctly? Or is this a bug? My Instruments version is 16.0, macOS Sequoia 15.1.
dyld[1472]: Symbol not found: __ZN5swift34swift50override_conformsToProtocolEPKNS_14TargetMetadataINS_9InProcessEEEPKNS_24TargetProtocolDescriptorIS1_EEPFPKNS_18TargetWitnessTableIS1_EES4_S8_E
Referenced from: <821B1759-9915-33D1-B140-D718775DFA97> /private/var/containers/Bundle/Application/EE9AE8CE-9635-4A97-AFC2-F577B888FA5A/FoxyApp.app/Frameworks/PayUUPICoreKit.framework/PayUUPICoreKit
Expected in: <7D840427-6CBD-37E8-8C87-3445FFF34AE7> /private/var/containers/Bundle/Application/EE9AE8CE-9635-4A97-AFC2-F577B888FA5A/FoxyApp.app/Frameworks/Starscream.framework/Starscream
app is installed on mobile but it crashes when i try to open it
Is there any way to manually adding UIDeviceFamily key inside info.plist and it updates the values inside xcode > Supported destinations section??
This is for a profile page for the app I am building.
let updatedUser = User(
coder: <#NSCoder#>,
id: userId,
name: name,
email: email,
phoneNumber: phoneNumber,
profilePictureURL: nil,
bio: bio
)
Error code by line 1: Extra arguments at positions #2, #3, #4, #5, #6, #7 in call
Error code by profile picture: 'nil' requires a contextual type
This error at the bottom of the code: Expected '}' in struct
Can someone please help me?
I created a PointsOfInterestSearch (https://developer.apple.com/documentation/mapkitjs/pointsofinterestsearch) on the frontend using MapKit JS:
const poiSearch = new window.mapkit.PointsOfInterestSearch({
center: new mapkit.Coordinate(userLocation.lat, userLocation.lng),
radius: 10000,
});
poiSearch.search((error, results) => {
console.log("Length of poiSearch:", results.places.length);
results.places.forEach((place) => {
console.log("Name:", place.name);
});
});
The length of results.places is 20. Trying it with a bigger radius also still results in 20.
The docs for PointsOfInterestSearchResponse shows only a places (https://developer.apple.com/documentation/mapkitjs/pointsofinterestsearchresponse) and no options for pagination.
How can I paginate the rest of the results?
I have a complex project that used to compile without any problems that i could not solve before I bought a new iMac (the latest, M4), which came with macOS Sequoia. I've ben able to compile the whole project since 1998, which has evolved into an AppKit Mac app written almost completely in Swift. I am also able to compile this project on Xcode 16.1 on MacOS Sonoma. However, since I upgraded to MacOS Sequoia, I am stumped with lots of errors that I don't know how to fix. Many of them are related to new build system, which works fine in smaller projects I have written, but it completely breaks when I use this more complex project. I've been unable to create a focused project so I can file a DTS incident, because when I try to recreate it in a new, more focused project, the problem goes away. I tried to transfer the code to a freshly created project, and I was able to make it build again without errors, but then this new project just creates empty bundles without any resources and executables in them. In almost 25 years of experience in coding, I've never encountered such huge problems with just a MacOS upgrade. I would like to have some guidance on how to proceed. Here is an example of the errors I'm getting:
error: unable to write file '/SchIS64.build/Objects-normal/arm64/SchIS64.LinkFileList': fopen(/SchIS64.build/Objects-normal/arm64/SchIS64.LinkFileList, wb): No such file or directory (2) (in target 'SchIS64' from project 'Scheduler (Cocoa)')
WriteAuxiliaryFile /SchIS64.build/unextended-module.modulemap (in target 'SchIS64' from project 'Scheduler (Cocoa)')
cd /Users/admin/Documents/Development/Scheduler/Scheduler
write-file /SchIS64.build/unextended-module.modulemap
WriteAuxiliaryFile /SchIS64.build/unextended-module-overlay.yaml (in target 'SchIS64' from project 'Scheduler (Cocoa)')
cd /Users/admin/Documents/Development/Scheduler/Scheduler
write-file /SchIS64.build/unextended-module-overlay.yaml
WriteAuxiliaryFile /SchIS64.build/SchIS64.hmap (in target 'SchIS64' from project 'Scheduler (Cocoa)')
cd /Users/admin/Documents/Development/Scheduler/Scheduler
write-file /SchIS64.build/SchIS64.hmap
I used to download and replace the app container when I was testing, essentially downloading the container from the live app, and restoring it into the test app in order to not affect the live app, but to test major changes on "live" data.
it seems the option for downloading and replacing in Xcode no longer works, I will sometimes get a container downloaded, other times it only part downloads. I can never seem to get it to replace. No errors, but it doesn't work on the new device.
It used to be that devices & simulators showed when it was downloading and replacing but it no longer does that.
Is there another way of doing this? Currently I'm having to take a backup of the live phone, restore on the test device, then delete all the unneeded apps, otherwise the restore takes ages, then backup the test device and restore every time I need to restart.