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I completed the enrollment for my company in 2024
Hi! I completed the enrollment for my company on April 22, 2024. And since then we have successfully placed our application in the Store and continue to work on it. On March 27, 2025, I needed to renew my participation in the Apple Developer Program and I did it successfully - I received a confirmation letter from you. However, later I discovered that my order was canceled and now, when I go to developer.applе.com, I am offered to go through the enrollment procedure! I'm confused! It is not clear what to do in such a situation?! I will be grateful for any help!
0
0
111
May ’25
Invalid Profiles
Hello Team! Recently we cleaned up profiles and renewed certificates under developer account, noticing profile expiration date showing invalid, it supposed to show certificate expiration date. Due to this I am not able to update or download profiles. Any one experienced this this? what would be the solution?. Thanks, Kumar.
3
0
127
May ’25
Enrollment Failure
Hello, I’m hoping someone from the community can give me some guidance. I submitted payment for my Developer Program enrollment on May 19. I began following up with support on May 21 and stayed in contact until May 27, during which I received messages saying the order was under review and that I should not retry the payment until the review was complete. Since then, I haven’t received any updates, despite repeated follow-ups. I’ve asked about the status, whether the payment failed, and whether any corrections are needed, but I haven’t received any reply. At this point, I’m not sure: If anyone else has faced this kind of delay or silence? Whether I should just retry the payment? If the problem could be caused by using a company credit card under a different name than mine? Whether I will be contacted even if the order is canceled? The lack of communication is really blocking my work. I’d appreciate any advice from others who’ve gone through this or guidance from someone at Apple who can escalate the case. Thanks in advance.
0
1
91
Jun ’25
[Help] Xcode device debugging of iOS 18.4 / 18.5 is very slow, and it is suspected to be stuck in the stage of loading dynamic libraries in debugserver
Environment Xcode version: Xcode 16.0 iOS device system version: iOS 18.4 / 18.5 Problem description When debugging iOS 18.4/18.5 on a real device, the App starts very slowly after clicking Run, usually taking 2-3 minutes, which is much slower than iOS 18.3. It manifests as Xcode staying in the Launch stage for a long time, and the application stuck in the opening screen interface. Start the APP first, then attach the process, and this problem will not exist Location process Use lldb to enable logs log enable gdb-remote packets After observing the logs, it was found that: The jam mainly occurs when processing two data packets: jGetLoadedDynamicLibrariesInfos and qProcessInfo These two commands involve dynamic library loading information and process meta information, and the response time is much higher than the normal level, far exceeding other gdb-remote instructions Use Instruments / Profiler to analyze: The CPU peak of the real machine debugserver is concentrated in the dynamic library information loading process of _dyld_process_info_create Is there a way to deploy a modified debugserver on the real machine to further locate the problem How to enable and view the debugsever log to further locate the problem
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1
191
May ’25
Cannot get Instruments to profile my apps
Hi, I need help to get Instruments running to profile my application. I tried to profile my main app (Qt-5.15-Framework, c++, Intel-arch only) from Xcode. My app starts and Instruments runs time profiler or Leaks for about 15 seconds and the quits. No crash, no message nothing. This has been happening for a while on my Mac Studio M1 Max running macOS 14.7.6 and Xcode 15.4 IDE with a toolchain from Xcode 14.3 for the qmake (qt) project. However, this also happens if i set up a new vanilla Swift UI project from scratch wihtout any Qt stuff. In addition to the Mac Studio I also have Mac Book Pro M4 running macOS 15.5 and Xcode 16.4. On that machine I get the same results, no matter if I try Instruments on my qt project or a vanilla SwiftUI project. Also it does not make a difference if I change the toolchain with: sudo xcode-select -s /Applications/Xcode_143.app or sudo xcode-select -s /Applications/Xcode_164.app. Same results in either case. I also tried switching to Debug build in the editing the scheme for profiling, but got no better results. I also tried to lauch Instruments from Xcode using the Open Developer Tool menu entry, but got no better results. When I start Instruments first, run my program in Xcode and attach to it, I get the same results. Do you have any advice what to check for or to setup, maybe in signing or such? I am probably missing something basic. Thanks in advance
4
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496
Jun ’25
Unexpected error building on Ventura 13.4
Up to now I've been building my x64 binaries on Sequioa specifying a target macOS level of 13.4. That worked fine. In an attempt to debug a problem that was causing some pain I created a 13.4 x64 build environment and tried to build the code there. This code: using CacheKeyType = std::filesystem::path; using CacheValueType = std::tuple<LoadedImage, int, bool>; // <image, lastUse, currentlyLoading> using CacheType = std::unordered_map<CacheKeyType, CacheValueType>; friend class ThreadLoader; static inline constexpr int16_t MAXIMAGESINCACHE = 20; static inline constinit std::atomic_int age{ 0 }; static inline std::shared_mutex rwMutex{}; static inline CacheType imageCache{}; got me the following errors: /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX13.3.sdk/usr/include/c++/v1/__hash_table:838:5: error: static_assert failed due to requirement 'integral_constant<bool, false>::value' "the specified hash does not meet the Hash requirements" static_assert(__check_hash_requirements<_Key, _Hash>::value, ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX13.3.sdk/usr/include/c++/v1/__hash_table:853:1: note: in instantiation of template class 'std::__enforce_unordered_container_requirements<std::filesystem::path, std::hash<std::filesystem::path>, std::equal_to<std::filesystem::path>>' requested here typename __enforce_unordered_container_requirements<_Key, _Hash, _Equal>::type ^ /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX13.3.sdk/usr/include/c++/v1/unordered_map:1152:30: note: while substituting explicitly-specified template arguments into function template '__diagnose_unordered_container_requirements' static_assert(sizeof(__diagnose_unordered_container_requirements<_Key, _Hash, _Pred>(0)), ""); ^ /Users/amonra/.vs/DSS/build/DeepSkyStackerKernel/DeepSkyStackerKernel_autogen/EWIEGA46WW/../../../../DeepSkyStackerKernel/imageloader.h:60:26: note: in instantiation of member function 'std::unordered_map<std::filesystem::path, std::tuple<LoadedImage, int, bool>>::~unordered_map' requested here static inline CacheType imageCache{}; ^ 2 errors generated. Which isn't "mega-helpful" :( I thought that specifying: set(CMAKE_OSX_DEPLOYMENT_TARGET 13.4 CACHE STRING "Minimum operating system version for deployment" FORCE) would have made the compilations use the same headers as for Ventura above, but it seems not? Is this to be expected?
5
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284
Jun ’25
Stuck on "Purchase your membership" After Payment - Over 1 week
Hi everyone, I'm having an issue completing my Apple Developer Program enrollment. After submitting payment, I keep seeing the message: “Purchase your membership. To continue your enrollment, complete your purchase now. Your purchase may take up to 48 hours to process.” It’s been over 1 week, and this message hasn’t changed. I’ve already made the purchase twice. I’ve tried: • Logging out and back into my Apple ID • Using different browsers • Waiting patiently as instructed (well beyond 48 hours) Still, I can't proceed or access my developer account. This is blocking my app release, and I haven’t been able to get a clear response from the portal. Has anyone else experienced this? How can I escalate this to get it resolved? Thanks in advance for any help.
1
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123
May ’25
Xcode 16.4 fails to build swift packages.
After updating to Xcode 16.4, Package resolution fails with some cryptic errors. Each package fails with the following message Showing Recent Errors Only <unknown>:0: warning: legacy driver is now deprecated; consider avoiding specifying '-disallow-use-new-driver' <module-includes>:200:9: note: in file included from <module-includes>:200: 198 | #import "mach/mach_traps.h" 199 | #import "mach/mach_types.h" 200 | #import "mach/mach_vm.h" | `- note: in file included from <module-includes>:200: 201 | #import "mach/mach_voucher.h" 202 | #import "mach/mach_voucher_types.h" /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.4.sdk/usr/include/mach/mach_vm.h:436:2: error: unknown type name 'mach_vm_offset_list_t'; did you mean 'mach_vm_offset_t'? 434 | ( 435 | vm_map_t target, 436 | mach_vm_offset_list_t in_pointer_list, | `- error: unknown type name 'mach_vm_offset_list_t'; did you mean 'mach_vm_offset_t'? 437 | mach_msg_type_number_t in_pointer_listCnt, 438 | mach_vm_offset_list_t out_pointer_list, /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.4.sdk/usr/include/mach/arm/vm_types.h:108:33: note: 'mach_vm_offset_t' declared here 106 | 107 | typedef uint64_t mach_vm_address_t __kernel_ptr_semantics; 108 | typedef uint64_t mach_vm_offset_t __kernel_ptr_semantics; | `- note: 'mach_vm_offset_t' declared here 109 | typedef uint64_t mach_vm_size_t; 110 | <module-includes>:200:9: note: in file included from <module-includes>:200: 198 | #import "mach/mach_traps.h" 199 | #import "mach/mach_types.h" 200 | #import "mach/mach_vm.h" | `- note: in file included from <module-includes>:200: 201 | #import "mach/mach_voucher.h" 202 | #import "mach/mach_voucher_types.h" <unknown>:0: error: could not build Objective-C module 'Darwin' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.4.sdk/usr/include/mach/mach_vm.h:438:2: error: unknown type name 'mach_vm_offset_list_t'; did you mean 'mach_vm_offset_t'? 436 | mach_vm_offset_list_t in_pointer_list, 437 | mach_msg_type_number_t in_pointer_listCnt, 438 | mach_vm_offset_list_t out_pointer_list, | `- error: unknown type name 'mach_vm_offset_list_t'; did you mean 'mach_vm_offset_t'? 439 | mach_msg_type_number_t *out_pointer_listCnt 440 | ); /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.4.sdk/usr/include/mach/arm/vm_types.h:108:33: note: 'mach_vm_offset_t' declared here 106 | 107 | typedef uint64_t mach_vm_address_t __kernel_ptr_semantics; 108 | typedef uint64_t mach_vm_offset_t __kernel_ptr_semantics; | `- note: 'mach_vm_offset_t' declared here 109 | typedef uint64_t mach_vm_size_t; 110 | /Users/paulwilliamson/Developer/ios-app/Packages/Modules/ModalAdvert/Package.swift:4:8: error: failed to build module 'PackageDescription' for importation due to the errors above; the textual interface may be broken by project issues or a compiler bug 2 | // The swift-tools-version declares the minimum version of Swift required to build this package. 3 | 4 | import PackageDescription | `- error: failed to build module 'PackageDescription' for importation due to the errors above; the textual interface may be broken by project issues or a compiler bug 5 | 6 | let package = Package( We don't specify -disallow-use-new-driver, so I'm unsure where that message comes from. We have cleared derived data and are performing a clean build.
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285
May ’25
The UT coverage does not include branch coverage for swift
We using below command to run unit test and collect coverage: xcodebuild -workspace Demo.xcworkspace -scheme VideoTests -configuration Debug -derivedDataPath ../build/derivedData -destination 'platform=iOS Simulator,id=E6630007-570B-4DEB-A023-2BCE91116A8D' -resultBundlePath './fastlane/test_output/VideoTests.xcresult' -enableCodeCoverage YES -testPlan 'Video' test-without-building | tee '/Users/rcadmin/Library/Logs/scan/VideoTests.log' | xcbeautify -q --is-ci and using xcrun llvm-cov show command to generate coverage report: xcrun llvm-cov show /build/unit-test/coverage/libraries/merged/video.o -instr-profile=/app/ios/build/derivedData/Build//ProfileData/E6630007-570B-4DEB-A023-2BCE91116A8D/video.profdata -show-branches count -show-expansions -show-line-counts -use-color -format=html -output-dir coverage and the html report does not include branch coverage: how to generate the branch coverage?
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183
May ’25
Xcode 26: can’t get past the agreement acceptance pop-up
I had this happen last year too. Can’t remember how I solved the issue. I think I just had to wait and the 3rd beta opened properly. I went into terminal and accepted the Xcode agreement there, but still no go. I'm considering reinstalling MacOS because it doesn't seem like others are having this issue. Any ideas? I double click on the Xcode beta, the agreement screen pops up. I click on agree and I either double click my watch button or type in my password and then nothing. The pop-up doesn't disappear and Xcode never opens. I'm on MacOS Sequoia 15.5.
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Jun ’25
Adding capability causes Xcode Cloud testing to fail
My app is approved for the Web Browser Public Key Credential Request managed capability and has it added to its App ID Configuration: It has been added to my entitlements file: I am able to build and run unit tests in Xcode locally using my managed profile. When I push changes and Xcode Cloud tries to build and run the app, I get the following error: Mirrai encountered an error (Failed to install or launch the test runner. (Underlying Error: Could not launch “MirraiTests”. Runningboard has returned error 5. Please check the system logs for the underlying cause of the error. (Underlying Error: The operation couldn’t be completed. Launch failed. (Underlying Error: Launchd job spawn failed)))) Removing just the com.apple.developer.web-browser.public-key-credential entitlement, with no other changes, results in all tests passing on Xcode Cloud. Some thoughts: In project settings, the test target has a different bundle id (appending Tests to the app bundle id). Under "Certificates, Identifiers & Profiles," the managed capability is added to the bundle id but it is an explicit bundle id and not a wildcard. Do I need to apply for the managed capability for the test bundle id as well? Or for a wildcard bundle id? xcodebuild-test-without-building.log
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Jun ’25
Provisioning Profile Does Not Include Required Speech Recognition Entitlement
I am building an iOS app with the App ID: com.echo.eyes.app I have a paid Apple Developer membership and have followed all correct procedures, including: Adding com.apple.developer.speech-recognition manually to the App.entitlements file Setting Info.plist keys for microphone and speech permissions Assigning my Apple Developer Team to the project Setting App/App.entitlements under Code Signing Entitlements Despite all this, Xcode automatic signing fails, and I receive the error: vbnet Copy Edit Provisioning profile 'iOS Team Provisioning Profile: com.echo.eyes.app' doesn't include the com.apple.developer.speech-recognition entitlement. I am unable to add the entitlement via the Capabilities section, and no method I try will allow provisioning to succeed. Please update this App ID to include the required entitlement in the provisioning profile. This issue is preventing all voice recognition functionality. Thank you.
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194
Jun ’25
I completed the enrollment for my company in 2024
Hi! I completed the enrollment for my company on April 22, 2024. And since then we have successfully placed our application in the Store and continue to work on it. On March 27, 2025, I needed to renew my participation in the Apple Developer Program and I did it successfully - I received a confirmation letter from you. However, later I discovered that my order was canceled and now, when I go to developer.applе.com, I am offered to go through the enrollment procedure! I'm confused! It is not clear what to do in such a situation?! I will be grateful for any help!
Replies
0
Boosts
0
Views
111
Activity
May ’25
Invalid Profiles
Hello Team! Recently we cleaned up profiles and renewed certificates under developer account, noticing profile expiration date showing invalid, it supposed to show certificate expiration date. Due to this I am not able to update or download profiles. Any one experienced this this? what would be the solution?. Thanks, Kumar.
Replies
3
Boosts
0
Views
127
Activity
May ’25
Enrollment Failure
Hello, I’m hoping someone from the community can give me some guidance. I submitted payment for my Developer Program enrollment on May 19. I began following up with support on May 21 and stayed in contact until May 27, during which I received messages saying the order was under review and that I should not retry the payment until the review was complete. Since then, I haven’t received any updates, despite repeated follow-ups. I’ve asked about the status, whether the payment failed, and whether any corrections are needed, but I haven’t received any reply. At this point, I’m not sure: If anyone else has faced this kind of delay or silence? Whether I should just retry the payment? If the problem could be caused by using a company credit card under a different name than mine? Whether I will be contacted even if the order is canceled? The lack of communication is really blocking my work. I’d appreciate any advice from others who’ve gone through this or guidance from someone at Apple who can escalate the case. Thanks in advance.
Replies
0
Boosts
1
Views
91
Activity
Jun ’25
[Help] Xcode device debugging of iOS 18.4 / 18.5 is very slow, and it is suspected to be stuck in the stage of loading dynamic libraries in debugserver
Environment Xcode version: Xcode 16.0 iOS device system version: iOS 18.4 / 18.5 Problem description When debugging iOS 18.4/18.5 on a real device, the App starts very slowly after clicking Run, usually taking 2-3 minutes, which is much slower than iOS 18.3. It manifests as Xcode staying in the Launch stage for a long time, and the application stuck in the opening screen interface. Start the APP first, then attach the process, and this problem will not exist Location process Use lldb to enable logs log enable gdb-remote packets After observing the logs, it was found that: The jam mainly occurs when processing two data packets: jGetLoadedDynamicLibrariesInfos and qProcessInfo These two commands involve dynamic library loading information and process meta information, and the response time is much higher than the normal level, far exceeding other gdb-remote instructions Use Instruments / Profiler to analyze: The CPU peak of the real machine debugserver is concentrated in the dynamic library information loading process of _dyld_process_info_create Is there a way to deploy a modified debugserver on the real machine to further locate the problem How to enable and view the debugsever log to further locate the problem
Replies
0
Boosts
1
Views
191
Activity
May ’25
Cannot get Instruments to profile my apps
Hi, I need help to get Instruments running to profile my application. I tried to profile my main app (Qt-5.15-Framework, c++, Intel-arch only) from Xcode. My app starts and Instruments runs time profiler or Leaks for about 15 seconds and the quits. No crash, no message nothing. This has been happening for a while on my Mac Studio M1 Max running macOS 14.7.6 and Xcode 15.4 IDE with a toolchain from Xcode 14.3 for the qmake (qt) project. However, this also happens if i set up a new vanilla Swift UI project from scratch wihtout any Qt stuff. In addition to the Mac Studio I also have Mac Book Pro M4 running macOS 15.5 and Xcode 16.4. On that machine I get the same results, no matter if I try Instruments on my qt project or a vanilla SwiftUI project. Also it does not make a difference if I change the toolchain with: sudo xcode-select -s /Applications/Xcode_143.app or sudo xcode-select -s /Applications/Xcode_164.app. Same results in either case. I also tried switching to Debug build in the editing the scheme for profiling, but got no better results. I also tried to lauch Instruments from Xcode using the Open Developer Tool menu entry, but got no better results. When I start Instruments first, run my program in Xcode and attach to it, I get the same results. Do you have any advice what to check for or to setup, maybe in signing or such? I am probably missing something basic. Thanks in advance
Replies
4
Boosts
0
Views
496
Activity
Jun ’25
Problem with Sandbox Testers
I try adding people as Sandbox Testers to my App, but Apple keeps saying that they already exist on the team, even though they're not. It always show "A user with this email address already exists on the team" It keeps happening with every address I try.
Replies
26
Boosts
5
Views
25k
Activity
Jun ’25
Blocker: Registering simulator runtime with CoreSimulator failed.
Blocker: Registering simulator runtime with CoreSimulator failed.
Replies
0
Boosts
0
Views
93
Activity
May ’25
Unexpected error building on Ventura 13.4
Up to now I've been building my x64 binaries on Sequioa specifying a target macOS level of 13.4. That worked fine. In an attempt to debug a problem that was causing some pain I created a 13.4 x64 build environment and tried to build the code there. This code: using CacheKeyType = std::filesystem::path; using CacheValueType = std::tuple<LoadedImage, int, bool>; // <image, lastUse, currentlyLoading> using CacheType = std::unordered_map<CacheKeyType, CacheValueType>; friend class ThreadLoader; static inline constexpr int16_t MAXIMAGESINCACHE = 20; static inline constinit std::atomic_int age{ 0 }; static inline std::shared_mutex rwMutex{}; static inline CacheType imageCache{}; got me the following errors: /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX13.3.sdk/usr/include/c++/v1/__hash_table:838:5: error: static_assert failed due to requirement 'integral_constant<bool, false>::value' "the specified hash does not meet the Hash requirements" static_assert(__check_hash_requirements<_Key, _Hash>::value, ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX13.3.sdk/usr/include/c++/v1/__hash_table:853:1: note: in instantiation of template class 'std::__enforce_unordered_container_requirements<std::filesystem::path, std::hash<std::filesystem::path>, std::equal_to<std::filesystem::path>>' requested here typename __enforce_unordered_container_requirements<_Key, _Hash, _Equal>::type ^ /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX13.3.sdk/usr/include/c++/v1/unordered_map:1152:30: note: while substituting explicitly-specified template arguments into function template '__diagnose_unordered_container_requirements' static_assert(sizeof(__diagnose_unordered_container_requirements<_Key, _Hash, _Pred>(0)), ""); ^ /Users/amonra/.vs/DSS/build/DeepSkyStackerKernel/DeepSkyStackerKernel_autogen/EWIEGA46WW/../../../../DeepSkyStackerKernel/imageloader.h:60:26: note: in instantiation of member function 'std::unordered_map<std::filesystem::path, std::tuple<LoadedImage, int, bool>>::~unordered_map' requested here static inline CacheType imageCache{}; ^ 2 errors generated. Which isn't "mega-helpful" :( I thought that specifying: set(CMAKE_OSX_DEPLOYMENT_TARGET 13.4 CACHE STRING "Minimum operating system version for deployment" FORCE) would have made the compilations use the same headers as for Ventura above, but it seems not? Is this to be expected?
Replies
5
Boosts
0
Views
284
Activity
Jun ’25
Stuck on "Purchase your membership" After Payment - Over 1 week
Hi everyone, I'm having an issue completing my Apple Developer Program enrollment. After submitting payment, I keep seeing the message: “Purchase your membership. To continue your enrollment, complete your purchase now. Your purchase may take up to 48 hours to process.” It’s been over 1 week, and this message hasn’t changed. I’ve already made the purchase twice. I’ve tried: • Logging out and back into my Apple ID • Using different browsers • Waiting patiently as instructed (well beyond 48 hours) Still, I can't proceed or access my developer account. This is blocking my app release, and I haven’t been able to get a clear response from the portal. Has anyone else experienced this? How can I escalate this to get it resolved? Thanks in advance for any help.
Replies
1
Boosts
0
Views
123
Activity
May ’25
Could not create DeviceCheck Key with Enterprise account
I have admin access for our Enterprise account I can't see the option to create a DeviceCheck key needed for the App Attest functionality. Is there a limitation preventing this key from being generated on Enterprise accounts?
Replies
1
Boosts
0
Views
177
Activity
Jun ’25
Xcode 16.4 fails to build swift packages.
After updating to Xcode 16.4, Package resolution fails with some cryptic errors. Each package fails with the following message Showing Recent Errors Only <unknown>:0: warning: legacy driver is now deprecated; consider avoiding specifying '-disallow-use-new-driver' <module-includes>:200:9: note: in file included from <module-includes>:200: 198 | #import "mach/mach_traps.h" 199 | #import "mach/mach_types.h" 200 | #import "mach/mach_vm.h" | `- note: in file included from <module-includes>:200: 201 | #import "mach/mach_voucher.h" 202 | #import "mach/mach_voucher_types.h" /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.4.sdk/usr/include/mach/mach_vm.h:436:2: error: unknown type name 'mach_vm_offset_list_t'; did you mean 'mach_vm_offset_t'? 434 | ( 435 | vm_map_t target, 436 | mach_vm_offset_list_t in_pointer_list, | `- error: unknown type name 'mach_vm_offset_list_t'; did you mean 'mach_vm_offset_t'? 437 | mach_msg_type_number_t in_pointer_listCnt, 438 | mach_vm_offset_list_t out_pointer_list, /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.4.sdk/usr/include/mach/arm/vm_types.h:108:33: note: 'mach_vm_offset_t' declared here 106 | 107 | typedef uint64_t mach_vm_address_t __kernel_ptr_semantics; 108 | typedef uint64_t mach_vm_offset_t __kernel_ptr_semantics; | `- note: 'mach_vm_offset_t' declared here 109 | typedef uint64_t mach_vm_size_t; 110 | <module-includes>:200:9: note: in file included from <module-includes>:200: 198 | #import "mach/mach_traps.h" 199 | #import "mach/mach_types.h" 200 | #import "mach/mach_vm.h" | `- note: in file included from <module-includes>:200: 201 | #import "mach/mach_voucher.h" 202 | #import "mach/mach_voucher_types.h" <unknown>:0: error: could not build Objective-C module 'Darwin' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.4.sdk/usr/include/mach/mach_vm.h:438:2: error: unknown type name 'mach_vm_offset_list_t'; did you mean 'mach_vm_offset_t'? 436 | mach_vm_offset_list_t in_pointer_list, 437 | mach_msg_type_number_t in_pointer_listCnt, 438 | mach_vm_offset_list_t out_pointer_list, | `- error: unknown type name 'mach_vm_offset_list_t'; did you mean 'mach_vm_offset_t'? 439 | mach_msg_type_number_t *out_pointer_listCnt 440 | ); /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.4.sdk/usr/include/mach/arm/vm_types.h:108:33: note: 'mach_vm_offset_t' declared here 106 | 107 | typedef uint64_t mach_vm_address_t __kernel_ptr_semantics; 108 | typedef uint64_t mach_vm_offset_t __kernel_ptr_semantics; | `- note: 'mach_vm_offset_t' declared here 109 | typedef uint64_t mach_vm_size_t; 110 | /Users/paulwilliamson/Developer/ios-app/Packages/Modules/ModalAdvert/Package.swift:4:8: error: failed to build module 'PackageDescription' for importation due to the errors above; the textual interface may be broken by project issues or a compiler bug 2 | // The swift-tools-version declares the minimum version of Swift required to build this package. 3 | 4 | import PackageDescription | `- error: failed to build module 'PackageDescription' for importation due to the errors above; the textual interface may be broken by project issues or a compiler bug 5 | 6 | let package = Package( We don't specify -disallow-use-new-driver, so I'm unsure where that message comes from. We have cleared derived data and are performing a clean build.
Replies
0
Boosts
1
Views
285
Activity
May ’25
XCode 26 Metal Compiler build error
Just downloaded XCode 26 and I see build fails despite Metal toolchain 26.0 downloaded. What am I missing? cannot execute tool 'metal' due to missing Metal Toolchain; use: xcodebuild -downloadComponent MetalToolchain
Replies
2
Boosts
2
Views
550
Activity
Jun ’25
The UT coverage does not include branch coverage for swift
We using below command to run unit test and collect coverage: xcodebuild -workspace Demo.xcworkspace -scheme VideoTests -configuration Debug -derivedDataPath ../build/derivedData -destination 'platform=iOS Simulator,id=E6630007-570B-4DEB-A023-2BCE91116A8D' -resultBundlePath './fastlane/test_output/VideoTests.xcresult' -enableCodeCoverage YES -testPlan 'Video' test-without-building | tee '/Users/rcadmin/Library/Logs/scan/VideoTests.log' | xcbeautify -q --is-ci and using xcrun llvm-cov show command to generate coverage report: xcrun llvm-cov show /build/unit-test/coverage/libraries/merged/video.o -instr-profile=/app/ios/build/derivedData/Build//ProfileData/E6630007-570B-4DEB-A023-2BCE91116A8D/video.profdata -show-branches count -show-expansions -show-line-counts -use-color -format=html -output-dir coverage and the html report does not include branch coverage: how to generate the branch coverage?
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0
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183
Activity
May ’25
Xcode's AI not in the EU?
Is it just because it's still so early or are we not getting the feature in the EU for the time being?
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6
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2
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298
Activity
Jun ’25
Module audioplayers not found
Hi! I am getting this error since an xcode update when trying to build my project. Module 'audioplayers' not found (in target 'Runner' from project 'Runner'). Thank you in advance for any help!
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0
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0
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93
Activity
May ’25
Xcode 26: can’t get past the agreement acceptance pop-up
I had this happen last year too. Can’t remember how I solved the issue. I think I just had to wait and the 3rd beta opened properly. I went into terminal and accepted the Xcode agreement there, but still no go. I'm considering reinstalling MacOS because it doesn't seem like others are having this issue. Any ideas? I double click on the Xcode beta, the agreement screen pops up. I click on agree and I either double click my watch button or type in my password and then nothing. The pop-up doesn't disappear and Xcode never opens. I'm on MacOS Sequoia 15.5.
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4
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1
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232
Activity
Jun ’25
你好
如何在没有电脑的情况下启用开发者模式 please reply me in Chinese
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1
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0
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83
Activity
May ’25
Adding capability causes Xcode Cloud testing to fail
My app is approved for the Web Browser Public Key Credential Request managed capability and has it added to its App ID Configuration: It has been added to my entitlements file: I am able to build and run unit tests in Xcode locally using my managed profile. When I push changes and Xcode Cloud tries to build and run the app, I get the following error: Mirrai encountered an error (Failed to install or launch the test runner. (Underlying Error: Could not launch “MirraiTests”. Runningboard has returned error 5. Please check the system logs for the underlying cause of the error. (Underlying Error: The operation couldn’t be completed. Launch failed. (Underlying Error: Launchd job spawn failed)))) Removing just the com.apple.developer.web-browser.public-key-credential entitlement, with no other changes, results in all tests passing on Xcode Cloud. Some thoughts: In project settings, the test target has a different bundle id (appending Tests to the app bundle id). Under "Certificates, Identifiers & Profiles," the managed capability is added to the bundle id but it is an explicit bundle id and not a wildcard. Do I need to apply for the managed capability for the test bundle id as well? Or for a wildcard bundle id? xcodebuild-test-without-building.log
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2
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0
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212
Activity
Jun ’25
Provisioning Profile Does Not Include Required Speech Recognition Entitlement
I am building an iOS app with the App ID: com.echo.eyes.app I have a paid Apple Developer membership and have followed all correct procedures, including: Adding com.apple.developer.speech-recognition manually to the App.entitlements file Setting Info.plist keys for microphone and speech permissions Assigning my Apple Developer Team to the project Setting App/App.entitlements under Code Signing Entitlements Despite all this, Xcode automatic signing fails, and I receive the error: vbnet Copy Edit Provisioning profile 'iOS Team Provisioning Profile: com.echo.eyes.app' doesn't include the com.apple.developer.speech-recognition entitlement. I am unable to add the entitlement via the Capabilities section, and no method I try will allow provisioning to succeed. Please update this App ID to include the required entitlement in the provisioning profile. This issue is preventing all voice recognition functionality. Thank you.
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2
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0
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194
Activity
Jun ’25