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Xcode always enabling default package traits
Trying out the new package trait support in Xcode 26.4 and it seems like the default traits for the package are being enabled even when explicitly set to disabled. At first I thought it was something wonky in the Xcode UI around the new support for traits. I've been able to replicate the issue with just two Swift packages, so no Xcode UI for setting the traits. Feature package // swift-tools-version: 6.3 import PackageDescription let package = Package( name: "MyAwesomeFeature", platforms: [ .macOS(.v26) ], products: [ .library( name: "MyAwesomeFeature", targets: ["MyAwesomeFeature"] ) ], traits: [ .trait(name: "SomeBetaFeature"), .default(enabledTraits: ["SomeBetaFeature"]), ], targets: [ .target( name: "MyAwesomeFeature" ), ], swiftLanguageModes: [.v6] ) For the sake of testing I've given it a simple object that just prints if the trait is enabled Inside MyAwesomeFeature public struct SomeObject { func printTraitStatus() { #if SomeBetaFeature print("Beta feature enabled") #else print("Beta feature disabled") #endif } } I then have a second package that depends on the feature and produces an executable // swift-tools-version: 6.3 import PackageDescription let package = Package( name: "SwiftPackageBasedProgram", platforms: [ .macOS(.v26), ], products: [], dependencies: [ .package(name: "MyAwesomeFeature", path: "../MyAwesomeFeature", traits: []) ], targets: [ .executableTarget( name: "MyAwesomeProgram", dependencies: [ .product(name: "MyAwesomeFeature", package: "MyAwesomeFeature") ] ), ], swiftLanguageModes: [.v6] ) If I run MyAwesomeProgram from the command line with swift run I get the output I would expect Build of product 'MyAwesomeProgram' complete! (6.10s) Inside SwiftPM program Beta feature disabled If I run the same program from within Xcode though Inside SwiftPM program Beta feature enabled Program ended with exit code: 0 I've got the sample project available here if anyone wants to try it out. Has anyone else come across anything like this? Very possible I'm just missing something.
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Xcode 26.4: IBOutlets/IBActions gutter circles missing — cannot connect storyboard to code (works in 26.3)
I’m seeing a regression in Xcode 26.4 where Interface Builder will not allow connecting IBOutlets or IBActions. Symptoms: The usual gutter circle/dot does not appear next to IBOutlet / IBAction in the code editor Because of this, I cannot: drag from storyboard → code drag from code → storyboard The class is valid and already connected to the storyboard (existing outlets work) Assistant Editor opens the correct view controller file Important: The exact same project, unchanged, works perfectly in Xcode 26.3. I can create and connect outlets/actions normally there. ⸻ Environment Xcode: 26.4 macOS: 26.4 Mac Mini M4 Pro 64G Ram Project: Objective-C UIKit app using Storyboards This is a long-running, ObjC, project (not newly created) ⸻ What I’ve already tried To rule out the usual suspects: Verified View Controller Custom Class is correctly set in Identity Inspector Verified files are in the correct Target Membership Verified outlets are declared correctly in the .h file: @property (weak, nonatomic) IBOutlet UILabel *exampleLabel; Opened correct file manually (not relying on Automatic Assistant) Tried both: storyboard → code drag code → storyboard drag Tried using Connections Inspector Clean Build Folder Deleted entire DerivedData Restarted Xcode Updated macOS to 26.4 Ran: sudo xcodebuild -runFirstLaunch Confirmed required platform components installed Reopened project fresh ⸻ Observations In Xcode 26.4 the outlet “connection circles” are completely missing In Xcode 26.3 they appear immediately for the same code Existing connections still function at runtime — this is purely an Interface Builder issue ⸻ Question The gutter circles appearance has always been flaky in Xcode over the 13+ years I've been using it but now with 26.4 they have completely disappeared. Has anyone else seen this in Xcode 26.4, or found a workaround? At this point it looks like a regression in Interface Builder, but I haven’t found any mention of it yet.
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Xcode now hangs; SDKs are "status unavailable"
My development work is paused as Xcode is now non-functional on my Macs. Loading any project into Xcode soon leads to a hang and Force Quit. The SDKs are listed as "status unavailable". No Simulators are available. I've tried previous versions of Xcode; removing everything and re-installing; installation from the Store and direct from the Apple Developer site. I've created a Feedback issue. This happens on both of my Mac minis. I'm running Tahoe 26.4 (25E246) on both.
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Paid $99 for Developer Program on March 12, accidentally cancelled — no subscription visible, no support response for 2 weeks
Hello Apple Developer Team, On March 12, 2026, I successfully enrolled in the Apple Developer Program as an individual and was charged $99.00 to my card ending in 7850. I received all confirmation emails: Order confirmation (Order Number: D009513784) Shipment notification Invoice receipt (Invoice Number: MC57312775, Sales Order: AEU5157309) The payment was fully processed — the invoice shows "Amount Due: .00" and confirms the charge. The $99.00 was also deducted from my bank account, which I can confirm via my bank statement. Shortly after, I accidentally cancelled the enrollment in my account. Since then: My developer account shows no active membership The subscription does not appear in iPhone Settings → Subscriptions The purchase is not visible on reportaproblem.apple.com, so I cannot request a refund there I have no option to renew or re-enroll on developer.apple.com The only proof of payment I have are the emails from Apple confirming the charge I contacted Apple Developer Support over 2 weeks ago — both via email and through the support website. I have received zero response. Phone support is not available in my country (Ukraine). This was my first time enrolling in the program. I would greatly appreciate either: Restoring my enrollment and activating the membership, or Processing a full refund so I can re-enroll from scratch Details: Name: Yulii Kondratiev Country: Ukraine Order Number: D009513784 Invoice Number: MC57312775 Payment date: March 12, 2026 Amount charged: $99.00 Apple ID: I'm posting from the account used for enrollment Thank you for your help.
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UI Glitch in Toolbar Menu Picker After Migrating to Xcode 26
I am experiencing a UI issue after migrating my app from Xcode 16 to Xcode 26. In my implementation, I have a toolbar that contains multiple buttons along with a dropdown menu. The hierarchy for dropdown is as follows: **Toolbar → ToolbarItem → View → Menu → Picker ** Prior to Xcode 26, this setup worked smoothly in production builds. The dropdown (Menu + Picker) behaves as expected, and selecting a value triggers loading a dataset containing thousands of records on the screen. However, after upgrading to Xcode 26, I am observing an animation glitch when dismissing the dropdown after a selection is made. Specifically, the dropdown briefly shows a “capsule-like” animation artifact during dismissal, which persists for a few seconds. This visual issue is noticeable and negatively impacts the perceived performance and user experience of the app. This issue is occurring in an already released app built with Xcode 26. Questions: Is this a known issue or regression in Xcode 26 / SwiftUI Menu or Picker components? If yes, are there any known fixes or upcoming Xcode versions where this is resolved? If not, what would be the recommended approach to eliminate or minimize this animation glitch when dismissing the dropdown? Additional Context: The issue appears only after migration to Xcode 26. The dataset loaded after selection is large (thousands of records). The glitch specifically occurs during the dismissal animation of the Menu/Picker. Any guidance or workarounds would be greatly appreciated.
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Enrollment not activated after 5 days.
Hi, I’m enrolling in the Apple Developer Program as an individual. My subscription purchase was already confirmed by email, my card was charged, and I received Apple’s invoice 5 days ago. However, my developer membership is still not activated. When I sign in on the website, it still shows “Proceed with Purchase,” and now the Apple Developer support form fails every time with: “There was a problem processing your request.” Case ID: 102852545057 Enrollment ID: Y6WK6Q84XQ Sequence: 2-8744915202 Order ID: MKX7B85M1F Has anyone had the same issue? Thank you.
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Enrollment Pending – Payment "Successful" but no charge and no access
Hi everyone, I’m reaching out to see if anyone has found a fix for a stuck Apple Developer enrollment. I recently joined my company and need to get our environment ready, but I’m hitting a wall. The Timeline: Enrolled: Monday, March 23. Confirmation: Received the "2 business days to process" email. Current Status: My profile still says "Pending." The Issues: The portal gives me an option to "Complete enrollment by purchasing," even though I already did. Although the checkout showed "Success" at the time, no charge has appeared on my bank account yet. I’ve contacted Apple Support twice with no response so far. I’ve seen others mentioning similar issues lately. Has anyone managed to bypass this "Pending" loop without double-paying? Should I just keep waiting, or is there a specific support channel that actually responds? Thanks in advance for any insights!
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Individual Enrollment Pending for 48+ Hours — No Response
I purchased the Apple Developer Program (Individual) over 48 hours ago. I received the Order Acknowledgement email confirming my US$ 99 payment was processed. However, my account still shows "Purchase your membership" and I have not received any activation email or follow-up. I submitted a support request (Case ID: 30000003529740) but have not received a response. The Apple Developer app also shows "Enrollment through the Apple Developer app is not available for this Apple Account," so I enrolled via the website as directed. Could someone from the Developer Program team please review my enrollment? Thank you.
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Payment charged and invoiced, but Apple Developer enrollment still shows “Proceed with Purchase”
Hi, I’m enrolling in the Apple Developer Program as an individual from Albania. I completed the purchase through the Apple Developer app on iPhone. My credit card was charged, and I already received Apple’s invoice, but my account is still not activated after 5 days. In the app, I saw a message saying a confirmation email would be sent. On the website, when I log in with the same Apple Account, it still shows “Proceed with Purchase.” I already contacted Apple Developer Support and opened a case, but I have not received a response yet. Has anyone had the same issue after payment was already charged and invoiced? Thank you.
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Enrollment Still Pending After Payment - Indonesia - Case ID 30000003428051
Hi Apple Developer Support team, I enrolled in the Apple Developer Program and completed payment on March 25, 2026. My account has remained on Pending status since then (2+ days). Details: • Invoice: MC60396668 • Order: D009545594 • Case ID: 30000003428051 • Country: Indonesia I never received an enrollment confirmation/verification email, only the invoice receipt. I also accidentally submitted a second purchase today — please check for duplicate charges. Could anyone from Apple assist in resolving this? Thank you.
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Previews for SwiftUI views in Packages don't work in Xcode 26.4
I have an iOS project based on SwiftUI in which almost all code is organised in Packages. With Xcode 26.2 and 26.3, I can preview all SwiftUI views without issues. With Xcode 26.4, the same previews don't work, in the canvas appears this error message: "Cannot preview in this file. Could not find target description for “TaskListView.swift”". The explanation is: "The list of source files that produce object files did not contain this file to be previewed. Check to make sure it is not excluded using the EXCLUDED_SOURCE_FILE_NAMES build setting." If I add a SwiftUI view to the main project files (not in a package), the preview works as expected. Is it an Xcode 26.4 regression? Or do I need to modify some configuration file?
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‌Xcode26-built apps cannot run on iPhone 6 or earlier devices‌
‌Using Xcode 26, the built package encounters device compatibility issues — while it installs successfully on supported iPhone devices, but it crashes immediately upon launch and cannot run normally.‌‌In previous versions of Xcode, the same "minimum deployment" setting in the project did not cause such compatibility issues.‌ The app built with Xcode 26 shows the following behavior when installed and tested on various devices:‌ iPhone6p iOS12.5.8 fails to run 2.iPhone6 iOS11 fails to run 3.Iphone6 iOS12.5.7 fails to run 4.iPhone7 iOS12.1.3 ok 5.iPhoneX iOS 12.2 ok 6.iphone6s plus iOS10.3.1 ok 7.iphoneXS. iOS 12.1.4 ok 8.iPhone11 iOS 13.6.1 ok 9.iPhone7. iOS 13.7 ok We have tested and found that an iPhone 6s Plus running iOS 10.3.1 can normally run the app. We would like to know whether apps built with Xcode 26 are inherently incompatible with iPhone 6 and older devices. Has Xcode 26’s underlying build environment removed full support for the A8 chip, resulting in binary files containing instructions or memory models that older devices cannot parse? ‌Looking forward to your reply‌.
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Your case ID is 30000003141736 and case ID is 30000003141292
Hi, Please process a refund, as I do not wish to continue with the Apple Developer Program for this year. The subscription was automatically billed starting 20 March 2027 via my personal service provider / Maxis billing account, whereas it should have been charged to my company credit card instead. Kindly assist in resolving this matter. You may contact me or email.
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Enrollment Payment Stuck in Limbo - Web Pending, Developer App Locked Out
Hi everyone, I'm completely stuck in an enrollment loop and developer support emails have gone unanswered for a week. Hoping an Apple engineer here can flag my account to get this cleared. The Issue: I attempted to enroll in the Apple Developer Program via the web portal (from Israel). The payment went into a "pending" limbo state. It has been a week, my card was never charged, and the enrollment is just stuck. I tried the recommended workaround of finishing the enrollment via the Apple Developer App on my Mac/iPhone. The app blocks me with the error: "Enrollment through the Apple Developer app is not available for this Apple Account. Visit http://developer.apple.com/programs/enroll/." I am now caught in a loop where the web portal is frozen waiting for a ghost payment, and the app refuses to let me restart the process. I am trying to launch a SaaS application and this backend bug is completely blocking my deployment schedule. Has anyone found a way to force-cancel a pending web enrollment so I can start fresh, or is there an Apple rep here who can look into my Apple ID and clear the block?
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Xcode always enabling default package traits
Trying out the new package trait support in Xcode 26.4 and it seems like the default traits for the package are being enabled even when explicitly set to disabled. At first I thought it was something wonky in the Xcode UI around the new support for traits. I've been able to replicate the issue with just two Swift packages, so no Xcode UI for setting the traits. Feature package // swift-tools-version: 6.3 import PackageDescription let package = Package( name: "MyAwesomeFeature", platforms: [ .macOS(.v26) ], products: [ .library( name: "MyAwesomeFeature", targets: ["MyAwesomeFeature"] ) ], traits: [ .trait(name: "SomeBetaFeature"), .default(enabledTraits: ["SomeBetaFeature"]), ], targets: [ .target( name: "MyAwesomeFeature" ), ], swiftLanguageModes: [.v6] ) For the sake of testing I've given it a simple object that just prints if the trait is enabled Inside MyAwesomeFeature public struct SomeObject { func printTraitStatus() { #if SomeBetaFeature print("Beta feature enabled") #else print("Beta feature disabled") #endif } } I then have a second package that depends on the feature and produces an executable // swift-tools-version: 6.3 import PackageDescription let package = Package( name: "SwiftPackageBasedProgram", platforms: [ .macOS(.v26), ], products: [], dependencies: [ .package(name: "MyAwesomeFeature", path: "../MyAwesomeFeature", traits: []) ], targets: [ .executableTarget( name: "MyAwesomeProgram", dependencies: [ .product(name: "MyAwesomeFeature", package: "MyAwesomeFeature") ] ), ], swiftLanguageModes: [.v6] ) If I run MyAwesomeProgram from the command line with swift run I get the output I would expect Build of product 'MyAwesomeProgram' complete! (6.10s) Inside SwiftPM program Beta feature disabled If I run the same program from within Xcode though Inside SwiftPM program Beta feature enabled Program ended with exit code: 0 I've got the sample project available here if anyone wants to try it out. Has anyone else come across anything like this? Very possible I'm just missing something.
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1
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110
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Apple developer membership still pending after payment
The Apple Developer membership status remains pending even after completing the payment through a web purchase. This appears to be a common issue reported across various forums. I would appreciate assistance or help in resolving it promptly. Thank you.
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22
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Processor Trace cannot finish due to "failed stoping ktrace session"
Enabled processor trace on my mac and other types of profiler work fine. However, Processor Trace keeps showing nothing and I see the error "Failed to stop recording session. Failed stoping ktrace session" How to solve this?
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1
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0
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56
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1w
Only make Feedback Assistant IDs links if the signed in user has access to them
Currently all Feedback Assistant IDs on the Apple Developer Forums are links even if the user does not have access to them. It could be helpful if they were only linked when the signed in user has access to them. FB22353186 https://github.com/feedback-assistant/reports/issues/786
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54
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Xcode 26.4: IBOutlets/IBActions gutter circles missing — cannot connect storyboard to code (works in 26.3)
I’m seeing a regression in Xcode 26.4 where Interface Builder will not allow connecting IBOutlets or IBActions. Symptoms: The usual gutter circle/dot does not appear next to IBOutlet / IBAction in the code editor Because of this, I cannot: drag from storyboard → code drag from code → storyboard The class is valid and already connected to the storyboard (existing outlets work) Assistant Editor opens the correct view controller file Important: The exact same project, unchanged, works perfectly in Xcode 26.3. I can create and connect outlets/actions normally there. ⸻ Environment Xcode: 26.4 macOS: 26.4 Mac Mini M4 Pro 64G Ram Project: Objective-C UIKit app using Storyboards This is a long-running, ObjC, project (not newly created) ⸻ What I’ve already tried To rule out the usual suspects: Verified View Controller Custom Class is correctly set in Identity Inspector Verified files are in the correct Target Membership Verified outlets are declared correctly in the .h file: @property (weak, nonatomic) IBOutlet UILabel *exampleLabel; Opened correct file manually (not relying on Automatic Assistant) Tried both: storyboard → code drag code → storyboard drag Tried using Connections Inspector Clean Build Folder Deleted entire DerivedData Restarted Xcode Updated macOS to 26.4 Ran: sudo xcodebuild -runFirstLaunch Confirmed required platform components installed Reopened project fresh ⸻ Observations In Xcode 26.4 the outlet “connection circles” are completely missing In Xcode 26.3 they appear immediately for the same code Existing connections still function at runtime — this is purely an Interface Builder issue ⸻ Question The gutter circles appearance has always been flaky in Xcode over the 13+ years I've been using it but now with 26.4 they have completely disappeared. Has anyone else seen this in Xcode 26.4, or found a workaround? At this point it looks like a regression in Interface Builder, but I haven’t found any mention of it yet.
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7
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5
Views
304
Activity
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Xcode now hangs; SDKs are "status unavailable"
My development work is paused as Xcode is now non-functional on my Macs. Loading any project into Xcode soon leads to a hang and Force Quit. The SDKs are listed as "status unavailable". No Simulators are available. I've tried previous versions of Xcode; removing everything and re-installing; installation from the Store and direct from the Apple Developer site. I've created a Feedback issue. This happens on both of my Mac minis. I'm running Tahoe 26.4 (25E246) on both.
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18
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4
Views
400
Activity
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Paid $99 for Developer Program on March 12, accidentally cancelled — no subscription visible, no support response for 2 weeks
Hello Apple Developer Team, On March 12, 2026, I successfully enrolled in the Apple Developer Program as an individual and was charged $99.00 to my card ending in 7850. I received all confirmation emails: Order confirmation (Order Number: D009513784) Shipment notification Invoice receipt (Invoice Number: MC57312775, Sales Order: AEU5157309) The payment was fully processed — the invoice shows "Amount Due: .00" and confirms the charge. The $99.00 was also deducted from my bank account, which I can confirm via my bank statement. Shortly after, I accidentally cancelled the enrollment in my account. Since then: My developer account shows no active membership The subscription does not appear in iPhone Settings → Subscriptions The purchase is not visible on reportaproblem.apple.com, so I cannot request a refund there I have no option to renew or re-enroll on developer.apple.com The only proof of payment I have are the emails from Apple confirming the charge I contacted Apple Developer Support over 2 weeks ago — both via email and through the support website. I have received zero response. Phone support is not available in my country (Ukraine). This was my first time enrolling in the program. I would greatly appreciate either: Restoring my enrollment and activating the membership, or Processing a full refund so I can re-enroll from scratch Details: Name: Yulii Kondratiev Country: Ukraine Order Number: D009513784 Invoice Number: MC57312775 Payment date: March 12, 2026 Amount charged: $99.00 Apple ID: I'm posting from the account used for enrollment Thank you for your help.
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1
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0
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103
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The requested app is not available or doesn't exist.
Please help! Apple Support Support is MIA Every app that I have in TestFlight returns with this message, I have attempted to contact developer account support that they have not returned any messages. It’s been over a week. “The requested app is not available or doesn't exist”
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27
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UI Glitch in Toolbar Menu Picker After Migrating to Xcode 26
I am experiencing a UI issue after migrating my app from Xcode 16 to Xcode 26. In my implementation, I have a toolbar that contains multiple buttons along with a dropdown menu. The hierarchy for dropdown is as follows: **Toolbar → ToolbarItem → View → Menu → Picker ** Prior to Xcode 26, this setup worked smoothly in production builds. The dropdown (Menu + Picker) behaves as expected, and selecting a value triggers loading a dataset containing thousands of records on the screen. However, after upgrading to Xcode 26, I am observing an animation glitch when dismissing the dropdown after a selection is made. Specifically, the dropdown briefly shows a “capsule-like” animation artifact during dismissal, which persists for a few seconds. This visual issue is noticeable and negatively impacts the perceived performance and user experience of the app. This issue is occurring in an already released app built with Xcode 26. Questions: Is this a known issue or regression in Xcode 26 / SwiftUI Menu or Picker components? If yes, are there any known fixes or upcoming Xcode versions where this is resolved? If not, what would be the recommended approach to eliminate or minimize this animation glitch when dismissing the dropdown? Additional Context: The issue appears only after migration to Xcode 26. The dataset loaded after selection is large (thousands of records). The glitch specifically occurs during the dismissal animation of the Menu/Picker. Any guidance or workarounds would be greatly appreciated.
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1
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0
Views
43
Activity
1w
Enrollment not activated after 5 days.
Hi, I’m enrolling in the Apple Developer Program as an individual. My subscription purchase was already confirmed by email, my card was charged, and I received Apple’s invoice 5 days ago. However, my developer membership is still not activated. When I sign in on the website, it still shows “Proceed with Purchase,” and now the Apple Developer support form fails every time with: “There was a problem processing your request.” Case ID: 102852545057 Enrollment ID: Y6WK6Q84XQ Sequence: 2-8744915202 Order ID: MKX7B85M1F Has anyone had the same issue? Thank you.
Replies
1
Boosts
0
Views
66
Activity
1w
Enrollment Pending – Payment "Successful" but no charge and no access
Hi everyone, I’m reaching out to see if anyone has found a fix for a stuck Apple Developer enrollment. I recently joined my company and need to get our environment ready, but I’m hitting a wall. The Timeline: Enrolled: Monday, March 23. Confirmation: Received the "2 business days to process" email. Current Status: My profile still says "Pending." The Issues: The portal gives me an option to "Complete enrollment by purchasing," even though I already did. Although the checkout showed "Success" at the time, no charge has appeared on my bank account yet. I’ve contacted Apple Support twice with no response so far. I’ve seen others mentioning similar issues lately. Has anyone managed to bypass this "Pending" loop without double-paying? Should I just keep waiting, or is there a specific support channel that actually responds? Thanks in advance for any insights!
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2
Boosts
1
Views
136
Activity
1w
Individual Enrollment Pending for 48+ Hours — No Response
I purchased the Apple Developer Program (Individual) over 48 hours ago. I received the Order Acknowledgement email confirming my US$ 99 payment was processed. However, my account still shows "Purchase your membership" and I have not received any activation email or follow-up. I submitted a support request (Case ID: 30000003529740) but have not received a response. The Apple Developer app also shows "Enrollment through the Apple Developer app is not available for this Apple Account," so I enrolled via the website as directed. Could someone from the Developer Program team please review my enrollment? Thank you.
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1
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0
Views
61
Activity
1w
Payment charged and invoiced, but Apple Developer enrollment still shows “Proceed with Purchase”
Hi, I’m enrolling in the Apple Developer Program as an individual from Albania. I completed the purchase through the Apple Developer app on iPhone. My credit card was charged, and I already received Apple’s invoice, but my account is still not activated after 5 days. In the app, I saw a message saying a confirmation email would be sent. On the website, when I log in with the same Apple Account, it still shows “Proceed with Purchase.” I already contacted Apple Developer Support and opened a case, but I have not received a response yet. Has anyone had the same issue after payment was already charged and invoiced? Thank you.
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3
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0
Views
85
Activity
1w
Enrollment Still Pending After Payment - Indonesia - Case ID 30000003428051
Hi Apple Developer Support team, I enrolled in the Apple Developer Program and completed payment on March 25, 2026. My account has remained on Pending status since then (2+ days). Details: • Invoice: MC60396668 • Order: D009545594 • Case ID: 30000003428051 • Country: Indonesia I never received an enrollment confirmation/verification email, only the invoice receipt. I also accidentally submitted a second purchase today — please check for duplicate charges. Could anyone from Apple assist in resolving this? Thank you.
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0
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0
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28
Activity
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Our migration process was recently closed
regarding Enrollment ID 5UU6P6TKR6 (Case Number 102837952198). Our migration process was recently closed because a Developer Support Senior Advisor falsely claimed that our company website was inaccessible. The website is fully operational. We urgently request that you reopen our migration process to resolve this error.
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0
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21
Activity
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Previews for SwiftUI views in Packages don't work in Xcode 26.4
I have an iOS project based on SwiftUI in which almost all code is organised in Packages. With Xcode 26.2 and 26.3, I can preview all SwiftUI views without issues. With Xcode 26.4, the same previews don't work, in the canvas appears this error message: "Cannot preview in this file. Could not find target description for “TaskListView.swift”". The explanation is: "The list of source files that produce object files did not contain this file to be previewed. Check to make sure it is not excluded using the EXCLUDED_SOURCE_FILE_NAMES build setting." If I add a SwiftUI view to the main project files (not in a package), the preview works as expected. Is it an Xcode 26.4 regression? Or do I need to modify some configuration file?
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5
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0
Views
174
Activity
1w
‌Xcode26-built apps cannot run on iPhone 6 or earlier devices‌
‌Using Xcode 26, the built package encounters device compatibility issues — while it installs successfully on supported iPhone devices, but it crashes immediately upon launch and cannot run normally.‌‌In previous versions of Xcode, the same "minimum deployment" setting in the project did not cause such compatibility issues.‌ The app built with Xcode 26 shows the following behavior when installed and tested on various devices:‌ iPhone6p iOS12.5.8 fails to run 2.iPhone6 iOS11 fails to run 3.Iphone6 iOS12.5.7 fails to run 4.iPhone7 iOS12.1.3 ok 5.iPhoneX iOS 12.2 ok 6.iphone6s plus iOS10.3.1 ok 7.iphoneXS. iOS 12.1.4 ok 8.iPhone11 iOS 13.6.1 ok 9.iPhone7. iOS 13.7 ok We have tested and found that an iPhone 6s Plus running iOS 10.3.1 can normally run the app. We would like to know whether apps built with Xcode 26 are inherently incompatible with iPhone 6 and older devices. Has Xcode 26’s underlying build environment removed full support for the A8 chip, resulting in binary files containing instructions or memory models that older devices cannot parse? ‌Looking forward to your reply‌.
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9
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5
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601
Activity
1w
Your case ID is 30000003141736 and case ID is 30000003141292
Hi, Please process a refund, as I do not wish to continue with the Apple Developer Program for this year. The subscription was automatically billed starting 20 March 2027 via my personal service provider / Maxis billing account, whereas it should have been charged to my company credit card instead. Kindly assist in resolving this matter. You may contact me or email.
Replies
0
Boosts
0
Views
27
Activity
1w
Enrollment Payment Stuck in Limbo - Web Pending, Developer App Locked Out
Hi everyone, I'm completely stuck in an enrollment loop and developer support emails have gone unanswered for a week. Hoping an Apple engineer here can flag my account to get this cleared. The Issue: I attempted to enroll in the Apple Developer Program via the web portal (from Israel). The payment went into a "pending" limbo state. It has been a week, my card was never charged, and the enrollment is just stuck. I tried the recommended workaround of finishing the enrollment via the Apple Developer App on my Mac/iPhone. The app blocks me with the error: "Enrollment through the Apple Developer app is not available for this Apple Account. Visit http://developer.apple.com/programs/enroll/." I am now caught in a loop where the web portal is frozen waiting for a ghost payment, and the app refuses to let me restart the process. I am trying to launch a SaaS application and this backend bug is completely blocking my deployment schedule. Has anyone found a way to force-cancel a pending web enrollment so I can start fresh, or is there an Apple rep here who can look into my Apple ID and clear the block?
Replies
0
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0
Views
28
Activity
1w
Slow launch of app on iOS Simulator 26.4
Each time I launch a Debug version of the app on iOS Simulator, I see the Launch Screen presented and then about a 30-second delay before the app is responsive and debug output appears in the console panel. Filed FB22345091
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397
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