Whenever I try to enroll in the Apple Developer Program, I get redirected to an error page saying:Sorry, you can’t enroll at this time.on it. I have tried lots of things - different browsers, signing out/back in, clearing cookies, etc. and nothing works. And yes, I have tried enrolling at other times. 😁
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I've heard people talking about them before, but exactly what does it refer to? I think it refers to filing something on bugreport.apple.com; am I correct?
I have added new user and they recive the welcome email and respond but allways show as pending in the admin console.
I am trying to determine if, as a government organization, we need to have a DUNS. From the Apple site: "I am trying to determine if, as a government organization, we need to have a DUNS." https://developer.apple.com/support/D-U-N-S/How do I go about enrolling without a DUNS?
Hello everyone!This problem first appeared when I updated Xcode 6.1 to version 6.2.At that point, the system let me keep 6.1 and install 6.2 additionally, which I decided to go for.While using Xcode 6.2, though, I wasn't able to select any iOS simulators to run my apps on.They still appeared in Window -> Devices, though, and I was still able to open the iOS Simulator App manually and choose from the devices.I just couldn't transfer any more apps.Well, I thought there must have been a bug with the installation. So I deleted both, Xcode 6.1 and 6.2 and installed 6.2 again.But this didn't help. I decided to wait for updates that may fix this problem, but even upgrading to 6.3 didn't help, nor did upgrading to 6.4.Does anyone know how to fix this? Have I somehow messed with system folders when I accepted to keep 6.1 while installing 6.2?Many thanks in advance,Greetings,Shu
I need to install XCode on Mavericks. What is the last version of XCode that is supported on Maverics and how do I get it? Current version of XCode requires Yosemite and unfortunately don't whant upgrade to it with my iMac for now ?Which version, additional files do I have to download.By the way, I'm not a pro.
Greetings all,I am having trouble understanding the syntax of the simctl subcommand as there doesn't seem to be any man page for simctl and no documentation on any Apple page or elsewhere.Usage: simctl [--noxpc] [--set <set path>] <subcommand> ... | help [subcommand]
Command line utility to control the iOS SimulatorWhat does --noxpc and more importantly, "--set <set path>" do?Please clarify what setting path will do with an example if possible.Cheers,-Patrick
I have two macs at home. One in my bedroom which is my development mac and one in my living room which is an old mac i put to good use. i would like to occasionally sit in my living room and continue my work from there to avoid fatigue sitting at my desk all day. i have enabled source control using local git repo. how can i continue with my xcode project on my second mac which runs the same os x?
I am curious Apple is pushing iPad Pro to Enterprise. Are they planning to make xcode available on iPad Pro?
Xcode->Prefencrs->accounts>AppID;The certificate for this server is invalid. You might be connecting to a server that is pretending to be “idmsa.apple.com” which could put your confidential information at risk. How can I solve the problem?
I want to test parts of my app UI in isolation, so avoid having to drill down from the splash screen to the pages in question. My app implements deep linking, but I can't figure out how to configure XCUIApplication in the setUp() to trigger the page transition.I have a method in the app delegate called openURL() which handles this for the production app. It works great, but when I call it (below), nothing happens. If I put a breakpoint in openURL() it never even gets hit. override func setUp() {
super.setUp()
continueAfterFailure = false
XCUIApplication().launch()
guard let url = NSURL(string: "fooapp://page/3") else {
fatalError("Couldn't create URL")
}
UIApplication.sharedApplication().openURL(url)
}What I really want is to set UIApplicationLaunchOptionsURLKey in launchOptions and just let the app behave as if it received an external URL. I see launchArguments and launchEnvironment are available on XCUIApplication, but then I have to write something special to extract those values out and manually call openURL somewhere in the app delegate. What's the right way to do this?
What happens to an app when the enterprise provisioning profile that's it's built with expires?A client I'm working for wants to use their enterprise account to provide an app to their remote staff. These are BYOD devices, and they don't want to fully manage them, just install and maintain this app (and possibly others but for now just a sigle app.)Does the app stop working when the provisioning profile it's built with expires? If not, what does happen?If it does stop working, what's the best practice for getting an updated app into remote staff's hands prior to the expiry of the provisioning profile?And can we use MDM to simply deliver and update the enterprise app on remote staff's devices without taking over other aspects of managing their iDevices?About the only other thing we might want MDM for is managing proxy settings, and possibly setting up a VPN.
Hi,Is functional testing supported in UI Test ?I'd like to check the state of my application is correct in a UI Test function (like I have done in my functional tests in the Unit Test target), however adding `@testable import MyApp` causes a link time error:Undefined symbols for architecture x86_64:
"type metadata accessor for MyApp.MainViewController", referenced from:
MyAppUITests.MyAppUITests.setUp (MyAppUITests.MyAppUITests)() -> () in MyAppUITests.o
type metadata accessor for MyApp.MainViewController? in MyAppUITests.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)I noticed that `UIApplication.sharedApplication().windows` also returns an empty array.Has access to the app been removed from UI Test targets?Cheers,Daniel
We have a problem with receiving payments since 01 October 2015. I guess that's because our bank has changed their correspondent bank (we got the notification about that from our bank in August). I tried to change the correspondent bank in my developers account, but unfortunately the system doesn't offer filling in information about bank-correspondent. I have already sent several emails to support, but the problem isn't solved yet. For today we haven't received several payments. I have also contacted our bank, but they answered that they didn't receive any payment for us, so I presume that the problem is with the bank correspondent. What can we do to receive these payments?
Good Afternoon AllI'm having a problem ++Operator in loops after updating the Xcode 7.3. I have tried it in all three ways and non e of them worked after this update. those three ways are;1. x++2. x += 13. x = x + 1None of the above three work in the loops and is giving error everytime but the third of them was working before the update. Can someone assist me please.Many thanks
Hey all! This is my first time posting to the forums, so feel free to redirect me if you need. My question is pretty simple (I hope)!I previously had a paid developer account and I have since let that account expire. As I don't intend to distribute apps, only to develop them for personal learning purposes and only ever running them on my own devices, I think that all I need is a free account.I had assumed that my paid account would be downgraded to a free account once it expired, but that doesn't seem to be the case. I can no longer run my in-development apps on my own device, and my membership center account page only offers to renew my paid account, not transition it to a free one.In short: My paid developer account expired, and now I want to transition to a free account, but I don't know how. Help!
My membership expires in 10 days and I'm trying to find out how I can renew it.According to Applet:"You can renew starting 30 days before the expiration date of your existing membership or any time after it expires. Your expiration date is available in your account on the developer website. To renew, sign in to your account with the Apple ID you used to enroll, and click the "Renew Now” button. If your membership is still active when you renew, your new membership will activate as soon as your current membership expires and you will receive two (2) new TSIs."So, I sign in to my account with the Apple ID I used to enroll and I can't see the "Reset Now" button anywyere.All I can see is the "Overview", "Membership", "Certificates, IDs &amp; Profiles", "iTunes Connect", "CloudKit Dashboard" and "Code-Level Support" under the "Programs Resources" section, on the left, and the "Documentation", "Forums", "Bug Reporter" and "News &amp; Updates" under the "Additional Resources" section, again on the left.I went to each and every of these and there is no "Renew Now" button anywhere.Any ideas?Thanks in advance.
Heylo all,I've noticed an "issue" of sorts with scrolling through code that's really throwing me off. I don't think it was doing this before, but maybe I just never noticed? I'm not sure.The scrolling speed with the trackpad changes depending on how much scrollable content there is. That is to say, if the window only shows say 40% of the total file, scrolling speed feels like it does everywhere else in the OS. When it covers 80% or 90%, it slows way down so the same amount of physical scrolling translates to moving up or down fewer lines at a time. This change even happens live: if I open a source file in a separate window and shrink the window size, scrolling speeds up; expand it to be the full height of the monitor and it slows down again. (It's literally a difference of 3 lines vs 15 lines)It doesn't do this with a regular mouse wheel; just touch surfaces. I tried restarting, different projects, new projects, playing with the system scroll speed settings in accessibility, turning inertia off...nothing changes it.Has anyone else actively noticed this? Is there a setting to change or a "fix" for it?
hi,i'm no longer registered as an paid apple developer, but now we can push our own apps on our device via xcodei recently try to push my app to my friend iphone and it works great, but now i cannot push it anywhere, i tryied my own iphone and an other one, it prompt me the same message :Unable to add device 'iPhone de xx_me_xx*' because the team has already reached the maximum number of iPhone devices.Provisioning profile "iOS Team Provisioning Profile: *" doesn't include signing certificate "iPhone Developer: ***_me_***".Provisioning profile "iOS Team Provisioning Profile: *" doesn't include the currently selected device "iPhone de ***_meagain_***".Code signing is required for product type 'Application' in SDK 'iOS 10.1'as i understand, i cannot find the place to remove device from my account nor the place to edit provisioning profilemy iphone have the latest ios version as my mac and xcodethank you
I used to have a paid developer membership but now I'd like to do some development using the free personal membership that should be available.When I log in to the developer portal I just get a red banner telling me to renew my paid membership. In Xcode when I log in with my Apple ID it shows my account as "Role - User" instead of "iOS Developer - Free", which I have seen should be the case according to some online tutorials for creating free developer accounts (such as this one).There must surely be a way to go from a paid membership to a free one, but how? (All of this leads to that I can't create a provisioning profile for iOS Development).Thank you!