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How do you get continuous eye-gaze coordinates on visionOS? (accessibility AAC app — all hover APIs return zero events)
Building Dasher (eye-gaze text-entry system for people with motor impairments — ALS, cerebral palsy, etc.) for visionOS. See https://github.com/dasher-project/Dasher-Apple The app needs continuous (x, y) gaze coordinates to steer a zooming alphabet interface. Vision Pro has incredible eye tracking hardware built in — this should be the perfect platform — but I can't get gaze coordinates through any API I've tried. What I've tested (all deliver zero events in a windowed app): UIHoverGestureRecognizer — Apple's docs say it "detects when the user is looking at a view" on visionOS. Added it to a UIView inside UIViewRepresentable. Looked at the view for 2+ minutes on real hardware. Console.app shows zero began/changed/ended callbacks. .onContinuousHover (SwiftUI) — zero .active phases delivered, whether attached to the canvas view or the ZStack root. UIPointerInteraction with a delegate — regionFor callback never fires. The system clearly is tracking gaze — I can see beginScrollingWithRegion events in Console.app with the correct window rect, and the visual hover highlight appears on buttons. But the coordinates are routed to scroll handling, not exposed as a usable pointer position. What does work: pinch-and-drag follows the hand position (where the pinch is in 3D space), not gaze. That's fine for general apps but doesn't help users who need eye-only control. What I'm wondering: Has anyone successfully received continuous gaze coordinates in a windowed (non-immersive) visionOS app? If so, which API? Is UIHoverGestureRecognizer supposed to work on UIView inside UIViewRepresentable, or does it require a pure UIKit view hierarchy? Is there an ARKit provider for eye tracking that I'm missing? I see HandTrackingProvider but no EyeTrackingProvider in the capability list. Could the issue be that my SwiftUI overlay (toolbar VStack) is intercepting hover events before they reach the canvas underneath? If so, how do you make a SwiftUI overlay pass-through for hover? Dasher is a well-established accessibility tool that lets people type using only their eyes. Its the fastest text entry method for eyegaze and head controlled systems. On every other platform (iOS with external trackers, Windows with Tobii, etc.) it reads continuous gaze coordinates and zooms toward wherever the user is looking. Vision Pro should be the best hardware for this — the tracking is already there, we just can't read it. If there's no public API for this, I'd love to know so I can scrap my feedback assistant entry!. If there IS a way and I've missed it, I'd be grateful for a pointer. Thanks!
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Indentation in SwiftUI?
I need to display verse so that if a line exceeds the right margin, it is continued on the next line but indented. In UIKit this is easy by using NSParagraphStyle and headIndent and firstLineHeadIndent. But none of this is available on SwiftUI on the Apple Watch, which marks a big step back compared to WatchKit. Is there any way to display text indented in this way? I attach two screenshots, one with the indentation and one without. The one with indentation is far more readable!
Topic: UI Frameworks SubTopic: SwiftUI
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Location Services stopped working across the system on macOS
MacBook Air (M4) Current build: macOS 27 Developer Beta (26A5368g) I have a system-wide Location Services failure affecting Apple Maps, Safari geolocation APIs, and any application requesting the current location. Symptoms: Apple Maps cannot determine current location. Safari and browser geolocation APIs fail. Websites report that location cannot be found. Location Services are enabled and permissions are granted. The issue has persisted across: macOS 26.5 beta macOS 26.6 beta macOS 26.6 beta 2 macOS 27 Developer Beta Troubleshooting already performed: Multiple Wi-Fi networks tested. iPhone hotspot tested. VPN enabled and disabled. Location Services reset. Permissions reset and reauthorized. New clean local user account created (no Apple ID, no third-party software). Issue reproduces identically in the clean account. Technical observations: locationd logs repeatedly show: knownCount = 0 AlsWifi = unknown while Wi-Fi scanning itself appears successful: queryMacAddresses.size = 57 The system sees dozens of nearby access points, but none appear to be recognized for Wi-Fi positioning. Additional findings: Wi-Fi hardware functions normally. Internet connectivity is normal. Bluetooth and Find My device presence work. GeoServices resources are present on disk. No successful location fix is ever produced. Has anyone seen similar CoreLocation / GeoServices behavior where Wi-Fi scans succeed but knownCount always remains 0 and no location fix is generated?
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AppEnum filtering in Shortcuts
Hello, I have an AppEntity with an EntityQuery that conforms to EnumerableEntityQuery by providing an allEntities() method. This creates a default "Find" action in the Shortcuts app for that entity, including automatic filtering on primitive properties such as dates and numbers. The entity has an AppEnum property. However, the "Find" action returns zero results when filtering by that property – even though the enum value is correctly displayed when using the "View" action on the same entity. Conforming to EntityPropertyQuery and manually defining comparators does fix the enum filtering, but it replaces all of the system-generated filtering, requiring me to reimplement comparators for every property I want to remain filterable. Is this the intended behavior, or is automatic filtering on AppEnum properties something that should be supported out of the box? Sincerely, Holger
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Black border around elements in icon composer
I noticed in the PNG export of my icon in icon composer that there is a border around a layer of my icon. This doesn’t show up in the in app preview, but only when exported. My icon composer file is here: https://github.com/user-attachments/files/28973433/rootshell.27.zip This is the 1024@2x exported image https://private-user-images.githubusercontent.com/65378120/608158382-7b2a8e59-9822-465b-95d0-1dc624d6a617.png
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EIN used on individual account, cannot use on organization. In-App purchases disabled.
Please treat this with urgency, my app is losing $1000 a day because it cannot process in-app purchases. Totaling about $10k. None of the support channels have been able to escalate my issue. I’m requesting an update to the tax ID on my individual Apple Developer Program membership so I can proceed with migrating from an Individual account to an Organization account. Developer Support case numbers: 102915751183, 102922641560 iTunes Case-ID: 20691720 Individual membership Team ID: 3ZBY7997B7 The current U.S. tax ID on the W-9 associated with my individual membership is an EIN. I need that EIN detached from the individual membership so it can be used for the new company/organization account. I emailed the required documents to a provided email but haven't received a response. I've contacted several support representatives, and none of them can escalate my case.
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Apple not replying at all and senior advisor has gone SILENT.
Hi everyone, I'm hoping someone from Apple or a senior community member can help escalate my situation. About four weeks ago, I received a termination warning on my developer account related to an app called Checklist Buddy (originally named Cessna Checklist Buddy). I renamed it after realizing I didn't have formal written permission from Textron Aviation, even though I had verbal approval. I believe that name change — or possibly code similarity between apps — may have triggered a flag. I have three apps on the store: WIB 26, Checklist Buddy, and Pure International 2026. WIB 26 is live and functioning fine. Pure International 2026 is the critical one — it's an event app for a pageant happening next week and delegates are counting on it. I have submitted multiple appeals and tickets over the past four weeks with zero acknowledgment from Apple. Last week I called Apple Support and spoke with a representative. He pulled up my account and confirmed there were notes showing an appeal on file, but no reason whatsoever was documented for the termination warning — even he couldn't see why. He escalated my case to a senior advisor and told me I would hear back within 3 business days. It has now been 7 days with no contact. I understand Apple has a high volume of cases, but this is affecting my livelihood. I have a real event with real attendees next week who need this app, and I cannot distribute it or push updates because my account is in a restricted state pending this appeal. If any Apple staff reads this — my case has been escalated to the senior advisor team and is sitting in an email queue. I just need a resolution or at minimum a reason for the original warning so I can address it properly. Any advice or help from the community is also appreciated. Thank you.
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Apple H/W Support : 1. Automate supply-chain transactions 2. Automate service-ticket follow-up 3. Remove location-dependent logic 4. Reduce human intervention and phone/email follow-ups 5. Provide real-time visibility
Core Objectives Automate supply-chain transactions Automate service-ticket follow-up Remove location-dependent logic Reduce human intervention and phone/email follow-ups Provide real-time visibility Subjects of Concern/Proposal :- Create a Unified Workflow Engine Instead of region-specific processes: Define global workflow templates. Use configurable business rules. Allow country/region exceptions only through parameters. Example: Process Current State Improved State Order Approval Different by location Single workflow with configurable rules Vendor Onboarding Manual emails Automated onboarding journey Service Escalation Local team dependent Rule-based escalation engine ⸻ Make the Portal Location-Neutral Avoid: Hardcoded country workflows Region-specific approval chains Manual routing by geography Use: Role-based access control (RBAC) Business-unit based routing Product-category routing Service-priority routing Instead of: “Send to Singapore team” Use: “Send to Inventory Operations Manager role” This allows teams to change without changing processes. ⸻ Introduce Self-Service Tracking Provide users with: Order status Shipment status Inventory availability Service request status SLA countdown Escalation history This reduces: Phone calls Emails Chat follow-ups ⸻ Automate Service Follow-Up Implement automated actions: Trigger Examples Event Action Ticket created Auto acknowledgement No update for 24h Reminder SLA breach risk Escalation Resolution completed Customer validation request Customer silent for 7 days Auto-close workflow ⸻ Use AI-Powered Assistance Introduce: Virtual service assistant Knowledge-base search Automated ticket classification Suggested resolutions Automated case summaries Benefits: Less manual communication Faster resolution Consistent handling ⸻ Event-Driven Integration Connect portal with: ERP CRM Logistics systems Inventory systems Vendor systems Using APIs and events: Purchase Order Created ↓ Inventory Updated ↓ Shipment Triggered ↓ Customer Notified ↓ Service Monitoring Started No manual status updates required. ⸻ Centralized Dashboard Provide a single dashboard showing: Supply Chain KPIs Order cycle time Inventory levels Supplier performance Shipment delays Service KPIs Open tickets SLA compliance Resolution time Customer satisfaction ⸻ Digital Communication Instead of Manual Talk Replace phone calls with: Portal notifications Automated emails In-app messaging Workflow comments Audit trail Every action becomes traceable. ⸻ Governance and Auditability Maintain: Complete transaction history Approval logs Change tracking Automated compliance reporting This is especially important for large-scale global operations. ⸻ Suggested Future-State Architecture Apple Account Portal │ ├── Identity & Access Management ├── Supply Chain Workflow Engine ├── Service Management Module ├── AI Assistant ├── Notification Engine ├── Analytics Dashboard └── API Integration Layer │ ├── ERP ├── CRM ├── Logistics └── Vendor Systems The key principle is to move from location-based processes and manual communication to role-based automation, event-driven workflows, self-service visibility, and AI-assisted follow-up. This creates a scalable global portal that operates consistently regardless of geography. Proposal: Automated Versioned Escalation Framework for Apple Support Portal Objective Enhance the Apple Support and Apple Developer support portals by introducing a version-controlled escalation workflow that minimizes manual follow-up, increases transparency, and improves issue resolution efficiency for Apple product development teams and enterprise users. Current Challenges Manual follow-up through multiple support interactions. Limited visibility into escalation history. Inconsistent handling across regions and support teams. Lack of structured progression tracking for complex technical cases. Difficulty understanding current ownership and next action. Proposed Solution Escalation Versioning Each ticket receives an escalation version number: V1 – Initial Support Review V2 – Technical Specialist Review V3 – Engineering Investigation V4 – Product Team Assessment V5 – Executive Escalation Every escalation creates: Timestamp Escalation reason Assigned owner SLA target Resolution notes Full history remains visible within the portal. 2. Automated Follow-Up Engine The portal automatically performs: Status reminders SLA monitoring Escalation triggers Resolution confirmations Closure validation No manual follow-up emails are required for standard progress updates. 3. Transparent Workflow Dashboard Display: Current escalation version Assigned support team Expected response date Investigation stage Historical escalation path Role-Based Routing Cases are routed according to: Product category Technology domain Severity level Business impact Rather than geographic location. 5. Developer-Centric Features Especially beneficial for: App Store submissions Developer Program support API issues Account management issues Framework and SDK investigations Enterprise deployment support Expected Benefits Faster issue resolution Reduced manual communication Better auditability Improved user confidence Consistent global support experience Enhanced visibility for product development teams Suggested Workflow Ticket Created
↓
Automated Acknowledgement
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V1 Support Review
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Issue Resolved?
├─ Yes → Closure Validation
└─ No
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V2 Specialist Review
↓
Issue Resolved?
├─ Yes → Closure Validation
└─ No
↓
V3 Engineering Investigation
↓
Issue Resolved?
├─ Yes → Closure Validation
└─ No
↓
V4 Product Team Assessment
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V5 Executive Escalation (if required)
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Final Resolution
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Knowledge Base Update
↓
Case Closure Process Flow Visualization Ticket Created │ ▼ Auto Acknowledgement │ ▼ Version 1 (Support) │ ├── Resolved → Close │ ▼ Version 2 (Specialist) │ ├── Resolved → Close │ ▼ Version 3 (Engineering) │ ├── Resolved → Close │ ▼ Version 4 (Product Team) │ ├── Resolved → Close │ ▼ Version 5 (Executive Escalation) │ ▼ Final Resolution │ ▼ Knowledge Base Update │ ▼ Case Closure This concept would be particularly useful for users working with Apple Inc. product development, developer accounts, App Store operations, SDK/framework issues, and enterprise support because it creates a traceable escalation path instead of relying on repeated manual follow-ups.
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Connectivity loss caused by Content Filter dead lock.
We are using a Content Filter Network Extension to perform telemetry over the network activity of enterprise iOS devices. The filter itself is not blocking any connection. We encountered an issue where our Content Filter got stuck in a deadlock in the startFilter method of the NEFilterControlProvider. This resulted in a crash report where we see 64 threads stuck in the startFilter call. While the content filter was stuck in a deadlock, the device network connectivity was lost. We solved the deadlock issue coming from our logger, however, we would like to get a better understanding on the following points: What are the critical paths where a Content Filter can have a device wide impact on network connectivity? What is the behavior of the OS when the Content Filter is unresponsive (e.g. in startFilter, handle(Report), handleNewFlow)? Will it try to start the filter again? Force kill it ? We saw that startFilter was called multiple times in our crash reports whereas we expected it to be called only on vendor configuration changes. What is the lifecycle of the filter control provider and filter data provider ? When are the different methods like startFilter called ? We would like our Content Filter to never cause disruptions and implement a circuit breaker behavior in case any issue occurs. Do you have any recommendation on how to achieve this ?
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Production LiDAR capture app affected by ARKit world-tracking drift on iOS 26.4+ (re: thread 827240) mitigation guidance and fix timeline?
Hello, and thank you for taking questions this week. We develop DeepWalk, a production App Store application that captures LiDAR depth, RGB, and ARKit camera poses while field technicians walk continuous outdoor routes (sidewalk and infrastructure assessment). Recorded ARCamera.transform values are used downstream for 3D reconstruction, so world-tracking accuracy directly determines our output quality. Problem: Beginning in early April 2026 and coinciding with the iOS 26.4 rollout across our device fleet, we observe directional, accumulating pose drift in recorded trajectories during normal walking motion. The behavior matches the regression reported in forum thread 827240 (world-tracking drift on LiDAR devices on iOS 26.4+, absent on non-LiDAR devices running identical code). Link to existing post here: https://developer.apple.com/forums/thread/827240 Our configuration is minimal: a default ARWorldTrackingConfiguration with frameSemantics = [.sceneDepth, .smoothedSceneDepth] and no other options set, running on a bare ARSession with a Metal renderer (no SceneKit/RealityKit). We measure drift directly from per-frame ARCamera.transform values, so the displacement appears in ARKit's pose output itself rather than in any rendering layer. The drift accumulates with walking distance and does not occur when the device is stationary. We've observed this across a large variety of devices (iPhone 15/16/17 Pro/Pro Max) on all iOS versions 26.4 or greater. We've also observed this on iPad Pros with updated firmware. Thread 827240 additionally reports that disabling autofocus, HDR, and plane detection and varying scene reconstruction and world alignment did not resolve it. Question Because depth capture is our core function, we cannot avoid engaging the LiDAR scanner, and we're not aware of a public API that adjusts its contribution to world tracking. We'd be grateful for guidance on three questions: Is this a known issue in iOS 26.4 and later? Did the LiDAR contribution to world tracking change in that release? For apps that require sceneDepth, is there any recommended session configuration, video format, or capture-side practice that reduces the drift in the interim? Is a fix planned, and if so, should we expect it in an iOS 26.x update or the iOS 27 cycle? This affects how we manage our deployed device fleet. We're happy to provide trajectory datasets, additional sysdiagnoses, or anything else useful. We have quantified drift-per-distance data across OS versions.
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ChatGPT stopped working in Xcode
ChatGPT stopped working in Xcode MacBook Air M2 2022 MacOS 26.5.1 Xcode 26.5 ExpressVPN Version 11.71.0 (90727) Internet connection is working fine. On late night June 22, ChatGPT in Xcode was working fine. Then I started getting “cannot complete” messages with “network error”. Now ChatGPT in Xcode does not work at all. My subscription to ChatGPT auto-renewed on June 23. My bank confirms that the payment went through. I logged into ChatGPT in Safari and Firefox. The account looks fine. In Xcode settings/Intelligence/ChatGPT in Xcode, the Usage Limit says Under Limit. I signed out of ChatGPT from within Xcode, and signed back in. It still is not working. I quit and restarted Xcode, then signed out of ChatGPT again, and signed back in. Still not working. Restarted my Mac, opened Xcode. It still doesn’t work. Signed out and back into ChatGPT in Xcode. ChatGPT still is dead. Disabled VPN. Quit and restarted Xcode. ChatGPT still not working. 1-800-ChatGPT was no help at all. I can use ChatGPT while logged into my account on their website. I told it “ChatGPT in Xcode has stopped working”. It came back with: “I’ll help narrow this down. I’ll check current official OpenAI guidance/status first, then give you the fastest troubleshooting path for Xcode specifically. Thought for 6s Try this order: 1 Update ChatGPT for macOS — Work with Apps/Xcode needs ChatGPT macOS 1.2025.057 or later. 2 Restart both apps: quit ChatGPT and Xcode completely, then reopen Xcode first, ChatGPT second. 3 In ChatGPT macOS, check Work with Apps is enabled and Xcode is selected/available. 4 macOS permissions: System Settings → Privacy & Security → Accessibility and Automation. Make sure ChatGPT is allowed to control/read Xcode. 5 In Xcode, open an actual source file and put focus in the editor, then try ChatGPT again. 6 Check OpenAI status; current status page shows ChatGPT service status and incidents. 7 If on corporate/VPN network, try off VPN; OpenAI notes TLS/SSL inspection can break app access. Most common fix: update ChatGPT macOS + re-grant Accessibility/Automation permissions.” I never had the app ChatGPT for MacOS. I set up an account on ChatGPT.com and enabled it in Xcode. That was working fine until the June 23. ChatGPT is not in System Settings → Privacy & Security → Accessibility. Downloaded ChatGPT for MacOS. Quit Xcode. Added ChatGPT to. System Settings → Privacy & Security → Accessibility. Started ChatGPT. Started Xcode. Signed out of ChatGPT in Xcode, and signed back in. ChatGPT in Xcode still is dead. I am at a complete loss. Can anyone help? Doug
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StoreKit returns 0 subscription products in Sandbox/TestFlight — payment sheet never opens (auto-renewable subscriptions)
Hello, I'm developing a consumer iOS app (Capacitor + RevenueCat SDK) and I've been blocked for several weeks on a StoreKit issue: subscription products are never returned to the device, so the Apple payment sheet cannot open. I previously contacted Apple Support. I was told to request a phone call, but my call request was declined because of the topic (StoreKit / in-app purchases). I'm posting here hoping someone from Apple or the community can help. App details App name: Vytal AI Bundle ID: com.ciborgu.vytalai App Store Connect App ID: 6767160542 Team ID: JZF7CR3W8Z Distribution: TestFlight (physical iPhone, France) iOS deployment target: 15+ Subscription product IDs (auto-renewable) vytalai_premium_monthly vytalai_premium_yearly vytalai_premium_yearly_intro All three are in subscription group "Vytal AI" on the correct ASC app (not a typo bundle). Cleared for Sale is ON. Paid Apps Agreement is active. In-App Purchase capability is enabled on the App ID (checkbox is grayed out / locked, which I understand is normal). Problem On a real device via TestFlight: RevenueCat SDK configures successfully (public iOS API key present in build). Purchases.getProducts({ productIdentifiers: [...] }) returns { products: [] } — zero products. Because StoreKit returns an empty array, the Sandbox payment sheet never appears when the user taps Subscribe. This is NOT a UI issue — the native SDK call to Apple returns no products. What I've already verified Bundle ID in signed IPA matches ASC app: com.ciborgu.vytalai Subscriptions exist only on the correct app (not on an old typo bundle com.ciborgue.vytalai) Removed duplicate ASC app; old App ID cannot be deleted ("in use by App Store") but has no IAPs Regenerated EAS provisioning profile for com.ciborgu.vytalai Sandbox tester account configured on device (Settings → App Store → Sandbox Account) Tested without VPN / iCloud Private Relay Reinstalled app from TestFlight after ASC changes Waited for propagation after metadata / availability updates Associated Domains enabled (for deep links) — separate from IAP SDK / integration @revenuecat/purchases-capacitor 13.x Direct StoreKit fetch via Purchases.getProducts() (not only RevenueCat offerings) Same result: 0 products from Apple Expected vs actual Expected: StoreKit returns 3 subscription products in Sandbox; payment sheet opens on purchase. Actual: products array is always empty; no payment sheet. Questions Why would StoreKit return 0 products for valid auto-renewable subscriptions on TestFlight when metadata is "Waiting for Review" / in review — shouldn't Sandbox still return products per TN3186? Is there an ASC configuration state (availability, subscription group localization, missing review screenshot on yearly products, etc.) that causes StoreKit to return zero products even in Sandbox? Is there an internal flag or propagation delay on Apple's side I should ask to be reset for this app/bundle? I'm happy to provide additional logs, a sysdiagnose, or a short screen recording from TestFlight showing the empty product response. Thank you for any guidance — this is blocking App Review (Guideline 2.1) and I cannot test IAP at all. Nathan
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Membership expired, no where to renew it?
Hi, my apple developer membership expired as my payment method did not work, and now all my apps published have been removed from the store. I have tried going onto my account on the apple developer app, but there is no place to renew the app. All i get is the text "Renew your membership to continue accessing program benefits and services. Open the Apple Developer app on your iPhone or iPad, tap the Account tab, and sign in. Then tap Renew and follow the prompts. If you agreed to the Paid Applications Agreement, you'll need to agree to it again after renewal. You can view this agreement in the Agreements, Tax and Banking section of App Store Connect." Apple support is not providing any info, i have gone to the agreements and there is no new agreement to accept, so i need help in how to renew my membership urgently and have my apps relisted.
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I paid 14 days ago and still get issue - Your Apple Developer Program membership has expired.
Please see the attached image "Your Apple Developer Program membership has expired. Your apps will not be available on the App Store until you renew your membership. To renew your membership, the Account Holder needs to visit the Membership section of their account on the Apple Developer website." But it is not correct see: I send many emails and support tickets that didn't helped: I don't have any pending agreement. Another email that didn't helped: Yes, I deleted my cookies and still cannot continue: Yes I'm using desktop, or Safari on iOS. And this is the last email I received: An account cost $99 per year. And I'm waiting 14 days already, I need $3 refund, and counting. And please bring back my account.
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Validation failed This bundle Payload/Document IT.app/Frameworks/iOSAppSDK.framework is invalid. The Info.plist file is missing the required key: CFBundleVersion. Please find more information about CFBundleVersion at https://developer.apple.com/docum
I am receiving this error when uploading to AppStore Connect: Validation failed This bundle Payload/Document IT.app/Frameworks/iOSAppSDK.framework is invalid. The Info.plist file is missing the required key: CFBundleVersion. Please find more information about CFBundleVersion at https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundleversion (ID: b4774d8b-1f34-4c18-90d9-d47a76d3c3dd) My PLIST in Xcode appears to be correct, and my Build Settings appear to be correct. Any ideas why I am seeing this issue? I uploaded a version for the iPhone that uploaded correctly.
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How do you get continuous eye-gaze coordinates on visionOS? (accessibility AAC app — all hover APIs return zero events)
Building Dasher (eye-gaze text-entry system for people with motor impairments — ALS, cerebral palsy, etc.) for visionOS. See https://github.com/dasher-project/Dasher-Apple The app needs continuous (x, y) gaze coordinates to steer a zooming alphabet interface. Vision Pro has incredible eye tracking hardware built in — this should be the perfect platform — but I can't get gaze coordinates through any API I've tried. What I've tested (all deliver zero events in a windowed app): UIHoverGestureRecognizer — Apple's docs say it "detects when the user is looking at a view" on visionOS. Added it to a UIView inside UIViewRepresentable. Looked at the view for 2+ minutes on real hardware. Console.app shows zero began/changed/ended callbacks. .onContinuousHover (SwiftUI) — zero .active phases delivered, whether attached to the canvas view or the ZStack root. UIPointerInteraction with a delegate — regionFor callback never fires. The system clearly is tracking gaze — I can see beginScrollingWithRegion events in Console.app with the correct window rect, and the visual hover highlight appears on buttons. But the coordinates are routed to scroll handling, not exposed as a usable pointer position. What does work: pinch-and-drag follows the hand position (where the pinch is in 3D space), not gaze. That's fine for general apps but doesn't help users who need eye-only control. What I'm wondering: Has anyone successfully received continuous gaze coordinates in a windowed (non-immersive) visionOS app? If so, which API? Is UIHoverGestureRecognizer supposed to work on UIView inside UIViewRepresentable, or does it require a pure UIKit view hierarchy? Is there an ARKit provider for eye tracking that I'm missing? I see HandTrackingProvider but no EyeTrackingProvider in the capability list. Could the issue be that my SwiftUI overlay (toolbar VStack) is intercepting hover events before they reach the canvas underneath? If so, how do you make a SwiftUI overlay pass-through for hover? Dasher is a well-established accessibility tool that lets people type using only their eyes. Its the fastest text entry method for eyegaze and head controlled systems. On every other platform (iOS with external trackers, Windows with Tobii, etc.) it reads continuous gaze coordinates and zooms toward wherever the user is looking. Vision Pro should be the best hardware for this — the tracking is already there, we just can't read it. If there's no public API for this, I'd love to know so I can scrap my feedback assistant entry!. If there IS a way and I've missed it, I'd be grateful for a pointer. Thanks!
Replies
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20
Activity
11h
Indentation in SwiftUI?
I need to display verse so that if a line exceeds the right margin, it is continued on the next line but indented. In UIKit this is easy by using NSParagraphStyle and headIndent and firstLineHeadIndent. But none of this is available on SwiftUI on the Apple Watch, which marks a big step back compared to WatchKit. Is there any way to display text indented in this way? I attach two screenshots, one with the indentation and one without. The one with indentation is far more readable!
Topic: UI Frameworks SubTopic: SwiftUI
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5
Activity
11h
Location Services stopped working across the system on macOS
MacBook Air (M4) Current build: macOS 27 Developer Beta (26A5368g) I have a system-wide Location Services failure affecting Apple Maps, Safari geolocation APIs, and any application requesting the current location. Symptoms: Apple Maps cannot determine current location. Safari and browser geolocation APIs fail. Websites report that location cannot be found. Location Services are enabled and permissions are granted. The issue has persisted across: macOS 26.5 beta macOS 26.6 beta macOS 26.6 beta 2 macOS 27 Developer Beta Troubleshooting already performed: Multiple Wi-Fi networks tested. iPhone hotspot tested. VPN enabled and disabled. Location Services reset. Permissions reset and reauthorized. New clean local user account created (no Apple ID, no third-party software). Issue reproduces identically in the clean account. Technical observations: locationd logs repeatedly show: knownCount = 0 AlsWifi = unknown while Wi-Fi scanning itself appears successful: queryMacAddresses.size = 57 The system sees dozens of nearby access points, but none appear to be recognized for Wi-Fi positioning. Additional findings: Wi-Fi hardware functions normally. Internet connectivity is normal. Bluetooth and Find My device presence work. GeoServices resources are present on disk. No successful location fix is ever produced. Has anyone seen similar CoreLocation / GeoServices behavior where Wi-Fi scans succeed but knownCount always remains 0 and no location fix is generated?
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3
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48
Activity
12h
Indexing and Siri wait list
I’m going on 2 1/2 days waiting on the indexing and still on the wait list is there something I am missing or should I just wait it out
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3
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77
Activity
12h
AppEnum filtering in Shortcuts
Hello, I have an AppEntity with an EntityQuery that conforms to EnumerableEntityQuery by providing an allEntities() method. This creates a default "Find" action in the Shortcuts app for that entity, including automatic filtering on primitive properties such as dates and numbers. The entity has an AppEnum property. However, the "Find" action returns zero results when filtering by that property – even though the enum value is correctly displayed when using the "View" action on the same entity. Conforming to EntityPropertyQuery and manually defining comparators does fix the enum filtering, but it replaces all of the system-generated filtering, requiring me to reimplement comparators for every property I want to remain filterable. Is this the intended behavior, or is automatic filtering on AppEnum properties something that should be supported out of the box? Sincerely, Holger
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0
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10
Activity
12h
Black border around elements in icon composer
I noticed in the PNG export of my icon in icon composer that there is a border around a layer of my icon. This doesn’t show up in the in app preview, but only when exported. My icon composer file is here: https://github.com/user-attachments/files/28973433/rootshell.27.zip This is the 1024@2x exported image https://private-user-images.githubusercontent.com/65378120/608158382-7b2a8e59-9822-465b-95d0-1dc624d6a617.png
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20
Activity
12h
EIN used on individual account, cannot use on organization. In-App purchases disabled.
Please treat this with urgency, my app is losing $1000 a day because it cannot process in-app purchases. Totaling about $10k. None of the support channels have been able to escalate my issue. I’m requesting an update to the tax ID on my individual Apple Developer Program membership so I can proceed with migrating from an Individual account to an Organization account. Developer Support case numbers: 102915751183, 102922641560 iTunes Case-ID: 20691720 Individual membership Team ID: 3ZBY7997B7 The current U.S. tax ID on the W-9 associated with my individual membership is an EIN. I need that EIN detached from the individual membership so it can be used for the new company/organization account. I emailed the required documents to a provided email but haven't received a response. I've contacted several support representatives, and none of them can escalate my case.
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25
Activity
12h
Apple not replying at all and senior advisor has gone SILENT.
Hi everyone, I'm hoping someone from Apple or a senior community member can help escalate my situation. About four weeks ago, I received a termination warning on my developer account related to an app called Checklist Buddy (originally named Cessna Checklist Buddy). I renamed it after realizing I didn't have formal written permission from Textron Aviation, even though I had verbal approval. I believe that name change — or possibly code similarity between apps — may have triggered a flag. I have three apps on the store: WIB 26, Checklist Buddy, and Pure International 2026. WIB 26 is live and functioning fine. Pure International 2026 is the critical one — it's an event app for a pageant happening next week and delegates are counting on it. I have submitted multiple appeals and tickets over the past four weeks with zero acknowledgment from Apple. Last week I called Apple Support and spoke with a representative. He pulled up my account and confirmed there were notes showing an appeal on file, but no reason whatsoever was documented for the termination warning — even he couldn't see why. He escalated my case to a senior advisor and told me I would hear back within 3 business days. It has now been 7 days with no contact. I understand Apple has a high volume of cases, but this is affecting my livelihood. I have a real event with real attendees next week who need this app, and I cannot distribute it or push updates because my account is in a restricted state pending this appeal. If any Apple staff reads this — my case has been escalated to the senior advisor team and is sitting in an email queue. I just need a resolution or at minimum a reason for the original warning so I can address it properly. Any advice or help from the community is also appreciated. Thank you.
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2
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116
Activity
12h
System overheating on IOS 27 beta 2
I'm having issues with my phone overheating every time I’m on a FaceTime call and phone is charging in a well ventilated room. Is anyone else having this issue?
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8
Activity
12h
Your enrollment request for your company has been declined.
Hello, after submitting company documents our company enrollment was declined and support stopped any kind of communication.
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19
Activity
12h
Program enrollment pending for 1 month!
Our Apple Developer Program enrollment has been pending for around 1 month. We have contacted support multiple times and had a scheduled call today, but we were not connected after waiting 40 minutes. Support keeps advising us to wait for senior advisor review, but the delay is blocking us quite hard. Could someone from Apple please help us?
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108
Activity
12h
Apple H/W Support : 1. Automate supply-chain transactions 2. Automate service-ticket follow-up 3. Remove location-dependent logic 4. Reduce human intervention and phone/email follow-ups 5. Provide real-time visibility
Core Objectives Automate supply-chain transactions Automate service-ticket follow-up Remove location-dependent logic Reduce human intervention and phone/email follow-ups Provide real-time visibility Subjects of Concern/Proposal :- Create a Unified Workflow Engine Instead of region-specific processes: Define global workflow templates. Use configurable business rules. Allow country/region exceptions only through parameters. Example: Process Current State Improved State Order Approval Different by location Single workflow with configurable rules Vendor Onboarding Manual emails Automated onboarding journey Service Escalation Local team dependent Rule-based escalation engine ⸻ Make the Portal Location-Neutral Avoid: Hardcoded country workflows Region-specific approval chains Manual routing by geography Use: Role-based access control (RBAC) Business-unit based routing Product-category routing Service-priority routing Instead of: “Send to Singapore team” Use: “Send to Inventory Operations Manager role” This allows teams to change without changing processes. ⸻ Introduce Self-Service Tracking Provide users with: Order status Shipment status Inventory availability Service request status SLA countdown Escalation history This reduces: Phone calls Emails Chat follow-ups ⸻ Automate Service Follow-Up Implement automated actions: Trigger Examples Event Action Ticket created Auto acknowledgement No update for 24h Reminder SLA breach risk Escalation Resolution completed Customer validation request Customer silent for 7 days Auto-close workflow ⸻ Use AI-Powered Assistance Introduce: Virtual service assistant Knowledge-base search Automated ticket classification Suggested resolutions Automated case summaries Benefits: Less manual communication Faster resolution Consistent handling ⸻ Event-Driven Integration Connect portal with: ERP CRM Logistics systems Inventory systems Vendor systems Using APIs and events: Purchase Order Created ↓ Inventory Updated ↓ Shipment Triggered ↓ Customer Notified ↓ Service Monitoring Started No manual status updates required. ⸻ Centralized Dashboard Provide a single dashboard showing: Supply Chain KPIs Order cycle time Inventory levels Supplier performance Shipment delays Service KPIs Open tickets SLA compliance Resolution time Customer satisfaction ⸻ Digital Communication Instead of Manual Talk Replace phone calls with: Portal notifications Automated emails In-app messaging Workflow comments Audit trail Every action becomes traceable. ⸻ Governance and Auditability Maintain: Complete transaction history Approval logs Change tracking Automated compliance reporting This is especially important for large-scale global operations. ⸻ Suggested Future-State Architecture Apple Account Portal │ ├── Identity & Access Management ├── Supply Chain Workflow Engine ├── Service Management Module ├── AI Assistant ├── Notification Engine ├── Analytics Dashboard └── API Integration Layer │ ├── ERP ├── CRM ├── Logistics └── Vendor Systems The key principle is to move from location-based processes and manual communication to role-based automation, event-driven workflows, self-service visibility, and AI-assisted follow-up. This creates a scalable global portal that operates consistently regardless of geography. Proposal: Automated Versioned Escalation Framework for Apple Support Portal Objective Enhance the Apple Support and Apple Developer support portals by introducing a version-controlled escalation workflow that minimizes manual follow-up, increases transparency, and improves issue resolution efficiency for Apple product development teams and enterprise users. Current Challenges Manual follow-up through multiple support interactions. Limited visibility into escalation history. Inconsistent handling across regions and support teams. Lack of structured progression tracking for complex technical cases. Difficulty understanding current ownership and next action. Proposed Solution Escalation Versioning Each ticket receives an escalation version number: V1 – Initial Support Review V2 – Technical Specialist Review V3 – Engineering Investigation V4 – Product Team Assessment V5 – Executive Escalation Every escalation creates: Timestamp Escalation reason Assigned owner SLA target Resolution notes Full history remains visible within the portal. 2. Automated Follow-Up Engine The portal automatically performs: Status reminders SLA monitoring Escalation triggers Resolution confirmations Closure validation No manual follow-up emails are required for standard progress updates. 3. Transparent Workflow Dashboard Display: Current escalation version Assigned support team Expected response date Investigation stage Historical escalation path Role-Based Routing Cases are routed according to: Product category Technology domain Severity level Business impact Rather than geographic location. 5. Developer-Centric Features Especially beneficial for: App Store submissions Developer Program support API issues Account management issues Framework and SDK investigations Enterprise deployment support Expected Benefits Faster issue resolution Reduced manual communication Better auditability Improved user confidence Consistent global support experience Enhanced visibility for product development teams Suggested Workflow Ticket Created
↓
Automated Acknowledgement
↓
V1 Support Review
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Issue Resolved?
├─ Yes → Closure Validation
└─ No
↓
V2 Specialist Review
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Issue Resolved?
├─ Yes → Closure Validation
└─ No
↓
V3 Engineering Investigation
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Issue Resolved?
├─ Yes → Closure Validation
└─ No
↓
V4 Product Team Assessment
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V5 Executive Escalation (if required)
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Final Resolution
↓
Knowledge Base Update
↓
Case Closure Process Flow Visualization Ticket Created │ ▼ Auto Acknowledgement │ ▼ Version 1 (Support) │ ├── Resolved → Close │ ▼ Version 2 (Specialist) │ ├── Resolved → Close │ ▼ Version 3 (Engineering) │ ├── Resolved → Close │ ▼ Version 4 (Product Team) │ ├── Resolved → Close │ ▼ Version 5 (Executive Escalation) │ ▼ Final Resolution │ ▼ Knowledge Base Update │ ▼ Case Closure This concept would be particularly useful for users working with Apple Inc. product development, developer accounts, App Store operations, SDK/framework issues, and enterprise support because it creates a traceable escalation path instead of relying on repeated manual follow-ups.
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16
Activity
12h
Connectivity loss caused by Content Filter dead lock.
We are using a Content Filter Network Extension to perform telemetry over the network activity of enterprise iOS devices. The filter itself is not blocking any connection. We encountered an issue where our Content Filter got stuck in a deadlock in the startFilter method of the NEFilterControlProvider. This resulted in a crash report where we see 64 threads stuck in the startFilter call. While the content filter was stuck in a deadlock, the device network connectivity was lost. We solved the deadlock issue coming from our logger, however, we would like to get a better understanding on the following points: What are the critical paths where a Content Filter can have a device wide impact on network connectivity? What is the behavior of the OS when the Content Filter is unresponsive (e.g. in startFilter, handle(Report), handleNewFlow)? Will it try to start the filter again? Force kill it ? We saw that startFilter was called multiple times in our crash reports whereas we expected it to be called only on vendor configuration changes. What is the lifecycle of the filter control provider and filter data provider ? When are the different methods like startFilter called ? We would like our Content Filter to never cause disruptions and implement a circuit breaker behavior in case any issue occurs. Do you have any recommendation on how to achieve this ?
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8
Activity
12h
Production LiDAR capture app affected by ARKit world-tracking drift on iOS 26.4+ (re: thread 827240) mitigation guidance and fix timeline?
Hello, and thank you for taking questions this week. We develop DeepWalk, a production App Store application that captures LiDAR depth, RGB, and ARKit camera poses while field technicians walk continuous outdoor routes (sidewalk and infrastructure assessment). Recorded ARCamera.transform values are used downstream for 3D reconstruction, so world-tracking accuracy directly determines our output quality. Problem: Beginning in early April 2026 and coinciding with the iOS 26.4 rollout across our device fleet, we observe directional, accumulating pose drift in recorded trajectories during normal walking motion. The behavior matches the regression reported in forum thread 827240 (world-tracking drift on LiDAR devices on iOS 26.4+, absent on non-LiDAR devices running identical code). Link to existing post here: https://developer.apple.com/forums/thread/827240 Our configuration is minimal: a default ARWorldTrackingConfiguration with frameSemantics = [.sceneDepth, .smoothedSceneDepth] and no other options set, running on a bare ARSession with a Metal renderer (no SceneKit/RealityKit). We measure drift directly from per-frame ARCamera.transform values, so the displacement appears in ARKit's pose output itself rather than in any rendering layer. The drift accumulates with walking distance and does not occur when the device is stationary. We've observed this across a large variety of devices (iPhone 15/16/17 Pro/Pro Max) on all iOS versions 26.4 or greater. We've also observed this on iPad Pros with updated firmware. Thread 827240 additionally reports that disabling autofocus, HDR, and plane detection and varying scene reconstruction and world alignment did not resolve it. Question Because depth capture is our core function, we cannot avoid engaging the LiDAR scanner, and we're not aware of a public API that adjusts its contribution to world tracking. We'd be grateful for guidance on three questions: Is this a known issue in iOS 26.4 and later? Did the LiDAR contribution to world tracking change in that release? For apps that require sceneDepth, is there any recommended session configuration, video format, or capture-side practice that reduces the drift in the interim? Is a fix planned, and if so, should we expect it in an iOS 26.x update or the iOS 27 cycle? This affects how we manage our deployed device fleet. We're happy to provide trajectory datasets, additional sysdiagnoses, or anything else useful. We have quantified drift-per-distance data across OS versions.
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4
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320
Activity
12h
ChatGPT stopped working in Xcode
ChatGPT stopped working in Xcode MacBook Air M2 2022 MacOS 26.5.1 Xcode 26.5 ExpressVPN Version 11.71.0 (90727) Internet connection is working fine. On late night June 22, ChatGPT in Xcode was working fine. Then I started getting “cannot complete” messages with “network error”. Now ChatGPT in Xcode does not work at all. My subscription to ChatGPT auto-renewed on June 23. My bank confirms that the payment went through. I logged into ChatGPT in Safari and Firefox. The account looks fine. In Xcode settings/Intelligence/ChatGPT in Xcode, the Usage Limit says Under Limit. I signed out of ChatGPT from within Xcode, and signed back in. It still is not working. I quit and restarted Xcode, then signed out of ChatGPT again, and signed back in. Still not working. Restarted my Mac, opened Xcode. It still doesn’t work. Signed out and back into ChatGPT in Xcode. ChatGPT still is dead. Disabled VPN. Quit and restarted Xcode. ChatGPT still not working. 1-800-ChatGPT was no help at all. I can use ChatGPT while logged into my account on their website. I told it “ChatGPT in Xcode has stopped working”. It came back with: “I’ll help narrow this down. I’ll check current official OpenAI guidance/status first, then give you the fastest troubleshooting path for Xcode specifically. Thought for 6s Try this order: 1 Update ChatGPT for macOS — Work with Apps/Xcode needs ChatGPT macOS 1.2025.057 or later. 2 Restart both apps: quit ChatGPT and Xcode completely, then reopen Xcode first, ChatGPT second. 3 In ChatGPT macOS, check Work with Apps is enabled and Xcode is selected/available. 4 macOS permissions: System Settings → Privacy & Security → Accessibility and Automation. Make sure ChatGPT is allowed to control/read Xcode. 5 In Xcode, open an actual source file and put focus in the editor, then try ChatGPT again. 6 Check OpenAI status; current status page shows ChatGPT service status and incidents. 7 If on corporate/VPN network, try off VPN; OpenAI notes TLS/SSL inspection can break app access. Most common fix: update ChatGPT macOS + re-grant Accessibility/Automation permissions.” I never had the app ChatGPT for MacOS. I set up an account on ChatGPT.com and enabled it in Xcode. That was working fine until the June 23. ChatGPT is not in System Settings → Privacy & Security → Accessibility. Downloaded ChatGPT for MacOS. Quit Xcode. Added ChatGPT to. System Settings → Privacy & Security → Accessibility. Started ChatGPT. Started Xcode. Signed out of ChatGPT in Xcode, and signed back in. ChatGPT in Xcode still is dead. I am at a complete loss. Can anyone help? Doug
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7
Activity
12h
StoreKit returns 0 subscription products in Sandbox/TestFlight — payment sheet never opens (auto-renewable subscriptions)
Hello, I'm developing a consumer iOS app (Capacitor + RevenueCat SDK) and I've been blocked for several weeks on a StoreKit issue: subscription products are never returned to the device, so the Apple payment sheet cannot open. I previously contacted Apple Support. I was told to request a phone call, but my call request was declined because of the topic (StoreKit / in-app purchases). I'm posting here hoping someone from Apple or the community can help. App details App name: Vytal AI Bundle ID: com.ciborgu.vytalai App Store Connect App ID: 6767160542 Team ID: JZF7CR3W8Z Distribution: TestFlight (physical iPhone, France) iOS deployment target: 15+ Subscription product IDs (auto-renewable) vytalai_premium_monthly vytalai_premium_yearly vytalai_premium_yearly_intro All three are in subscription group "Vytal AI" on the correct ASC app (not a typo bundle). Cleared for Sale is ON. Paid Apps Agreement is active. In-App Purchase capability is enabled on the App ID (checkbox is grayed out / locked, which I understand is normal). Problem On a real device via TestFlight: RevenueCat SDK configures successfully (public iOS API key present in build). Purchases.getProducts({ productIdentifiers: [...] }) returns { products: [] } — zero products. Because StoreKit returns an empty array, the Sandbox payment sheet never appears when the user taps Subscribe. This is NOT a UI issue — the native SDK call to Apple returns no products. What I've already verified Bundle ID in signed IPA matches ASC app: com.ciborgu.vytalai Subscriptions exist only on the correct app (not on an old typo bundle com.ciborgue.vytalai) Removed duplicate ASC app; old App ID cannot be deleted ("in use by App Store") but has no IAPs Regenerated EAS provisioning profile for com.ciborgu.vytalai Sandbox tester account configured on device (Settings → App Store → Sandbox Account) Tested without VPN / iCloud Private Relay Reinstalled app from TestFlight after ASC changes Waited for propagation after metadata / availability updates Associated Domains enabled (for deep links) — separate from IAP SDK / integration @revenuecat/purchases-capacitor 13.x Direct StoreKit fetch via Purchases.getProducts() (not only RevenueCat offerings) Same result: 0 products from Apple Expected vs actual Expected: StoreKit returns 3 subscription products in Sandbox; payment sheet opens on purchase. Actual: products array is always empty; no payment sheet. Questions Why would StoreKit return 0 products for valid auto-renewable subscriptions on TestFlight when metadata is "Waiting for Review" / in review — shouldn't Sandbox still return products per TN3186? Is there an ASC configuration state (availability, subscription group localization, missing review screenshot on yearly products, etc.) that causes StoreKit to return zero products even in Sandbox? Is there an internal flag or propagation delay on Apple's side I should ask to be reset for this app/bundle? I'm happy to provide additional logs, a sysdiagnose, or a short screen recording from TestFlight showing the empty product response. Thank you for any guidance — this is blocking App Review (Guideline 2.1) and I cannot test IAP at all. Nathan
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24
Activity
12h
Membership expired, no where to renew it?
Hi, my apple developer membership expired as my payment method did not work, and now all my apps published have been removed from the store. I have tried going onto my account on the apple developer app, but there is no place to renew the app. All i get is the text "Renew your membership to continue accessing program benefits and services. Open the Apple Developer app on your iPhone or iPad, tap the Account tab, and sign in. Then tap Renew and follow the prompts. If you agreed to the Paid Applications Agreement, you'll need to agree to it again after renewal. You can view this agreement in the Agreements, Tax and Banking section of App Store Connect." Apple support is not providing any info, i have gone to the agreements and there is no new agreement to accept, so i need help in how to renew my membership urgently and have my apps relisted.
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18
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8
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24k
Activity
12h
WebXR test for AVPro - Fly anywhere in the world ( using Google 3D Tiles, and headset orientation )
Hi there, I'd appreciate it if someone could test this on their AVPro, and give feedback etc. https://face-flight.com I'm hoping to add WebXR support for as many headsets as possible.
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15
Activity
12h
I paid 14 days ago and still get issue - Your Apple Developer Program membership has expired.
Please see the attached image "Your Apple Developer Program membership has expired. Your apps will not be available on the App Store until you renew your membership. To renew your membership, the Account Holder needs to visit the Membership section of their account on the Apple Developer website." But it is not correct see: I send many emails and support tickets that didn't helped: I don't have any pending agreement. Another email that didn't helped: Yes, I deleted my cookies and still cannot continue: Yes I'm using desktop, or Safari on iOS. And this is the last email I received: An account cost $99 per year. And I'm waiting 14 days already, I need $3 refund, and counting. And please bring back my account.
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11
Activity
12h
Validation failed This bundle Payload/Document IT.app/Frameworks/iOSAppSDK.framework is invalid. The Info.plist file is missing the required key: CFBundleVersion. Please find more information about CFBundleVersion at https://developer.apple.com/docum
I am receiving this error when uploading to AppStore Connect: Validation failed This bundle Payload/Document IT.app/Frameworks/iOSAppSDK.framework is invalid. The Info.plist file is missing the required key: CFBundleVersion. Please find more information about CFBundleVersion at https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundleversion (ID: b4774d8b-1f34-4c18-90d9-d47a76d3c3dd) My PLIST in Xcode appears to be correct, and my Build Settings appear to be correct. Any ideas why I am seeing this issue? I uploaded a version for the iPhone that uploaded correctly.
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4
Activity
12h