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How to use the new iOS26.4 method: pushRegistry(_:didReceiveIncomingVoIPPushWith:metadata:withCompletionHandler:)
I have a VoIP app, now try to implement the new method which support the "PKVoIPPushMetadata" in iOS 26.4. Code as below: /// iOS 26.4+ (SDK with `PKVoIPPushMetadata`): prefer this path for VoIP per Apple; completion is `@Sendable` on supported SDKs. @available(iOS 26.4, *) func pushRegistry(_ registry: PKPushRegistry, didReceiveIncomingVoIPPushWith payload: PKPushPayload, metadata: PKVoIPPushMetadata, withCompletionHandler completion: @escaping @Sendable () -> Void) { print("willtest: didReceiveIncomingVoIPPushWith: metadata=\(metadata)") handleVoIPPush(payload: payload, metadataMustReport: metadata.mustReport, completion: completion) } func pushRegistry(_ registry: PKPushRegistry, didReceiveIncomingPushWith payload: PKPushPayload, for type: PKPushType, completion: @escaping () -> Void) { print("willtest: didReceiveIncomingPushWith: PKPushType=\(type)") handleVoIPPush(payload: payload, metadataMustReport: nil, completion: completion) } But the voip push only goes to the old method on my iOS26.4 device(iPhone17). And it will go to the new method after I delete the old method. So how can I use this method in my app? I must support iOS16+ versions.
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The right way to extend UIRequiredDeviceCapabilities
I've added NFC support for my app. So, my UIRequiredDeviceCapabilities were extended from "armv7" to "armv7 nfc". This means I've prevented this application from running on devices supported by previous versions. Now I've received a message from Apple: ITMS-90109: This bundle is invalid - The key UIRequiredDeviceCapabilities in the Info.plist may not contain values that would prevent this application from running on devices that were supported by previous versions. What is the right way to add new functions?
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Port forwarding with VZVmnetNetworkDeviceAttachment
I have the following code for port forwarding in mac os virtualization var ipAddr = in_addr() // 1. Convert String to in_addr inet_pton(AF_INET, guestIP, &ipAddr) let status = vmnet_network_configuration_add_port_forwarding_rule( config, UInt8(IPPROTO_TCP), // TCP protocol sa_family_t(AF_INET), // address family guestPort, // internal port (guest) externalPort, // external port (host) &ipAddr // internal address (guest IP) ) if status == .VMNET_SUCCESS { print("✅ Port Forwarding set: Mac:\(externalPort) -> VM(\(guestIP)):\(guestPort)") } else { print("❌ Port Forwarding failed for \(guestIP): \(status.rawValue)") } It is returning success but when i test it it does not work. Is there anything i am doing wrong? Please help me also in fixing this problem. Note: The app runs in sandbox i tried without sandboxing and it does not work either. Please refer to this link https://developer.apple.com/forums/thread/822025?login=true&page=1#884236022 how i am creating the VZVmnetNetworkDeviceAttachment
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Custom right using builtin:authenticate on macOS
When implementing a custom right in macOS authorizationdb, the mechanism array element builtin:authenticate is displaying the message 'Enter the name and password of a user in the "(null)" group to allow this.' on the macOS credential prompt UI popup. I am trying to find a fix to avoid the reference to null group in the message label that is displayed just above the username and password input fields. The current plist uses class as the key and value as the evaluate-mechanisms. The mechanisms array includes mechanism array with elements "builtin:login-begin", "mycustombundle:mycustompreaction", "builtin:authenticate", "mycustombundle:mycustommechanism". I have tried specifying group in the plist, have tried setting hint in the MechanismInvoke for group, username, security, authority, prompt, reason among several other hints into the context duing the execution of mycustombundle:mycustompreaction, but none seem to fix the "(null)" in the message label. Any help is greately appreciated. There is not much of any documentation for developers implementing custom authorization in macOS.
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2 notarization submissions stuck "In Progress" for over 18 hours.
Hi, I have two notarization submissions stuck "In Progress" for over 18 hours. This is my first time notarizing on this Developer ID account. Submission 1: c1ae7112-79d9-4ada-92a8-bcf87930b5a3 (submitted ~24 hours ago) Submission 2: e201629a-35ef-48a9-b6c4-efbdeecee839 (submitted ~12 hours ago) Team ID: PH4PLAN782 Bundle ID: com.SoundHawkStudio.ComboDyn Type: macOS Audio Unit plugin (.component), universal binary (x86_64 + arm64), Developer ID Application signed, hardened runtime enabled. I have also filed support case 102876329587. Both submissions remain In Progress with no transition to Accepted or Invalid. Any assistance would be greatly appreciated.
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first-time submissions stuck 20+ hours
Posting another data point in case it helps the team see the pattern. First-time notariser, Apple Developer Team ID Q9LV8L6XZ9. Four submissions (all Ping.zip, Electron app, arm64, hardened runtime, signed with Developer ID Application) submitted yesterday between 19:13 and 20:27 UTC. All still In Progress 19 hours later with no state change whatsoever. Submission IDs: 3861f4af-ec5e-47f9-93c7-d1583ba98863 c5b200a0-5c13-41cf-8376-83eab8d9afe4 cda1991e-1779-4d1d-9448-d464e64e930a 4f374650-4343-4aa8-8afe-03b150dd52b9 xcrun notarytool log <id> returns "Submission log is not yet available" for every one of them — so Apple hasn't produced any analysis output, successful or not. I appreciate that "in-depth analysis" can take longer for first-time uploads, but 19+ hours on four identical submissions with zero progress looks less like deep analysis and more like the jobs are stuck. Is there anything on the account/team-ID side that might be blocking them from entering the analysis pipeline? Happy to provide anything else that would help.
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This app is currently unavailable for Analytics
20 days passed since I released the app. According to Trends it has 30+ installs and 10 In-App purchases. When will I finally get analytics? Can't wait to see it, because I'm actively promoting my app and I wish to know the marketing performance. All that I see now in App Store Connect is this message: Other apps have no signs of this issue, I assume that the analytics is missing because the app is new. The question is "when"? :)
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Notarization stuck on "In Progress" for 22+ hours
Hey everyone, Just enrolled in the Apple Developer Program yesterday and tried to notarize my first macOS app. I submitted via notarytool and the submission has been sitting at "In Progress" for over 22 hours now. I've submitted twice and both are stuck. The app is a macOS utility built with PyInstaller. I signed it with my Developer ID Application cert, enabled hardened runtime, added a secure timestamp, and included the appropriate entitlements. Everything looked fine on my end. When I query with notarytool info it just says status: In Progress. No rejection email, no acceptance email, nothing. Is this a known issue for first-time submissions? Or is there something specific about PyInstaller apps that causes this? Submission IDs if anyone from Apple is reading this: b512bd92-7eca-4975-823e-9561d5c2ad63 f90cd69f-cf36-4762-bcda-0d0b047d5f49 Already filed a support ticket but wanted to check here too.
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Notarization stuck "In Progress" for 26+ hours
Hi, I have a notarization submission that has been stuck in "In Progress" for over 26 hours with no resolution. Apple's system status page shows no incident for the Developer ID Notary Service. Submission details: Submission ID: 23dc147c-6355-49a8-8ebf-78ae40ba19a3 Team ID: 5DX9FFYJHV App: Chakra Browser (Chromium-based, arm64, macOS) Bundle ID: com.chakra.Browser.development Submitted: 2026-04-22 at 19:09 UTC Current status: In Progress I also have two earlier submissions for the same app that are stuck in the same state: 23fe6ea2-325b-4ae8-84a4-4f913e7d3aea (submitted ~17:58 UTC, same day) 943e737a-1c45-468d-ae6b-1ef7358fc1a5 (submitted ~18:32 UTC, same day) The app is signed with a valid Developer ID Application certificate. The zip is ~243 MB (738 MB app bundle). Entitlements used: com.apple.security.cs.allow-jit, com.apple.security.cs.allow-unsigned-executable-memory, com.apple.security.cs.disable-library-validation. These are standard for Chromium-based browsers. xcrun notarytool log returns "Submission log is not yet available" for all three submissions, so there is no error output to share. Has anyone seen notarization stuck this long without a reported service incident? Is there anything I can do to get these unblocked, or do I need to file a TSI? Thanks
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Another One
Firstly - I didn't want to post here but my attempts at support call service and support submit issue service BOTH returned errors to me upon 'send'/'submit'. Maybe this is linked to my post below. So, here's another one to add to the list of recent (stuck/fail) posts: I'm unable to get any notarization submissions processed. Over the past 24 hours I've submitted 10+ builds of my macOS app and every submission remains at "In Progress" indefinitely — none have completed. To isolate the issue, I submitted a minimal test app (a single "Hello World" binary, ~50KB zip) using the same Developer ID certificate and API key credentials. That submission is also stuck at "In Progress," which suggests the issue is account-level rather than app-specific. What I've ruled out: Network issues (tested on multiple networks, all VPN/network extensions disabled) Authentication method (tested both app-specific password and App Store Connect API key) Code signing (signatures verify locally; one earlier submission did return "Invalid" with actionable errors, confirming the service can process my submissions) The Apple Developer System Status page shows all services as available. Could you please look into whether there's a processing issue or hold on my account's notarization queue? Submission IDs (all stuck at "In Progress"): 20e4c082-b682-4135-a85e-3f17280b0085 (minimal test app, 2026-04-23T07:03 UTC) 81835570-8a2c-462c-8d5a-bd25733a17c3 (2026-04-23T06:55 UTC) 5b7f337e-3e3f-4502-9fde-0a625a2061e7 (2026-04-23T03:38 UTC) bebe35f3-2944-40de-9caf-1c43b68986bb (2026-04-23 ~04:00 UTC) 3c010292-10d7-4cfc-80e3-8bdb4cdae669 (2026-04-23 ~04:30 UTC) a5ca8b1c-91c1-48db-a78a-9e4fd83fe27f (2026-04-23T03:38 UTC) 937f7a3c-435a-4b00-b5b5-7330b80855d4 (2026-04-23T01:59 UTC) 61af2ba4-f136-4993-a8fc-9cd18021fbb5 (2026-04-23T03:10 UTC) b1b7769a-9f1c-4d2b-b1f0-3224808cc901 (2026-04-23T00:12 UTC) 74653d5c-2edf-47b4-9cf3-1e8d33630f6b (2026-04-22T13:27 UTC) 961af655-30e3-44d3-a01b-1c69f5bccfa6 (2026-04-22T12:54 UTC) Thank you!
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First-time corrected CtxVault notarization submissions stuck "In Progress" for 36+ hours
Hi, I’m requesting investigation of two CtxVault notarization submissions that have remained "In Progress" well past 24 hours. Team ID: DCY4ZS6CS6 App / archive: CtxVault.zip Platform: macOS direct distribution Pending submissions: e2f25e8c-8bf6-44e6-8e60-24b22467b7e6 — created 2026-04-22T12:50:04.988Z — still In Progress 1f41ff2d-cf61-4509-beba-3389f4496ba7 — created 2026-04-22T12:40:23.167Z — still In Progress Context: This is a new Developer ID release path for a personal team. Earlier submissions were Invalid due to unsigned nested Mach-O files inside a bundled Python runtime. That issue was corrected before the two pending submissions above. The current app is signed with Developer ID Application, hardened runtime, and secure timestamps. Local validation passes: codesign --verify --deep --strict spctl assessment on the signed app notarytool accepts the upload and returns submission IDs, but the submissions do not complete and no log is yet available. Earlier invalid submission for context: b4e665a0-98eb-4b92-b44c-58a0a2c6122e Could someone from Apple please confirm whether this team is stuck in queue or under extended review, and whether any team-side provisioning or backend action is needed? I am intentionally not creating more duplicate submissions while these corrected jobs remain pending. Thanks.
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Two macOS notarization submissions stuck "In Progress" for 60+ hours — logs unavailable
Hi, I have two xcrun notarytool submissions stuck in status: In Progress for over 60 hours. Hoping an Apple engineer can take a look, or confirm whether there is an ongoing notarization service incident. Submissions Submission A: 55c155c2-0df9-4157-b2c1-b3510c453b22 Submission B: 06926b24-3e76-4d14-b5f1-2083f0d9dae9 Team ID: 4CXZ4H3C2R Both submitted: 2026-04-21 Both still return status: In Progress at 60+ hours No result email received from Apple xcrun notarytool log <UUID> returns "The log is not yet available" Environment macOS 15 Sequoia Xcode 16.x command-line tools (notarytool 1.x) Developer ID Application certificate, SHA-1 70:86:EB:14:E4:C5:AA:71:2F:C5:3D:A4:3F:E8:79:DE:32:CE:B3:42, valid through 2031-04-20 Hardened Runtime enabled Standard notarization workflow from the same dev environment that has processed previous releases successfully Notarized artifact: single DMG, ~120 MB What I have already tried Apple Developer Support case #102874171230 — opened 2026-04-21. Rep replied 3x suggesting Forums + Feedback Assistant (hence this post). Feedback Assistant FB22576862 — filed 2026-04-22 under Developer Tools > App Notarization > Incorrect/Unexpected Behavior, with attached notarytool poll log showing sustained In Progress. Code-level support request (DTS) — form routes this class of issue out to these Forums (no submit path for notarization service queue issues). Reviewed other Forums threads on similar symptoms from March-April 2026 — multiple teams reporting the same pattern. Asking Can any Apple engineer cross-reference UUIDs A and B against the notarization backend queue state? Is there an ongoing service incident affecting these submissions? Is it safe to resubmit, or will that create duplicate queue entries? Thank you.
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Family Controls entitlement for embedded extension - no response after submitting request
Hi, I have an approved com.apple.developer.family-controls entitlement for my main app bundle (com.maxflame.prove-it) and submitted a request on April 18, 2026 to extend it to an embedded extension: com.maxflame.prove-it.DeviceActivityMonitorExtension Request ID: 65CKJZ7DQ4 — status still shows "Submitted" with no further response. The extension uses DeviceActivity callbacks and needs to decode FamilyActivitySelection, which requires the entitlement on the extension bundle as well. In my experience, Family Controls entitlement approvals for the main app bundle have come through within 24 hours. It's now been 5 days with no response for this extension request, which seems unusual. Has anyone else gone through this for extension bundle IDs? Did you need to submit a separate request per bundle, or did Apple extend the approval to your extensions automatically once the main app was approved? And has anyone else experienced longer wait times specifically for extension bundles? Any guidance appreciated.
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EAAccessoryManager Crash when selecting accessory from picker while multiple accessories are present
The app crashes when using EAAccessoryManager.showBluetoothAccessoryPicker(withNameFilter:) to connect to a Bluetooth accessory in a multi-accessory scenario. The crash occurs immediately after selecting an accessory from the picker UI. Steps to Reproduce: Ensure a Bluetooth accessory (Accessory A) is already connected to the iPhone/iPad and is visible in Bluetooth settings. Launch the app. Initiate a connection flow that presents the Bluetooth accessory picker using EAAccessoryManager.showBluetoothAccessoryPicker(withNameFilter:). Ensure another compatible accessory (Accessory B) is available and visible in the picker. Select Accessory B from the picker to connect. After connection, simulate a disconnect of Accessory B (e.g., power cycle or remove battery). Attempt to reconnect Accessory B by triggering the same picker flow again. Select Accessory B from the picker. Result: The accessory connects successfully at the system level. The app crashes immediately after selecting the accessory from the picker (during dismissal). Reproducibility: Occurs consistently under the described multi-accessory scenario. Not observed when only a single accessory is present.
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DeviceActivityReport extension not discovered at runtime (ClientError Code=2)
Hi I am trying to implement a minimal DeviceActivityReport extension. Setup: iOS app with FamilyControls authorization (status = approved) DeviceActivityReport displayed in SwiftUI Report extension embedded in PlugIns Correct NSExtensionPointIdentifier: com.apple.deviceactivityui.report-extension No NSExtensionPrincipalClass or storyboard Entitlements: com.apple.developer.family-controls com.apple.developer.family-controls.app-and-website-usage The app installs and runs correctly. Authorization is granted. However, the extension is never loaded: No logs from the extension (init/body/makeConfiguration never called) Console shows: "Failed to discover the client's extension: DeviceActivityReportService... ClientError Code=2" Environment: Xcode 16.2 iOS device running iOS 18.x (latest available) The .appex is correctly embedded and signed. Question: Is there a known issue with DeviceActivityReport extensions not being discovered at runtime with this setup? Is additional configuration required beyond NSExtensionPointIdentifier? Thanks
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Apple Media Services T&C pop-up
I had published an App, and my app has App Clip supported. The issue I faced is that I had received complaints where the user keep seeing the pop up "Apple Media Services Terms and Conditions Have Changed" when user clicked on the "Open" Button in the App Clip. What we had tried so far: Let user switch the Apple Id's region to our supported region. Let user try to log out and log in to Apple Id within the supported region.
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15h
Reclaiming cached data from an `enumerateDirectory` call
If I'm in an enumerateDirectory call, I can very quickly fill in the fileID, parentID, and (maybe) the type attributes based on the directory entry I have loaded. That is, I can quickly fill in anything that is contained in the dirent structure in dirent.h, plus the parentID. However, if any other attributes are requested (say, flags), or if the file system doesn't store the filetype in the directory entry, then I need to do additional I/O and load an inode. If I have to load an inode, I might keep a reference to it and assume that I can clean it up later whenever there is a matching call to reclaimItem. But in the enumerateDirectory call, I never provide an FSItem to the system! By observation, I see that normally, a call to enumerateDirectory of this nature is followed up by a lookupItem call for every single fetched item, and then assumedly the system can later reclaim it if need be. At least, I tried various ways of listing directories, and each way I tried showed this behavior. If that's the case, then I can rely on a later reclaimItem call telling me when to clean up this cached data from memory. Is this guaranteed, however? I don't see a mention of this in the documentation, so I'm not sure if I can rely on this. Or, do I need to handle a case where, if I do additional I/O after enumerateDirectory, I might need to figure out when cached data should be cleaned up to avoid a "leak?" (Using the term "leak" loosely here, since in theory looking up the file later would make it reclaimable, but perhaps that might not happen.)
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State of Mind and the free text: Can it be fetched?
Has anyone actually managed to read the free-text note/context from Apple Health State of Mind entries? I’m building an iOS app that reads HKStateOfMind data from HealthKit. I can get the expected stuff fine: valence labels associations But in the Health app, users can also add extra context text to a mood entry, like: Tasks, Weather - Great work-life balance From my app, I can read Tasks and Weather, but I can’t find the Great work-life balance part anywhere. I already checked: public HKStateOfMind properties metadata debug description / object description attachment-ish routes Nothing so far. So before I spend more time chasing this: is that text just not exposed to third-party apps? Or is there some weird HealthKit path I’m missing? If anyone has actually pulled this off, I’d love to know how.
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FB22543589 - Case ID: 102872835864 - TESTFLIGHT: The requested app is not available or does not exist
I'm experiencing a persistent issue where my app uploads successfully to TestFlight and appears in App Store Connect, but internal testers (including myself) receive the following error when attempting to install: "Could not install xxxxxxxxx. The requested app is not available or doesn't exist." What works: The build archives and exports successfully via Xcode (local build, Release configuration) The IPA uploads to App Store Connect without errors via eas submit The build appears in TestFlight and passes processing I can add the build to my Internal Testing group Testers receive the TestFlight notification and can see the app What fails: When any tester taps "Install" or "Update," the download begins briefly, then fails with the "not available or doesn't exist" error This affects all internal testers on the account, not just one device Troubleshooting already completed: Verified code signing is correct: Release configuration uses CODE_SIGN_STYLE = Manual, CODE_SIGN_IDENTITY = "iPhone Distribution", with a valid App Store distribution provisioning profile (UUID: 39bc4c63-bc64-403a-a2a6-6737b3d33115) 2. Distribution certificate is valid: Serial 4838CD7571DE5361B98A5FB2F769F74D, not expired (expires 2027-04-16) 3. Regenerated provisioning profile via EAS credentials, removed stale profiles, and rebuilt — same result 4. Incremented build numbers correctly across multiple submissions (3004 → 3005 → 3006) 5. Previously resolved a signing misconfiguration (build 3005 was incorrectly signed with "Apple Development" instead of "iPhone Distribution" due to expo prebuild reverting settings) — this was corrected for build 3006, but the install error persists 6. Confirmed the build is not stuck in processing — it shows as ready for testing in App Store Connect 7. Tested on multiple devices running current iOS versions 8. Cleared TestFlight app cache and reinstalled TestFlight on test devices Why I believe this is a server-side issue: Multiple developers in the Apple Developer Forums have reported the identical symptom — valid builds that upload and process correctly but fail to install with this exact error message. In those cases, Apple Support resolved the issue on their end within 48 hours with no action required from the developer. The signing, provisioning, and build configuration were not the cause. This one is very specific to what I am dealing with https://developer.apple.com/forums/thread/778597 One developer stated you fixed it on your side, without any real reasoning which also leads me to believe this is not something I can fix on my end https://developer.apple.com/forums/thread/778597?answerId=884241022#884241022 I've exhausted all client-side troubleshooting and believe this may require intervention on Apple's side. Has anyone been able to fix this on their end and not only when App Development called? I went through tons of the feedback and tried it all and it doesn't seem to be fixed. It's been a month or so like this. I can't get any info on who to call. I sent in a report to feedback assistant and through app developer support
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All Testflight have been flagged as EXPIRED
Hi there, In the last few days ALL TF builds i has been flagged as Expired. Uploading new builds to TF seems to be successful but we get a 404 on the download link. It doesn't exist! Client side we have seemingly exhausted all our lines of enquiry. All certification seems to be correct and intact, and we can publish to the store. We cannot distribute builds through TF - which is highly problematic and inconvenient. These issues seems to be happening to many developers but I've not seen Apple comment on this yet. https://developer.apple.com/forums/thread/823347 https://developer.apple.com/forums/thread/778597 https://developer.apple.com/forums/thread/778597?answerId=885232022#885232022 I offer this as a sidenote. We transferred an app from this store, successfully to another store. The timing at first seemed linked, but now having seen other reports, it may just have been coincidence. Thankyou for your attention.
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How to use the new iOS26.4 method: pushRegistry(_:didReceiveIncomingVoIPPushWith:metadata:withCompletionHandler:)
I have a VoIP app, now try to implement the new method which support the "PKVoIPPushMetadata" in iOS 26.4. Code as below: /// iOS 26.4+ (SDK with `PKVoIPPushMetadata`): prefer this path for VoIP per Apple; completion is `@Sendable` on supported SDKs. @available(iOS 26.4, *) func pushRegistry(_ registry: PKPushRegistry, didReceiveIncomingVoIPPushWith payload: PKPushPayload, metadata: PKVoIPPushMetadata, withCompletionHandler completion: @escaping @Sendable () -> Void) { print("willtest: didReceiveIncomingVoIPPushWith: metadata=\(metadata)") handleVoIPPush(payload: payload, metadataMustReport: metadata.mustReport, completion: completion) } func pushRegistry(_ registry: PKPushRegistry, didReceiveIncomingPushWith payload: PKPushPayload, for type: PKPushType, completion: @escaping () -> Void) { print("willtest: didReceiveIncomingPushWith: PKPushType=\(type)") handleVoIPPush(payload: payload, metadataMustReport: nil, completion: completion) } But the voip push only goes to the old method on my iOS26.4 device(iPhone17). And it will go to the new method after I delete the old method. So how can I use this method in my app? I must support iOS16+ versions.
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Boosts
0
Views
19
Activity
10h
The right way to extend UIRequiredDeviceCapabilities
I've added NFC support for my app. So, my UIRequiredDeviceCapabilities were extended from "armv7" to "armv7 nfc". This means I've prevented this application from running on devices supported by previous versions. Now I've received a message from Apple: ITMS-90109: This bundle is invalid - The key UIRequiredDeviceCapabilities in the Info.plist may not contain values that would prevent this application from running on devices that were supported by previous versions. What is the right way to add new functions?
Replies
3
Boosts
0
Views
934
Activity
10h
Port forwarding with VZVmnetNetworkDeviceAttachment
I have the following code for port forwarding in mac os virtualization var ipAddr = in_addr() // 1. Convert String to in_addr inet_pton(AF_INET, guestIP, &ipAddr) let status = vmnet_network_configuration_add_port_forwarding_rule( config, UInt8(IPPROTO_TCP), // TCP protocol sa_family_t(AF_INET), // address family guestPort, // internal port (guest) externalPort, // external port (host) &ipAddr // internal address (guest IP) ) if status == .VMNET_SUCCESS { print("✅ Port Forwarding set: Mac:\(externalPort) -> VM(\(guestIP)):\(guestPort)") } else { print("❌ Port Forwarding failed for \(guestIP): \(status.rawValue)") } It is returning success but when i test it it does not work. Is there anything i am doing wrong? Please help me also in fixing this problem. Note: The app runs in sandbox i tried without sandboxing and it does not work either. Please refer to this link https://developer.apple.com/forums/thread/822025?login=true&page=1#884236022 how i am creating the VZVmnetNetworkDeviceAttachment
Replies
9
Boosts
0
Views
167
Activity
10h
Custom right using builtin:authenticate on macOS
When implementing a custom right in macOS authorizationdb, the mechanism array element builtin:authenticate is displaying the message 'Enter the name and password of a user in the "(null)" group to allow this.' on the macOS credential prompt UI popup. I am trying to find a fix to avoid the reference to null group in the message label that is displayed just above the username and password input fields. The current plist uses class as the key and value as the evaluate-mechanisms. The mechanisms array includes mechanism array with elements "builtin:login-begin", "mycustombundle:mycustompreaction", "builtin:authenticate", "mycustombundle:mycustommechanism". I have tried specifying group in the plist, have tried setting hint in the MechanismInvoke for group, username, security, authority, prompt, reason among several other hints into the context duing the execution of mycustombundle:mycustompreaction, but none seem to fix the "(null)" in the message label. Any help is greately appreciated. There is not much of any documentation for developers implementing custom authorization in macOS.
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1
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0
Views
140
Activity
11h
2 notarization submissions stuck "In Progress" for over 18 hours.
Hi, I have two notarization submissions stuck "In Progress" for over 18 hours. This is my first time notarizing on this Developer ID account. Submission 1: c1ae7112-79d9-4ada-92a8-bcf87930b5a3 (submitted ~24 hours ago) Submission 2: e201629a-35ef-48a9-b6c4-efbdeecee839 (submitted ~12 hours ago) Team ID: PH4PLAN782 Bundle ID: com.SoundHawkStudio.ComboDyn Type: macOS Audio Unit plugin (.component), universal binary (x86_64 + arm64), Developer ID Application signed, hardened runtime enabled. I have also filed support case 102876329587. Both submissions remain In Progress with no transition to Accepted or Invalid. Any assistance would be greatly appreciated.
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1
Boosts
0
Views
132
Activity
11h
first-time submissions stuck 20+ hours
Posting another data point in case it helps the team see the pattern. First-time notariser, Apple Developer Team ID Q9LV8L6XZ9. Four submissions (all Ping.zip, Electron app, arm64, hardened runtime, signed with Developer ID Application) submitted yesterday between 19:13 and 20:27 UTC. All still In Progress 19 hours later with no state change whatsoever. Submission IDs: 3861f4af-ec5e-47f9-93c7-d1583ba98863 c5b200a0-5c13-41cf-8376-83eab8d9afe4 cda1991e-1779-4d1d-9448-d464e64e930a 4f374650-4343-4aa8-8afe-03b150dd52b9 xcrun notarytool log <id> returns "Submission log is not yet available" for every one of them — so Apple hasn't produced any analysis output, successful or not. I appreciate that "in-depth analysis" can take longer for first-time uploads, but 19+ hours on four identical submissions with zero progress looks less like deep analysis and more like the jobs are stuck. Is there anything on the account/team-ID side that might be blocking them from entering the analysis pipeline? Happy to provide anything else that would help.
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11h
This app is currently unavailable for Analytics
20 days passed since I released the app. According to Trends it has 30+ installs and 10 In-App purchases. When will I finally get analytics? Can't wait to see it, because I'm actively promoting my app and I wish to know the marketing performance. All that I see now in App Store Connect is this message: Other apps have no signs of this issue, I assume that the analytics is missing because the app is new. The question is "when"? :)
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11h
Notarization stuck on "In Progress" for 22+ hours
Hey everyone, Just enrolled in the Apple Developer Program yesterday and tried to notarize my first macOS app. I submitted via notarytool and the submission has been sitting at "In Progress" for over 22 hours now. I've submitted twice and both are stuck. The app is a macOS utility built with PyInstaller. I signed it with my Developer ID Application cert, enabled hardened runtime, added a secure timestamp, and included the appropriate entitlements. Everything looked fine on my end. When I query with notarytool info it just says status: In Progress. No rejection email, no acceptance email, nothing. Is this a known issue for first-time submissions? Or is there something specific about PyInstaller apps that causes this? Submission IDs if anyone from Apple is reading this: b512bd92-7eca-4975-823e-9561d5c2ad63 f90cd69f-cf36-4762-bcda-0d0b047d5f49 Already filed a support ticket but wanted to check here too.
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101
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11h
Notarization stuck "In Progress" for 26+ hours
Hi, I have a notarization submission that has been stuck in "In Progress" for over 26 hours with no resolution. Apple's system status page shows no incident for the Developer ID Notary Service. Submission details: Submission ID: 23dc147c-6355-49a8-8ebf-78ae40ba19a3 Team ID: 5DX9FFYJHV App: Chakra Browser (Chromium-based, arm64, macOS) Bundle ID: com.chakra.Browser.development Submitted: 2026-04-22 at 19:09 UTC Current status: In Progress I also have two earlier submissions for the same app that are stuck in the same state: 23fe6ea2-325b-4ae8-84a4-4f913e7d3aea (submitted ~17:58 UTC, same day) 943e737a-1c45-468d-ae6b-1ef7358fc1a5 (submitted ~18:32 UTC, same day) The app is signed with a valid Developer ID Application certificate. The zip is ~243 MB (738 MB app bundle). Entitlements used: com.apple.security.cs.allow-jit, com.apple.security.cs.allow-unsigned-executable-memory, com.apple.security.cs.disable-library-validation. These are standard for Chromium-based browsers. xcrun notarytool log returns "Submission log is not yet available" for all three submissions, so there is no error output to share. Has anyone seen notarization stuck this long without a reported service incident? Is there anything I can do to get these unblocked, or do I need to file a TSI? Thanks
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11h
Another One
Firstly - I didn't want to post here but my attempts at support call service and support submit issue service BOTH returned errors to me upon 'send'/'submit'. Maybe this is linked to my post below. So, here's another one to add to the list of recent (stuck/fail) posts: I'm unable to get any notarization submissions processed. Over the past 24 hours I've submitted 10+ builds of my macOS app and every submission remains at "In Progress" indefinitely — none have completed. To isolate the issue, I submitted a minimal test app (a single "Hello World" binary, ~50KB zip) using the same Developer ID certificate and API key credentials. That submission is also stuck at "In Progress," which suggests the issue is account-level rather than app-specific. What I've ruled out: Network issues (tested on multiple networks, all VPN/network extensions disabled) Authentication method (tested both app-specific password and App Store Connect API key) Code signing (signatures verify locally; one earlier submission did return "Invalid" with actionable errors, confirming the service can process my submissions) The Apple Developer System Status page shows all services as available. Could you please look into whether there's a processing issue or hold on my account's notarization queue? Submission IDs (all stuck at "In Progress"): 20e4c082-b682-4135-a85e-3f17280b0085 (minimal test app, 2026-04-23T07:03 UTC) 81835570-8a2c-462c-8d5a-bd25733a17c3 (2026-04-23T06:55 UTC) 5b7f337e-3e3f-4502-9fde-0a625a2061e7 (2026-04-23T03:38 UTC) bebe35f3-2944-40de-9caf-1c43b68986bb (2026-04-23 ~04:00 UTC) 3c010292-10d7-4cfc-80e3-8bdb4cdae669 (2026-04-23 ~04:30 UTC) a5ca8b1c-91c1-48db-a78a-9e4fd83fe27f (2026-04-23T03:38 UTC) 937f7a3c-435a-4b00-b5b5-7330b80855d4 (2026-04-23T01:59 UTC) 61af2ba4-f136-4993-a8fc-9cd18021fbb5 (2026-04-23T03:10 UTC) b1b7769a-9f1c-4d2b-b1f0-3224808cc901 (2026-04-23T00:12 UTC) 74653d5c-2edf-47b4-9cf3-1e8d33630f6b (2026-04-22T13:27 UTC) 961af655-30e3-44d3-a01b-1c69f5bccfa6 (2026-04-22T12:54 UTC) Thank you!
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59
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11h
First-time corrected CtxVault notarization submissions stuck "In Progress" for 36+ hours
Hi, I’m requesting investigation of two CtxVault notarization submissions that have remained "In Progress" well past 24 hours. Team ID: DCY4ZS6CS6 App / archive: CtxVault.zip Platform: macOS direct distribution Pending submissions: e2f25e8c-8bf6-44e6-8e60-24b22467b7e6 — created 2026-04-22T12:50:04.988Z — still In Progress 1f41ff2d-cf61-4509-beba-3389f4496ba7 — created 2026-04-22T12:40:23.167Z — still In Progress Context: This is a new Developer ID release path for a personal team. Earlier submissions were Invalid due to unsigned nested Mach-O files inside a bundled Python runtime. That issue was corrected before the two pending submissions above. The current app is signed with Developer ID Application, hardened runtime, and secure timestamps. Local validation passes: codesign --verify --deep --strict spctl assessment on the signed app notarytool accepts the upload and returns submission IDs, but the submissions do not complete and no log is yet available. Earlier invalid submission for context: b4e665a0-98eb-4b92-b44c-58a0a2c6122e Could someone from Apple please confirm whether this team is stuck in queue or under extended review, and whether any team-side provisioning or backend action is needed? I am intentionally not creating more duplicate submissions while these corrected jobs remain pending. Thanks.
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72
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11h
Two macOS notarization submissions stuck "In Progress" for 60+ hours — logs unavailable
Hi, I have two xcrun notarytool submissions stuck in status: In Progress for over 60 hours. Hoping an Apple engineer can take a look, or confirm whether there is an ongoing notarization service incident. Submissions Submission A: 55c155c2-0df9-4157-b2c1-b3510c453b22 Submission B: 06926b24-3e76-4d14-b5f1-2083f0d9dae9 Team ID: 4CXZ4H3C2R Both submitted: 2026-04-21 Both still return status: In Progress at 60+ hours No result email received from Apple xcrun notarytool log <UUID> returns "The log is not yet available" Environment macOS 15 Sequoia Xcode 16.x command-line tools (notarytool 1.x) Developer ID Application certificate, SHA-1 70:86:EB:14:E4:C5:AA:71:2F:C5:3D:A4:3F:E8:79:DE:32:CE:B3:42, valid through 2031-04-20 Hardened Runtime enabled Standard notarization workflow from the same dev environment that has processed previous releases successfully Notarized artifact: single DMG, ~120 MB What I have already tried Apple Developer Support case #102874171230 — opened 2026-04-21. Rep replied 3x suggesting Forums + Feedback Assistant (hence this post). Feedback Assistant FB22576862 — filed 2026-04-22 under Developer Tools > App Notarization > Incorrect/Unexpected Behavior, with attached notarytool poll log showing sustained In Progress. Code-level support request (DTS) — form routes this class of issue out to these Forums (no submit path for notarization service queue issues). Reviewed other Forums threads on similar symptoms from March-April 2026 — multiple teams reporting the same pattern. Asking Can any Apple engineer cross-reference UUIDs A and B against the notarization backend queue state? Is there an ongoing service incident affecting these submissions? Is it safe to resubmit, or will that create duplicate queue entries? Thank you.
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32
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11h
Family Controls entitlement for embedded extension - no response after submitting request
Hi, I have an approved com.apple.developer.family-controls entitlement for my main app bundle (com.maxflame.prove-it) and submitted a request on April 18, 2026 to extend it to an embedded extension: com.maxflame.prove-it.DeviceActivityMonitorExtension Request ID: 65CKJZ7DQ4 — status still shows "Submitted" with no further response. The extension uses DeviceActivity callbacks and needs to decode FamilyActivitySelection, which requires the entitlement on the extension bundle as well. In my experience, Family Controls entitlement approvals for the main app bundle have come through within 24 hours. It's now been 5 days with no response for this extension request, which seems unusual. Has anyone else gone through this for extension bundle IDs? Did you need to submit a separate request per bundle, or did Apple extend the approval to your extensions automatically once the main app was approved? And has anyone else experienced longer wait times specifically for extension bundles? Any guidance appreciated.
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100
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12h
EAAccessoryManager Crash when selecting accessory from picker while multiple accessories are present
The app crashes when using EAAccessoryManager.showBluetoothAccessoryPicker(withNameFilter:) to connect to a Bluetooth accessory in a multi-accessory scenario. The crash occurs immediately after selecting an accessory from the picker UI. Steps to Reproduce: Ensure a Bluetooth accessory (Accessory A) is already connected to the iPhone/iPad and is visible in Bluetooth settings. Launch the app. Initiate a connection flow that presents the Bluetooth accessory picker using EAAccessoryManager.showBluetoothAccessoryPicker(withNameFilter:). Ensure another compatible accessory (Accessory B) is available and visible in the picker. Select Accessory B from the picker to connect. After connection, simulate a disconnect of Accessory B (e.g., power cycle or remove battery). Attempt to reconnect Accessory B by triggering the same picker flow again. Select Accessory B from the picker. Result: The accessory connects successfully at the system level. The app crashes immediately after selecting the accessory from the picker (during dismissal). Reproducibility: Occurs consistently under the described multi-accessory scenario. Not observed when only a single accessory is present.
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12h
DeviceActivityReport extension not discovered at runtime (ClientError Code=2)
Hi I am trying to implement a minimal DeviceActivityReport extension. Setup: iOS app with FamilyControls authorization (status = approved) DeviceActivityReport displayed in SwiftUI Report extension embedded in PlugIns Correct NSExtensionPointIdentifier: com.apple.deviceactivityui.report-extension No NSExtensionPrincipalClass or storyboard Entitlements: com.apple.developer.family-controls com.apple.developer.family-controls.app-and-website-usage The app installs and runs correctly. Authorization is granted. However, the extension is never loaded: No logs from the extension (init/body/makeConfiguration never called) Console shows: "Failed to discover the client's extension: DeviceActivityReportService... ClientError Code=2" Environment: Xcode 16.2 iOS device running iOS 18.x (latest available) The .appex is correctly embedded and signed. Question: Is there a known issue with DeviceActivityReport extensions not being discovered at runtime with this setup? Is additional configuration required beyond NSExtensionPointIdentifier? Thanks
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2
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65
Activity
12h
Apple Media Services T&C pop-up
I had published an App, and my app has App Clip supported. The issue I faced is that I had received complaints where the user keep seeing the pop up "Apple Media Services Terms and Conditions Have Changed" when user clicked on the "Open" Button in the App Clip. What we had tried so far: Let user switch the Apple Id's region to our supported region. Let user try to log out and log in to Apple Id within the supported region.
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279
Activity
15h
Reclaiming cached data from an `enumerateDirectory` call
If I'm in an enumerateDirectory call, I can very quickly fill in the fileID, parentID, and (maybe) the type attributes based on the directory entry I have loaded. That is, I can quickly fill in anything that is contained in the dirent structure in dirent.h, plus the parentID. However, if any other attributes are requested (say, flags), or if the file system doesn't store the filetype in the directory entry, then I need to do additional I/O and load an inode. If I have to load an inode, I might keep a reference to it and assume that I can clean it up later whenever there is a matching call to reclaimItem. But in the enumerateDirectory call, I never provide an FSItem to the system! By observation, I see that normally, a call to enumerateDirectory of this nature is followed up by a lookupItem call for every single fetched item, and then assumedly the system can later reclaim it if need be. At least, I tried various ways of listing directories, and each way I tried showed this behavior. If that's the case, then I can rely on a later reclaimItem call telling me when to clean up this cached data from memory. Is this guaranteed, however? I don't see a mention of this in the documentation, so I'm not sure if I can rely on this. Or, do I need to handle a case where, if I do additional I/O after enumerateDirectory, I might need to figure out when cached data should be cleaned up to avoid a "leak?" (Using the term "leak" loosely here, since in theory looking up the file later would make it reclaimable, but perhaps that might not happen.)
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67
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15h
State of Mind and the free text: Can it be fetched?
Has anyone actually managed to read the free-text note/context from Apple Health State of Mind entries? I’m building an iOS app that reads HKStateOfMind data from HealthKit. I can get the expected stuff fine: valence labels associations But in the Health app, users can also add extra context text to a mood entry, like: Tasks, Weather - Great work-life balance From my app, I can read Tasks and Weather, but I can’t find the Great work-life balance part anywhere. I already checked: public HKStateOfMind properties metadata debug description / object description attachment-ish routes Nothing so far. So before I spend more time chasing this: is that text just not exposed to third-party apps? Or is there some weird HealthKit path I’m missing? If anyone has actually pulled this off, I’d love to know how.
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21
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16h
FB22543589 - Case ID: 102872835864 - TESTFLIGHT: The requested app is not available or does not exist
I'm experiencing a persistent issue where my app uploads successfully to TestFlight and appears in App Store Connect, but internal testers (including myself) receive the following error when attempting to install: "Could not install xxxxxxxxx. The requested app is not available or doesn't exist." What works: The build archives and exports successfully via Xcode (local build, Release configuration) The IPA uploads to App Store Connect without errors via eas submit The build appears in TestFlight and passes processing I can add the build to my Internal Testing group Testers receive the TestFlight notification and can see the app What fails: When any tester taps "Install" or "Update," the download begins briefly, then fails with the "not available or doesn't exist" error This affects all internal testers on the account, not just one device Troubleshooting already completed: Verified code signing is correct: Release configuration uses CODE_SIGN_STYLE = Manual, CODE_SIGN_IDENTITY = "iPhone Distribution", with a valid App Store distribution provisioning profile (UUID: 39bc4c63-bc64-403a-a2a6-6737b3d33115) 2. Distribution certificate is valid: Serial 4838CD7571DE5361B98A5FB2F769F74D, not expired (expires 2027-04-16) 3. Regenerated provisioning profile via EAS credentials, removed stale profiles, and rebuilt — same result 4. Incremented build numbers correctly across multiple submissions (3004 → 3005 → 3006) 5. Previously resolved a signing misconfiguration (build 3005 was incorrectly signed with "Apple Development" instead of "iPhone Distribution" due to expo prebuild reverting settings) — this was corrected for build 3006, but the install error persists 6. Confirmed the build is not stuck in processing — it shows as ready for testing in App Store Connect 7. Tested on multiple devices running current iOS versions 8. Cleared TestFlight app cache and reinstalled TestFlight on test devices Why I believe this is a server-side issue: Multiple developers in the Apple Developer Forums have reported the identical symptom — valid builds that upload and process correctly but fail to install with this exact error message. In those cases, Apple Support resolved the issue on their end within 48 hours with no action required from the developer. The signing, provisioning, and build configuration were not the cause. This one is very specific to what I am dealing with https://developer.apple.com/forums/thread/778597 One developer stated you fixed it on your side, without any real reasoning which also leads me to believe this is not something I can fix on my end https://developer.apple.com/forums/thread/778597?answerId=884241022#884241022 I've exhausted all client-side troubleshooting and believe this may require intervention on Apple's side. Has anyone been able to fix this on their end and not only when App Development called? I went through tons of the feedback and tried it all and it doesn't seem to be fixed. It's been a month or so like this. I can't get any info on who to call. I sent in a report to feedback assistant and through app developer support
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316
Activity
16h
All Testflight have been flagged as EXPIRED
Hi there, In the last few days ALL TF builds i has been flagged as Expired. Uploading new builds to TF seems to be successful but we get a 404 on the download link. It doesn't exist! Client side we have seemingly exhausted all our lines of enquiry. All certification seems to be correct and intact, and we can publish to the store. We cannot distribute builds through TF - which is highly problematic and inconvenient. These issues seems to be happening to many developers but I've not seen Apple comment on this yet. https://developer.apple.com/forums/thread/823347 https://developer.apple.com/forums/thread/778597 https://developer.apple.com/forums/thread/778597?answerId=885232022#885232022 I offer this as a sidenote. We transferred an app from this store, successfully to another store. The timing at first seemed linked, but now having seen other reports, it may just have been coincidence. Thankyou for your attention.
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Activity
17h