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Official One-Click Local LLM Deployment for 2019 Mac Pro (7,1) Dual W6900X
I am a professional user of the 2019 Mac Pro (7,1) with dual AMD Radeon Pro W6900X MPX modules (32GB VRAM each). This hardware is designed for high-performance compute, but it is currently crippled for modern local LLM/AI workloads under Linux due to Apple's EFI/PCIe routing restrictions. Core Issue: rocminfo reports No HIP GPUs available when attempting to use ROCm/amdgpu on Linux Apple's custom EFI firmware blocks full initialization of professional GPU compute assets The dual W6900X GPUs have 64GB combined VRAM and high-bandwidth Infinity Fabric Link, but cannot be fully utilized for local AI inference/training My Specific Request: Apple should provide an official, one-click deployable application that enables full utilization of dual W6900X GPUs for local large language model (LLM) inference and training under Linux. This application must: Fully initialize both W6900X GPUs via HIP/ROCm, establishing valid compute contexts Bypass artificial EFI/PCIe routing restrictions that bloc
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Request: Official One-Click Local LLM Deployment for 2019 Mac Pro (7,1) Dual W6900X
I am a professional user of the 2019 Mac Pro (7,1) with dual AMD Radeon Pro W6900X MPX modules (32GB VRAM each). This hardware is designed for high-performance compute, but it is currently crippled for modern local LLM/AI workloads under Linux due to Apple's EFI/PCIe routing restrictions. Core Issue: rocminfo reports No HIP GPUs available when attempting to use ROCm/amdgpu on Linux Apple's custom EFI firmware blocks full initialization of professional GPU compute assets The dual W6900X GPUs have 64GB combined VRAM and high-bandwidth Infinity Fabric Link, but cannot be fully utilized for local AI inference/training My Specific Request: Apple should provide an official, one-click deployable application that enables full utilization of dual W6900X GPUs for local large language model (LLM) inference and training under Linux. This application must: Fully initialize both W6900X GPUs via HIP/ROCm, establishing valid compute contexts Bypass artificial EFI/PCIe routing restrictions that bloc
0
0
79
6d
How to load and draw texture with opacity in Metal
The background I'm finally working to convert my very old Mac kaleidoscope application, ScopeWorks, which was written in OpenGL and Objective-C, to a Multiplatform app in SwiftUI and Metal. I'm using the MetalKit MTKView class, wrapped for SwiftUI as an NSViewRepresentable or UIViewRepresentable. I then provide an MTKViewDelegate that provides a draw method. The draw method fetches the current render pass descriptor, creates a command buffer, sets up a render pipeline, and does its drawing. My renderer's makePipeline method looks like this: func makePipeline() { let library = device.makeDefaultLibrary() let pipelineDesc = MTLRenderPipelineDescriptor() pipelineDesc.vertexFunction = library?.makeFunction(name: vertex_main) pipelineDesc.fragmentFunction = library?.makeFunction(name: fragment_main) pipelineDesc.colorAttachments[0].pixelFormat = .bgra8Unorm pipeline = try! device.makeRenderPipelineState(descriptor: pipelineDesc) } And my shaders look like this: struct VertexOut { float4 position [[position]]; floa
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Reply to Working Anti Virus - Apple Developer Account terminated
Hi, I read your post and it sounds like an incredibly tough situation. I’ve been through a Pending Termination Notice myself, so I truly understand how stressful this can be. I’d like to share my experience just in case it might be of some help. At this stage, it might be more effective to focus less on defending the anti-virus app’s innovation and more on protecting your developer account and your livelihood. In my own case, focusing on a few specific points in my appeal seemed to make a difference: Clarify your intent: Since the app was flagged as malicious, you might want to clearly explain that you had absolutely no intention of misleading users. While your personal situation (such as losing your source of income) is completely understandable, Apple’s review process is guideline-driven, so I think it might be more effective to keep the tone as professional as possible. Write a concrete preventative measure: I mentioned this in another thread recently, but I believe including a clear preventative
1w
API Rate Limits
We regularly submit builds, manage provisioning profiles, and query build statuses for a large number of applications across multiple store accounts. We rely on automated tooling (Fastlane / App Store Connect API) to manage this pipeline efficiently. Recently, we have been experiencing HTTP 5xx errors when making requests to Apple's APIs (App Store Connect, Spaceship). We believe these failures are caused by rate limiting applied to our outbound IP addresses, as the errors correlate with periods of higher submission activity. We have already taken steps on our side to mitigate the issue - including distributing requests across multiple external IP addresses - but we continue to encounter these errors during peak release periods, which delays application delivery to our clients and their end users.
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31
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Reply to Invalid parameter not satisfying: parentEnvironment != nil
No, at least from the Apple perspective. As I mentioned above, the sticking point is reproducing the problem. If you have a way to reproduce the problem reliably, I encourage you to file a bug with that info. And also post your bug number here, just for the record. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: UI Frameworks SubTopic: UIKit Tags:
1w
Reply to How to reset user preference for crypto token kit access
[quote='881565022, amepatil, /thread/769640?answerId=881565022#881565022, /profile/amepatil'] I see these issues still happening in iOS 26. [/quote] Sadly, that doesn’t surprise me. None of the bugs mentioned above (FB16052660, FB16058654, FB16058772, FB16060769) are marked as resolved. Regarding ExtensionKit, AFAIK the situation there hasn’t changed in iOS 26, that is, things are still as I described them on this thread. However, I don’t understand how that is related to CryptoTokenKit extensions. ExtensionKit was designed so that third-party apps can expose their own extension points, allowing other third-party developers to create extensions that attach to those points (and, indeed, that’s how things are working on macOS today). System frameworks, like CryptoTokenKit, generally hide this underlying mechanism from third-party developers. That is, third-party developers can extend the system without dealing with the underlying extension infrastructure, be that ExtensionKit or the older mechanism [1]. So: [qu
Topic: Privacy & Security SubTopic: General Tags:
1w
Migration to Xcode 26: Requirements, Internal Distribution, and Compatibility Concerns
Is it mandatory for all developers to migrate to Xcode 26 starting from April 28, 2026? What happens if a developer submits or distributes a build created using Xcode 16 after April 28, 2026? Will it still be accepted or supported? Our app is distributed only via an internal company portal (not through the App Store). In this case, are we still required to build and distribute the app using Xcode 26 after April 28, 2026? If a hotfix is required before our next planned release (July 2026), how safe is it to use the UIDesignRequiresCompatibility flag as a temporary solution, assuming Xcode 26 becomes mandatory? Are there any risks or limitations associated with this approach? What are the potential issues if a team continues development on Xcode 16 while others have migrated to Xcode 26? For example, could there be compatibility, build, or integration challenges in such a mixed environment? If the UIDesignRequiresCompatibility flag is used as a temporary workaround, what would be the impact if Apple la
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Reply to xcrun -v notarytool -> rc = 69
Glad to hear you’re making progress. [quote='881521022, balunist, /thread/820402?answerId=881521022#881521022, /profile/balunist'] Was this triggered when I installed the xcode update? [/quote] That seems likely. It’s not uncommon for new versions of Xcode to include a new licence agreement. However, it’s hard to be 100% sure without knowing the exact sequences of steps you took to get into this situation. One little-known gem is that xcodebuild has a command that checks whether the installation is copacetic: % xcodebuild -checkFirstLaunchStatus ; echo $? 0 See the xcodebuild man page for details. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Code Signing SubTopic: Notarization Tags:
1w
Reply to Monitor mode capture broken with Wi-Fi 7 (M5 Pro MacBook Pro) on macOS 26 - worked previously on same OS with older hardware
[quote='881663022, adriangm20, /thread/818603?answerId=881663022#881663022, /profile/adriangm20'] I've identified and submitted [FB22295165 and FB22295685] [/quote] Thanks. [quote='881663022, adriangm20, /thread/818603?answerId=881663022#881663022, /profile/adriangm20'] the ability to capture Wi-Fi traffic and use apps that rely on it is one of the reasons many WLAN and IT professionals choose Macs. [/quote] Understood. I can’t make any promises here, but I have passed these comments on to the folks looking at this issue. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: Core OS Tags:
1w
Network Extension "Signature check failed" after archive with Developer ID — works in Xcode debug
I have a macOS VPN app with a Network Extension (packet tunnel provider) distributed outside the App Store via Developer ID. Everything works perfectly when running from Xcode. After archiving and exporting for Developer ID distribution, the extension launches but immediately gets killed by nesessionmanager. The error: Signature check failed: code failed to satisfy specified code requirement(s) followed by: started with PID 0 status changed to disconnected, last stop reason Plugin failed What makes this interesting: the extension process does launch. AMFI approves it, taskgated-helper validates the provisioning profile and says allowing entitlement(s) due to provisioning profile, the sandbox is applied, PacketTunnelProvider is created — but then Apple's Security framework internally fails the designated requirement check and nesessionmanager kills the session. Key log sequence: taskgated-helper: Checking profile: Developer ID - MacOS WireGuardExtension taskgated-helper: allowing entitlement(s) for co
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Reply to 90919: Invalid entitlement error in ASC
[quote='820543021, mhenke, /thread/820543, /profile/mhenke'] I filed an issue in the Feedback Assistant [/quote] What was that bug number? Oh, and do you hit this when you choose Validate App in the Xcode organiser? Or only after you’ve uploaded to App Store Connect? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Code Signing SubTopic: Entitlements Tags:
1w
Reply to test NEAppProxyProvider without MDM?
First up, have a read of TN3134 Network Extension provider deployment. This explains your deployment options for this technology. Specifically, for an app proxy on iOS the device must be managed. That’s because the MDM system is used to associate your app proxy with the apps that it proxies, by matching up the VPNUUID properties on both. During development you can use NETestAppMapping to establish this mapping. You’ll still need a configuration profile to enable your app proxy, because of the requirement to provide a VPNUUID property with the configuration. [quote='820572021, Davidbaraff2, /thread/820572, /profile/Davidbaraff2'] Is an app proxy the right tool for this? [/quote] Before you can answer that you have to first see if an app proxy will actually work. That is, in production: Are the target devices managed? Is the target app installed via MDM? If either of those is false, an app proxy won’t work and thus it’s definitely not the right tool (-: Share and Enjoy — Quinn “The Eskimo!” @ Developer
1w
Official One-Click Local LLM Deployment for 2019 Mac Pro (7,1) Dual W6900X
I am a professional user of the 2019 Mac Pro (7,1) with dual AMD Radeon Pro W6900X MPX modules (32GB VRAM each). This hardware is designed for high-performance compute, but it is currently crippled for modern local LLM/AI workloads under Linux due to Apple's EFI/PCIe routing restrictions. Core Issue: rocminfo reports No HIP GPUs available when attempting to use ROCm/amdgpu on Linux Apple's custom EFI firmware blocks full initialization of professional GPU compute assets The dual W6900X GPUs have 64GB combined VRAM and high-bandwidth Infinity Fabric Link, but cannot be fully utilized for local AI inference/training My Specific Request: Apple should provide an official, one-click deployable application that enables full utilization of dual W6900X GPUs for local large language model (LLM) inference and training under Linux. This application must: Fully initialize both W6900X GPUs via HIP/ROCm, establishing valid compute contexts Bypass artificial EFI/PCIe routing restrictions that bloc
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0
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0
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118
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6d
Request: Official One-Click Local LLM Deployment for 2019 Mac Pro (7,1) Dual W6900X
I am a professional user of the 2019 Mac Pro (7,1) with dual AMD Radeon Pro W6900X MPX modules (32GB VRAM each). This hardware is designed for high-performance compute, but it is currently crippled for modern local LLM/AI workloads under Linux due to Apple's EFI/PCIe routing restrictions. Core Issue: rocminfo reports No HIP GPUs available when attempting to use ROCm/amdgpu on Linux Apple's custom EFI firmware blocks full initialization of professional GPU compute assets The dual W6900X GPUs have 64GB combined VRAM and high-bandwidth Infinity Fabric Link, but cannot be fully utilized for local AI inference/training My Specific Request: Apple should provide an official, one-click deployable application that enables full utilization of dual W6900X GPUs for local large language model (LLM) inference and training under Linux. This application must: Fully initialize both W6900X GPUs via HIP/ROCm, establishing valid compute contexts Bypass artificial EFI/PCIe routing restrictions that bloc
Replies
0
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0
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79
Activity
6d
How to load and draw texture with opacity in Metal
The background I'm finally working to convert my very old Mac kaleidoscope application, ScopeWorks, which was written in OpenGL and Objective-C, to a Multiplatform app in SwiftUI and Metal. I'm using the MetalKit MTKView class, wrapped for SwiftUI as an NSViewRepresentable or UIViewRepresentable. I then provide an MTKViewDelegate that provides a draw method. The draw method fetches the current render pass descriptor, creates a command buffer, sets up a render pipeline, and does its drawing. My renderer's makePipeline method looks like this: func makePipeline() { let library = device.makeDefaultLibrary() let pipelineDesc = MTLRenderPipelineDescriptor() pipelineDesc.vertexFunction = library?.makeFunction(name: vertex_main) pipelineDesc.fragmentFunction = library?.makeFunction(name: fragment_main) pipelineDesc.colorAttachments[0].pixelFormat = .bgra8Unorm pipeline = try! device.makeRenderPipelineState(descriptor: pipelineDesc) } And my shaders look like this: struct VertexOut { float4 position [[position]]; floa
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2
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684
Activity
1w
Reply to Working Anti Virus - Apple Developer Account terminated
Hi, I read your post and it sounds like an incredibly tough situation. I’ve been through a Pending Termination Notice myself, so I truly understand how stressful this can be. I’d like to share my experience just in case it might be of some help. At this stage, it might be more effective to focus less on defending the anti-virus app’s innovation and more on protecting your developer account and your livelihood. In my own case, focusing on a few specific points in my appeal seemed to make a difference: Clarify your intent: Since the app was flagged as malicious, you might want to clearly explain that you had absolutely no intention of misleading users. While your personal situation (such as losing your source of income) is completely understandable, Apple’s review process is guideline-driven, so I think it might be more effective to keep the tone as professional as possible. Write a concrete preventative measure: I mentioned this in another thread recently, but I believe including a clear preventative
Replies
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Views
Activity
1w
API Rate Limits
We regularly submit builds, manage provisioning profiles, and query build statuses for a large number of applications across multiple store accounts. We rely on automated tooling (Fastlane / App Store Connect API) to manage this pipeline efficiently. Recently, we have been experiencing HTTP 5xx errors when making requests to Apple's APIs (App Store Connect, Spaceship). We believe these failures are caused by rate limiting applied to our outbound IP addresses, as the errors correlate with periods of higher submission activity. We have already taken steps on our side to mitigate the issue - including distributing requests across multiple external IP addresses - but we continue to encounter these errors during peak release periods, which delays application delivery to our clients and their end users.
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0
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0
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31
Activity
1w
Reply to Invalid parameter not satisfying: parentEnvironment != nil
No, at least from the Apple perspective. As I mentioned above, the sticking point is reproducing the problem. If you have a way to reproduce the problem reliably, I encourage you to file a bug with that info. And also post your bug number here, just for the record. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: UI Frameworks SubTopic: UIKit Tags:
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Reply to 26.4 beta and RC versions are unable to be created on anything but 26.4 beta host OS
Thanks for all the updates. I’m researching this more and I hope to have another update in the next day or two. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: Core OS Tags:
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1w
Reply to How to reset user preference for crypto token kit access
[quote='881565022, amepatil, /thread/769640?answerId=881565022#881565022, /profile/amepatil'] I see these issues still happening in iOS 26. [/quote] Sadly, that doesn’t surprise me. None of the bugs mentioned above (FB16052660, FB16058654, FB16058772, FB16060769) are marked as resolved. Regarding ExtensionKit, AFAIK the situation there hasn’t changed in iOS 26, that is, things are still as I described them on this thread. However, I don’t understand how that is related to CryptoTokenKit extensions. ExtensionKit was designed so that third-party apps can expose their own extension points, allowing other third-party developers to create extensions that attach to those points (and, indeed, that’s how things are working on macOS today). System frameworks, like CryptoTokenKit, generally hide this underlying mechanism from third-party developers. That is, third-party developers can extend the system without dealing with the underlying extension infrastructure, be that ExtensionKit or the older mechanism [1]. So: [qu
Topic: Privacy & Security SubTopic: General Tags:
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1w
Migration to Xcode 26: Requirements, Internal Distribution, and Compatibility Concerns
Is it mandatory for all developers to migrate to Xcode 26 starting from April 28, 2026? What happens if a developer submits or distributes a build created using Xcode 16 after April 28, 2026? Will it still be accepted or supported? Our app is distributed only via an internal company portal (not through the App Store). In this case, are we still required to build and distribute the app using Xcode 26 after April 28, 2026? If a hotfix is required before our next planned release (July 2026), how safe is it to use the UIDesignRequiresCompatibility flag as a temporary solution, assuming Xcode 26 becomes mandatory? Are there any risks or limitations associated with this approach? What are the potential issues if a team continues development on Xcode 16 while others have migrated to Xcode 26? For example, could there be compatibility, build, or integration challenges in such a mixed environment? If the UIDesignRequiresCompatibility flag is used as a temporary workaround, what would be the impact if Apple la
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1
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49
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1w
Reply to xcrun -v notarytool -> rc = 69
Glad to hear you’re making progress. [quote='881521022, balunist, /thread/820402?answerId=881521022#881521022, /profile/balunist'] Was this triggered when I installed the xcode update? [/quote] That seems likely. It’s not uncommon for new versions of Xcode to include a new licence agreement. However, it’s hard to be 100% sure without knowing the exact sequences of steps you took to get into this situation. One little-known gem is that xcodebuild has a command that checks whether the installation is copacetic: % xcodebuild -checkFirstLaunchStatus ; echo $? 0 See the xcodebuild man page for details. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Code Signing SubTopic: Notarization Tags:
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Reply to Monitor mode capture broken with Wi-Fi 7 (M5 Pro MacBook Pro) on macOS 26 - worked previously on same OS with older hardware
[quote='881663022, adriangm20, /thread/818603?answerId=881663022#881663022, /profile/adriangm20'] I've identified and submitted [FB22295165 and FB22295685] [/quote] Thanks. [quote='881663022, adriangm20, /thread/818603?answerId=881663022#881663022, /profile/adriangm20'] the ability to capture Wi-Fi traffic and use apps that rely on it is one of the reasons many WLAN and IT professionals choose Macs. [/quote] Understood. I can’t make any promises here, but I have passed these comments on to the folks looking at this issue. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: Core OS Tags:
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Network Extension "Signature check failed" after archive with Developer ID — works in Xcode debug
I have a macOS VPN app with a Network Extension (packet tunnel provider) distributed outside the App Store via Developer ID. Everything works perfectly when running from Xcode. After archiving and exporting for Developer ID distribution, the extension launches but immediately gets killed by nesessionmanager. The error: Signature check failed: code failed to satisfy specified code requirement(s) followed by: started with PID 0 status changed to disconnected, last stop reason Plugin failed What makes this interesting: the extension process does launch. AMFI approves it, taskgated-helper validates the provisioning profile and says allowing entitlement(s) due to provisioning profile, the sandbox is applied, PacketTunnelProvider is created — but then Apple's Security framework internally fails the designated requirement check and nesessionmanager kills the session. Key log sequence: taskgated-helper: Checking profile: Developer ID - MacOS WireGuardExtension taskgated-helper: allowing entitlement(s) for co
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3
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66
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1w
Subscription Approval
Hi, my subscriptions say Waiting for Review on Apple Connect. How do I get them to Approved?
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31
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Reply to 90919: Invalid entitlement error in ASC
[quote='820543021, mhenke, /thread/820543, /profile/mhenke'] I filed an issue in the Feedback Assistant [/quote] What was that bug number? Oh, and do you hit this when you choose Validate App in the Xcode organiser? Or only after you’ve uploaded to App Store Connect? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Code Signing SubTopic: Entitlements Tags:
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Reply to test NEAppProxyProvider without MDM?
First up, have a read of TN3134 Network Extension provider deployment. This explains your deployment options for this technology. Specifically, for an app proxy on iOS the device must be managed. That’s because the MDM system is used to associate your app proxy with the apps that it proxies, by matching up the VPNUUID properties on both. During development you can use NETestAppMapping to establish this mapping. You’ll still need a configuration profile to enable your app proxy, because of the requirement to provide a VPNUUID property with the configuration. [quote='820572021, Davidbaraff2, /thread/820572, /profile/Davidbaraff2'] Is an app proxy the right tool for this? [/quote] Before you can answer that you have to first see if an app proxy will actually work. That is, in production: Are the target devices managed? Is the target app installed via MDM? If either of those is false, an app proxy won’t work and thus it’s definitely not the right tool (-: Share and Enjoy — Quinn “The Eskimo!” @ Developer
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