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Reply to Retention Messaging API
Hi there — I saw your post about the Retention Messaging API. I’m in the same situation: we submitted an access request a while ago but haven’t heard back from Apple yet. Did you eventually get any response or approval from them? Thanks in advance for sharing your experience!
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Inquiry: Inconsistent VPP UpdateBehavior with DDM (auto-update timing + manual-update gating)
Hi there, We’re testing Declarative Device Management (DDM) for VPP app management and followed the latest declaration template here: https://github.com/apple/device-management/blob/release/declarative/declarations/configurations/app.managed.yaml Our goal is to enable VPP auto-updates via the declaration. The payload we’re using looks like this: AppStoreID: 1231325957, InstallBehavior: {Install: Required, License: {Assignment: Device}}, UpdateBehavior: {AutomaticAppUpdates: AlwaysOn} } What we’re seeing Device A (no Apple ID signed into App Store): User can manually update the VPP app with the above declaration in place. ( The same user cannot update the app if UpdateBehavior is not in the declaration payload. Device B (Apple ID signed into App Store, and the same Apple ID doesn't have the above app purchased): User cannot manually update the same VPP app. The App Store shows the error seen when UpdateBehavior is absent: “ cannot be updated because it was refunded or purcha
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Best practices for designing proactive FinTech insights with App Intents & Shortcuts?
Hello fellow developers, I'm the founder of a FinTech startup, Cent Capital (https://cent.capital), where we are building an AI-powered financial co-pilot. We're deeply exploring the Apple ecosystem to create a more proactive and ambient user experience. A core part of our vision is to use App Intents and the Shortcuts app to surface personalized financial insights without the user always needing to open our app. For example, suggesting a Shortcut like, What's my spending in the 'Dining Out' category this month? or having an App Intent proactively surface an insight like, Your 'Subscriptions' budget is almost full. My question for the community is about the architectural and user experience best practices for this. How are you thinking about the balance between providing rich, actionable insights via Intents without being overly intrusive or spammy to the user? What are the best practices for designing the data model that backs these App Intents for a complex domain like personal finance? Are there s
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Reply to Apple Music ScriptingBridge Broken in macOS Tahoe 26
Our engineering teams need to investigate this issue, as resolution may involve changes to Apple's software. Please file a bug report, include a small Xcode project and some directions that can be used to reproduce the problem, and post the Feedback number here once you do. If you post the Feedback number here I'll check the status next time I do a sweep of forums posts where I've suggested bug reports. Bug Reporting: How and Why? has tips on creating your bug report.
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Reply to How to use MetalPeformancePrimitives
Glad to hear it re: upgrading to Xcode 26.1. As for discrepancy between shipping API and docs that's problematic and we'd appreciate help in identifying these areas. A performance tuning guide sounds helpful. bfloat type support likewise compelling for machine learning. We'd appreciate any feedback you could provide for documentation in an enhancement request.
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Reply to How to use MetalPeformancePrimitives
Thanks for getting back to me! It appears that upgrading to Xcode 26.1 has fixed the issue, and the headers are now detected correctly. By the way, I noticed that there is a lot of discrepancy between the documentation and the shipped APIs. I suppose you guys are aware of this and working on a fix? And we really need a Performance Primitives tuning guide. The API is very flexible and finding settings that actually work well for performance can be challenging. For example, I am yet to find a tile size for which using a multi-simdgroup execution scope would not result in performance regression. Also, what about bfloat?
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Reply to CLLocation.sourceInformation.isSimulatedBySoftware not detecting third-party location spoofing tools
Hi Albert, Thank you for the clarification. I have a few follow-up questions: Developer Mode Detection: Is there an official API to detect if Developer Mode is enabled on iOS 16+? We've found that third-party location spoofing tools (like LocaChange) require Developer Mode to be enabled. For location-dependent apps that need to assess spoofing risk, detecting this state would be valuable. What's the recommended approach? External Location Providers: You mentioned third-party tools are external location providers. Does this mean they use a different mechanism than CLLocationManager? Is there any way to distinguish between genuine GPS and external providers programmatically? Security Best Practices: For apps requiring location authenticity (fraud prevention, geofencing, etc.), what is Apple's recommended approach to detect location spoofing via third-party tools? Are there any APIs, private frameworks, or best practices you can suggest? Feature Request: Would Apple consider adding APIs like: i
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Best Practices for Using CKAssets in Public CloudKit Database for Social Features
Hello Apple Team, We are looking at developing an iOS feature on our current development that stores user-generated images as CKAssets in the public CloudKit database, with access control enforced by our app’s own logic (not CloudKit Sharing as that has a limit of 100 shares per device). Each story or post is a public record, and users only see content based on buddy relationships handled within the app. We’d like to confirm that this pattern is consistent with Apple’s best practices for social features. Specifically: Is it acceptable to store user-uploaded CKAssets in the public CloudKit database, as long as access visibility is enforced by the app? Are there any performance or quota limitations (e.g., storage, bandwidth, or user sync limits) that apply to CKAssets in the public database when used at scale? Would CloudKit Sharing be recommended instead, even if we don’t require user-to-user sharing invitations? For App Review, is this model (public CKAssets + app-enforced access control) co
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Reply to Apple Watch Ultra exercise app and activity rings won’t connect after charging
Your post was deleted in the community forums? Let me see if I can help you to report the issue: To report the bug, follow these steps: * Open the Feedback app on your iPhone. * Tap the “New Feedback” button (the compose icon in the bottom right corner). * Fill out the form as thoroughly as possible. Describe the issue, the actions you were taking when it occurred, your expectations, and the specific app involved. * The app can automatically collect diagnostic logs from your device. Always include these logs, as they are essential for engineers to identify the root cause of the issue. * Submit the report. By following these steps, you ensure that the developers who can fix the bug are aware of it. For more information on reporting bugs better than my steps, visit: https://developer.apple.com/bug-reporting/ While you wait for Apple to address the bug in a future beta update, consider restart both your iPhone and Apple Watch. This is a simple yet effective method to resolve temporary issues. R
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CLLocation.sourceInformation.isSimulatedBySoftware not detecting third-party location spoofing tools
Summary CLLocationSourceInformation.isSimulatedBySoftware (iOS 15+) fails to detect location spoofing when using third-party tools like LocaChange, despite Apple's documentation stating it should detect simulated locations. Environment iOS 18.0 (tested and confirmed) Physical device with Developer Mode enabled Third-party location spoofing tools (e.g., LocaChange etc.) Expected Behavior According to Apple's documentation, isSimulatedBySoftware should return true when: if the system generated the location using on-device software simulation. Actual Behavior Tested on iOS 18.0: When using LocaChange sourceInformation.isSimulatedBySoftware returns false This occurs even though the location is clearly being simulated. Steps to Reproduce Enable Developer Mode on iOS 18 device Connect device to Mac via USB Use LocaChange to spoof location to a different city/country In your app, request location updates and check CLLocation.sourceInformation?.isSimulatedBySoftware Observe that it returns false or
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26.1 Beta Update Bug
I am using iphone 15 pro max since last two years. Recently I did a 26.1 beta update. Since then the phone haptics malfunctioned. The phone keeps vibrating even after picking up the call and only way to get rid of it is to switch off the haptics but then one miss the calls when on silent mode. Another issue which has cropped up after 26.1 beta update is sudden disconnections of apple car play when I am talking on the phone in the car while using wireless Apple CarPlay.
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Unable to Process Developer Program Payment – Case #102708816548
Hello Apple Developer Community, We’ve been attempting to pay the Apple Developer Program enrollment fee for several weeks. Despite trying multiple browsers, credit cards, and devices, the payment consistently fails to process. We also receive an error when trying to add a card to our profile. We've contacted support multiple times and have been assigned case number 102708816548, but the issue remains unresolved. Additionally, we’ve been unable to submit a support request via developer.apple.com/support — the site either fails to load the form or does not allow us to proceed with a phone or email request. This has made it extremely difficult to escalate the issue through official channels. We are a verified business and have followed all instructions provided by support. We’re now seeking help through the forums in hopes of escalating this issue or connecting with someone who has resolved a similar problem. Any guidance or suggestions would be greatly appreciated.
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