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build disappears

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Xcode 7 auto layout view disappearing act
Hi there,Just need to understand if this is a bug or if I'm doing something wrong. In the screenshot you can clearly see I have 3 views. However in the preview for the small iPhone screen, the top view isn't showing. I've been sitting all weekend trying to build a very simple interface but couldn't get it right. Either it displays correctly on a 3.5 inch screen and incorrectly everywhere else, or it displays correctly everywhere else, except on the 3.5 inch screen. I've only picked this up when I decided to build a simple screen such as the one in the screenshot.PS: I have tried to play around with the compression resistance settings, but didn't really pick up any differences.Can someone please help me understand this?http://imgur.com/dP9Dx0h (screenshot)Thanks
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459
Sep ’15
Important item in Keychain seems to have disappeared (after years)
I had the following code in a program that I used to encrypt some important files. I haven't run it in a few years. It used to work, and now it seems the password is mysteriously gone from my Keychain! The return value is now errSecItemNotFound. I'm upset with myself for not backing up the key/password somewhere else. Is there anywhere this could be hiding? Did Apple move it somewhere? I know they created this Passwords app in recent years, but I don't see anything in there with the account string I used. I run the app from Xcode, so maybe it is in the container data somewhere? I do see keychain files under ~/Library. Maybe there is a way to look through old Time Machine backups. Ug. So stressful. Just looking for pointers on where the data might be, and why it might have disappeared. Unfortunately it was not a guessable password, it was a generated 256 bit key, base64 encoded. Perhaps I could crack that with brute force if I'm determined enough... public static func queryGenericPasswordAsString(acco
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386
Mar ’25
Make a header of a View 1 disappear according to the position of the body of a View 2
Good evening, I am a beginner in SwiftUI (and in code in general). I am currently trying to make an application for a university project. I would like to organize the layout of my different tabs. I'm trying to manage by taking different pieces of code from the internet to form what I want to achieve. Currently I'm stuck for 8 hours on something that seems simple: A code I copied allowed me to put a presentation name that disappears when you scroll up the page content. I didn't like the TabBar, so I replaced it with a template that has a more fluid animation. I am in the following situation: I would like to form a Home tab with 2 categories: News and Challenges. For this, I have four Swift files: i. MixView ii. MixTabBar iii. NewsView iv. ChallengesView The problem comes from the fact that initially on the viewed youtube video, the data of the News page was present on the home page. Scrolling this data made the header disappear. As I also have the Challenges, I have to (I think) find a way to
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440
Nov ’22
Build Not Showing on iTunes Connect
Xcode show build uploaded successfully, But in iTunes Connect it not showing. It show some time on iTunes connect on all build section then it disappear and not showing any build. In last 15 days we have been trying to uploaded the build on iTunes Connect and still facing that issue.
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1.2k
Oct ’16
Reply to Reviews are not showing in the App Store
check out this answer From real life tests I realized the following: if the user removes the app in the first week after reviewing it, the review will disappear if the user did not open the app at least two times in the first week of installation, the review will disappear if the user install the app and review it before opening the app, the review will disappear
Nov ’22
Get message to disappear when user adds something to collection view
I'm programatically trying to add a label to the collection view when the collection view is empty so let the user know that the collection view is empty. I created a function to do this. However, whenever the collection view isn't empty anymore, I can't get the label to disappear, does anyone know how I can change this. Here is my code:func EmptyCollectionView() { if communities.count == 0 { let messageLabel = UILabel(frame: CGRect(x: 20.0, y: 0, width: self.collectionViews!.bounds.size.width - 40.0, height: (self.collectionViews?.bounds.size.height)!)) messageLabel.text = You haven't created anything yet! messageLabel.font = messageLabel.font.withSize(20) messageLabel.font = UIFont.boldSystemFont(ofSize: messageLabel.font.pointSize) messageLabel.textColor = colorCircleBlue messageLabel.numberOfLines = 0 messageLabel.textAlignment = NSTextAlignment.center messageLabel.sizeToFit() self.collectionViews?.backgroundView = messageLabel } else { addPhoto() } }
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616
Aug ’17
Reply to Touches began Func not working on scrollView
Where is the text you want to make disappear ? Inside a textField ? Where is this textField declared ?i want the keyboard to disappear when the user tap the screen (user only can see the keyboard when tap UITextFieldWhat is the Default View you mention ?maybe it was silly to mention Default 'view' what i meant for that is when you create a 'View Controller' comes with a blank screen and if you see it in the 'Document Outline it saysView Controller Scene View Controller View Safe Area First Responder ExitWhy would it call textFieldShouldReturn(_ textField: UITextField)i don't know i as far as i know i should put those two to make the text disappear and call it back (i read it in some place and always do it)Why would it make the text disappear ?i just want the keyboard to disappear not text
Topic: UI Frameworks SubTopic: UIKit Tags:
Oct ’18
TouchId Authentication screen disappears when any system alert pop's up
We have noticed a issue where TouchID authentication screen disappears when any system alert like OS update screen etc. is in foregroundSteps to reproduce the issue.- Device displays any system alert like Location settings, Carrier settings, OS update etc. Do not act on the alert.- Lock the device screen.- Now trigger a remote push notificaiton to the device.- on Lock screen swipe the notification, so that teh application will be launched and becomes active. In applicationDidBecomeActive call back, try to launch TouchID screen using LAContext.Now, we do not see the touchID screen.Basically we want to do TouchId authentication when user launches the app by swiping the push notificaiton on lock screen.Is there any one who faced this issue? Any possible solution?
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336
Nov ’15
Reply to Widgets not working with TestFlight since Xcode 12 beta 3
Right Xcode beta 4 still has the problem. I discovered that to reproduce the problem you don't even need to submit through TestFlight. Just building in Xcode as release (vs debug) causes widgets to disappear. I have also tried the dead-code stripping settings in build settings for the target and changing that does not fix the problem either. Given that HomeWidgets is an important feature of iOS 14, it's strange that Apple has not tested this once and even stranger that after filing bug reports against beta 3, they still have not fixed the problem in beta 4.
Topic: App & System Services SubTopic: General Tags:
Aug ’20
UITextView text disappears after applying transform
I have a simple UITextView with a custom NSLayoutManager in my app. The UITextView have a tap gesture and when you tap on UITextView it animates off the screen. My problem is that when you tap on the UITextView the entire text disappears. After debugging for a while I think it has something to do with NSTextContainer which I pass to the UITextView because If I don't pass it everything works fine. I thought it had to do something with my custom NSLayoutManager but then I tested it with a default NSLayoutManger and it is still giving the same issue. Can you please tell me what is going wrong? I have attached a sample code for your reference. I have slowed down the animation so can see what is wrong. class ViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() setUpTextView() } private func setUpTextView() { let rect = CGRect(origin: CGPoint(x: view.frame.origin.x, y: view.frame.origin.y + 50 ), size: CGSize(width: view.frame.width, height: view.frame.height - 50 ) ) let te
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674
Jan ’23
High bitrate video streaming in avplayer sometimes audio disappears
Hello, I used AVPlayer in my project to play network movie. Most movie could play normally, but I found the sound will disappear sometimes if I play specified 4K video network stream. The video will continue playing but audio stops after video is played for a while. If I pause player and then resume, the sound will be back but disappeared again after several seconds Check AVPlayerItem status: isPlaybackLikelyToKeepUp` == true isPlaybackBufferEmpty` = false player.volume > 0 According the value above, it seems not cause by empty playback buffer or volume issue. I am so confused for this situation. Movie information Video Format : AVC Format/Info : Advanced Video Codec Format profile : High L5.1 Codec ID : avc1 Codec ID/Info : Advanced Video Coding Bit rate mode : Variable Bit rate : 100.0 Mb/s Width : 3 840 pixels Height : 2 160 pixels Display aspect ratio : 16:9 Frame rate mode : Constant Frame rate : 29.970 (30000/1001) FPS Audio Format : AAC LC Format/Info : Advanced Audio Codec Low Com
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601
Nov ’24
iOS 9.3 beta 3 AppStore app disappear
Hello,I've a very strange behavior with one of my developed applications installed from the AppStore when updating from iOS 9.2.1 to iOS 9.3 beta 3: the application disappears from the home screen.I cannot access the application anymore and, if I reinstall it, the persistent storage has been erased.When I inspect the device logs just after the update to iOS 9.3 beta 3, I can see the following line with the application which have the problem:containermanagerd[75] <Notice>: 0x1f081000 __83 - [MCMCodeSigningMapping _migrateCachedCodeSigningInfoFromBundleContainersToMapping]_block_invoke: Migrating code signing info for com.my_application_with_the_problemWith the application which doesn't have the problem, I can see the following logs:containermanagerd[75] <Notice>: 0x1f115000 - [MCMCodeSigningMapping _onQueue_codeSigningInfoForIdentifier:externalRequest:]: Migrating code signing info from bundle container upon request for com.my_application_without_the_problemcontainermanagerd[75] <Notice
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1.4k
Feb ’16