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“show when run”

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Reply to CKRecordZone deleted when second user accepts zone-wide CKShare
Hi Ziqiao, thanks for looking into this. I'll answer your question about our share flow, then share some significant findings from today's debugging. We use a custom token-based invite flow rather than the standard system share URL tap → userDidAcceptCloudKitShareWith path. Here's the full flow: How we deliver the share URL Owner creates an invite token — stored as an InviteToken record in the public CloudKit database. The token record contains the CKShare.url string, the household ID, and a 7-day expiration. Owner sends a deep link — the invite UI generates a mesa://invite?token= URL and presents a share sheet (Messages, AirDrop, etc.). This is a custom URL scheme, not the CKShare.url directly. Participant opens the deep link — the mesa:// URL opens our app. The app extracts the token, queries the public database for the InviteToken record, and reads the shareURL field to get the CKShare.url. How we accept the share (programmatic path) Once we have the CKShare.url from the token lookup: // 1. Fetch share met
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Live Activity Stops Updating After 30 Seconds in Background During Audio Playback
Hi I developed a music app that plays offline audio and displays lyrics using Live Activities. According to ActivityKit documentation, Live Activities can be updated from the background. However, in my case, updates stop after ~30 seconds when the app goes to the background or the device is locked. Important points: The app continues running in the background (audio playback works fine using AVAudioSession with .playback) Background code execution is working as expected Only the Live Activity stops updating I am not using push updates since this is an offline app. Is there any limitation or requirement for updating Live Activities continuously in the background during audio playback? Audio Session Configuration let session = AVAudioSession.sharedInstance() try session.setCategory( .playback, mode: .default, options: [.mixWithOthers] // ✅ DO NOT interrupt other audio ) try session.setActive(true) print(✅ [AudioSession] Activated with mixWithOthers) } catch { print(❌ [AudioSession] Error: (error)) } Li
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SystemLanguageModel.Adapter leaks ~100MB of irrecoverable APFS disk space per call
FoundationModels framework, macOS Tahoe 26.4.1, MacBook Air M4. Loading a LoRA adapter via SystemLanguageModel.Adapter(fileURL:) leaks ~100MB of APFS disk space per invocation. The space is permanently consumed at the APFS block level with no corresponding file. Calls without an adapter show zero space loss. Running ~300 adapter calls in a benchmark loop leaked ~30GB and nearly filled a 500GB drive. The total unrecoverable phantom space is now ~239GB (461GB allocated on Data volume, 222GB visible to du). Reproduction: Build a CLI tool that loads a .fmadapter and runs one generation Measure before/after with df and du: Before: df free = 9.1 GB, du -smx /System/Volumes/Data = 227,519 MB After: df free = 9.0 GB, du -smx /System/Volumes/Data = 227,529 MB df delta: ~100 MB consumed du delta: +10 MB (background system activity) Phantom: ~90 MB -- no corresponding file anywhere on disk Without --adapter (same code, same model): zero space change du was run with sudo -x. Files modi
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File Provider: case-insensitive collision check prevents mounting case-sensitive remote filesystems correctly
When a File Provider extension (NSFileProviderReplicatedExtension) mounts a Linux server via SFTP, remote directories containing files that differ only in case (e.g., README and readme) are not represented correctly. The framework silently renames one file locally via the before-bounce mechanism, even though the extension reports both items with distinct identifiers and correct filenames. NSFileProviderActions.h states: Collision checks should be case insensitive even if the filesystem or file provider might allow two coexisting filenames differing only by their case. This check runs in the framework before writing to disk. Placing the domain on a case-sensitive APFS volume via NSFileProviderDomain(displayName:userInfo:volumeURL:) does not help — the volume passes eligibility but the collision check still applies. This breaks any File Provider extension that mounts case-sensitive filesystems where case-variant filenames are common (especially git repositories). Is there any way to opt out of the case
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Xcode documentation has disappeared
I'm using Xcode 26.4 for Swift development on macOS 26.4.1. It seems that the documentation for the Foundation framework has disappeared, possibly after an Xcode update (not the latest one). Foundation does not appear in the left-side list in the developer documentation window, and searching for URLSession, UndoManager finds no result. Autocomplete for these classes works. Quick help on URLSession shows just inherits from and conforms to, but no description and no link to a help page. I've tried deleting files in ~/Library/Developer so that it rebuilds the index, and also fully removing and reinstalling Xcode and rebooting, but nothing seems to solve it. Is there any way to get the full documentation back in Xcode.
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Reply to Blending walk and run animations in RealityKit
Hi Michael, Thank you for the tips. Today I tried your last recommendation but it didn't work. Let me list my process. I have got both walk and run animations as one animation in .fbx file. Then imported it to Blender. First I exported T-Pose of the entity and then exported animation in .usdz format. Started using T-Pose rabbit entity in RCP Then import that usdz animation in RCP's AnimationLibraryComponent . On the code side (as you suggested) I did clipping the timeline into two small animations as walkClip and runClip. And pass those clips in order to construct a BlendTreeeAnimation. if let rabbit = await RabbitBuilder.loadRabbit() { rabbit.components.set(RabbitWalkerComponent(elapsed: 0, speed: rabbitSpeed)) RabbitWalker.entity = rabbit content.add(rabbit) let anims = rabbit.availableAnimations // ── Slice a single combined clip into walk and run ───────────── // Walk = keyframes 0–18, Run = keyframes 19–29. // trimStart / trimEnd are in seconds, so we need the frame rate. // Re
Topic: Graphics & Games SubTopic: RealityKit Tags:
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Reply to Embedded Collection View in SwiftUI offset issue
Your layout computes the content offset adjustment during invalidation using stale bounds, which causes the offset problem during rotation. Two issues contribute to this. 1. Stale bounds in invalidateLayout(with:) Your invalidateLayout(with:) override computes the content offset adjustment using collectionView.bounds.width: let delta = (CGFloat(currentPage) * collectionView.bounds.width) - collectionView.contentOffset.x customContext.contentOffsetAdjustment.x += delta The problem is that when this runs during a bounds change (rotation), collectionView.bounds.width may still reflect the pre-rotation width. The delta calculation snaps the offset back to where it already was, rather than adjusting for the new width. Override invalidationContext(forBoundsChange:) instead — it receives the new bounds as a parameter: override func invalidationContext(forBoundsChange newBounds: CGRect) -> UICollectionViewLayoutInvalidationContext { let context = super.invalidationContext(forBoundsChange: newBounds) if le
Topic: UI Frameworks SubTopic: General Tags:
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Enrollment stuck on "Pending complete your purchase" for 6 days, payment confirmed
Hello, I enrolled in the Apple Developer Program as an individual and my account has been stuck in a pending state for 6 days with no progress. What I'm seeing: Account status shows Pending in the top-right dropdown The portal displays a banner: Purchase your membership. To continue your enrollment, complete your purchase now. Your purchase may take up to 48 hours to process. It has now been well past 48 hours (6 days) Payment status: Payment was successfully charged confirmed on my bank statement I received an official receipt from Apple with an order number No refund or reversal has been issued What I've tried: Waiting the advertised 48 hours (now 6 days past) Signing out and back in Opened a case via Account Help no response yet I'd prefer not to click complete your purchase now since payment has already been captured and I don't want to risk a duplicate charge. I have raised ticket on 12th of April and received no reply. Requested call backs waited almost 2+ hours across 3 calls no agent connecte
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pp Store Connect 409 error when attaching any processed build to App Store version
I’m running into an App Store Connect issue and I’m trying to figure out whether this is a build configuration problem on my side or a backend issue in App Store Connect. When I try to save my app version after selecting a build, App Store Connect fails and DevTools shows this request failing: PATCH /iris/v1/appStoreVersions/ with a 409 Conflict. The response body is: Json { errors: [ { id: af484f56-8f7d-4338-a04a-2aeda858ace1, status: 409, code: ENTITY_ERROR.RELATIONSHIP.INVALID, title: The provided entity includes a relationship with an invalid value, detail: The specified pre-release build could not be added., source: { pointer: /data/relationships/build } } ] } A few details: The issue seems to happen with all uploaded builds, not just one The builds finish uploading and appear in App Store Connect I’ve already checked and corrected my version/build number setup I created a fresh Release archive I uploaded a new build I removed the previously attached build and tried attaching the new on
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Reply to iOS 26 UITabBar Layout Glitch: Custom Appearance vs. Liquid Glass Effects during Rotation
[quote='822878021, jimmy520, /thread/822878, /profile/jimmy520'] Does this guidance also apply to UITabBar? [/quote] Yes, TN3106 applies broadly to navigation elements including UITabBar. Custom backgrounds, colors and appearances can interfere with how the system manages Liquid Glass. People use Apple products in all sorts of ways, to avoid any unexpected results, it's best to stick to recommended best practices. Consider how the system handles accessibility automatically. There's a chance going against a recommendation can make some content harder to see for some of your users. [quote='822878021, jimmy520, /thread/822878, /profile/jimmy520'] could setting a custom background color via UITabBarAppearance interfere with internal layout constraints required for the Liquid Glass effect to adapt correctly during orientation changes? [/quote] That sounds odd to me. If it's behaving differently depending on orientation. I'd be interested in taking a look and sharing that report with the relevant engineering team.
Topic: UI Frameworks SubTopic: UIKit Tags:
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Embedded Collection View in SwiftUI offset issue
I have a collection view that covers all the screen and it is scrolling behavior is paging. This collection view is embedded in a UIViewRepresentable and used in a SwiftUI app. The issue is that when users rotate the devices, sometimes the CollectionView.contentOffset get miscalculated and shows 2 pages. This is the code that I'm using for the collectionView and collectionViewLayout: class PageFlowLayout: UICollectionViewFlowLayout { override class var layoutAttributesClass: AnyClass { UICollectionViewLayoutAttributes.self } private var calculatedAttributes: [UICollectionViewLayoutAttributes] = [] private var calculatedContentWidth: CGFloat = 0 private var calculatedContentHeight: CGFloat = 0 public weak var delegate: PageFlowLayoutDelegate? override var collectionViewContentSize: CGSize { return CGSize(width: self.calculatedContentWidth, height: self.calculatedContentHeight) } override init() { super.init() self.estimatedItemSize = .zero self.scrollDirection = .horizontal self.minimumLineSpacing = 0
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Reply to Xcode 26.4: xcodebuild test crashes on iOS 15.2 Simulators before XCTest bootstrap due to ResultDataPublisher missing Foundation.URLRequest.httpMethod symbol
Hello, this issue should be resolved in Xcode 26.5 Beta 2. It was noted as a Known Issue in the release notes here: Testing Known Issues Tests fail to run on iOS 15 simulators (173337319) (FB22333623) However, despite being marked as a known issue, it should in fact be resolved in Beta 2, and we will update the release notes to reflect that. Please try the latest Xcode 26.5 release and file a Feedback if you continue to experience problems with testing on older simulators.
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Disable automatic Liquid-Glass app icon generation
Hi. On my iOS app, both the app store and the device are making changes to my app icon to make it look more Liquid-Glass. See attached image showing my original icon, and then how it appears on the app store and on devices. There is an added bevel/3d effect. I'd like to not have this happen. Did anybody figure out how to turn this off? So that the icon appears as submitted. I've played around with Icon Composer a bit but haven't managed to turn this off there. And would prefer to just submit the png's. Thank you!
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Reply to NSLocalizedDescription = \"Peer removed pairing information\";
Hi There, I am also facing this problem, but I am stuck because my device is not shown in the Bluetooth panel. It is unclear how to get it to show up in this panel, but I have an iOS app that uses CoreBluetooth that can see it advertising and can pair with it. nRFConnect from Nordic can also see it and connect/pair. But I have deleted the bond table on my device and now I am completely hosed because I cannot reconnect because I always get this error. I tried deleting the Network Settings and power cycling the phone but it doesn't help - it is permanently locked out now. So I have two questions: How can I recover in this situation? How can I get my device to show up in the Bluetooth settings (both showing scan results and as a previously paired/device) so in the future I can Forget it? Thanks, Mark
Topic: App & System Services SubTopic: Hardware Tags:
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Reply to CKRecordZone deleted when second user accepts zone-wide CKShare
Hi Ziqiao, thanks for looking into this. I'll answer your question about our share flow, then share some significant findings from today's debugging. We use a custom token-based invite flow rather than the standard system share URL tap → userDidAcceptCloudKitShareWith path. Here's the full flow: How we deliver the share URL Owner creates an invite token — stored as an InviteToken record in the public CloudKit database. The token record contains the CKShare.url string, the household ID, and a 7-day expiration. Owner sends a deep link — the invite UI generates a mesa://invite?token= URL and presents a share sheet (Messages, AirDrop, etc.). This is a custom URL scheme, not the CKShare.url directly. Participant opens the deep link — the mesa:// URL opens our app. The app extracts the token, queries the public database for the InviteToken record, and reads the shareURL field to get the CKShare.url. How we accept the share (programmatic path) Once we have the CKShare.url from the token lookup: // 1. Fetch share met
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2w
Live Activity Stops Updating After 30 Seconds in Background During Audio Playback
Hi I developed a music app that plays offline audio and displays lyrics using Live Activities. According to ActivityKit documentation, Live Activities can be updated from the background. However, in my case, updates stop after ~30 seconds when the app goes to the background or the device is locked. Important points: The app continues running in the background (audio playback works fine using AVAudioSession with .playback) Background code execution is working as expected Only the Live Activity stops updating I am not using push updates since this is an offline app. Is there any limitation or requirement for updating Live Activities continuously in the background during audio playback? Audio Session Configuration let session = AVAudioSession.sharedInstance() try session.setCategory( .playback, mode: .default, options: [.mixWithOthers] // ✅ DO NOT interrupt other audio ) try session.setActive(true) print(✅ [AudioSession] Activated with mixWithOthers) } catch { print(❌ [AudioSession] Error: (error)) } Li
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169
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SystemLanguageModel.Adapter leaks ~100MB of irrecoverable APFS disk space per call
FoundationModels framework, macOS Tahoe 26.4.1, MacBook Air M4. Loading a LoRA adapter via SystemLanguageModel.Adapter(fileURL:) leaks ~100MB of APFS disk space per invocation. The space is permanently consumed at the APFS block level with no corresponding file. Calls without an adapter show zero space loss. Running ~300 adapter calls in a benchmark loop leaked ~30GB and nearly filled a 500GB drive. The total unrecoverable phantom space is now ~239GB (461GB allocated on Data volume, 222GB visible to du). Reproduction: Build a CLI tool that loads a .fmadapter and runs one generation Measure before/after with df and du: Before: df free = 9.1 GB, du -smx /System/Volumes/Data = 227,519 MB After: df free = 9.0 GB, du -smx /System/Volumes/Data = 227,529 MB df delta: ~100 MB consumed du delta: +10 MB (background system activity) Phantom: ~90 MB -- no corresponding file anywhere on disk Without --adapter (same code, same model): zero space change du was run with sudo -x. Files modi
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7
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512
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File Provider: case-insensitive collision check prevents mounting case-sensitive remote filesystems correctly
When a File Provider extension (NSFileProviderReplicatedExtension) mounts a Linux server via SFTP, remote directories containing files that differ only in case (e.g., README and readme) are not represented correctly. The framework silently renames one file locally via the before-bounce mechanism, even though the extension reports both items with distinct identifiers and correct filenames. NSFileProviderActions.h states: Collision checks should be case insensitive even if the filesystem or file provider might allow two coexisting filenames differing only by their case. This check runs in the framework before writing to disk. Placing the domain on a case-sensitive APFS volume via NSFileProviderDomain(displayName:userInfo:volumeURL:) does not help — the volume passes eligibility but the collision check still applies. This breaks any File Provider extension that mounts case-sensitive filesystems where case-variant filenames are common (especially git repositories). Is there any way to opt out of the case
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2
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0
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169
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Xcode documentation has disappeared
I'm using Xcode 26.4 for Swift development on macOS 26.4.1. It seems that the documentation for the Foundation framework has disappeared, possibly after an Xcode update (not the latest one). Foundation does not appear in the left-side list in the developer documentation window, and searching for URLSession, UndoManager finds no result. Autocomplete for these classes works. Quick help on URLSession shows just inherits from and conforms to, but no description and no link to a help page. I've tried deleting files in ~/Library/Developer so that it rebuilds the index, and also fully removing and reinstalling Xcode and rebooting, but nothing seems to solve it. Is there any way to get the full documentation back in Xcode.
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60
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Reply to Blending walk and run animations in RealityKit
Hi Michael, Thank you for the tips. Today I tried your last recommendation but it didn't work. Let me list my process. I have got both walk and run animations as one animation in .fbx file. Then imported it to Blender. First I exported T-Pose of the entity and then exported animation in .usdz format. Started using T-Pose rabbit entity in RCP Then import that usdz animation in RCP's AnimationLibraryComponent . On the code side (as you suggested) I did clipping the timeline into two small animations as walkClip and runClip. And pass those clips in order to construct a BlendTreeeAnimation. if let rabbit = await RabbitBuilder.loadRabbit() { rabbit.components.set(RabbitWalkerComponent(elapsed: 0, speed: rabbitSpeed)) RabbitWalker.entity = rabbit content.add(rabbit) let anims = rabbit.availableAnimations // ── Slice a single combined clip into walk and run ───────────── // Walk = keyframes 0–18, Run = keyframes 19–29. // trimStart / trimEnd are in seconds, so we need the frame rate. // Re
Topic: Graphics & Games SubTopic: RealityKit Tags:
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Reply to Embedded Collection View in SwiftUI offset issue
Your layout computes the content offset adjustment during invalidation using stale bounds, which causes the offset problem during rotation. Two issues contribute to this. 1. Stale bounds in invalidateLayout(with:) Your invalidateLayout(with:) override computes the content offset adjustment using collectionView.bounds.width: let delta = (CGFloat(currentPage) * collectionView.bounds.width) - collectionView.contentOffset.x customContext.contentOffsetAdjustment.x += delta The problem is that when this runs during a bounds change (rotation), collectionView.bounds.width may still reflect the pre-rotation width. The delta calculation snaps the offset back to where it already was, rather than adjusting for the new width. Override invalidationContext(forBoundsChange:) instead — it receives the new bounds as a parameter: override func invalidationContext(forBoundsChange newBounds: CGRect) -> UICollectionViewLayoutInvalidationContext { let context = super.invalidationContext(forBoundsChange: newBounds) if le
Topic: UI Frameworks SubTopic: General Tags:
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Enrollment stuck on "Pending complete your purchase" for 6 days, payment confirmed
Hello, I enrolled in the Apple Developer Program as an individual and my account has been stuck in a pending state for 6 days with no progress. What I'm seeing: Account status shows Pending in the top-right dropdown The portal displays a banner: Purchase your membership. To continue your enrollment, complete your purchase now. Your purchase may take up to 48 hours to process. It has now been well past 48 hours (6 days) Payment status: Payment was successfully charged confirmed on my bank statement I received an official receipt from Apple with an order number No refund or reversal has been issued What I've tried: Waiting the advertised 48 hours (now 6 days past) Signing out and back in Opened a case via Account Help no response yet I'd prefer not to click complete your purchase now since payment has already been captured and I don't want to risk a duplicate charge. I have raised ticket on 12th of April and received no reply. Requested call backs waited almost 2+ hours across 3 calls no agent connecte
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85
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Stuck on "Sending analysis to App Store Connect
Hey, im running a MacBook Pro m2 26.4.1 and Xcode 26.4. I'm trying to upload to App Store Connect and it's getting stuck on Sending analysis to App Store Connect.... now what's interesting my Mac mini m4. same iOS works fine? Any ideas
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164
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pp Store Connect 409 error when attaching any processed build to App Store version
I’m running into an App Store Connect issue and I’m trying to figure out whether this is a build configuration problem on my side or a backend issue in App Store Connect. When I try to save my app version after selecting a build, App Store Connect fails and DevTools shows this request failing: PATCH /iris/v1/appStoreVersions/ with a 409 Conflict. The response body is: Json { errors: [ { id: af484f56-8f7d-4338-a04a-2aeda858ace1, status: 409, code: ENTITY_ERROR.RELATIONSHIP.INVALID, title: The provided entity includes a relationship with an invalid value, detail: The specified pre-release build could not be added., source: { pointer: /data/relationships/build } } ] } A few details: The issue seems to happen with all uploaded builds, not just one The builds finish uploading and appear in App Store Connect I’ve already checked and corrected my version/build number setup I created a fresh Release archive I uploaded a new build I removed the previously attached build and tried attaching the new on
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105
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Reply to iOS 26 UITabBar Layout Glitch: Custom Appearance vs. Liquid Glass Effects during Rotation
[quote='822878021, jimmy520, /thread/822878, /profile/jimmy520'] Does this guidance also apply to UITabBar? [/quote] Yes, TN3106 applies broadly to navigation elements including UITabBar. Custom backgrounds, colors and appearances can interfere with how the system manages Liquid Glass. People use Apple products in all sorts of ways, to avoid any unexpected results, it's best to stick to recommended best practices. Consider how the system handles accessibility automatically. There's a chance going against a recommendation can make some content harder to see for some of your users. [quote='822878021, jimmy520, /thread/822878, /profile/jimmy520'] could setting a custom background color via UITabBarAppearance interfere with internal layout constraints required for the Liquid Glass effect to adapt correctly during orientation changes? [/quote] That sounds odd to me. If it's behaving differently depending on orientation. I'd be interested in taking a look and sharing that report with the relevant engineering team.
Topic: UI Frameworks SubTopic: UIKit Tags:
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2w
Embedded Collection View in SwiftUI offset issue
I have a collection view that covers all the screen and it is scrolling behavior is paging. This collection view is embedded in a UIViewRepresentable and used in a SwiftUI app. The issue is that when users rotate the devices, sometimes the CollectionView.contentOffset get miscalculated and shows 2 pages. This is the code that I'm using for the collectionView and collectionViewLayout: class PageFlowLayout: UICollectionViewFlowLayout { override class var layoutAttributesClass: AnyClass { UICollectionViewLayoutAttributes.self } private var calculatedAttributes: [UICollectionViewLayoutAttributes] = [] private var calculatedContentWidth: CGFloat = 0 private var calculatedContentHeight: CGFloat = 0 public weak var delegate: PageFlowLayoutDelegate? override var collectionViewContentSize: CGSize { return CGSize(width: self.calculatedContentWidth, height: self.calculatedContentHeight) } override init() { super.init() self.estimatedItemSize = .zero self.scrollDirection = .horizontal self.minimumLineSpacing = 0
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177
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Reply to Xcode 26.4: xcodebuild test crashes on iOS 15.2 Simulators before XCTest bootstrap due to ResultDataPublisher missing Foundation.URLRequest.httpMethod symbol
Hello, this issue should be resolved in Xcode 26.5 Beta 2. It was noted as a Known Issue in the release notes here: Testing Known Issues Tests fail to run on iOS 15 simulators (173337319) (FB22333623) However, despite being marked as a known issue, it should in fact be resolved in Beta 2, and we will update the release notes to reflect that. Please try the latest Xcode 26.5 release and file a Feedback if you continue to experience problems with testing on older simulators.
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Disable automatic Liquid-Glass app icon generation
Hi. On my iOS app, both the app store and the device are making changes to my app icon to make it look more Liquid-Glass. See attached image showing my original icon, and then how it appears on the app store and on devices. There is an added bevel/3d effect. I'd like to not have this happen. Did anybody figure out how to turn this off? So that the icon appears as submitted. I've played around with Icon Composer a bit but haven't managed to turn this off there. And would prefer to just submit the png's. Thank you!
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5
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168
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Reply to NSLocalizedDescription = \"Peer removed pairing information\";
Hi There, I am also facing this problem, but I am stuck because my device is not shown in the Bluetooth panel. It is unclear how to get it to show up in this panel, but I have an iOS app that uses CoreBluetooth that can see it advertising and can pair with it. nRFConnect from Nordic can also see it and connect/pair. But I have deleted the bond table on my device and now I am completely hosed because I cannot reconnect because I always get this error. I tried deleting the Network Settings and power cycling the phone but it doesn't help - it is permanently locked out now. So I have two questions: How can I recover in this situation? How can I get my device to show up in the Bluetooth settings (both showing scan results and as a previously paired/device) so in the future I can Forget it? Thanks, Mark
Topic: App & System Services SubTopic: Hardware Tags:
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