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iPhone 16 pro

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Help! Green Video stream from iPhone 17 Pro/Pro Max with WebRTC
I'm at my wit's end with a problem I'm facing while developing an app. The app is designed to send video captured on an iPhone to a browser application for real-time display. While it works on many older iPhone models, whenever I test it on an iPhone 17 Pro or 17 Pro Max, the video displayed in the browser becomes a solid green screen, or a colorful, garbled image that's mostly green. I've been digging into this, and my main suspicion is an encoding failure. It seems the resolution of the ultra-wide and telephoto cameras was significantly increased on the 17 Pro and Pro Max (from 12MP to 48MP), and I think this might be overwhelming the encoder. I'm really hoping someone here has encountered a similar issue or has any suggestions. I'm open to any information or ideas you might have. Please help! Environment Information: WebRTC Library: GoogleWebRTC Version 1.1 (via CocoaPods) Signaling Server: AWS Kinesis Video Streams Problem Occurs on: Model: iP
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1w
Xcode 16 Beta not recognizing Apple Vision Pro on devices
I downloaded the new Xcode 16 Beta and AVP OS 2.0, But I saw that in Windows --> Devices + Simulators, my Mac was not recognizing that I had updated the Vision Pro's OS. So, I disconnected the AVP and tried connecting it again, but the device is not showing up. I've tried going into Remote Devices within the headset, disabling/enabling Developer Mode, turning off/on Wifi, restarting both devices. Is this an issue with XCode 16 Beta and/or Vision OS 2.0?
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1.5k
Jun ’24
iPhone 12 Pro - FirstNet Update Failing
I have a Firstnet iPhone 12 Pro with iOS 14.6 and I am manually trying to update through iTunes, I have tried 14.7, 14.7.1, 14.8, 14.8.1 all of them fail as unknown, the 14.8 from the developers download reports firmware failure and the OTA update as usual reports No Internet connection. I do not want 15 on this phone. What shall I try next?
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302
Nov ’21
I Phone 12 pro Camera Flickering Issue
Is it possible if you have new released I Phone so we can return the I Phone 12 pro and swap to the new one, without paying? because there's an issue on camera video mode, it flickers the footage so harmful for eyes. dangerous to the person who has epilepsy. I don't know if it's the software or hardware, so disappointed.
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379
Mar ’21
iPhone not showing up on MacBook Pro
I have a 2019 MacBook Pro and I just updated to Big Sur on Nov. 21 2020 and now when I plug my iPhone 8 Plus in it doesn’t show up in finder or Music (aka iTunes). I mainly connect my phone for music syncing and now it doesn’t show up. Before this update I had the previous operating system and it worked just fine. My iPhone is also up to date. Any ideas what it could be?
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245
Nov ’20
Failed to prepare device
We are getting unreliable results on XCode Cloud tests. I'm not sure if it's related to the current service outage. I'm running a very simple XCTest UI suite, on some devices it succeds and it others it fails to start. I'm not getting a userful error message. MyApp-Runner encountered an error (Failed to prepare device 'iPhone 16 Pro Max' for impending launch. (Underlying Error: Unable to boot the Simulator. launchd failed to respond. (Underlying Error: Failed to start launchd_sim: could not bind to session, launchd_sim may have crashed or quit responding)))
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609
Feb ’25
Can't run the demo on iPhone 11 pro.
Trying to run the demo project for wwc20-10099 in a iPhone 11 Pro using the supplied sample.mov, or real board. The entire time the app has the Locating board overlay instead of finding the board before the bean bags begin to be tossed. And I also have this issue: Error Domain=com.apple.vis Code=12 processing with VNANERuntimeProcessingDevice is not supported UserInfo={NSLocalizedDescription=processing with VNANERuntimeProcessingDevice is not supported} Environment: Big Sur 11.0 beta 20A5343i XCode 12.0 beta 12A8179i iPhone 11 Pro on iOS 14 beta 4
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1.5k
Aug ’20
Battery Health dropped after updating to iOS 26 Public Beta
I have bought iphone 16 pro max on October 28, ( 9 months ago) and rarely dropped by battery health below 20%. I also set limit to 80% so I can preserve my Battery Health. I am not a multitasking user. I used fan to keep the phone cool during charging. But today I update to iOS26 public beta, It dropped to 99% at 88 Cycle which is quite low cycle. Many other user are getting their battery health dropped to 99% after 120, 130+ cycle with daily usage. Why mine got dropped after updating. I am quite unhappy with it, and iOS 26 is so jittery in my phone
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Jul ’25
iOS17.4 - iPhone Pro / ProMax - SHA256
Hi, An existing app on AppStore have issue with SHA256 Hash only since iOS17.4. And only Pro and Pro Max seems affected by this issue. NSData is read from downloaded file. Hash is calculated with unsigned char *CC_SHA256(const void *data, CC_LONG len, unsigned char *md) And compared with original HASH It appears different only on iOS17.4 and only Pro and Pro Max. But i can't reproduce this issue. Do you have an idea ? Thank you
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3.3k
Mar ’24
healthStore.workoutSessionMirroringStartHandler never called
I'm trying to run this example project: https://developer.apple.com/documentation/HealthKit/building-a-multidevice-workout-app When I run it on my device (iPhone 16 Pro and Apple Watch Ultra 2) I get this error: -[SPRemoteInterface _appRecoverAnyExtendedRuntimeSession:]_block_invoke:4350: Got no sessions back from -[CSLSSessionService existingRunningSessions:] or -[CSLSSessionService existingScheduledSessions:] after receiving a PUICInitializeSessionServiceAction I start the workout from my phone, which successfully starts the workout on the watch. But this callback is never triggered on the phone: healthStore.workoutSessionMirroringStartHandler { // not happening } This makes it difficult to learn the mirroring workout technique. I'm using Xcode 16.3 and Mac OS 15.4.1. Any help appreciated!
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Apr ’25