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pwpolicy -clearaccountpolicies and DDM Passcode Policies
If I have a macOS devices enrolled in MDM, with a DDM policy defined to deliver passcode settings to the device I can run: sudo pwpolicy -getaccountpolicies to see the configuration on the device. I can subsequently run: sudo pwpolicy -clearaccountpolicies Then all passcode policies applied in my declarations are cleared from the device allowing the user to set and use any password they want with no bearing on the delivered passcode settings. I have left my macOS devices for days on and off network and the pwpolicy data never returns. The passcode settings do not restore on the device until I do one of the following: manually re-push all declarations from MDM log off and log back on reboot the computer It was my understanding that DDM was meant to assess device state and self heal on its own without requiring an MDM service to re-push any commands. Based on this finding this seems broken or I may misunderstand how DDM is supposed to work. macOS version: 26.4.1
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Managed Background Assets on iPadOS 26.3: metadata resolves, download never starts
Has anyone seen Managed Background Assets get stuck before any download progress is reported on iPadOS 26.3 / TestFlight? We are using Apple-hosted managed asset packs for a large on-demand model download. The app can resolve the asset pack metadata: we can show the asset pack’s download size in the UI, so AssetPackManager.assetPack(withID:) appears to work. But when we call ensureLocalAvailability(of:), the UI stays at 0% indefinitely. We also do not receive any useful terminal state from statusUpdates(forAssetPackWithID:): no .began, .downloading, .failed, or .finished. The app remains responsive. The issue also appears persistent on the affected device/account. Reinstalling the app does not help, reinstalling TestFlight does not help, logging out and back in does not help, and restarting the device does not help. After each attempt, the app can still resolve the asset pack metadata/download size, but the actual download remains stuck before any progress or failure status is delivered. The suspicio
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Reply to Contacts permission not requested on production build (iPhone 16/17 Pro Max)
I am getting the same results. This is from the physical iPhone 17 Pro Max running iOS 26.4.2 I was never prompted contacts permissions, and it automatically set my access to limited (I believe this what I last set to on my app with the bundle id) This is from the iPhone 17 Pro Max simulator I can press request access on the simulator and it will show the permissions while the physical iPhone 17 Pro Max never sees the request button
Topic: Privacy & Security SubTopic: General Tags:
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Ongoing Enrollment Delay for Over 3 Months – Repeated Document Requests and No Resolution
Hello, I am writing to express my frustration regarding my Apple Developer Program enrollment, which has now been ongoing for over 3 months without resolution. Since my initial application, I have been asked to provide more than 20 different documents in multiple stages. I have promptly submitted every single document requested, without delay, each time. Despite this, my enrollment status is still showing as “In Progress,” and I have not received any clear timeline or final decision. This process has become extremely exhausting and inefficient. Continuously requesting additional documents over such a long period, without concluding the review, is not a reasonable experience. At this point, I kindly but firmly request that: My application be reviewed in full without further unnecessary delays A final decision be made as soon as possible Any remaining requirements (if truly necessary) be clearly communicated all at once I have done everything required on my end, and I expect the same level of efficienc
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Reply to AASA 404 on CDN
Hi Albert, thank you very much for your reply. Yes, the link is correct, is there any chance that you have something running that resolves incorrectly the IP? The correct IP for this domain is 161.190.1.154. I leave an example of the response that the curl gives below $ curl -vk https://mobiledeeplink.bancogalicia.com.ar/.well-known/apple-app-site-association * Host mobiledeeplink.bancogalicia.com.ar:443 was resolved. * IPv6: (none) * IPv4: 161.190.1.154 * Trying 161.190.1.154:443... * schannel: disabled automatic use of client certificate * ALPN: curl offers http/1.1 * ALPN: server did not agree on a protocol. Uses default. * Established connection to mobiledeeplink.bancogalicia.com.ar (161.190.1.154 port 443) from 192.168.1.14 port 52170 * using HTTP/1.x > GET /.well-known/apple-app-site-association HTTP/1.1 > Host: mobiledeeplink.bancogalicia.com.ar > User-Agent: curl/8.18.0 > Accept: */* > * Request completely sent off * HTTP 1.0, assume close after body < HTTP/1.0 200 OK < C
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testflight issues with subscription
I’m experiencing an issue with subscriptions that behave differently between Xcode builds and TestFlight. Subscriptions work correctly when running the app directly from Xcode in a sandbox environment, but they do not work as expected when testing the same build through TestFlight. Has anyone experienced a similar issue with subscriptions working in Xcode but failing in TestFlight? Any guidance on what to check or debug would be appreciated. Additional details: iOS version: [ IOS 26] StoreKit version: [ StoreKit 2] TestFlight: When attempting to load the subscription products, the app returns “Product not found”. In some cases, it also shows the error “The subscription is unavailable in the current storefront”. This happens consistently in TestFlight, even though the same products load and work correctly when running the app from Xcode in the sandbox environment. Thanks
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Tapping a .searchSuggestions item inside a NavigationStack dismisses the search controller
Since iOS26, I've been running into an issue with using a NavigationStack with .searchSuggestions, and using searchable with placement: .navigationBarDrawer(displayMode: .always) With this, the search is activated and search suggestions list is displayed, but tapping on the search suggestions dismisses the whole search control without doing selecting the search suggestion item. This doesn't happen on iPhone, and doesn't happen on iPadOS 18.5 or below. And removing the 'placement' argument also fixes the issue. NavigationStack { List { /// ... } .searchable( text: $searchText, tokens: $searchTokens, isPresented: $isSearchPresented, placement: .navigationBarDrawer(displayMode: .always), prompt: Search timestamps ) { token in Label(token.title, systemImage: token.systemImage) } .searchSuggestions { ForEach(suggestedTokens) { token in Label(token.title, systemImage: token.systemImage) .searchCompletion(token) } } .toolbar { ToolbarItem { Button(action: addItem) { Label(Add Item, systemImage: plus) } } }
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Reply to iOS 26 – Clock app Timer picker skips final hour on very fast swipe
Thank you for the post. It is indeed interesting. I am assuming that adding a UIPickerView into the project would be easy to see and to reproduce of the issue? Because you are also seeing the exact same behavior in the built-in Clock app and your own app, it strongly points to a issue however I’m not seeing this on the built-in Clock at all. Could it be something in your localization? Can you share a video that shows the issue how you see it? If possible, attach a minimal reproducible sample project containing just a UIPickerView that logs didSelectRow. public func pickerView(…) { DispatchQueue.main.async { let actualSelectedRow = pickerView.selectedRow(inComponent: component) if actualSelectedRow != row { print(delegate reported (row), but picker is actually at (actualSelectedRow)) } else { // Use row } } } Something like this to log the results. So we can see exactly what is happening. Thanks Albert
  Worldwide Developer Relations.
Topic: UI Frameworks SubTopic: UIKit
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Reply to BLE Connection
MTU negotiation happens between the device your app is running on and the accessory being connected to, at the controller level. You app has no control or visibility to this process as to when the negotiation is completed or what the negotiated value is. The final MTU value will depend on various factors like device version, OS version, connection type and parameters, BLE version either end of the connection is using, and so on. If and only if your app is using L2CAP, then that's another matter. To control the Maximum Transmission Unit (MTU) for an L2CAP channel, you can use the requestRemoteMTU(_:) function. This function initiates the process to reconfigure the L2CAP channel with a new outgoing MTU. The requestRemoteMTU(_:) function takes a BluetoothL2CAPMTU parameter, which is the desired outgoing MTU. It returns kIOReturnSuccess if the channel reconfiguration process was successfully initiated. Still, this API does not provide an indication that the reconfiguration process has completed.
Topic: App & System Services SubTopic: Core OS Tags:
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VNRecognizeTextRequest .accurate model failing to load
When I try to use VNRecognizeTextRequest in a simple program on apple silicon .accurate works, but when I add the same code to a helper process in a larger project, .accurate doesn’t return any results while only .fast works. This happens on apple silicon machines but not older intel ones. When I call VNRecognizeTextRequest I see the error [Espresso::handle_ex_plan] exception= in the logs along with (TextRecognition) Error loading network 0, -1. And when I catch the exception in lldb and print it I see Null bundleID. In the code, [[NSBundle mainBundle] returns null even though plutil -p on the helper process binary shows an embedded plist, as well as on the process that spawns the helper.
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Family Controls (Distribution) Entitlement - Still Pending
I have a parental control app that uses FamilyControls, ManagedSettings, and DeviceActivityMonitor across two extension targets (DeviceActivityMonitor and ShieldConfiguration). The main app target received its Family Controls (Distribution) entitlement without issue. I then submitted requests for the same entitlement for both extension targets on April 16. Both still show as Submitted with no update after 12 days. Two questions: What is the typical turnaround time for extension entitlement requests? The main app was approved relatively quickly. Is there anything additional required for extension targets beyond the standard request? I submitted through the normal entitlement request flow. I didn't include any supplementary documentation as none was requested. These are the last blocker for App Store submission. Any guidance appreciated.
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Reply to FSKit module mount fails with permission error on physical disks
Same root cause we worked around in TestFS — sharing data and our fix in case it helps We hit this on macOS 26.4.1 in a third-party FSKit V1 block-resource extension shipped via a Sparkle-auto-updated host app (com.sohonet.testfsmount.appex inside TestFS.app). Reproducible cycle: Fresh install: mount works. Auto-update replaces /Applications/TestFS.app. System Settings → Login Items & Extensions → File System Extensions still reads TestFS — on. mount(8) -F -t testfs /dev/diskN /tmp/foo fails: mount: Loading resource: The operation couldn't be completed. (com.apple.extensionKit.errorDomain error 2.) mount: File system named testfs not found mount(8) exits 69 (EX_UNAVAILABLE). Toggling the System Settings switch off and then back on always fixes it. So does waiting some unspecified amount of time, or invoking mount(8) against a different /dev/diskN after a fresh hdiutil attach cycle (apparently triggers re-resolution). Reading lsd and extensionkitservice logs against the same time window suggests lsd re-reg
Topic: App & System Services SubTopic: Core OS Tags:
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Creating playgrounds from a template does nothing
Attempts to create Swift Playgrounds from the built-in templates fail. Clicking the “Get” button on these templates appears to download something, but it changes back into a “Get” button afterwards without creating a playground. Furthermore, the Swift versions of the templates seem to be behind; it shows Swift 5.8 and Swift 5.9 editions whereas it should be Swift 6.x Steps to Reproduce Start the Swift Playground app (the standalone app, not the Xcode one, on macOS or iPadOS). Select “Learn to Code” Choose the “Get Started With Code” template (or any other template will do). Click the Get button. Wait until the Get button becomes a circular progress indicator. Expected Results A new Swift Playground should be created from the selected template. Actual Results The Get button changes into a circular progress indicator and then changes back. No Playground gets created. Versions Swift Playground 4.7 (2088) macOS 26.4.1 (25E253) iPadOS 26.4.2
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Reply to Contacts permission not requested on production build (iPhone 16/17 Pro Max)
[quote='885967022, boncor-cedh, /thread/824287?answerId=885967022#885967022, /profile/boncor-cedh'] It just doesn't work on physical devices for iPhone 16 series and up [/quote] All such devices? Or just a selection? If you have such a device and it shows the problem, what happens if you wipe it and retest? Does it continue to show the problem? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Privacy & Security SubTopic: General Tags:
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pwpolicy -clearaccountpolicies and DDM Passcode Policies
If I have a macOS devices enrolled in MDM, with a DDM policy defined to deliver passcode settings to the device I can run: sudo pwpolicy -getaccountpolicies to see the configuration on the device. I can subsequently run: sudo pwpolicy -clearaccountpolicies Then all passcode policies applied in my declarations are cleared from the device allowing the user to set and use any password they want with no bearing on the delivered passcode settings. I have left my macOS devices for days on and off network and the pwpolicy data never returns. The passcode settings do not restore on the device until I do one of the following: manually re-push all declarations from MDM log off and log back on reboot the computer It was my understanding that DDM was meant to assess device state and self heal on its own without requiring an MDM service to re-push any commands. Based on this finding this seems broken or I may misunderstand how DDM is supposed to work. macOS version: 26.4.1
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Reply to Contacts permission not requested on production build (iPhone 16/17 Pro Max)
@boncor-cedh I’m encountering an issue where my app does not show the Contacts permission prompt in the production environment. This has been observed on iPhone 16 Pro Max and iPhone 17 Pro Max devices, while other iPhone models appear to behave correctly. Please file a bug report using Feedback Assistant, then post the ID here.
Topic: Privacy & Security SubTopic: General Tags:
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Managed Background Assets on iPadOS 26.3: metadata resolves, download never starts
Has anyone seen Managed Background Assets get stuck before any download progress is reported on iPadOS 26.3 / TestFlight? We are using Apple-hosted managed asset packs for a large on-demand model download. The app can resolve the asset pack metadata: we can show the asset pack’s download size in the UI, so AssetPackManager.assetPack(withID:) appears to work. But when we call ensureLocalAvailability(of:), the UI stays at 0% indefinitely. We also do not receive any useful terminal state from statusUpdates(forAssetPackWithID:): no .began, .downloading, .failed, or .finished. The app remains responsive. The issue also appears persistent on the affected device/account. Reinstalling the app does not help, reinstalling TestFlight does not help, logging out and back in does not help, and restarting the device does not help. After each attempt, the app can still resolve the asset pack metadata/download size, but the actual download remains stuck before any progress or failure status is delivered. The suspicio
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Reply to Contacts permission not requested on production build (iPhone 16/17 Pro Max)
I am getting the same results. This is from the physical iPhone 17 Pro Max running iOS 26.4.2 I was never prompted contacts permissions, and it automatically set my access to limited (I believe this what I last set to on my app with the bundle id) This is from the iPhone 17 Pro Max simulator I can press request access on the simulator and it will show the permissions while the physical iPhone 17 Pro Max never sees the request button
Topic: Privacy & Security SubTopic: General Tags:
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Ongoing Enrollment Delay for Over 3 Months – Repeated Document Requests and No Resolution
Hello, I am writing to express my frustration regarding my Apple Developer Program enrollment, which has now been ongoing for over 3 months without resolution. Since my initial application, I have been asked to provide more than 20 different documents in multiple stages. I have promptly submitted every single document requested, without delay, each time. Despite this, my enrollment status is still showing as “In Progress,” and I have not received any clear timeline or final decision. This process has become extremely exhausting and inefficient. Continuously requesting additional documents over such a long period, without concluding the review, is not a reasonable experience. At this point, I kindly but firmly request that: My application be reviewed in full without further unnecessary delays A final decision be made as soon as possible Any remaining requirements (if truly necessary) be clearly communicated all at once I have done everything required on my end, and I expect the same level of efficienc
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Reply to AASA 404 on CDN
Hi Albert, thank you very much for your reply. Yes, the link is correct, is there any chance that you have something running that resolves incorrectly the IP? The correct IP for this domain is 161.190.1.154. I leave an example of the response that the curl gives below $ curl -vk https://mobiledeeplink.bancogalicia.com.ar/.well-known/apple-app-site-association * Host mobiledeeplink.bancogalicia.com.ar:443 was resolved. * IPv6: (none) * IPv4: 161.190.1.154 * Trying 161.190.1.154:443... * schannel: disabled automatic use of client certificate * ALPN: curl offers http/1.1 * ALPN: server did not agree on a protocol. Uses default. * Established connection to mobiledeeplink.bancogalicia.com.ar (161.190.1.154 port 443) from 192.168.1.14 port 52170 * using HTTP/1.x > GET /.well-known/apple-app-site-association HTTP/1.1 > Host: mobiledeeplink.bancogalicia.com.ar > User-Agent: curl/8.18.0 > Accept: */* > * Request completely sent off * HTTP 1.0, assume close after body < HTTP/1.0 200 OK < C
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testflight issues with subscription
I’m experiencing an issue with subscriptions that behave differently between Xcode builds and TestFlight. Subscriptions work correctly when running the app directly from Xcode in a sandbox environment, but they do not work as expected when testing the same build through TestFlight. Has anyone experienced a similar issue with subscriptions working in Xcode but failing in TestFlight? Any guidance on what to check or debug would be appreciated. Additional details: iOS version: [ IOS 26] StoreKit version: [ StoreKit 2] TestFlight: When attempting to load the subscription products, the app returns “Product not found”. In some cases, it also shows the error “The subscription is unavailable in the current storefront”. This happens consistently in TestFlight, even though the same products load and work correctly when running the app from Xcode in the sandbox environment. Thanks
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Tapping a .searchSuggestions item inside a NavigationStack dismisses the search controller
Since iOS26, I've been running into an issue with using a NavigationStack with .searchSuggestions, and using searchable with placement: .navigationBarDrawer(displayMode: .always) With this, the search is activated and search suggestions list is displayed, but tapping on the search suggestions dismisses the whole search control without doing selecting the search suggestion item. This doesn't happen on iPhone, and doesn't happen on iPadOS 18.5 or below. And removing the 'placement' argument also fixes the issue. NavigationStack { List { /// ... } .searchable( text: $searchText, tokens: $searchTokens, isPresented: $isSearchPresented, placement: .navigationBarDrawer(displayMode: .always), prompt: Search timestamps ) { token in Label(token.title, systemImage: token.systemImage) } .searchSuggestions { ForEach(suggestedTokens) { token in Label(token.title, systemImage: token.systemImage) .searchCompletion(token) } } .toolbar { ToolbarItem { Button(action: addItem) { Label(Add Item, systemImage: plus) } } }
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Reply to iOS 26 – Clock app Timer picker skips final hour on very fast swipe
Thank you for the post. It is indeed interesting. I am assuming that adding a UIPickerView into the project would be easy to see and to reproduce of the issue? Because you are also seeing the exact same behavior in the built-in Clock app and your own app, it strongly points to a issue however I’m not seeing this on the built-in Clock at all. Could it be something in your localization? Can you share a video that shows the issue how you see it? If possible, attach a minimal reproducible sample project containing just a UIPickerView that logs didSelectRow. public func pickerView(…) { DispatchQueue.main.async { let actualSelectedRow = pickerView.selectedRow(inComponent: component) if actualSelectedRow != row { print(delegate reported (row), but picker is actually at (actualSelectedRow)) } else { // Use row } } } Something like this to log the results. So we can see exactly what is happening. Thanks Albert
  Worldwide Developer Relations.
Topic: UI Frameworks SubTopic: UIKit
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Reply to BLE Connection
MTU negotiation happens between the device your app is running on and the accessory being connected to, at the controller level. You app has no control or visibility to this process as to when the negotiation is completed or what the negotiated value is. The final MTU value will depend on various factors like device version, OS version, connection type and parameters, BLE version either end of the connection is using, and so on. If and only if your app is using L2CAP, then that's another matter. To control the Maximum Transmission Unit (MTU) for an L2CAP channel, you can use the requestRemoteMTU(_:) function. This function initiates the process to reconfigure the L2CAP channel with a new outgoing MTU. The requestRemoteMTU(_:) function takes a BluetoothL2CAPMTU parameter, which is the desired outgoing MTU. It returns kIOReturnSuccess if the channel reconfiguration process was successfully initiated. Still, this API does not provide an indication that the reconfiguration process has completed.
Topic: App & System Services SubTopic: Core OS Tags:
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VNRecognizeTextRequest .accurate model failing to load
When I try to use VNRecognizeTextRequest in a simple program on apple silicon .accurate works, but when I add the same code to a helper process in a larger project, .accurate doesn’t return any results while only .fast works. This happens on apple silicon machines but not older intel ones. When I call VNRecognizeTextRequest I see the error [Espresso::handle_ex_plan] exception= in the logs along with (TextRecognition) Error loading network 0, -1. And when I catch the exception in lldb and print it I see Null bundleID. In the code, [[NSBundle mainBundle] returns null even though plutil -p on the helper process binary shows an embedded plist, as well as on the process that spawns the helper.
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327
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Family Controls (Distribution) Entitlement - Still Pending
I have a parental control app that uses FamilyControls, ManagedSettings, and DeviceActivityMonitor across two extension targets (DeviceActivityMonitor and ShieldConfiguration). The main app target received its Family Controls (Distribution) entitlement without issue. I then submitted requests for the same entitlement for both extension targets on April 16. Both still show as Submitted with no update after 12 days. Two questions: What is the typical turnaround time for extension entitlement requests? The main app was approved relatively quickly. Is there anything additional required for extension targets beyond the standard request? I submitted through the normal entitlement request flow. I didn't include any supplementary documentation as none was requested. These are the last blocker for App Store submission. Any guidance appreciated.
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Reply to FSKit module mount fails with permission error on physical disks
Same root cause we worked around in TestFS — sharing data and our fix in case it helps We hit this on macOS 26.4.1 in a third-party FSKit V1 block-resource extension shipped via a Sparkle-auto-updated host app (com.sohonet.testfsmount.appex inside TestFS.app). Reproducible cycle: Fresh install: mount works. Auto-update replaces /Applications/TestFS.app. System Settings → Login Items & Extensions → File System Extensions still reads TestFS — on. mount(8) -F -t testfs /dev/diskN /tmp/foo fails: mount: Loading resource: The operation couldn't be completed. (com.apple.extensionKit.errorDomain error 2.) mount: File system named testfs not found mount(8) exits 69 (EX_UNAVAILABLE). Toggling the System Settings switch off and then back on always fixes it. So does waiting some unspecified amount of time, or invoking mount(8) against a different /dev/diskN after a fresh hdiutil attach cycle (apparently triggers re-resolution). Reading lsd and extensionkitservice logs against the same time window suggests lsd re-reg
Topic: App & System Services SubTopic: Core OS Tags:
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Creating playgrounds from a template does nothing
Attempts to create Swift Playgrounds from the built-in templates fail. Clicking the “Get” button on these templates appears to download something, but it changes back into a “Get” button afterwards without creating a playground. Furthermore, the Swift versions of the templates seem to be behind; it shows Swift 5.8 and Swift 5.9 editions whereas it should be Swift 6.x Steps to Reproduce Start the Swift Playground app (the standalone app, not the Xcode one, on macOS or iPadOS). Select “Learn to Code” Choose the “Get Started With Code” template (or any other template will do). Click the Get button. Wait until the Get button becomes a circular progress indicator. Expected Results A new Swift Playground should be created from the selected template. Actual Results The Get button changes into a circular progress indicator and then changes back. No Playground gets created. Versions Swift Playground 4.7 (2088) macOS 26.4.1 (25E253) iPadOS 26.4.2
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Reply to Contacts permission not requested on production build (iPhone 16/17 Pro Max)
[quote='885967022, boncor-cedh, /thread/824287?answerId=885967022#885967022, /profile/boncor-cedh'] It just doesn't work on physical devices for iPhone 16 series and up [/quote] All such devices? Or just a selection? If you have such a device and it shows the problem, what happens if you wipe it and retest? Does it continue to show the problem? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Privacy & Security SubTopic: General Tags:
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