App Store Connect

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App Store Connect is a suite of tools for submitting and managing your apps and in-app purchases on the App Store.

Posts under App Store Connect tag

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Business Tab is Completely Blank
I've tried different browsers, clearing cache and history, restarting and using different networks, but I still have no access to the business page. I have the account holder and admin roles and I have F2A on my Apple ID. I need to access the business section to submit my new build because it has a subscription. Any help, recommendations or guidance would be greatly appreciated.
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266
3w
Preventing Copycat and Impersonation Rejections
In this post, we'll share tips to help you submit apps that deliver original ideas to your users. When working on your app, focus on creating interesting, unique experiences that aren't already available. Apps that actively try to copy other apps won't pass review, and accounts that repeatedly submit copycat apps or attempt to impersonate a service will be closed. The rules that prevent copycat and impersonator apps from being distributed on the App Store are described in App Review Guideline 4.1: 4.1 Copycats (a) Come up with your own ideas. We know you have them, so make yours come to life. Don’t simply copy the latest popular app on the App Store, or make some minor changes to another app’s name or UI and pass it off as your own. In addition to risking an intellectual property infringement claim, it makes the App Store harder to navigate and just isn’t fair to your fellow developers. (b) Submitting apps which impersonate other apps or services is considered a violation of the Developer Code of Conduct and may result in removal from the Apple Developer Program.(c) You cannot use another developer’s icon, brand, or product name in your app’s icon or name, without approval from the developer. These requirements help make the App Store both a safe place for people to discover apps and a platform for all developers to be successful. Best Practices Here are three best practices that will help you submit apps that follow App Review Guideline 4.1: 1. Submit apps with unique content and features. People want apps that provide unique experiences. Find areas that aren't currently being served and build compelling apps for those audiences. Do: Create apps that provide a new experience or a unique spin on an existing concept. Design original, delightful interfaces that elegantly meet your user's needs. Don't: Don’t imitate the features and functionality of other apps. Don’t copy the look and feel of other apps, such as using an identical user interface design. 2. Make sure App Store metadata only contains relevant information and content you either own or have permission to use. The metadata provided in App Store Connect is used to populate your app's product page on the App Store. People rely on this metadata to learn about your app and what it has to offer. Leveraging the popularity of another brand or app, either by including irrelevant references or protected content, is misleading and won't help your app succeed. Do: Use engaging, descriptive language to describe your unique app. Create original content that best represents your app, such as screenshots showing the actual app in use. Don't: Don't use protected material you do not have the necessary permission to use, such as app icons that are similar to icons of a popular app. Don’t include irrelevant references, such as popular app names or trademarked terms, in any metadata fields. 3. Provide information that is authentic and verifiable. People want to know the developers behind their favorite apps are who they say they are. It's important to continually review and provide up-to-date information, including the developer or company name listed on your Apple Developer Program account, the Support URL listed on your app's product page, and other helpful information. This will enable your users to contact you when they need help and it will also hinder people who may try to impersonate you, your app, or your service. Do: Make sure all information, resources, and documentation related to your account and apps are current and accurate. Don't: Don’t provide inaccurate information or resources, such as directing people to outdated support pages. Don’t provide fraudulent documentation. Accounts that submit fraudulent documentation will be removed from the Apple Developer Program. Support Incorporating these best practices into your app's development will help you submit apps that follow App Review Guideline 4.1. If you need additional assistance, consider taking advantage of one of the following support options available from App Review: If your submission has been rejected, reply to the message from App Review in App Store Connect and request clarification. Request an App Review Appointment to discuss the results of our review. Appointments are subject to availability, and take place during local business hours in your region on Tuesdays and Thursdays. If you believe your app follows the App Review Guidelines, consider submitting an appeal to the App Review Board. Resources Learn about foundational design principles from Apple designers and the developer community. Learn how to create engaging App Store product pages. Note that apps that violate intellectual property rights are subject to removal through the App Store Content Dispute process. If you believe an app on the App Store violates your intellectual property rights, you can submit a claim.
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4.2k
Nov ’25
Cant add user on app store connect (A user with this email address already exists on this team.)
My account is invited to a team as admin I already accept the invitation but I can't find the team on developer.apple.com, appstoreconnect.apple.com even on XCode. My colleagues also cant find my account on the user and access tab on apple store connect but when he tried to invite me again it throw an error (A user with this email address already exists on this team.) What should I do to fix this?
6
4
313
Mar ’26
Recent change in the AppStoreConnect API broke fastlane
Hi there, Recently, a change was made to the App Store Connect API, which removed the unofficially supported templateName parameter when creating provisioning profiles. This broke fastlane as it was using the templateName parameter. Could that change be reverted or official support added for templateName? I believe this change was first rolled out around March 18th and then reverted shortly after, before being rolled out again around May 6th. The fastlane issue can be seen here: https://github.com/fastlane/fastlane/issues/29498 Official AppStoreConnect API docs for the endpoint are here: https://developer.apple.com/documentation/appstoreconnectapi/profilecreaterequest/data-data.dictionary/attributes-data.dictionary
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726
Jun ’25
Can I migrate an App Clip by changing its App Group to match a different main app?
Hi, I’m trying to migrate an App Clip from one main app (App A) to another (App B). These two apps are under the same Apple Developer Account (Team ID), and each has its own App Group. I’m wondering: 1. If I change the App Group configured in the App Clip’s entitlements, will this effectively allow the App Clip to be treated as part of App B? 2. Will this change allow me to reuse the existing App Clip Experiences (e.g., NFC/QR code invocation URLs) that were originally associated with App A? 3. Is such a change sufficient for Apple to treat the App Clip as migrated, or are there additional steps (e.g., changing the Bundle ID, resubmitting the App Clip Experience, etc.) required to complete the migration? I want to confirm whether switching the App Group and submitting a new App Clip with the new app is a valid and seamless way to perform the migration. I understand App Groups are typically used for data sharing, not experience binding — but I want to clarify if switching App Groups affects App Clip–main app association from Apple’s perspective. Thanks in advance!
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131
Jun ’25
How to link subscription to a build?
Hello everyone The in-app subscription / purchase aren't loading in the version of my app that I'm submitting onto App Store Connect. Locally, I use StoreKit config to test/develop my app. I already have my subscription groups and legal stuff set up properly. However, when I goto my subscription group, a blue notice says Your first subscription must be submitted with a new app version. Create your subscription, then select it from the app’s In-App Purchases and Subscriptions section on the version page before submitting the version to App Review. Once your binary has been uploaded and your first subscription has been submitted for review, additional subscriptions can be submitted from the Subscriptions section. Learn More But when I goto Appstore Connect -> Apps -> the app I'm working on -> iOS -> Version 1.0 Prepare for Submission, I can't find any section regarding "In-App Purchases and Subscriptions". I also can't find it after going into the build by clicking on the build number(there's only Test Information and Build Metadata)
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1
207
Jun ’25
Receipt Validation Failing with Status 21002 in Sandbox – Valid Receipt from purchaseUpdatedListener.
Hi Apple Developer Support, We're currently implementing auto-renewable subscriptions in a React Native app using the react-native-iap library. The subscription purchases are working as expected in Sandbox. We receive the transaction and purchaseUpdatedListener gives us a valid-looking transactionReceipt However, when we attempt to validate this receipt with Apple's servers, the response consistently returns status code 21002, indicating that the receipt data is either malformed or missing. We’ve confirmed the receipt is well-formed, properly passed as received, and well above the minimum size expected. The shared secret is correctly configured and matches the subscription group. We're using the correct sandbox endpoint and ensuring no modification is done to the receipt before validation. Despite this, validation fails every time. We are looking for guidance or clarification on what might cause this status, especially when the receipt is coming directly from the system after a successful test purchase. const purchaseUpdateSub = purchaseUpdatedListener(async (purchase) => { console.log("🛒 Purchase Updated:", purchase); const receipt = purchase.transactionReceipt; if (!receipt) { Alert.alert("Error", "No receipt found."); setLoading(false); return; } }); the response is: { "status": 21002 } Any guidance on why this might be happening would be appreciated. Thanks!
1
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173
Jun ’25
Generic Apple Billing Descriptor
Hello, why Apple use a generic billing descriptor for charges (e.g., "APPLE.COM/BILL", "APL*APPLE"), which does not include the app name? As a result, unexperienced users associate any Apple charge on their bank statement with our app, even if it's a charge from another app or service they’ve used. This is leading to: Confusion and mistrust from our users An increase in wrongful refund requests Support burden for an issue outside of our control We kindly request Apple to consider including the app name in the billing descriptor (like Google Play does). We understand Apple manages all billing, but the current setup causes confusion that unfairly impacts our app’s reputation and support load. Thank you
0
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166
Jun ’25
App Name capitalization issue
Looking for a solution: our app name is read more clearly when it is lower-case. We have submitted it to the store in that format, and it shows up on the App Store that way, but when it is sent to the devices, it changes to upper case. I am not seeing results on why this is happening or how to change it. The app name is 1on1 Piano, and when it is downloaded on the device, it changes to 1ON1 Piano, which people often mistake for "ioni piano" and "10 and 1 piano," so we would like it to be consistent with our branding where "on" is lowercase.
1
0
259
Jun ’25
Why do we need the Transfer Identifier?
Hello, for applications using Signin with Apple feature, it seems a particular process needs to be followed when you want to transfer the app to a new owner. Generating transfer identifier before the transfer of ownership to identify a particular user. There is already "email" registered for the user, personal email or relay email (doesn't matter). Why would we need to trouble ourselves with the transfer identifier? The documentation doesn't explain anything about the background of this. It is very weak. It doesn't explain the impacts/changes when app is transferred so that one can fully understand its impact. Thank you.
0
0
179
Jun ’25
Unable to test in-app purchase integration
We are trying to implement / test in-app purchase for our subscription purchase in the app. We have done all the steps listed in the documentation on apple's website; and Our subscription plan is sitting in 'Ready to Submit' state. However, we are getting an empty response from, final response = await _iap.queryProductDetails({'com.company.xyz.basic1m'}); debugPrint(" Check: ${response.toString()}"); debugPrint("❌ Responses: ${response.productDetails.map((ProductDetailsResponse)=>ProductDetailsResponse.toString()).toList()}"); debugPrint("❌ Responses: ${response.productDetails.length}"); if (response.notFoundIDs.isNotEmpty) { debugPrint("❌ Not found: ${response.notFoundIDs}"); } else if (response.productDetails.isNotEmpty) { debugPrint("✅ Product loaded: ${response.productDetails.first.title}"); } The response we get is, flutter: Check: Instance of 'ProductDetailsResponse' flutter: ❌ Responses: [] flutter: ❌ Responses: 0 flutter: ❌ Not found: [com.company.xyz.basic1m] Note: We are testing with a real device iphone 13 mini via Xcode. We tried to test using, ''com.apple.test.Subscription1.monthly'', as instructed but we have not been successful with that. And seems like (based on online search), it doesn't work all the time. We also searched online for a solution, and some of the forums suggest that we have to submit the app for review when adding subscription for the first time. It doesn't mention the same that in the apple documentation. It confusing. Help and guidance in this regard would be really appreciated.
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209
Jun ’25
Cannot Submit App for Review – “Add for Review” Button Disabled and Submission Errors
Hi everyone, We’re encountering a problem with submitting our app on App Store Connect. The “Add for Review” button is disabled. When clicking the “added for review” link and then trying “Submit to App Review”, we get an error like in the screenshot below. Attempting to “Remove from Submission” also results in an error (shown in the same screenshot). We’ve tried the following steps without success: Different browsers (Safari, Chrome, Firefox) Different machines Clearing cache Using incognito/private mode Uploading a new build Uploading a new build using the same old codebase All of these attempts end with the same issue, so we believe the problem is not caused by form fields or metadata on App Store Connect. We have also contacted Apple Support, but it has been over a month and the issue still persists without any resolution. At this point, we are completely stuck and unable to release a new version of our app. If anyone has experienced a similar issue or has a solution/workaround, please advise. Your help would be greatly appreciated! Thank you in advance.
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3
205
Jun ’25
I cannot choose in-app purchases in new build (I withdrew previous build)
Hello, I submitted my mobile game to the App Store with in-app purchase items. I initially sent my in-app purchases for review for the first time. I had fixed a bug before and thought I could submit a new build with the fix. (Before too much time has passed)I withdrew the previous build and re-submitted the new one. Now, I cannot select in-app purchase items in the new build, and the in-app purchases are still in “Waiting for Review.” Did they get stuck? It has been one day. Even if the in-app purchases get approved, I am unable to choose them in the new build.
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222
Jun ’25
Game Center Challenges not showing in App Store Connect or xcode 16.4
Apple just introduced a new Challenges feature in Game Center (WWDC 2025). I have Game Center enabled for my app and have working leaderboards (and achievements). Now I want to implement challenges (connected to my leaderboards). But the Game Center Challenges not showing in App Store Connect or Xcode 16.4 I have a working GameCenterResources file in Xcode and it allows me to add Achievement, Leaderboard, Leaderboard Set, but no Challenges. I'm based out of Europe. Any ideas?
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251
Jun ’25
StoreKit 2 Product.products returns empty - Is Paid Apps Agreement required for sandbox testing?
Hi, I'm integrating in-app subscriptions using StoreKit 2 in my iOS app, and I've run into an issue where I'm unable to fetch any subscription products via: let products = try await Product.products(for: productIDs) This consistently returns an empty result (products.count == 0) when running on a real device using a sandbox account. Here's some relevant context of my current setup: This is the first version of the app adding in-app purchase subscriptions. In-App Purchase products are configured in App Store Connect, and marked as "Ready to Submit". The products are attached to the app version, and fully saved. A sandbox account is logged in on the test device. StoreKit Configuration local debug works fine — I can simulate purchases locally from Xcode. However, in the real sandbox environment, any attempt to fetch products returns no results. In App Store Connect > Agreements, Tax, and Banking, I currently see: Paid Application Agreement: Status = "Waiting for User Info" Banking Info: “In Progress” Tax Info: Not yet submitted ❓❓❓ My key question is: Does the "Paid Applications Agreement" need to be fully active (including bank + tax info complete) before in-app purchase products can be fetched in the sandbox environment? If so, it seems that this may be blocking my ability to: Test real subscription flows with sandbox accounts Pass App Store Review (since products cannot be loaded) Any clarification would be greatly appreciated! Thanks in advance.
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245
Jun ’25
Subscription issue
My app / subscription gets rejected with the following: Guideline 2.1 - Performance - App Completeness We have returned your in-app purchase products to you as the required binary was not submitted. When you are ready to submit the binary, please resubmit the in-app purchase products with the binary. and Your first subscription must be submitted with a new app version. Create your subscription, then select it from the app’s In-App Purchases and Subscriptions section on the version page before submitting the version to App Review. Once your binary has been uploaded and your first subscription has been submitted for review, additional subscriptions can be submitted from the Subscriptions section. Learn More ...ive tried all kinds. I archive a new build, upload it, update the app information top show new build so it ties in...and still nothing works. it is incredible frustrating. Can anyone help please. Ive wasted days on this
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296
Oct ’25
June 5 Payment “Paid” But Still Not Received
Hi, My developer payment was marked as "Paid" on June 5, 2025 in App Store Connect. As of June 16, the funds have still not arrived in my bank account. Apple only provides a Transaction ID (324756355), but no EFT or SWIFT reference number. My bank confirmed there is no record of any incoming or returned payment. Other developers have received their June 5 payments already. Mine seems to be either not sent or stuck. Apple support keeps telling me to wait 30 days, but without proof of actual transfer, this isn’t acceptable. Has anyone experienced this kind of delay before? Thanks.
1
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197
Jun ’25
Price in a Xcode synced StoreKit configuration file is not updated when I change it on App Store Connect and always shows the starting price
Hello, I've noticed the prices of my products in my Xcode synced StoreKit configuration are not updated when I change the price in App Store Connect. I tried to manually sync the file, to remove and add it again to my project but old initial prices are still used. In the screenshot below, the price is currently $2.99 but the file still uses the initial price of $1.99. It makes testing a little bit painful because I'm never sure which product is being shown. Is this a bug? Is there a way to get the live production App Store prices be used instead of the starting prices? I filed a feedback for this: FB17798486 Regards, Axel
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2
236
Jun ’25
Business Tab is Completely Blank
I've tried different browsers, clearing cache and history, restarting and using different networks, but I still have no access to the business page. I have the account holder and admin roles and I have F2A on my Apple ID. I need to access the business section to submit my new build because it has a subscription. Any help, recommendations or guidance would be greatly appreciated.
Replies
3
Boosts
1
Views
266
Activity
3w
Preventing Copycat and Impersonation Rejections
In this post, we'll share tips to help you submit apps that deliver original ideas to your users. When working on your app, focus on creating interesting, unique experiences that aren't already available. Apps that actively try to copy other apps won't pass review, and accounts that repeatedly submit copycat apps or attempt to impersonate a service will be closed. The rules that prevent copycat and impersonator apps from being distributed on the App Store are described in App Review Guideline 4.1: 4.1 Copycats (a) Come up with your own ideas. We know you have them, so make yours come to life. Don’t simply copy the latest popular app on the App Store, or make some minor changes to another app’s name or UI and pass it off as your own. In addition to risking an intellectual property infringement claim, it makes the App Store harder to navigate and just isn’t fair to your fellow developers. (b) Submitting apps which impersonate other apps or services is considered a violation of the Developer Code of Conduct and may result in removal from the Apple Developer Program.(c) You cannot use another developer’s icon, brand, or product name in your app’s icon or name, without approval from the developer. These requirements help make the App Store both a safe place for people to discover apps and a platform for all developers to be successful. Best Practices Here are three best practices that will help you submit apps that follow App Review Guideline 4.1: 1. Submit apps with unique content and features. People want apps that provide unique experiences. Find areas that aren't currently being served and build compelling apps for those audiences. Do: Create apps that provide a new experience or a unique spin on an existing concept. Design original, delightful interfaces that elegantly meet your user's needs. Don't: Don’t imitate the features and functionality of other apps. Don’t copy the look and feel of other apps, such as using an identical user interface design. 2. Make sure App Store metadata only contains relevant information and content you either own or have permission to use. The metadata provided in App Store Connect is used to populate your app's product page on the App Store. People rely on this metadata to learn about your app and what it has to offer. Leveraging the popularity of another brand or app, either by including irrelevant references or protected content, is misleading and won't help your app succeed. Do: Use engaging, descriptive language to describe your unique app. Create original content that best represents your app, such as screenshots showing the actual app in use. Don't: Don't use protected material you do not have the necessary permission to use, such as app icons that are similar to icons of a popular app. Don’t include irrelevant references, such as popular app names or trademarked terms, in any metadata fields. 3. Provide information that is authentic and verifiable. People want to know the developers behind their favorite apps are who they say they are. It's important to continually review and provide up-to-date information, including the developer or company name listed on your Apple Developer Program account, the Support URL listed on your app's product page, and other helpful information. This will enable your users to contact you when they need help and it will also hinder people who may try to impersonate you, your app, or your service. Do: Make sure all information, resources, and documentation related to your account and apps are current and accurate. Don't: Don’t provide inaccurate information or resources, such as directing people to outdated support pages. Don’t provide fraudulent documentation. Accounts that submit fraudulent documentation will be removed from the Apple Developer Program. Support Incorporating these best practices into your app's development will help you submit apps that follow App Review Guideline 4.1. If you need additional assistance, consider taking advantage of one of the following support options available from App Review: If your submission has been rejected, reply to the message from App Review in App Store Connect and request clarification. Request an App Review Appointment to discuss the results of our review. Appointments are subject to availability, and take place during local business hours in your region on Tuesdays and Thursdays. If you believe your app follows the App Review Guidelines, consider submitting an appeal to the App Review Board. Resources Learn about foundational design principles from Apple designers and the developer community. Learn how to create engaging App Store product pages. Note that apps that violate intellectual property rights are subject to removal through the App Store Content Dispute process. If you believe an app on the App Store violates your intellectual property rights, you can submit a claim.
Replies
0
Boosts
0
Views
4.2k
Activity
Nov ’25
Cant add user on app store connect (A user with this email address already exists on this team.)
My account is invited to a team as admin I already accept the invitation but I can't find the team on developer.apple.com, appstoreconnect.apple.com even on XCode. My colleagues also cant find my account on the user and access tab on apple store connect but when he tried to invite me again it throw an error (A user with this email address already exists on this team.) What should I do to fix this?
Replies
6
Boosts
4
Views
313
Activity
Mar ’26
Recent change in the AppStoreConnect API broke fastlane
Hi there, Recently, a change was made to the App Store Connect API, which removed the unofficially supported templateName parameter when creating provisioning profiles. This broke fastlane as it was using the templateName parameter. Could that change be reverted or official support added for templateName? I believe this change was first rolled out around March 18th and then reverted shortly after, before being rolled out again around May 6th. The fastlane issue can be seen here: https://github.com/fastlane/fastlane/issues/29498 Official AppStoreConnect API docs for the endpoint are here: https://developer.apple.com/documentation/appstoreconnectapi/profilecreaterequest/data-data.dictionary/attributes-data.dictionary
Replies
2
Boosts
10
Views
726
Activity
Jun ’25
Can I migrate an App Clip by changing its App Group to match a different main app?
Hi, I’m trying to migrate an App Clip from one main app (App A) to another (App B). These two apps are under the same Apple Developer Account (Team ID), and each has its own App Group. I’m wondering: 1. If I change the App Group configured in the App Clip’s entitlements, will this effectively allow the App Clip to be treated as part of App B? 2. Will this change allow me to reuse the existing App Clip Experiences (e.g., NFC/QR code invocation URLs) that were originally associated with App A? 3. Is such a change sufficient for Apple to treat the App Clip as migrated, or are there additional steps (e.g., changing the Bundle ID, resubmitting the App Clip Experience, etc.) required to complete the migration? I want to confirm whether switching the App Group and submitting a new App Clip with the new app is a valid and seamless way to perform the migration. I understand App Groups are typically used for data sharing, not experience binding — but I want to clarify if switching App Groups affects App Clip–main app association from Apple’s perspective. Thanks in advance!
Replies
1
Boosts
0
Views
131
Activity
Jun ’25
How to link subscription to a build?
Hello everyone The in-app subscription / purchase aren't loading in the version of my app that I'm submitting onto App Store Connect. Locally, I use StoreKit config to test/develop my app. I already have my subscription groups and legal stuff set up properly. However, when I goto my subscription group, a blue notice says Your first subscription must be submitted with a new app version. Create your subscription, then select it from the app’s In-App Purchases and Subscriptions section on the version page before submitting the version to App Review. Once your binary has been uploaded and your first subscription has been submitted for review, additional subscriptions can be submitted from the Subscriptions section. Learn More But when I goto Appstore Connect -> Apps -> the app I'm working on -> iOS -> Version 1.0 Prepare for Submission, I can't find any section regarding "In-App Purchases and Subscriptions". I also can't find it after going into the build by clicking on the build number(there's only Test Information and Build Metadata)
Replies
1
Boosts
1
Views
207
Activity
Jun ’25
Receipt Validation Failing with Status 21002 in Sandbox – Valid Receipt from purchaseUpdatedListener.
Hi Apple Developer Support, We're currently implementing auto-renewable subscriptions in a React Native app using the react-native-iap library. The subscription purchases are working as expected in Sandbox. We receive the transaction and purchaseUpdatedListener gives us a valid-looking transactionReceipt However, when we attempt to validate this receipt with Apple's servers, the response consistently returns status code 21002, indicating that the receipt data is either malformed or missing. We’ve confirmed the receipt is well-formed, properly passed as received, and well above the minimum size expected. The shared secret is correctly configured and matches the subscription group. We're using the correct sandbox endpoint and ensuring no modification is done to the receipt before validation. Despite this, validation fails every time. We are looking for guidance or clarification on what might cause this status, especially when the receipt is coming directly from the system after a successful test purchase. const purchaseUpdateSub = purchaseUpdatedListener(async (purchase) => { console.log("🛒 Purchase Updated:", purchase); const receipt = purchase.transactionReceipt; if (!receipt) { Alert.alert("Error", "No receipt found."); setLoading(false); return; } }); the response is: { "status": 21002 } Any guidance on why this might be happening would be appreciated. Thanks!
Replies
1
Boosts
0
Views
173
Activity
Jun ’25
Generic Apple Billing Descriptor
Hello, why Apple use a generic billing descriptor for charges (e.g., "APPLE.COM/BILL", "APL*APPLE"), which does not include the app name? As a result, unexperienced users associate any Apple charge on their bank statement with our app, even if it's a charge from another app or service they’ve used. This is leading to: Confusion and mistrust from our users An increase in wrongful refund requests Support burden for an issue outside of our control We kindly request Apple to consider including the app name in the billing descriptor (like Google Play does). We understand Apple manages all billing, but the current setup causes confusion that unfairly impacts our app’s reputation and support load. Thank you
Replies
0
Boosts
0
Views
166
Activity
Jun ’25
App Name capitalization issue
Looking for a solution: our app name is read more clearly when it is lower-case. We have submitted it to the store in that format, and it shows up on the App Store that way, but when it is sent to the devices, it changes to upper case. I am not seeing results on why this is happening or how to change it. The app name is 1on1 Piano, and when it is downloaded on the device, it changes to 1ON1 Piano, which people often mistake for "ioni piano" and "10 and 1 piano," so we would like it to be consistent with our branding where "on" is lowercase.
Replies
1
Boosts
0
Views
259
Activity
Jun ’25
Why do we need the Transfer Identifier?
Hello, for applications using Signin with Apple feature, it seems a particular process needs to be followed when you want to transfer the app to a new owner. Generating transfer identifier before the transfer of ownership to identify a particular user. There is already "email" registered for the user, personal email or relay email (doesn't matter). Why would we need to trouble ourselves with the transfer identifier? The documentation doesn't explain anything about the background of this. It is very weak. It doesn't explain the impacts/changes when app is transferred so that one can fully understand its impact. Thank you.
Replies
0
Boosts
0
Views
179
Activity
Jun ’25
Unable to test in-app purchase integration
We are trying to implement / test in-app purchase for our subscription purchase in the app. We have done all the steps listed in the documentation on apple's website; and Our subscription plan is sitting in 'Ready to Submit' state. However, we are getting an empty response from, final response = await _iap.queryProductDetails({'com.company.xyz.basic1m'}); debugPrint(" Check: ${response.toString()}"); debugPrint("❌ Responses: ${response.productDetails.map((ProductDetailsResponse)=>ProductDetailsResponse.toString()).toList()}"); debugPrint("❌ Responses: ${response.productDetails.length}"); if (response.notFoundIDs.isNotEmpty) { debugPrint("❌ Not found: ${response.notFoundIDs}"); } else if (response.productDetails.isNotEmpty) { debugPrint("✅ Product loaded: ${response.productDetails.first.title}"); } The response we get is, flutter: Check: Instance of 'ProductDetailsResponse' flutter: ❌ Responses: [] flutter: ❌ Responses: 0 flutter: ❌ Not found: [com.company.xyz.basic1m] Note: We are testing with a real device iphone 13 mini via Xcode. We tried to test using, ''com.apple.test.Subscription1.monthly'', as instructed but we have not been successful with that. And seems like (based on online search), it doesn't work all the time. We also searched online for a solution, and some of the forums suggest that we have to submit the app for review when adding subscription for the first time. It doesn't mention the same that in the apple documentation. It confusing. Help and guidance in this regard would be really appreciated.
Replies
1
Boosts
0
Views
209
Activity
Jun ’25
Cannot Submit App for Review – “Add for Review” Button Disabled and Submission Errors
Hi everyone, We’re encountering a problem with submitting our app on App Store Connect. The “Add for Review” button is disabled. When clicking the “added for review” link and then trying “Submit to App Review”, we get an error like in the screenshot below. Attempting to “Remove from Submission” also results in an error (shown in the same screenshot). We’ve tried the following steps without success: Different browsers (Safari, Chrome, Firefox) Different machines Clearing cache Using incognito/private mode Uploading a new build Uploading a new build using the same old codebase All of these attempts end with the same issue, so we believe the problem is not caused by form fields or metadata on App Store Connect. We have also contacted Apple Support, but it has been over a month and the issue still persists without any resolution. At this point, we are completely stuck and unable to release a new version of our app. If anyone has experienced a similar issue or has a solution/workaround, please advise. Your help would be greatly appreciated! Thank you in advance.
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0
Boosts
3
Views
205
Activity
Jun ’25
I cannot choose in-app purchases in new build (I withdrew previous build)
Hello, I submitted my mobile game to the App Store with in-app purchase items. I initially sent my in-app purchases for review for the first time. I had fixed a bug before and thought I could submit a new build with the fix. (Before too much time has passed)I withdrew the previous build and re-submitted the new one. Now, I cannot select in-app purchase items in the new build, and the in-app purchases are still in “Waiting for Review.” Did they get stuck? It has been one day. Even if the in-app purchases get approved, I am unable to choose them in the new build.
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2
Boosts
0
Views
222
Activity
Jun ’25
Bug in Apple Developer Program License Agreement
Is it only me (or a localisation issue in french) or is there a bug in the submission form (buttons titles): But acceptance (dark blue button) works as intended.
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1
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0
Views
176
Activity
Aug ’25
Game Center Challenges not showing in App Store Connect or xcode 16.4
Apple just introduced a new Challenges feature in Game Center (WWDC 2025). I have Game Center enabled for my app and have working leaderboards (and achievements). Now I want to implement challenges (connected to my leaderboards). But the Game Center Challenges not showing in App Store Connect or Xcode 16.4 I have a working GameCenterResources file in Xcode and it allows me to add Achievement, Leaderboard, Leaderboard Set, but no Challenges. I'm based out of Europe. Any ideas?
Replies
3
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0
Views
251
Activity
Jun ’25
StoreKit 2 Product.products returns empty - Is Paid Apps Agreement required for sandbox testing?
Hi, I'm integrating in-app subscriptions using StoreKit 2 in my iOS app, and I've run into an issue where I'm unable to fetch any subscription products via: let products = try await Product.products(for: productIDs) This consistently returns an empty result (products.count == 0) when running on a real device using a sandbox account. Here's some relevant context of my current setup: This is the first version of the app adding in-app purchase subscriptions. In-App Purchase products are configured in App Store Connect, and marked as "Ready to Submit". The products are attached to the app version, and fully saved. A sandbox account is logged in on the test device. StoreKit Configuration local debug works fine — I can simulate purchases locally from Xcode. However, in the real sandbox environment, any attempt to fetch products returns no results. In App Store Connect > Agreements, Tax, and Banking, I currently see: Paid Application Agreement: Status = "Waiting for User Info" Banking Info: “In Progress” Tax Info: Not yet submitted ❓❓❓ My key question is: Does the "Paid Applications Agreement" need to be fully active (including bank + tax info complete) before in-app purchase products can be fetched in the sandbox environment? If so, it seems that this may be blocking my ability to: Test real subscription flows with sandbox accounts Pass App Store Review (since products cannot be loaded) Any clarification would be greatly appreciated! Thanks in advance.
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1
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0
Views
245
Activity
Jun ’25
Subscription issue
My app / subscription gets rejected with the following: Guideline 2.1 - Performance - App Completeness We have returned your in-app purchase products to you as the required binary was not submitted. When you are ready to submit the binary, please resubmit the in-app purchase products with the binary. and Your first subscription must be submitted with a new app version. Create your subscription, then select it from the app’s In-App Purchases and Subscriptions section on the version page before submitting the version to App Review. Once your binary has been uploaded and your first subscription has been submitted for review, additional subscriptions can be submitted from the Subscriptions section. Learn More ...ive tried all kinds. I archive a new build, upload it, update the app information top show new build so it ties in...and still nothing works. it is incredible frustrating. Can anyone help please. Ive wasted days on this
Replies
2
Boosts
1
Views
296
Activity
Oct ’25
How to remove a version
I inadvertently used the build number for the version number. How can I remove these versions/builds so that i can get back to my normal versioning scheme? I am now stuck using a version number of 110 instead of a build number of 110.
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1
Boosts
0
Views
157
Activity
Jun ’25
June 5 Payment “Paid” But Still Not Received
Hi, My developer payment was marked as "Paid" on June 5, 2025 in App Store Connect. As of June 16, the funds have still not arrived in my bank account. Apple only provides a Transaction ID (324756355), but no EFT or SWIFT reference number. My bank confirmed there is no record of any incoming or returned payment. Other developers have received their June 5 payments already. Mine seems to be either not sent or stuck. Apple support keeps telling me to wait 30 days, but without proof of actual transfer, this isn’t acceptable. Has anyone experienced this kind of delay before? Thanks.
Replies
1
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0
Views
197
Activity
Jun ’25
Price in a Xcode synced StoreKit configuration file is not updated when I change it on App Store Connect and always shows the starting price
Hello, I've noticed the prices of my products in my Xcode synced StoreKit configuration are not updated when I change the price in App Store Connect. I tried to manually sync the file, to remove and add it again to my project but old initial prices are still used. In the screenshot below, the price is currently $2.99 but the file still uses the initial price of $1.99. It makes testing a little bit painful because I'm never sure which product is being shown. Is this a bug? Is there a way to get the live production App Store prices be used instead of the starting prices? I filed a feedback for this: FB17798486 Regards, Axel
Replies
0
Boosts
2
Views
236
Activity
Jun ’25