Bundle ID

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A bundle ID is a unique identifier for a single app.

Posts under Bundle ID tag

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"This bundle is invalid. The bundle at path [path] has an invalid CFBundleIdentifier..."
"This bundle is invalid. The bundle at path [path] has an invalid CFBundleIdentifier 'com.gdnative.framework.libwebrtc_native.ios.release.arm64' There are invalid characters (characters that are not dots, hyphen, and alphanumerics) that have been replaced with their code point 'com.gdnative.framework.libwebrtc_native.ios.release.arm64' ". This is framework that has been added before running and/or archiving. I am able to build and run on a device as well as archive the project but cannot distribute the app to the store. When I change the name of the framework to remove the "_" (which is what I believe the issue is), the app will not run on a build device and will not archive. Any ideas on what I should do? Any feedback or suggestions is greatly appreciated.
5
1
3.5k
Jun ’22
How to handle 2 App Store Connect Apps with similar Bundle ID?
Currently I have a bundle ID such as: com.mycompany.app and com.mycompany.app.debug. 1 of my Apps in App Store Connect is connected to com.mycompany.app where I want the other App to be attached to com.mycompany.app.debug. However, fastlane complains when trying to upload to testflight using the com.mycompany.app.debug.
1
0
988
Jun ’22
Upload update of transferred App
I was able have an app transferred from another AppleID to my personal AppleID. The transfer seemed to go OK (https://help.apple.com/app-store-connect/#/deved688524f) however there seems to be a problem now when I try to update the app. I've changed 'ownership' where I can see but when I uploaded the new version, the old bundleID no longer matches my new AppleID format. Do I keep the old bundleID? I'd prefer not delete and recreate the app. That was why I chose the transfer method. Any suggestions, thanks,. David
0
0
1.3k
May ’22
App ID with Identifier 'com.company.appname' is not available
Hello, I am very new to mobile development, but over the last couple of months I've been learning how to create an iOS application. For that, I've been using a development account, and have been setting the bundleID. Now I have a developer account for a company, and am trying to register the App ID on the developer UI, but I am seeing this error An App ID with Identifier 'com.codefs3.appname' is not available. Please enter a different string. I am unsure how I am supposed to resolve this, and this question has been asked and none of the answers have worked for me. Thank you in advance.
2
0
3.7k
May ’22
Notarization stopped working
I had been command line notarizing my two py2app (python applications) successfully now for 7 months; I use a set of canned scripts; I stored the notarization App ID in my key chain; as follows: xcrun altool --store-password-in-keychain-item \ APP_PASSWORD  \ -u <my apple id> \ -p <the app id I generated> The script uses this CLI xcrun notarytool submit Pyut.zip --keychain-profile "APP_PASSWORD" --verbose --progress --wait All of a sudden now notarization fails with: Error: HTTP status code: 401. Invalid credentials. Username or password is incorrect. Use the app-specific password generated at appleid.apple.com. Ensure that all authentication arguments are correct.
1
0
2k
May ’22
Same BundleID for iOS & tvOS apps in 1 developer account. How to to get actual released version info for both platforms separately
I would like to check current released AppStore version for my iOS app and tvOS app. They have same bundleID. I can't divide it to this url request to tvOS ones and iOS ones, because of identical Bundle ID's. http://itunes.apple.com/br/lookup?bundleId=app.sameIdExample When I get response from url it shows released iOS version. I want to get info about released tvOS version. Any ideas how to divide url or use another two separate urls to get JSON info about tvOS. Please help :)
0
0
954
May ’22
Voxeet Cordova - Can't upload the iOS bundle to AppStore
Hello! I was able to add the plugin upgrading xcode version to 13. I test my app and everything is working but then i try to archive the .ipa and upload it to the appStore but I face with this error: CFBundleIdentifier Collision. There is more than one bundle with the CFBundleIdentifier value 'com.onevcat.Kingfisher' under the iOS application 'WorkoutMinister.app'. With error code STATE_ERROR.VALIDATION_ERROR.90685 for id c3d0e0ae-8bce-4e4f-a335-2244043d4a3d I look for information but it and I know that is caused by embed framework reference inside the xcframwork build but i dont know how to change this.
0
0
785
Apr ’22
Is it posible to reuse bundle id on the same account?
Here's a case: My app uses Private Apple Distribution Method and is available on Apple Business Manager. However, I want to make app publicly available on the App Store. Is there a way to do this without changing app's bundle id? I have some dependencies using the current bundle id so I would have to change licences for those dependencies, which I'm trying to avoid. One option I considered is to remove the app and create a new one with the same bundle id on the same account, basically to reuse the bundle id. Is this possible? If not, what are my options?
1
0
1.5k
Apr ’22
How can I transfer a bundle ID from Apple Developer Program to Apple Enterprise Program?
Hi, I submited an app to App Store Connect using an account from the Apple Developer Program (of my company), but now we choose an internal distribution. So, my company has joined me to his Apple Enterprise program account, and now I want to transfer the same app to this program. is that possible or do I need to create a new bundle ID? Thanks
1
1
1.6k
Mar ’22
Trouble with save data on updating after App Transfer
I am currently having a problem with most recent update of my iOS application SUPERSTAR PLEDIS. I recently did an App Transfer to successfully move the rights to this application from my old company to my new company. However, upon releasing an update to the app, iOS users were unable to load the save data stored on the device. While I have yet to pinpoint the cause, I suspect the problem lies in storage of PlayerPrefs (I am working on a Unity application, which stores PlayerPrefs in /Library/Preferences/[bundle identifier].plist). I have double checked my build and my bundle identifier has not been changed (either in Unity or in Xcode). Is it possible that as a result of the App Transfer or related activity (change of Team ID and App ID prefix as a result, new provisioning profile and so on) my app is in a seperately curated sandbox from the previous version and unable to access the previous save file .plist? If so, is there anyway to "bridge the gap" so to speak and maintain save file consistency in new app versions? I realize the problem may be Unity related or caused entirely by my error, but any help or advice in resolving this that could be provided would be greatly appreciated. (I had thought to check and see if two seperate .plist files existed in the library folder to see if my assumption was correct and the old save file was being ignored, but due to iOS' security features I have not found a way to see that information. Is there a method to do so?)
2
0
1.3k
Feb ’22
Cannot build app: Bundle identifier error
Every time, I try to compile my app on xcode I get this error: The bundle identifier could not be determined. Check your info.plst file. The thing is that I made sure to use the correct app id in the info.plst file and all my certificates and profiles are up to date. I'm not sure what went wrong. I have to tried to manually delete my provisioning profiles and then restart xcode, but that hasn't worked. Not sure what to do.
1
0
888
Feb ’22
Error archiving : Embedded binary's bundle identifier is not prefixed with the parent app's bundle identifier
is there a way to fix Embedded binary's bundle identifier is not prefixed with the parent app's bundle identifier, except equalize the bundle id both of them ? in my case i cannot archive my app with notification service extension that have to embeded into the main app. Because i want configuring for rich notification
1
0
1.3k
Feb ’22
AppClip is not included in the archive uploaded to App Store Connect
Our Appclip is not included in our build when we upload to App Store Connect the archive we exported from XCode. The problem may come from our bundle identifier : in XCode, in the “signing & capabilities” settings, we have 3 errors when choosing as our Appclip bundle identifier the same identifier as the app (companyName.AppNamepart1.AppNamepart2), followed by the .Clip suffix. Here are the errors we get : _Communication with Apple failed. App ID configuration error: This app ID does not include the parent app ID. To continue, register a new identifier with the parent app ID as the prefix. Provisioning profile "iOS Team Provisioning Profile: *" doesn't support the On Demand Install Capable capability. Provisioning profile "iOS Team Provisioning Profile: *" doesn't include the com.apple.developer.on-demand-install-capable and com.apple.developer.parent-application-identifiers entitlements._ We have also tried registering a new bundle identifier on the App Store Connect on this url : https://developer.apple.com/account/resources/identifiers/bundleId/add/ but we cannot seem to be able to type anything in the “Identifier” input field. Do you have any lead on how to solve our issue?
1
0
1.8k
Jan ’22
Publishing my app "lite" version along the main one - some questions
My app is on the App Store. Now I would like to publish a "lite" version of my app. Its name could be something like "MyApp lite", it has only a reduced set of features. I think it would be accepted on the reviewal process because it is not unusual that two similar apps are in the App Stores, one having just the main features and the other being complete. Let's say they are identified by com.myappdomain.app and com.myappdomain.app.lite 1-Is it possible to publish such a "lite" app along the main one (different pricing or business model)? 2-Can its name be like "MyApp lite" (or similar wording)? 3-Can they have the same app icon? 4-Can they be installed at the same time on a device? 5-The two apps are compatible with a special data type, importing, exporting, and launching with files with a special registered file extension. This is from the info.plist &lt;key&gt;CFBundleDocumentTypes&lt;/key&gt; ... &lt;key&gt;CFBundleTypeName&lt;/key&gt; &lt;string&gt;com.myappdomain.mydatatype&lt;/string&gt; &lt;key&gt;NSUbiquitousDocumentUserActivityType&lt;/key&gt; &lt;string&gt;$(PRODUCT_BUNDLE_IDENTIFIER).mydatatype&lt;/string&gt; ... &lt;key&gt;UTExportedTypeDeclarations&lt;/key&gt; ... &lt;key&gt;UTImportedTypeDeclarations&lt;/key&gt; ... &lt;key&gt;CFBundleDocumentTypes&lt;/key&gt; ... &lt;key&gt;CFBundleTypeName&lt;/key&gt; &lt;string&gt;com.myappdomain.mydatatype&lt;/string&gt; &lt;key&gt;NSUbiquitousDocumentUserActivityType&lt;/key&gt; &lt;string&gt;$(PRODUCT_BUNDLE_IDENTIFIER).mydatatype&lt;/string&gt; ... I changed the bundle identifier in certain places for the new project (the original code, stripped of many features) but I see that there is also $(PRODUCT_BUNDLE_IDENTIFIER).mydatatype for NSUbiquitousDocumentUserActivityType that changes for the two apps, while the other plist settings are the same. Is it right? Should the two apps have the same NSUbiquitousDocumentUserActivityType value instead? Thanks in advance
4
0
2.6k
Jan ’22
If I delete the App Group Does it affects live uses?
I recently changed my developer account from account A to account B. I have successfully transferred my applications. With transfer of applications my app group was not migrated. Question - Can I deleted the app group from account A and recreate it in account B with the exact same identifier. If means does it affects the live users. Which means does the live user can able to use our application without any data loss(Logout)
1
0
1.2k
Jan ’22
"This bundle is invalid. The bundle at path [path] has an invalid CFBundleIdentifier..."
"This bundle is invalid. The bundle at path [path] has an invalid CFBundleIdentifier 'com.gdnative.framework.libwebrtc_native.ios.release.arm64' There are invalid characters (characters that are not dots, hyphen, and alphanumerics) that have been replaced with their code point 'com.gdnative.framework.libwebrtc_native.ios.release.arm64' ". This is framework that has been added before running and/or archiving. I am able to build and run on a device as well as archive the project but cannot distribute the app to the store. When I change the name of the framework to remove the "_" (which is what I believe the issue is), the app will not run on a build device and will not archive. Any ideas on what I should do? Any feedback or suggestions is greatly appreciated.
Replies
5
Boosts
1
Views
3.5k
Activity
Jun ’22
How to handle 2 App Store Connect Apps with similar Bundle ID?
Currently I have a bundle ID such as: com.mycompany.app and com.mycompany.app.debug. 1 of my Apps in App Store Connect is connected to com.mycompany.app where I want the other App to be attached to com.mycompany.app.debug. However, fastlane complains when trying to upload to testflight using the com.mycompany.app.debug.
Replies
1
Boosts
0
Views
988
Activity
Jun ’22
Upload update of transferred App
I was able have an app transferred from another AppleID to my personal AppleID. The transfer seemed to go OK (https://help.apple.com/app-store-connect/#/deved688524f) however there seems to be a problem now when I try to update the app. I've changed 'ownership' where I can see but when I uploaded the new version, the old bundleID no longer matches my new AppleID format. Do I keep the old bundleID? I'd prefer not delete and recreate the app. That was why I chose the transfer method. Any suggestions, thanks,. David
Replies
0
Boosts
0
Views
1.3k
Activity
May ’22
App ID with Identifier 'com.company.appname' is not available
Hello, I am very new to mobile development, but over the last couple of months I've been learning how to create an iOS application. For that, I've been using a development account, and have been setting the bundleID. Now I have a developer account for a company, and am trying to register the App ID on the developer UI, but I am seeing this error An App ID with Identifier 'com.codefs3.appname' is not available. Please enter a different string. I am unsure how I am supposed to resolve this, and this question has been asked and none of the answers have worked for me. Thank you in advance.
Replies
2
Boosts
0
Views
3.7k
Activity
May ’22
Notarization stopped working
I had been command line notarizing my two py2app (python applications) successfully now for 7 months; I use a set of canned scripts; I stored the notarization App ID in my key chain; as follows: xcrun altool --store-password-in-keychain-item \ APP_PASSWORD  \ -u <my apple id> \ -p <the app id I generated> The script uses this CLI xcrun notarytool submit Pyut.zip --keychain-profile "APP_PASSWORD" --verbose --progress --wait All of a sudden now notarization fails with: Error: HTTP status code: 401. Invalid credentials. Username or password is incorrect. Use the app-specific password generated at appleid.apple.com. Ensure that all authentication arguments are correct.
Replies
1
Boosts
0
Views
2k
Activity
May ’22
Same BundleID for iOS & tvOS apps in 1 developer account. How to to get actual released version info for both platforms separately
I would like to check current released AppStore version for my iOS app and tvOS app. They have same bundleID. I can't divide it to this url request to tvOS ones and iOS ones, because of identical Bundle ID's. http://itunes.apple.com/br/lookup?bundleId=app.sameIdExample When I get response from url it shows released iOS version. I want to get info about released tvOS version. Any ideas how to divide url or use another two separate urls to get JSON info about tvOS. Please help :)
Replies
0
Boosts
0
Views
954
Activity
May ’22
Voxeet Cordova - Can't upload the iOS bundle to AppStore
Hello! I was able to add the plugin upgrading xcode version to 13. I test my app and everything is working but then i try to archive the .ipa and upload it to the appStore but I face with this error: CFBundleIdentifier Collision. There is more than one bundle with the CFBundleIdentifier value 'com.onevcat.Kingfisher' under the iOS application 'WorkoutMinister.app'. With error code STATE_ERROR.VALIDATION_ERROR.90685 for id c3d0e0ae-8bce-4e4f-a335-2244043d4a3d I look for information but it and I know that is caused by embed framework reference inside the xcframwork build but i dont know how to change this.
Replies
0
Boosts
0
Views
785
Activity
Apr ’22
Is it posible to reuse bundle id on the same account?
Here's a case: My app uses Private Apple Distribution Method and is available on Apple Business Manager. However, I want to make app publicly available on the App Store. Is there a way to do this without changing app's bundle id? I have some dependencies using the current bundle id so I would have to change licences for those dependencies, which I'm trying to avoid. One option I considered is to remove the app and create a new one with the same bundle id on the same account, basically to reuse the bundle id. Is this possible? If not, what are my options?
Replies
1
Boosts
0
Views
1.5k
Activity
Apr ’22
How can I transfer a bundle ID from Apple Developer Program to Apple Enterprise Program?
Hi, I submited an app to App Store Connect using an account from the Apple Developer Program (of my company), but now we choose an internal distribution. So, my company has joined me to his Apple Enterprise program account, and now I want to transfer the same app to this program. is that possible or do I need to create a new bundle ID? Thanks
Replies
1
Boosts
1
Views
1.6k
Activity
Mar ’22
Trouble with save data on updating after App Transfer
I am currently having a problem with most recent update of my iOS application SUPERSTAR PLEDIS. I recently did an App Transfer to successfully move the rights to this application from my old company to my new company. However, upon releasing an update to the app, iOS users were unable to load the save data stored on the device. While I have yet to pinpoint the cause, I suspect the problem lies in storage of PlayerPrefs (I am working on a Unity application, which stores PlayerPrefs in /Library/Preferences/[bundle identifier].plist). I have double checked my build and my bundle identifier has not been changed (either in Unity or in Xcode). Is it possible that as a result of the App Transfer or related activity (change of Team ID and App ID prefix as a result, new provisioning profile and so on) my app is in a seperately curated sandbox from the previous version and unable to access the previous save file .plist? If so, is there anyway to "bridge the gap" so to speak and maintain save file consistency in new app versions? I realize the problem may be Unity related or caused entirely by my error, but any help or advice in resolving this that could be provided would be greatly appreciated. (I had thought to check and see if two seperate .plist files existed in the library folder to see if my assumption was correct and the old save file was being ignored, but due to iOS' security features I have not found a way to see that information. Is there a method to do so?)
Replies
2
Boosts
0
Views
1.3k
Activity
Feb ’22
Cannot build app: Bundle identifier error
Every time, I try to compile my app on xcode I get this error: The bundle identifier could not be determined. Check your info.plst file. The thing is that I made sure to use the correct app id in the info.plst file and all my certificates and profiles are up to date. I'm not sure what went wrong. I have to tried to manually delete my provisioning profiles and then restart xcode, but that hasn't worked. Not sure what to do.
Replies
1
Boosts
0
Views
888
Activity
Feb ’22
Error archiving : Embedded binary's bundle identifier is not prefixed with the parent app's bundle identifier
is there a way to fix Embedded binary's bundle identifier is not prefixed with the parent app's bundle identifier, except equalize the bundle id both of them ? in my case i cannot archive my app with notification service extension that have to embeded into the main app. Because i want configuring for rich notification
Replies
1
Boosts
0
Views
1.3k
Activity
Feb ’22
AppClip is not included in the archive uploaded to App Store Connect
Our Appclip is not included in our build when we upload to App Store Connect the archive we exported from XCode. The problem may come from our bundle identifier : in XCode, in the “signing & capabilities” settings, we have 3 errors when choosing as our Appclip bundle identifier the same identifier as the app (companyName.AppNamepart1.AppNamepart2), followed by the .Clip suffix. Here are the errors we get : _Communication with Apple failed. App ID configuration error: This app ID does not include the parent app ID. To continue, register a new identifier with the parent app ID as the prefix. Provisioning profile "iOS Team Provisioning Profile: *" doesn't support the On Demand Install Capable capability. Provisioning profile "iOS Team Provisioning Profile: *" doesn't include the com.apple.developer.on-demand-install-capable and com.apple.developer.parent-application-identifiers entitlements._ We have also tried registering a new bundle identifier on the App Store Connect on this url : https://developer.apple.com/account/resources/identifiers/bundleId/add/ but we cannot seem to be able to type anything in the “Identifier” input field. Do you have any lead on how to solve our issue?
Replies
1
Boosts
0
Views
1.8k
Activity
Jan ’22
Publishing my app "lite" version along the main one - some questions
My app is on the App Store. Now I would like to publish a "lite" version of my app. Its name could be something like "MyApp lite", it has only a reduced set of features. I think it would be accepted on the reviewal process because it is not unusual that two similar apps are in the App Stores, one having just the main features and the other being complete. Let's say they are identified by com.myappdomain.app and com.myappdomain.app.lite 1-Is it possible to publish such a "lite" app along the main one (different pricing or business model)? 2-Can its name be like "MyApp lite" (or similar wording)? 3-Can they have the same app icon? 4-Can they be installed at the same time on a device? 5-The two apps are compatible with a special data type, importing, exporting, and launching with files with a special registered file extension. This is from the info.plist &lt;key&gt;CFBundleDocumentTypes&lt;/key&gt; ... &lt;key&gt;CFBundleTypeName&lt;/key&gt; &lt;string&gt;com.myappdomain.mydatatype&lt;/string&gt; &lt;key&gt;NSUbiquitousDocumentUserActivityType&lt;/key&gt; &lt;string&gt;$(PRODUCT_BUNDLE_IDENTIFIER).mydatatype&lt;/string&gt; ... &lt;key&gt;UTExportedTypeDeclarations&lt;/key&gt; ... &lt;key&gt;UTImportedTypeDeclarations&lt;/key&gt; ... &lt;key&gt;CFBundleDocumentTypes&lt;/key&gt; ... &lt;key&gt;CFBundleTypeName&lt;/key&gt; &lt;string&gt;com.myappdomain.mydatatype&lt;/string&gt; &lt;key&gt;NSUbiquitousDocumentUserActivityType&lt;/key&gt; &lt;string&gt;$(PRODUCT_BUNDLE_IDENTIFIER).mydatatype&lt;/string&gt; ... I changed the bundle identifier in certain places for the new project (the original code, stripped of many features) but I see that there is also $(PRODUCT_BUNDLE_IDENTIFIER).mydatatype for NSUbiquitousDocumentUserActivityType that changes for the two apps, while the other plist settings are the same. Is it right? Should the two apps have the same NSUbiquitousDocumentUserActivityType value instead? Thanks in advance
Replies
4
Boosts
0
Views
2.6k
Activity
Jan ’22
If I delete the App Group Does it affects live uses?
I recently changed my developer account from account A to account B. I have successfully transferred my applications. With transfer of applications my app group was not migrated. Question - Can I deleted the app group from account A and recreate it in account B with the exact same identifier. If means does it affects the live users. Which means does the live user can able to use our application without any data loss(Logout)
Replies
1
Boosts
0
Views
1.2k
Activity
Jan ’22