Hello!
Is there a way to perform an action before alert (no matter which) appears and sheet (no matter which) opens? Perhaps, system event or something like this.
Swift
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Problem
I have set SWIFT_UPCOMING_FEATURE_EXISTENTIAL_ANY at Build Settings > Swift Compiler - Upcoming Features to true to support this existential any proposal.
Then following errors appears in the MLModel class, but this is an auto-generated file, so I don't know how to deal with it.
Use of protocol 'MLFeatureProvider' as a type must be written 'any MLFeatureProvider'
Use of protocol 'Error' as a type must be written 'any Error'
environment
Xcode 16.0
Xcode 16.1 Beta 2
What I tried
Delete cache of DerivedData and regenerate MLModel class files
I also tried using DepthAnythingV2SmallF16P6.mlpackage to verify if there is a problem with my mlmodel
I tried the above after setting up Swift6 in Xcode
I also used coremlc to generate MLModel class files with Swift6 specified by command.
Hello,
I'm currently migrating my app location service to use the new CLLocationUpdate.Updates.
I'm trying to understand what can fail in this AsyncSequence. Based on the previous CLError, I thought authorisation was one of them for example but it turns out that this is handled by the CLLocationUpdate where we can check different properties.
So, is there a list of errors available somewhere?
Thanks
Axel, @alpennec
I am unable to access the Int32 error from the errors that CoreAudio throws in Swift type AudioHardwareError. This is critical. There is no way to access the errors or even create an AudioHardwareError to test for errors.
do {
_ = try AudioHardwareDevice(id: 0).streams // will throw
} catch {
if let error = error as? AudioHardwareError { // cast to AudioHardwareError
print(error) // prints error code but not the errorDescription
}
}
How can get reliably get the error.Int32? Or create a AudioHardwareError with an error constant? There is no way for me to handle these error with code or run tests without knowing what the error is.
On top of that, by default the error localizedDescription does not contain the errorDescription unless I extend AudioHardwareError with CustomStringConvertible.
extension AudioHardwareError: @retroactive CustomStringConvertible {
public var description: String {
return self.localizedDescription
}
}
Hey, I have Enterprise Access on the account and have added the passthrough capability and the entitlement on the main project and the "Broadcast Upload" extension, too.
The broadcast works except it returns a black screen.
I am attaching some screenshots below of the entitlement file. I have tried searching online to no avail, so any help would be greatly appreciated. I am also attaching the code.
import Foundation
import AVFoundation
import ReplayKit
class VideoAssetWriter {
private var isRecording = false
private var outputStream: OutputStream?
private func setupConnection() {
guard outputStream == nil else { return }
print("setting up connection.")
let serverIP = macIP
let port = 12345
var readStream: Unmanaged<CFReadStream>?
var writeStream: Unmanaged<CFWriteStream>?
CFStreamCreatePairWithSocketToHost(kCFAllocatorDefault,
serverIP as CFString,
UInt32(port),
&readStream,
&writeStream)
guard let writeStream = writeStream?.takeRetainedValue() else {
print("Failed to create write stream")
return
}
self.outputStream = writeStream as OutputStream
self.outputStream?.open()
}
func startRecording() {
isRecording = true
}
func processVideoSampleBuffer(_ sampleBuffer: CMSampleBuffer) {
print("Processing Sample 1")
guard isRecording else { return }
print("Processing Sample 2")
sendVideoChunkToServer(sampleBuffer)
}
private func sendVideoChunkToServer(_ sampleBuffer: CMSampleBuffer) {
guard let imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer) else { return }
print("Processing Sample 3")
let ciImage = CIImage(cvPixelBuffer: imageBuffer)
let context = CIContext()
guard let cgImage = context.createCGImage(ciImage, from: ciImage.extent) else { return }
print("Processing Sample 4")
let image = UIImage(cgImage: cgImage)
if let imageData = image.jpegData(compressionQuality: 0.5) {
guard imageData.count <= 10_000_000 else {
print("Frame too large: \(imageData.count) bytes")
return
}
if outputStream == nil {
setupConnection()
}
print("sending frame size up connection.")
// Convert to network byte order (big-endian)
var frameSize = UInt32(imageData.count).bigEndian
let sizeData = Data(bytes: &frameSize, count: MemoryLayout<UInt32>.size)
_ = sizeData.withUnsafeBytes { outputStream?.write($0.baseAddress!.assumingMemoryBound(to: UInt8.self), maxLength: sizeData.count) }
print("sending image data up connection.")
// Send frame data
_ = imageData.withUnsafeBytes { outputStream?.write($0.baseAddress!.assumingMemoryBound(to: UInt8.self), maxLength: imageData.count) }
}
}
func stopRecording() {
isRecording = false
outputStream?.close()
outputStream = nil
}
}
This is the broadcast picker view wrapper:
// Broadcast Picker View wrapper
struct BroadcastButtonView: UIViewRepresentable {
func makeUIView(context: Context) -> RPSystemBroadcastPickerView {
let broadcastPickerView = RPSystemBroadcastPickerView(
frame: CGRect(x: 0, y: 0, width: 200, height: 200)
)
// Make sure this matches your broadcast extension bundle identifier
broadcastPickerView.preferredExtension = "my-extension-bundle-identifier"
broadcastPickerView.showsMicrophoneButton = false
return broadcastPickerView
}
func updateUIView(_ uiView: RPSystemBroadcastPickerView, context: Context) {
}
}
The extension SampleHandler:
override func broadcastPaused() {
print("paused broadcast")
// User has requested to pause the broadcast. Samples will stop being delivered.
}
override func broadcastResumed() {
print("resumed broadcast")
// User has requested to resume the broadcast. Samples delivery will resume.
}
override func processSampleBuffer(_ sampleBuffer: CMSampleBuffer, with sampleBufferType: RPSampleBufferType) {
print("broadcast received")
assetWriter?.processVideoSampleBuffer(sampleBuffer)
}
Looking forward to any and all help.
Information Property list:
Information property list for the extension:
The capabilities:
We have a watchOS app in TestFlight that is currently crashing on any device running watchOS 11 and up.
I have an older Apple Watch SE that's capped at 10.6.1 that can run the app just fine, but the same exact install on a newer device fails.
This started happening after I updated my MacBook to macOS Sequoia and Xcode to 16.
In order to get the Watch app to run on the 10.6.1 device, I had to change the Swift Optimization Level from -O to -Osize. I already filed Feedback on this (FB15691116).
I've tried so many different things and have come up with nothing to show for it.
When I look in the IPS file, I see that the crash point in my code on the watchOS 11 device is at
KinesiaUOnWatch`@objc SessionDelegator.session(_:activationDidCompleteWith:error:):
0x3a3f48 <+0>: sub sp, sp, #0x60
0x3a3f4c <+4>: stp x26, x25, [sp, #0x10]
0x3a3f50 <+8>: stp x24, x23, [sp, #0x20]
0x3a3f54 <+12>: stp x22, x21, [sp, #0x30]
0x3a3f58 <+16>: stp x20, x19, [sp, #0x40]
0x3a3f5c <+20>: stp x29, x30, [sp, #0x50]
0x3a3f60 <+24>: add x29, sp, #0x50
0x3a3f64 <+28>: mov x19, x4
0x3a3f68 <+32>: mov x23, x2
0x3a3f6c <+36>: mov x22, x0
0x3a3f70 <+40>: mov w0, #0x0 ; =0
0x3a3f74 <+44>: bl 0x89818 ; symbol stub for: type metadata accessor for Swift.MainActor
0x3a3f78 <+48>: mov x24, x0
0x3a3f7c <+52>: adrp x25, 161
0x3a3f80 <+56>: ldr w25, [x25, #0x654]
0x3a3f84 <+60>: mov x20, x0
0x3a3f88 <+64>: bl 0x8980c ; symbol stub for: static Swift.MainActor.shared.getter : Swift.MainActor
0x3a3f8c <+68>: mov x21, x0
0x3a3f90 <+72>: adrp x0, 166
0x3a3f94 <+76>: add x0, x0, #0xc40 ; lazy protocol witness table cache variable for type Swift.MainActor and conformance Swift.MainActor : Swift.Actor in Swift
Incident Identifier: 08E2F667-7965-4C86-B85E-9E2F03EAA963
Beta Identifier: AD390666-55CB-43B3-9B14-BD3E70F456EB
Hardware Model: Watch6,1
Process: KinesiaUOnWatch [389]
Path: /private/var/containers/Bundle/Application/B571E983-F2B0-40EF-9F0D-8C471CAEB3FB/KinesiaUOnWatch.app/KinesiaUOnWatch
Identifier: com.glneurotech.kinesiau.watchapp
Version: 5.1.0 (510271)
AppStoreTools: 16B39
AppVariant: 1:Watch6,1:11
Beta: YES
Code Type: ARM64_32 (Native)
Role: Foreground
Parent Process: launchd [1]
Coalition: com.glneurotech.kinesiau.watchapp [464]
Date/Time: 2024-12-03 15:12:51.1876 -0500
Launch Time: 2024-12-03 15:12:50.0000 -0500
OS Version: Watch OS 11.1 (22R585)
Release Type: User
Report Version: 104
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000001, 0x000000002053dd4c
Termination Reason: SIGNAL 5 Trace/BPT trap: 5
Terminating Process: exc handler [389]
But, as I said, this exact app runs just fine on an older watchOS 10.6.1 device.
Has anyone else encountered something like this, or have any ideas on stuff to try?
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Watch Connectivity
Swift
watchOS
Apple Watch
Recently I started getting emails from AppStoreConnect when I submit new builds. The email states:
ITMS-90863: Macs with Apple silicon support issue - The app links with libraries that aren’t present in macOS:
/usr/lib/swift/libswiftHomeKit.dylib
I can run this app on Apple Silicon from TestFlight or directly from Xcode and it runs just fine including all HomeKit functions. This app has been using HomeKit for several years now.
This issue seems to be the same kind of this other about CloudKit, but with HomeKit libs: https://developer.apple.com/forums/thread/756325
Please, how it can be fixed?
Many thanks.
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
Swift
HomeKit
Apple Silicon
Decrypting Data to String Conversion failure
Development environment: Xcode 15.4, macOS 14.7
Run-time configuration: iOS 15.8.1 & 16.0.1
DESCRIPTION OF PROBLEM
We were using objective C implementation of CCCrypt(see below) in our app earlier which we migrated to swift implementation recently. We convert the byte array that CCCrypt returns into Data, and data to string to read the decrypted value. It works perfectly fine in Objective C, whereas with new swift implementation this conversion is failing, it looks like CCCrypt is returning byte array with few non UTF8 characters and that conversion is failing in swift since Objective C is more tolerant with this conversion and converts the byte array to Data and then to string even though there are few imperfect UTF characters in the array.
Objective C
CCCryptorStatus CCCrypt(
CCOperation op, /* kCCEncrypt, etc. /
CCAlgorithm alg, / kCCAlgorithmAES128, etc. /
CCOptions options, / kCCOptionPKCS7Padding, etc. */
const void *key,
size_t keyLength,
const void iv, / optional initialization vector */
const void dataIn, / optional per op and alg */
size_t dataInLength,
void dataOut, / data RETURNED here */
size_t dataOutAvailable,
size_t *dataOutMoved)
API_AVAILABLE(macos(10.4), ios(2.0));
Swift Code
CCCrypt(_ op: CCOperation,
_ alg: CCAlgorithm,
_ options: CCOptions,
_ key: UnsafeRawPointer!,
_ keyLength: Int, _ iv: UnsafeRawPointer!,
_ dataIn: UnsafeRawPointer!,
_ dataInLength: Int,
_ dataOut: UnsafeMutableRawPointer!,
_ dataOutAvailable: Int,
_ dataOutMoved: UnsafeMutablePointer!) -> CCCryptorStatus
Data to String Conversion
String(data: decryptedData, encoding: .utf8)
STEPS TO REPRODUCE
Able to reproduce on below devices
iPhone - 7
OS Version 15.8.1
iPhone 14- Pro
OS Version 16.0.2
iPhone 15
iOS 18.0.1
**Decryption method return "Data" and converting into string using ".utf8" but String conversion is failing on above devices and some other devices as well. Decryption failure not occurring always.
**
Below code used for String conversion
String(data: decryptedData, encoding: .utf8)
UITabBarController
|
|
VC_Tab1 --------------------------- VC_Tab2
| |
| |
VC_Tab1_Child VC_Tab2_Child
|
(HeaderView)
|
(MyButton)
The structure of the view controllers and views in the project is as described above.
<case 1>
self.navigationController?.popToRootViewController(animated: false)
tabBarController.selectedIndex = 1
When popToRootViewController(animated: false) is called in VC_Tab1_Child, followed by setting the tab controller’s selectedIndex = 1, the following results are observed:
viewWillAppear(_:), <VC_Tab2_Child>
deinit, <VC_Tab1_Child>
viewDidAppear(_:), <VC_Tab2_Child>
The originally expected results are as follows
viewWillDisappear(_:), <VC_Tab1_Child>
viewDidDisappear(_:), <VC_Tab1_Child>
deinit, <VC_Tab1_Child>
deinit, <HeaderView>
deinit, <MyButton>
headerView.backButton.rx.tap -> Event completed
headerView.backButton.rx.tap -> isDisposed
viewWillAppear(_:), <VC_Tab2_Child>
viewDidAppear(_:), <VC_Tab2_Child>
The HeaderView belonging to VC_Tab1_Child was not deallocated, and the resources associated with that view were also not released. Similarly, VC_Tab1_Child.viewWillDisappear and VC_Tab1_Child.didDisappear were not called.
<case 2>
self.navigationController?.popToRootViewController(animated: false)
DispatchQueue.main.async {
tabBarController.selectedIndex = 1
}
After performing the pop operation as shown in the code and waiting for a short period before testing, the expected results were generally achieved. (However, rarely, the results were similar to those observed when called without async.)”
<case 3>
self.navigationController?.popToRootViewController(animated: false)
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
tabBarController.selectedIndex = 1
}
When a sufficient delay was ensured as described above, the expected results were achieved 100% of the time.”
The abnormal behavior is more pronounced in iOS versions prior to 18 and varies depending on the iOS version.
I couldn’t find any documentation explaining the unexpected behavior shown in the results above. What could be the cause? The simulation code is provided below.
https://github.com/linusix/UITabBarController_Test2
Happy to have a new MacBook Pro M4 now - the new machine was setup from time machine backup of my old MacBook Pro M1.
Sadly Predictive Code Completion does not work on the new M4 (it was working great on the M1).
Xcode shows as downloaded component:
Predictive Code Completion Model [com.apple.fm.code.generate_small_v1.base: 500.1.81600.13.200772,0] [com.apple.fm.code.generate_safety_guardrail.base: 1.6.81619.13.200716,0] [com.apple.gm.safety_deny.input.code_intelligence.base: 32024010.20241007.171244.100.377,0] [com.apple.gm.safety_deny.output.code_intelligence.base: 32024010.20241007.171244.100.377,0] (Installed)
Things I already tried:
Removed and reinstalled Xcode 16 (also latest beta).
Disabled/enabled Xcode Editor Settings for predictive code completion
Many many reboots
Removed Xcode cache
Maybe the downloaded Model is somehow locked to the old machine?
How can I remove, redownload or reinstall it again?
Thank you very much.
Tobias
0 CoreFoundation __exceptionPreprocess + 164
1 libobjc.A.dylib objc_exception_throw + 88
2 CoreFoundation -[__NSArrayI objectAtIndex:] + 0
3 UIKitCore -[UIInputSwitcherView selectedInputMode] + 116
4 UIKitCore -[UIInputSwitcherView didSelectItemAtIndex:] + 148
5 UIKitCore -[UIKeyboardMenuView selectItemAtPoint:] + 92
6 UIKitCore -[UIInputSwitcherView buttonPressed:withEvent:location:isLocationInsideViewHitArea:isForDictation:tapAction:] + 1040
7 UIKitCore -[UISystemKeyboardDockController dictationItemButtonWasPressed:withEvent:isRunningButton:] + 660
8 UIKitCore -[UISystemKeyboardDockController keyboardDockView:didPressDockItem:withEvent:] + 448
9 UIKitCore -[UIKeyboardDockView _dockItemButtonWasTapped:withEvent:] + 120
Hi,
I'm struggling to understand using Swift-C++ in the same project. I have an existing code-base that makes heavy use of Swift-Objective-C interoperability.
We make use of swift classes in our project. When I enable swift-objective c interoperability I am running into numerous build errors in the generated bridging header.
I'm trying to understand why these errors exist and what to do to get around them.
I have a project that I've set up with some test code, and I'm running into an error here:
public class Foo {
let name: String
public init(name: String) {
self.name = name
}
}
public class Bar {
let name: String
public init(name : String) {
self.name = name;
}
public func getFoo() -> Foo {
return Foo(name: self.name);
}
}
In the header file:
Unknown type name 'Foo'
SWIFT_INLINE_THUNK Foo getFoo() SWIFT_SYMBOL("s:13ForestBuilder3BarC6getFooAA0E0CyF");
This error goes away if I use structs, but for the purposes of porting my codebase, I'd prefer to use classes. Do classes not play nice here? Or am I misunderstanding something.
Thanks.
On iOS you can create a new Lock Screen that contains a bunch of emoji, and they'll get put on the screen in a repeating pattern, like this:
When you have two or more emoji they're placed in alternating patterns, like this:
How do I write something like that? I need to handle up to three emoji, and I need the canvas as large as the device's screen, and it needs to be saved as an image. Thanks!
(I've already written an emojiToImage() extension on String, but it just plonks one massive emoji in the middle of an image, so I'm doing something wrong there.)
My code
extension MyViewController: UICollectionViewDelegate, UICollectionViewDataSource {
func collectionView(
_ collectionView: UICollectionView,
cellForItemAt indexPath: IndexPath
) -> UICollectionViewCell {
if let cell = collectionView.dequeueReusableCell(
withReuseIdentifier: "CollectionViewCellID",
for: indexPath
) as? CollectionViewCell {
cell.setup()
return cell
}
return UICollectionViewCell()
}
func collectionView(
_ collectionView: UICollectionView,
didSelectItemAt indexPath: IndexPath
) {
// Unnecessary dequeue
guard collectionView.dequeueReusableCell(
withReuseIdentifier: "CollectionViewCellID",
for: indexPath
) is CollectionViewCell else { return }
// My action for selecting cell
print("Cell Selected")
}
}
Error:
*** Assertion failure in -[UICollectionView _updateVisibleCellsNow:], UICollectionView.m:5673
*** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Expected dequeued view to be returned to the collection view in preparation for display. When the collection view's data source is asked to provide a view for a given index path, ensure that a single view is dequeued and returned to the collection view. Avoid dequeuing views without a request from the collection view. For retrieving an existing view in the collection view, use -[UICollectionView cellForItemAtIndexPath:] or -[UICollectionView supplementaryViewForElementKind:atIndexPath:].
Solution:
The problem was doing unnecessary dequeuing in didSelectItemAt
when selecting the cell. In previous iOS like 17 or 16 or lower, it was allowed to dequeue where it is not really needed but from iOS 18, it may restricted to unnecessary dequeuing. So better to remove dequeue and use cellForItem(at) if we need to get cell from collection view.
Example
extension MyViewController: UICollectionViewDelegate, UICollectionViewDataSource {
func collectionView(
_ collectionView: UICollectionView,
cellForItemAt indexPath: IndexPath
) -> UICollectionViewCell {
if let cell = collectionView.dequeueReusableCell(
withReuseIdentifier: "CollectionViewCellID",
for: indexPath
) as? CollectionViewCell {
cell.setup()
return cell
}
return UICollectionViewCell()
}
func collectionView(
_ collectionView: UICollectionView,
didSelectItemAt indexPath: IndexPath
) {
guard collectionView.cellForItem(at: indexPath) is CollectionViewCell else { return }
// My action for selecting cell
print("Cell Selected")
}
}
I am porting an old app from ObjC. The app uses many defined constants such as:
#define COM_OFFSET 12.5
and many variables that are read and/or written throughout the App, such as:
PCDate* Dates[367];
@class PCMainView;
PCMainView* MainView;
in one file called "PCCommon.h"
How do I duplicate this function in Swift? I have looked around and have found no help.
Thanks in advance.
Hi,
I'm working on integrating iCloud Drive functionality into my app. I noticed that the folder for my app appears under /Users/USERNAME/Library/Mobile Documents/MY_CONTAINER, but it doesn't show up in iCloud Drive.
Am I missing a step in the setup or configuration? Any guidance would be appreciated!
Thanks!
Since recently (maybe after updating to Sonoma 14.7.1 - 23H222, but not sure, I get a crash report stating that SafariBookmarksSyncAgent quitted unexpectedly Once acquitted the report, it will reappear 2 minutes later as long as Xcode is open.
Configuration:
Sonoma 14.7.1
Safari Technology Preview Release 208 (Safari 18.2, WebKit 19621.1.5.1)
Xcode 15.3 (15E204a)
That seems to be a known problem.
Question: Is it due to MacOS version ? To Xcode version ? To Safari version ? To webKit version ? Or to simulator, as I gat an AegirPoster crash (as described here: https://stackoverflow.com/questions/77083912/macbook-pro-crashes-when-using-simulator-aegirposter-process)
I read that I would need to restart some devices (eg, iPhone). That seems to temporarily solve the problem
Here is a part of the report:
Incident Identifier: 0D2456DF-5801-41D6-8294-2BF442224913
CrashReporter Key: 4DE33529-174E-32C5-D8A8-26FE128BE16B
Hardware Model: Mac14,12
Process: SafariBookmarksSyncAgent [38972]
Path: /Volumes/VOLUME/*/SafariSupport.bundle/SafariBookmarksSyncAgent
Identifier: com.apple.SafariBookmarksSyncAgent
Version: 8614 (8614.1.25.0.17)
Code Type: ARM-64 (Native)
Role: Unspecified
Parent Process: launchd_sim [28070]
Coalition: com.apple.CoreSimulator.SimDevice.0058D576-D9FF-4169-8437-D0A24C923500 [9832]
Responsible Process: SimulatorTrampoline [1116]
Date/Time: 2024-11-27 15:19:42.4908 +0100
Launch Time: 2024-11-27 15:19:42.4610 +0100
OS Version: macOS 14.7.1 (23H222)
Release Type: User
Report Version: 104
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Subtype: KERN_INVALID_ADDRESS at 0x0000000204476580
Exception Codes: 0x0000000000000001, 0x0000000204476580
VM Region Info: 0x204476580 is not in any region. Bytes after previous region: 894002561 Bytes before following region: 58984012416
REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL
VM_ALLOCATE 1cefdc000-1cefe0000 [ 16K] r--/rwx SM=PRV
---> GAP OF 0xdf1020000 BYTES
commpage (reserved) fc0000000-1000000000 [ 1.0G] ---/--- SM=COW reserved VM address space (unallocated)
Termination Reason: SIGNAL 11 Segmentation fault: 11
Terminating Process: exc handler [38972]
Triggered by Thread: 0
Thread 0 Crashed:
0 dyld_sim 0x104f9dc7c dyld4::SyscallDelegate::forEachInDirectory(char const*, bool, void (char const*, char const*) block_pointer) const + 172
1 dyld_sim 0x104f88b6c invocation function for block in dyld4::ProcessConfig::PathOverrides::processVersionedPaths(dyld4::ProcessConfig::Process const&, dyld4::SyscallDelegate&, dyld4::ProcessConfig::DyldCache const&, dyld3::Platform, dyld3::GradedArchs const&, lsl::Allocator&) + 104
2 dyld_sim 0x104f88aa0 dyld4::ProcessConfig::PathOverrides::forEachInColonList(char const*, char const*, bool&, void (char const*, bool&) block_pointer) + 224
3 dyld_sim 0x104f886b8 dyld4::ProcessConfig::PathOverrides::processVersionedPaths(dyld4::ProcessConfig::Process const&, dyld4::SyscallDelegate&, dyld4::ProcessConfig::DyldCache const&, dyld3::Platform, dyld3::GradedArchs const&, lsl::Allocator&) + 144
4 dyld_sim 0x104f882a8 dyld4::ProcessConfig::PathOverrides::PathOverrides(dyld4::ProcessConfig::Process const&, dyld4::ProcessConfig::Security const&, dyld4::ProcessConfig::Logging const&, dyld4::ProcessConfig::DyldCache const&, dyld4::SyscallDelegate&, lsl::Allocator&) + 344
5 dyld_sim 0x104f868b8 dyld4::ProcessConfig::ProcessConfig(dyld4::KernelArgs const*, dyld4::SyscallDelegate&, lsl::Allocator&) + 152
6 dyld_sim 0x104f85e30 _dyld_sim_prepare + 352
7 dyld 0x10492fa8c dyld4::prepareSim(dyld4::RuntimeState&, char const*) + 1276
8 dyld 0x10492e4f0 dyld4::prepare(dyld4::APIs&, dyld3::MachOAnalyzer const*) + 308
9 dyld 0x10492def4 start + 1868
I filed a bug report: Nov 27, 2024 at 3:41 PM – FB15976427
I am new to CarPlay development. I am working on an app that has four tabs. The first tab has a POI template. I make an API call, once the data is received, I need to refresh the POI template to display the data received. Below is a sample code. Please guide me on this. Right now I am pushing a new template once data is obtained which is not the right behaviour
func templateApplicationScene(_ templateApplicationScene: CPTemplateApplicationScene, didConnect interfaceController: CPInterfaceController) {
self.interfaceController = interfaceController
let tabs = CPTabBarTemplate(templates: [firstTab(), secondTab(), thirdTab(), fourthTab()])
interfaceController.setRootTemplate(tabs,
animated: true,
completion: nil)
}
func firstTab() -> CPTemplate {
// Placeholder template while data is loading
let placeholderPOI = CPPointOfInterest(location: MKMapItem(placemark: MKPlacemark(coordinate: CLLocationCoordinate2D(latitude: 0.0, longitude: 0.0))),
title: "Loading...",
subtitle: "",
summary: "Data is currently loading",
detailTitle: "",
detailSubtitle: "",
detailSummary: "",
pinImage: nil)
let placeholderTemplate = CPPointOfInterestTemplate(title: "EV Stations", pointsOfInterest: [placeholderPOI], selectedIndex: 0)
// Asynchronously update the template once data is loaded
Task {
await loadAndUpdateTimeConsumingData(for: placeholderTemplate)
}
return placeholderTemplate
}
func loadAndUpdateTimeConsumingData(for template: CPPointOfInterestTemplate) async {
do {
// Simulate a 1-minute delay
try await Task.sleep(nanoseconds: 60 * 1_000_000_000)
// Mock data
let stations = [Station1(name: "Station 1", city: "City A", address: "123 Lane", coordinates: (latitude: 12.3456, longitude: 76.7890))]
let pointsOfInterest = stations.map { station -> CPPointOfInterest in
let mapItem = MKMapItem(placemark: MKPlacemark(coordinate: CLLocationCoordinate2D(latitude: station.coordinates.latitude, longitude: station.coordinates.longitude)))
return CPPointOfInterest(location: mapItem,
title: station.name,
subtitle: station.city,
summary: station.address,
detailTitle: "",
detailSubtitle: "",
detailSummary: "",
pinImage: nil)
}
// Update the template
let poiTemplate = CPPointOfInterestTemplate(title: "EV Stations", pointsOfInterest: pointsOfInterest, selectedIndex: 0)
await MainActor.run {
self.interfaceController?.pushTemplate(poiTemplate, animated: true, completion: nil)
}
} catch {
}
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let message = self.parent.viewModel.messages[indexPath.row]
// var cell: RCBaseMessageCell? = tableView.dequeueReusableCell(withIdentifier: String( message.type.rawValue)) as? RCBaseMessageCell
var cell = tableView.dequeueReusableCell(withIdentifier: "cell")
if #available(iOS 16.0, *) {
cell?.contentConfiguration = UIHostingConfiguration {
Text("123").onTapGesture {
print("123")
}
}
return cell
}
on ios 18.1 onTapGesture sometimes will not callback ,but ios 17 16 is ok,how can i fix it
On the iOS 18 system, we have found that some pages will definitely experience this kind of crash phenomenon when displayed. It's puzzling that I can modify different codes and this kind of crash won't occur on the 18 system. This has had a great impact on my code development, and I don't know if I can still use this API in the future. Can you help me solve this dilemma. thank