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Xcode 26.5 downloads darwin-arm64 Claude Agent binary on Intel Macs, causing exec failure misreported as code-signing error (workaround verified)
Xcode 26.5 downloads darwin-arm64 Claude Agent binary on Intel Macs, causing exec failure misreported as code-signing error (workaround verified) On Intel Macs, Xcode 26.5 (build 17F42) downloads the darwin-arm64 build of the Claude Agent rather than the darwin-x64 build that the vendor publishes at the same version. The arm64 binary fails to exec on Intel with NSPOSIXErrorDomain Code=86 ("Bad CPU type in executable") and Xcode's Intelligence subsystem then surfaces this in the UI as a code-signing / sandboxing failure. Replacing the downloaded binary with the parallel darwin-x64 build, and updating the agent's Info.plist checksum and URL to match, results in a fully functional Claude Agent in Xcode 26.5 on the same Intel Mac. This was verified end to end on the affected hardware. The agent downloader in Xcode should select the URL matching the host CPU architecture (e.g. by inspecting the result of uname -m or the equivalent in Foundation). This appears to be an isolated fix to whichever component constructs the agent's download URL in Xcode's Intelligence subsystem. Secondary suggestion: the user-facing error message "the code signing identity for the agent did not match expectations, or the agent violated sandboxing rules" should be revised when the underlying cause is an exec failure (EBADARCH or otherwise). The current wording is misleading and has produced considerable misdirected investigation in the developer community. USER-SIDE WORKAROUND (VERIFIED) The following restores Claude Agent functionality on this Intel Mac running Xcode 26.5. It may need re-applying after Xcode updates the agent, since the buggy download logic will run again. Quit Xcode. Download the parallel darwin-x64 binary from the vendor's release bucket (the same URL as in the Info.plist, with "darwin-arm64" replaced by "darwin-x64"). Make the destination writable, copy in the new binary, restore read-only mode. Recompute SHA-512 and update Info.plist's checksum and url fields with plutil. Relaunch Xcode. Workaround for Intel Mac users (verified) This restores a working Claude Agent in Xcode 26.5 on Intel until Xcode'sdownloader is fixed. Quit Xcode fully first. 1. Quit Xcode osascript -e 'tell application "Xcode" to quit' sleep 3 2. Download the correct-arch binary directly from Anthropic's release bucket curl -fL -o /tmp/claude-x64\ttps://storage.googleapis.com/claude-code-dist-86c565f3-f756-42ad-8dfa-d59b1c096819/claude-code-releases/2.1.118/darwin-x64/claude chmod +x /tmp/claude-x64 3. Verify it's the right arch and properly signed file /tmp/claude-x64 # → Mach-O 64-bit executable x86_64 codesign --verify --verbose /tmp/claude-x64 4. Replace the arm64 binary Xcode downloaded (destination is read-only by default) AGENT_DIR=~/Library/Developer/Xcode/CodingAssistant/Agents/XcodeVersions/17F42/claude chmod u+w "$AGENT_DIR/claude" cp -p /tmp/claude-x64 "$AGENT_DIR/claude" chmod a-w "$AGENT_DIR/claude" 5. Update Info.plist so its checksum and URL match the swapped binary NEW_CHECKSUM=$(shasum -a 512 "$AGENT_DIR/claude" | awk '{print $1}') plutil -replace checksum -string "$NEW_CHECKSUM" "$AGENT_DIR/Info.plist" plutil -replace url -string "https://storage.googleapis.com/claude-code-dist-86c565f3-f756-42ad-8dfa-d59b1c096819/claude-code-releases/2.1.118/darwin-x64/claude" "$AGENT_DIR/Info.plist" 6. Relaunch Xcode; the Claude Agent now works on Intel. Caveats Adjust 17F42 and 2.1.118 to whatever your Xcode build and agent version actually are. Check with ls ~/Library/Developer/Xcode/CodingAssistant/Agents/XcodeVersions/ and the version key in the Info.plist. The workaround may not survive an Xcode update. If Xcode refreshes the agent (new Claude Code version, new Xcode point release), the buggy download logic will run again and overwrite the x86_64 binary. The same procedure restores working state. Worth saving the commands above as a small shell script so you don't have to re-derive them next time. ENVIRONMENT Hardware: MacBook Pro 2019, Intel Core i9 (x86_64) macOS: 26.5 Xcode: 26.5 (build 17F42) Agent: Claude Code 2.1.118 Account: Claude Pro (claude.ai OAuth) I have tried unsuccessfully to request via 'Apple Feedback Assistant' that the above problem be looked into. This was their response: "Thank you for your feedback, it is noted. Engineering has determined that there are currently no plans to address this issue. This feature relies on the dedicated Neural Engine found on Macs with Apple silicon (M1 or newer) to provide the necessary performance and capabilities. As a result, systems that do not include this hardware are not supported for this specific workflow. You can close this feedback by selecting "Close Feedback" via the Actions button found above. This Feedback will no longer be monitored, and incoming messages will not be reviewed. " Clearly no one from the senior engineering team has looked at this or given it any consideration and they are not interested in making a trivial fix within Xcode so that it selects the correct Claude binary for download. It is frustrating that Apple's response cites the requirement for a 'neural engine found in M-series Macs' , when this is very clear to any developer that Claude does not make use of this feature and it self-evidently works on x86 hardware without it . If anyone has any ideas how to get a response from a helpful senior Xcode developer, I would be most interested. I can understand Apple are reluctant to put any effort into old hardware, however they still provide an up to date Xcode for the x86 platform and I don't think it is asking too much to fix a simple bug which would make life easier.
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Xcode 26: The horror of S-L-O-W T-Y-P-I-N-G returns
FB22844728 Xcode 26.5, macOS 26.5, MacStudio M1 64 GB The disaster of S-L-O-W T-Y-P-I-N-G that plagued Xcode several years ago returns. I guess all the ultra-advanced LLM neuroneirowebs still can't advise those at Apple who develop the Xcode app how to provide this uber-exotic, unheard-of functionality: JUST TYPING THE CODE. This disaster doesn't affect all projects, but it does affect the exact one I'm working on, and I need to type a lot of code there. Significant time is already wasted. I performed all the recommended steps like relaunching, restarting, and deleting deprived data with no effect. Hope something can be done about it..
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Dev membership delay
Apple Developer Program Enrollment — Payment Processed, Account Still Pending After 3+ Days Hello Apple Developer Support and community, I enrolled in the Apple Developer Program as an individual and my payment of $99 was successfully processed several days ago. However, my account at developer.apple.com/account still shows my enrollment as pending with no activation. Enrollment details: • Enrollment type: Individual • Payment status: Successfully charged • Time since payment: 3+ days (well past the stated 48-hour processing window) • Two-Factor Authentication: Enabled • Follow-up communication received from Apple: None I am actively developing a cross-platform application that is already in internal testing on Google Play. I need access to App Store Connect and TestFlight to begin iOS beta testing with users who are waiting. This delay is directly impacting my development timeline and my ability to gather feedback from iOS testers. I have not received any emails requesting additional documentation or verification. I have not clicked "Complete your purchase" again to avoid a duplicate charge. Could an Apple team member please review my enrollment and advise on what may be needed to complete activation? I am happy to provide any additional information or documentation required. Thank you for your time and assistance.
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Apple Developer Program Enrollment Still Processing – No Updates After Several Days
Hello everyone, I’m posting here because I’m waiting for an update regarding my Apple Developer Program enrollment. My enrollment currently shows: “Your enrollment is being processed.” My Enrollment ID is: 35QVL65M9K I submitted my enrollment several days ago and I haven’t received any email updates or requests for additional information yet. I wanted to ask if anyone from Apple Support or a community admin could please check my case status, or let me know if anything else is needed from my side to continue the review. If additional documents or verification are required, I’m happy to provide them. Thank you very much for your help.
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Unable to complete Apple Developer Program enrollment payment (Turkey region)
Hello, I am trying to enroll in the Apple Developer Program (Individual) from Turkey, but the payment is repeatedly declined at the final step. My bank confirms there is no problem on their side and that the charge is not being declined by them. What I have already tried, all with the same result: Multiple cards from 3 different banks 3 different browsers, plus Linux, Windows, and an iPhone The Apple Developer iOS app (as suggested by Apple Support over email) Matching the billing address exactly to my account address Removing Turkish characters from my name This looks like the known issue currently affecting Turkey-based enrollments, as many other developers are reporting the same problem in these forums. Could a member of Apple staff please review my account and manually process the enrollment if needed? Account email: omerfarukunlu@ proton.me Region: Turkey Enrollment type: Individual Support case ID (varsa): 102892859221 Thank you for your help.
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Unable to create/renew pass type certificate
See below error. I have created a key to use enterprise API KEYS: keyID = "RQ32N4328Z" issuerID = "69a6de7a-6c6c-47e3-e053-5b8c7c11a4d1" privateP8 = "AuthKey.p8" POST: req, _ := http.NewRequest("POST", "https://api.appstoreconnect.apple.com/v1/certificates", bytes.NewBuffer(jsonData)) req.Header.Set("Authorization", "Bearer "+jwtToken) req.Header.Set("Content-Type", "application/json") Payload: "data": map[string]interface{}{ "type": "certificates", "attributes": attrs, "relationships": map[string]interface{}{ "passTypeId": map[string]interface{}{ "data": map[string]interface{}{ "type": "passTypeIds", "id": passTypeRecordID, }, }, }, }, Error: {"pass_type_identifier":"pass.com.example4.dev","pass_type_record_id":"XQY3D39M6N","pass_type_created_new":true,"display_name":"New Dev Pass 4","error":"apple create cert: apple api error: [map[code:FORBIDDEN_ERROR detail:You are not allowed to perform this operation. Please check with one of your Team Admins, or, if you need further assistance, please contact Apple Developer Program Support. https://developer.apple.com/support id:7feed70a-0aa4-4be6-9ef0-f7948f9466ee status:403 title:This request is forbidden for security reasons]]","timestamp":"2026-04-30T00:05:12.451618866-04:00"}
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Can I pay for Apple Developer enrolment by gift card balance?
Developer in India here trying to enroll in the Apple Developer Program via the Apple Developer app on macOS. I'd like to pay via Gift Card balance since Apple seems to show that option on the Developer app and Apple's own documentation outlines India as an exception to its prohibition of gift cards as payments for enrolment fees. Before I purchase a gift card, want to be sure this works. Has anyone in India successfully completed enrollment using gift card balance? Did it actually go through?
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Enrollment under review after I was already approved
My apple enrollment is under review I previously applied for the account and was approved. However I missed the email and tried to apply again and now my account is saying its under review and needs additional documentation. I sent over the documentation and have been waiting for a response. I am very confused as to why this is now happening considering I was already approved. The enrollment ID is AHTMWUCBA3. Can someone please help me?
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Apple Developer Support emails are not being delivered
I’m experiencing an issue with Apple Developer Support communication. On the page Apple Developer Support Cases I can see updates and messages indicating that Apple Support specialists supposedly replied to my case. However, I never receive those emails in my inbox. The only emails that actually arrive to my Gmail account are automatic messages with the subject: “Thanks for submitting your support request” I checked: Spam folder Promotions/Social tabs Gmail filters Blocked addresses But there are still no replies from support specialists. Because of this, I cannot continue communication with support. Has anyone experienced the same issue? Is there a specific Apple domain/email address that should be whitelisted? Apple Support team, please contact me directly.
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One Week Waiting for Apple Developer Program Approval
I am writing to kindly request assistance regarding my Apple Developer Program enrollment. I submitted my application exactly one week ago, completed all required information, and successfully paid the $99 enrollment fee. I received a payment confirmation, but the status remains "Pending Approval" with no further updates or response from Apple. Could you please advise on the typical current processing time for Apple Developer Program approvals in 2026? Is a one-week waiting period normal, or should I take any additional steps?
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Xcode crashes when downloading Swift package dependency
I'm trying to publish two frameworks I wrote in Swift on GitHub. https://github.com/nickasd/BoardGameKit https://github.com/nickasd/BoardGameKitHost I want to add the first framework as a dependency to one of my Xcode projects. I click on the + button in the Package Dependencies tab, select BoardGameKit and click Add Package. A sheet opens and after a couple seconds, while the sheet is still open, Xcode crashes. When I try the same steps with the second framework, Xcode survives and finally shows me a confirmation sheet, and clicking on Add Package works as expected. Both repositories look exactly the same to me, except for their name of course. I even force pushed the default, empty Swift package created in Xcode with the Framework template to both repositories, and still only the first one makes Xcode crash, even after deleting all DerivedData folders and restarting Xcode. What could be the issue? I created FB22832333.
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Organization Enrollment Stuck – Verification Call Never Connected – Enrollment ID 2556XS5J8X
Hello Apple Developer Support Team, I am writing to request assistance with my organization enrollment, which has been stuck in processing for over two weeks due to a circumstance outside my control. Enrollment ID: 2556XS5J8X Entity type: Organization (LLC) State of incorporation: Florida, USA Timeline of events: May 2, 2026 — Submitted all required organization documents for enrollment May 6, 2026 — Enrollment account was blocked May 7, 2026 — Requested unblock; account was successfully restored May 7–21, 2026 — Status has remained: "Your enrollment is being processed" with no payment option, no follow-up email, and no further communication The core issue — verification calls blocked as spam: Over the past several days, I received multiple calls from unknown numbers that my iPhone automatically flagged and silenced as spam. I did not realize at the time that these were Apple's organization verification calls. By the time I identified the pattern, the calls had already stopped. I have since disabled the "Silence Unknown Callers" feature on my iPhone and my line is now fully open to receive calls. However, no further call attempts have been made. I understand that for organization enrollments, a verification call to the CEO/founder is required before the payment link is issued. I am available and ready to receive or schedule that call at any time. Business impact: Our iOS application is fully developed and ready for App Store submission. This enrollment delay is the only blocker preventing us from launching. Every week of delay represents direct lost revenue and a missed market window. What I am requesting: A rescheduled verification call to the number on file — my line is now open and I will answer immediately Or an alternative verification method if a call reschedule is not possible Confirmation that no additional documentation is required on my end I have done everything requested. My documents are submitted, my account is unblocked, and I am available. I simply need the verification call to be rescheduled. Thank you for your attention to this matter. I am happy to provide any additional information needed to move this forward. Enrollment ID: 2556XS5J8X
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Enrollment stuck on "Pending" for 96+ hours after successful payment - No support response (Case #102893928841)
I am writing to seek help with my Apple Developer Program enrollment, which has been stuck on "Pending" status for more than 96 hours after a successful payment. My support case has also not received any reply within the promised 2 business days. Enrollment Details: Region: Turkey Payment date/time: May 17, 2026, 19:03 (GMT+3 / Turkey Time) Time elapsed since payment: 96+ hours Enrollment type: [Individual / Organization] Order Number: W1801866909 Current Status: My account still shows "Pending" Dashboard continues to display: "Purchase your membership. To continue your enrollment, complete your purchase now. Your purchase may take up to 48 hours to process." The 48-hour processing window has been exceeded twice over I have NOT clicked "complete your purchase" again, to avoid a duplicate charge Support Case: Case Number: 102893928841 & #102896148475 Response received: None, despite the promised 2 business day response window What I have already verified: Two-Factor Authentication is enabled on my Apple ID I am using the same Apple ID that was used for the purchase No pending agreements in the Developer Portal or App Store Connect No duplicate payments attempted Payment was successfully charged on my bank statement I have seen multiple recent threads here describing the exact same issue, which suggests this is a known problem requiring manual intervention from the Apple Developer team. Could anyone from Apple please review my case and manually activate my enrollment? Any guidance from the community is also appreciated. Thank you.
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Zooming in Storyboards/XIBs for macOS App?
I've found several references for this functionality being removed, but no viable workaround. When I'm trying to fine tune a layout the constraint lines, boundary boxes, etc. get in the way and I can't see what I'm doing. For doing pixel-perfect layouts in a storyboard it gets really tedious. This borders on an accessibility issue. Does anyone know when or if this is ever coming? It works fine with iOS apps.
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MetalToolchain and auto updates...
Hello, I can understand why you do not ship the MetalToolchain with the default Xcode installation any more due to the relatively low usage and high download size. That said, every time Xcode runs an auto update it wipes MetalToolchain and breaks my local development build. It would be nice if the updates would be smart enough to honor the fact that. I have already run: "xcodebuild -downloadComponent MetalToolchain" and include that in the update, rather than deleting the module. Thanks, Chris
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Porting an init function in a protocol extension produces errors
Hullo, I wanted to turn a class in a struct and move intelligence in a protocol extension, but when I try to call inits in the extension I get 'self' used before 'self.init' call or assignment to 'self' How do I call self.init or assign to self before updating the values? Of course init does no accept mutating.
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Xcode 26.5 downloads darwin-arm64 Claude Agent binary on Intel Macs, causing exec failure misreported as code-signing error (workaround verified)
Xcode 26.5 downloads darwin-arm64 Claude Agent binary on Intel Macs, causing exec failure misreported as code-signing error (workaround verified) On Intel Macs, Xcode 26.5 (build 17F42) downloads the darwin-arm64 build of the Claude Agent rather than the darwin-x64 build that the vendor publishes at the same version. The arm64 binary fails to exec on Intel with NSPOSIXErrorDomain Code=86 ("Bad CPU type in executable") and Xcode's Intelligence subsystem then surfaces this in the UI as a code-signing / sandboxing failure. Replacing the downloaded binary with the parallel darwin-x64 build, and updating the agent's Info.plist checksum and URL to match, results in a fully functional Claude Agent in Xcode 26.5 on the same Intel Mac. This was verified end to end on the affected hardware. The agent downloader in Xcode should select the URL matching the host CPU architecture (e.g. by inspecting the result of uname -m or the equivalent in Foundation). This appears to be an isolated fix to whichever component constructs the agent's download URL in Xcode's Intelligence subsystem. Secondary suggestion: the user-facing error message "the code signing identity for the agent did not match expectations, or the agent violated sandboxing rules" should be revised when the underlying cause is an exec failure (EBADARCH or otherwise). The current wording is misleading and has produced considerable misdirected investigation in the developer community. USER-SIDE WORKAROUND (VERIFIED) The following restores Claude Agent functionality on this Intel Mac running Xcode 26.5. It may need re-applying after Xcode updates the agent, since the buggy download logic will run again. Quit Xcode. Download the parallel darwin-x64 binary from the vendor's release bucket (the same URL as in the Info.plist, with "darwin-arm64" replaced by "darwin-x64"). Make the destination writable, copy in the new binary, restore read-only mode. Recompute SHA-512 and update Info.plist's checksum and url fields with plutil. Relaunch Xcode. Workaround for Intel Mac users (verified) This restores a working Claude Agent in Xcode 26.5 on Intel until Xcode'sdownloader is fixed. Quit Xcode fully first. 1. Quit Xcode osascript -e 'tell application "Xcode" to quit' sleep 3 2. Download the correct-arch binary directly from Anthropic's release bucket curl -fL -o /tmp/claude-x64\ttps://storage.googleapis.com/claude-code-dist-86c565f3-f756-42ad-8dfa-d59b1c096819/claude-code-releases/2.1.118/darwin-x64/claude chmod +x /tmp/claude-x64 3. Verify it's the right arch and properly signed file /tmp/claude-x64 # → Mach-O 64-bit executable x86_64 codesign --verify --verbose /tmp/claude-x64 4. Replace the arm64 binary Xcode downloaded (destination is read-only by default) AGENT_DIR=~/Library/Developer/Xcode/CodingAssistant/Agents/XcodeVersions/17F42/claude chmod u+w "$AGENT_DIR/claude" cp -p /tmp/claude-x64 "$AGENT_DIR/claude" chmod a-w "$AGENT_DIR/claude" 5. Update Info.plist so its checksum and URL match the swapped binary NEW_CHECKSUM=$(shasum -a 512 "$AGENT_DIR/claude" | awk '{print $1}') plutil -replace checksum -string "$NEW_CHECKSUM" "$AGENT_DIR/Info.plist" plutil -replace url -string "https://storage.googleapis.com/claude-code-dist-86c565f3-f756-42ad-8dfa-d59b1c096819/claude-code-releases/2.1.118/darwin-x64/claude" "$AGENT_DIR/Info.plist" 6. Relaunch Xcode; the Claude Agent now works on Intel. Caveats Adjust 17F42 and 2.1.118 to whatever your Xcode build and agent version actually are. Check with ls ~/Library/Developer/Xcode/CodingAssistant/Agents/XcodeVersions/ and the version key in the Info.plist. The workaround may not survive an Xcode update. If Xcode refreshes the agent (new Claude Code version, new Xcode point release), the buggy download logic will run again and overwrite the x86_64 binary. The same procedure restores working state. Worth saving the commands above as a small shell script so you don't have to re-derive them next time. ENVIRONMENT Hardware: MacBook Pro 2019, Intel Core i9 (x86_64) macOS: 26.5 Xcode: 26.5 (build 17F42) Agent: Claude Code 2.1.118 Account: Claude Pro (claude.ai OAuth) I have tried unsuccessfully to request via 'Apple Feedback Assistant' that the above problem be looked into. This was their response: "Thank you for your feedback, it is noted. Engineering has determined that there are currently no plans to address this issue. This feature relies on the dedicated Neural Engine found on Macs with Apple silicon (M1 or newer) to provide the necessary performance and capabilities. As a result, systems that do not include this hardware are not supported for this specific workflow. You can close this feedback by selecting "Close Feedback" via the Actions button found above. This Feedback will no longer be monitored, and incoming messages will not be reviewed. " Clearly no one from the senior engineering team has looked at this or given it any consideration and they are not interested in making a trivial fix within Xcode so that it selects the correct Claude binary for download. It is frustrating that Apple's response cites the requirement for a 'neural engine found in M-series Macs' , when this is very clear to any developer that Claude does not make use of this feature and it self-evidently works on x86 hardware without it . If anyone has any ideas how to get a response from a helpful senior Xcode developer, I would be most interested. I can understand Apple are reluctant to put any effort into old hardware, however they still provide an up to date Xcode for the x86 platform and I don't think it is asking too much to fix a simple bug which would make life easier.
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Xcode 26: The horror of S-L-O-W T-Y-P-I-N-G returns
FB22844728 Xcode 26.5, macOS 26.5, MacStudio M1 64 GB The disaster of S-L-O-W T-Y-P-I-N-G that plagued Xcode several years ago returns. I guess all the ultra-advanced LLM neuroneirowebs still can't advise those at Apple who develop the Xcode app how to provide this uber-exotic, unheard-of functionality: JUST TYPING THE CODE. This disaster doesn't affect all projects, but it does affect the exact one I'm working on, and I need to type a lot of code there. Significant time is already wasted. I performed all the recommended steps like relaunching, restarting, and deleting deprived data with no effect. Hope something can be done about it..
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Add option to save post as draft
When writing a post on the Apple Developer Forums, it would be nice if there were a button to save it as a draft. FB22844424 https://github.com/feedback-assistant/reports/issues/802
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Dev membership delay
Apple Developer Program Enrollment — Payment Processed, Account Still Pending After 3+ Days Hello Apple Developer Support and community, I enrolled in the Apple Developer Program as an individual and my payment of $99 was successfully processed several days ago. However, my account at developer.apple.com/account still shows my enrollment as pending with no activation. Enrollment details: • Enrollment type: Individual • Payment status: Successfully charged • Time since payment: 3+ days (well past the stated 48-hour processing window) • Two-Factor Authentication: Enabled • Follow-up communication received from Apple: None I am actively developing a cross-platform application that is already in internal testing on Google Play. I need access to App Store Connect and TestFlight to begin iOS beta testing with users who are waiting. This delay is directly impacting my development timeline and my ability to gather feedback from iOS testers. I have not received any emails requesting additional documentation or verification. I have not clicked "Complete your purchase" again to avoid a duplicate charge. Could an Apple team member please review my enrollment and advise on what may be needed to complete activation? I am happy to provide any additional information or documentation required. Thank you for your time and assistance.
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Apple Developer Program Enrollment Still Processing – No Updates After Several Days
Hello everyone, I’m posting here because I’m waiting for an update regarding my Apple Developer Program enrollment. My enrollment currently shows: “Your enrollment is being processed.” My Enrollment ID is: 35QVL65M9K I submitted my enrollment several days ago and I haven’t received any email updates or requests for additional information yet. I wanted to ask if anyone from Apple Support or a community admin could please check my case status, or let me know if anything else is needed from my side to continue the review. If additional documents or verification are required, I’m happy to provide them. Thank you very much for your help.
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Unable to complete Apple Developer Program enrollment payment (Turkey region)
Hello, I am trying to enroll in the Apple Developer Program (Individual) from Turkey, but the payment is repeatedly declined at the final step. My bank confirms there is no problem on their side and that the charge is not being declined by them. What I have already tried, all with the same result: Multiple cards from 3 different banks 3 different browsers, plus Linux, Windows, and an iPhone The Apple Developer iOS app (as suggested by Apple Support over email) Matching the billing address exactly to my account address Removing Turkish characters from my name This looks like the known issue currently affecting Turkey-based enrollments, as many other developers are reporting the same problem in these forums. Could a member of Apple staff please review my account and manually process the enrollment if needed? Account email: omerfarukunlu@ proton.me Region: Turkey Enrollment type: Individual Support case ID (varsa): 102892859221 Thank you for your help.
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Swift Package Manager authentication failed
Swift Package Manager fails while downloading Firebase SDK. Error: Authentication failed because no credentials were provided. Package: https://github.com/firebase/firebase-ios-sdk.git Already tried: Reset package cache Removed DerivedData Re-added GitHub account Reinstalled Xcode
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Unable to create/renew pass type certificate
See below error. I have created a key to use enterprise API KEYS: keyID = "RQ32N4328Z" issuerID = "69a6de7a-6c6c-47e3-e053-5b8c7c11a4d1" privateP8 = "AuthKey.p8" POST: req, _ := http.NewRequest("POST", "https://api.appstoreconnect.apple.com/v1/certificates", bytes.NewBuffer(jsonData)) req.Header.Set("Authorization", "Bearer "+jwtToken) req.Header.Set("Content-Type", "application/json") Payload: "data": map[string]interface{}{ "type": "certificates", "attributes": attrs, "relationships": map[string]interface{}{ "passTypeId": map[string]interface{}{ "data": map[string]interface{}{ "type": "passTypeIds", "id": passTypeRecordID, }, }, }, }, Error: {"pass_type_identifier":"pass.com.example4.dev","pass_type_record_id":"XQY3D39M6N","pass_type_created_new":true,"display_name":"New Dev Pass 4","error":"apple create cert: apple api error: [map[code:FORBIDDEN_ERROR detail:You are not allowed to perform this operation. Please check with one of your Team Admins, or, if you need further assistance, please contact Apple Developer Program Support. https://developer.apple.com/support id:7feed70a-0aa4-4be6-9ef0-f7948f9466ee status:403 title:This request is forbidden for security reasons]]","timestamp":"2026-04-30T00:05:12.451618866-04:00"}
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Can I pay for Apple Developer enrolment by gift card balance?
Developer in India here trying to enroll in the Apple Developer Program via the Apple Developer app on macOS. I'd like to pay via Gift Card balance since Apple seems to show that option on the Developer app and Apple's own documentation outlines India as an exception to its prohibition of gift cards as payments for enrolment fees. Before I purchase a gift card, want to be sure this works. Has anyone in India successfully completed enrollment using gift card balance? Did it actually go through?
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Enrollment under review after I was already approved
My apple enrollment is under review I previously applied for the account and was approved. However I missed the email and tried to apply again and now my account is saying its under review and needs additional documentation. I sent over the documentation and have been waiting for a response. I am very confused as to why this is now happening considering I was already approved. The enrollment ID is AHTMWUCBA3. Can someone please help me?
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49
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5d
Apple Developer Support emails are not being delivered
I’m experiencing an issue with Apple Developer Support communication. On the page Apple Developer Support Cases I can see updates and messages indicating that Apple Support specialists supposedly replied to my case. However, I never receive those emails in my inbox. The only emails that actually arrive to my Gmail account are automatic messages with the subject: “Thanks for submitting your support request” I checked: Spam folder Promotions/Social tabs Gmail filters Blocked addresses But there are still no replies from support specialists. Because of this, I cannot continue communication with support. Has anyone experienced the same issue? Is there a specific Apple domain/email address that should be whitelisted? Apple Support team, please contact me directly.
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85
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4d
One Week Waiting for Apple Developer Program Approval
I am writing to kindly request assistance regarding my Apple Developer Program enrollment. I submitted my application exactly one week ago, completed all required information, and successfully paid the $99 enrollment fee. I received a payment confirmation, but the status remains "Pending Approval" with no further updates or response from Apple. Could you please advise on the typical current processing time for Apple Developer Program approvals in 2026? Is a one-week waiting period normal, or should I take any additional steps?
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66
Activity
5d
Xcode crashes when downloading Swift package dependency
I'm trying to publish two frameworks I wrote in Swift on GitHub. https://github.com/nickasd/BoardGameKit https://github.com/nickasd/BoardGameKitHost I want to add the first framework as a dependency to one of my Xcode projects. I click on the + button in the Package Dependencies tab, select BoardGameKit and click Add Package. A sheet opens and after a couple seconds, while the sheet is still open, Xcode crashes. When I try the same steps with the second framework, Xcode survives and finally shows me a confirmation sheet, and clicking on Add Package works as expected. Both repositories look exactly the same to me, except for their name of course. I even force pushed the default, empty Swift package created in Xcode with the Framework template to both repositories, and still only the first one makes Xcode crash, even after deleting all DerivedData folders and restarting Xcode. What could be the issue? I created FB22832333.
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4d
exceeded wait time
I applied to migrate my apple developer account membership from individual to organisation developer account and I was told that my application will be reviewed in two working days.Now its almost 4 working days and I am yet to get an update.please what could the problem be?
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4d
M1 芯片的 Mac mini 安装的 Xcode 26.3 打包出来的 App 在 iOS 12.5.8 设备上无法打开
我发现在 M1 芯片的 MacMini上使用 Xcode26.3打包出来的 App 在 iphone6设备 ios 12.5.8 的系统下 安装或者直接调试都会直接 启动后 立即 崩溃,但是在 intel 芯片的 MacBook pro 上使用 Xcode 26.3 在相同的设备相同的系统下,就可以正常安装和调试,请问这是为什么?
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90
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5d
Organization Enrollment Stuck – Verification Call Never Connected – Enrollment ID 2556XS5J8X
Hello Apple Developer Support Team, I am writing to request assistance with my organization enrollment, which has been stuck in processing for over two weeks due to a circumstance outside my control. Enrollment ID: 2556XS5J8X Entity type: Organization (LLC) State of incorporation: Florida, USA Timeline of events: May 2, 2026 — Submitted all required organization documents for enrollment May 6, 2026 — Enrollment account was blocked May 7, 2026 — Requested unblock; account was successfully restored May 7–21, 2026 — Status has remained: "Your enrollment is being processed" with no payment option, no follow-up email, and no further communication The core issue — verification calls blocked as spam: Over the past several days, I received multiple calls from unknown numbers that my iPhone automatically flagged and silenced as spam. I did not realize at the time that these were Apple's organization verification calls. By the time I identified the pattern, the calls had already stopped. I have since disabled the "Silence Unknown Callers" feature on my iPhone and my line is now fully open to receive calls. However, no further call attempts have been made. I understand that for organization enrollments, a verification call to the CEO/founder is required before the payment link is issued. I am available and ready to receive or schedule that call at any time. Business impact: Our iOS application is fully developed and ready for App Store submission. This enrollment delay is the only blocker preventing us from launching. Every week of delay represents direct lost revenue and a missed market window. What I am requesting: A rescheduled verification call to the number on file — my line is now open and I will answer immediately Or an alternative verification method if a call reschedule is not possible Confirmation that no additional documentation is required on my end I have done everything requested. My documents are submitted, my account is unblocked, and I am available. I simply need the verification call to be rescheduled. Thank you for your attention to this matter. I am happy to provide any additional information needed to move this forward. Enrollment ID: 2556XS5J8X
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107
Activity
5d
Enrollment stuck on "Pending" for 96+ hours after successful payment - No support response (Case #102893928841)
I am writing to seek help with my Apple Developer Program enrollment, which has been stuck on "Pending" status for more than 96 hours after a successful payment. My support case has also not received any reply within the promised 2 business days. Enrollment Details: Region: Turkey Payment date/time: May 17, 2026, 19:03 (GMT+3 / Turkey Time) Time elapsed since payment: 96+ hours Enrollment type: [Individual / Organization] Order Number: W1801866909 Current Status: My account still shows "Pending" Dashboard continues to display: "Purchase your membership. To continue your enrollment, complete your purchase now. Your purchase may take up to 48 hours to process." The 48-hour processing window has been exceeded twice over I have NOT clicked "complete your purchase" again, to avoid a duplicate charge Support Case: Case Number: 102893928841 & #102896148475 Response received: None, despite the promised 2 business day response window What I have already verified: Two-Factor Authentication is enabled on my Apple ID I am using the same Apple ID that was used for the purchase No pending agreements in the Developer Portal or App Store Connect No duplicate payments attempted Payment was successfully charged on my bank statement I have seen multiple recent threads here describing the exact same issue, which suggests this is a known problem requiring manual intervention from the Apple Developer team. Could anyone from Apple please review my case and manually activate my enrollment? Any guidance from the community is also appreciated. Thank you.
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128
Activity
1d
Zooming in Storyboards/XIBs for macOS App?
I've found several references for this functionality being removed, but no viable workaround. When I'm trying to fine tune a layout the constraint lines, boundary boxes, etc. get in the way and I can't see what I'm doing. For doing pixel-perfect layouts in a storyboard it gets really tedious. This borders on an accessibility issue. Does anyone know when or if this is ever coming? It works fine with iOS apps.
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107
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5d
MetalToolchain and auto updates...
Hello, I can understand why you do not ship the MetalToolchain with the default Xcode installation any more due to the relatively low usage and high download size. That said, every time Xcode runs an auto update it wipes MetalToolchain and breaks my local development build. It would be nice if the updates would be smart enough to honor the fact that. I have already run: "xcodebuild -downloadComponent MetalToolchain" and include that in the update, rather than deleting the module. Thanks, Chris
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