Hello everyone,
I am facing a persistent and unacceptable issue with my individual enrollment in the Apple Developer Program that has been ongoing for nearly three months. Despite multiple attempts to communicate with Developer Support, I am continuously receiving the exact same generic statement: "For one or more reasons, your enrollment... couldn't be completed," with no clear explanation or actionable steps provided.
This lack of genuine assistance and transparency is deeply frustrating and prevents me from publishing my application.
Key Details of the Situation:
Apple ID Region: Türkiye
Current Residence and Address: United Kingdom (UK)
Identity Verification: I used my Turkish passport along with my UK residential address.
Enrollment Status/Error: After submission, I received the "Contact us to continue your enrollment" prompt.
Case Number: 102720548696
Support Experience: The case has been handled by multiple support staff (Migeylis, Alex), all of whom have provided identical, non-specific template responses, failing to address the core problem.
It appears the conflict between my Apple ID region (Türkiye) and my UK physical address/Turkish passport documentation is the likely cause. I am seeking clarification on whether this is a known issue for developers with mixed international details and what concrete steps are required to resolve this ambiguity.
Has anyone in the community experienced a similar issue? If so, what was the path to resolution?
I urge Apple officials to escalate this matter immediately and provide a specific, helpful, and transparent resolution. Every developer deserves equal and fair treatment in the enrollment process.
Thank you in advance for any insights or assistance.
Best regards,
Onur
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Hi,
I have a recurrent problem with an Xcode workspace that I cannot figure out how to solve:
When I command-click a symbol (or press ctrl-cmd-J) to find its definition, and when that definition is in a header file belonging to a custom static library, Xcode opens a header located in the derivedData folder rather than in the project's source codes. The exact location of this file is not in the main 'Build' folder but rather in a folder that seems dedicated to indexing:
derivedData/myProject/Index.noIndex/Build/Products/Debug/Include/theHeader.h
Consequently the file opened by Xcode is uneditable, I have to close it and reopen the source using another method. Even when the correct header is already opened, and I try again, Xcode reopens the wrong file so that it's opened twice with different paths.
In the config file of the main application project, I reference the sources of these static libraries like this:
HEADER_SEARCH_PATHS = ${SRCROOT}/myLibrary1/Sources ${SRCROOT}/myLibrary2/Sources ${SRCROOT}/myLibrary3/Sources
However, removing this doesn't fix the issue and I don't see any other related-settings.
Any idea to fix this annoying issue would be greatly appreciated, thanks!
I am unable to activate my developer account. Have raised ticket, it has been more than 24hrs with no response.
Hi;
Here is a simple program that reads a file and counts number of 1s bits in it.
The file it reads, simple.txt, is a static text file, resides in the file system,
and nothing is touching it during the program execution. The file's length is
436 bytes.
When the program is run in the terminal it produces consistent results. Each run
counts 1329 1s bits.
It behaves differently when run in Xcode. A simple command-line tool project
having a single file.
Running the program multiple times, via Command-R, produces something strange.
That is each execution randomly produces one of two results. One is expected 1329
1s bits, another one shows 1333 1s bits. That is it counts four bits more.
Again, each run randomly produces one of those two results. And it happens only
when I run the program in Xcode.
I tried a different sample text file and experienced the same behavior, but the
difference in 1s bits count was five bits.
Any idea of how this behavior can be explained?
func countOnes(in byte: UInt8) -> Int {
var nOnes = 0
var mask: UInt8 = 0x1
while mask != 0 {
if (byte & mask) > 1 {
nOnes += 1
}
mask <<= 1
}
return nOnes
}
func countOnes(in buffer: UnsafeMutableRawBufferPointer, length: Int) -> Int {
var nOnes = 0
for byte in buffer[0...length] {
nOnes += countOnes(in: byte)
}
return nOnes
}
var fd = try FileDescriptor.open("sample.txt", .readOnly)
var buffer = UnsafeMutableRawBufferPointer.allocate(byteCount: 4096, alignment: 4)
var nBytes = try fd.read(into: buffer)
var nOnes = 0
while nBytes > 0 {
nOnes += countOnes(in: buffer, length: nBytes)
nBytes = try fd.read(into: buffer)
}
buffer.deallocate()
try fd.close()
print(nOnes)
My machine
Darwin MacBookPro 24.6.0 Darwin Kernel Version 24.6.0: Wed Oct 15 21:08:19 PDT 2025; root:xnu-11417.140.69.703.14~1/RELEASE_ARM64_T8103 arm64
macOS Sequoia 15.7.2
Xcode 26.1.1 (17B100)
Thanks,
Igor
Topic:
Developer Tools & Services
SubTopic:
Xcode
I've been working on UI Tests for a month or two and things have been great. But I believe there was a recent update to Xcode [running Version 26.2 (17C52)] and since then about 80% of the time when I try to view the test results so I can see the screenshots and video, Xcode crashes hard and I have to open it again.
I've tried cleaning the Build folder and Derived Data and all sorts of stuff like that. Restarted Xcode, restarted my computer, etc.
Any idea of how I can avoid these crashes?
Our apps, such as iCMTGIS PRO, provides the ability for users to open a job file received as an email attachment.
Our apps use application:openurl:option to get the URL for the job file (*.pmp).
We use [URL path] to convert it to NSString format.
Then we use fopen to read the .pmp job file in "read only" mode.
On iPad Air (5th generation) running iOS Version 18.6.2, our apps are able to read the .pmp job file.
However, on iPhone 11 running iOS: 26.2, using fopen to read the .pmp file, we get a NULL value and are not able to correctly read the .pmp file.
Topic:
Developer Tools & Services
SubTopic:
Xcode
I have a Apple Developer accounts for development purposes only and that is also used for testing builds via TestFlight. Is the Age Ratings Responses updates due by the end of January 2026 still required even to send builds to TestFlight?
Hello, I purchased the Apple Developer Program a week ago and yet I haven't received any information on it. No activation of the account whatsoever. I've sent 3 emails to apple support, but still no replied.
Is this normal? How long does it take? Will someone finally assist me Apple?
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Tags:
Forums Feedback
Accounts
Developer Program
Hi!
I would like to experiment with the Accessory Setup Kit, but I am not sure how I can add the required entitlement to my Apple Developer account.
I added the following to the plist file:
NSAccessorySetupKitSupports
WiFi
NSAccessorySetupWiFiSSIDPrefix
test_
test
And the following to the entitlements file:
com.apple.developer.accessory-setup-kit
But I am unable to build as my provisioning profile doesn't include "com.apple.developer.accessory-setup-kit entitlement".
On the developer portal, I navigated to “Certificates, Identifiers & Profiles” > “Identifiers” > “”, but I don't see it under "Capabilities" or "App services", nor under requests.
How do I configure my profile so that I am able to make use of this kit?
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
SKStorefront.countryCode always returns "US" in TestFlight and sandbox,
even when sandbox Apple ID is set to a different country.
Is this expected behavior?
Is SKStorefront guaranteed to return the correct storefront
only for production App Store builds?
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Tags:
StoreKit Test
StoreKit
In-App Purchase
TestFlight
Hello,
I’ve been experiencing a persistent issue in Xcode since version 26.0, and it is still present in 26.2. When using the split view to display two files side by side, the area in the top‑right corner of the window (the inspector / options panel) starts flickering continuously.
This happens regardless of whether I’m using the light or dark theme, and even with the Liquid Glass effect disabled in macOS settings. None of these changes have any impact on the issue.
I have already submitted a bug report through Xcode (Feedback Assistant), but the issue is still present as of today.
The flickering makes the interface difficult to use and visually very distracting.
I’ve attached a video to clearly show the issue. I will review the attachment at the time I publish this post.
Thanks in advance for any help or feedback.
Video 1
https://www.icloud.com/iclouddrive/077l-R7Ybvxz89NI-B7DliEuA#xcode_bug1
Video 2
https://www.icloud.com/iclouddrive/0f6bJp48ioGRdkYiA2U4sI-cg#xcode-bug2
Apple made them both, and for some reason they are acting like each is speaking a foreign language. Once you plug the iPad in, shouldn't the "trust this computer" kick in and allow the iMac to turn on developer mode? I'm the dumbest person in the world when it comes to Code, but this is a no brainer! And the fact that the iPad is in Developer mode, is the most frustrating part. This needs a fix.
Topic:
Developer Tools & Services
SubTopic:
Xcode
im facing a problem where everything was working just fine the previous day then overnight I get a email saying I’m terminated for fraud when all my info is my correct information and is up to date I will say this I did have a name change, but that was like three years ago so I’m not sure what is going on or what the problem is . id really love some feedback or ideas on what I should do no
Hi everyone.
I'm trying to use https://developer.apple.com/documentation/appstoreserverapi/get-transaction-info to retrieve order information. How can I get the refund status of an order through this API? Also, Apple's webhook notification for refunds includes fields like revocationReason and revocationType. Can these be retrieved through the API? I've noticed that some refund orders have these fields when retrieved using get-transaction-info api, but others don't. I don't know the reason for these differences. Could you please explain?
Thank you very much.
Topic:
Developer Tools & Services
SubTopic:
Developer Forums
Tags:
App Store Server Notifications
App Store Server API
Am developing an application that creates custom VPN. I have enabled Sandbox properties. VPN will be granted based upon the device posture. Posture includes reading the disk encryption value, secureboot and Firewall values.
Application just tries to fetch the values to provides its posture.
Since the application is sandboxed, it is getting denied to read the above mentioned values.
How to achieve this with Sandboxed enabled?
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
The Send to Device in Reality Composer Pro no longer works for me. The progress spinner keeps spinning...
Happens with Wifi and Developer Strap (first gen).
Any known workarounds / ways to recover?
We have developed an iPad application using the ARCL (AR + CoreLocation) library to render Point of Interest (POI) annotations in both an AR view and a standard MapView. The application performs as expected on standard devices.
However, we have some iPad covered with strong magnet. This creates significant magnetic interference, resulting in a 90° to 180° heading offset, rendering the AR POI placement and MapView orientation unusable.
Technical Challenges & Constraints:
Hardware Lock: The magnetic cover is a mandatory business requirement and cannot be removed during field use.
Sensor Failure: The internal magnetometer cannot provide an accurate North reference due to the proximity of the cover’s magnets. While CoreLocation and CoreMotion use sensor fusion, the magnetometer remains the primary source for absolute heading.
Alternative Orientation Tracking: Is there a documented method to bypass the magnetometer and derive device orientation using only the Gyroscope and Accelerometer (e.g., relative tracking) while still maintaining alignment with geographic coordinates in CoreLocation?
Programmatic Offsets: Are there known APIs or mathematical workarounds to programmatically "nullify" or offset a constant magnetic bias once the device is inside the cover? so we can use that offset for ARView and in Mapview as well.
I have been trying to get into my account for several days now and I have tried everything.
First of you cannot get support because you need to be logged in so had to make another account to be able to post this. And even then the support is not working. Send an email a while ago and tried the call option and I have gotten no response from both.
I was supposed to launch my app last week and I have just not be able to log into my account. I keep getting the 'Too many verification codes have been sent. Enter the last code you received or try again later.' I didn't even do that, I just tried to log in and had that there. I have waited days and it's still there. I have tried changing the number for which I waited a day and now it's told me to wait another 6 days. This has caused so many problem and the lack of support is unbelievable.
Can anyone please help me get into my account or advise on what I can do ASAP.
Thanks,
Usama
Topic:
Developer Tools & Services
SubTopic:
General
The profile expiration date is approaching, and no amount of inquiries will solve it.
Create a new profile
Download a new profile from Xcode
Press archive, press Distribute App, press Enterprise, and distribute
Invalid expiration date in profile of summary of review app.ipa content
I've tried everything that comes out by Googleing profiles, such as regenerating profiles, erasing caches, updating Xcode, updating macOS, deleting existing profile information, etc.
Expiration date different from the expiration date of the profile created in that menu is displayed.
The expiration date of the profile I created is December 8, 2026, and the previous certificate is January 22, 2026.
However, the profile information of the generated ipa is February 12, 2026.
So I can't distribute this app because I'm scared, and the expiration date is coming up. Users should have a period of time to update.
Get me a novice developer who's choking up.
I´m tring to integrate InApp push provisioning but when I send the information from the issuer to SDK to add my debit card to wallet I saw this error: PKPassKitErrorDomain Code 2 error
Looking in the forum I found how to see part of the logs to get more detail on the error and I found:
POST https://pr-pod9-smp-device.apple.com:443/broker/v4/devices/04131B65D01590022288082867404947F3CCA674C3D41F3C/cards/683986c983984251b9aecfc8ff51d88a/enable
'Error Domain=PKPaymentWebServiceErrorDomain Code=0 "Error inesperado." UserInfo={PKErrorHTTPResponseStatusCodeKey=500, NSLocalizedDescription=Error inesperado.
Topic:
Developer Tools & Services
SubTopic:
Developer Forums
Tags:
Wallet
Entitlements
In-App Purchase
Provisioning Profiles