Posts under Developer Tools & Services topic

Post

Replies

Boosts

Views

Activity

Xcode completion binding not working in 16.2
I'm wondering why 'Select Previous Completion' and 'Select Next Completion' aren't working. I'm using Ctrl-K and Ctrl-J but only my arrow keys work to navigation the completion list. 'Show Completion List' works just fine with Ctrl-Esc. There are no conflicts with any Xcode bindings, and I've checked my system settings for keyboard shortcuts as well.. I've completely disabled copilot, etc.. Is there another setting I'm missing? Or, is this a known issue?
0
0
38
Apr ’25
"package" documents on iCloud Drive don't work in Simulator
Running macOS 15.4.1, Simulator 16.0 (1042.1), various iOS devices (iPhone 16, iPad 13" M4) I log into iCloud and enable iCloud Drive. Running the Files app, I noticed that I can click on "flat" documents (PDF, JPEG, etc) and they work. However, when I click on "package" documents (e.g. represented by a directory behind the scenes), I get a normal download progress, but then an alert "The operation could not be completed. No such file or directory". This seems to happen with all package documents, e.g. Keynote documents or Reality Composer objcap documents. It does not happen on actual devices logged into the same account. I've tried completely deleting and rebuilding the simulator instances in question, with no success.
0
0
77
Apr ’25
Can I get notified when my watchOS app is terminated by the system (e.g. watchdog)?
Hi all, I’m developing a watchOS app and have seen cases where the app is terminated by the system — for example, due to CPU usage limits being exceeded (watchdog termination). Here’s a portion of one of the crash reports: Exception Type: EXC_CRASH (SIGKILL) Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: CAROUSEL 2343432205 <RBSTerminateContext| domain:10 code:0x8BADF00D explanation:[app<app_name>:898] Failed to terminate gracefully after 5.0s ProcessVisibility: Foreground ProcessState: Running WatchdogEvent: process-exit WatchdogVisibility: Foreground WatchdogCPUStatistics: ( "Elapsed total CPU time (seconds): 11.280 (user 9.800, system 1.480), 100% CPU", "Elapsed application CPU time (seconds): 5.162, 46% CPU" ) reportType:CrashLog maxTerminationResistance:Interactive> My questions: 1.) Is there any way to get notified (via Crashlytics, Xcode Organizer, or any other reporting mechanism) when this type of system-level termination happens — similar to how we’re notified of crashes? 2.)Is there any way for a watchOS app to receive runtime warnings from the system when it’s about to exceed CPU or memory limits — similar to UIApplication.didReceiveMemoryWarningNotification on iOS? Thanks in advance!
1
0
82
Apr ’25
Could not open Instruments Tutorials's project files
I am currently reviewing the tutorial documentation for the instruments. (Instruments Tutorials: https://developer.apple.com/tutorials/instruments/identifying-a-hang) It seems very useful, so I want to follow the tutorials step by step. However, I am having trouble downloading the sample project files; it appears that the 7z file is broken. (https://developer.apple.com/instruments/tutorials/downloads/InitialVersion.7z) Can anyone help me with how to download the project files properly?
2
0
227
Apr ’25
Urgent help!! Apple developer account still not approved
I have been waiting almost 2 months for my Apple developer account to be approved. I am unable to reach Apple even though I have submitted a ticket and made phone calls and requested to escalate. I have an event at the end of next week so I need the account approved so that I can upload the app. Can someone help? I am really desperate. Im based in Saudi Arabia And have provided all the requested documents from Apple.
0
1
113
Apr ’25
The UDID of my iphone is not linked to the App Certificates, Identifiers & Profiles (Devices)
Hello, I need to registrer the UDID of the Iphones used by the company in the "Certificates, Identifiers & Profiles" Devices of the app dev. One of them is well added but I can't install my app test on the device. Msg " Cette App ne peut pas être installé car son intégrité n’a pas pu être vérifiée". Usually, we have this message when the UDID is not in the "Certificates, Identifiers & Profiles" Devices's list. Could you please help me to fixe this issue ? Best regards
1
0
75
Apr ’25
Urgent: Developer Account Locked After Payment – No Access or Refund
Hello, I recently enrolled in the Apple Developer Program and paid the $99 fee. Before I could even submit my app or access any services, my Apple ID was locked without warning or explanation. I received no specific communication, and I am now unable to log in, request support, or access the developer tools I paid for. Apple has effectively taken payment without providing the service. I am a legitimate developer and would appreciate a review of my case, a refund, or a clear explanation of what went wrong.
1
0
168
Apr ’25
Company Developer Account locked
Hi everyone! Writing this from my personal Developer Account but this is related to my other account, enrolled under my startup organization account. Sunday morning I've started finalizing a feature on my startup that I've worked on with my colleagues for over a year already. I've pushed the code as usual, wanted to do a internal TestFlight build and I was apparently logged out on Xcode from my account. Thought it's no big deal - went to log in in Xcode Settings -> Account but my attempt was unsuccessful - I was presented a message stating "Unknown error occurred". Weird, but then I tried to use the browser to login into App Store Connect using the following account - I was met with the same message. Alright, I thought I might need to reset my password - clicked on Forgot Password and started the reset password flow. To my surprise, I am presented a new message, stating - Your account has been locked and I need to verify my phone number to request access to this account. I proceed, enter my phone number associated with the account and click continue. I am the presented with the message that my Account Access is Requested and I need to wait up to a day. I then also decided to check Keychain and well, surprise surprise - all my certificates have also been revoked from keychain, both development and distribution. Well, I wake up this morning to the following email: And attempting to login/reset password now presents a message stating that my account is now LOCKED: I've been an Apple Developer for more than 7 years. I've had multiple Developer accounts. This is the first time I'm seeing such things. Please, someone explain what is going on and how can I verify my identity with apple to access my account? I cannot release a new version of our startup's app. We are suffering business losses due to failing to meet a deadline with a potential client. I cannot believe such things are happening.
9
11
1.3k
Apr ’25
Cannot renew membership after expiration.
I cannot renew my membership after it expired in January of 2025. I initially let it lapse, but I decided to renew it. There is nowhere to renew it. There is no renew button in the Developer App, and the web application tells me it expired, but doesn't provide an option to renew. It just tells me to go to the Developer App and click on the Renew button which isn't there.
0
2
63
Apr ’25
Xcode Test Pane for TDD and Unit Tests?
At the last place I worked it took roughly 5 minutes to do an application build. Which in turn made doing any sort of TDD or ever just regular Unit Tests extremely painful to do as the cycle time was simply too long. But that got me thinking. In recent versions of Xcode, Apple added Previews for SwiftUI Views that basically showed code changes to the View in real time. And Previews were made possible by extremely targeted compilation of the view in question. So... what if instead of a Preview pane in the Xcode IDE there was a Test pane the could be displayed such that Tests for a piece of code could be created and run almost immediately? Perhaps by adding a #Testing section to your code #Testing(MyService.self) // Define the entity to be tested. If you could drop the turnaround time AND provide a test playground for service level code that could speed development of such code greatly... and encourage interactive test development at the same time. What do you think?
0
0
164
Apr ’25
Not able to connect iPad with Xcode
I am not able to connect my iPad 10th gen (OS - 18.4.1) with Xcode (OS - 16.3). It is give me error "Failed to find a DDI that can be used to enable DDI services on the device. Usually this means the best DDI we could find for a platform did not have compatible CoreDevice content. Run 'devicectl list preferredDDI' from the command line to get more details on why no valid DDI can be found." I also tried uninstalling and installing Xcode but still the same issue. Please suggest the solution.
3
0
404
Apr ’25
Missing Files Xcode Build Error
I have an iOS app. When I install pods via CLI to my project for the first time, launch Xcode, and then run the app, everything works fine – no build errors. But after several instances of running the project on my device, all of a sudden build errors appear like: /Pods/FirebaseCrashlytics/Crashlytics/Crashlytics/Settings/Models/FIRCLSApplicationIdentifierModel.m:19:9 'Crashlytics/Shared/FIRCLSByteUtility.h' file not found /Pods/PostHog/vendor/libwebp/ph_sharpyuv_csp.h /Pods/PostHog/vendor/libwebp/ph_sharpyuv_csp.h: No such file or directory And I have no idea why if it's because of my PodFile or any Build Settings/Phases/Rules, but this keeps happening repeatedly and it's impossible to develop anything with this. I've tried a string of commands such as "pod deintegrate", "pod cache clean --all", removing PodFile.lock and doing pod install again, removing derived data, and cleaning build folder. I still keep running into the same build error and it's always after a few builds this happens, nothing is missing prior when the project successfully builds. Here is my PodFile for reference: # Uncomment the next line to define a global platform for your project platform :ios, '17.0' def google_utilities pod 'GoogleUtilities/AppDelegateSwizzler' pod 'GoogleUtilities/Environment' pod 'GoogleUtilities/ISASwizzler' pod 'GoogleUtilities/Logger' pod 'GoogleUtilities/MethodSwizzler' pod 'GoogleUtilities/NSData+zlib' pod 'GoogleUtilities/Network' pod 'GoogleUtilities/Reachability' pod 'GoogleUtilities/UserDefaults' end target 'SE' do # Comment the next line if you don't want to use dynamic frameworks use_frameworks! # Pods for SE pod 'Firebase/Core' pod 'Firebase/Firestore' pod 'Firebase/Auth' google_utilities end target 'NSE' do # Comment the next line if you don't want to use dynamic frameworks use_frameworks! # Pods for NSE pod 'Firebase/Messaging' google_utilities end target 'targetApp' do # Comment the next line if you don't want to use dynamic frameworks use_frameworks! #Pods for targetApp pod 'Firebase/Core' pod 'Firebase/Crashlytics' pod 'Firebase/Messaging' pod 'Firebase/Firestore' pod 'Firebase/Storage' pod 'Firebase/Functions' pod 'PromiseKit', '~> 6.0' pod 'lottie-ios' pod 'GooglePlaces' pod 'JWTDecode', '~> 2.4' pod 'PostHog' pod 'Kingfisher', '~> 8.0' pod 'PhoneNumberKit' google_utilities end post_install do |installer| installer.aggregate_targets.each do |target| target.xcconfigs.each do |variant, xcconfig| xcconfig_path = target.client_root + target.xcconfig_relative_path(variant) IO.write(xcconfig_path, IO.read(xcconfig_path).gsub("DT_TOOLCHAIN_DIR", "TOOLCHAIN_DIR")) end end installer.pods_project.targets.each do |target| target.build_configurations.each do |config| if config.base_configuration_reference.is_a? Xcodeproj::Project::Object::PBXFileReference xcconfig_path = config.base_configuration_reference.real_path IO.write(xcconfig_path, IO.read(xcconfig_path).gsub("DT_TOOLCHAIN_DIR", "TOOLCHAIN_DIR")) config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '17.0' end end end installer.pods_project.targets.each do |target| if target.name == 'BoringSSL-GRPC' target.source_build_phase.files.each do |file| if file.settings && file.settings['COMPILER_FLAGS'] flags = file.settings['COMPILER_FLAGS'].split flags.reject! { |flag| flag == '-GCC_WARN_INHIBIT_ALL_WARNINGS' } file.settings['COMPILER_FLAGS'] = flags.join(' ') end end end end end And here is my only "Run Script" in Build Phases: "${PODS_ROOT}/FirebaseCrashlytics/upload-symbols" \ -gsp "${PROJECT_DIR}/targetApp/GoogleService-Info.plist" \ -p ios \ "${DWARF_DSYM_FOLDER_PATH}/${DWARF_DSYM_FILE_NAME}"
3
0
215
Apr ’25
New Trouble with Over-the-Air Installs
All of a sudden my apps made with my client's Enterprise account won't launch when downloaded over-the-air on iOS 17+, but WILL launch when installed over a wire. The usual 'trust' mechanism found under Settings>General>VPS and Device Management seems not to be available for over-the-air downloads. But it is available for over-a-wire sideloads! This seems not to be an issue with iOS 15+ Does anyone here know what to do about this? Thanks, Craig Umanoff
0
0
63
Apr ’25
iOS 18.4で NFC や FeliCa の読み取りがしずらい状況のようです。こちらは認知されていますでしょうか?どのバージョンで直る想定でしょうか?
■概要: 弊社で開発しているアプリ内には、モバイルSuicaを読み取る機能があるのですが、iOS18.4でSuicaの読み取りができない事象に遭遇しています。(ごくまれに読み取れるときがある) ■利用API CoreNFC ■聞きたいこと: こちらいつごろ修正されるか教えてください。 ■参考情報 他社様ですが類似だと思われる事象が発生しております。
0
0
137
Apr ’25
Cannot start app on simulator, it's crash and show error dyld[27267]: Symbol not found:g
I build app success full, but app is crash when it's install and start on simulator, please help to resolve the issue. xcode version 16.3 dyld`__abort_with_payload: Thread 1: signal SIGABRT Console error log: dyld[27267]: Symbol not found: _$sSo18WKPDFConfigurationC6WebKitE4rectSo6CGRectVSgvs Referenced from: &lt;9ED011A5-B4BE-3B0B-98C6-0AFAF76A5B6C&gt; ..../Library/Developer/CoreSimulator/Devices/C94520D8-031D-4D91-8050-859E0951D1A6/data/Containers/Bundle/Application/522BF7A2-7633-4FF1-BA02-130727B8E65C/App.app/Frameworks/flutter_inappwebview_ios.framework/flutter_inappwebview_ios Expected in: &lt;0085D0EC-09E4-3699-ACE9-9B0C20B090BB&gt; /Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/WebKit.framework/WebKit Symbol not found: _$sSo18WKPDFConfigurationC6WebKitE4rectSo6CGRectVSgvs Referenced from: &lt;9ED011A5-B4BE-3B0B-98C6-0AFAF76A5B6C&gt; ..../Library/Developer/CoreSimulator/Devices/C94520D8-031D-4D91-8050-859E0951D1A6/data/Containers/Bundle/Application/522BF7A2-7633-4FF1-BA02-130727B8E65C/App.app/Frameworks/flutter_inappwebview_ios.framework/flutter_inappwebview_ios Expected in: &lt;0085D0EC-09E4-3699-ACE9-9B0C20B090BB&gt; /Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/WebKit.framework/WebKit dyld config: DYLD_SHARED_CACHE_DIR=.../Library/Developer/CoreSimulator/Caches/dyld/24D81/com.apple.CoreSimulator.SimRuntime.iOS-18-2.22C150 DYLD_ROOT_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=...../Library/Developer/Xcode/DerivedData/App-fdpvmjxapalesmhcoroqmpqwlxxm/Build/Products/Debug-iphonesimulator:/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libLogRedirect.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libViewDebuggerSupport.dylib DYLD_FRAMEWORK_PATH=.....Library/Developer/Xcode/DerivedData/App-fdpvmjxapalesmhcoroqmpqwlxxm/Build/Products/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib
6
0
403
Apr ’25
TESTFLIGHT IS UNABLE TO TEST- Status is testing
Hello Apple Developer Support, I've been waiting for my app to become available on TestFlight for testing for around three weeks now. Despite deleting and re-uploading the build multiple times, I continue to face the same issue. I've attached a screenshot of the problem for your reference. Could you please help me understand how to resolve this? It's becoming quite frustrating. Looking forward to your guidance.
1
0
84
Apr ’25
APNS Push Notifications Not Received Despite Valid Certificates
I have referred the provided link Establishing a connection to Apple Push Notification service (APNs). And wanted to highlight that although our APNs certificate is valid until 09 August 2025, we have been unable to send notifications since 22nd April 2025. The error we are encountering is: "java.io.IOException: keystore password was incorrect". After encountering the above APNs exception, we created a new APNs certificate, but unfortunately, we are still facing the same issue. We are receiving the following notification response, but the users are not receiving notifications on the iOS mobile application. Message(Id=1; Token=9C105A434496F9C8E6A47819DAA4C402CF0C231F8219F22AD4FFBD5D0300D832; Payload={"aps":{"alert":{"title":"Message from : ta785","body":"Sender Contact Number : 2341561726\nMessage : test"},"sound":"default"}}) We suspect this issue may be related to recent changes in the APNs certificate authority, specifically the transition to the USERTrust RSA Certification Authority. Given that we are still using a valid APNs certificate, we are unsure whether this transition has impacted our configuration or caused the issue. Could you please guide us or provide support to troubleshoot this error? Any assistance in resolving this issue will be greatly appreciated.
1
0
118
Apr ’25
Xcode completion binding not working in 16.2
I'm wondering why 'Select Previous Completion' and 'Select Next Completion' aren't working. I'm using Ctrl-K and Ctrl-J but only my arrow keys work to navigation the completion list. 'Show Completion List' works just fine with Ctrl-Esc. There are no conflicts with any Xcode bindings, and I've checked my system settings for keyboard shortcuts as well.. I've completely disabled copilot, etc.. Is there another setting I'm missing? Or, is this a known issue?
Replies
0
Boosts
0
Views
38
Activity
Apr ’25
"package" documents on iCloud Drive don't work in Simulator
Running macOS 15.4.1, Simulator 16.0 (1042.1), various iOS devices (iPhone 16, iPad 13" M4) I log into iCloud and enable iCloud Drive. Running the Files app, I noticed that I can click on "flat" documents (PDF, JPEG, etc) and they work. However, when I click on "package" documents (e.g. represented by a directory behind the scenes), I get a normal download progress, but then an alert "The operation could not be completed. No such file or directory". This seems to happen with all package documents, e.g. Keynote documents or Reality Composer objcap documents. It does not happen on actual devices logged into the same account. I've tried completely deleting and rebuilding the simulator instances in question, with no success.
Replies
0
Boosts
0
Views
77
Activity
Apr ’25
Can I get notified when my watchOS app is terminated by the system (e.g. watchdog)?
Hi all, I’m developing a watchOS app and have seen cases where the app is terminated by the system — for example, due to CPU usage limits being exceeded (watchdog termination). Here’s a portion of one of the crash reports: Exception Type: EXC_CRASH (SIGKILL) Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: CAROUSEL 2343432205 <RBSTerminateContext| domain:10 code:0x8BADF00D explanation:[app<app_name>:898] Failed to terminate gracefully after 5.0s ProcessVisibility: Foreground ProcessState: Running WatchdogEvent: process-exit WatchdogVisibility: Foreground WatchdogCPUStatistics: ( "Elapsed total CPU time (seconds): 11.280 (user 9.800, system 1.480), 100% CPU", "Elapsed application CPU time (seconds): 5.162, 46% CPU" ) reportType:CrashLog maxTerminationResistance:Interactive> My questions: 1.) Is there any way to get notified (via Crashlytics, Xcode Organizer, or any other reporting mechanism) when this type of system-level termination happens — similar to how we’re notified of crashes? 2.)Is there any way for a watchOS app to receive runtime warnings from the system when it’s about to exceed CPU or memory limits — similar to UIApplication.didReceiveMemoryWarningNotification on iOS? Thanks in advance!
Replies
1
Boosts
0
Views
82
Activity
Apr ’25
Could not open Instruments Tutorials's project files
I am currently reviewing the tutorial documentation for the instruments. (Instruments Tutorials: https://developer.apple.com/tutorials/instruments/identifying-a-hang) It seems very useful, so I want to follow the tutorials step by step. However, I am having trouble downloading the sample project files; it appears that the 7z file is broken. (https://developer.apple.com/instruments/tutorials/downloads/InitialVersion.7z) Can anyone help me with how to download the project files properly?
Replies
2
Boosts
0
Views
227
Activity
Apr ’25
Urgent help!! Apple developer account still not approved
I have been waiting almost 2 months for my Apple developer account to be approved. I am unable to reach Apple even though I have submitted a ticket and made phone calls and requested to escalate. I have an event at the end of next week so I need the account approved so that I can upload the app. Can someone help? I am really desperate. Im based in Saudi Arabia And have provided all the requested documents from Apple.
Replies
0
Boosts
1
Views
113
Activity
Apr ’25
The UDID of my iphone is not linked to the App Certificates, Identifiers & Profiles (Devices)
Hello, I need to registrer the UDID of the Iphones used by the company in the "Certificates, Identifiers & Profiles" Devices of the app dev. One of them is well added but I can't install my app test on the device. Msg " Cette App ne peut pas être installé car son intégrité n’a pas pu être vérifiée". Usually, we have this message when the UDID is not in the "Certificates, Identifiers & Profiles" Devices's list. Could you please help me to fixe this issue ? Best regards
Replies
1
Boosts
0
Views
75
Activity
Apr ’25
Urgent: Developer Account Locked After Payment – No Access or Refund
Hello, I recently enrolled in the Apple Developer Program and paid the $99 fee. Before I could even submit my app or access any services, my Apple ID was locked without warning or explanation. I received no specific communication, and I am now unable to log in, request support, or access the developer tools I paid for. Apple has effectively taken payment without providing the service. I am a legitimate developer and would appreciate a review of my case, a refund, or a clear explanation of what went wrong.
Replies
1
Boosts
0
Views
168
Activity
Apr ’25
Company Developer Account locked
Hi everyone! Writing this from my personal Developer Account but this is related to my other account, enrolled under my startup organization account. Sunday morning I've started finalizing a feature on my startup that I've worked on with my colleagues for over a year already. I've pushed the code as usual, wanted to do a internal TestFlight build and I was apparently logged out on Xcode from my account. Thought it's no big deal - went to log in in Xcode Settings -> Account but my attempt was unsuccessful - I was presented a message stating "Unknown error occurred". Weird, but then I tried to use the browser to login into App Store Connect using the following account - I was met with the same message. Alright, I thought I might need to reset my password - clicked on Forgot Password and started the reset password flow. To my surprise, I am presented a new message, stating - Your account has been locked and I need to verify my phone number to request access to this account. I proceed, enter my phone number associated with the account and click continue. I am the presented with the message that my Account Access is Requested and I need to wait up to a day. I then also decided to check Keychain and well, surprise surprise - all my certificates have also been revoked from keychain, both development and distribution. Well, I wake up this morning to the following email: And attempting to login/reset password now presents a message stating that my account is now LOCKED: I've been an Apple Developer for more than 7 years. I've had multiple Developer accounts. This is the first time I'm seeing such things. Please, someone explain what is going on and how can I verify my identity with apple to access my account? I cannot release a new version of our startup's app. We are suffering business losses due to failing to meet a deadline with a potential client. I cannot believe such things are happening.
Replies
9
Boosts
11
Views
1.3k
Activity
Apr ’25
Cannot renew membership after expiration.
I cannot renew my membership after it expired in January of 2025. I initially let it lapse, but I decided to renew it. There is nowhere to renew it. There is no renew button in the Developer App, and the web application tells me it expired, but doesn't provide an option to renew. It just tells me to go to the Developer App and click on the Renew button which isn't there.
Replies
0
Boosts
2
Views
63
Activity
Apr ’25
Xcode Test Pane for TDD and Unit Tests?
At the last place I worked it took roughly 5 minutes to do an application build. Which in turn made doing any sort of TDD or ever just regular Unit Tests extremely painful to do as the cycle time was simply too long. But that got me thinking. In recent versions of Xcode, Apple added Previews for SwiftUI Views that basically showed code changes to the View in real time. And Previews were made possible by extremely targeted compilation of the view in question. So... what if instead of a Preview pane in the Xcode IDE there was a Test pane the could be displayed such that Tests for a piece of code could be created and run almost immediately? Perhaps by adding a #Testing section to your code #Testing(MyService.self) // Define the entity to be tested. If you could drop the turnaround time AND provide a test playground for service level code that could speed development of such code greatly... and encourage interactive test development at the same time. What do you think?
Replies
0
Boosts
0
Views
164
Activity
Apr ’25
Cannot run build on connected iPhone (Xcode 16 beta 4 + IOS 18)
Build functions on simulator but when I select run on connected iPhone (12 Pro Max, latest iOS 18 beta) I am given a prompt window that says: Preparing Tom's iPhone Xcode will continue when the operation is complete with a loading icon. I have let it sit on this screen for over an hour with no change. Running Xcode 16 Beta 4 on M3 MacBook Pro
Replies
3
Boosts
2
Views
554
Activity
Apr ’25
Not able to connect iPad with Xcode
I am not able to connect my iPad 10th gen (OS - 18.4.1) with Xcode (OS - 16.3). It is give me error "Failed to find a DDI that can be used to enable DDI services on the device. Usually this means the best DDI we could find for a platform did not have compatible CoreDevice content. Run 'devicectl list preferredDDI' from the command line to get more details on why no valid DDI can be found." I also tried uninstalling and installing Xcode but still the same issue. Please suggest the solution.
Replies
3
Boosts
0
Views
404
Activity
Apr ’25
Missing Files Xcode Build Error
I have an iOS app. When I install pods via CLI to my project for the first time, launch Xcode, and then run the app, everything works fine – no build errors. But after several instances of running the project on my device, all of a sudden build errors appear like: /Pods/FirebaseCrashlytics/Crashlytics/Crashlytics/Settings/Models/FIRCLSApplicationIdentifierModel.m:19:9 'Crashlytics/Shared/FIRCLSByteUtility.h' file not found /Pods/PostHog/vendor/libwebp/ph_sharpyuv_csp.h /Pods/PostHog/vendor/libwebp/ph_sharpyuv_csp.h: No such file or directory And I have no idea why if it's because of my PodFile or any Build Settings/Phases/Rules, but this keeps happening repeatedly and it's impossible to develop anything with this. I've tried a string of commands such as "pod deintegrate", "pod cache clean --all", removing PodFile.lock and doing pod install again, removing derived data, and cleaning build folder. I still keep running into the same build error and it's always after a few builds this happens, nothing is missing prior when the project successfully builds. Here is my PodFile for reference: # Uncomment the next line to define a global platform for your project platform :ios, '17.0' def google_utilities pod 'GoogleUtilities/AppDelegateSwizzler' pod 'GoogleUtilities/Environment' pod 'GoogleUtilities/ISASwizzler' pod 'GoogleUtilities/Logger' pod 'GoogleUtilities/MethodSwizzler' pod 'GoogleUtilities/NSData+zlib' pod 'GoogleUtilities/Network' pod 'GoogleUtilities/Reachability' pod 'GoogleUtilities/UserDefaults' end target 'SE' do # Comment the next line if you don't want to use dynamic frameworks use_frameworks! # Pods for SE pod 'Firebase/Core' pod 'Firebase/Firestore' pod 'Firebase/Auth' google_utilities end target 'NSE' do # Comment the next line if you don't want to use dynamic frameworks use_frameworks! # Pods for NSE pod 'Firebase/Messaging' google_utilities end target 'targetApp' do # Comment the next line if you don't want to use dynamic frameworks use_frameworks! #Pods for targetApp pod 'Firebase/Core' pod 'Firebase/Crashlytics' pod 'Firebase/Messaging' pod 'Firebase/Firestore' pod 'Firebase/Storage' pod 'Firebase/Functions' pod 'PromiseKit', '~> 6.0' pod 'lottie-ios' pod 'GooglePlaces' pod 'JWTDecode', '~> 2.4' pod 'PostHog' pod 'Kingfisher', '~> 8.0' pod 'PhoneNumberKit' google_utilities end post_install do |installer| installer.aggregate_targets.each do |target| target.xcconfigs.each do |variant, xcconfig| xcconfig_path = target.client_root + target.xcconfig_relative_path(variant) IO.write(xcconfig_path, IO.read(xcconfig_path).gsub("DT_TOOLCHAIN_DIR", "TOOLCHAIN_DIR")) end end installer.pods_project.targets.each do |target| target.build_configurations.each do |config| if config.base_configuration_reference.is_a? Xcodeproj::Project::Object::PBXFileReference xcconfig_path = config.base_configuration_reference.real_path IO.write(xcconfig_path, IO.read(xcconfig_path).gsub("DT_TOOLCHAIN_DIR", "TOOLCHAIN_DIR")) config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '17.0' end end end installer.pods_project.targets.each do |target| if target.name == 'BoringSSL-GRPC' target.source_build_phase.files.each do |file| if file.settings && file.settings['COMPILER_FLAGS'] flags = file.settings['COMPILER_FLAGS'].split flags.reject! { |flag| flag == '-GCC_WARN_INHIBIT_ALL_WARNINGS' } file.settings['COMPILER_FLAGS'] = flags.join(' ') end end end end end And here is my only "Run Script" in Build Phases: "${PODS_ROOT}/FirebaseCrashlytics/upload-symbols" \ -gsp "${PROJECT_DIR}/targetApp/GoogleService-Info.plist" \ -p ios \ "${DWARF_DSYM_FOLDER_PATH}/${DWARF_DSYM_FILE_NAME}"
Replies
3
Boosts
0
Views
215
Activity
Apr ’25
What does the Xcode "Minimize Project References" checkbox do?
I searched online didn't find anything. David
Replies
4
Boosts
0
Views
210
Activity
Apr ’25
New Trouble with Over-the-Air Installs
All of a sudden my apps made with my client's Enterprise account won't launch when downloaded over-the-air on iOS 17+, but WILL launch when installed over a wire. The usual 'trust' mechanism found under Settings>General>VPS and Device Management seems not to be available for over-the-air downloads. But it is available for over-a-wire sideloads! This seems not to be an issue with iOS 15+ Does anyone here know what to do about this? Thanks, Craig Umanoff
Replies
0
Boosts
0
Views
63
Activity
Apr ’25
iOS 18.4で NFC や FeliCa の読み取りがしずらい状況のようです。こちらは認知されていますでしょうか?どのバージョンで直る想定でしょうか?
■概要: 弊社で開発しているアプリ内には、モバイルSuicaを読み取る機能があるのですが、iOS18.4でSuicaの読み取りができない事象に遭遇しています。(ごくまれに読み取れるときがある) ■利用API CoreNFC ■聞きたいこと: こちらいつごろ修正されるか教えてください。 ■参考情報 他社様ですが類似だと思われる事象が発生しております。
Replies
0
Boosts
0
Views
137
Activity
Apr ’25
Cannot start app on simulator, it's crash and show error dyld[27267]: Symbol not found:g
I build app success full, but app is crash when it's install and start on simulator, please help to resolve the issue. xcode version 16.3 dyld`__abort_with_payload: Thread 1: signal SIGABRT Console error log: dyld[27267]: Symbol not found: _$sSo18WKPDFConfigurationC6WebKitE4rectSo6CGRectVSgvs Referenced from: &lt;9ED011A5-B4BE-3B0B-98C6-0AFAF76A5B6C&gt; ..../Library/Developer/CoreSimulator/Devices/C94520D8-031D-4D91-8050-859E0951D1A6/data/Containers/Bundle/Application/522BF7A2-7633-4FF1-BA02-130727B8E65C/App.app/Frameworks/flutter_inappwebview_ios.framework/flutter_inappwebview_ios Expected in: &lt;0085D0EC-09E4-3699-ACE9-9B0C20B090BB&gt; /Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/WebKit.framework/WebKit Symbol not found: _$sSo18WKPDFConfigurationC6WebKitE4rectSo6CGRectVSgvs Referenced from: &lt;9ED011A5-B4BE-3B0B-98C6-0AFAF76A5B6C&gt; ..../Library/Developer/CoreSimulator/Devices/C94520D8-031D-4D91-8050-859E0951D1A6/data/Containers/Bundle/Application/522BF7A2-7633-4FF1-BA02-130727B8E65C/App.app/Frameworks/flutter_inappwebview_ios.framework/flutter_inappwebview_ios Expected in: &lt;0085D0EC-09E4-3699-ACE9-9B0C20B090BB&gt; /Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/WebKit.framework/WebKit dyld config: DYLD_SHARED_CACHE_DIR=.../Library/Developer/CoreSimulator/Caches/dyld/24D81/com.apple.CoreSimulator.SimRuntime.iOS-18-2.22C150 DYLD_ROOT_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=...../Library/Developer/Xcode/DerivedData/App-fdpvmjxapalesmhcoroqmpqwlxxm/Build/Products/Debug-iphonesimulator:/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libLogRedirect.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libViewDebuggerSupport.dylib DYLD_FRAMEWORK_PATH=.....Library/Developer/Xcode/DerivedData/App-fdpvmjxapalesmhcoroqmpqwlxxm/Build/Products/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_22C150/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.2.simruntime/Contents/Resources/RuntimeRoot/usr/lib
Replies
6
Boosts
0
Views
403
Activity
Apr ’25
TESTFLIGHT IS UNABLE TO TEST- Status is testing
Hello Apple Developer Support, I've been waiting for my app to become available on TestFlight for testing for around three weeks now. Despite deleting and re-uploading the build multiple times, I continue to face the same issue. I've attached a screenshot of the problem for your reference. Could you please help me understand how to resolve this? It's becoming quite frustrating. Looking forward to your guidance.
Replies
1
Boosts
0
Views
84
Activity
Apr ’25
RevenueCat products load in iOS debug mode but not in TestFlight (Flutter)
I'm using RevenueCat in a Flutter app to manage in-app subscriptions. On iOS, the subscription products load and display correctly when running in debug mode on a real device. However, when I upload the app to TestFlight, the products fail to load — I get an empty list or no products shown at all.
Replies
0
Boosts
0
Views
79
Activity
Apr ’25
APNS Push Notifications Not Received Despite Valid Certificates
I have referred the provided link Establishing a connection to Apple Push Notification service (APNs). And wanted to highlight that although our APNs certificate is valid until 09 August 2025, we have been unable to send notifications since 22nd April 2025. The error we are encountering is: "java.io.IOException: keystore password was incorrect". After encountering the above APNs exception, we created a new APNs certificate, but unfortunately, we are still facing the same issue. We are receiving the following notification response, but the users are not receiving notifications on the iOS mobile application. Message(Id=1; Token=9C105A434496F9C8E6A47819DAA4C402CF0C231F8219F22AD4FFBD5D0300D832; Payload={"aps":{"alert":{"title":"Message from : ta785","body":"Sender Contact Number : 2341561726\nMessage : test"},"sound":"default"}}) We suspect this issue may be related to recent changes in the APNs certificate authority, specifically the transition to the USERTrust RSA Certification Authority. Given that we are still using a valid APNs certificate, we are unsure whether this transition has impacted our configuration or caused the issue. Could you please guide us or provide support to troubleshoot this error? Any assistance in resolving this issue will be greatly appreciated.
Replies
1
Boosts
0
Views
118
Activity
Apr ’25