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NSLocationTemporaryUsageDescriptionDictionary crashes Xcode 13
I just submitted a feedback for this (FB9662125) but in the spirit of “share and enjoy”… The cool new Generate Info.plist File feature in Xcode 13 crashes if you try to put an NSLocationTemporaryUsageDescriptionDictionary in your Info.plist file. Here’s a simple repro scenario: Create a minimal iOS app (no Core Data, no tests) Go to target settings → Info tab → Custom iOS Target Properties Click the (+) button on any row to begin inserting a new row Select Privacy - Location Temporary Usage Description Dictionary Click somewhere else or press Return to commit the selection Xcode crashes immediately More generally, it seems that Xcode crashes any time it tries to regenerate your Info.plist file if it contains an NSLocationTemporaryUsageDescriptionDictionary, even if (for example) you manually pasted that dictionary into the file earlier. In that case, merely tapping the (+) button in step 3 above is enough to crash it.
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Tests on Xcode Cloud with Apps importing CoreML
So, our app imports CoreML and loads the CoreML models when starting up. Locally all tests succeed consistently. Running Tests on Xcode Cloud, they all fail with (UI and Unit Tests) App (6846) encountered an error (Early unexpected exit, operation never finished bootstrapping - no restart will be attempted. (Underlying Error: Test crashed with signal ill before establishing connection.)) the test instance is busy for 35min and then just aborts, with all tests failing. This sounds to me like the simulator is maybe showing some exception or is stuck? Or is it possible that xcode server runs in a special environment that gets stuck on loading CoreML models?
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Failed to submit my application for my Apple Developer Account
I am trying to have an Apple developer account, but when I submit the payment it says that the bank didn’t authorise my transaction, which is not true because I already spoke to the bank and they say they didn’t get a notification of any transaction and they didn’t block anything. I believe the error is on Apple's side and I would be very happy to have any support, especially since I can’t reach to Apple via call and I can’t find their email. Thank you
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Use of undeclared identifier 'malloc_type_zone_malloc_with_options_backdeploy'
I'm attempting to compile my app (on macOS 26), opting into the "Enhanced Security" (Xcode Version 26.0.1 (17A400)). Following Apple's documentation I enabled the capability via Xcode and clicked "Enable Build Settings" though now compilation fails: Use of undeclared identifier 'malloc_type_zone_malloc_with_options_backdeploy'; did you mean 'malloc_type_zone_malloc_with_options'? The (AI-based?) "Generate Fix for Issue" throws an error too 😅 See attached screenshots
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Lack of “Always Run” / Post-Failure Script Hook in Xcode Cloud Breaks CI/CD Integration
We are integrating Xcode Cloud into a larger CI/CD pipeline and ran into a serious limitation that makes proper build status reporting nearly impossible. Currently, Xcode Cloud provides only the following custom script phases: • ci_post_clone.sh • ci_pre_xcodebuild.sh • ci_post_xcodebuild.sh However, if a build fails during the actual Xcode build phase (for example, due to a compilation error, unit test failure, or signing issue), the ci_post_xcodebuild.sh script does not run. This means there is no guaranteed way to execute cleanup steps or send external notifications (e.g., updating build status in Bitbucket, Slack, or any external CI system). In any robust CI/CD setup, it’s critical to have a “finally” or “always run” hook that executes regardless of build success or failure — similar to post blocks in Jenkins, finally steps in GitHub Actions, or after_script in GitLab CI. Without such a mechanism, we cannot reliably integrate Xcode Cloud with the rest of our automation and monitoring ecosystem. This effectively breaks standard CI/CD practices, since external systems will never know if a build failed unless they constantly poll the Xcode Cloud API. Feature request: Please add a new hook (e.g., ci_finally.sh or ci_post_build.sh) that always executes after the build, whether it succeeded, failed, or was canceled. This would make Xcode Cloud much more suitable for professional CI/CD environments and allow proper integration with third-party systems.
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Apple 403 detected - Access forbidden
Good afternoon, I have a project called 'Minha Ufal'. When I try to generate the build, I'm asked to log in to Apple Developer. After that, I get the following error: Log in to your Apple Developer account to continue √ Apple ID: ... wilamis@****** › Restoring session C:\Users\will.app-store\auth\will\cookie √ Logged in Local session ✖ Failed to register bundle identifier br.edu.ufal Apple 403 detected - Access forbidden. This request is forbidden for security reasons - You currently don't have access to this membership resource. Error: build command failed. I currently have App Manager, Customer Support, and Sales permissions. Could you help me or give me some insight on how to solve this problem? I thank you in advance and await your response.
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Xcode Devices "Download Container" no longer works on latest Xcode 26.0 (24228) (Build 17A324)
After updating my Xcode to the latest, I am unable to download an installed app container from the Xcode Devices screen. This currently works with older versions of Xcode with the same app on the same iPad. This worked with older versions of Xcode on the same MacBook as well (including the Xcode 26 beta before updating to the official release yesterday) The specified file could not be transferred. Domain: com.apple.dt.CoreDeviceError Code: 7000 User Info: { DVTErrorCreationDateKey = "2025-09-18 20:31:01 +0000"; NSURL = "file:///Users/thomsk2/Desktop/com.test.polarisdev%202025-09-18%2015:30.53.744.xcappdata/AppData/Library/Caches/"; } The specified file could not be transferred. Domain: com.apple.dt.CoreDeviceError Code: 7000 User Info: { NSURL = "file:///Users/thomsk2/Desktop/com.test.polarisdev%202025-09-18%2015:30.53.744.xcappdata/AppData/Library/Caches/"; } Failed to perform I/O operations. Domain: com.apple.dt.remoteservices.error Code: 11001 Failure Reason: Cannot open destination file /Users/thomsk2/Desktop/com.test.polarisdev 2025-09-18 15:30.53.744.xcappdata/AppData/Library/Caches/com.apple.dyld/standaloneapp.ios.dyld4: Permission denied System Information macOS Version 15.6.1 (Build 24G90) Xcode 26.0 (24228) (Build 17A324) Timestamp: 2025-09-18T15:31:01-05:00
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Unable to Download iOS 26 Simulator Runtime – “invalid signature (code or signature have been modified)” Error
When attempting to download the iOS 26 simulator runtime from Xcode → Settings → Platforms, the process fails with the following error: (-67061 invalid signature (code or signature have been modified) Domain: SimDiskImageErrorDomain Code: 5 User Info: { unusableErrorDetail = ""; } Even after manually importing other runtimes (e.g., iOS 18.2), they do not appear under Xcode → Product → Destination, and the simulator list remains empty. System Information: macOS: 26.0.1 (Build 25A362) Xcode: 26.0.1 (24229) (Build 17A400) Processor: Intel Core i5 (Intel-based Mac) The error occurs consistently each time I try to download the runtime, preventing Xcode from adding the iOS 26 simulator. No third-party tools or manual modifications were made to Xcode. What I’ve Tried: Restarted Xcode and macOS Cleared DerivedData and simulator cache Verified Xcode path via xcode-select -p Imported iOS 18.2 runtime manually using: xcodebuild -importPlatform "iOS_18.2_Simulator_Runtime.dm Reset CoreSimulator service and re-created simulators via xcrun simctl Despite all of this, no simulator appears in Xcode’s destination list, and I keep getting the signature validation error when trying to download iOS 26 from Xcode.
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Xcode 26.0 beta 7 - AI - Create files? Client (Xcode) timing out?
I didn't check this out specifically on earlier betas, but AI is allowed to create new .swift files, yes? I'm only seeing proposals to create files (as opposed to code which it can change automatically), and the CREATE FILE button to the right of any proposed file creation does nothing. Next I'll mention running local models, but file creation does not seem to happen for neither ChatGPT nor any local model. Also I'm experimenting with LM Studio and it is reporting my client is timing out. So I guess Xcode is not waiting long enough for a response? The local models are slow, yes. But is there a setting for the AI timeout value? I told the LLM "Every 1 minute send me an update so I know you are still working so my client does not time out" which seems to have no visible effect, it hasn't timed out yet, but I don't visibly see that message.
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Did rsync get a wrong ip address resolving when in macOS 26
After upgrading my Mac to macOS 26, I encountered a domain resolution error with the rsync command. I ran both the ping and nslookup commands, and they were able to resolve the correct IP address. However, the rsync command resolved to an incorrect IP address. Upon comparison, I found that rsync seems to be parsing the user@hostname as a whole string for resolution.Did anyone get the same error?
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26.1 Beta Update Bug
I am using iphone 15 pro max since last two years. Recently I did a 26.1 beta update. Since then the phone haptics malfunctioned. The phone keeps vibrating even after picking up the call and only way to get rid of it is to switch off the haptics but then one miss the calls when on silent mode. Another issue which has cropped up after 26.1 beta update is sudden disconnections of apple car play when I am talking on the phone in the car while using wireless Apple CarPlay.
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Unable to Process Developer Program Payment – Case #102708816548
Hello Apple Developer Community, We’ve been attempting to pay the Apple Developer Program enrollment fee for several weeks. Despite trying multiple browsers, credit cards, and devices, the payment consistently fails to process. We also receive an error when trying to add a card to our profile. We've contacted support multiple times and have been assigned case number 102708816548, but the issue remains unresolved. Additionally, we’ve been unable to submit a support request via developer.apple.com/support — the site either fails to load the form or does not allow us to proceed with a phone or email request. This has made it extremely difficult to escalate the issue through official channels. We are a verified business and have followed all instructions provided by support. We’re now seeking help through the forums in hopes of escalating this issue or connecting with someone who has resolved a similar problem. Any guidance or suggestions would be greatly appreciated.
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The app contains one or more corrupted binaries. Rebuild the app and resubmit.
I have been trying to update an app of which the code base hasn't changed in two years. It still builds fine and runs fine, on simulator and device, but... when uploading it to Testflight I get the error "The app contains one or more corrupted binaries. Rebuild the app and resubmit.". I have been rebuilding like a maniac, trying to look at what could be wrong with the binary, I let ChatGPT misguide me on the log files, I think I have tried everything... but to no avail. Any ideas how I could find out what goes wrong?
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Report a Dynamic Island bug
Please note that after enabling the "Larger Text" option under Settings -> Display & Brightness -> Display Zoom, when the Dynamic Island is present, a bug occurs where the Dynamic Island blocks the signal strength icon when you repeatedly return to the home screen and open apps. I hope you can fix this bug and release an iOS 18 build. In line with what I mentioned in my previous post, please allow regular users to successfully roll back to iOS 18. The signing window for iOS 18 was closed too quickly this time—I haven’t even finished experiencing it before getting stuck on iOS 26. Moreover, iOS 26 currently has numerous bugs, and you have no reason to force users to use an unfinished system. Note that this bug still persists on iOS 26. I hope my feedback can be accurately translated by AI without ambiguity. If you have any doubts, please feel free to ask me. I really can't get used to iOS 26, so please be sure to release a system version that allows downgrading from iOS 26 to iOS 18. My device model is iPhone 15 Pro Max.
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Request Apple to reopen the signature verification for iOS 18 officially.
I don't know English, so I used a translation software. Please excuse me. The verification will be closed in September this time. It's really too fast. After I experienced iOS 26, I found that I couldn't go back to iOS 18. iOS 26 still has many immature aspects. You can't trap users in an unfinished system. Look at these two images. It's easy to notice that the background blur effect in the iOS 26 control center appears cheaper compared to the background blur in iOS 18. It's a pity that the uploaded images have to be compressed, making the differences less obvious in the preview. Besides this, iOS 26 still has many imperfections. For example, when long-pressing the Wi-Fi button, the pop-up Wi-Fi options do not have the liquid glass effect. Additionally, there is a brief color issue after closing this Wi-Fi menu. I'm not sure if the previous translations fully conveyed the message, but I sincerely hope Apple can temporarily reopen the signing verification for iOS 18 to allow users to downgrade. The current iOS 26 still has many unresolved bugs, and users do not want to use an unfinished system. Please, we are pleading for this.
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Xcode build running into issues
I have been trying to run the ios build and facing issues since last few days. I installed xcode with ios26 and switched to xcode 16.2 beta and now in xcode16.1. My development is blocked as am hitting errors one after the other. Can you point me to any configuration which works ? My development is blocked and its real pain.
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