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Apple CDN returning 404 Not found for our universal Link domain.
Hi Team, Our universal links were working fine but since last week we are facing issues and when tapping the links outside app it takes to browser and not the app. Apple CDN is returning 404 for our domain and not the contents of AASA file. https://app-site-association.cdn-apple.com/a/v1/app.ooredoo.om sudo swcutil dl -d app.ooredoo.om returns The operation couldn’t be completed. (SWCErrorDomain error 7.) Can we get the exact issue apple is facing to cache the AASA file in CDN. Any server config which we need to do for AASA bot to access the file. Thanks in advance.
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App stuck in Waiting for Review since July 23, iOS App 1.0.23
Hello, My iOS App (机源管家,version 1.0.23) was submitted for review on July 23 at 12:30. The status remains Waiting for Review for many days without any updates. Previous submission of the same version on July 20 was removed by myself, and I resubmitted the binary. Submission ID: 60750fff-8282-467d-92cb-58152a71ae74 Could anyone advise whether this waiting time is normal? Is there any way I can get an update on my review queue position? Thank you very much.
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User created via VZMacGuestProvisioningOptions is not returned by CSIdentityQueryExecute()
This post applies to Apple Virtualization framework feature to setup a user account during VM setup (VZMacGuestProvisioningOptions) introduced in macOS 27: Issue: Creating a user via VZMacGuestProvisioningOptions during VM setup, results in a user which is not returned by CSidentityQueryExecute(). Same code executed on a macOS 26 VM or a macOS 27 VM where the user was created by hand within the VM (so without VZMacGuestProvisioningOptions) returns the user. How to reproduce: Create an VM via the Apple Virtualization framework and use the VZMacGuestProvisioningOptions to create the user during VM setup. I actually used Virtual Buddy and Tart to do this. Then run the following code: internal enum MyLogger { static let info = Logger(subsystem: Bundle.main.bundleIdentifier!, category: "Utils-\(getuid())") } public struct Identity { public let posixUID: id_t public let posixName: String init?(posixUID: id_t, posixName: String) { self.posixUID = posixUID self.posixName = posixName } } class Utils { public static func userIdentities() -> [Identity] { let defaultAuthority = CSGetLocalIdentityAuthority().takeUnretainedValue() let query = CSIdentityQueryCreate(nil, kCSIdentityClassUser, defaultAuthority).takeRetainedValue() guard CSIdentityQueryExecute(query, 0, nil), let identities = CSIdentityQueryCopyResults(query).takeRetainedValue() as? [CSIdentity] else { return [] } for ident in identities { MyLogger.info.log("CSIdentity: \(ident.hashValue, privacy: .public)") } let idents = identities .compactMap { Identity( posixUID: CSIdentityGetPosixID($0), posixName: CSIdentityGetPosixName($0).takeUnretainedValue() as String ) } .sorted { $0.posixName.localizedStandardCompare($1.posixName) == .orderedAscending } for ident in idents { MyLogger.info.log("Identity: \(ident.posixName, privacy: .public), \(ident.posixUID, privacy: .public)") } return idents } } Expected behavior: The code returns the user account created via VZMacGuestProvisioningOptions. Actual behavior: I get no user account When you test the same on a macOS 27 VM where the user is created via the traditional way (Setup assistant), the app shows the account. This also applies to all additional user accounts created after VM setup via System Settings.app. The bug also still exists on a VM created with macOS 27 beta 4. Is anybody having the same issue? Is that a bug in macOS 27? I already created a Feedback for this: FB23716201
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Xcode Intelligence Chat Agent Changes Overwrite Entire File
I have this local agent using Qwen 3.6 (the version that is ~17 GB). Last time I tried using this a couple months ago it worked ok. Now the agent frequently does not know how to edit a file. It takes its proposed changes and completely overwrites the entire source file with the change instead of just modifying the portion of the source code. Sometimes the agent thinks it doesn't have permission to make a change and wants me to copy and paste code. Is there an Xcode skill provided somewhere that I can use with the Agent so it knows how to work in this environment properly? Currently I have it set up via "Chat" with "Tools Enabled" and "Automatically apply changes" is on.
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Correct background mode for an app that must receive CoreMIDI while another app is frontmost
I am the developer of MIDIDeviceManager, an iOS and iPadOS application used by musicians to control external MIDI hardware during live performance. Before enabling any background execution mode, I would like to ask which architecture Apple intends for this type of application. What the application does The app organises the patches of a musician's MIDI instruments into Pads, Scenes and Setlists so they can be recalled during a performance. It sends MIDI to external hardware such as guitar processors, synthesisers and vocal processors, and it also receives incoming MIDI that triggers its own Scenes — typically from a Bluetooth foot controller, a wired MIDI controller, or another app on the same device. Its purpose is to function as the software equivalent of a programmable hardware MIDI controller. It is not a lyrics app or an audio player, and it produces no audio. The problem During a performance, musicians commonly run more than one app. A typical setup is lyrics or chord charts displayed in one app while a Bluetooth foot controller recalls presets on a Line 6 Helix through MIDIDeviceManager. This requires the app to keep receiving and processing incoming CoreMIDI events while another app is frontmost. Once iOS suspends the app, those events are no longer delivered and the foot controller stops working. This affects iPhone as much as iPad. Several of my TestFlight users perform with iPhone alone, where the device sits on a stand and is not touched during a song. What I have observed I tested this directly on an iPhone 17 Pro Max. With two apps running simultaneously, an app legitimately using the audio background mode continued to receive and act on incoming CoreMIDI events from a Bluetooth foot controller while backgrounded. At the same moment, MIDIDeviceManager received nothing once iOS suspended it. This suggests that, under certain circumstances, an app executing under an appropriate background mode may continue receiving CoreMIDI while backgrounded. Background modes considered audio — appears to provide the required behaviour, but my app produces no audio output. I do not wish to declare a background capability that does not accurately describe what the app does. bluetooth-central — does not appear applicable, since Bluetooth MIDI connections are established through CoreMIDI and managed by the system MIDI server rather than by my own Core Bluetooth session. I have not been able to identify any mode intended for continuous MIDI reception, so UIBackgroundModes is currently empty. A previous rejection An earlier submission did declare audio, and was rejected under Guideline 2.5.4 on 7 July 2026 (submission ID eab58179-8177-4d05-9c37-5e1006828a96): "The app declares support for audio in the UIBackgroundModes key in the Info.plist but we are unable to locate any features that require persistent audio. Background audio is intended for use by apps that provide audible content to the user while in the background, such as music player, music creation, or streaming audio apps." That assessment is correct — the app produces no audio, and I removed the key. But the functional requirement remains: the app needs to receive MIDI while another app is frontmost. I am asking here rather than resubmitting, because I would rather understand the intended architecture than guess again. My questions Which background mode, if any, is appropriate for an app whose purpose is to continue receiving and processing incoming CoreMIDI events while another app is frontmost? If background MIDI reception is supported, is CoreMIDI expected to continue delivering incoming MIDI to a backgrounded app, or is there a different recommended architecture for apps of this type? If the answer is that no background mode applies and this capability is not available to apps of this kind, I would very much appreciate knowing that clearly. I can then document the limitation for my users and design accordingly rather than pursue an unsupported approach. My objective is not to find a workaround, but to implement this the way Apple intends professional MIDI applications to work. Thank you.
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Apple Developer Program Issue – Business Completely Blocked – Need Help
Hello everyone, I'm looking for advice from anyone who has experienced a similar issue. My Apple Developer Program membership is active and has already been renewed by Apple Support. However, I am still facing an issue that is preventing me from operating my business. I have already opened a support case (Case #20000122393733) and sent multiple follow-up messages, but I have not received any response for several days. Because of this issue: My business operations are currently blocked. My production application and customers are being affected. I am experiencing financial losses every day the issue remains unresolved. I would really appreciate any help from someone who has faced the same problem. Could you please share: What was the cause of your issue? How was it resolved? How long did Apple take to fix it? Is there any way to escalate the case or contact the appropriate team? Any advice or experience would be greatly appreciated. Thank you.
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Renew Membership button is missing after my Apple Developer membership expired
Hello everyone, My Apple Developer Program membership has expired, and I received the email instructing me to renew my membership using the Apple Developer app. However, I cannot find the Renew Membership button anywhere. I have already checked: Apple Developer app (iPhone) Apple Developer website App Store Connect Apple Developer Account There is no Membership section or Renew option available. Because of this, all of my apps have been removed from the App Store, and both the Free Apps Agreement and Paid Apps Agreement are now marked as Expired. I am the Account Holder of the account. Has anyone experienced this issue before? How was it resolved? Thank you.
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Submission stuck "In Progress" for 51 hours while two control submissions from the same team were accepted in under an hour
Submission UUID: 99192f0b-a0b2-488b-8443-6a6535c300b7 Created: 2026-07-31T09:18:41.522Z Team ID: FNUWX59L8T Artifact: Omitly_2.3.2-beta.2_aarch64.dmg Current status: In Progress (51+ hours) This submission has been In Progress continuously since it was created. I am not asking for it to be rushed — I would like to know whether it is genuinely still being processed, or whether it has failed in a way that will never reach a terminal state, because I cannot tell the difference from the client side and notarytool log is unavailable while it is pending. Before posting I ruled out the causes I could test myself. ┌──────────────────────┬──────────────────────┬─────────────────────┐ │ Created (UTC) │ Artifact │ Result │ ├──────────────────────┼──────────────────────┼─────────────────────┤ │ 2026-07-31T09:18:41Z │ Omitly_…_aarch64.dmg │ In Progress, 51h │ ├──────────────────────┼──────────────────────┼─────────────────────┤ │ 2026-07-31T12:22:38Z │ Probe.zip │ Accepted in ~55 min │ ├──────────────────────┼──────────────────────┼─────────────────────┤ │ 2026-08-02T10:32:37Z │ Probe2.zip │ Accepted in ~41 min │ └──────────────────────┴──────────────────────┴─────────────────────┘ Both probes were a minimal hello-world .app (single arm64 Mach-O, no dependencies), Developer ID signed with hardened runtime using the same identity and same API key. Both returned Accepted / "Ready for distribution" / issues: null. That establishes: the team is configured for notarization (not a 7000 case); certificate and key work end to end; submissions are not serialised behind the stuck one (Probe.zip was submitted three hours later and finished first); and it isn't a weekend effect (Probe2.zip went through on a Sunday morning Pacific in 41 minutes). About the stuck artifact: a Tauri 2 app, arm64, distributed as a DMG. CI verified before submission that the app and every nested Mach-O report Authority=Developer ID Application: with TeamIdentifier=FNUWX59L8T, and that the hardened runtime flag is set. The bundle embeds a qpdf sidecar plus three dylibs (libqpdf.30, libjpeg.8, libcrypto.3) copied from Homebrew, install names rewritten with install_name_tool, then re-signed as part of the bundle. It also ships compressed OCR model data. I appreciate that unfamiliar uploads can be held for additional analysis, and that this is more common for new accounts — this is a recently approved organisation and this was its first submission. My question is whether 51 hours is still within the expected range for that path, or whether this submission is stuck and should be resubmitted.
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My app got taken down, and I’m not able to renew
Hello, hope everyone’s doing well. For context, I’m on an organization App Developer account. I got my app taken down yesterday because my membership did not get renewed. I got an email saying that I should renew it from the Apple Developer app, but when I go to the app logged in as my account holder there’s no Renew button anywhere - same thing on the web. I had signed all the agreements before the expiration but now they show as “expired” on the App Store Connect with no way for me to sign the agreements again. I would really appreciate any support on this.
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Submission stuck 12 days after replying to a Guideline 2.1 information request
My app was rejected July 16 under Guideline 2.1 (Information Needed) with four questions about the Clinical Health Records API. I replied in full the same day in the Resolution Center, and followed up in that thread on July 22. It has now been 12 days with no response from App Review. I have also contacted Developer Support (case 102942988807), which replied twice but could not provide status on the submission. I have not clicked Resubmit, since Apple's message asked me to reply, and I understand resubmitting closes the correspondence thread. Is there anything further I should be doing, or is a reply alone sufficient to return the submission to the review queue? Submission ID: bc855e56-3ef8-482d-96b0-4380d3fc4a68
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Notarization stuck "In Progress" for 4+ days — new Developer ID account, first submission
My notarization submission has been stuck in In Progress for over four days (100+ hours) and I'd appreciate a status check. Submission ID: e1b209de-c30b-42b7-b431-afaf39e9681b Team ID: Q77SU7HBNQ Submitted: July 28, 2026 (late evening, US Eastern) via xcrun notarytool submit Payload: a zip containing a signed macOS app bundle (arm64, Developer ID Application certificate), about 90 MB compressed Additional context: This is a brand-new Developer ID account — these are my first-ever submissions. An earlier submission (2b1c4738…) appeared to be lost entirely: after several hours, notarytool info and notarytool history no longer returned it, so I resubmitted the identical zip as the submission ID above. The current submission definitely exists — notarytool info returns it and reports In Progress on every poll, and has for 100+ hours. I have not resubmitted again, per the guidance in similar threads that first-time submissions can be held for extended analysis. I understand from other threads (e.g. 821679, 818256, 814827, 821858) that first submissions from new accounts can be held for in-depth analysis. Could someone take a look at this submission and let me know whether it is still progressing normally, or whether something is wedged and I should resubmit? Thank you!
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CKShare save fails with BAD_REQUEST on _pcs_data in Production private database
Saving a CKShare together with its root record in a custom zone in the user's private database fails on every attempt. The client sees CKError .serverRejectedRequest / .invalidArguments. The CloudKit Console server log shows the failure is on the system record type _pcs_data, not on our own record type: { "database":"PRIVATE", "zone":"SharedStatusZone", "operationType":"RecordSave", "platform":"iPhone", "clientOS":"iOS;26.5.x", "overallStatus":"USER_ERROR", "error":"BAD_REQUEST", "requestId":"FDB0D10E-0B82-4C71-9262-90D9A2EA3787", "returnedRecordTypes":"_pcs_data" } In the same session, ZoneSave and RecordFetch SUCCEED. Only the RecordSave that carries the CKShare fails. Container: iCloud.com.nyeong.yakmeokping (Production) Device: iPhone, iOS 26.5.x What we do (simplified) let zone = CKRecordZone(zoneID: ownerZoneID) _ = try await db.modifyRecordZones(saving: [zone], deleting: []) // succeeds let record = CKRecord(recordType: "MedStatus", recordID: ownerRecordID) // plain String / Int64 / Date fields only let share = CKShare(rootRecord: record) share[CKShare.SystemFieldKey.title] = "..." as CKRecordValue share.publicPermission = .none _ = try await db.modifyRecords(saving: [record, share], deleting: [], savePolicy: .allKeys, atomically: true) // FAILS User-visible symptom: UICloudSharingController shows "Cannot add people / Unable to create a link for sharing", and a Messages collaboration attachment spins forever, because no share URL is ever minted. Already ruled out iCloud sign-in - accountStatus() == .available immediately before the call. iCloud Keychain - enabled on both the iPhone and a Mac on the same account. Advanced Data Protection - OFF. Leftover/broken share - also fails when no record exists yet (brand new). UICloudSharingController - reproduced with a code path that never presents the controller and only performs the CloudKit save. Schema - the record type and every field we write are deployed to Production. Entitlements - com.apple.developer.icloud-services: (CloudKit), icloud-container-environment: Production, CKSharingSupported = true in Info.plist. Zone is a custom zone, not the default zone. Record and share are saved together, atomically, as documented. Possibly related Two recent threads report CKErrorServerRejectedRequest limited to the PRIVATE database in Production, starting around July 25: "iCloud Dashboard returns Internal Error when querying records across all containers" - the author reported on July 30 that the service had been down for a few days and had since recovered. "CloudKit CKQueryOperation returns CKErrorServerRejectedRequest" (FB24046201) - failures since July 25, error code 15, CKInternalErrorDomain Code=2000, HTTP 500. Those are read operations rather than a CKShare save, so they may be unrelated. Our failure still reproduces on July 31, after the other report says the incident was resolved. Note that developer System Status showed green throughout. Questions What does a BAD_REQUEST on _pcs_data during a CKShare save indicate? It appears to be the encryption key material for sharing rather than our own record. Is there an account-level or container-level condition that can block PCS key provisioning? Has anyone else seen CKShare creation (not query) failing in the same period? Any pointer would be appreciated - the client-side CKError carries no server error description, so the console log above is all we can see.
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App Review Issue
It has been approximately three weeks since we submitted our app for review via App Store Connect, but it remains "In Review" and the review process has not been completed. For this reason, we also requested an expedited app review to the App Review Team last week. Will the review proceed if we simply wait? Is there any way to check the detailed status of this app review?
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App stuck "In Review" for 9 days, no communication
Apple ID: 6790244829 Submitted: July 24, 2026 Current status: In Review (since submission, 9+ days) This is a version update (1.2) that introduces the AdMob SDK for the first time, along with updated App Privacy / IDFA labels and a rewarded ad flow. There are no messages in Resolution Center and no outstanding requests from the review team — nothing is pending on my side. I submitted an expedited review request and contacted support twice, with no response. Could someone from App Review please take a look and advise? Thank you.
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Apple CDN returning 404 Not found for our universal Link domain.
Hi Team, Our universal links were working fine but since last week we are facing issues and when tapping the links outside app it takes to browser and not the app. Apple CDN is returning 404 for our domain and not the contents of AASA file. https://app-site-association.cdn-apple.com/a/v1/app.ooredoo.om sudo swcutil dl -d app.ooredoo.om returns The operation couldn’t be completed. (SWCErrorDomain error 7.) Can we get the exact issue apple is facing to cache the AASA file in CDN. Any server config which we need to do for AASA bot to access the file. Thanks in advance.
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will iOS 27 communicate with Mac Ventura?
Will iOS 27 still communicate with Mac Ventura (like iOS 26 does)? I am wondering if someone knows and can give first hand knowledge from beta on this issue in regards to iOS 27 that should come out later this year. Thank you.
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App stuck in Waiting for Review since July 23, iOS App 1.0.23
Hello, My iOS App (机源管家,version 1.0.23) was submitted for review on July 23 at 12:30. The status remains Waiting for Review for many days without any updates. Previous submission of the same version on July 20 was removed by myself, and I resubmitted the binary. Submission ID: 60750fff-8282-467d-92cb-58152a71ae74 Could anyone advise whether this waiting time is normal? Is there any way I can get an update on my review queue position? Thank you very much.
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User created via VZMacGuestProvisioningOptions is not returned by CSIdentityQueryExecute()
This post applies to Apple Virtualization framework feature to setup a user account during VM setup (VZMacGuestProvisioningOptions) introduced in macOS 27: Issue: Creating a user via VZMacGuestProvisioningOptions during VM setup, results in a user which is not returned by CSidentityQueryExecute(). Same code executed on a macOS 26 VM or a macOS 27 VM where the user was created by hand within the VM (so without VZMacGuestProvisioningOptions) returns the user. How to reproduce: Create an VM via the Apple Virtualization framework and use the VZMacGuestProvisioningOptions to create the user during VM setup. I actually used Virtual Buddy and Tart to do this. Then run the following code: internal enum MyLogger { static let info = Logger(subsystem: Bundle.main.bundleIdentifier!, category: "Utils-\(getuid())") } public struct Identity { public let posixUID: id_t public let posixName: String init?(posixUID: id_t, posixName: String) { self.posixUID = posixUID self.posixName = posixName } } class Utils { public static func userIdentities() -> [Identity] { let defaultAuthority = CSGetLocalIdentityAuthority().takeUnretainedValue() let query = CSIdentityQueryCreate(nil, kCSIdentityClassUser, defaultAuthority).takeRetainedValue() guard CSIdentityQueryExecute(query, 0, nil), let identities = CSIdentityQueryCopyResults(query).takeRetainedValue() as? [CSIdentity] else { return [] } for ident in identities { MyLogger.info.log("CSIdentity: \(ident.hashValue, privacy: .public)") } let idents = identities .compactMap { Identity( posixUID: CSIdentityGetPosixID($0), posixName: CSIdentityGetPosixName($0).takeUnretainedValue() as String ) } .sorted { $0.posixName.localizedStandardCompare($1.posixName) == .orderedAscending } for ident in idents { MyLogger.info.log("Identity: \(ident.posixName, privacy: .public), \(ident.posixUID, privacy: .public)") } return idents } } Expected behavior: The code returns the user account created via VZMacGuestProvisioningOptions. Actual behavior: I get no user account When you test the same on a macOS 27 VM where the user is created via the traditional way (Setup assistant), the app shows the account. This also applies to all additional user accounts created after VM setup via System Settings.app. The bug also still exists on a VM created with macOS 27 beta 4. Is anybody having the same issue? Is that a bug in macOS 27? I already created a Feedback for this: FB23716201
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439
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VPN causes CarPlay to not work
Configuring a VPN with includeAllNetworks causes CarPlay / Netflix Cast. Even enabling excludeLocalNetworks does not resolve this issue. Is this a known issue and can we work around this?
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Xcode Intelligence Chat Agent Changes Overwrite Entire File
I have this local agent using Qwen 3.6 (the version that is ~17 GB). Last time I tried using this a couple months ago it worked ok. Now the agent frequently does not know how to edit a file. It takes its proposed changes and completely overwrites the entire source file with the change instead of just modifying the portion of the source code. Sometimes the agent thinks it doesn't have permission to make a change and wants me to copy and paste code. Is there an Xcode skill provided somewhere that I can use with the Agent so it knows how to work in this environment properly? Currently I have it set up via "Chat" with "Tools Enabled" and "Automatically apply changes" is on.
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613
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Correct background mode for an app that must receive CoreMIDI while another app is frontmost
I am the developer of MIDIDeviceManager, an iOS and iPadOS application used by musicians to control external MIDI hardware during live performance. Before enabling any background execution mode, I would like to ask which architecture Apple intends for this type of application. What the application does The app organises the patches of a musician's MIDI instruments into Pads, Scenes and Setlists so they can be recalled during a performance. It sends MIDI to external hardware such as guitar processors, synthesisers and vocal processors, and it also receives incoming MIDI that triggers its own Scenes — typically from a Bluetooth foot controller, a wired MIDI controller, or another app on the same device. Its purpose is to function as the software equivalent of a programmable hardware MIDI controller. It is not a lyrics app or an audio player, and it produces no audio. The problem During a performance, musicians commonly run more than one app. A typical setup is lyrics or chord charts displayed in one app while a Bluetooth foot controller recalls presets on a Line 6 Helix through MIDIDeviceManager. This requires the app to keep receiving and processing incoming CoreMIDI events while another app is frontmost. Once iOS suspends the app, those events are no longer delivered and the foot controller stops working. This affects iPhone as much as iPad. Several of my TestFlight users perform with iPhone alone, where the device sits on a stand and is not touched during a song. What I have observed I tested this directly on an iPhone 17 Pro Max. With two apps running simultaneously, an app legitimately using the audio background mode continued to receive and act on incoming CoreMIDI events from a Bluetooth foot controller while backgrounded. At the same moment, MIDIDeviceManager received nothing once iOS suspended it. This suggests that, under certain circumstances, an app executing under an appropriate background mode may continue receiving CoreMIDI while backgrounded. Background modes considered audio — appears to provide the required behaviour, but my app produces no audio output. I do not wish to declare a background capability that does not accurately describe what the app does. bluetooth-central — does not appear applicable, since Bluetooth MIDI connections are established through CoreMIDI and managed by the system MIDI server rather than by my own Core Bluetooth session. I have not been able to identify any mode intended for continuous MIDI reception, so UIBackgroundModes is currently empty. A previous rejection An earlier submission did declare audio, and was rejected under Guideline 2.5.4 on 7 July 2026 (submission ID eab58179-8177-4d05-9c37-5e1006828a96): "The app declares support for audio in the UIBackgroundModes key in the Info.plist but we are unable to locate any features that require persistent audio. Background audio is intended for use by apps that provide audible content to the user while in the background, such as music player, music creation, or streaming audio apps." That assessment is correct — the app produces no audio, and I removed the key. But the functional requirement remains: the app needs to receive MIDI while another app is frontmost. I am asking here rather than resubmitting, because I would rather understand the intended architecture than guess again. My questions Which background mode, if any, is appropriate for an app whose purpose is to continue receiving and processing incoming CoreMIDI events while another app is frontmost? If background MIDI reception is supported, is CoreMIDI expected to continue delivering incoming MIDI to a backgrounded app, or is there a different recommended architecture for apps of this type? If the answer is that no background mode applies and this capability is not available to apps of this kind, I would very much appreciate knowing that clearly. I can then document the limitation for my users and design accordingly rather than pursue an unsupported approach. My objective is not to find a workaround, but to implement this the way Apple intends professional MIDI applications to work. Thank you.
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0
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0
Views
34
Activity
1d
Apple Developer Program Issue – Business Completely Blocked – Need Help
Hello everyone, I'm looking for advice from anyone who has experienced a similar issue. My Apple Developer Program membership is active and has already been renewed by Apple Support. However, I am still facing an issue that is preventing me from operating my business. I have already opened a support case (Case #20000122393733) and sent multiple follow-up messages, but I have not received any response for several days. Because of this issue: My business operations are currently blocked. My production application and customers are being affected. I am experiencing financial losses every day the issue remains unresolved. I would really appreciate any help from someone who has faced the same problem. Could you please share: What was the cause of your issue? How was it resolved? How long did Apple take to fix it? Is there any way to escalate the case or contact the appropriate team? Any advice or experience would be greatly appreciated. Thank you.
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227
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Renew Membership button is missing after my Apple Developer membership expired
Hello everyone, My Apple Developer Program membership has expired, and I received the email instructing me to renew my membership using the Apple Developer app. However, I cannot find the Renew Membership button anywhere. I have already checked: Apple Developer app (iPhone) Apple Developer website App Store Connect Apple Developer Account There is no Membership section or Renew option available. Because of this, all of my apps have been removed from the App Store, and both the Free Apps Agreement and Paid Apps Agreement are now marked as Expired. I am the Account Holder of the account. Has anyone experienced this issue before? How was it resolved? Thank you.
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757
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Submission stuck "In Progress" for 51 hours while two control submissions from the same team were accepted in under an hour
Submission UUID: 99192f0b-a0b2-488b-8443-6a6535c300b7 Created: 2026-07-31T09:18:41.522Z Team ID: FNUWX59L8T Artifact: Omitly_2.3.2-beta.2_aarch64.dmg Current status: In Progress (51+ hours) This submission has been In Progress continuously since it was created. I am not asking for it to be rushed — I would like to know whether it is genuinely still being processed, or whether it has failed in a way that will never reach a terminal state, because I cannot tell the difference from the client side and notarytool log is unavailable while it is pending. Before posting I ruled out the causes I could test myself. ┌──────────────────────┬──────────────────────┬─────────────────────┐ │ Created (UTC) │ Artifact │ Result │ ├──────────────────────┼──────────────────────┼─────────────────────┤ │ 2026-07-31T09:18:41Z │ Omitly_…_aarch64.dmg │ In Progress, 51h │ ├──────────────────────┼──────────────────────┼─────────────────────┤ │ 2026-07-31T12:22:38Z │ Probe.zip │ Accepted in ~55 min │ ├──────────────────────┼──────────────────────┼─────────────────────┤ │ 2026-08-02T10:32:37Z │ Probe2.zip │ Accepted in ~41 min │ └──────────────────────┴──────────────────────┴─────────────────────┘ Both probes were a minimal hello-world .app (single arm64 Mach-O, no dependencies), Developer ID signed with hardened runtime using the same identity and same API key. Both returned Accepted / "Ready for distribution" / issues: null. That establishes: the team is configured for notarization (not a 7000 case); certificate and key work end to end; submissions are not serialised behind the stuck one (Probe.zip was submitted three hours later and finished first); and it isn't a weekend effect (Probe2.zip went through on a Sunday morning Pacific in 41 minutes). About the stuck artifact: a Tauri 2 app, arm64, distributed as a DMG. CI verified before submission that the app and every nested Mach-O report Authority=Developer ID Application: with TeamIdentifier=FNUWX59L8T, and that the hardened runtime flag is set. The bundle embeds a qpdf sidecar plus three dylibs (libqpdf.30, libjpeg.8, libcrypto.3) copied from Homebrew, install names rewritten with install_name_tool, then re-signed as part of the bundle. It also ships compressed OCR model data. I appreciate that unfamiliar uploads can be held for additional analysis, and that this is more common for new accounts — this is a recently approved organisation and this was its first submission. My question is whether 51 hours is still within the expected range for that path, or whether this submission is stuck and should be resubmitted.
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Customizing the spell checker red dots
Is there a way you can customize the look of the red dots? to offset the position or the size of the dots etc.?
Topic: UI Frameworks SubTopic: UIKit Tags:
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My app got taken down, and I’m not able to renew
Hello, hope everyone’s doing well. For context, I’m on an organization App Developer account. I got my app taken down yesterday because my membership did not get renewed. I got an email saying that I should renew it from the Apple Developer app, but when I go to the app logged in as my account holder there’s no Renew button anywhere - same thing on the web. I had signed all the agreements before the expiration but now they show as “expired” on the App Store Connect with no way for me to sign the agreements again. I would really appreciate any support on this.
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Submission stuck 12 days after replying to a Guideline 2.1 information request
My app was rejected July 16 under Guideline 2.1 (Information Needed) with four questions about the Clinical Health Records API. I replied in full the same day in the Resolution Center, and followed up in that thread on July 22. It has now been 12 days with no response from App Review. I have also contacted Developer Support (case 102942988807), which replied twice but could not provide status on the submission. I have not clicked Resubmit, since Apple's message asked me to reply, and I understand resubmitting closes the correspondence thread. Is there anything further I should be doing, or is a reply alone sufficient to return the submission to the review queue? Submission ID: bc855e56-3ef8-482d-96b0-4380d3fc4a68
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Notarization stuck "In Progress" for 4+ days — new Developer ID account, first submission
My notarization submission has been stuck in In Progress for over four days (100+ hours) and I'd appreciate a status check. Submission ID: e1b209de-c30b-42b7-b431-afaf39e9681b Team ID: Q77SU7HBNQ Submitted: July 28, 2026 (late evening, US Eastern) via xcrun notarytool submit Payload: a zip containing a signed macOS app bundle (arm64, Developer ID Application certificate), about 90 MB compressed Additional context: This is a brand-new Developer ID account — these are my first-ever submissions. An earlier submission (2b1c4738…) appeared to be lost entirely: after several hours, notarytool info and notarytool history no longer returned it, so I resubmitted the identical zip as the submission ID above. The current submission definitely exists — notarytool info returns it and reports In Progress on every poll, and has for 100+ hours. I have not resubmitted again, per the guidance in similar threads that first-time submissions can be held for extended analysis. I understand from other threads (e.g. 821679, 818256, 814827, 821858) that first submissions from new accounts can be held for in-depth analysis. Could someone take a look at this submission and let me know whether it is still progressing normally, or whether something is wedged and I should resubmit? Thank you!
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pls review my app already - it has been 10 days
it has been 10 days since i submitted my app: ProteinQuest - Protein Tracker for review and i mentioned that it is an important update for me due to revenue being involved. Yet despite this i haven't received a response on my latest update review status. I beg, someone please tell me what i have done wrong.
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CKShare save fails with BAD_REQUEST on _pcs_data in Production private database
Saving a CKShare together with its root record in a custom zone in the user's private database fails on every attempt. The client sees CKError .serverRejectedRequest / .invalidArguments. The CloudKit Console server log shows the failure is on the system record type _pcs_data, not on our own record type: { "database":"PRIVATE", "zone":"SharedStatusZone", "operationType":"RecordSave", "platform":"iPhone", "clientOS":"iOS;26.5.x", "overallStatus":"USER_ERROR", "error":"BAD_REQUEST", "requestId":"FDB0D10E-0B82-4C71-9262-90D9A2EA3787", "returnedRecordTypes":"_pcs_data" } In the same session, ZoneSave and RecordFetch SUCCEED. Only the RecordSave that carries the CKShare fails. Container: iCloud.com.nyeong.yakmeokping (Production) Device: iPhone, iOS 26.5.x What we do (simplified) let zone = CKRecordZone(zoneID: ownerZoneID) _ = try await db.modifyRecordZones(saving: [zone], deleting: []) // succeeds let record = CKRecord(recordType: "MedStatus", recordID: ownerRecordID) // plain String / Int64 / Date fields only let share = CKShare(rootRecord: record) share[CKShare.SystemFieldKey.title] = "..." as CKRecordValue share.publicPermission = .none _ = try await db.modifyRecords(saving: [record, share], deleting: [], savePolicy: .allKeys, atomically: true) // FAILS User-visible symptom: UICloudSharingController shows "Cannot add people / Unable to create a link for sharing", and a Messages collaboration attachment spins forever, because no share URL is ever minted. Already ruled out iCloud sign-in - accountStatus() == .available immediately before the call. iCloud Keychain - enabled on both the iPhone and a Mac on the same account. Advanced Data Protection - OFF. Leftover/broken share - also fails when no record exists yet (brand new). UICloudSharingController - reproduced with a code path that never presents the controller and only performs the CloudKit save. Schema - the record type and every field we write are deployed to Production. Entitlements - com.apple.developer.icloud-services: (CloudKit), icloud-container-environment: Production, CKSharingSupported = true in Info.plist. Zone is a custom zone, not the default zone. Record and share are saved together, atomically, as documented. Possibly related Two recent threads report CKErrorServerRejectedRequest limited to the PRIVATE database in Production, starting around July 25: "iCloud Dashboard returns Internal Error when querying records across all containers" - the author reported on July 30 that the service had been down for a few days and had since recovered. "CloudKit CKQueryOperation returns CKErrorServerRejectedRequest" (FB24046201) - failures since July 25, error code 15, CKInternalErrorDomain Code=2000, HTTP 500. Those are read operations rather than a CKShare save, so they may be unrelated. Our failure still reproduces on July 31, after the other report says the incident was resolved. Note that developer System Status showed green throughout. Questions What does a BAD_REQUEST on _pcs_data during a CKShare save indicate? It appears to be the encryption key material for sharing rather than our own record. Is there an account-level or container-level condition that can block PCS key provisioning? Has anyone else seen CKShare creation (not query) failing in the same period? Any pointer would be appreciated - the client-side CKError carries no server error description, so the console log above is all we can see.
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App Review Issue
It has been approximately three weeks since we submitted our app for review via App Store Connect, but it remains "In Review" and the review process has not been completed. For this reason, we also requested an expedited app review to the App Review Team last week. Will the review proceed if we simply wait? Is there any way to check the detailed status of this app review?
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Can we access the new 3D Maps experience in iOS 27 beta with MKMapView?
The new Apple Maps 3D experience in iOS 27 beta has very cool 3D Gaussian Splat maps of a number of cities now. I would like to be able to include these views inside my native app using MKMapItem. Is there a way to enable this 3D view inside of these map views at the moment? Thanks!
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App stuck "In Review" for 9 days, no communication
Apple ID: 6790244829 Submitted: July 24, 2026 Current status: In Review (since submission, 9+ days) This is a version update (1.2) that introduces the AdMob SDK for the first time, along with updated App Privacy / IDFA labels and a rewarded ad flow. There are no messages in Resolution Center and no outstanding requests from the review team — nothing is pending on my side. I submitted an expedited review request and contacted support twice, with no response. Could someone from App Review please take a look and advise? Thank you.
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Start with ia on google now GitHub
growing up with apple now cu I was devolping a apps for studio record but erease for many reason first at all tracker on my deck so more secure with apple privacy and not google account
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