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Payment completed but Apple Developer Program still not activated
Hello, I enrolled in the Apple Developer Program on March 22, 2026 and the payment has already been successfully charged. I also received an invoice the next day (March 23, 2026). However, my account is still not activated, and the system continues to prompt me to complete the enrollment or make the payment again. Is this a normal delay in activation? How long does it usually take for the account to be activated after payment? Do I need to take any additional steps, or should I contact support directly? Thank you for your assistance.
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Game Center Leaderboard scores
I recently had a game with game center leaderboards approved, I can display and see the scores fine when accessing the leaderboards from within the game, however I have been trying to remove some scores and noticed that there are no leaderboards showing nor scores in the manage scores section of the app store connect game center. I already tried contacting apple developer support but have had no response. Has anyone run into this issue and has a solution?
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25
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iOS 26 Regression: Screen Time Permission Lost, had to be re-authenticated
Hello, my app is frequently loosing / forgetting the Screen Time Permission that had been granted previously on iOS 26. I have experienced it myself, sysdiagnose is in this radar: FB18997699 But also also my App Store users who have updated to iOS 26 already have reported this bug. It would be great if Apple could ensure that this bug is addressed before iOS 26 is released to the public.
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eventDeviceActivityThreshold from DeviceActivity will fire early and block apps after downloading iOS 26.2
A screen time app I'm making has started telling users that their limit was reached even when they're far below their limit for the day (sometimes even at 0 minutes for the day). This issue only started happening after upgrading my software to iOS 26.2. Is this happening to anyone else? If so how have you found any solutions or does anyone know of any changes that could be causing this? Any help would be appreciated.
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isEligibleForAgeFeatures and different legal requirements for different regions
https://developer.apple.com/documentation/DeclaredAgeRange/AgeRangeService/isEligibleForAgeFeatures returns a bool. I assume that means that it will return True for the states where their laws are in effect. The TX law and the UT/LA/AZ laws have different requirements though: TX requires the app verify the user's age on every app launch. These other states require the app verify the user's age "no more than once during each 12-month period" A future law (Brazil maybe?) might do something else. How can we determine if the user is eligible for the TX versus other state requirements?
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249
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Should I enroll in Apple Developer Program with Apple ID set to U.S. if I need Germany for tax purposes?
Hello everyone, I am looking for advice from anyone who has experience with Apple Developer account setup across countries. My Apple account is currently associated with the United States, but I live in Germany and would like my Apple Developer setup to be associated with Germany for tax and administrative reasons. At the moment, I have not enrolled yet in the Apple Developer Program, because I am hesitant to proceed while the account is still tied to the U.S. I want to avoid creating complications later around tax information, billing or account maintenance. My app is essentially ready, so I am trying to make the right decision before enrolling. I would really appreciate guidance on a few points: Has anyone enrolled first and then later changed the country association successfully? Is it better to update the Apple account to Germany before joining the Developer Program? For developers based in Germany, did Apple require anything specific for tax or identity verification? Would enrolling with the account still associated with the U.S. create problems later for App Store Connect, payments or tax forms? I contacted Apple Support on March 21st to clarify this, but I have not yet received a response, so I thought I would ask here in case others have gone through the same process. Any advice or shared experience would be very helpful. Thank you!
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100
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In-App Provisioning: cannot add card to a wallet
We are developing an app which allows users to generate a HSBC virtual card using Mastercard API and add this card to an apple wallet. Staging test was passed successfully, but we are stuck in a production test phase. T&C is not even visible, 'Card is not added' is popped on a screen before that. User taps “Add to Apple Wallet” → we present PKAddPaymentPassViewController → they tap Next → after a few seconds the flow fails with "Set Up Later" alert. FB22332303 (MCDeanPortal app: In-App Provisioning Production Test fails) Thank you
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Expected behavior of searchDomains
Based on https://developer.apple.com/documentation/networkextension/nednssettings/searchdomains , we expect the values mentioned in searchDomains to be appended to a single label DNS query. However, we are not seeing this behavior. We have a packetTunnelProvider VPN, where we set searchDomains to a dns suffix (for ex: test.com) and we set matchDomains to applications and suffix (for ex: abc.com and test.com) . When a user tries to access https://myapp , we expect to see a DNS query packet for myapp.test.com . However, this is not happening when matchDomainsNoSearch is set to true. https://developer.apple.com/documentation/networkextension/nednssettings/matchdomainsnosearch When matchDomainsNoSearch is set to false, we see dns queries for myapp.test.com and myapp.abc.com. What is the expected behavior of searchDomains?
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Xcode 26.3 not rendering Unicode/Emoji in Simulator or Canvas
I'm based in Australia, and am having the following issue. After leaving this message I received another response from someone else who is also havign the same issue, I've pasted that too. I'm quite surprised to not see it mentioned, could be local to language settings or something. Here is the issue: Folk, I am having an issue where Xcode 26.3 with the new iOS26.2+26.3.1 Simulator update installed doesn’t render Unicode characters in the Canvas or in Simulator. They do render when running direct to a device. I’ve reset devices inside Simulator, cleared Derived Data, cleaned Build Folders etc but to no avail! Is anyone else seeing this, I can’t find a mention anywhere!! Thank you in advance. Yep. Same here. Can't see emojis on the emoji picker keyboard.
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UpdateApplicationContext Not Receiving updates
Hi community. It's my first time trying WatchConnectivity kit. When I attempt to send ApplicationContext from phone, my debug print indicates that updateApplicationContext is working correctly. However, I'm having trouble receiving it form the paired watch simulator as nothing is shown on that end. Here are the code for the Phone Extension:     func sendDataToWatch(data: String) {         state.append(data)         do {             NSLog("sent by phone")             try WCSession.default.updateApplicationContext(["currentstate": state])         }         catch {             print(error)         }     } Here are the code for watch: func session(_ session: WCSession, didReceiveApplicationContext applicationContext: [String: Any]) {         print("Hello")         if let getState = applicationContext["currentstate"] as? [String]{             print("\(getState)")             self.state = getState[0]         }     } Any suggestion would be appreciated!
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App through lovable
Hello, built my app with no code ( lovable website ) now I would like to include it on App Store. I know this could be somewhat strange to ask but here it goes, can I copy URL and tweak on developer App Store till I get new app ? just to make myself clear, the app is running but how do I get it on App Store w/o building it from scratch? thank you in advance.
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69
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HTTP 500 when attempting to resolve SCM repo connectivity issue.
Hello, I'm unable to kick off builds in Xcode Cloud today due to an error connecting to our SCM repo. "Repository Issue Xcode Cloud is unable to connect to the repository “”. Reconnect the repository to resume builds." I can see that this is due to an HTTP 500 error on the /scm-repositories endpoint, which would normally indicate an issue in Xcode Cloud. If on the contrary this indicates an issue on my side, I'd like to hear details and what the resolution might be. Filed an issue here: FB22314855 (Xcode Cloud: HTTP 500 when connecting to SCM provider)
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Digital Services Act in "In Review"
Hi everyone, my Digital Services Act (DSA) status in App Store Connect has been “In Review” for over a week. Is this normal? The app is already available in 178 countries, but it can’t be released in the EU (my home market) solely because this DSA isn’t approved yet. How long did it take for you? Is there anything that helps speed up the DSA review? Thanks for any insights.
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Apps stuck in "Waiting for Review" for over a month – no response from support
Hello, I’m experiencing an unusual issue with App Store review and would appreciate any guidance. I currently have two apps in the review queue: • Tendre – submitted on February 4 • After Midnight – submitted on February 19 The first app has now been stuck in "Waiting for Review" for over a month, and the second one has also not progressed at all since submission. During this time: • I contacted Apple Developer Support multiple times • I submitted support requests (including escalation) • I requested an expedited review However, I have not received any meaningful response or update. What makes this concerning is that typical review times are usually much shorter (often within a few days), and there are no visible issues or rejections. This situation is currently blocking our release, and we are unable to move forward. As these are our first app releases, this delay is critical and is significantly affecting our planned launch. Could this be related to: • an account-level issue • a review queue problem • or something else on Apple’s side? If anyone from Apple or other developers has experienced something similar, I would really appreciate any insight or advice. Thank you in advance.
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SPM Failed to verified fingerprint for SSH url since Tahoe 26.3
Hi there, I recently updated to the latest version of macOS Tahoe 26.3. Since then, Xcode is not able to resolve my Swift Package dependencies anymore. We use SSH for all our Github hosted packages. When package resolution is running, we randomly have Failed to verify SSH fingerprint on some remote package. Nothing has changed and it worked perfectly with Tahoe 26.2. The SSH have been reconfigured and known hosts have been verified. Is something changed between those 2 versions or is it a bug ?
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Waiting Over A Month For Review
As the title suggests, I've been waiting over a month for a review. Testing patience to say the least when the official word is less than 72 hours.. What is going on? The version in review is now out of date as I've developed features quicker than Apple has been able to review them, yet I daren't remove the app from review as I'll lose my place in the queue. So even when/if it gets approved, I'll immediately have to add a new version for review. What a farce. Submission ID 994fa30a-92a6-4923-8cc8-b94090986b39
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EXC_BAD_ACCESS on WebCore::ElementContext::isSameElement at select element
According to our crash analytics, our application crashes while a context menu is closed (after being opened on a web view). This crash takes place on iOS 26+ only. Seems like WebCore::ElementContext::isSameElement is called after ElementContext has been destroyed, so it's a kind of use-after-free issue. Can you please help with a fix or at least workaround for this issue? What's your opinion for bug localization (application or framework)? EXC_BAD_ACCESS 0x0000000000000001 Crashed: CrBrowserMain 0 WebKit WebCore::ElementContext::isSameElement(WebCore::ElementContext const&) const + 12 1 WebKit __74-[WKSelectPicker contextMenuInteraction:willEndForConfiguration:animator:]_block_invoke + 84 2 UIKitCore -[_UIContextMenuAnimator performAllCompletions] + 248 3 UIKitCore (Missing) 4 UIKitCore (Missing) 5 UIKitCore (Missing) 6 UIKitCore (Missing) 7 UIKitCore (Missing) 8 UIKitCore -[_UIGroupCompletion _performAllCompletions] + 160 9 UIKitCore (Missing) 10 UIKitCore (Missing) 11 UIKitCore (Missing) 12 UIKitCore (Missing) 13 UIKitCore __UIVIEW_IS_EXECUTING_ANIMATION_COMPLETION_BLOCK__ + 36 14 UIKitCore -[UIViewAnimationBlockDelegate _sendDeferredCompletion:] + 92 15 libdispatch.dylib _dispatch_call_block_and_release + 32 16 libdispatch.dylib _dispatch_client_callout + 16 17 libdispatch.dylib _dispatch_main_queue_drain.cold.5 + 812 18 libdispatch.dylib _dispatch_main_queue_drain + 180 19 libdispatch.dylib _dispatch_main_queue_callback_4CF + 44 20 CoreFoundation __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 16 21 CoreFoundation __CFRunLoopRun + 1944 22 CoreFoundation _CFRunLoopRunSpecificWithOptions + 532 23 GraphicsServices GSEventRunModal + 120 24 UIKitCore -[UIApplication _run] + 792 25 UIKitCore UIApplicationMain + 336
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Inconsistency exception regarding context menu on web view
According to our crash analytics, our application crashes while a context menu is opened on a web view. This crash takes place on iOS 26+ only. The messages states that a web view is no longer inside active window hierarchy, however we doesn't modify web view instance's parent anyhow while the context menu is opened. Can you please help with a fix or at least workaround for this issue? What's your opinion for bug localization (application or framework)? NSInternalInconsistencyException UIPreviewTarget requires that the container view is in a window, but it is not. (container: <WKTargetedPreviewContainer: 0x14b442840; name=Context Menu Hint Preview Container>) userInfo: { NSAssertFile = "UITargetedPreview.m"; NSAssertLine = 64; } Crashed: CrBrowserMain 0 CoreFoundation __exceptionPreprocess + 164 1 libobjc.A.dylib objc_exception_throw + 88 2 Foundation -[NSMutableDictionary(NSMutableDictionary) initWithContentsOfFile:] + 0 3 UIKitCore -[UIPreviewTarget initWithContainer:center:transform:] + 660 4 UIKitCore (Missing) 5 UIKitCore (Missing) 6 UIKitCore (Missing) 7 UIKitCore (Missing) 8 UIKitCore (Missing) 9 UIKitCore -[_UIContextMenuPresentation present] + 56 10 UIKitCore +[UIView(UIViewAnimationWithBlocksPrivate) _modifyAnimationsWithPreferredFrameRateRange:updateReason:animations:] + 168 11 UIKitCore (Missing) 12 UIKitCore (Missing) 13 UIKitCore (Missing) 14 UIKitCore (Missing) 15 UIKitCore +[UIView(UIViewAnimationWithBlocks) _setupAnimationWithDuration:delay:view:options:factory:animations:start:animationStateGenerator:completion:] + 516 16 UIKitCore (Missing) 17 UIKitCore (Missing) 18 UIKitCore +[UIView __animateUsingSpringWithDampingRatio:response:interactive:initialDampingRatio:initialResponse:dampingRatioSmoothing:responseSmoothing:targetSmoothing:projectionDeceleration:retargetImpulse:animations:completion:] + 192 19 UIKitCore -[_UIRapidClickPresentationAssistant _animateUsingFluidSpringWithType:animations:completion:] + 316 20 UIKitCore -[_UIRapidClickPresentationAssistant _performPresentationAnimationsFromViewController:] + 516 21 UIKitCore -[_UIRapidClickPresentationAssistant presentFromSourcePreview:lifecycleCompletion:] + 400 22 UIKitCore __55-[_UIClickPresentationInteraction _performPresentation]_block_invoke_3 + 48 23 UIKitCore +[UIViewController _performWithoutDeferringTransitionsAllowingAnimation:actions:] + 140 24 UIKitCore __55-[_UIClickPresentationInteraction _performPresentation]_block_invoke_2 + 144 25 UIKitCore -[_UIClickPresentationInteraction _performPresentation] + 836 26 UIKitCore postPreviewTransition_block_invoke_2 + 104 27 UIKitCore handleEvent + 256 28 UIKitCore -[_UIClickPresentationInteraction _driverClickedUp] + 48 29 UIKitCore -[_UIClickPresentationInteraction clickDriver:didPerformEvent:] + 400 30 UIKitCore stateMachineSpec_block_invoke_5 + 48 31 UIKitCore handleEvent + 144 32 UIKitCore -[_UILongPressClickInteractionDriver _handleGestureRecognizer:] + 140 33 UIKitCore -[UIGestureRecognizerTarget _sendActionWithGestureRecognizer:] + 128 34 UIKitCore _UIGestureRecognizerSendTargetActions + 268 35 UIKitCore _UIGestureRecognizerSendActions + 268 36 UIKitCore -[UIGestureRecognizer _updateGestureForActiveEvents] + 308 37 UIKitCore -[UIGestureRecognizer gestureNode:didUpdatePhase:] + 300 38 Gestures (Missing) 39 Gestures (Missing) 40 Gestures (Missing) 41 Gestures (Missing) 42 UIKitCore -[UIGestureEnvironment _updateForEvent:window:] + 528 43 UIKitCore -[UIWindow sendEvent:] + 2924 44 UIKitCore -[UIApplication sendEvent:] + 396
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We are stuck at "Waiting for Review."
Our app has been stuck in "Waiting for Review" for over a week now. We have submitted expedited review requests, but none of them have received a response. We also reached out through the Contact Us support page, but have not heard back either. What's strange is that during this same period, we submitted an update for another app under the same developer account, and it was approved in less than 12 hours. We believe there may be an issue on the App Store side. We are posting here in hopes of getting assistance from the engineering and review teams. Our app has been on the App Store for 7 years and has 10 million users. We need to deliver a critical bug fix and address certain review compliance requirements, but for reasons unknown to us, the submission has been stuck — something that has never happened to us before.
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Does a Notification Service Extension continue executing network requests after calling contentHandler?
In my Notification Service Extension I'm doing two things in parallel inside didReceive(_:withContentHandler:): Downloading and attaching a rich media image (the standard content modification work) Firing a separate analytics POST request (fire-and-forget I don't wait for its response) Once the image is ready, I call contentHandler(modifiedContent). The notification renders correctly. What I've observed (via Proxyman) is that the analytics POST request completes successfully after contentHandler has already been called. My question: Why does this network request complete? Is it because: (a) The extension process is guaranteed to stay alive for the full 30-second budget, even after contentHandler is called so my URLSession task continues executing during the remaining time? (b) The extension process loses CPU time after contentHandler but remains in memory for process reuse and the request completes at the socket/OS level without my completion handler ever firing? (c) Something else entirely? I'd like to understand the documented behaviour so I can decide whether it's safe to rely on fire-and-forget network requests completing after contentHandler, or whether I need to ensure the request finishes before calling contentHandler.
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140
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Payment completed but Apple Developer Program still not activated
Hello, I enrolled in the Apple Developer Program on March 22, 2026 and the payment has already been successfully charged. I also received an invoice the next day (March 23, 2026). However, my account is still not activated, and the system continues to prompt me to complete the enrollment or make the payment again. Is this a normal delay in activation? How long does it usually take for the account to be activated after payment? Do I need to take any additional steps, or should I contact support directly? Thank you for your assistance.
Replies
0
Boosts
0
Views
56
Activity
3w
Game Center Leaderboard scores
I recently had a game with game center leaderboards approved, I can display and see the scores fine when accessing the leaderboards from within the game, however I have been trying to remove some scores and noticed that there are no leaderboards showing nor scores in the manage scores section of the app store connect game center. I already tried contacting apple developer support but have had no response. Has anyone run into this issue and has a solution?
Replies
0
Boosts
0
Views
25
Activity
3w
iOS 26 Regression: Screen Time Permission Lost, had to be re-authenticated
Hello, my app is frequently loosing / forgetting the Screen Time Permission that had been granted previously on iOS 26. I have experienced it myself, sysdiagnose is in this radar: FB18997699 But also also my App Store users who have updated to iOS 26 already have reported this bug. It would be great if Apple could ensure that this bug is addressed before iOS 26 is released to the public.
Replies
3
Boosts
1
Views
425
Activity
3w
eventDeviceActivityThreshold from DeviceActivity will fire early and block apps after downloading iOS 26.2
A screen time app I'm making has started telling users that their limit was reached even when they're far below their limit for the day (sometimes even at 0 minutes for the day). This issue only started happening after upgrading my software to iOS 26.2. Is this happening to anyone else? If so how have you found any solutions or does anyone know of any changes that could be causing this? Any help would be appreciated.
Replies
4
Boosts
1
Views
734
Activity
3w
isEligibleForAgeFeatures and different legal requirements for different regions
https://developer.apple.com/documentation/DeclaredAgeRange/AgeRangeService/isEligibleForAgeFeatures returns a bool. I assume that means that it will return True for the states where their laws are in effect. The TX law and the UT/LA/AZ laws have different requirements though: TX requires the app verify the user's age on every app launch. These other states require the app verify the user's age "no more than once during each 12-month period" A future law (Brazil maybe?) might do something else. How can we determine if the user is eligible for the TX versus other state requirements?
Replies
1
Boosts
1
Views
249
Activity
3w
Should I enroll in Apple Developer Program with Apple ID set to U.S. if I need Germany for tax purposes?
Hello everyone, I am looking for advice from anyone who has experience with Apple Developer account setup across countries. My Apple account is currently associated with the United States, but I live in Germany and would like my Apple Developer setup to be associated with Germany for tax and administrative reasons. At the moment, I have not enrolled yet in the Apple Developer Program, because I am hesitant to proceed while the account is still tied to the U.S. I want to avoid creating complications later around tax information, billing or account maintenance. My app is essentially ready, so I am trying to make the right decision before enrolling. I would really appreciate guidance on a few points: Has anyone enrolled first and then later changed the country association successfully? Is it better to update the Apple account to Germany before joining the Developer Program? For developers based in Germany, did Apple require anything specific for tax or identity verification? Would enrolling with the account still associated with the U.S. create problems later for App Store Connect, payments or tax forms? I contacted Apple Support on March 21st to clarify this, but I have not yet received a response, so I thought I would ask here in case others have gone through the same process. Any advice or shared experience would be very helpful. Thank you!
Replies
0
Boosts
0
Views
100
Activity
3w
In-App Provisioning: cannot add card to a wallet
We are developing an app which allows users to generate a HSBC virtual card using Mastercard API and add this card to an apple wallet. Staging test was passed successfully, but we are stuck in a production test phase. T&C is not even visible, 'Card is not added' is popped on a screen before that. User taps “Add to Apple Wallet” → we present PKAddPaymentPassViewController → they tap Next → after a few seconds the flow fails with "Set Up Later" alert. FB22332303 (MCDeanPortal app: In-App Provisioning Production Test fails) Thank you
Replies
0
Boosts
1
Views
99
Activity
3w
Expected behavior of searchDomains
Based on https://developer.apple.com/documentation/networkextension/nednssettings/searchdomains , we expect the values mentioned in searchDomains to be appended to a single label DNS query. However, we are not seeing this behavior. We have a packetTunnelProvider VPN, where we set searchDomains to a dns suffix (for ex: test.com) and we set matchDomains to applications and suffix (for ex: abc.com and test.com) . When a user tries to access https://myapp , we expect to see a DNS query packet for myapp.test.com . However, this is not happening when matchDomainsNoSearch is set to true. https://developer.apple.com/documentation/networkextension/nednssettings/matchdomainsnosearch When matchDomainsNoSearch is set to false, we see dns queries for myapp.test.com and myapp.abc.com. What is the expected behavior of searchDomains?
Replies
10
Boosts
0
Views
352
Activity
3w
Xcode 26.3 not rendering Unicode/Emoji in Simulator or Canvas
I'm based in Australia, and am having the following issue. After leaving this message I received another response from someone else who is also havign the same issue, I've pasted that too. I'm quite surprised to not see it mentioned, could be local to language settings or something. Here is the issue: Folk, I am having an issue where Xcode 26.3 with the new iOS26.2+26.3.1 Simulator update installed doesn’t render Unicode characters in the Canvas or in Simulator. They do render when running direct to a device. I’ve reset devices inside Simulator, cleared Derived Data, cleaned Build Folders etc but to no avail! Is anyone else seeing this, I can’t find a mention anywhere!! Thank you in advance. Yep. Same here. Can't see emojis on the emoji picker keyboard.
Replies
16
Boosts
20
Views
1.9k
Activity
3w
UpdateApplicationContext Not Receiving updates
Hi community. It's my first time trying WatchConnectivity kit. When I attempt to send ApplicationContext from phone, my debug print indicates that updateApplicationContext is working correctly. However, I'm having trouble receiving it form the paired watch simulator as nothing is shown on that end. Here are the code for the Phone Extension:     func sendDataToWatch(data: String) {         state.append(data)         do {             NSLog("sent by phone")             try WCSession.default.updateApplicationContext(["currentstate": state])         }         catch {             print(error)         }     } Here are the code for watch: func session(_ session: WCSession, didReceiveApplicationContext applicationContext: [String: Any]) {         print("Hello")         if let getState = applicationContext["currentstate"] as? [String]{             print("\(getState)")             self.state = getState[0]         }     } Any suggestion would be appreciated!
Replies
13
Boosts
4
Views
5.4k
Activity
3w
App through lovable
Hello, built my app with no code ( lovable website ) now I would like to include it on App Store. I know this could be somewhat strange to ask but here it goes, can I copy URL and tweak on developer App Store till I get new app ? just to make myself clear, the app is running but how do I get it on App Store w/o building it from scratch? thank you in advance.
Replies
0
Boosts
0
Views
69
Activity
3w
HTTP 500 when attempting to resolve SCM repo connectivity issue.
Hello, I'm unable to kick off builds in Xcode Cloud today due to an error connecting to our SCM repo. "Repository Issue Xcode Cloud is unable to connect to the repository “”. Reconnect the repository to resume builds." I can see that this is due to an HTTP 500 error on the /scm-repositories endpoint, which would normally indicate an issue in Xcode Cloud. If on the contrary this indicates an issue on my side, I'd like to hear details and what the resolution might be. Filed an issue here: FB22314855 (Xcode Cloud: HTTP 500 when connecting to SCM provider)
Replies
2
Boosts
0
Views
168
Activity
3w
Digital Services Act in "In Review"
Hi everyone, my Digital Services Act (DSA) status in App Store Connect has been “In Review” for over a week. Is this normal? The app is already available in 178 countries, but it can’t be released in the EU (my home market) solely because this DSA isn’t approved yet. How long did it take for you? Is there anything that helps speed up the DSA review? Thanks for any insights.
Replies
3
Boosts
2
Views
689
Activity
3w
Apps stuck in "Waiting for Review" for over a month – no response from support
Hello, I’m experiencing an unusual issue with App Store review and would appreciate any guidance. I currently have two apps in the review queue: • Tendre – submitted on February 4 • After Midnight – submitted on February 19 The first app has now been stuck in "Waiting for Review" for over a month, and the second one has also not progressed at all since submission. During this time: • I contacted Apple Developer Support multiple times • I submitted support requests (including escalation) • I requested an expedited review However, I have not received any meaningful response or update. What makes this concerning is that typical review times are usually much shorter (often within a few days), and there are no visible issues or rejections. This situation is currently blocking our release, and we are unable to move forward. As these are our first app releases, this delay is critical and is significantly affecting our planned launch. Could this be related to: • an account-level issue • a review queue problem • or something else on Apple’s side? If anyone from Apple or other developers has experienced something similar, I would really appreciate any insight or advice. Thank you in advance.
Replies
1
Boosts
0
Views
87
Activity
3w
SPM Failed to verified fingerprint for SSH url since Tahoe 26.3
Hi there, I recently updated to the latest version of macOS Tahoe 26.3. Since then, Xcode is not able to resolve my Swift Package dependencies anymore. We use SSH for all our Github hosted packages. When package resolution is running, we randomly have Failed to verify SSH fingerprint on some remote package. Nothing has changed and it worked perfectly with Tahoe 26.2. The SSH have been reconfigured and known hosts have been verified. Is something changed between those 2 versions or is it a bug ?
Replies
16
Boosts
20
Views
2.6k
Activity
3w
Waiting Over A Month For Review
As the title suggests, I've been waiting over a month for a review. Testing patience to say the least when the official word is less than 72 hours.. What is going on? The version in review is now out of date as I've developed features quicker than Apple has been able to review them, yet I daren't remove the app from review as I'll lose my place in the queue. So even when/if it gets approved, I'll immediately have to add a new version for review. What a farce. Submission ID 994fa30a-92a6-4923-8cc8-b94090986b39
Replies
5
Boosts
1
Views
131
Activity
3w
EXC_BAD_ACCESS on WebCore::ElementContext::isSameElement at select element
According to our crash analytics, our application crashes while a context menu is closed (after being opened on a web view). This crash takes place on iOS 26+ only. Seems like WebCore::ElementContext::isSameElement is called after ElementContext has been destroyed, so it's a kind of use-after-free issue. Can you please help with a fix or at least workaround for this issue? What's your opinion for bug localization (application or framework)? EXC_BAD_ACCESS 0x0000000000000001 Crashed: CrBrowserMain 0 WebKit WebCore::ElementContext::isSameElement(WebCore::ElementContext const&) const + 12 1 WebKit __74-[WKSelectPicker contextMenuInteraction:willEndForConfiguration:animator:]_block_invoke + 84 2 UIKitCore -[_UIContextMenuAnimator performAllCompletions] + 248 3 UIKitCore (Missing) 4 UIKitCore (Missing) 5 UIKitCore (Missing) 6 UIKitCore (Missing) 7 UIKitCore (Missing) 8 UIKitCore -[_UIGroupCompletion _performAllCompletions] + 160 9 UIKitCore (Missing) 10 UIKitCore (Missing) 11 UIKitCore (Missing) 12 UIKitCore (Missing) 13 UIKitCore __UIVIEW_IS_EXECUTING_ANIMATION_COMPLETION_BLOCK__ + 36 14 UIKitCore -[UIViewAnimationBlockDelegate _sendDeferredCompletion:] + 92 15 libdispatch.dylib _dispatch_call_block_and_release + 32 16 libdispatch.dylib _dispatch_client_callout + 16 17 libdispatch.dylib _dispatch_main_queue_drain.cold.5 + 812 18 libdispatch.dylib _dispatch_main_queue_drain + 180 19 libdispatch.dylib _dispatch_main_queue_callback_4CF + 44 20 CoreFoundation __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 16 21 CoreFoundation __CFRunLoopRun + 1944 22 CoreFoundation _CFRunLoopRunSpecificWithOptions + 532 23 GraphicsServices GSEventRunModal + 120 24 UIKitCore -[UIApplication _run] + 792 25 UIKitCore UIApplicationMain + 336
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607
Activity
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Inconsistency exception regarding context menu on web view
According to our crash analytics, our application crashes while a context menu is opened on a web view. This crash takes place on iOS 26+ only. The messages states that a web view is no longer inside active window hierarchy, however we doesn't modify web view instance's parent anyhow while the context menu is opened. Can you please help with a fix or at least workaround for this issue? What's your opinion for bug localization (application or framework)? NSInternalInconsistencyException UIPreviewTarget requires that the container view is in a window, but it is not. (container: <WKTargetedPreviewContainer: 0x14b442840; name=Context Menu Hint Preview Container>) userInfo: { NSAssertFile = "UITargetedPreview.m"; NSAssertLine = 64; } Crashed: CrBrowserMain 0 CoreFoundation __exceptionPreprocess + 164 1 libobjc.A.dylib objc_exception_throw + 88 2 Foundation -[NSMutableDictionary(NSMutableDictionary) initWithContentsOfFile:] + 0 3 UIKitCore -[UIPreviewTarget initWithContainer:center:transform:] + 660 4 UIKitCore (Missing) 5 UIKitCore (Missing) 6 UIKitCore (Missing) 7 UIKitCore (Missing) 8 UIKitCore (Missing) 9 UIKitCore -[_UIContextMenuPresentation present] + 56 10 UIKitCore +[UIView(UIViewAnimationWithBlocksPrivate) _modifyAnimationsWithPreferredFrameRateRange:updateReason:animations:] + 168 11 UIKitCore (Missing) 12 UIKitCore (Missing) 13 UIKitCore (Missing) 14 UIKitCore (Missing) 15 UIKitCore +[UIView(UIViewAnimationWithBlocks) _setupAnimationWithDuration:delay:view:options:factory:animations:start:animationStateGenerator:completion:] + 516 16 UIKitCore (Missing) 17 UIKitCore (Missing) 18 UIKitCore +[UIView __animateUsingSpringWithDampingRatio:response:interactive:initialDampingRatio:initialResponse:dampingRatioSmoothing:responseSmoothing:targetSmoothing:projectionDeceleration:retargetImpulse:animations:completion:] + 192 19 UIKitCore -[_UIRapidClickPresentationAssistant _animateUsingFluidSpringWithType:animations:completion:] + 316 20 UIKitCore -[_UIRapidClickPresentationAssistant _performPresentationAnimationsFromViewController:] + 516 21 UIKitCore -[_UIRapidClickPresentationAssistant presentFromSourcePreview:lifecycleCompletion:] + 400 22 UIKitCore __55-[_UIClickPresentationInteraction _performPresentation]_block_invoke_3 + 48 23 UIKitCore +[UIViewController _performWithoutDeferringTransitionsAllowingAnimation:actions:] + 140 24 UIKitCore __55-[_UIClickPresentationInteraction _performPresentation]_block_invoke_2 + 144 25 UIKitCore -[_UIClickPresentationInteraction _performPresentation] + 836 26 UIKitCore postPreviewTransition_block_invoke_2 + 104 27 UIKitCore handleEvent + 256 28 UIKitCore -[_UIClickPresentationInteraction _driverClickedUp] + 48 29 UIKitCore -[_UIClickPresentationInteraction clickDriver:didPerformEvent:] + 400 30 UIKitCore stateMachineSpec_block_invoke_5 + 48 31 UIKitCore handleEvent + 144 32 UIKitCore -[_UILongPressClickInteractionDriver _handleGestureRecognizer:] + 140 33 UIKitCore -[UIGestureRecognizerTarget _sendActionWithGestureRecognizer:] + 128 34 UIKitCore _UIGestureRecognizerSendTargetActions + 268 35 UIKitCore _UIGestureRecognizerSendActions + 268 36 UIKitCore -[UIGestureRecognizer _updateGestureForActiveEvents] + 308 37 UIKitCore -[UIGestureRecognizer gestureNode:didUpdatePhase:] + 300 38 Gestures (Missing) 39 Gestures (Missing) 40 Gestures (Missing) 41 Gestures (Missing) 42 UIKitCore -[UIGestureEnvironment _updateForEvent:window:] + 528 43 UIKitCore -[UIWindow sendEvent:] + 2924 44 UIKitCore -[UIApplication sendEvent:] + 396
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Activity
3w
We are stuck at "Waiting for Review."
Our app has been stuck in "Waiting for Review" for over a week now. We have submitted expedited review requests, but none of them have received a response. We also reached out through the Contact Us support page, but have not heard back either. What's strange is that during this same period, we submitted an update for another app under the same developer account, and it was approved in less than 12 hours. We believe there may be an issue on the App Store side. We are posting here in hopes of getting assistance from the engineering and review teams. Our app has been on the App Store for 7 years and has 10 million users. We need to deliver a critical bug fix and address certain review compliance requirements, but for reasons unknown to us, the submission has been stuck — something that has never happened to us before.
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70
Activity
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Does a Notification Service Extension continue executing network requests after calling contentHandler?
In my Notification Service Extension I'm doing two things in parallel inside didReceive(_:withContentHandler:): Downloading and attaching a rich media image (the standard content modification work) Firing a separate analytics POST request (fire-and-forget I don't wait for its response) Once the image is ready, I call contentHandler(modifiedContent). The notification renders correctly. What I've observed (via Proxyman) is that the analytics POST request completes successfully after contentHandler has already been called. My question: Why does this network request complete? Is it because: (a) The extension process is guaranteed to stay alive for the full 30-second budget, even after contentHandler is called so my URLSession task continues executing during the remaining time? (b) The extension process loses CPU time after contentHandler but remains in memory for process reuse and the request completes at the socket/OS level without my completion handler ever firing? (c) Something else entirely? I'd like to understand the documented behaviour so I can decide whether it's safe to rely on fire-and-forget network requests completing after contentHandler, or whether I need to ensure the request finishes before calling contentHandler.
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