Search results for

Popping Sound

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I keep getting notification sound without message
It's been a month now, everyday i keep getting notification sound without displaying the notification pop-up message from above. I've checked all my apps notification and none of them are sound only. I also checked Screen Time and all of the apps that are showing there are ok with notifications. I feel like this is either a glitch or a virus. I hope i was clear, any further help would he really appreciated.
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311
Aug ’22
Record sounds from a speaker
Hi, everybody.I am doing a record audio function.(not jailbreak)I have a problem, I only recorded sound from microphone and can't recorded sounds from a speaker.do you have anyway to record the both?if apple rule don't allow record sounds from a speaker. please send for me document rule(because I want report this problem for my company)Please help me sovle it.Thanks so much.
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368
Nov ’16
USB Sound Issues
HiAnyone experiencing USB Sound problems, sounds like there is some sort of syncronization issue after some playing the sound gets destorted?I have been using this Electrocompaniet USB DA converter and this is the first time i have these issues with any of the betasBest regardsGvbrod
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280
Jun ’15
Play Spatial Audio
I want to play RealityKitContent USDA model's Spatial Audio, I use this code: RealityView{ content in do { let entity = try await Entity(named: isWateringBasin, in: RealityKitContent.realityKitContentBundle) let audio = entity.spatialAudio entity.playAudio(audio) content.add(entity) } catch { print(Entity encountered an error while loading the model.) return } } entity.playAudio(audio) this code need add a 'AudioResource' back of audio, Excuse me, what should AudioResource be?
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533
Dec ’23
Universal Links w/ 3D touch Peek and Pop
Our emails contain buttons w/ universal links behind them. Doing a preview (peek) shows the results of sending the link to Mobile Safari. Normally when the button is pressed (or pressing further into the peek--that is, doing a pop) the link is sent to our app.The page rendered by Mobile Safari may/will look different than what the app shows. So the transition from the peek to the pop can be very confusing to the user. This doesn't seem like correct behavior, although I don't know how the peek preview could be handled otherwise.Filed as bug #22870643.
Topic: UI Frameworks SubTopic: UIKit Tags:
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226
Sep ’15
Multi Channel Audio With AVAudioEngine, Flipping Audio Channels
Hi, I have multiple audio files I want to decide which channel goes to which output. For example, how to route four 2-channel audio files to an 8-channel output. Also If I have an AVAudioPlayerNode playing a 2-channel track through headphones, can I flip the channels on the output for playback, i.e flip left and right? I have read the following thread which seeks to do something similar, but it is from 2012 and I do not quite understand how it would work in modern day. Many thanks, I am a bit stumped.
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2.6k
Sep ’22
Stop System Audio
I'm developing a Sleep Timer App. As soon as the timer is done, I want to stop the audio on the device. Is there any way to stop the system Sound or do I have to play a silent audio file?
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220
Nov ’22
The pop order of the xcode file stack is wrong
When Xcode is located in the file A , and jump to the definition of function B of file B, and repeat this conduction until xcode stop at file C(the jump order is file A->file B -> file C ) . But when I left slide from file C, then Xcode return to the file A instead of file B. (the correct pop order should be file C -> file B , not file C -> file A) Both Xcode 12.5.1 and the newest Xcode 13.0 beta 3 have the same bug issue, which has been already posted by one developer, but apple does not give any response or feedback about it. This is unbelievable.
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242
Jul ’21
PlaygroundQuickLook Sound
I'm trying to implement the CustomPlaygroundQuickLookable protocol for a custom type I defined. Looking at the `PlaygroundQuickLook` enum definition it seems that you're able to preview Sound and Sprites, but I could not find out what I should be returning in those 2 casese.Any hint?
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327
Dec ’15
Voice control keeps popping up for no reason
I cant seem to find anywhere else to submit this so hopefully I can get an answer here. For some reason, voice control has been randomly popping up over the past few months for seemingly no reason. I recently got so fed up with it, I spent a while researching how to get this to stop and I found a few sources that said I could disable voice control by going into my accessibility settings etc... AND IT STILL DOES IT. I even went in a disabled every toggle I could find. What do I need to do to prevent voice control from popping up on my phone randomly.
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728
Apr ’22
Advanced audio in SpriteKit
Hi! I'm doing a project where I need to do some more advanced audio features, and I'm wondering how others approach this topic. In a previous project I didn't find enough ready-made audio features in SpriteKit, so I kind of just hacked around to get what I needed. I was juggling mainly between playing sounds with SKAction and AVAudioPlayer. Now I've been asked to implement dynamic filtering to a group of sounds, such as low-pass filtering, and I'm trying to assess if this is even possible in SpriteKit.So I wanted to ask if anyone has any experiences with advanced audio? If so, did AVAudioPlayer fit your needs? Does SKAudioNode add some relevant stuff? I'm a total noob about audio stuff, so don't take everything I say as fact 😀.
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658
Dec ’16