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“build disappears”

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First app release rejected because IAPs didn’t appear, and now the In-App Purchases section is missing from the app version page
I’m trying to submit the first release of my iOS app together with the app’s first consumable in-app purchases, and I’m stuck in what looks like an App Store Connect state issue. My app was already rejected by App Review because the in-app purchases did not appear inside the app when the reviewer opened the paywall. Current setup: First app release Current app version page: iOS App Version 1.0.2 Current attached build: 5 App has never been released before 4 consumable IAPs: com.glowup.credits.100 com.glowup.credits.500 com.glowup.credits.1000 com.glowup.credits.2500 What I see in App Store Connect: All 4 IAPs show Waiting for Review On the iOS App Version 1.0.2 page, the In-App Purchases and Subscriptions section does not appear at all Because of that, I cannot explicitly select or attach the IAPs from the version page What I’ve already done: Uploaded a new build and attached build 5 to version 1.0.2 Removed my local StoreKit configuration file so the app now uses live App Store / S
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Apple Engaged in Geographic Bias
We are a development team building an application targeted specifically for the Southeast Asian market. We have been caught in a frustrating review cycle and are hoping to get some guidance on how to move forward. The Situation Our application is intentionally unavailable in the United States. Per Apple's guidance, we implemented a We are currently not available in your country error screen that displays when a user's location falls outside our supported regions. This is intentional, expected behavior — not a bug. The Problem Despite providing detailed testing instructions and dedicated test accounts tied to the correct region, our Reviewers consistently: Do not use the test accounts we created for them Do not follow the regional setup instructions we provided Access the app from a US-based location See the geographic restriction screen (the one Apple instructed us to build) Flag it as a bug and reject the submission We have confirmed this is the root cause, as the rejection notes reference
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Reply to Local Network permission on macOS 15 macOS 26: multicast behaves inconsistently and regularly drops
Hi Quinn and those following along: The just released 26.5 beta (build 25F5042g) seems to - mostly - solve FB21858319 (After macOS reboots, multicast traffic might not be received by app even with Local Network permitted), what a relief! Now after a reboot, apps directly receive Local Network traffic, no need to toggle permission off and on or restart the app. I've tested a couple of apps across many reboots, seems to behave as expected. One issue (at least) remains: when multiple versions of the app coexist on a machine, the latest installed version won't receive Local Network traffic after macOS reboot until its socket is closed and reopened. The previously installed versions receive Local Network immediately, only the latest version needs a socket restart. It's already much more stable than previously (users had to toggle off and on the Local Network permission and restart the app for traffic to appear), we can now programmatically restart the socket and we're good. This looks more related to unre
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notarytool not completing
I'm trying to sign my application but the build times out after 90 minutes waiting for notarytool to return. This seems to be getting worse and worse. I have now updated the timeout to 10hours, to see if I can get a response at all. Something is very wrong with the tool. This was working fine up until about the 28th March 2026.
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Reply to Random global network outage triggered by NEFilterDataProvider extension – only reboot helps, reinstall doesn't
[quote='882567022, WangZiYuan, /thread/817264?answerId=882567022#882567022, /profile/WangZiYuan'] But when I disable the content filter, the process does not stop. [/quote] OK. That’s not unexpected, give my understanding of how NE relates to the sysex infrastructure. [quote='882567022, WangZiYuan, /thread/817264?answerId=882567022#882567022, /profile/WangZiYuan'] When I manually kill the original process … the process ID definitely changes, but the issue persists. [/quote] Blat! I was hoping that the bogus state would be stored in the sysex process, and thus this would clear it. Given this finding, the only path forward I see is a bug report. [quote='880612022, kunal_a, /thread/817264?answerId=880612022#880612022, /profile/kunal_a'] I submitted FB19734992 [/quote] Thanks. I can’t go into all the details here, but the executive summary is: For internal reasons, we have an internal bug tracking the fix (r. 172870187). That fix is not in any currently released or seeded version of macOS. Even when that fix land
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Reply to App Group container being recreated on app update, causing complete data loss
I’m not aware of any known issue that matches these symptoms. As you’ve noted, iOS is expected to preserve app group containers across OS and app installs. This certainly works for most apps and most users, but that doesn’t preclude there being a bug that causes this problem for some users of some apps. To investigate this we need to see a sysdiagnose log taken immediately after the user notices the problem. That’s gonna be tricky to acquire given that this problem isn’t obviously reproducible. I have a bunch of background on this in Using a Sysdiagnose Log to Debug a Hard-to-Reproduce Problem. Key to that process is the ability to quickly and reliably identify that the problem has occurred. If I were in your shoes I’d add specific code for that, code that’s not tied to UserDefaults or Core Data. Both of those are big, complex subsystems, which makes it hard to know whether you’re hitting a problem with that subsystem or something more fundamental. Rather, I recommend that you store this state in files that y
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to CoreML MLE5ProgramLibrary AOT recompilation hangs/crashes on iOS 26.4 — C++ exception in espresso IR compiler bypasses Swift error handling
I've hit a very similar issue with CoreML model loading hanging on the MLE5ProgramLibrary.lazyInitQueue after OS updates. A few things that helped me work around it: 1. Pre-compile to .mlmodelc instead of loading .mlpackage at runtime The AOT recompilation path (which is what's hanging) gets triggered when the on-device compiled cache is invalidated by the OS update. If you ship a pre-compiled .mlmodelc built with the matching Xcode/SDK version, it often skips recompilation entirely: // Compile once at build time or first launch let compiledURL = try MLModel.compileModel(at: mlpackageURL) // Then load from compiled let model = try MLModel(contentsOf: compiledURL, configuration: config) 2. Load on a background thread with a timeout Since the hang is on a serial dispatch queue and the C++ exception bypasses Swift error handling, wrapping the load in a Task with a timeout at least lets you fail gracefully instead of getting watchdog-killed: let loadTask = Task { try MLModel(contentsOf: modelURL, configu
Topic: Machine Learning & AI SubTopic: Core ML Tags:
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App Update Visible on App Store but Not Auto-Updating on User Devices
Hi everyone, I recently released a new version of my app on the App Store and the update is visible to users, but it is not auto-updating on their devices even when they have automatic updates enabled in their App Store app settings. What I have verified so far: The update is live and visible on the App Store The version number and build number are correctly incremented The app has been fully approved and released Tested on multiple devices with auto-update turned ON Waited more than 48 hours after release Users can only get the new version by manually going to the App Store and tapping Update. This includes important bug fixes so I want to ensure users are on the latest version. Has anyone else faced this recently? Could this be a server-side propagation delay or something I may have missed? Any guidance would be greatly appreciated!
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Reply to App Review stuck for weeks on individual account, expedite requests ignored, multiple apps affected
I am an individual developer. I submitted my first app for review on March 14, 2026. It remained without a meaningful response until March 31, 2026. During this time, I sent three expedite review requests, but none of them helped. At the same time, I submitted my second app on March 22, 2026. I also requested an expedite review for that app, but it is still in Waiting for Review as well. Because nothing moved, I withdrew the previous submission and uploaded a third build for the same app. However, the app is still stuck in review flow. I am afraid you have done everything that one should not have done. You flood them with support and expedite request tickets. Yesterday, I read a topic where one claimed that he had sent about 20 support tickets to the company. You flood them with these tickets. I opened a support ticket several weeks ago after two of my apps were ready to distribute but were automatically removed from the store for no reason. I received a reply some two weeks ago where an Apple lady s
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Reply to Upload new binary for In-App Purchase(s) review?
Has this been an issue for ten years? I am still in a rejection loop, can't see the IAP/Sub section in the version. After creating a new sub product, re-building to change the product code the IAP/Sub section appeared, I linked the sub product to the app, added new build submitted for review and the link went away and of course because the product wasn't approved with the binary the in app purchase can't ever work
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App Group container being recreated on app update, causing complete data loss
I'm experiencing an issue where the App Group shared container appears to be recreated (with a new creation date) during an app update, resulting in complete loss of locally stored data. Background My app uses UserDefaults, Realm, Core Data, and CloudKit, with all local data stored in the App Group container (FileManager.containerURL(forSecurityApplicationGroupIdentifier:)). The app has been available since 2016 and has a stable user base. Starting last year, I began receiving occasional reports from users saying all their data in the app had disappeared. To investigate, I added diagnostic logging that detects when an existing user's data appears to have been reset — specifically by checking the App Group container's file system creation date, and the existence and values of expected files. What the diagnostics revealed When the issue occurs, I observe the following: The App Group container has a recent creation date, far newer than the user's first launch date The Core Data store file's creation dat
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React Native IAP: getProducts returns empty array in TestFlight despite complete configuration
Hi everyone, I’m currently developing an iOS app using React Native and implementing consumable In-App Purchases (IAP). I'm facing an issue where getProducts returns an empty array without any error messages when testing on a TestFlight build. I have already completed the following setup: Agreements, Tax, and Banking: All forms are signed and the status is Active in App Store Connect. Product Configuration: The Consumable product is created in App Store Connect with the status Ready to Submit. App Store Connect Integration: The product is correctly linked under the In-App Purchases and Subscriptions section of the App version. Xcode Capability: The In-App Purchase capability has been added to the project. Implementation: The Product ID in my React Native code (using react-native-iap) matches the ID in App Store Connect exactly. Despite these steps, the product list remains empty. Are there any hidden requirements or specific configurations for TestFlight that I might have missed? Any guidance would b
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App Review stuck for weeks on individual account, expedite requests ignored, multiple apps affected
Hello everyone, I am trying to understand whether this is a normal delay or if there may be an account-level review issue affecting my submissions. I am an individual developer. I submitted my first app for review on March 14, 2026. It remained without a meaningful response until March 31, 2026. During this time, I sent three expedite review requests, but none of them helped. Because nothing moved, I withdrew the previous submission and uploaded a third build for the same app. However, the app is still stuck in review flow. At the same time, I submitted my second app on March 22, 2026. I also requested an expedite review for that app, but it is still in Waiting for Review as well. So currently: • App 1 was first submitted on March 14, 2026 • Multiple expedite requests were sent • The original submission was withdrawn and a new build was submitted • App 2 was submitted on March 22, 2026 • Both apps have been heavily delayed • One is still in review flow, and the other is still Waiting for Rev
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First app release rejected because IAPs didn’t appear, and now the In-App Purchases section is missing from the app version page
I’m trying to submit the first release of my iOS app together with the app’s first consumable in-app purchases, and I’m stuck in what looks like an App Store Connect state issue. My app was already rejected by App Review because the in-app purchases did not appear inside the app when the reviewer opened the paywall. Current setup: First app release Current app version page: iOS App Version 1.0.2 Current attached build: 5 App has never been released before 4 consumable IAPs: com.glowup.credits.100 com.glowup.credits.500 com.glowup.credits.1000 com.glowup.credits.2500 What I see in App Store Connect: All 4 IAPs show Waiting for Review On the iOS App Version 1.0.2 page, the In-App Purchases and Subscriptions section does not appear at all Because of that, I cannot explicitly select or attach the IAPs from the version page What I’ve already done: Uploaded a new build and attached build 5 to version 1.0.2 Removed my local StoreKit configuration file so the app now uses live App Store / S
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36
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2d
Apple Engaged in Geographic Bias
We are a development team building an application targeted specifically for the Southeast Asian market. We have been caught in a frustrating review cycle and are hoping to get some guidance on how to move forward. The Situation Our application is intentionally unavailable in the United States. Per Apple's guidance, we implemented a We are currently not available in your country error screen that displays when a user's location falls outside our supported regions. This is intentional, expected behavior — not a bug. The Problem Despite providing detailed testing instructions and dedicated test accounts tied to the correct region, our Reviewers consistently: Do not use the test accounts we created for them Do not follow the regional setup instructions we provided Access the app from a US-based location See the geographic restriction screen (the one Apple instructed us to build) Flag it as a bug and reject the submission We have confirmed this is the root cause, as the rejection notes reference
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1
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49
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Reply to Local Network permission on macOS 15 macOS 26: multicast behaves inconsistently and regularly drops
Hi Quinn and those following along: The just released 26.5 beta (build 25F5042g) seems to - mostly - solve FB21858319 (After macOS reboots, multicast traffic might not be received by app even with Local Network permitted), what a relief! Now after a reboot, apps directly receive Local Network traffic, no need to toggle permission off and on or restart the app. I've tested a couple of apps across many reboots, seems to behave as expected. One issue (at least) remains: when multiple versions of the app coexist on a machine, the latest installed version won't receive Local Network traffic after macOS reboot until its socket is closed and reopened. The previously installed versions receive Local Network immediately, only the latest version needs a socket restart. It's already much more stable than previously (users had to toggle off and on the Local Network permission and restart the app for traffic to appear), we can now programmatically restart the socket and we're good. This looks more related to unre
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Activity
2d
notarytool not completing
I'm trying to sign my application but the build times out after 90 minutes waiting for notarytool to return. This seems to be getting worse and worse. I have now updated the timeout to 10hours, to see if I can get a response at all. Something is very wrong with the tool. This was working fine up until about the 28th March 2026.
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1
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0
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237
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Reply to Random global network outage triggered by NEFilterDataProvider extension – only reboot helps, reinstall doesn't
[quote='882567022, WangZiYuan, /thread/817264?answerId=882567022#882567022, /profile/WangZiYuan'] But when I disable the content filter, the process does not stop. [/quote] OK. That’s not unexpected, give my understanding of how NE relates to the sysex infrastructure. [quote='882567022, WangZiYuan, /thread/817264?answerId=882567022#882567022, /profile/WangZiYuan'] When I manually kill the original process … the process ID definitely changes, but the issue persists. [/quote] Blat! I was hoping that the bogus state would be stored in the sysex process, and thus this would clear it. Given this finding, the only path forward I see is a bug report. [quote='880612022, kunal_a, /thread/817264?answerId=880612022#880612022, /profile/kunal_a'] I submitted FB19734992 [/quote] Thanks. I can’t go into all the details here, but the executive summary is: For internal reasons, we have an internal bug tracking the fix (r. 172870187). That fix is not in any currently released or seeded version of macOS. Even when that fix land
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2d
Reply to App Group container being recreated on app update, causing complete data loss
I’m not aware of any known issue that matches these symptoms. As you’ve noted, iOS is expected to preserve app group containers across OS and app installs. This certainly works for most apps and most users, but that doesn’t preclude there being a bug that causes this problem for some users of some apps. To investigate this we need to see a sysdiagnose log taken immediately after the user notices the problem. That’s gonna be tricky to acquire given that this problem isn’t obviously reproducible. I have a bunch of background on this in Using a Sysdiagnose Log to Debug a Hard-to-Reproduce Problem. Key to that process is the ability to quickly and reliably identify that the problem has occurred. If I were in your shoes I’d add specific code for that, code that’s not tied to UserDefaults or Core Data. Both of those are big, complex subsystems, which makes it hard to know whether you’re hitting a problem with that subsystem or something more fundamental. Rather, I recommend that you store this state in files that y
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to CoreML MLE5ProgramLibrary AOT recompilation hangs/crashes on iOS 26.4 — C++ exception in espresso IR compiler bypasses Swift error handling
I've hit a very similar issue with CoreML model loading hanging on the MLE5ProgramLibrary.lazyInitQueue after OS updates. A few things that helped me work around it: 1. Pre-compile to .mlmodelc instead of loading .mlpackage at runtime The AOT recompilation path (which is what's hanging) gets triggered when the on-device compiled cache is invalidated by the OS update. If you ship a pre-compiled .mlmodelc built with the matching Xcode/SDK version, it often skips recompilation entirely: // Compile once at build time or first launch let compiledURL = try MLModel.compileModel(at: mlpackageURL) // Then load from compiled let model = try MLModel(contentsOf: compiledURL, configuration: config) 2. Load on a background thread with a timeout Since the hang is on a serial dispatch queue and the C++ exception bypasses Swift error handling, wrapping the load in a Task with a timeout at least lets you fail gracefully instead of getting watchdog-killed: let loadTask = Task { try MLModel(contentsOf: modelURL, configu
Topic: Machine Learning & AI SubTopic: Core ML Tags:
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Reply to Ad Hoc .ipa for iOS 12.5.8
Started to crash also on AppStore builds
Topic: Business & Education SubTopic: General Tags:
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App Update Visible on App Store but Not Auto-Updating on User Devices
Hi everyone, I recently released a new version of my app on the App Store and the update is visible to users, but it is not auto-updating on their devices even when they have automatic updates enabled in their App Store app settings. What I have verified so far: The update is live and visible on the App Store The version number and build number are correctly incremented The app has been fully approved and released Tested on multiple devices with auto-update turned ON Waited more than 48 hours after release Users can only get the new version by manually going to the App Store and tapping Update. This includes important bug fixes so I want to ensure users are on the latest version. Has anyone else faced this recently? Could this be a server-side propagation delay or something I may have missed? Any guidance would be greatly appreciated!
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40
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Reply to App Review stuck for weeks on individual account, expedite requests ignored, multiple apps affected
I am an individual developer. I submitted my first app for review on March 14, 2026. It remained without a meaningful response until March 31, 2026. During this time, I sent three expedite review requests, but none of them helped. At the same time, I submitted my second app on March 22, 2026. I also requested an expedite review for that app, but it is still in Waiting for Review as well. Because nothing moved, I withdrew the previous submission and uploaded a third build for the same app. However, the app is still stuck in review flow. I am afraid you have done everything that one should not have done. You flood them with support and expedite request tickets. Yesterday, I read a topic where one claimed that he had sent about 20 support tickets to the company. You flood them with these tickets. I opened a support ticket several weeks ago after two of my apps were ready to distribute but were automatically removed from the store for no reason. I received a reply some two weeks ago where an Apple lady s
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2d
Reply to Upload new binary for In-App Purchase(s) review?
Has this been an issue for ten years? I am still in a rejection loop, can't see the IAP/Sub section in the version. After creating a new sub product, re-building to change the product code the IAP/Sub section appeared, I linked the sub product to the app, added new build submitted for review and the link went away and of course because the product wasn't approved with the binary the in app purchase can't ever work
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Views
Activity
2d
App Group container being recreated on app update, causing complete data loss
I'm experiencing an issue where the App Group shared container appears to be recreated (with a new creation date) during an app update, resulting in complete loss of locally stored data. Background My app uses UserDefaults, Realm, Core Data, and CloudKit, with all local data stored in the App Group container (FileManager.containerURL(forSecurityApplicationGroupIdentifier:)). The app has been available since 2016 and has a stable user base. Starting last year, I began receiving occasional reports from users saying all their data in the app had disappeared. To investigate, I added diagnostic logging that detects when an existing user's data appears to have been reset — specifically by checking the App Group container's file system creation date, and the existence and values of expected files. What the diagnostics revealed When the issue occurs, I observe the following: The App Group container has a recent creation date, far newer than the user's first launch date The Core Data store file's creation dat
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62
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React Native IAP: getProducts returns empty array in TestFlight despite complete configuration
Hi everyone, I’m currently developing an iOS app using React Native and implementing consumable In-App Purchases (IAP). I'm facing an issue where getProducts returns an empty array without any error messages when testing on a TestFlight build. I have already completed the following setup: Agreements, Tax, and Banking: All forms are signed and the status is Active in App Store Connect. Product Configuration: The Consumable product is created in App Store Connect with the status Ready to Submit. App Store Connect Integration: The product is correctly linked under the In-App Purchases and Subscriptions section of the App version. Xcode Capability: The In-App Purchase capability has been added to the project. Implementation: The Product ID in my React Native code (using react-native-iap) matches the ID in App Store Connect exactly. Despite these steps, the product list remains empty. Are there any hidden requirements or specific configurations for TestFlight that I might have missed? Any guidance would b
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Reply to App Crash with mxSignpost function not found
Hi, App crashes on launch on iOS 26.3.1 after building with Xcode 26.4. dyld: Symbol not found: MetricKit.mxSignpost Works fine on iOS 26.4+. FB: FB22384135 Anyone else seeing this or any workaround? Thanks.
Topic: App & System Services SubTopic: General Tags:
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App Review stuck for weeks on individual account, expedite requests ignored, multiple apps affected
Hello everyone, I am trying to understand whether this is a normal delay or if there may be an account-level review issue affecting my submissions. I am an individual developer. I submitted my first app for review on March 14, 2026. It remained without a meaningful response until March 31, 2026. During this time, I sent three expedite review requests, but none of them helped. Because nothing moved, I withdrew the previous submission and uploaded a third build for the same app. However, the app is still stuck in review flow. At the same time, I submitted my second app on March 22, 2026. I also requested an expedite review for that app, but it is still in Waiting for Review as well. So currently: • App 1 was first submitted on March 14, 2026 • Multiple expedite requests were sent • The original submission was withdrawn and a new build was submitted • App 2 was submitted on March 22, 2026 • Both apps have been heavily delayed • One is still in review flow, and the other is still Waiting for Rev
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