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build disappears

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Reply to Shape detection for other apps?
One of the projects I'm building at the moment is a Mural/Miro type collaboration alternative for non-profits and wanted ours to be dramatically more Apple-centric. On the web browser side it uses TypeScript to incorporate all users, but it's design and emphasis is driven by an iPad-oriented UX experience. Not having geometric shape Snap-to shape recognition robs me of the a significant enticement for users. Why bother making Apple-preferred apps, if we can't make the apps shine with the differentiating capabilities there?
Topic: App & System Services SubTopic: General Tags:
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Feedback concerning submission.
Hello all! My name is Luke, and I'm a 14 year old with a idea for SSC. This is my first SSC submission ever. I would like some feedback concerning a question. My app is an AI powered academic planner that helps you and your life. I won't give too much away, but I believe it's a really helpful concept. It uses a mini on-device LLM (built with simple if this word typed then do this logic) to help organize assignments. This is a real business I am building, and I put inside of my app simulated features such as the app saying scanning your Google Classroom.., would this go against any terms and make the app less likely to win? I also have my app fully polished, and feels like an actual app and finished product, with demo assignments pre-loaded, and most stuff is placeholders. Should the app be more like a guided simulator? Such as click here to see how this will be simulated in a final release or again should it be polished? I just want some feedback, since I only have 3 minutes, and the app needs to be
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Component package and notarization of helper executables
Hello, we have a product package which is structured like this: / Installer.pkg / Distribution / Main Component.pkg / Scripts / preinstall / postinstall / helper [ Mach-O executable ] / Payload / Application Bundle.app / Another Component.pkg ... The helper is our custom CLI helper tool which we build and sign and plan to use it in pre/post install scripts. I'd like to ask if we need to independently notarize and staple the helper executable or just the top level pkg notarization is sufficient in this case? We already independently notarize and staple the Application Bundle.app so it has ticket attached. But that's because of customers who often rip-open the package and pick only the bundle. We don't plan to have helper executable used outside of installation process. Thank you, o/
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Validation failed (-19241) The app contains one or more corrupted binaries. Rebuild the app and resubmit.
I am using XCode (Version 26.0.1 (17A400)) -> Archive -> Distribute App (or Validate App) to upload my iOS app into App Store Connect. However I am always getting this error: Uploading SPI errors: Validation failed (409) The app contains one or more corrupted binaries. Rebuild the app and resubmit. NSUnderlyingError : Validation failed (-19241) The app contains one or more corrupted binaries. Rebuild the app and resubmit. code : STATE_ERROR.VALIDATION_ERROR I tried exporting the app as an IPA and uploading with Transporter, but I see the same error. I couldn't find any other useful logs or error messages. More info: I have created the app in App Store Connect and this is my first time uploading. The app can build and run on my physical phone and emulator without any problem. Would be great to get some help! Thanks!
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Reply to Stuck in a loop between Guideline 2.1 and 2.2: Reviewer refuses 5 mins of gameplay
Update: Great progress thanks to the Apple representative I would like to provide an update on this situation. Shortly after my post, an Apple representative (Richi) reached out to me and we had a very productive phone call. We discussed the contradiction between Guideline 2.1 and 2.2 in detail. The Conclusion: The representative agreed that a Warp mechanism (using a specific hidden command) is an acceptable compromise to ensure Guideline 2.1 compliance without violating Guideline 2.2. I will be submitting a new build (v2.2.4) with this 9-tap warp feature today. The representative also mentioned that he will communicate this directly with the review team. I am feeling very positive and grateful for the personal support. It is reassuring to know that Apple listens to individual developers when such systemic issues occur. I will post a final update once the app is officially approved. Thank you to everyone who provided advice!
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I'm developing a macOS File Provider Extension and encountering a `-2014` (Extension not registered) error when using Testing Mode only.
File Provider Extension Testing Mode -2014 Error Issue I'm developing a macOS File Provider Extension and encountering a -2014 (Extension not registered) error when using Testing Mode only. Environment macOS: 13.0+ Xcode: Latest version Developer Account: Paid Developer Account Extension Type: NSFileProviderReplicatedExtension Current Status App ID Configuration App ID: kr.it.flux.FluxDrive2.FileProvider Capabilities: ✅ com.apple.developer.fileprovider.testing-mode (enabled) ❌ General com.apple.developer.fileprovider (not visible) Extension Configuration NSExtensionPointIdentifier: com.apple.fileprovider NSExtensionPrincipalClass: FluxDrive2FileProvider.FileProviderExtension Code Signing: Valid (Team Identifier verified) Info.plist: Valid Error Message Error Domain=NSFileProviderErrorDomain Code=-2014 The operation couldn't be completed. (NSFileProviderErrorDomain error -2014.) Underlying error: Error Domain=NSFileProviderErrorDomain Code=-2001 Extension cannot be used Attempted Solutions ✅ Verified and corre
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I'm developing a macOS File Provider Extension and encountering a `-2014` (Extension not registered) error when using Testing Mode only.
File Provider Extension Testing Mode -2014 Error Issue I'm developing a macOS File Provider Extension and encountering a -2014 (Extension not registered) error when using Testing Mode only. Environment macOS: 13.0+ Xcode: Latest version Developer Account: Paid Developer Account Extension Type: NSFileProviderReplicatedExtension Current Status App ID Configuration App ID: kr.it.flux.FluxDrive2.FileProvider Capabilities: ✅ com.apple.developer.fileprovider.testing-mode (enabled) ❌ General com.apple.developer.fileprovider (not visible) Extension Configuration NSExtensionPointIdentifier: com.apple.fileprovider NSExtensionPrincipalClass: FluxDrive2FileProvider.FileProviderExtension Code Signing: Valid (Team Identifier verified) Info.plist: Valid Error Message Error Domain=NSFileProviderErrorDomain Code=-2014 The operation couldn't be completed. (NSFileProviderErrorDomain error -2014.) Underlying error: Error Domain=NSFileProviderErrorDomain Code=-2001 Extension cannot be used Attempted Solutions ✅ Verified and corre
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Xcode 26 swiftmodules are incompatible with Xcode 16
I am developing a binary SDK for consumption by others. When we updated to Xcode 26, any builds which are generated cannot be consumed by Xcode 16. The specifics lie in the optionals. The following Swift code generate a .swiftmodule func affectedApi() -> Int? { return 1 } In Xcode 16 it generated the following .swiftmodule in the framework. public func affectedIntApi() -> Swift.Int? In Xcode 26 it adds an if statement. #if compiler(>=5.3) && $NonescapableTypes public func affectedIntApi() -> Swift.Int? #endif That if statement prevents Xcode16 from seeing the API, and it causes compile failures. This happens regardless of which Swift version is used, and it only affects functions which use Optionals. Is there a way to prevent the compiler from wrapping the API in that statement?
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iOS 26 NavigationStack Title Rendering Issue
Is anyone else experiencing NavigationStack title disappearing in iOS 26? Hey everyone, I just updated to iOS 26 and I'm running into a really frustrating issue with my app. Wondering if anyone else is seeing this or if I'm missing something obvious. What's happening: My navigation titles are completely blank when the app first loads, but then magically appear when I scroll down. It's super weird and makes my app look broken at first glance. My setup: I'm using NavigationStack with some pretty standard stuff: Navigation title with .navigationTitle() A toolbar with a settings button ScrollView content with a gradient background Here's basically what I have: NavigationStack { ScrollView { VStack(spacing: 24) { // My app content here - cards, etc. ForEach(myItems) { item in // Content cards } } .padding() } .background( LinearGradient( gradient: Gradient(colors: [ Color.surfacePrimary, Color.surfacePrimary.opacity(0.95), Color.surfaceSecondary.opacity(0.3) ]), startPoint: .top, endPoint: .bottom ) ) .na
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Xcode Crashes when viewing XCUITest Result
I've been working on UI Tests for a month or two and things have been great. But I believe there was a recent update to Xcode [running Version 26.2 (17C52)] and since then about 80% of the time when I try to view the test results so I can see the screenshots and video, Xcode crashes hard and I have to open it again. I've tried cleaning the Build folder and Derived Data and all sorts of stuff like that. Restarted Xcode, restarted my computer, etc. Any idea of how I can avoid these crashes?
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Xcode Cloud on Apple Silicon any time soon?
I'm currently using another provider for CI/CD. They've been offering Apple Silicon builds for over a year now. When we switched over, we saw our build times cut in half. I've seen similar results locally, back when I bought an M1 Mac. So, recently, I tried to use Xcode Cloud on my project. My build time is nearly 45 minutes, where my build time on my current system is about 15 minutes, max. Since I work on a team, and we make regular commits, having a 45 minute turnaround is not ideal. When I looked at the logs of my Xcode Cloud project, I saw a lot x86_64 stuff in there, which led me to believe that Xcode Cloud is still building on Intel machines. Additionally, I run tests on my builds. The build time alone (before running tests) was almost 20 minutes. The 15-minute time I cited with my current CI/CD included build time & tests running. So, a whole cycle finishes on my current setup before tests are even run. I noticed that there wa
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