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Building for iOS Simulator, but the linked and embedded framework ‘XX.framework‘ was built for

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Reply to Getting a basic URL Filter to work
@DTS Engineer It's mid February and I am trying to upload an app (just to TestFlight) with a url-content-filter. I am getting the same error: Your application bundle's signature contains code signing entitlements that are not supported on iOS. Specifically, value 'url-filter-provider' for key 'com.apple.developer.networking.networkextension' Is this just still not available? How do we proceed with using this entitlement?
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Reply to Getting a basic URL Filter to work
It's mid February and I am trying to upload an app (just to TestFlight) with a url-content-filter. I am getting the same error: Your application bundle's signature contains code signing entitlements that are not supported on iOS. Specifically, value 'url-filter-provider' for key 'com.apple.developer.networking.networkextension' Is this just still not available? How do we proceed with using this entitlement?
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How to test iap (subcription) purchase?
Hi :) I'm new to app store connect, and I just want to verify what does it take to be able to test subscription for a new app that isn't approved yet using sandbox? Or is this not possible that the app has to be approved first? More context below: My app is a new app, I only submitted for review and I linked the subscription from the app’s In-App Purchases and Subscriptions section on the version page when submit it for review. It got rejected for now. When the app review status is both in-review and rejected, I've tried to test my subscription, where there is a button (like subscribe/become a member) in my app that user can click on, which it calls ios's IAPProvider.startMembershipPurchase, I just get Error: [IAPService] Product not found: []. I ensured my subscription's product id in app store connect matches with the one in my code. I can see the rejected status both on my app and the subscription. So can anyone help clarify if the app has to be approved first in order to test subscriptio
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Reply to MusicKit entitlement consistently missing from generated Ad Hoc Profile despite App Services configuration
If you've enabled MusicKit in the Apple Developer Portal but your build fails with Provisioning profile doesn't include the entitlement, here is the fix: Do NOT add the entitlement to app.json. Apple now treats MusicKit as a Runtime Service, meaning it is checked on Apple's servers when the app runs, not stamped into the .mobileprovision file at build time.
Topic: Code Signing SubTopic: Entitlements Tags:
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Issue with Xcode 26
How to resolve this error ? Unsupported Swift Architecture while trying to run my code. I am.using Apple laptop with M1 chip with 10 core, Mac os 26.1, xcode 26.1, simulator 26.1. THIS IS VERY URGENT FOR MY PROJECT DELIVERY. ANY PROMPT HELP IS MUCH APPRECIATED. possible to connect some expert via conference call ?
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Reply to Background execution window after CLBeaconRegion wake from terminated state
Hello, We are using iBeacon region monitoring with CLLocationManager (startMonitoring(for:)) to detect entry into a specific beacon region. Setup: Background Modes enabled: location bluetooth-central “Always” location permission granted. iBeacon UUID configured correctly. Beacon hardware verified (advertising confirmed). Expected Behavior: When the device enters the beacon region, the app should wake (or relaunch) in the background and trigger BLE communication. Observed Behavior: If the app is sent to the background normally → region enter event works correctly. However, if the user force-quits (swipe up kills) the app, then: The app does not relaunch when entering the beacon region. didEnterRegion is not triggered. BLE communication does not start. Questions: Is it officially supported for iBeacon region monitoring to relaunch an app after the user force-quits it? Is this behavior intentionally blocked by iOS as a user privacy/power decision? Are there any supported mechanisms to resume beacon moni
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Reply to App Intents migration path for SiriKit domain intents (INStartCallIntent, INSendMessageIntent)?
I completely understand why it feels strange, but keeping the SiriKit extension point for those domain-specific intents is the right thing to do. As to whether or not that functionality is coming over to App Intents at some point, I'm unable to discuss anything pertaining to the future direction of these frameworks. — Ed Ford,  DTS Engineer
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In-App Purchases not loading in production / TestFlight — Previously missing Paid Apps Agreement — App rejected under Guideline 3.1.2
Hello, My app was rejected on iPad (iPad Air 11-inch M3, iPadOS 26.2.1) with two related issues: Guideline 2.1 – Performance – App Completeness “The app exhibited one or more bugs that would negatively impact users. Bug description: the premium subscription cannot be loaded properly.” Guideline 3.1.2 – Business – Payments – Subscriptions “The submission did not include all the required information for apps offering auto-renewable subscriptions.” I am using StoreKit 2 with SubscriptionStoreView to present the auto-renewable subscription. During development: Subscriptions load correctly in the simulator (sandbox). On real devices, I test without a local StoreKit configuration file to fetch products from App Store Connect. The subscription UI (title, duration, price) displays correctly when products are returned. At the time of review, the Paid Apps Agreement was not active. I suspect this may have caused the subscription products to fail loading on the review device. Since then: Paid Apps Agreement is
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Reply to Why doesn’t Transaction.updates emit reliably?
It sounds like you tested it on iOS. I understand that some developers refresh Transaction.currentEntitlements when the iOS app switches to the foreground. Yes, I do handle Transaction.unfinished and it is not related to my issue. Have you seen this post by @saxmanbob? He had a similar issue to mine, but he resolved it due to some “Objective-C machinery”. I don’t use Objective-C in my app, although it may exist within some Swift packages. Please try the following and let me know if you get the same result. Download the CotEditor Xcode project, copy and paste the InAppPurchaseManager code somewhere appropriate and launch it in applicationDidFinishLaunching(_:). Locate the CotEditor.storekit file and change the Subscription Renewal Rate to Any Renewal Every 10 Seconds or Any Renewal Every 2 Seconds. Run the app and observe the console. You will see that it does not behave as expected. You could also try this in a fresh AppKit Xcode project. You don’t need to build the UI and you will
Topic: App & System Services SubTopic: StoreKit Tags:
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Notifications scheduled but never delivered at scheduled time
Device: iPhone (real device) iOS: 17.x Permission: Granted Notifications are scheduled using UNCalendarNotificationTrigger. The function runs and prints SCHEDULING STARTED. However, notifications never appear at 8:00 AM, even the next day. Here is my DailyNotifications file code: import Foundation import UserNotifications enum DailyNotifications { // CHANGE THESE TWO FOR TESTING / PRODUCTION // For testing set to a few minutes ahead static let hour: Int = 8 static let minute: Int = 0 // For production use: // static let hour: Int = 9 // static let minute: Int = 0 static let daysToSchedule: Int = 30 private static let idPrefix = daily-thought- private static let categoryId = DAILY_THOUGHT // MARK: - Permission static func requestPermission(completion: @escaping (Bool) -> Void) { let center = UNUserNotificationCenter.current() center.requestAuthorization(options: [.alert, .sound]) { granted, _ in DispatchQueue.main.async { completion(granted) } } } // MARK: - Schedule static func scheduleNext30Days(
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Reply to App Intents migration path for SiriKit domain intents (INStartCallIntent, INSendMessageIntent)?
Thanks Ed for the reply! I guess the reason for the question is that it seems a little strange to have some intents as AppIntents and others in the (older) SiriKit / IntentExtension framework, as opposed to having them all as AppIntents. Ideally I'd like to get rid of the IntentsExtension if possible, but it sounds like that's something that's intentional from Apple's perspective. Is that true, or are there plans to bring them all over as AppIntents at some point in the future?
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Reply to Build/Archive failure in Xcode 16.2 after updating macOS to 26.2
Thanks for this, I would recommend to get the error message from the build report itself. Follow the steps below to collect the full build report in Xcode: Choose View > Navigators > Reports. Select the report associated with your app’s build in the navigator. Using the filter bar at the top of the build report, select the filter buttons for All and All Messages. Click Export in the filter bar to save the detailed build report. Please share the error message here if you want. Additional information about collecting a build report is available in Xcode’s documentation: https://help.apple.com/xcode/mac/current/index.html?localePath=en.lproj#/dev1c8beb00d Hope this helps Albert Pascual
  Worldwide Developer Relations.
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Transfer Ratings and Reviews To Another App (new bundle identifier) Within Same Developer Account
We have a legacy mobile application (bundle.identifier.1) and a new mobile application (bundle.identifier.2). They are nearly the exact same mobile app, but re-written in a new modern framework. We want to temporarily have both apps published and gracefully transition users from the old app to the new over several months so users can upgrade as they are ready. Once the legacy users are cut over, we want to transition all the legacy Ratings and Reviews to the new app. Is it possible to transfer Ratings and Reviews from the legacy app (bundle.identifier.1) to the new app (bundle.identifier.2)? I found lots of documentation on app transfers, but these are two separate apps in the same Developer Account and Account Holder. We want to have a flexible transition process but don't want to lose out on well established ratings and reviews.
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Reply to Possible Nested NavigationSplitView regression
Thank you for providing the code and screenshots. Additionally, I would like to inquire about your filed bug report, instead of submitting two Swift files, would it be possible to upload a focused and simple project to the bug report that demonstrates the issue? That'll help us better understand what's going on. If you're not familiar with preparing a test project, take a look at Creating a test project. Also you can share a link for that project in the forums so developers can see the issue and provide workarounds. Albert Pascual
  Worldwide Developer Relations.
Topic: UI Frameworks SubTopic: SwiftUI
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