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iPhone 16 pro

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Achievement Banners Not always Showing
When running on my iPhone SE3 under IOS 18.4.1, achievement banners show as expected. The same code running on my iPad Air2 under IOS 15.8.4, achievement banners do not show, but they are accepted (as shown in the GameCenterViewController). The banners also don't show when running the simulator under iPhone 16 Pro Max under IOS 18.2 or simulator under iPhone SE3 under IOS 18.3. I haven't tried others. [Note that I clear the achievements each run during test so that I can duplicate this]
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63
May ’25
Monterey Beta Bricking 16-inch M1 Pro MacBook Pro
Would love to get some insight from anybody else that may have experienced this. I bought a 16-inch M1 Pro MacBook Pro in January. Installed the Monterey beta on it at the end of January. In February, I spilled a full cup of coffee next to it and brought it in for Apple Care repair. They replaced nearly everything- from the logic board to the batteries to both cases and fans. When I was restoring my time machine backup, migration assistant advised updating to the Monterey beta since that's what OS my backup used. Accepting this prompt within migration assistant restarted the machine but did not complete the update. So I tried to update to the Monterey beta from within system preferences. This resulted in a boot loop and effectively bricked the computer. I restored using Apple Configurator and DFU mode and have tried every possible permutation of updating to the Monterey beta only to receive the same result. Does anybody know what could be causing this?
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8.3k
Mar ’22
Enterprise App Installation Fails on iOS 18.5 with Integrity Error
I am a developer distributing an enterprise app. Recently, some users have intermittently encountered an error message on iOS 18.5 stating: Unable to install this app because its integrity could not be verified. While the issue could not be reproduced on iPhone 15 / iOS 18.5, we have received reports that it does occur on the following devices: iPhone 14 / iOS 18.5, iPhone 14 Pro / iOS 18.5, iPhone 14 Plus / iOS 18.5, iPhone 16 Pro Max / iOS 18.5, Are there any known issues or recommended solutions regarding this behavior? Thank you in advance for your assistance.
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145
Jun ’25
iPhone 14 Pro Series Simulator bug
I wrote a macOS app and I added iPhone support Now it looks like this: I thought it was some sort of .frame or sth like that I've accidentally added But then I started with a fresh macOS project and added iPhone support, and now it's still like that: I reckon that's because I've set the target os to iOS 15.4 because when I update to 16 there's no problem Is it because Xcode can't compile UI for a 14 pro's screen for below iOS 16? But then again, why does the preview work?
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925
Oct ’22
Reply to XCode or IOS 18 Bug?
Does it work in Xcode 15 with iPhone 15 pro Max ? Or in other simulators with Xcode 16 ? There was something a bit similar, in SwiftUI: https://developer.apple.com/forums/thread/763158
Topic: UI Frameworks SubTopic: UIKit Tags:
Sep ’24
Viber lags on my iphone 12 pro
My new iphone 12 pro is in IOS 14.3. It lags for a moment (5 to 10 seconds) when I launch Viber. Meanwhile, i also use an older iphone 8 plus (in IOS 14.2), this issue of lagging (momentary freezing) does not occur. What is the remedy for my iphone 12 pro?
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1.1k
Jan ’21
ARConfidenceLevel values lower on iPhone 15 Pro and M4 iPad Pro
[tldr version: all the point cloud capture apps rushed out an update when the iPhone 15 Pro was released because they were capturing far fewer points on that device. The same is observed with the new M4 iPad Pro. What was the fix for compatibility with these new devices?] I am running an ARKit replay file through Displaying a Point Cloud Using Scene Depth from WWDC20 and recording the ARConfidenceLevel values of the incoming ARDepthData. I am doing this side-by-side on an iPhone 12 Pro and an iPhone 15 Pro. The ARKit replay file was originally recorded on the 12 Pro. We get a certain percentage of points where the ARConfidenceLevel is not .high when running on the iPhone 12 Pro. It's varies a lot by frame but averages about 5% and is the same on all devices prior to the iPhone 15 Pro. The same test using the same iPhone 12 Pro replay file on an iPhone 15 Pro gives abo
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529
May ’24
Simulator: Is the iPhone 16 Simulator released yet.
Our users are having issues with the app on iPhone 16 variants, but as the simulators shown in XCode are only till iPhone 15, not able to reproduce the issue to de-bug them. Is there any solution to get the latest iPhone simulator at the earliest? It would really help if the Simulator is launched with/before the Phone so as to test the apps before the user encounter the issues.
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1.3k
Sep ’24
iOS 13.4 prefersStatusBarHidden not called only iPhone 11, iPhone 11 Pro, iPhone 11 Pro Max
This is a big bug connected with status bar show/hide.I have issue, because in my application status bar. always is shown, only when dismissing UIImagePickerController status bar is hidden.And I use prefersStatusBarHidden variable to fix this bug.This solution always works, except Xcode Version 11.4.In Xcode Version 11.4 this solution works nicely, too.But not works on the following simulators or devices iPhone 11, iPhone 11 Pro, iPhone 11 Pro Max.How can I fix this problem.
Topic: UI Frameworks SubTopic: UIKit Tags:
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699
Apr ’20
UIStoryboard.instantiateInitialViewController Not Working in iOS 18.6 When Built with iOS 26 SDK
In my SceneDelegate via 'scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions)' I call the following code to assign a Storyboard: let storyboard = UIStoryboard(name: Main, bundle: nil) let initialVC = storyboard.instantiateInitialViewController() self.window?.rootViewController = initialVC The Initial VC is a UITabBarController. The app crashes when calling 'instantiateInitialViewController': *** Terminating app due to uncaught exception 'NSInvalidUnarchiveOperationException', reason: 'Could not instantiate class named _TtGC5UIKit17UICoreHostingViewVCS_21ToolbarVisualProvider8RootView_ because no class named _TtGC5UIKit17UICoreHostingViewVCS_21ToolbarVisualProvider8RootView_ was found; the class needs to be defined in source code or linked in from a library (ensure the class is part of the correct target)' terminating due to uncaught exception of type NSException CoreSimulator 1047 - Device: iPhone 16 Pro (06A3EAF6-6623-49FD-BEFE
Topic: UI Frameworks SubTopic: UIKit Tags:
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79
Aug ’25
iPhone 13 pro camera flicker
My barely 6-month old iphone 13 pro has this colossal camera issue. I think it happened after the latest update but being a professional dancer, I am constantly wanting to record videos (the sole reason I bought this super expensive phone) and thanks to apple and its horrible product, I am unable to do that. Nobody seems to be talking about it and I am amazed
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480
Apr ’22
Stickers Not Saving - IPhone 16
I’ve not been able to save stickers ever since getting the iPhone 16. I can long click a picture and click “add sticker” but it only stays for a bout a second and disappears. Alternatively I can use the ”add sticker button” on the stickers widget and It will stay while the widget is open but does not remain ready for use. Please help, this has been going on for at least 2 months. Video Icloud Link: https://share.icloud.com/photos/004_0xVjBtdAPYzaHl9rH8Jcw
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709
Dec ’24
tabBarMinimizeBehavior no longer working after upgrading to Xcode 16 beta 5 / iOS 18 beta 5
Hello! The minimize behavior was working correctly while I was using Xcode 26 beta 4 with iOS 26 beta 4 simulator — when scrolling down, the Tab Bar would minimize as expected. However, after upgrading both Xcode and iOS simulator to beta 5, the tabBarMinimizeBehavior setting no longer has any visible effect — the Tab Bar stays fixed in place. Code snippet: if #available(iOS 26.0, *) { self.tabBarMinimizeBehavior = .onScrollDown } Steps to reproduce: 1. Create a UITabBarController with at least one tab containing a scrollable view (e.g., UITableView). 2. In viewDidLoad, set tabBarMinimizeBehavior to .onScrollDown. 3. Run on iOS 26 beta 5 simulator. Expected behavior (beta 4): Scrolling down hides/minimizes the Tab Bar with animation. Actual behavior (beta 5): Tab Bar remains fixed; no minimize animation is triggered. Environment: • Xcode 26 beta 5 (Build: 17A5295f) • iOS 26 beta 5 simulator (Build: 1055) – iPhone 16 Pro • Also tested on iPhone 13 mini – iOS 26 (Build: 23A5308g)
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197
Aug ’25