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“iPhone 16 pro”

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Unable to reset simulators
I'm unable to reset simulators using the menu or the xcrun simctl tool: == Devices == -- iOS 17.5 -- iPhone SE (3rd generation) (5A06623A-173D-4C96-8DD3-3E9FE39A06F1) (Shutdown) iPhone 15 (iOS 17.5) (F4329E8D-29BB-4EA7-8465-C11A98D04ED7) (Shutdown) -- iOS 18.0 -- iPhone SE (3rd generation) (2DDE8F03-F8E1-4C1B-8E28-CD9B208F3FFA) (Shutdown) iPhone 16 Pro (DE788688-8AC6-40A0-B25C-A56AA423798E) (Shutdown) iPhone 16 Pro Max (1405184C-36A9-40F3-B0D0-4EEB88452883) (Shutdown) iPhone 16 (0CBBA7DB-B20E-4F17-BBC5-910F1F6E1A0A) (Shutdown) iPhone 16 Plus (95421C27-11A0-4FCF-A889-DAAE8557B271) (Shutdown) == Device Pairs == ~/Library`` ❯ xcrun simctl erase 0CBBA7DB-B20E-4F17-BBC5-910F1F6E1A0A An error was encountered processing the command (domain=NSCocoaErrorDomain, code=513): “data” couldn’t be moved because you don’t have permission to access “Deleting-8FEDFF47-5B2F-4534-BCA2-036BBE68CE37”. You don’t have permission. To vi
5
0
1.9k
Oct ’24
Issue Causing Auto-Reboots on iPhone 15 Pro/Pro Max
I recently stumbled upon a peculiar issue that's causing automatic reboots on the iPhone 15 Pro and iPhone 15 Pro Max. It appears that setting an extremely high value for gyroUpdateInterval can lead to this problem, but interestingly, the iPhone 15 doesn't exhibit the same behavior. Here's the code in question: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { self.motionManager = CMMotionManager.new; self.motionManager.gyroUpdateInterval = 3600; // The problematic line [self.motionManager startGyroUpdatesToQueue:NSOperationQueue.mainQueue withHandler:^(CMGyroData * _Nullable gyroData, NSError * _Nullable error) { NSLog(@Gyroscope data: %@, gyroData); }]; } It's worth noting that when I set gyroUpdateInterval to a more reasonable value like 60 (or omit it, as it uses a default value in that case), the reboots don't occur on the affected devices. I have tested this behavior on both the iPhone 15 Pro and the iPhone 15 Pro
1
0
2.3k
Oct ’23
ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
Since this evening (March 10, 2026), I'm unable to launch any developer-signed app on my physical device (iPhone 16 Pro Max, iOS 26.4 beta 23E5223k). The error is: Unable to launch [app] because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user. On the device itself, it shows: Unable to Verify App - An internet connection is required to verify the trust of the developer. What I've tried: Created a new Apple Development certificate Deleted and reinstalled the app Restarted the device Tested on both Wi-Fi and cellular Confirmed Developer Mode is enabled Removed all third-party CA certificates from the device Verified the code signature is valid (codesign -dv shows correct Authority chain) The root cause: https://ppq.apple.com is currently returning 502 Bad Gateway. I confirmed this both from my Mac (curl -s -o /dev/null -w %{http_code} https://ppq.apple.com → 502) and from Safari on the device. This affects all developer-signed
141
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12k
3w
ARFrame.sceneDepth not correctly registered with ARFrame.capturedImage for iPad Pro (6th Gen) for high resolution capture.
Hi team, I believe I’ve found a registration issue between ARFrame.sceneDepth and ARFrame.capturedImage when using high-resolution frame capture on a 2022 iPad Pro (6th gen). When enabling high-resolution capture: if let highResFormat = ARWorldTrackingConfiguration.recommendedVideoFormatForHighResolutionFrameCapturing { config.videoFormat = highResFormat } … arView.session.captureHighResolutionFrame { ... } the depth map provided by ARFrame.sceneDepth no longer aligns correctly with the corresponding high-resolution capturedImage. This misalignment results in consistently over-estimated distance measurements in my app (which relies on mapping depth to 2D pixel coordinates). iPad Pro (6th gen): misalignment occurs only when capturing high-resolution frames. iPhone 16 Pro: depth is correctly registered for both standard and high-resolution captures. It appears the camera intrinsics, specifically the FOV, change between the “regular” resolution stream and the high-resolution c
0
0
244
Nov ’25
multitaskingCameraAccessSupported does not support on iPad pro 2020 with iOS 16
Hi, We have an iPad pro 2020 with iPadOS 16.1 installed, when our app build with xcode 14 accessing this property: multitaskingCameraAccessSupported, system return unsupported. so we can not enable camera access when stage manager is enabled. We also tested with iPad pro M1, multitaskingCameraAccessSupported will return to true. According to following developer guide: Important This entitlement isn’t required in iOS 16 and later. Configure multitasking camera access using the multitaskingCameraAccessSupported and multitaskingCameraAccessEnabled properties of AVCaptureSession instead. we do not need request this entitlement: com.apple.developer.avfoundation.multitasking-camera-access, right? Or if our app deploy target below iOS 16, we still need request above entitlement, right?
1
0
1.2k
Oct ’22
AVAudioEngine setup doesn't work with iPhone 14 Pro + Airpods Pro combination
I have an AVAudioEngine setup with VoiceProcessingEnabled that takes the input from mic and plays it on speaker. This works great with Airpods on other iPhone models except iPhone 14 (specifically tested on iPhone 14 Pro). In case of iPhone 14 Pro, there is no audio on the speaker at all. I am linking to a minimal sample app below to reproduce the issue. Please run this sample on iPhone 11 using Airpods Pro you will hear yourself speaking. But when you run the app on iPhone 14 Pro with Airpods Pro connected, you can't hear yourself. Any help will be appreciated. Cheers Sample app: https://www.icloud.com/iclouddrive/07bC_sAZW8MAA2u5lHeHOoFPg#AudioEngineAirpodsTest
0
0
931
Nov ’22
macbook pro 16" 2021 magsafe issues macOS 12.0.1
I am seeing that seemingly after the macOS 12.0.1 update, the macbook pro 16 2021 is having widespread issues with the magsafe charger when shut-off, in which fast-charge causes the charger to loop the connection sound over and over without actually charging. discussion pages: https://forums.macrumors.com/threads/2021-macbook-pro-16-magsafe-light-flashing-amber-and-power-chime-repeating-during-charging-when-off.2319925/ https://www.reddit.com/r/macbookpro/comments/qi4i9w/macbook_pro_16_m1_pro_2021_magsafe_3_charge_issue/ https://www.reddit.com/r/macbookpro/comments/qic7t7/magsafe_charging_problem_2021_16_macbook_pro_read/ Most people suspect it's a firmware/OS issue. Is Apple aware of this / is it being worked-on? Has anyone tried this with the latest 12.1 beta as well?
0
0
787
Nov ’21
Apple CarPlay not working in Range Rover velar
After buying iPhone 16 pro max I’ve had glitches with many things, including carplay, eventually it stopped working altogether. Now it says charging but wont connect to carplay. Ive downloaded the new 18.1.1 reset my velar to factory infotainment, bought new cables, restarted the car, forget car etc. Nothing helps- this se ems to be a theme- including keyboard glitches? I NEED CarPlay as I travel often!! Please fix this- or give me some ideas on how I can!
0
0
646
Dec ’24
iPhone 12 Pro Bluetooth issue
Bluetooth on iPhone 12 pro won't work with some external speakers. Got it to work on one bluetooth speaker but not another. Two friends who are running same version of iOS 14 (14.1) were able to connect to this particular speaker, they are on iPhone XR... so doesn't seem to be an issue with iOS but maybe the phone?
0
0
354
Nov ’20
Camera accessing from sfsafariviewcontroller on IPhone 15 Pro
Hello, I am building a React webapp that will be opened in a webview (sfsafariviewcontroller) within an app. This simple app uses a camera to scan a barcode and get the hidden special price. During the QA test, we found that it does not work on iphone 15 pro while it works fine on other iphone series including iphone 8 plus, iphone 13, iphone 14, iphone 14 pro max. I updated IOS version to the latest on my iphone 14 pro max to match with the IOS version on iphone 15 pro, it still works fine on 14 pro max. So I think it could be an issue with the device version maybe with more privacy configuration or something else. In the app, there is another barcode scanner (using camera) and it works fine on the same device, but the scanner within the sfsafariviewcontroller shows a white blank screen. The red camera icon at the top is shown for a while and disappeared. Does anyone have the same issue? We sp
Topic: Safari & Web SubTopic: General
0
0
534
Jun ’24
Unable to reset simulators
I'm unable to reset simulators using the menu or the xcrun simctl tool: == Devices == -- iOS 17.5 -- iPhone SE (3rd generation) (5A06623A-173D-4C96-8DD3-3E9FE39A06F1) (Shutdown) iPhone 15 (iOS 17.5) (F4329E8D-29BB-4EA7-8465-C11A98D04ED7) (Shutdown) -- iOS 18.0 -- iPhone SE (3rd generation) (2DDE8F03-F8E1-4C1B-8E28-CD9B208F3FFA) (Shutdown) iPhone 16 Pro (DE788688-8AC6-40A0-B25C-A56AA423798E) (Shutdown) iPhone 16 Pro Max (1405184C-36A9-40F3-B0D0-4EEB88452883) (Shutdown) iPhone 16 (0CBBA7DB-B20E-4F17-BBC5-910F1F6E1A0A) (Shutdown) iPhone 16 Plus (95421C27-11A0-4FCF-A889-DAAE8557B271) (Shutdown) == Device Pairs == ~/Library`` ❯ xcrun simctl erase 0CBBA7DB-B20E-4F17-BBC5-910F1F6E1A0A An error was encountered processing the command (domain=NSCocoaErrorDomain, code=513): “data” couldn’t be moved because you don’t have permission to access “Deleting-8FEDFF47-5B2F-4534-BCA2-036BBE68CE37”. You don’t have permission. To vi
Replies
5
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0
Views
1.9k
Activity
Oct ’24
Issue Causing Auto-Reboots on iPhone 15 Pro/Pro Max
I recently stumbled upon a peculiar issue that's causing automatic reboots on the iPhone 15 Pro and iPhone 15 Pro Max. It appears that setting an extremely high value for gyroUpdateInterval can lead to this problem, but interestingly, the iPhone 15 doesn't exhibit the same behavior. Here's the code in question: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { self.motionManager = CMMotionManager.new; self.motionManager.gyroUpdateInterval = 3600; // The problematic line [self.motionManager startGyroUpdatesToQueue:NSOperationQueue.mainQueue withHandler:^(CMGyroData * _Nullable gyroData, NSError * _Nullable error) { NSLog(@Gyroscope data: %@, gyroData); }]; } It's worth noting that when I set gyroUpdateInterval to a more reasonable value like 60 (or omit it, as it uses a default value in that case), the reboots don't occur on the affected devices. I have tested this behavior on both the iPhone 15 Pro and the iPhone 15 Pro
Replies
1
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0
Views
2.3k
Activity
Oct ’23
iOS 16 AirPods Pro Media services keep resetting
While playing .m3u8 files using AVPlayer with AirPods Pro, AVAudioSession keeps posting AVAudioSessionMediaServicesWereResetNotification and causes AVPlayer to stop playing videos. However, changing the product name sometimes can solve the problem. This issue only exists on iOS 16 devices with AirPods Pro gen 1 and gen2 connected.
Replies
0
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0
Views
715
Activity
Jan ’23
MIC issue in iPhone 14 Pro
For iPhone 14 pro, mic icon remains active on dynamic island. Every time restart is required to make it disappear. After restarting after few number of phone call, it again remains active on dynamic island.
Replies
1
Boosts
0
Views
1.1k
Activity
Jul ’23
my new iPhone 12 pro lag on PUBGmobile
whenever I played pubg in iPhone 12 pro its show too lag and slow, but my old iPhone 11 Pro have no issues ., now my phone 12 pro too many time reset ,. there is no improvement . please check my problem
Replies
37
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0
Views
15k
Activity
Oct ’20
ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
Since this evening (March 10, 2026), I'm unable to launch any developer-signed app on my physical device (iPhone 16 Pro Max, iOS 26.4 beta 23E5223k). The error is: Unable to launch [app] because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user. On the device itself, it shows: Unable to Verify App - An internet connection is required to verify the trust of the developer. What I've tried: Created a new Apple Development certificate Deleted and reinstalled the app Restarted the device Tested on both Wi-Fi and cellular Confirmed Developer Mode is enabled Removed all third-party CA certificates from the device Verified the code signature is valid (codesign -dv shows correct Authority chain) The root cause: https://ppq.apple.com is currently returning 502 Bad Gateway. I confirmed this both from my Mac (curl -s -o /dev/null -w %{http_code} https://ppq.apple.com → 502) and from Safari on the device. This affects all developer-signed
Replies
141
Boosts
0
Views
12k
Activity
3w
ARFrame.sceneDepth not correctly registered with ARFrame.capturedImage for iPad Pro (6th Gen) for high resolution capture.
Hi team, I believe I’ve found a registration issue between ARFrame.sceneDepth and ARFrame.capturedImage when using high-resolution frame capture on a 2022 iPad Pro (6th gen). When enabling high-resolution capture: if let highResFormat = ARWorldTrackingConfiguration.recommendedVideoFormatForHighResolutionFrameCapturing { config.videoFormat = highResFormat } … arView.session.captureHighResolutionFrame { ... } the depth map provided by ARFrame.sceneDepth no longer aligns correctly with the corresponding high-resolution capturedImage. This misalignment results in consistently over-estimated distance measurements in my app (which relies on mapping depth to 2D pixel coordinates). iPad Pro (6th gen): misalignment occurs only when capturing high-resolution frames. iPhone 16 Pro: depth is correctly registered for both standard and high-resolution captures. It appears the camera intrinsics, specifically the FOV, change between the “regular” resolution stream and the high-resolution c
Replies
0
Boosts
0
Views
244
Activity
Nov ’25
multitaskingCameraAccessSupported does not support on iPad pro 2020 with iOS 16
Hi, We have an iPad pro 2020 with iPadOS 16.1 installed, when our app build with xcode 14 accessing this property: multitaskingCameraAccessSupported, system return unsupported. so we can not enable camera access when stage manager is enabled. We also tested with iPad pro M1, multitaskingCameraAccessSupported will return to true. According to following developer guide: Important This entitlement isn’t required in iOS 16 and later. Configure multitasking camera access using the multitaskingCameraAccessSupported and multitaskingCameraAccessEnabled properties of AVCaptureSession instead. we do not need request this entitlement: com.apple.developer.avfoundation.multitasking-camera-access, right? Or if our app deploy target below iOS 16, we still need request above entitlement, right?
Replies
1
Boosts
0
Views
1.2k
Activity
Oct ’22
AVAudioEngine setup doesn't work with iPhone 14 Pro + Airpods Pro combination
I have an AVAudioEngine setup with VoiceProcessingEnabled that takes the input from mic and plays it on speaker. This works great with Airpods on other iPhone models except iPhone 14 (specifically tested on iPhone 14 Pro). In case of iPhone 14 Pro, there is no audio on the speaker at all. I am linking to a minimal sample app below to reproduce the issue. Please run this sample on iPhone 11 using Airpods Pro you will hear yourself speaking. But when you run the app on iPhone 14 Pro with Airpods Pro connected, you can't hear yourself. Any help will be appreciated. Cheers Sample app: https://www.icloud.com/iclouddrive/07bC_sAZW8MAA2u5lHeHOoFPg#AudioEngineAirpodsTest
Replies
0
Boosts
0
Views
931
Activity
Nov ’22
macbook pro 16" 2021 magsafe issues macOS 12.0.1
I am seeing that seemingly after the macOS 12.0.1 update, the macbook pro 16 2021 is having widespread issues with the magsafe charger when shut-off, in which fast-charge causes the charger to loop the connection sound over and over without actually charging. discussion pages: https://forums.macrumors.com/threads/2021-macbook-pro-16-magsafe-light-flashing-amber-and-power-chime-repeating-during-charging-when-off.2319925/ https://www.reddit.com/r/macbookpro/comments/qi4i9w/macbook_pro_16_m1_pro_2021_magsafe_3_charge_issue/ https://www.reddit.com/r/macbookpro/comments/qic7t7/magsafe_charging_problem_2021_16_macbook_pro_read/ Most people suspect it's a firmware/OS issue. Is Apple aware of this / is it being worked-on? Has anyone tried this with the latest 12.1 beta as well?
Replies
0
Boosts
0
Views
787
Activity
Nov ’21
Apple CarPlay not working in Range Rover velar
After buying iPhone 16 pro max I’ve had glitches with many things, including carplay, eventually it stopped working altogether. Now it says charging but wont connect to carplay. Ive downloaded the new 18.1.1 reset my velar to factory infotainment, bought new cables, restarted the car, forget car etc. Nothing helps- this se ems to be a theme- including keyboard glitches? I NEED CarPlay as I travel often!! Please fix this- or give me some ideas on how I can!
Replies
0
Boosts
0
Views
646
Activity
Dec ’24
Reply to supportsDirectionMeasurement returns false and cant not use SceneKit
Hello Shin, Thanks for posting this. Did it ever work on your 15 Pro Max? supportsDirectionMeasurement is returning true for me on iOS 18. Does upgrading to iOS work for you? On our iPhone 16, it is returning false. Best, Ian
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Activity
Nov ’24
iPhone 12 Pro Bluetooth issue
Bluetooth on iPhone 12 pro won't work with some external speakers. Got it to work on one bluetooth speaker but not another. Two friends who are running same version of iOS 14 (14.1) were able to connect to this particular speaker, they are on iPhone XR... so doesn't seem to be an issue with iOS but maybe the phone?
Replies
0
Boosts
0
Views
354
Activity
Nov ’20
Camera accessing from sfsafariviewcontroller on IPhone 15 Pro
Hello, I am building a React webapp that will be opened in a webview (sfsafariviewcontroller) within an app. This simple app uses a camera to scan a barcode and get the hidden special price. During the QA test, we found that it does not work on iphone 15 pro while it works fine on other iphone series including iphone 8 plus, iphone 13, iphone 14, iphone 14 pro max. I updated IOS version to the latest on my iphone 14 pro max to match with the IOS version on iphone 15 pro, it still works fine on 14 pro max. So I think it could be an issue with the device version maybe with more privacy configuration or something else. In the app, there is another barcode scanner (using camera) and it works fine on the same device, but the scanner within the sfsafariviewcontroller shows a white blank screen. The red camera icon at the top is shown for a while and disappeared. Does anyone have the same issue? We sp
Topic: Safari & Web SubTopic: General
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0
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0
Views
534
Activity
Jun ’24
Reply to I would avoid Xcode 14 (seems to have corrupted my system)
avoid xcode 14 at least for time being. my iphone 12 pro running ios 16 so download xcode 14 to support to test my app. so many issues. move back to xcode 13.4.1
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Activity
Oct ’22