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iPhone 16 pro

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Watchdog crash issue(0x1e71f96c8 )
The app I'm developing is experiencing the following watch dog crash issue. This issue appears to be internal to the OS. Incident Identifier: 989945DB-39FA-45B7-B659-764B8DAF5166 Beta Identifier: 2FE8D2AF-8629-4A08-9AC3-30AF7D5C2214 Hardware Model: iPhone14,5 AppStoreTools: 17A323 AppVariant: 1:iPhone14,5:17.4 Beta: YES Code Type: ARM-64 (Native) Role: Foreground Parent Process: launchd [1] Date/Time: 2025-09-23 10:28:24.4515 +0900 Launch Time: 2025-09-23 10:23:28.3571 +0900 OS Version: iPhone OS 17.7.1 (21H216) Release Type: User Baseband Version: 3.50.04 Report Version: 104 Exception Type: EXC_CRASH (SIGKILL) Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: FRONTBOARD 2343432205 :340 exhausted real (wall clock) time allowance of 10.00 seconds ProcessVisibility: Foreground ProcessState: Running WatchdogEvent: scene-update WatchdogVisibility: Background WatchdogCPUStatistics: ( Elapsed total CPU time (seconds): 14.700 (user 4.730, system 9.970), 22% CPU, Elapsed application
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IOS 26.1 beta crashes prores raw external recording
Hi I experience this problem after update to the newest developer beta software on my iphone 17 pro: blackmagic camera said storage full although it is not final cut camera said close and open the app again It still works with prores (not raw). Anyone has the same problem as mine? I did try uninstall and reinstall the app and also restart the phone, try using different external ssd drive but nothing works.
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Reply to iPhone17 bluetooth background scanning issue
We've carefully reviewed the part you mentioned. However, our issue currently only occurs on the iPhone 17. The app sits in the background, scanning and connecting to nearby BLE devices. Currently, on the iPhone 17, the BLE scanning stops immediately as soon as the app is outside, and it barely scans a single BLE device until it starts again. We'd like to ask for a solution to this issue. Device up to the iPhone 16 In CBCentralManager scanForPeripherals( withServices: [my_uuid], options: [CBCentralManagerScanOptionAllowDuplicatesKey: true] ) When you make a call, you can continue to receive surrounding scanning, either quickly or slowly, even if the app goes into the background, but on the iPhone 17, scanning stops immediately.
Topic: App & System Services SubTopic: Core OS Tags:
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iPhone 17(iOS26) Unable to join the Wi-Fi(TKIP)
Device: iPhone 17 Series System: iOS 26.0.0 Wi-Fi: TKIP encryption protocol Question: Unable to join the network We have several products that are used by connecting to iPhone via Wi-Fi. Recently, many customers who have purchased the iPhone 17 series have reported that they are unable to connect to Wi-Fi. For Wi-Fi with TKIP encryption, after entering the password correctly to connect to the Wi-Fi, a pop-up appears stating Unable to join the network.. Only Wi-Fi with WPA2-AES can be used normally. Before that, during the iPhone 11 era or even earlier, the TKIP encryption method was in normal use. However, the new iPhone models were incompatible with it, which obviously caused great inconvenience. I hope the engineers can fix this issue to support Wi-Fi with older encryption protocols.
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App Deleted itself after Freeze+ForceQuit on Tahoe 26.1B
I work on a MacBook Pro M3 Max 36GB RAM I am running macOS Tahoe Version 26.1 Beta (23B5042k) The last few days I had a couple of situations where Blender 4.5 LTS Froze and I had to forcequit, I noticed Blender would get Deleted with no notification after the forcequit, it was nowhere to be found on the Application List, Finder. Thought it was a blender issue because I run a special module with it. However around 30min ago I was using Mem and the App froze and I had to ForceQuit, The app also got removed, is not on the list of application and nowhere to be found however the icon on the dock which remained shows a Question Mark. I think this is an OS Behavior I just dont know what to attribute it to.
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Reply to Calling webViewWebContentProcessDidTerminate on FOREGROUND and Safari and other browser. That happens only real iPhone
Here's what we've confirmed: When screen recording is enabled on an iPhone 12 mini and you attempt to access the page in Safari, the recording ultimately stops, and Safari either closes or the iPhone Home app closes and restarts. However, this issue does not occur on an iPad mini 6. We understand that both models have the same amount of memory (4GB). It appears to be an issue with the iPhone OS's memory management. We've updated the existing feedback with diagnostic information.
Topic: Safari & Web SubTopic: General
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Reply to Slow incremental build times with xcodebuild command
I ran some tests and can confirm that with Xcode 26, xcodebuild now works just as fast as Xcode 16 with the workaround. This is true both when rebuilding the app without any changes and when performing incremental builds after making changes. I also noticed that Xcode 26 no longer calls the slow developerservices2.apple.com. Instead, it uses https://ocsp2.apple.com, which is much faster.
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ContentDelivery 409 “corrupted binaries”
Builds rejected with generic ContentDelivery 409 “corrupted binaries” (no email, no Activity entry) App ID: 6752832930 Bundle ID: com.taleway.tw Toolchain: Xcode 16.0 (build 24319) on macOS 15.6.1 (24G90) What happens Archiving (Release, manual signing) succeeds. Upload/validation via Xcode Organizer or xcrun altool immediately fails with: Validation failed (409) The app contains one or more corrupted binaries. Rebuild the app and resubmit. (ID: ef414ced-bf4e-40a6-8f5f-d4ba744c9433) altool also reports a preceding 500 “internal server error” (L4JS7YJVZYJMHBI4ISC4L3UQBM) before the 409. No system-generated email ever arrives (nothing under App Store Connect → Activity). We therefore have no specific error message or file name to fix. What we’ve checked Archive entitlements and embedded provisioning profiles match: App entitlements: CarPlay audio, App Group group.com.taleway.tw, get-task-allow=false. Intents extension entitlements: com.taleway.tw.TWIntents, get-task-allow=false. Profiles decoded via openssl smi
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Reply to Xcode 16 compatibility with newly-released devices
Thanks for your post. Please check the version of iOS Xcode 16 supports https://developer.apple.com/documentation/xcode-release-notes/xcode-16-release-notes and what version of iOS the new iPhone 17 comes out with. Latest version of Xcode 16.4 release notes: https://developer.apple.com/documentation/xcode-release-notes/xcode-16_4-release-notes Albert Pascual
  Worldwide Developer Relations.
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Reply to peer-to-peer networking for iOS, iPadOS, watchOS, tvOS
Dear Eskimo1 , I do not understand your response (Nov'24) : Nope. Multipeer Connectivity hasn’t used Bluetooth since… . In the documentation: [https://developer.apple.com/documentation/multipeerconnectivity], in the overview, we can read: In iOS, the framework uses infrastructure Wi-Fi networks, peer-to-peer Wi-Fi, and Bluetooth personal area networks for the underlying transport. In macOS and tvOS, it uses infrastructure Wi-Fi, peer-to-peer Wi-Fi, and Ethernet. I am currently starting to write a new app, running on the iPhones, trying to communicate between them (peer to peer). Result: When the iPhones have wifi enabled, bonjour services work as expected (probably not peer to peer). when I turn wifi off on the iPhones, Bonjour does not work (no connection happens). So I would like to know if your statement on the non existance of MC on Bluetooth is confirmed and therefore how do we need to read the sentences in the documentation. Thank you very much
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