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TestFlight External Build Stuck in 'Waiting for Review' for 32+ Hours
Hi everyone, My TestFlight build has been stuck in 'Waiting for Review' for over 32 hours and I'm hoping someone can help or share their experience. The situation: I have an External Testing group with a Public Link set up. The build was submitted for Beta App Review on March 19th but it's been over 32 hours with no update. I have 25+ testers waiting to install the app. What I've tried: Waited patiently Checked App Store Connect multiple times No rejection emails received No issues flagged by Apple Questions: Is anyone else experiencing unusually long review times for TestFlight external builds right now? Is there anything I can do to speed up the process or check if something is wrong? Has anyone successfully resolved this by contacting Apple Developer Support directly? Any advice would be greatly appreciated. Thank you! Apple Support Case ID: 102846633409
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“Desktop & Documents Folders” feature in iCloud Drive.
Dear Apple Support, I would like to raise a concern regarding the behavior of the “Desktop & Documents Folders” feature in iCloud Drive. From a business and development standpoint, the fact that folders may be automatically moved or created without clear and explicit user awareness is quite concerning. File system behavior is something users generally expect to remain predictable and fully under their control. In particular, when working in development environments, even small and unintended changes to folder structures can lead to issues such as broken file paths, build errors, or inconsistencies in project setups. The possibility that such changes may occur automatically introduces an element of uncertainty that is difficult to manage in professional workflows. Additionally, there are security considerations. For example, if sensitive files such as configuration data or API keys are temporarily stored on the Desktop, the possibility that they could be unintentionally synced to the cloud raises
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RealityView content disappears when selecting Lock In Place on visionOS
Hi, I'm experiencing an issue where all RealityView content disappears when the user selects Lock In Place from the window management menu (long press on close button). Follow Me works correctly and this happens in Testflight builds only not reproducible when I run locally I have reproduced this with a minimal project containing nothing but a simple red cube — no custom anchors, no app state, no dependencies. Steps to Reproduce: Open an ImmersiveSpace. A red cube is placed 1m in front of the user via RealityView. Long press the X button on any floating window Select Lock In Place. The cube disappears immediately. Expected: Cube remains visible after window is locked Actual: Cube disappears. Minimal reproducible code: var body: some View { RealityView { content in let cube = ModelEntity( mesh: .generateBox(size: 0.3), materials: [SimpleMaterial(color: .red, isMetallic: false)] ) cube.setPosition(SIMD3(0, 1.5, -1), relativeTo: nil) content.add(cube) } } } Device: Apple Vision Pro visionOS version: Visi
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RealityView content disappears when selecting Lock In Place on visionOS
I'm experiencing an issue where all RealityView content disappears when the user selects Lock In Place from the window management menu (long press on close button). Follow Me works correctly and this happens in Testflight builds only not reproducible when I run locally I have reproduced this with a minimal project containing nothing but a simple red cube — no custom anchors, no app state, no dependencies. Steps to Reproduce: Open an ImmersiveSpace A red cube is placed 1m in front of the user via RealityView Long press the X button on any floating window Select Lock In Place The cube disappears immediately Expected: Cube remains visible after window is locked Actual: Cube disappears. Note: Follow Me does NOT reproduce this issue. Minimal reproducible code: struct ImmersiveView: View { var body: some View { RealityView { content in let cube = ModelEntity( mesh: .generateBox(size: 0.3), materials: [SimpleMaterial(color: .red, isMetallic: false)] ) cube.setPosition(SIMD3(0, 1.5, -1), relativeTo: nil) content.add(
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Reply to AlarmKit leaves an empty zombie Live Activity in Dynamic Island after swipe-dismiss while unlocked
Thank you for sharing your analysis and this well-structured post! I can confirm these findings and apparently, this is what's causing the blank live activity I described in my post as well. Judging from your observations, I agree with the assessment that this seems to be an issue inside the framework. This information should help the engineers at Apple to identify and fix it.
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Support for corner-shape?
Considering how important smooth/continuous corners are for Apple throughout their various native platforms (and hardware), can we expect Safari to soon adopt this CSS feature? It's already live in Chrome https://developer.mozilla.org/en-US/docs/Web/CSS/Reference/Properties/corner-shape For those who are unfamiliar with smooth corners and how Apple uses them: https://www.youtube.com/watch?v=YElVQqNwrJ4&t=110s
Topic: Design SubTopic: General Tags:
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Reply to Getting a basic URL Filter to work
[quote='880681022, KayleeSC, /thread/791352?answerId=880681022#880681022, /profile/KayleeSC'] I guess they can install my TestFlight? [/quote] Yes [1]. [quote='880681022, KayleeSC, /thread/791352?answerId=880681022#880681022, /profile/KayleeSC'] For all I know these might be TestFlight quirks … but I can’t risk it. [/quote] I agree with you there. My experience is that TestFlight is a very accurate representation of what you see on the App Store, so if things are failing in TestFlight then you have good reason to be concerned. [quote='880681022, KayleeSC, /thread/791352?answerId=880681022#880681022, /profile/KayleeSC'] I just submitted this as FB22281393 [/quote] Thanks. You attached a sysdiagnose log to that bug, but there was no context for that. Some questions: Did you have the VPN (Network Extension) for iOS/iPadOS debug profile installed when you took that log? See our Bug Reporting > Profiles and Logs for more about that. What failure is the log showing? You list four cases where you had problems, bu
1w
Reply to FSKit passthrough sample fails to mount
[quote='880644022, alexfs123, /thread/819160?answerId=880644022#880644022, /profile/alexfs123'] after doing a Preview on a mounted drive a few times I'm not able to unmount it cleanly [/quote] What does lsof report? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to 26.4 beta and RC versions are unable to be created on anything but 26.4 beta host OS
AFAIK there’s no magic here. And I tried reproducing this on my main work Mac and didn’t have a problem. Specifically: On macOS 26.3.1, I downloaded the current 26.4rc seed (UniversalMac_26.4_25E243_Restore.ipsw). Using an off-the-shelf Virtualization framework app [1], I created a VM from that. It installed and booted, and I was able to run all the way through MacBuddy and get to the Finder. I’m not sure why this is failing in your environment. This Mac is production hardware that’s only ever run released system software (plus various Xcode beta seeds). When I wrote the above I hadn’t yet installed Xcode 26.4rc. So I installed that and repeated the test. It didn’t change anything. Things continued to work. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com [1] VirtualBuddy 2.1.
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to Does signed macho binary with teamID is signed by Apple root certificate
[quote='880707022, chapo213, /thread/818938?answerId=880707022#880707022, /profile/chapo213'] I need to support both use case (exec and dylib). [/quote] OK. [quote='880707022, chapo213, /thread/818938?answerId=880707022#880707022, /profile/chapo213'] [Library validation] does not apply in my scenario since the library is provided by a third party [/quote] I’d like to better understand that. It’s quite common for Mac apps to use libraries created by other developers, and they retain library validation by re-signing those libraries. Is there something preventing you from doing that in this case? The most obvious case where folks need to disable library validation is that their app supports in-process plug-ins, where those plug-ins are built and shipped by other third-party developers in a way that’s completely independent of the main app’s vendor. Is that what’s happening here? Because if you’re managing these plug-in releases then it’d be better to have you re-sign the plug-in and leave library validation enab
1w
Reply to How to store certificate to `com.apple.token` keychain access group.
Thanks for bringing this to the forums. The com.apple.token keychain access group, aka kSecAttrAccessGroupToken, isn’t a normal keychain access group. Rather, it’s a special group that holds all of the credentials that the system finds in CryptoTokenKit (CTK) tokens. Given that, you can’t add credentials to this group directly. It is possible to create a persistent CTK token, that is, one that’s not tied to smart card hardware. If you do that then the credentials published by that token will be available to all apps that are set up to use token-based credentials. It’s not clear whether this approach will work for your ultimate goal: [quote='819445021, h-noto, /thread/819445, /profile/h-noto'] so that Microsoft Edge for iOS … can … use it for client certificate authentication [/quote] My advice is that you first prototype this with an actual smart card [1]. If you can get that working, it’d be worth exploring the virtual token option. Finally, if you’re curious how an app can work with token-based credentials,
Topic: Privacy & Security SubTopic: General Tags:
1w
Reply to Waiting for review
We're experiencing a similar issue with our app (Apple ID: 6754461151) and wanted to share our situation in case others are facing the same. Our app has been stuck in Waiting for Review twice in a row now: Version 1.0.2: Submitted February 7, 2026. After 24 days with zero movement, we were forced to withdraw it. Version 1.0.3: Submitted March 3, 2026. Now at 17 days with no progress. In total, we've been waiting 41 days across two submissions with no feedback, no rejection, no communication from Apple. Steps we've already taken: Submitted an Expedited Review Request 7 days ago - no response Contacted App Review Status support Verified our App Review Information is complete, including demo credentials and invite code Confirmed all agreements and banking details are up to date
1w
Reply to Unlock with Touch ID suggested despite system.login.screensaver being configured with authenticate-session-owner rule
[quote='819454021, oleksandr91, /thread/819454, /profile/oleksandr91'] Is this a known macOS bug? [/quote] I’m pretty sure I’ve seen this before. IIRC the problem was reported by a third-party developer and I found it super hard to reproduce, and thus I’m not sure if a bug got filed. Sorry to be vague about the details; I searched my records but was unable to track down the conversation. Anyway, it sounds like you can easily reproduce this. Given that, I think it make sense for you to file your own bug about it. Please post your bug number, just for the record. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Privacy & Security SubTopic: General Tags:
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TestFlight External Build Stuck in 'Waiting for Review' for 32+ Hours
Hi everyone, My TestFlight build has been stuck in 'Waiting for Review' for over 32 hours and I'm hoping someone can help or share their experience. The situation: I have an External Testing group with a Public Link set up. The build was submitted for Beta App Review on March 19th but it's been over 32 hours with no update. I have 25+ testers waiting to install the app. What I've tried: Waited patiently Checked App Store Connect multiple times No rejection emails received No issues flagged by Apple Questions: Is anyone else experiencing unusually long review times for TestFlight external builds right now? Is there anything I can do to speed up the process or check if something is wrong? Has anyone successfully resolved this by contacting Apple Developer Support directly? Any advice would be greatly appreciated. Thank you! Apple Support Case ID: 102846633409
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Reply to Apple Server Notifications Webhooks stopped retrying on HTTP 400
@App Store Commerce Engineer This started working a day or two after I posted the message. Looks like we are now receiving a lot of duplicated notifications (which is better than missing the retries). But it looks like something change on your end that started sending a lot of duplicated notifs, has Apple changed something on their lately?
Topic: App & System Services SubTopic: StoreKit Tags:
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1w
“Desktop & Documents Folders” feature in iCloud Drive.
Dear Apple Support, I would like to raise a concern regarding the behavior of the “Desktop & Documents Folders” feature in iCloud Drive. From a business and development standpoint, the fact that folders may be automatically moved or created without clear and explicit user awareness is quite concerning. File system behavior is something users generally expect to remain predictable and fully under their control. In particular, when working in development environments, even small and unintended changes to folder structures can lead to issues such as broken file paths, build errors, or inconsistencies in project setups. The possibility that such changes may occur automatically introduces an element of uncertainty that is difficult to manage in professional workflows. Additionally, there are security considerations. For example, if sensitive files such as configuration data or API keys are temporarily stored on the Desktop, the possibility that they could be unintentionally synced to the cloud raises
Replies
1
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0
Views
372
Activity
1w
RealityView content disappears when selecting Lock In Place on visionOS
Hi, I'm experiencing an issue where all RealityView content disappears when the user selects Lock In Place from the window management menu (long press on close button). Follow Me works correctly and this happens in Testflight builds only not reproducible when I run locally I have reproduced this with a minimal project containing nothing but a simple red cube — no custom anchors, no app state, no dependencies. Steps to Reproduce: Open an ImmersiveSpace. A red cube is placed 1m in front of the user via RealityView. Long press the X button on any floating window Select Lock In Place. The cube disappears immediately. Expected: Cube remains visible after window is locked Actual: Cube disappears. Minimal reproducible code: var body: some View { RealityView { content in let cube = ModelEntity( mesh: .generateBox(size: 0.3), materials: [SimpleMaterial(color: .red, isMetallic: false)] ) cube.setPosition(SIMD3(0, 1.5, -1), relativeTo: nil) content.add(cube) } } } Device: Apple Vision Pro visionOS version: Visi
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487
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1w
RealityView content disappears when selecting Lock In Place on visionOS
I'm experiencing an issue where all RealityView content disappears when the user selects Lock In Place from the window management menu (long press on close button). Follow Me works correctly and this happens in Testflight builds only not reproducible when I run locally I have reproduced this with a minimal project containing nothing but a simple red cube — no custom anchors, no app state, no dependencies. Steps to Reproduce: Open an ImmersiveSpace A red cube is placed 1m in front of the user via RealityView Long press the X button on any floating window Select Lock In Place The cube disappears immediately Expected: Cube remains visible after window is locked Actual: Cube disappears. Note: Follow Me does NOT reproduce this issue. Minimal reproducible code: struct ImmersiveView: View { var body: some View { RealityView { content in let cube = ModelEntity( mesh: .generateBox(size: 0.3), materials: [SimpleMaterial(color: .red, isMetallic: false)] ) cube.setPosition(SIMD3(0, 1.5, -1), relativeTo: nil) content.add(
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288
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Reply to AlarmKit leaves an empty zombie Live Activity in Dynamic Island after swipe-dismiss while unlocked
Thank you for sharing your analysis and this well-structured post! I can confirm these findings and apparently, this is what's causing the blank live activity I described in my post as well. Judging from your observations, I agree with the assessment that this seems to be an issue inside the framework. This information should help the engineers at Apple to identify and fix it.
Replies
Boosts
Views
Activity
1w
Support for corner-shape?
Considering how important smooth/continuous corners are for Apple throughout their various native platforms (and hardware), can we expect Safari to soon adopt this CSS feature? It's already live in Chrome https://developer.mozilla.org/en-US/docs/Web/CSS/Reference/Properties/corner-shape For those who are unfamiliar with smooth corners and how Apple uses them: https://www.youtube.com/watch?v=YElVQqNwrJ4&t=110s
Topic: Design SubTopic: General Tags:
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Reply to Apple Developer Enrollment Stuck — Paid Twice, Still Pending
Guys!!! I’m done with Apple! this company is failure. they just take the money and do nothing. I just paid almost 98.99$ for nothing??? we need justice Apple, or at least you can just return the money back to our bank account. or we should not use Apple product anymore.
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1w
Reply to Getting a basic URL Filter to work
[quote='880681022, KayleeSC, /thread/791352?answerId=880681022#880681022, /profile/KayleeSC'] I guess they can install my TestFlight? [/quote] Yes [1]. [quote='880681022, KayleeSC, /thread/791352?answerId=880681022#880681022, /profile/KayleeSC'] For all I know these might be TestFlight quirks … but I can’t risk it. [/quote] I agree with you there. My experience is that TestFlight is a very accurate representation of what you see on the App Store, so if things are failing in TestFlight then you have good reason to be concerned. [quote='880681022, KayleeSC, /thread/791352?answerId=880681022#880681022, /profile/KayleeSC'] I just submitted this as FB22281393 [/quote] Thanks. You attached a sysdiagnose log to that bug, but there was no context for that. Some questions: Did you have the VPN (Network Extension) for iOS/iPadOS debug profile installed when you took that log? See our Bug Reporting > Profiles and Logs for more about that. What failure is the log showing? You list four cases where you had problems, bu
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Activity
1w
Reply to FSKit passthrough sample fails to mount
[quote='880644022, alexfs123, /thread/819160?answerId=880644022#880644022, /profile/alexfs123'] after doing a Preview on a mounted drive a few times I'm not able to unmount it cleanly [/quote] What does lsof report? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to 26.4 beta and RC versions are unable to be created on anything but 26.4 beta host OS
AFAIK there’s no magic here. And I tried reproducing this on my main work Mac and didn’t have a problem. Specifically: On macOS 26.3.1, I downloaded the current 26.4rc seed (UniversalMac_26.4_25E243_Restore.ipsw). Using an off-the-shelf Virtualization framework app [1], I created a VM from that. It installed and booted, and I was able to run all the way through MacBuddy and get to the Finder. I’m not sure why this is failing in your environment. This Mac is production hardware that’s only ever run released system software (plus various Xcode beta seeds). When I wrote the above I hadn’t yet installed Xcode 26.4rc. So I installed that and repeated the test. It didn’t change anything. Things continued to work. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com [1] VirtualBuddy 2.1.
Topic: App & System Services SubTopic: Core OS Tags:
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1w
Reply to Does signed macho binary with teamID is signed by Apple root certificate
[quote='880707022, chapo213, /thread/818938?answerId=880707022#880707022, /profile/chapo213'] I need to support both use case (exec and dylib). [/quote] OK. [quote='880707022, chapo213, /thread/818938?answerId=880707022#880707022, /profile/chapo213'] [Library validation] does not apply in my scenario since the library is provided by a third party [/quote] I’d like to better understand that. It’s quite common for Mac apps to use libraries created by other developers, and they retain library validation by re-signing those libraries. Is there something preventing you from doing that in this case? The most obvious case where folks need to disable library validation is that their app supports in-process plug-ins, where those plug-ins are built and shipped by other third-party developers in a way that’s completely independent of the main app’s vendor. Is that what’s happening here? Because if you’re managing these plug-in releases then it’d be better to have you re-sign the plug-in and leave library validation enab
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1w
Reply to How to store certificate to `com.apple.token` keychain access group.
Thanks for bringing this to the forums. The com.apple.token keychain access group, aka kSecAttrAccessGroupToken, isn’t a normal keychain access group. Rather, it’s a special group that holds all of the credentials that the system finds in CryptoTokenKit (CTK) tokens. Given that, you can’t add credentials to this group directly. It is possible to create a persistent CTK token, that is, one that’s not tied to smart card hardware. If you do that then the credentials published by that token will be available to all apps that are set up to use token-based credentials. It’s not clear whether this approach will work for your ultimate goal: [quote='819445021, h-noto, /thread/819445, /profile/h-noto'] so that Microsoft Edge for iOS … can … use it for client certificate authentication [/quote] My advice is that you first prototype this with an actual smart card [1]. If you can get that working, it’d be worth exploring the virtual token option. Finally, if you’re curious how an app can work with token-based credentials,
Topic: Privacy & Security SubTopic: General Tags:
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1w
Reply to Waiting for review
We're experiencing a similar issue with our app (Apple ID: 6754461151) and wanted to share our situation in case others are facing the same. Our app has been stuck in Waiting for Review twice in a row now: Version 1.0.2: Submitted February 7, 2026. After 24 days with zero movement, we were forced to withdraw it. Version 1.0.3: Submitted March 3, 2026. Now at 17 days with no progress. In total, we've been waiting 41 days across two submissions with no feedback, no rejection, no communication from Apple. Steps we've already taken: Submitted an Expedited Review Request 7 days ago - no response Contacted App Review Status support Verified our App Review Information is complete, including demo credentials and invite code Confirmed all agreements and banking details are up to date
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1w
Reply to Unlock with Touch ID suggested despite system.login.screensaver being configured with authenticate-session-owner rule
[quote='819454021, oleksandr91, /thread/819454, /profile/oleksandr91'] Is this a known macOS bug? [/quote] I’m pretty sure I’ve seen this before. IIRC the problem was reported by a third-party developer and I found it super hard to reproduce, and thus I’m not sure if a bug got filed. Sorry to be vague about the details; I searched my records but was unable to track down the conversation. Anyway, it sounds like you can easily reproduce this. Given that, I think it make sense for you to file your own bug about it. Please post your bug number, just for the record. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Privacy & Security SubTopic: General Tags:
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