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“show when run”

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Reply to iOS 26 – Clock app Timer picker skips final hour on very fast swipe
Thank you for the post. It is indeed interesting. I am assuming that adding a UIPickerView into the project would be easy to see and to reproduce of the issue? Because you are also seeing the exact same behavior in the built-in Clock app and your own app, it strongly points to a issue however I’m not seeing this on the built-in Clock at all. Could it be something in your localization? Can you share a video that shows the issue how you see it? If possible, attach a minimal reproducible sample project containing just a UIPickerView that logs didSelectRow. public func pickerView(…) { DispatchQueue.main.async { let actualSelectedRow = pickerView.selectedRow(inComponent: component) if actualSelectedRow != row { print(delegate reported (row), but picker is actually at (actualSelectedRow)) } else { // Use row } } } Something like this to log the results. So we can see exactly what is happening. Thanks Albert
  Worldwide Developer Relations.
Topic: UI Frameworks SubTopic: UIKit
1d
Reply to BLE Connection
MTU negotiation happens between the device your app is running on and the accessory being connected to, at the controller level. You app has no control or visibility to this process as to when the negotiation is completed or what the negotiated value is. The final MTU value will depend on various factors like device version, OS version, connection type and parameters, BLE version either end of the connection is using, and so on. If and only if your app is using L2CAP, then that's another matter. To control the Maximum Transmission Unit (MTU) for an L2CAP channel, you can use the requestRemoteMTU(_:) function. This function initiates the process to reconfigure the L2CAP channel with a new outgoing MTU. The requestRemoteMTU(_:) function takes a BluetoothL2CAPMTU parameter, which is the desired outgoing MTU. It returns kIOReturnSuccess if the channel reconfiguration process was successfully initiated. Still, this API does not provide an indication that the reconfiguration process has completed.
Topic: App & System Services SubTopic: Core OS Tags:
1d
The reviewer keeps rejecting the app for for issues that do not exist
Hi, I am very frustrated with having my app repeatedly rejected for issues I can't fix because they don't exist. So I'm trying to publish this app that offers some consumable iAP that is used to unlock a pairing app on a 3rd party platform. Originally the app did not have an account system, it was rejected by Apple on the grounds that the user may want to restore previously unlocked paired apps. We added a an optional(as the reviewer suggested) sign in with Apple support if the user wants to secure their unlocked installations. Then we got rejected for forcing account creation, data collection and no ability to delete the account. Forcing account creation is false but maybe the reviewer was confused therefore we put explicit explanation under the sign in with Apple button noting that this is optional, reduced the required profile details to 0 for sign in with Apple and added very simple account deletion UI that is displayed on the same screen where the user sign in with Apple. And yet we get another rejection
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AlarmKit Fixed Schedule Going off at Midnight
I am getting bug reports from users that occasionally the AlarmKit alarms scheduled by my app are going off exactly at midnight. In my app, users can set recurring alarms for sunrise/sunset etc. I implement this as fixed schedule alarms over the next 2-3 days with correct dates pre-computed at schedule time. I have a background task which is scheduled to run at noon every day to update the alarms for the next 2-3 days. Are there any limitations to the fixed schedule which might be causing this unintended behavior of going off at midnight?
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fullScreenCover & Sheet modifier lifecycles
Hello everyone, I’m running into an issue where a partial sheet repeatedly presents and dismisses in a loop. Setup The main screen is presented using fullScreenCover From that screen, a button triggers a standard partial-height sheet The sheet is presented using .sheet(item:) Expected Behavior Tapping the button should present the sheet once and allow it to be dismissed normally. Actual Behavior After the sheet is triggered, it continuously presents and dismisses. What I’ve Verified The bound item is not being reassigned in either the parent or the presented view There is no .task, .onAppear, or .onChange that sets the item again The loop appears to happen without any explicit state updates Additional Context I encountered a very similar issue when iOS 26.0 was first released At that time, moving the .sheet modifier to a higher parent level resolved the issue The problem has now returned on iOS 26.4 beta I’m currently unable to reproduce this in a minimal sample project, which makes it unclear whethe
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300
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App approved but not available in EU (Malta) – DSA compliance stuck "In Review"
Hello everyone, I’m facing an issue with my app FindUWay (iOS), and I’m trying to understand if this is related to EU Digital Services Act (DSA) compliance. Current situation: App is approved and published on the App Store All agreements, tax forms (including W-8BEN), and banking info are completed and active App is set to be available in 175 countries, including Malta Issue: The app is NOT available in Malta and shows App Not Available on multiple iPhones and Apple IDs. Important detail: In App Store Connect, the only pending item is: Digital Services Act (DSA) compliance → Status: In Review since April 5th What I’ve observed: The app works and appears normally in some regions In Malta (EU), it does not open or install properly This seems to affect multiple devices (including iPhone 17 Pro Max) Questions: Is DSA compliance review blocking app availability in EU countries? Is it expected for the app to be unavailable while DSA is still In Review? Is there anything else I need to configure or submit?
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AlarmKit - Custom Sounds?
Could someone please explain how to use a custom sound when setting up an alarm using AlarmKit? It keeps playing a default sound. Also, I keep having an issue where the alarm sound plays but doesn’t show the alarm interface buttons unless the screen is locked.
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Apple Developer Account Shows “Closed” Status but App is Ready for Distribution – Unable to Access App Store Connect
Hi, I can sign in to my Apple ID, but my Apple Developer account shows a “closed” status and I’m unable to access App Store Connect features. My app is currently showing “Ready for Distribution,” so the account appears active, but developer access is restricted. I’ve already contacted Apple Developer Support and am waiting for their response. Also, I temporarily can’t access my primary email due to a verification issue, so I’ve provided an alternate contact email and phone number in my support request. Has anyone experienced a similar situation or knows possible reasons for a “closed” developer status while the app remains approved? Thanks.
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UITabBar (Liquid Glass) rendering breaks when UITabBarController is recreated while fully obscured by a fullscreen modal
I’m seeing a rendering issue with UITabBarController on iOS 26 (Liquid Glass), and I’d like to confirm whether others can reproduce this or have a workaround. Summary If a UITabBarController is recreated while it is fully hidden behind a fullscreen modal, the tab bar renders incorrectly after dismissal. Selected tab becomes nearly invisible Unselected tabs appear to show both selected and unselected tint colors Looks like multiple rendering states are composited incorrectly This only happens with: iOS 26 (Liquid Glass enabled) UIKit UITabBarController It does not reproduce with SwiftUI TabView. Minimal Reproduction Code This is a complete, minimal example: import UIKit // MARK: - Root class RootViewController: UIViewController { private var tabBar: UITabBarController? private var modalPresented = false override func viewDidLoad() { super.viewDidLoad() installTabBar() } override func viewDidAppear(_ animated: Bool) { super.viewDidAppear(animated) // Present once on first appear, simulating an app-laun
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Reply to FSKit module mount fails with permission error on physical disks
Same root cause we worked around in TestFS — sharing data and our fix in case it helps We hit this on macOS 26.4.1 in a third-party FSKit V1 block-resource extension shipped via a Sparkle-auto-updated host app (com.sohonet.testfsmount.appex inside TestFS.app). Reproducible cycle: Fresh install: mount works. Auto-update replaces /Applications/TestFS.app. System Settings → Login Items & Extensions → File System Extensions still reads TestFS — on. mount(8) -F -t testfs /dev/diskN /tmp/foo fails: mount: Loading resource: The operation couldn't be completed. (com.apple.extensionKit.errorDomain error 2.) mount: File system named testfs not found mount(8) exits 69 (EX_UNAVAILABLE). Toggling the System Settings switch off and then back on always fixes it. So does waiting some unspecified amount of time, or invoking mount(8) against a different /dev/diskN after a fresh hdiutil attach cycle (apparently triggers re-resolution). Reading lsd and extensionkitservice logs against the same time window suggests lsd re-reg
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to Contacts permission not requested on production build (iPhone 16/17 Pro Max)
[quote='885967022, boncor-cedh, /thread/824287?answerId=885967022#885967022, /profile/boncor-cedh'] It just doesn't work on physical devices for iPhone 16 series and up [/quote] All such devices? Or just a selection? If you have such a device and it shows the problem, what happens if you wipe it and retest? Does it continue to show the problem? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Privacy & Security SubTopic: General Tags:
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TLS Inspection with MITM Proxy setup for System Extension app in macOS
Hi All, I am working on a macOS System Extension using Apple’s Network Extension Framework, designed to observe and log network activity at multiple layers. The system extension is currently stable and working as expected for HTTP and DNS traffic with 3 providers, getting Socket, HTTP, and DNS logs. Current Architecture Overview The project consists of two Xcode targets: 1. Main App Process Responsible for: Managing system extension lifecycle (activation, configuration) Establishing IPC (XPC) communication with extensions Receiving structured logs from extensions Writing logs efficiently to disk using a persistent file handle Uses: OSSystemExtensionManager NEFilterManager, NETransparentProxyManager, NEDNSProxyManager NWPathMonitor for network availability handling Persistent logging mechanism (FileHandle) 2. System Extension Process Contains three providers, all running within a single system extension process: a) Content Filter (NEFilterDataProvider) Captures socket-level metadata Extracts: PID via
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iOS app shows black screen on TestFlight launch - no crash logs (Flutter, iOS 26)
Hello, I'm experiencing a critical issue with my Flutter iOS app on TestFlight where the app shows a completely black screen immediately after launch. The app does NOT crash (no .ips logs in iOS Settings → Analytics & Improvements), but Flutter Engine appears not to start at all. The same code runs perfectly on Android. PROJECT INFO: App Name: CNC AI Assistant Bundle ID: com.beratech.cncassistant Team ID: 958PPWZD27 Provisioning Profile UUID: 8122ca65-b15f-4daa-b0d2-1da5409c6859 Build CI: Codemagic Flutter Version: 3.41.5 iOS Deployment Target: 14.0 Test Device: iPad15,3 running iOS 26.x ISSUE BEHAVIOR: Build succeeds on Codemagic without errors IPA is signed with valid distribution certificate TestFlight processes and accepts the build Tester downloads/updates from TestFlight successfully App opens → completely BLACK SCREEN immediately LaunchScreen.storyboard does not appear App does not auto-close (must be manually killed) NO crash logs generated in iOS Settings Same exact cod
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Account pending
Hi everyone, I purchased an Apple Developer Program membership about three days ago. The payment has already been successfully charged to my bank account, but my account is still showing the status “Pending” with the message “Subscribe your membership.” I haven’t received any confirmation email or any request for additional information since completing the purchase. I’m curious if others have experienced a similar delay recently, and how long it took before your developer account was fully activated. Any insights or experiences would be greatly appreciated. Thanks in advance!
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App stuck "Waiting for review" for 32 days
Hi everyone, I'm hoping someone here has experienced something similar or can offer some guidance, as I'm running out of ideas. I've been an Apple Developer for about 7 months. This is my first app submission, I submitted it on March 24, 2026, and it has been sitting at Waiting for Review ever since. 32 days now with no movement. What I've already checked and confirmed: All agreements, tax, and banking information are fully completed in App Store Connect No issues visible in the AppStore Connect DSA trader verification has been approved (I'm based in EU) I contacted Developer Support and they confirmed they can see my submission and that it is indeed Waiting for Review since March 24th An expedited review request was submitted and accepted by the support team, who told me the review should begin shortly - that was several weeks ago Additional context: During the 7 months I've been a developer, none of my TestFlight external review requests ever went through either, which makes me wonder if there is s
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Reply to iOS 26 – Clock app Timer picker skips final hour on very fast swipe
Thank you for the post. It is indeed interesting. I am assuming that adding a UIPickerView into the project would be easy to see and to reproduce of the issue? Because you are also seeing the exact same behavior in the built-in Clock app and your own app, it strongly points to a issue however I’m not seeing this on the built-in Clock at all. Could it be something in your localization? Can you share a video that shows the issue how you see it? If possible, attach a minimal reproducible sample project containing just a UIPickerView that logs didSelectRow. public func pickerView(…) { DispatchQueue.main.async { let actualSelectedRow = pickerView.selectedRow(inComponent: component) if actualSelectedRow != row { print(delegate reported (row), but picker is actually at (actualSelectedRow)) } else { // Use row } } } Something like this to log the results. So we can see exactly what is happening. Thanks Albert
  Worldwide Developer Relations.
Topic: UI Frameworks SubTopic: UIKit
Replies
Boosts
Views
Activity
1d
Reply to BLE Connection
MTU negotiation happens between the device your app is running on and the accessory being connected to, at the controller level. You app has no control or visibility to this process as to when the negotiation is completed or what the negotiated value is. The final MTU value will depend on various factors like device version, OS version, connection type and parameters, BLE version either end of the connection is using, and so on. If and only if your app is using L2CAP, then that's another matter. To control the Maximum Transmission Unit (MTU) for an L2CAP channel, you can use the requestRemoteMTU(_:) function. This function initiates the process to reconfigure the L2CAP channel with a new outgoing MTU. The requestRemoteMTU(_:) function takes a BluetoothL2CAPMTU parameter, which is the desired outgoing MTU. It returns kIOReturnSuccess if the channel reconfiguration process was successfully initiated. Still, this API does not provide an indication that the reconfiguration process has completed.
Topic: App & System Services SubTopic: Core OS Tags:
Replies
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Views
Activity
1d
The reviewer keeps rejecting the app for for issues that do not exist
Hi, I am very frustrated with having my app repeatedly rejected for issues I can't fix because they don't exist. So I'm trying to publish this app that offers some consumable iAP that is used to unlock a pairing app on a 3rd party platform. Originally the app did not have an account system, it was rejected by Apple on the grounds that the user may want to restore previously unlocked paired apps. We added a an optional(as the reviewer suggested) sign in with Apple support if the user wants to secure their unlocked installations. Then we got rejected for forcing account creation, data collection and no ability to delete the account. Forcing account creation is false but maybe the reviewer was confused therefore we put explicit explanation under the sign in with Apple button noting that this is optional, reduced the required profile details to 0 for sign in with Apple and added very simple account deletion UI that is displayed on the same screen where the user sign in with Apple. And yet we get another rejection
Replies
2
Boosts
0
Views
114
Activity
1d
AlarmKit Fixed Schedule Going off at Midnight
I am getting bug reports from users that occasionally the AlarmKit alarms scheduled by my app are going off exactly at midnight. In my app, users can set recurring alarms for sunrise/sunset etc. I implement this as fixed schedule alarms over the next 2-3 days with correct dates pre-computed at schedule time. I have a background task which is scheduled to run at noon every day to update the alarms for the next 2-3 days. Are there any limitations to the fixed schedule which might be causing this unintended behavior of going off at midnight?
Replies
5
Boosts
0
Views
182
Activity
1d
fullScreenCover & Sheet modifier lifecycles
Hello everyone, I’m running into an issue where a partial sheet repeatedly presents and dismisses in a loop. Setup The main screen is presented using fullScreenCover From that screen, a button triggers a standard partial-height sheet The sheet is presented using .sheet(item:) Expected Behavior Tapping the button should present the sheet once and allow it to be dismissed normally. Actual Behavior After the sheet is triggered, it continuously presents and dismisses. What I’ve Verified The bound item is not being reassigned in either the parent or the presented view There is no .task, .onAppear, or .onChange that sets the item again The loop appears to happen without any explicit state updates Additional Context I encountered a very similar issue when iOS 26.0 was first released At that time, moving the .sheet modifier to a higher parent level resolved the issue The problem has now returned on iOS 26.4 beta I’m currently unable to reproduce this in a minimal sample project, which makes it unclear whethe
Replies
4
Boosts
0
Views
300
Activity
1d
App approved but not available in EU (Malta) – DSA compliance stuck "In Review"
Hello everyone, I’m facing an issue with my app FindUWay (iOS), and I’m trying to understand if this is related to EU Digital Services Act (DSA) compliance. Current situation: App is approved and published on the App Store All agreements, tax forms (including W-8BEN), and banking info are completed and active App is set to be available in 175 countries, including Malta Issue: The app is NOT available in Malta and shows App Not Available on multiple iPhones and Apple IDs. Important detail: In App Store Connect, the only pending item is: Digital Services Act (DSA) compliance → Status: In Review since April 5th What I’ve observed: The app works and appears normally in some regions In Malta (EU), it does not open or install properly This seems to affect multiple devices (including iPhone 17 Pro Max) Questions: Is DSA compliance review blocking app availability in EU countries? Is it expected for the app to be unavailable while DSA is still In Review? Is there anything else I need to configure or submit?
Replies
3
Boosts
0
Views
115
Activity
1d
AlarmKit - Custom Sounds?
Could someone please explain how to use a custom sound when setting up an alarm using AlarmKit? It keeps playing a default sound. Also, I keep having an issue where the alarm sound plays but doesn’t show the alarm interface buttons unless the screen is locked.
Replies
14
Boosts
0
Views
556
Activity
1d
Apple Developer Account Shows “Closed” Status but App is Ready for Distribution – Unable to Access App Store Connect
Hi, I can sign in to my Apple ID, but my Apple Developer account shows a “closed” status and I’m unable to access App Store Connect features. My app is currently showing “Ready for Distribution,” so the account appears active, but developer access is restricted. I’ve already contacted Apple Developer Support and am waiting for their response. Also, I temporarily can’t access my primary email due to a verification issue, so I’ve provided an alternate contact email and phone number in my support request. Has anyone experienced a similar situation or knows possible reasons for a “closed” developer status while the app remains approved? Thanks.
Replies
5
Boosts
0
Views
60
Activity
1d
UITabBar (Liquid Glass) rendering breaks when UITabBarController is recreated while fully obscured by a fullscreen modal
I’m seeing a rendering issue with UITabBarController on iOS 26 (Liquid Glass), and I’d like to confirm whether others can reproduce this or have a workaround. Summary If a UITabBarController is recreated while it is fully hidden behind a fullscreen modal, the tab bar renders incorrectly after dismissal. Selected tab becomes nearly invisible Unselected tabs appear to show both selected and unselected tint colors Looks like multiple rendering states are composited incorrectly This only happens with: iOS 26 (Liquid Glass enabled) UIKit UITabBarController It does not reproduce with SwiftUI TabView. Minimal Reproduction Code This is a complete, minimal example: import UIKit // MARK: - Root class RootViewController: UIViewController { private var tabBar: UITabBarController? private var modalPresented = false override func viewDidLoad() { super.viewDidLoad() installTabBar() } override func viewDidAppear(_ animated: Bool) { super.viewDidAppear(animated) // Present once on first appear, simulating an app-laun
Replies
1
Boosts
0
Views
86
Activity
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Reply to FSKit module mount fails with permission error on physical disks
Same root cause we worked around in TestFS — sharing data and our fix in case it helps We hit this on macOS 26.4.1 in a third-party FSKit V1 block-resource extension shipped via a Sparkle-auto-updated host app (com.sohonet.testfsmount.appex inside TestFS.app). Reproducible cycle: Fresh install: mount works. Auto-update replaces /Applications/TestFS.app. System Settings → Login Items & Extensions → File System Extensions still reads TestFS — on. mount(8) -F -t testfs /dev/diskN /tmp/foo fails: mount: Loading resource: The operation couldn't be completed. (com.apple.extensionKit.errorDomain error 2.) mount: File system named testfs not found mount(8) exits 69 (EX_UNAVAILABLE). Toggling the System Settings switch off and then back on always fixes it. So does waiting some unspecified amount of time, or invoking mount(8) against a different /dev/diskN after a fresh hdiutil attach cycle (apparently triggers re-resolution). Reading lsd and extensionkitservice logs against the same time window suggests lsd re-reg
Topic: App & System Services SubTopic: Core OS Tags:
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Activity
1d
Reply to Contacts permission not requested on production build (iPhone 16/17 Pro Max)
[quote='885967022, boncor-cedh, /thread/824287?answerId=885967022#885967022, /profile/boncor-cedh'] It just doesn't work on physical devices for iPhone 16 series and up [/quote] All such devices? Or just a selection? If you have such a device and it shows the problem, what happens if you wipe it and retest? Does it continue to show the problem? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Privacy & Security SubTopic: General Tags:
Replies
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Views
Activity
1d
TLS Inspection with MITM Proxy setup for System Extension app in macOS
Hi All, I am working on a macOS System Extension using Apple’s Network Extension Framework, designed to observe and log network activity at multiple layers. The system extension is currently stable and working as expected for HTTP and DNS traffic with 3 providers, getting Socket, HTTP, and DNS logs. Current Architecture Overview The project consists of two Xcode targets: 1. Main App Process Responsible for: Managing system extension lifecycle (activation, configuration) Establishing IPC (XPC) communication with extensions Receiving structured logs from extensions Writing logs efficiently to disk using a persistent file handle Uses: OSSystemExtensionManager NEFilterManager, NETransparentProxyManager, NEDNSProxyManager NWPathMonitor for network availability handling Persistent logging mechanism (FileHandle) 2. System Extension Process Contains three providers, all running within a single system extension process: a) Content Filter (NEFilterDataProvider) Captures socket-level metadata Extracts: PID via
Replies
5
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0
Views
188
Activity
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iOS app shows black screen on TestFlight launch - no crash logs (Flutter, iOS 26)
Hello, I'm experiencing a critical issue with my Flutter iOS app on TestFlight where the app shows a completely black screen immediately after launch. The app does NOT crash (no .ips logs in iOS Settings → Analytics & Improvements), but Flutter Engine appears not to start at all. The same code runs perfectly on Android. PROJECT INFO: App Name: CNC AI Assistant Bundle ID: com.beratech.cncassistant Team ID: 958PPWZD27 Provisioning Profile UUID: 8122ca65-b15f-4daa-b0d2-1da5409c6859 Build CI: Codemagic Flutter Version: 3.41.5 iOS Deployment Target: 14.0 Test Device: iPad15,3 running iOS 26.x ISSUE BEHAVIOR: Build succeeds on Codemagic without errors IPA is signed with valid distribution certificate TestFlight processes and accepts the build Tester downloads/updates from TestFlight successfully App opens → completely BLACK SCREEN immediately LaunchScreen.storyboard does not appear App does not auto-close (must be manually killed) NO crash logs generated in iOS Settings Same exact cod
Replies
2
Boosts
0
Views
21
Activity
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Account pending
Hi everyone, I purchased an Apple Developer Program membership about three days ago. The payment has already been successfully charged to my bank account, but my account is still showing the status “Pending” with the message “Subscribe your membership.” I haven’t received any confirmation email or any request for additional information since completing the purchase. I’m curious if others have experienced a similar delay recently, and how long it took before your developer account was fully activated. Any insights or experiences would be greatly appreciated. Thanks in advance!
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16
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0
Views
2.2k
Activity
1d
App stuck "Waiting for review" for 32 days
Hi everyone, I'm hoping someone here has experienced something similar or can offer some guidance, as I'm running out of ideas. I've been an Apple Developer for about 7 months. This is my first app submission, I submitted it on March 24, 2026, and it has been sitting at Waiting for Review ever since. 32 days now with no movement. What I've already checked and confirmed: All agreements, tax, and banking information are fully completed in App Store Connect No issues visible in the AppStore Connect DSA trader verification has been approved (I'm based in EU) I contacted Developer Support and they confirmed they can see my submission and that it is indeed Waiting for Review since March 24th An expedited review request was submitted and accepted by the support team, who told me the review should begin shortly - that was several weeks ago Additional context: During the 7 months I've been a developer, none of my TestFlight external review requests ever went through either, which makes me wonder if there is s
Replies
1
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0
Views
75
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