App Store

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The App Store allows users around the world to discover and download your iOS and iPadOS apps.

Posts under App Store tag

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Activity

Can't upload to AppStore an App with WebRTC - claims to use non-public APIs
I've got an app that uses WebRTC. When I try to upload it using Xcode I get the following error: Validation failed The app references non-public selectors in Payload/{MyApp}.app/{MyApp}: initWithURLStrings: (ID: 61a6dbe5-dac2-4910-a836-b4b9b2e891b4) This API is not private, it's just unfortunate that WebRTC chose to use this name as well, and it is falsely identified as a private API by Apple. Has anyone seen this? The funny thing is, I have the exact same app with different configuration in TestFlight internal only for staging, and I could upload it without any issues. And yes, I've tried uploading this app for test flight internal only. No success either.
0
0
170
Jul ’25
Can I add a button that only opens Apple Wallet without adding passes?
Hello everyone, I am building a React Native (Expo) application where the customer requested a simple “Add to Wallet” button. However, instead of handling Wallet provisioning or passes, the requirement is just to open the Apple Wallet app when the user taps this button. My questions are: Is it allowed by App Store Review Guidelines to have a button that simply launches the Wallet app, without actually adding a pass (.pkpass) or card? After navigation to the Apple app user just can manually add the card to the Apple Wallet. If so, should I avoid using the official “Add to Apple Wallet” badge, since nothing is being added? Would a custom label like “Open Wallet” be more appropriate to comply with Apple’s branding rules? Could my app risk App Store rejection if I implement this simplified behavior? I want to make sure I follow the guidelines and avoid misleading users or violating branding rules. Any clarification or experiences from others who have submitted apps with similar functionality would be greatly appreciated. Thank you!
1
0
99
Aug ’25
InApp Review Implementation
So from the documentation of apple for implementing the in app review feature we can't test it without releasing our app to App Store since in test flight it doesn't approve the api call is there a way to test it where we can check if the rating or review entered is visible on a console so that we can test the end to end work flow? this happens in android in internal test track? is there any provision for this in iOS?
0
0
91
Jun ’25
Created a free ASO analysis tool to help indie iOS developers
I built the Appvector tool – aso.report, a completely free ASO analysis platform designed to help indie developers easily improve their App Store listings without complex metrics or costly subscriptions. Just paste your app’s URL to get instant insights, multi-country analysis, and actionable recommendations - making ASO simple, accessible, and effective for everyone.
2
0
104
Jan ’26
App Review Stuck in “Waiting for Review” for Almost 2 Months
Dear App Review Team, Two of our apps have been stuck in the “Waiting for Review” status for an unusually long time: App ID: 6505008761 – waiting since June 9, 2025. App ID: 6745278624 – waiting since June 19, 2025. Normally, reviews start within a few days, but in our case, it’s been almost two months without any updates or communication from Apple. We would like to know: Is there a specific reason for this extended hold? Is any action required from our side? When can we expect the review to proceed? Any clarification would be greatly appreciated. Thank you.
1
0
137
Aug ’25
Why isn’t my app showing up in App Store search results?
I recently released the first version of my app, and it was discoverable via App Store search. After pushing an update with bug fixes and improved keywords/category, the new version went live and showed as “Ready for Sale” within hours. However, since the update, the app no longer appears in App Store search results - even when searched using its exact name. It’s still accessible through the direct link. Any insights or guidance would be greatly appreciated!
2
0
179
Feb ’26
Apple Inapp payement response handling
i'm integrating In-App Purchases in our Flutter app using the official in_app_purchase plugin. We are currently testing consumable purchases and facing issues with the way events are delivered from StoreKit to the app. Implementation details I initiate the purchase with: await InAppPurchase.instance.buyConsumable(purchaseParam: purchaseParam); I listen for purchase updates with: final Stream<List> purchaseUpdated = inAppPurchase.purchaseStream; _subscription = purchaseUpdated.listen((purchaseDetailsList) { _handlePurchaseUpdates(purchaseDetailsList); }, onError: (Object error) { updateApplePaymentStatus(isSuccess: false, response: jsonEncode(error.toString())); }, onDone: () { _subscription.cancel(); }); Issues Observed Control on purchase button event As soon as the user taps the purchase button, the App Store purchase sheet is shown. Question: Is there a way to intercept control at this point (before showing the sheet) to perform additional checks or logging? Cancelled payment after UPI intent In our testing with UPI payment flows (UPI intent triggered from Apple Pay/linked payment method), if the user cancels the payment from the external flow, we don’t see a clear event in purchaseStream. Question: How can we reliably capture this cancellation status on the app side? Event timing after successful purchase Currently, the purchaseStream event is only triggered after the StoreKit purchase confirmation popup has been dismissed by the user. Question: Is there a way to capture the event earlier (i.e., right after StoreKit confirms payment success), so we can update our backend and UI without waiting for popup dismissal? Request We would appreciate guidance on: Best practices for intercepting purchase initiation before the StoreKit sheet. Recommended way to detect and handle cancelled payments (especially in UPI flows) managed on frondend side. Whether it is possible to receive successful purchase events without waiting for the user to dismiss the confirmation dialog. Thank you for your support.
0
0
191
Sep ’25
Selling your first app
How long was it between putting your first app on the App Store (that had a paid component to it like IAPs) and getting your first sale? I'm working on an app at the moment that I plan on putting up for a small one time fee. I'm curious to know what people's different experiences were with this. What was your app and how did it go?
0
0
77
Jun ’25
App Review Delay – Healthcare App with Medical Device Integration
Hi all, I submitted a healthcare-related iOS app on June 19 that integrates with a health monitoring device. It had a few prior rejections due to compliance concerns, which we addressed. Apple Developer Support confirmed the review is still in progress and that it requires additional time. I'm wondering if others have experienced similarly extended review timelines for healthcare or medical device-integrated apps, and how long it took for resolution. Would appreciate any advice or shared experiences on this. Thanks!
1
0
81
Jul ’25
promotion code with user information
What we're trying to implement is not a new subscription promotion It has implemented a function that allows certain members to experience the membership of the application by providing promotional codes. With the offer code provided by Apple, we are currently implemented Log in => Membership provided by the member entering the promotion code => I'm inquiring because I think the next logic will be difficult. There is no way we can identify the member when entering from the app store with Offer code I would like to inquire about developing it so that it does not violate Apple's review regulations as much as possible.
0
0
70
Nov ’25
App Store Connect Error ITMS-90058: This bundle is invalid
App Store Connect rejects the build with the following error: Please correct the following issues and upload a new binary to App Store Connect. ITMS-90058: This bundle is invalid - The value for key CFBundleVersion [iphoneos] in the Info.plist file must be a period-separated list of at most three non-negative integers. Please find more information about CFBundleVersion at https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundleversion But we double-checked at the app level; in all places the CFBundleVersion and versions is mentioned in the correct format. Even though we tried to upload via Xcode and Transporter, both show success. but the build is not reflecting in TestFlight. Receive the above error message via mail. data: { "attributes": { "cfBundleShortVersionString": "3.25.9", "cfBundleVersion": "25", "p Validated with the delivery log, but the delivery log also shows correct versioning only.
4
0
215
Sep ’25
Apple Developer Enterprise Program - implications WRT App Store distribution
Hi, We’re a large organization enrolled in the "Apple Developer Program" as an "Organization" (not individual), with multiple apps on the App Store. We’ve run into the 100-device limit across our QA and development teams (split between Ad Hoc and Development provisioning profiles) and are exploring options. I’ve seen that some organizations create separate, department-specific Apple Developer Program accounts (e.g., QA, Dev, Prod) to get an additional 100 device slots per account. => Is this a common and Apple-approved approach? We’re also considering the Apple Developer Enterprise Program (https://developer.apple.com/programs/enterprise/). => A few questions: If we enroll in this program, would we lose the ability to distribute apps via the App Store? Is it strictly for internal distribution? If so, could we maintain a separate account for App Store distribution? Thanks
1
0
180
Aug ’25
Specifying thumbnail image in new iOS 26 Games app?
Hi! We're trying to figure out how to specify a thumbnail image that appears in search results in the new Games app. Currently the thumbnail space just shows the first three preview images from the store page (see the attached file for reference -- our game is Primrows+, at the very top of the screenshot), but other games have a custom-designed image that fills the space and looks nicer, like Welcome to Primrose Lake which you can see at the bottom of the screenshot. I've been searching both the App Store Connect interface and the developer documentation, and I can't find where to set this image or even what this image is called. Here is another screenshot showing the kind of artwork I am trying to create and set in app store connect for our search results: Any help would be appreciated!
0
0
108
Nov ’25
Can't upload to AppStore an App with WebRTC - claims to use non-public APIs
I've got an app that uses WebRTC. When I try to upload it using Xcode I get the following error: Validation failed The app references non-public selectors in Payload/{MyApp}.app/{MyApp}: initWithURLStrings: (ID: 61a6dbe5-dac2-4910-a836-b4b9b2e891b4) This API is not private, it's just unfortunate that WebRTC chose to use this name as well, and it is falsely identified as a private API by Apple. Has anyone seen this? The funny thing is, I have the exact same app with different configuration in TestFlight internal only for staging, and I could upload it without any issues. And yes, I've tried uploading this app for test flight internal only. No success either.
Replies
0
Boosts
0
Views
170
Activity
Jul ’25
Can I add a button that only opens Apple Wallet without adding passes?
Hello everyone, I am building a React Native (Expo) application where the customer requested a simple “Add to Wallet” button. However, instead of handling Wallet provisioning or passes, the requirement is just to open the Apple Wallet app when the user taps this button. My questions are: Is it allowed by App Store Review Guidelines to have a button that simply launches the Wallet app, without actually adding a pass (.pkpass) or card? After navigation to the Apple app user just can manually add the card to the Apple Wallet. If so, should I avoid using the official “Add to Apple Wallet” badge, since nothing is being added? Would a custom label like “Open Wallet” be more appropriate to comply with Apple’s branding rules? Could my app risk App Store rejection if I implement this simplified behavior? I want to make sure I follow the guidelines and avoid misleading users or violating branding rules. Any clarification or experiences from others who have submitted apps with similar functionality would be greatly appreciated. Thank you!
Replies
1
Boosts
0
Views
99
Activity
Aug ’25
Apple Store
Erro na App store persistente de preenchimento de senha , não conseguindo baixar app ou reinstalar app excluido
Replies
1
Boosts
0
Views
160
Activity
Oct ’25
InApp Review Implementation
So from the documentation of apple for implementing the in app review feature we can't test it without releasing our app to App Store since in test flight it doesn't approve the api call is there a way to test it where we can check if the rating or review entered is visible on a console so that we can test the end to end work flow? this happens in android in internal test track? is there any provision for this in iOS?
Replies
0
Boosts
0
Views
91
Activity
Jun ’25
AppStore Connect
I have Developer Free Account here and i see in section about AppStore Connect Account For App Distribution then i can access that portal Why I can access that but see nothing ?
Replies
0
Boosts
0
Views
62
Activity
Apr ’25
Created a free ASO analysis tool to help indie iOS developers
I built the Appvector tool – aso.report, a completely free ASO analysis platform designed to help indie developers easily improve their App Store listings without complex metrics or costly subscriptions. Just paste your app’s URL to get instant insights, multi-country analysis, and actionable recommendations - making ASO simple, accessible, and effective for everyone.
Replies
2
Boosts
0
Views
104
Activity
Jan ’26
App Review Stuck in “Waiting for Review” for Almost 2 Months
Dear App Review Team, Two of our apps have been stuck in the “Waiting for Review” status for an unusually long time: App ID: 6505008761 – waiting since June 9, 2025. App ID: 6745278624 – waiting since June 19, 2025. Normally, reviews start within a few days, but in our case, it’s been almost two months without any updates or communication from Apple. We would like to know: Is there a specific reason for this extended hold? Is any action required from our side? When can we expect the review to proceed? Any clarification would be greatly appreciated. Thank you.
Replies
1
Boosts
0
Views
137
Activity
Aug ’25
Why isn’t my app showing up in App Store search results?
I recently released the first version of my app, and it was discoverable via App Store search. After pushing an update with bug fixes and improved keywords/category, the new version went live and showed as “Ready for Sale” within hours. However, since the update, the app no longer appears in App Store search results - even when searched using its exact name. It’s still accessible through the direct link. Any insights or guidance would be greatly appreciated!
Replies
2
Boosts
0
Views
179
Activity
Feb ’26
Submitting an app that only has signin with apple
Hello, I am in the process of submitting my first app to the app store and im stuck on the question where it asks for a amil and password, since my app only has sign in with apple I can't create an emil and password for them. How do i get around this?
Replies
1
Boosts
0
Views
94
Activity
May ’25
Apple Inapp payement response handling
i'm integrating In-App Purchases in our Flutter app using the official in_app_purchase plugin. We are currently testing consumable purchases and facing issues with the way events are delivered from StoreKit to the app. Implementation details I initiate the purchase with: await InAppPurchase.instance.buyConsumable(purchaseParam: purchaseParam); I listen for purchase updates with: final Stream<List> purchaseUpdated = inAppPurchase.purchaseStream; _subscription = purchaseUpdated.listen((purchaseDetailsList) { _handlePurchaseUpdates(purchaseDetailsList); }, onError: (Object error) { updateApplePaymentStatus(isSuccess: false, response: jsonEncode(error.toString())); }, onDone: () { _subscription.cancel(); }); Issues Observed Control on purchase button event As soon as the user taps the purchase button, the App Store purchase sheet is shown. Question: Is there a way to intercept control at this point (before showing the sheet) to perform additional checks or logging? Cancelled payment after UPI intent In our testing with UPI payment flows (UPI intent triggered from Apple Pay/linked payment method), if the user cancels the payment from the external flow, we don’t see a clear event in purchaseStream. Question: How can we reliably capture this cancellation status on the app side? Event timing after successful purchase Currently, the purchaseStream event is only triggered after the StoreKit purchase confirmation popup has been dismissed by the user. Question: Is there a way to capture the event earlier (i.e., right after StoreKit confirms payment success), so we can update our backend and UI without waiting for popup dismissal? Request We would appreciate guidance on: Best practices for intercepting purchase initiation before the StoreKit sheet. Recommended way to detect and handle cancelled payments (especially in UPI flows) managed on frondend side. Whether it is possible to receive successful purchase events without waiting for the user to dismiss the confirmation dialog. Thank you for your support.
Replies
0
Boosts
0
Views
191
Activity
Sep ’25
Selling your first app
How long was it between putting your first app on the App Store (that had a paid component to it like IAPs) and getting your first sale? I'm working on an app at the moment that I plan on putting up for a small one time fee. I'm curious to know what people's different experiences were with this. What was your app and how did it go?
Replies
0
Boosts
0
Views
77
Activity
Jun ’25
My ID revision still not finished?
I submitted my ID for review over a week ago, and it's still the same, I can't log in App Store Connect? How long have you been waiting? Have a nice day.
Replies
0
Boosts
0
Views
62
Activity
Apr ’25
Need Help Understanding Apple’s Keyword Phrase Guidance
I’m trying to clarify keyword usage in App Store Optimization. Apple’s docs suggest you can use phrases like “Near Me” instead of separating words with commas (“Near,Me”). Does assigning phrases directly improve ranking compared to letting Apple combine single keywords?
Replies
2
Boosts
0
Views
177
Activity
Dec ’25
App Review Delay – Healthcare App with Medical Device Integration
Hi all, I submitted a healthcare-related iOS app on June 19 that integrates with a health monitoring device. It had a few prior rejections due to compliance concerns, which we addressed. Apple Developer Support confirmed the review is still in progress and that it requires additional time. I'm wondering if others have experienced similarly extended review timelines for healthcare or medical device-integrated apps, and how long it took for resolution. Would appreciate any advice or shared experiences on this. Thanks!
Replies
1
Boosts
0
Views
81
Activity
Jul ’25
promotion code with user information
What we're trying to implement is not a new subscription promotion It has implemented a function that allows certain members to experience the membership of the application by providing promotional codes. With the offer code provided by Apple, we are currently implemented Log in => Membership provided by the member entering the promotion code => I'm inquiring because I think the next logic will be difficult. There is no way we can identify the member when entering from the app store with Offer code I would like to inquire about developing it so that it does not violate Apple's review regulations as much as possible.
Replies
0
Boosts
0
Views
70
Activity
Nov ’25
App Store Connect Error ITMS-90058: This bundle is invalid
App Store Connect rejects the build with the following error: Please correct the following issues and upload a new binary to App Store Connect. ITMS-90058: This bundle is invalid - The value for key CFBundleVersion [iphoneos] in the Info.plist file must be a period-separated list of at most three non-negative integers. Please find more information about CFBundleVersion at https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundleversion But we double-checked at the app level; in all places the CFBundleVersion and versions is mentioned in the correct format. Even though we tried to upload via Xcode and Transporter, both show success. but the build is not reflecting in TestFlight. Receive the above error message via mail. data: { "attributes": { "cfBundleShortVersionString": "3.25.9", "cfBundleVersion": "25", "p Validated with the delivery log, but the delivery log also shows correct versioning only.
Replies
4
Boosts
0
Views
215
Activity
Sep ’25
Your go-to techniques for improving App Store SEO
I'm looking to learn from others in the community. Please share any effective tips, hacks, or approaches you've used to boost app visibility and downloads through App Store SEO. Insights on keywords, descriptions, or metadata optimization are especially welcome.
Replies
2
Boosts
0
Views
372
Activity
Jan ’26
Apple Developer Enterprise Program - implications WRT App Store distribution
Hi, We’re a large organization enrolled in the "Apple Developer Program" as an "Organization" (not individual), with multiple apps on the App Store. We’ve run into the 100-device limit across our QA and development teams (split between Ad Hoc and Development provisioning profiles) and are exploring options. I’ve seen that some organizations create separate, department-specific Apple Developer Program accounts (e.g., QA, Dev, Prod) to get an additional 100 device slots per account. => Is this a common and Apple-approved approach? We’re also considering the Apple Developer Enterprise Program (https://developer.apple.com/programs/enterprise/). => A few questions: If we enroll in this program, would we lose the ability to distribute apps via the App Store? Is it strictly for internal distribution? If so, could we maintain a separate account for App Store distribution? Thanks
Replies
1
Boosts
0
Views
180
Activity
Aug ’25
Specifying thumbnail image in new iOS 26 Games app?
Hi! We're trying to figure out how to specify a thumbnail image that appears in search results in the new Games app. Currently the thumbnail space just shows the first three preview images from the store page (see the attached file for reference -- our game is Primrows+, at the very top of the screenshot), but other games have a custom-designed image that fills the space and looks nicer, like Welcome to Primrose Lake which you can see at the bottom of the screenshot. I've been searching both the App Store Connect interface and the developer documentation, and I can't find where to set this image or even what this image is called. Here is another screenshot showing the kind of artwork I am trying to create and set in app store connect for our search results: Any help would be appreciated!
Replies
0
Boosts
0
Views
108
Activity
Nov ’25
Searching for free ASO keyword research tools to try out
I’m working on an iOS app and need help with ASO to find the best keywords for title, subtitle, description, and keyword field. Can anyone suggest free tools that show keyword volume, difficulty, and competitor keywords?
Replies
2
Boosts
0
Views
289
Activity
Jan ’26