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Team membership not appearing in Xcode
I have a major problem with team membership and Xcode. I work in a company, where my apple account was added to the development team with app manager role. I can see that on the apple portal, everything seems fine there. I have been also provided with the provisioning profile for the project and signing certificate of the company. However, when I log into Xcode the team does not show up anywhere. I am able to build the app, but cannot distribute to TestFlight (or anywhere else). When I use manual signing to choose the signing certificate it shows the "unknown team" message next to it. When I check my account in xcode it also only shows my personal team and does not allow to pick any other one (doesn't show any other one). When I click the "+" button on my xcode account to add a certificate an error pops up: "You already have active certificate or a pending request". I do have a pending request to enroll into apple developers program, but everyone says you don't need one if you are added to the team, you can just operate as a team member. Finally, when trying to upload to TestFlight, the following error is displayed: "No team for account ***" I have tried deleting and re-adding all the certificates. I have tried logging in and out of Xcode, I have tried deleting and re-adding my account in Xcode. I have tried reloading everything. My account was deleted and re-added to developers team. Nothing worked. I don't know the source of the issue, nor does my employer. I am new to ios development and this is my first project. Please help!
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776
Oct ’24
Xcode 16 Doesn't Display "Swift Compiler" Build Settings Sections
I am editing my iOS project in Xcode 16 and want to use the "Swift Compiler - Upcoming Features" section of the build settings to selectively enable the new Swift 6 language features. I have read the instructions for doing this and have dowloaded an Apple sample project and can see that section under the project and target-level Build Settings in the sample project However, when I open my Xcode project in XCode 16 that section does not appear. Is there any way for me to influence how Xcode 16 displays the build settings? In fact, no "Swift Compiler" sections appear at all under my project Build Settings (All | Combined). There is a "User-Defined" section that has the Swift Version, Compilation Mode and Optimization level. The project itself is several years old and was on a very old project version. I have upgraded my project document format to "Xcode 16" but it made no difference. I have compared my project and the sample project in a text editor and both seem to have similar structure. I tried removing unused and outdated settings from my project but that also had no effect. Is there an alternative to deleting my project file and adding the source files to it? I have a large project with multiple targets so that would be something I'd rather not do.
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1.2k
Oct ’24
Unable to reset simulators
I'm unable to reset simulators using the menu or the xcrun simctl tool: <output of xcrun simctl list> == Devices == -- iOS 17.5 -- iPhone SE (3rd generation) (5A06623A-173D-4C96-8DD3-3E9FE39A06F1) (Shutdown) iPhone 15 (iOS 17.5) (F4329E8D-29BB-4EA7-8465-C11A98D04ED7) (Shutdown) -- iOS 18.0 -- iPhone SE (3rd generation) (2DDE8F03-F8E1-4C1B-8E28-CD9B208F3FFA) (Shutdown) iPhone 16 Pro (DE788688-8AC6-40A0-B25C-A56AA423798E) (Shutdown) iPhone 16 Pro Max (1405184C-36A9-40F3-B0D0-4EEB88452883) (Shutdown) iPhone 16 (0CBBA7DB-B20E-4F17-BBC5-910F1F6E1A0A) (Shutdown) iPhone 16 Plus (95421C27-11A0-4FCF-A889-DAAE8557B271) (Shutdown) == Device Pairs == ~/Library`` ❯ xcrun simctl erase 0CBBA7DB-B20E-4F17-BBC5-910F1F6E1A0A An error was encountered processing the command (domain=NSCocoaErrorDomain, code=513): “data” couldn’t be moved because you don’t have permission to access “Deleting-8FEDFF47-5B2F-4534-BCA2-036BBE68CE37”. You don’t have permission. To view or change permissions, select the item in the Finder and choose File > Get Info. Underlying error (domain=NSPOSIXErrorDomain, code=1): The operation couldn’t be completed. Operation not permitted Operation not permitted Xcode Version 16.0 (16A242d) MacOS 15.0.1 (24A348)
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1.9k
Oct ’24
Xcode 16 and iOS 18 project not compiling
I updated Xcode and MacOS recently and haven't been able to compile my Flutter app on iOS devices/simulators since then. The error keeps changing every time I run it but here's one of the output in the terminal after running flutter run: Uncategorized (Xcode): Command SwiftGeneratePch emitted errors but did not return a nonzero exit code to indicate failure Error (Xcode): no such file or directory: '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/ModuleCache.noindex/Session.modulevalidation' Error (Xcode): stat cache file '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/SDKStatCaches.noindex/iphonesimulator18.0-22A3362- db63dc9361471f152f572502bdbfe70a.sdkstatcache' not found Error (Xcode): unable to rename temporary '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/ModuleCache.noindex/3F9VRK3CXAUUD/UIKit-1KHQ7M05IF VXC-56601391.pcm.tmp' to output file '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/ModuleCache.noindex/3F9VRK3CXAUUD/UIKit-1KHQ7M05IF VXC.pcm': 'No such file or directory' Error (Xcode): could not build module 'UIKit' /Users/chiragbhansali/Chirag/Coding/Projects/app/test/build/ios/Debug-iphonesimulator/Flutter.framewo rk/Headers/FlutterAppDelegate.h:7:8 Error (Xcode): could not build module 'Flutter' /Users/chiragbhansali/Chirag/Coding/Projects/app/test/ios/Runner/GeneratedPluginRegistrant.h:9:8 Error (Xcode): failed to emit precompiled header '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/Runner-eifcguceazlwumgsyzegclqdrbqt/Build/Intermed iates.noindex/PrecompiledHeaders/Runner-Bridging-Header-swift_PB6A5GFLTNPC-clang_3F9VRK3CXAUUD.pch' for bridging header '/Users/chiragbhansali/Chirag/Coding/Projects/app/test/ios/Runner/Runner-Bridging-Header.h' Uncategorized (Xcode): Command PrecompileSwiftBridgingHeader emitted errors but did not return a nonzero exit code to indicate failure Uncategorized (Xcode): Command SwiftEmitModule failed with a nonzero exit code Uncategorized (Xcode): Command SwiftCompile failed with a nonzero exit code Could not build the application for the simulator. Error launching application on iPhone 16 Pro. What I have tried so far: Deleting iOS SDK and simulators Cleaning Xcode build cache using cmd+shift+k Creating a new Flutter project and trying to compile it (it failed so that reduces the chances of it being a Flutter issue) Clearing the DerivedData folder Clearing settings and cache of simulators Restarting laptop Versions: Xcode: 16.0 iOS: 18.0 MacOS: 15.1 (didn't work with 15.0 either) Flutter: 3.24
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18k
Oct ’24
App alternative icon not working when archieve.
I add the following info in the build settings of my app. Then I also add the icon to my asset. I build the app, it works normally, but I notice that when I changed the icon to 'AppIcon-Defaults', The icon change alert didn't appear. but it succeeds . I uploaded the archive to App Store I got: ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons.CFBundleAlternateIcons contains an entry “AppIcon-Defaults” that references asset “AppIcon-Defaults.” No such asset is present in the asset catalog. Then I use xcrun --sdk iphoneos assetutil --info Assets.car to check the assets inside the archieved app, It have the asset.
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634
Nov ’24
New linker in Command Line Tools 16 not working with BLOCK DATA
We've encountered a critical issue with the new linker of CLT16 (version 16.1.0.0.1.1729049160) that prevents proper initialization of BLOCK DATA. BLOCK DATA are used to initialize global variables in our Fortran code, and its failure to initialize those variables leads to a program crash. This affects our community of more that thousand scientists worldwide. The current workaround is using the -ld_classic linker option. However, this option is deprecated and will be removed in a future release, as described in the Xcode release note. I've attached a minimal example that reproduces the problem using GNU gfortran with the following instructions (the attached main.f.txt and bd.f.txt need to be rename to main.f and bd.f, respectively): gfortran -c bd.f gfortran -c main.f ar rv libtest.a bd.o main.o gfortran -ld_classic -o good.x -L. libtest.a gfortran -o bad.x -L. libtest.a Running the two programs, one can see that the BLOCK DATA are not initialised without the option ld_classic, $ > ./good.x 3.7273802569289098 2.8083922366048202 $ > ./bad.x 0.0000000000000000 0.0000000000000000 We kindly request your attention to this matter and a prompt solution or alternative workaround. Best regards main.f.txt bd.f.txt part.txt
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511
Nov ’24
Xcode 16.1 (16B40) Stopped Building Universal Binaries
Anyone else notice that Xcode 16.1 seems to have stopped building universal binaries for both debug and release builds even though under "Build Settings-Build Active Architecture" both Debug and Release are set to NO. We had been using the universal binary builds out of Debug for preliminary tests on Intel based machines. The Architectures setting is set to: Standard Architectures (Apple Silicon, Intel) - $(ARCHS_STANDARD). I started a brand new empty app and it does the same thing. A workaround is to set the Destination in Xcode's menu bar to "Build on Any Mac" and then find the binary and drag it to the Intel computer. You can't run that one though from Xcode. Another workaround is to build an Archive and drag that one.
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1k
Nov ’24
Error in gathering code coverage in Xcode16
Fails to gather code coverage and throws this error Showing All Messages Failed to merge raw profiles in directory /Users//Library/Developer/Xcode/DerivedData/Receiver-ekqrbpsaciuxmlfslviajhoecyat/Build/ProfileData/0B0C6B69-FD46-4801-B106-56B7FCD44370 to destination /Users//Library/Developer/Xcode/DerivedData/Receiver-ekqrbpsaciuxmlfslviajhoecyat/Build/ProfileData/0B0C6B69-FD46-4801-B106-56B7FCD44370/Coverage.profdata: Aggregation tool '/Users/shwethamugeraya/Downloads/Xcode 2.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/llvm-profdata' failed with exit code 1: warning: /Users/shwethamugeraya/Library/Developer/Xcode/DerivedData/Receiver-ekqrbpsaciuxmlfslviajhoecyat/Build/ProfileData/0B0C6B69-FD46-4801-B106-56B7FCD44370/2F4EFBF7-1CCF-4E9E-8FD6-482EEDB98B6C-34646.profraw: raw profile version mismatch: Profile uses raw profile format version = 4; expected version = 8 PLEASE update this tool to version in the raw profile, or regenerate raw profile with expected version. error: no profile can be merged
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1.9k
Dec ’24
Error downloading the Predictive Code Completion Model
Hi, I'm setting up Xcode and after updating MacOS to 15.2 and Xcode to 16.2, I cannot download the Predictive Code Completion Model. I've done some research and I haven't found any solution, specially since most people suggest that it randomly fixed itself, which for me hasn't been the case. I've tried restarting my Mac, uninstalling and reinstalling Xcode multiple times, I've also reinstalled MacOS from Recovery and haven't found any success (I'm also not running Xcode inside a VM, as I've seen this can cause some problems in this case). This is the error that I receive when I attempt to download the model: And here are the details: The operation couldn’t be completed. (IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $11eba9a90).DownloadError error 3.) Domain: IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $11eba9a90).DownloadError Code: 3 User Info: { DVTErrorCreationDateKey = "2024-12-26 23:09:25 +0000"; } -- There was an error processing the asset. Domain: IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $11eba9a90).DownloadError Code: 3 -- System Information macOS Version 15.2 (Build 24C101) Xcode 16.2 (23507) (Build 16C5032a) Timestamp: 2024-12-26T17:09:25-06:00 For the record, I'm a new developer and I'm still learning, so thank you very much!
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1.2k
Dec ’24
Sync IOS cursor to app cursor.
My app controls the cursor within its text area. Upon touching the screen the ios moves the cursor when dragging. The app cursor and the IOS cursor are now out of sync. Is there a way to set the app cursor to the IOS cursor? I have checked many sources to no avail. Thanks for your help. Charlie
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436
Dec ’24
Using isActivityFullscreen to build applications in xcode 16 will crash in ios 17
My widget uses the @Environment(.isActivityFullscreen) variable. When running on ios 17, it will crash and report an error: dyld[55031]: Symbol not found: _$s7SwiftUI17EnvironmentValuesV9WidgetKitE20isActivityFullscreenSbvg Expected in: /Library/Developer/CoreSimulator/Volumes/iOS_21E213/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 17.4.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/WidgetKit.framework/WidgetKit
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Jan ’25
Unable to download PCCM Model in Xcode
The operation couldn’t be completed. (IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $123069a90).DownloadError error 3.) Domain: IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $123069a90).DownloadError Code: 3 User Info: { DVTErrorCreationDateKey = "2025-01-31 01:58:50 +0000"; } There was an error processing the asset. Domain: IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $123069a90).DownloadError Code: 3 System Information macOS Version 15.3 (Build 24D60) Xcode 16.2 (23507) (Build 16C5032a) Timestamp: 2025-01-31T09:58:50+08:00
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Jan ’25
Xcode 16.2 : Unable to install Platform Support Runtimes + Predictive Code Completion Model
Summary : I tried everything from uninstalling completely XCODE to upgrading the macOS without any success. Cleanup Xcode & Upgrade macOS to 15.3.1 This scripts were used to clean up the xcode and residual files. Also used CleanMyMac for the rest ! VERSION="" # "-16.2.0" ## Xcode Deep Clean # 1. Delete Xcode Itself sudo rm -rf /Applications/"Xcode${VERSION}".app # 2. Remove Xcode Cache and Derived Data sudo rm -rf ~/Library/Caches/com.apple.dt.Xcode sudo rm -rf ~/Library/Developer/Xcode sudo rm -rf ~/Library/Application\ Support/Xcode sudo rm -rf ~/Library/Developer/CoreSimulator sudo rm -rf ~/Library/Developer/Shared # 3. Remove Command Line Tools (CLT) sudo rm -rf /Library/Developer/CommandLineTools # 4. Remove Xcode Preferences and Supporting Files sudo rm -rf ~/Library/Preferences/com.apple.dt.Xcode.plist sudo rm -rf ~/Library/Logs/CoreSimulator sudo rm -rf ~/Library/Saved\ Application\ State/com.apple.dt.Xcode.savedState # 5. Remove Simulator Data sudo rm -rf ~/Library/Developer/CoreSimulator # 6. Remove Swift & Code Completion Models sudo rm -rf ~/Library/Application\ Support/Developer/Shared/Xcode sudo rm -rf ~/Library/Application\ Support/Xcode Problem : When i try to press the button "Get" from Xcode -> Settings -> Components i receive systematically these issues : For Predictive Code Completion Model : The operation couldn’t be completed. (IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $11b3c5a90).DownloadError error 2.) Domain: IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $11b3c5a90).DownloadError Code: 2 User Info: { DVTErrorCreationDateKey = "2025-02-20 2:36:06\U202fPM +0000"; } -- There was an error transferring over the network. Domain: IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $11b3c5a90).DownloadError Code: 2 -- System Information macOS Version 15.3.1 (Build 24D70) Xcode 16.2 (23507) (Build 16C5032a) Timestamp: 2025-02-20T15:36:06+01:00 For Platform Support (ex. iOS 18.2 + iOS 18.3.1 Simulator) Download failed. Domain: DVTDownloadableErrorDomain Code: 41 User Info: { DVTErrorCreationDateKey = "2025-02-20 2:24:03\U202fPM +0000"; } -- Download failed. Domain: DVTDownloadableErrorDomain Code: 41 -- Failed fetching catalog for assetType (com.apple.MobileAsset.iOSSimulatorRuntime), serverParameters ({ RequestedBuild = 22D8075; }) Domain: DVTDownloadsUtilitiesErrorDomain Code: -1 -- Download failed due to a bad URL. (Catalog download for com.apple.MobileAsset.iOSSimulatorRuntime) Domain: com.apple.MobileAssetError.Download Code: 49 User Info: { checkConfiguration = 1; } -- System Information macOS Version 15.3.1 (Build 24D70) Xcode 16.2 (23507) (Build 16C5032a) Timestamp: 2025-02-20T15:24:03+01:00 More Details : By the way im on a MacBook Pro with M1 Max 32GB and 1TB storage. I still have more than 100 GB of Storage. I also switched to RJ45 to be sure its not network issue !
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1.4k
Feb ’25
Unable to download latest version of iOS simulator
Hello, When trying to download the latest version of iOS simulator on xCode i get this error: Download failed. Domain: DVTDownloadableErrorDomain Code: 41 User Info: { DVTErrorCreationDateKey = "2025-02-21 09:05:50 +0000"; } Download failed. Domain: DVTDownloadableErrorDomain Code: 41 Failed fetching catalog for assetType (com.apple.MobileAsset.iOSSimulatorRuntime), serverParameters ({ RequestedBuild = 22D8075; }) Domain: DVTDownloadsUtilitiesErrorDomain Code: -1 Download failed due to a bad URL. (Catalog download for com.apple.MobileAsset.iOSSimulatorRuntime) Domain: com.apple.MobileAssetError.Download Code: 49 User Info: { checkConfiguration = 1; } System Information macOS Version 15.0 (Build 24A335) Xcode 16.2 (23507) (Build 16C5032a) Timestamp: 2025-02-21T11:05:50+02:00
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481
Feb ’25
Duplicate apps launched when debugging in Xcode?
I’ve noticed a strange bug in Xcode 16 and Swift. When a preview is rendering and hasn’t finished yet and you run an app to debug, Xcode is launching two instances of the app. Has anyone else noticed this issue? If you let the preview finish rendering before running the app, this doesn’t happen. Very odd.
Replies
24
Boosts
21
Views
2.8k
Activity
Oct ’24
Team membership not appearing in Xcode
I have a major problem with team membership and Xcode. I work in a company, where my apple account was added to the development team with app manager role. I can see that on the apple portal, everything seems fine there. I have been also provided with the provisioning profile for the project and signing certificate of the company. However, when I log into Xcode the team does not show up anywhere. I am able to build the app, but cannot distribute to TestFlight (or anywhere else). When I use manual signing to choose the signing certificate it shows the "unknown team" message next to it. When I check my account in xcode it also only shows my personal team and does not allow to pick any other one (doesn't show any other one). When I click the "+" button on my xcode account to add a certificate an error pops up: "You already have active certificate or a pending request". I do have a pending request to enroll into apple developers program, but everyone says you don't need one if you are added to the team, you can just operate as a team member. Finally, when trying to upload to TestFlight, the following error is displayed: "No team for account ***" I have tried deleting and re-adding all the certificates. I have tried logging in and out of Xcode, I have tried deleting and re-adding my account in Xcode. I have tried reloading everything. My account was deleted and re-added to developers team. Nothing worked. I don't know the source of the issue, nor does my employer. I am new to ios development and this is my first project. Please help!
Replies
2
Boosts
0
Views
776
Activity
Oct ’24
Xcode 16 Doesn't Display "Swift Compiler" Build Settings Sections
I am editing my iOS project in Xcode 16 and want to use the "Swift Compiler - Upcoming Features" section of the build settings to selectively enable the new Swift 6 language features. I have read the instructions for doing this and have dowloaded an Apple sample project and can see that section under the project and target-level Build Settings in the sample project However, when I open my Xcode project in XCode 16 that section does not appear. Is there any way for me to influence how Xcode 16 displays the build settings? In fact, no "Swift Compiler" sections appear at all under my project Build Settings (All | Combined). There is a "User-Defined" section that has the Swift Version, Compilation Mode and Optimization level. The project itself is several years old and was on a very old project version. I have upgraded my project document format to "Xcode 16" but it made no difference. I have compared my project and the sample project in a text editor and both seem to have similar structure. I tried removing unused and outdated settings from my project but that also had no effect. Is there an alternative to deleting my project file and adding the source files to it? I have a large project with multiple targets so that would be something I'd rather not do.
Replies
4
Boosts
3
Views
1.2k
Activity
Oct ’24
Unable to reset simulators
I'm unable to reset simulators using the menu or the xcrun simctl tool: <output of xcrun simctl list> == Devices == -- iOS 17.5 -- iPhone SE (3rd generation) (5A06623A-173D-4C96-8DD3-3E9FE39A06F1) (Shutdown) iPhone 15 (iOS 17.5) (F4329E8D-29BB-4EA7-8465-C11A98D04ED7) (Shutdown) -- iOS 18.0 -- iPhone SE (3rd generation) (2DDE8F03-F8E1-4C1B-8E28-CD9B208F3FFA) (Shutdown) iPhone 16 Pro (DE788688-8AC6-40A0-B25C-A56AA423798E) (Shutdown) iPhone 16 Pro Max (1405184C-36A9-40F3-B0D0-4EEB88452883) (Shutdown) iPhone 16 (0CBBA7DB-B20E-4F17-BBC5-910F1F6E1A0A) (Shutdown) iPhone 16 Plus (95421C27-11A0-4FCF-A889-DAAE8557B271) (Shutdown) == Device Pairs == ~/Library`` ❯ xcrun simctl erase 0CBBA7DB-B20E-4F17-BBC5-910F1F6E1A0A An error was encountered processing the command (domain=NSCocoaErrorDomain, code=513): “data” couldn’t be moved because you don’t have permission to access “Deleting-8FEDFF47-5B2F-4534-BCA2-036BBE68CE37”. You don’t have permission. To view or change permissions, select the item in the Finder and choose File > Get Info. Underlying error (domain=NSPOSIXErrorDomain, code=1): The operation couldn’t be completed. Operation not permitted Operation not permitted Xcode Version 16.0 (16A242d) MacOS 15.0.1 (24A348)
Replies
5
Boosts
5
Views
1.9k
Activity
Oct ’24
Xcode 16.0 Can't detect my iPhone running iOS 18
Xcode Version is 16.0 (16A242d), The Xcode prompts "Xcode will continue when the operation completes."for a long time, and never dismiss.
Replies
1
Boosts
1
Views
445
Activity
Oct ’24
Xcode 16 and iOS 18 project not compiling
I updated Xcode and MacOS recently and haven't been able to compile my Flutter app on iOS devices/simulators since then. The error keeps changing every time I run it but here's one of the output in the terminal after running flutter run: Uncategorized (Xcode): Command SwiftGeneratePch emitted errors but did not return a nonzero exit code to indicate failure Error (Xcode): no such file or directory: '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/ModuleCache.noindex/Session.modulevalidation' Error (Xcode): stat cache file '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/SDKStatCaches.noindex/iphonesimulator18.0-22A3362- db63dc9361471f152f572502bdbfe70a.sdkstatcache' not found Error (Xcode): unable to rename temporary '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/ModuleCache.noindex/3F9VRK3CXAUUD/UIKit-1KHQ7M05IF VXC-56601391.pcm.tmp' to output file '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/ModuleCache.noindex/3F9VRK3CXAUUD/UIKit-1KHQ7M05IF VXC.pcm': 'No such file or directory' Error (Xcode): could not build module 'UIKit' /Users/chiragbhansali/Chirag/Coding/Projects/app/test/build/ios/Debug-iphonesimulator/Flutter.framewo rk/Headers/FlutterAppDelegate.h:7:8 Error (Xcode): could not build module 'Flutter' /Users/chiragbhansali/Chirag/Coding/Projects/app/test/ios/Runner/GeneratedPluginRegistrant.h:9:8 Error (Xcode): failed to emit precompiled header '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/Runner-eifcguceazlwumgsyzegclqdrbqt/Build/Intermed iates.noindex/PrecompiledHeaders/Runner-Bridging-Header-swift_PB6A5GFLTNPC-clang_3F9VRK3CXAUUD.pch' for bridging header '/Users/chiragbhansali/Chirag/Coding/Projects/app/test/ios/Runner/Runner-Bridging-Header.h' Uncategorized (Xcode): Command PrecompileSwiftBridgingHeader emitted errors but did not return a nonzero exit code to indicate failure Uncategorized (Xcode): Command SwiftEmitModule failed with a nonzero exit code Uncategorized (Xcode): Command SwiftCompile failed with a nonzero exit code Could not build the application for the simulator. Error launching application on iPhone 16 Pro. What I have tried so far: Deleting iOS SDK and simulators Cleaning Xcode build cache using cmd+shift+k Creating a new Flutter project and trying to compile it (it failed so that reduces the chances of it being a Flutter issue) Clearing the DerivedData folder Clearing settings and cache of simulators Restarting laptop Versions: Xcode: 16.0 iOS: 18.0 MacOS: 15.1 (didn't work with 15.0 either) Flutter: 3.24
Replies
23
Boosts
3
Views
18k
Activity
Oct ’24
App alternative icon not working when archieve.
I add the following info in the build settings of my app. Then I also add the icon to my asset. I build the app, it works normally, but I notice that when I changed the icon to 'AppIcon-Defaults', The icon change alert didn't appear. but it succeeds . I uploaded the archive to App Store I got: ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons.CFBundleAlternateIcons contains an entry “AppIcon-Defaults” that references asset “AppIcon-Defaults.” No such asset is present in the asset catalog. Then I use xcrun --sdk iphoneos assetutil --info Assets.car to check the assets inside the archieved app, It have the asset.
Replies
3
Boosts
1
Views
634
Activity
Nov ’24
New linker in Command Line Tools 16 not working with BLOCK DATA
We've encountered a critical issue with the new linker of CLT16 (version 16.1.0.0.1.1729049160) that prevents proper initialization of BLOCK DATA. BLOCK DATA are used to initialize global variables in our Fortran code, and its failure to initialize those variables leads to a program crash. This affects our community of more that thousand scientists worldwide. The current workaround is using the -ld_classic linker option. However, this option is deprecated and will be removed in a future release, as described in the Xcode release note. I've attached a minimal example that reproduces the problem using GNU gfortran with the following instructions (the attached main.f.txt and bd.f.txt need to be rename to main.f and bd.f, respectively): gfortran -c bd.f gfortran -c main.f ar rv libtest.a bd.o main.o gfortran -ld_classic -o good.x -L. libtest.a gfortran -o bad.x -L. libtest.a Running the two programs, one can see that the BLOCK DATA are not initialised without the option ld_classic, $ > ./good.x 3.7273802569289098 2.8083922366048202 $ > ./bad.x 0.0000000000000000 0.0000000000000000 We kindly request your attention to this matter and a prompt solution or alternative workaround. Best regards main.f.txt bd.f.txt part.txt
Replies
1
Boosts
1
Views
511
Activity
Nov ’24
Xcode 16.1 (16B40) Stopped Building Universal Binaries
Anyone else notice that Xcode 16.1 seems to have stopped building universal binaries for both debug and release builds even though under "Build Settings-Build Active Architecture" both Debug and Release are set to NO. We had been using the universal binary builds out of Debug for preliminary tests on Intel based machines. The Architectures setting is set to: Standard Architectures (Apple Silicon, Intel) - $(ARCHS_STANDARD). I started a brand new empty app and it does the same thing. A workaround is to set the Destination in Xcode's menu bar to "Build on Any Mac" and then find the binary and drag it to the Intel computer. You can't run that one though from Xcode. Another workaround is to build an Archive and drag that one.
Replies
5
Boosts
1
Views
1k
Activity
Nov ’24
Bug: Xcode Refactor -> Rename with Conditional Compilation
When renaming A.value, it also causes the value inside the conditional compilation in checkRename to be renamed. How to resolve or avoid this situation? class A { let value = "1" } class B { var value = 0 } func checkRename() { var b = B() #if os(iOS) b.value = 456 #elseif os(macOS) b.value = 789 #endif } Xcode Version 15.4 (15F31d).
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1
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0
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253
Activity
Dec ’24
Error in gathering code coverage in Xcode16
Fails to gather code coverage and throws this error Showing All Messages Failed to merge raw profiles in directory /Users//Library/Developer/Xcode/DerivedData/Receiver-ekqrbpsaciuxmlfslviajhoecyat/Build/ProfileData/0B0C6B69-FD46-4801-B106-56B7FCD44370 to destination /Users//Library/Developer/Xcode/DerivedData/Receiver-ekqrbpsaciuxmlfslviajhoecyat/Build/ProfileData/0B0C6B69-FD46-4801-B106-56B7FCD44370/Coverage.profdata: Aggregation tool '/Users/shwethamugeraya/Downloads/Xcode 2.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/llvm-profdata' failed with exit code 1: warning: /Users/shwethamugeraya/Library/Developer/Xcode/DerivedData/Receiver-ekqrbpsaciuxmlfslviajhoecyat/Build/ProfileData/0B0C6B69-FD46-4801-B106-56B7FCD44370/2F4EFBF7-1CCF-4E9E-8FD6-482EEDB98B6C-34646.profraw: raw profile version mismatch: Profile uses raw profile format version = 4; expected version = 8 PLEASE update this tool to version in the raw profile, or regenerate raw profile with expected version. error: no profile can be merged
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7
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9
Views
1.9k
Activity
Dec ’24
Login to App Store in VM not possible
I'm running a macOS 15.2 guest on a macOS 15.1.1 host with UTM. I'm trying to install Xcode from within the App Store but cannot login to the App Store. When I enter credentials and click 'Sign In' I get the Error 'An unknown error occurred'.
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2
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1
Views
341
Activity
Dec ’24
Error downloading the Predictive Code Completion Model
Hi, I'm setting up Xcode and after updating MacOS to 15.2 and Xcode to 16.2, I cannot download the Predictive Code Completion Model. I've done some research and I haven't found any solution, specially since most people suggest that it randomly fixed itself, which for me hasn't been the case. I've tried restarting my Mac, uninstalling and reinstalling Xcode multiple times, I've also reinstalled MacOS from Recovery and haven't found any success (I'm also not running Xcode inside a VM, as I've seen this can cause some problems in this case). This is the error that I receive when I attempt to download the model: And here are the details: The operation couldn’t be completed. (IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $11eba9a90).DownloadError error 3.) Domain: IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $11eba9a90).DownloadError Code: 3 User Info: { DVTErrorCreationDateKey = "2024-12-26 23:09:25 +0000"; } -- There was an error processing the asset. Domain: IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $11eba9a90).DownloadError Code: 3 -- System Information macOS Version 15.2 (Build 24C101) Xcode 16.2 (23507) (Build 16C5032a) Timestamp: 2024-12-26T17:09:25-06:00 For the record, I'm a new developer and I'm still learning, so thank you very much!
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5
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5
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1.2k
Activity
Dec ’24
Sync IOS cursor to app cursor.
My app controls the cursor within its text area. Upon touching the screen the ios moves the cursor when dragging. The app cursor and the IOS cursor are now out of sync. Is there a way to set the app cursor to the IOS cursor? I have checked many sources to no avail. Thanks for your help. Charlie
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3
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0
Views
436
Activity
Dec ’24
Using isActivityFullscreen to build applications in xcode 16 will crash in ios 17
My widget uses the @Environment(.isActivityFullscreen) variable. When running on ios 17, it will crash and report an error: dyld[55031]: Symbol not found: _$s7SwiftUI17EnvironmentValuesV9WidgetKitE20isActivityFullscreenSbvg Expected in: /Library/Developer/CoreSimulator/Volumes/iOS_21E213/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 17.4.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/WidgetKit.framework/WidgetKit
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1
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0
Views
326
Activity
Jan ’25
Unable to download PCCM Model in Xcode
The operation couldn’t be completed. (IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $123069a90).DownloadError error 3.) Domain: IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $123069a90).DownloadError Code: 3 User Info: { DVTErrorCreationDateKey = "2025-01-31 01:58:50 +0000"; } There was an error processing the asset. Domain: IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $123069a90).DownloadError Code: 3 System Information macOS Version 15.3 (Build 24D60) Xcode 16.2 (23507) (Build 16C5032a) Timestamp: 2025-01-31T09:58:50+08:00
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3
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0
Views
462
Activity
Jan ’25
Xcode Message: Message send exceeds rate-limit threshold and will be dropped
I'm getting hundreds of the message below in Xcode. I've narrowed it down to when I instantiate the following AVAudioUnitComponentManager.shared() Message send exceeds rate-limit threshold and will be dropped. { reporterID=231700600717315, rateLimit=32hz }
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2
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1
Views
904
Activity
Feb ’25
Xcode opens multiple Terminal windows when running app
Whenever I run anything in xcode it opens an extra terminal that runs the program then exits immediately, but the app still runs through the normal xcode launch. It's not a huge issue but It's getting really annoying to realize I have like 7 windows of terminal open that are just doing nothing. Has anyone had this issue before?
Replies
4
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0
Views
524
Activity
Feb ’25
Xcode 16.2 : Unable to install Platform Support Runtimes + Predictive Code Completion Model
Summary : I tried everything from uninstalling completely XCODE to upgrading the macOS without any success. Cleanup Xcode & Upgrade macOS to 15.3.1 This scripts were used to clean up the xcode and residual files. Also used CleanMyMac for the rest ! VERSION="" # "-16.2.0" ## Xcode Deep Clean # 1. Delete Xcode Itself sudo rm -rf /Applications/"Xcode${VERSION}".app # 2. Remove Xcode Cache and Derived Data sudo rm -rf ~/Library/Caches/com.apple.dt.Xcode sudo rm -rf ~/Library/Developer/Xcode sudo rm -rf ~/Library/Application\ Support/Xcode sudo rm -rf ~/Library/Developer/CoreSimulator sudo rm -rf ~/Library/Developer/Shared # 3. Remove Command Line Tools (CLT) sudo rm -rf /Library/Developer/CommandLineTools # 4. Remove Xcode Preferences and Supporting Files sudo rm -rf ~/Library/Preferences/com.apple.dt.Xcode.plist sudo rm -rf ~/Library/Logs/CoreSimulator sudo rm -rf ~/Library/Saved\ Application\ State/com.apple.dt.Xcode.savedState # 5. Remove Simulator Data sudo rm -rf ~/Library/Developer/CoreSimulator # 6. Remove Swift & Code Completion Models sudo rm -rf ~/Library/Application\ Support/Developer/Shared/Xcode sudo rm -rf ~/Library/Application\ Support/Xcode Problem : When i try to press the button "Get" from Xcode -> Settings -> Components i receive systematically these issues : For Predictive Code Completion Model : The operation couldn’t be completed. (IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $11b3c5a90).DownloadError error 2.) Domain: IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $11b3c5a90).DownloadError Code: 2 User Info: { DVTErrorCreationDateKey = "2025-02-20 2:36:06\U202fPM +0000"; } -- There was an error transferring over the network. Domain: IDELanguageModelKit.IDEModelDownloadAdapter.(unknown context at $11b3c5a90).DownloadError Code: 2 -- System Information macOS Version 15.3.1 (Build 24D70) Xcode 16.2 (23507) (Build 16C5032a) Timestamp: 2025-02-20T15:36:06+01:00 For Platform Support (ex. iOS 18.2 + iOS 18.3.1 Simulator) Download failed. Domain: DVTDownloadableErrorDomain Code: 41 User Info: { DVTErrorCreationDateKey = "2025-02-20 2:24:03\U202fPM +0000"; } -- Download failed. Domain: DVTDownloadableErrorDomain Code: 41 -- Failed fetching catalog for assetType (com.apple.MobileAsset.iOSSimulatorRuntime), serverParameters ({ RequestedBuild = 22D8075; }) Domain: DVTDownloadsUtilitiesErrorDomain Code: -1 -- Download failed due to a bad URL. (Catalog download for com.apple.MobileAsset.iOSSimulatorRuntime) Domain: com.apple.MobileAssetError.Download Code: 49 User Info: { checkConfiguration = 1; } -- System Information macOS Version 15.3.1 (Build 24D70) Xcode 16.2 (23507) (Build 16C5032a) Timestamp: 2025-02-20T15:24:03+01:00 More Details : By the way im on a MacBook Pro with M1 Max 32GB and 1TB storage. I still have more than 100 GB of Storage. I also switched to RJ45 to be sure its not network issue !
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13
Boosts
2
Views
1.4k
Activity
Feb ’25
Unable to download latest version of iOS simulator
Hello, When trying to download the latest version of iOS simulator on xCode i get this error: Download failed. Domain: DVTDownloadableErrorDomain Code: 41 User Info: { DVTErrorCreationDateKey = "2025-02-21 09:05:50 +0000"; } Download failed. Domain: DVTDownloadableErrorDomain Code: 41 Failed fetching catalog for assetType (com.apple.MobileAsset.iOSSimulatorRuntime), serverParameters ({ RequestedBuild = 22D8075; }) Domain: DVTDownloadsUtilitiesErrorDomain Code: -1 Download failed due to a bad URL. (Catalog download for com.apple.MobileAsset.iOSSimulatorRuntime) Domain: com.apple.MobileAssetError.Download Code: 49 User Info: { checkConfiguration = 1; } System Information macOS Version 15.0 (Build 24A335) Xcode 16.2 (23507) (Build 16C5032a) Timestamp: 2025-02-21T11:05:50+02:00
Replies
2
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1
Views
481
Activity
Feb ’25