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Apple Developer Program enrollment completely stuck — no emails, no support
Hello! This is already my third post regarding this issue. I have been waiting for almost a month and have sent approximately 10 emails to Apple Developer Program Support. I have received no response at all — no updates, no explanations, and no assistance. What makes this situation particularly unacceptable is that Apple Support is clearly active and responding to similar enrollment issues in other forum threads. Seeing support help others while completely ignoring my case for an entire month is extremely frustrating and difficult to justify. This level of silence from Apple is not just disappointing — it reflects a serious breakdown in the enrollment support process.
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XCUItest - Accessing page content when using deeply nested React Navigation navigators on iOS Using
Hello! I've been trying to automate tests using Appium/XCUITests in a React Native APP, but I'm finding many blockers. They are related to the amount of nested elements in the "DOM" in which the XCUItest can not go deeper to get all the elements we need. snapshotMaxDepth -> The XCUITest does not support more than 60 value, otherwise it returns the following error: Got response with status 404: {"value":{"error":"stale element reference","message":"The previously found element "Application 'xyz.xxx.xxx'" is not present in the current view anymore. Make sure the application UI has the expected state. Original error: Error kAXErrorIllegalArgument getting snapshot for element <AXUIElementRef 0x600003aaf750> {pid=95967} {uid=[ID:1 hash:0x0]}","traceback":"(\n\t0 CoreFoundation 0x00007fff20405604 __exceptionPreprocess + 242\n\t1 libobjc.A.dylib 0x00007fff201a4a45 objc_exception_throw + 48\n\t2 WebDriverAgentLib 0x000000010a3caa53 -[XCUIElement(FBUtilities) fb_takeSnapshot] + 723\n\t3 WebDriverAgentLib 0x000000010a3cad07 -[XCUIElement(FBUtilities) fb_snapshotWithAttributes:maxDepth:] + 183\n\t4 WebDriverAgentLib 0x000000010a37baea +[FBXPath writeXmlWithRootElement:indexPath:elementStore:includedAttributes:writer:] + 778\n\t5 WebDriverAgentLib 0x000000010a37b12c +[FBXPath xmlRep... But if I inform less than 60, the XCUITest is not able to get all the elements we need to automate: There are many threads about this, all of them the issue is in the XCUITest: https://github.com/appium/appium/issues/14825 https://discuss.appium.io/t/handling-staleelementreferenceexception/35095/11 https://github.com/appium/appium/issues/18085 https://discuss.appium.io/t/error-in-appium-desktop-refreshing-source-after-adding-snapshotmaxdepth-greater-than-62/34058 https://stackoverflow.com/questions/74235441/appium-cant-reach-elements-in-ios-source-tree-they-are-too-deep-works-fine-in Tested all possible solutions suggested in the threads, but I will have the issue.
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STUCK ON PAYMENT, NO UPDATE
I have registered for Apple developer program since December and up until now, I am still stuck on payment. I have tried several credit cards but no response. they said it takes 48 days, but mine is over 2 months now. I have sent a message to support and no response. pls what is happening and why is my experience different? why is Apple not debiting my cards and why is support ghosting me. I registered using the official Apple developer enrollment website
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XCode does not recognize my iPhone
I'm trying to run my app on my iPhone and XCode is unable to detect it. Versions (as of time of writing, these are all the latest versions) XCode: 15.0.1 iOS: 17.1.2 macOS: Sonoma 14.1.2 What I've tried Updating all hardware to the latest versions. Restarting all hardware. Clearing cache/derived data. Using different USBC ports/cables. Using the XCode 15.1-Beta 3 (the latest beta) Clearing trusted computers and re-trusting Disabling Multipath Networking (solution for someone else on the dev forums) Creating a brand new xcode project. Disabling all wifi/bluetooth and reconnecting Using different wifi networks Calling mac support (they directed me back here) Scouring forums What happens I start by disconnecting my phone from my computer, clear trusted computers, restart xcode, and start (basically) from a completely blank slate. First I open XCode to my project. Then I connect my iPhone via USBC. I see that XCode says "iPhone not eligible while pairing in progress" (or something like that). I see on my phone that I must trust this computer, I hit trust, I enter my phone's passcode, then that disappears on my phone, and in XCode the message about eligibility disappears. I then click on the device selector to choose between either a simulator or a hardware device and under hardware I only see a message that says "No eligible devices connected to my mac". If I open the "Manage Run Destinations" organizer I see all the simulators there in the simulators tab, but when I go to the Devices tab, I see nothing. Sometimes when I go through this process, I can get a banner to appear up top, but still no device shows up on the left. The banner will show me that it is indeed my iPhone, but it will be missing information like "Serial Number" or "Capacity". Here's a screenshot of what I see. Keep in mind, this banner up top does not always show up when I go through this process. iPhone CAN be detected on my other laptop When I do this exact same thing on my other laptop, everything works just fine. Here are the specs I'm running on that laptop. (using the same cable/wifi network/etc) XCode 15.0.1 macOS: Ventura 13.6.1 iPhone 17.1.2 (I'm using the same iPhone) The only difference here being the macOS version. However, the problem started on my "broken" computer while I was running a previous major macOS version. This problem is actually what prompted my to do a system update to Sonoma. Please for the love of god, halp!!!
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Xcode 26.3 Claude Agent can't access Desktop folder
I am using the Xcode 26.3 Claude Agent feature. Claude Agent can’t access on my Desktop folder when they are specified as chat attachments because I accidentally denied access to that folder when it was first requested. I had earlier read the Xcode 26.3 release notes, so I was somewhat aware of this known issue, but I didn't make the connection when the Desktop access prompt appeared. I wasn't expecting the permissions prompt, because the regular (non-agent) Xcode Claude is able to freely access Desktop files when they are specified as Xcode coding assistant chat session attachments. Claude Agent isn’t listed in macOS Settings > Privacy & Security > Files and Folders, so I can’t fix the permissions there. The TCC database contains these rows: % sqlite3 ~/Library/Application\ Support/com.apple.TCC/TCC.db \ "SELECT service, client, datetime(last_modified, 'unixepoch', 'localtime') as last_modified FROM access ORDER BY last_modified DESC" | head -2 kTCCServiceSystemPolicyDownloadsFolder|/Users/drew/Library/Developer/Xcode/CodingAssistant/Agents/Versions/26.3/claude|2026-02-07 15:19:25 kTCCServiceSystemPolicyDesktopFolder|/Users/drew/Library/Developer/Xcode/CodingAssistant/Agents/Versions/26.3/claude|2026-02-07 13:38:07 but I can’t seem to reset them using tccutil, apparently because /Users/drew/Library/Developer/Xcode/CodingAssistant/Agents/Versions/26.3/claude is not a valid bundle identifier: % tccutil reset all '/Users/drew/Library/Developer/Xcode/CodingAssistant/Agents/Versions/26.3/claude' tccutil: No such bundle identifier "/Users/drew/Library/Developer/Xcode/CodingAssistant/Agents/Versions/26.3/claude": The operation couldn’t be completed. (OSStatus error -10814.) I would like for Claude Agent to be able to access my Desktop folder. What is an appropriate next step? Thank you for any help you can provide.
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Cannot preview in Xcode
My computer setup is I work from an account with regular (non-admin) privileges. I login into the admin account to install apps, update the OS, that kind of stuff, but work is from the reduced privileges account. And, when in it, I cannot preview swiftUI views in Xcode. Incredibly frustrating, have tried everything including a complete wipeout of the disk and reinstall, but no luck. Don't have any iOS simulator targets installed, it's macOS target I am working on. If I fire up xcode from the admin account it's all good, previes work and so on. Not so in the non-admin account, consistenly getting the "Cannot preview in this file. Failed to launch xxxx" Also tried elevating the privileges of the account to Admin, rebooting, no luck. Tried creating a new account, non-admin or admin, no luck. The detailed error repeats something along the lines of: == PREVIEW UPDATE ERROR: GroupRecordingError Error encountered during update group #3 ================================== | FailedToLaunchAppError: Failed to launch GIIK.Mesh-One | | /Volumes/Glyph 2TB/Developer/M4Book/Mesh One/DerivedData/Mesh One/Build/Products/Debug/Mesh One.app | | ================================== | | | [Remote] JITError | | | | ================================== | | | | | [Remote] XOJITError | | | | | | XOJITError: Could not create code file directory for session: Permission denied Most telling is the double space between directory and for on the last error line, it sounds like a failed string interpolation because the directory name was nil or empty? This is very frustrating (I also filed FB21900410). Am I missing something obvious? I also dumped the build settings and diffed the admin and non-admin accounts and they are an exact match (save for the path names). There has to be something that's preventing the non-admin accounts from previewing, anyone know what it might be/where to look? Cheers,
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Apple Developer Program Enrollment — Pending for Over 3 Weeks (D-U-N-S Verified)
Hello, I’m posting here to seek guidance or visibility regarding a delayed Apple Developer Program enrollment. I completed my organization enrollment over three weeks ago and provided a valid D-U-N-S number, which is correctly listed and verifiable. Since submitting the enrollment: The status has remained unchanged I’ve contacted Apple Developer Support three times via email I’ve received no response or timeline updates There is no option shown to request a phone call At this point, I’m unable to proceed with TestFlight, app distribution, or further development planning, and the lack of communication has made it difficult to understand next steps or expected timelines. If anyone from Apple Support or the community can advise: Whether this delay is expected If additional verification steps are required Or how best to escalate appropriately I’d really appreciate the guidance. Thank you for your time.
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Xcode Intelligence Font Size
Dear Friends, Is there a way to increase font size of xcode intelligence window? So the text i write, and the AI response. Why do i need this? I am using 4K monitor and i dont want to make Display setting bigger and lose all screen space.
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MCP servers don’t start in Codex (Xcode 26.3)
I’m trying to use MCP servers with Xcode 26.3 Coding Intelligence (Codex agent). With a project-scoped config file at /.codex/config.toml, MCP servers are not reliably loaded. /.codex/config.toml Example: [mcp_servers.Notion] url = "https://mcp.notion.com/mcp" enabled = true [mcp_servers.XcodeBuildMCP] command = "/bin/zsh" args = ["-lc", "/opt/homebrew/bin/npx -y xcodebuildmcp@beta mcp"] enabled = true tool_timeout_sec = 10000 Expected: Xcode consistently loads MCP servers defined in /.codex/config.toml across restarts. Actual: Xcode often only exposes xcode-tools. In some sessions MCP servers appear, but after restarting Xcode they may disappear. The global file at ~/Library/Developer/Xcode/CodingAssistant/codex/config.toml also seems managed/rewritten by Xcode and isn’t reliable for custom MCP servers. Questions Is /.codex/config.toml the official/supported way to configure MCP servers for Codex in Xcode right now? Are there any requirements for Xcode to load it (e.g. workspace must be Trusted, open .xcworkspace vs .xcodeproj, full restart/force quit, etc.)? Is there any logging/diagnostics to understand why the MCP server is not starting or not being picked up?
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Apple 403 detected - Access forbidden
Im getting this specific error 'Apple 403 detected - Access forbidden' when trying to build my app, my previous 10 builds all succesfully work but now it keeps on giving this error. I'm guessing its because of a new agreement email I recieved. But when i got to both developer website and app store connect there is no new agreements to accept. I'm quite stuck. Any help appreciated. Thanks
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