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Apple Developer Program enrollment stuck on Pending — payment not charged and profile fails to load.
Apple Developer Program enrollment stuck on Pending — payment not charged and profile fails to load Hello, I’m having an issue with my Apple Developer Program enrollment and would appreciate any guidance from Apple or anyone who has experienced the same problem. I submitted my Individual enrollment on August 10 through the Apple Developer website and completed the $99 membership purchase process. After submitting the order, I received the “Thank You — We are processing your order” page stating that processing may take up to two business days. However, since then: My enrollment is still showing Pending. The $99 membership fee has not been charged to my card. I have not received a membership activation email. The website sometimes shows “Complete Your Order” again and allows me to enter payment details again. In the Apple Developer app, Enroll Now is disabled and it says: “Enrollment through the Apple Developer app is not available for this Apple Account.” The Profile section also displays: “Profile failed to load.” I already contacted Apple Developer Support and have an open support case, but I have not yet received a substantive response. My Apple Account itself works normally, and other Apple purchases have successfully gone through, so this appears to be specific to the Developer Program enrollment. I do not want to submit the $99 payment again because I’m concerned about creating a duplicate purchase while the original enrollment is still Pending. What is especially frustrating is the complete lack of communication. Are Developer Program applicants from Kazakhstan handled differently or given lower priority? If not, I would appreciate some clarity on why an enrollment can remain stuck with no payment processing and no response from support for several days. Has anyone from Kazakhstan or another country experienced this exact situation? If so, was your enrollment eventually activated automatically, or did Apple Developer Support need to manually fix the account? Apple Developer Support: I have an existing Enrollment ID and Case ID and can provide them privately if needed. Thank you.
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Individual/Sole Proprietor enrollment — persistent "Unknown error occurred"
Hello, I've been trying to enroll in the Apple Developer Program as an Individual/Sole Proprietor for several days now, and I keep hitting the same error after submitting my personal information: "We are unable to process your request. An unknown error occurred." What I've already checked and tried: -Tried multiple browsers (Chrome, Safari, Edge) -Cleared cache and cookies, tried incognito/private mode -No VPN active -Two-factor authentication is enabled and working -My Apple ID region is set to France -Tried both the Developer app flow and developer.apple.com/enroll (web) directly Additional context that may be relevant: I'm based in La Réunion (French overseas department/DOM), and my trusted phone number for 2FA is a local +262 number. La Réunion isn't listed separately as an App Store region (it falls under France), so my Apple ID country/region is set to France — but I wonder if there might be a mismatch check happening somewhere between the phone number's country code and the Apple ID region that's causing this. This is blocking my app's TestFlight/App Store release, so any guidance — from Apple staff or from other developers who've faced this and found a fix — would be really appreciated. Thank you!
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Is it possible to remove the 3 1024x1024 app icon pngs from assets catalog for apps with Icon Composer app icons?
I am trying to slim my app as much as possible, as it really has no assets and I'm trying to be as apple native as possible, and it seems like 2.8MB out of my 4.5MB (on disk) app is because of the assets.car containing pre-rendered app icon images, which seems wasteful to bundle into the app I ran assetutil -I Assets.car > assets.json and the output shows: "RenditionName" : "AppIcon1024x1024_UIAppearanceAny_934C06E8-EFEE-45F8-8FF6-8AA1C5A331E2-5653-00000994CD30DD2A.png", "SizeOnDisk" : 1085726 ... "RenditionName" : "AppIcon1024x1024_UIAppearanceDark_61E3B30A-4E8A-4427-89EE-9BE9233265D9-5653-00000994CD6F1916.png", "SizeOnDisk" : 1230822 ... "RenditionName" : "AppIcon1024x1024_ISAppearanceTintable_395EBE2C-F852-46DB-B18D-07F4FD33A361-5653-00000994CDA26BA3.png", "SizeOnDisk" : 494329 I tried just deleting the entire Assets part of the Xcode project and got the same results This seems like something that Apple's OSs should be able to just generate once the app is installed if needed instead of prepackaging in every .app and wasting space if not used. Am I crazy for wanting this? I got my AppIcon.icon down from 15KB to 5KB but having 2.8MB wasted for something that doesn't seem important at all bothers me
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My Purchased Developer Account Has Not Been Activated Yet
Hello, I purchased the developer account on August 6, 2026. My order number is W1738664505. It has been several days, and my account still has not been activated. I have contacted support multiple times, but I keep receiving strange and seemingly automated responses that do not address my issue. I paid for this account, and I have been trying for days to get it activated, but I still have not received a clear response or been able to communicate with someone who can actually help me. The payment was processed without any issue, but now I cannot get a proper response regarding the account I purchased. Please, can someone take a look at my order and tell me what is happening? Who can help me get my purchased account activated? I would appreciate a clear and direct response as soon as possible. Thank you.
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Unable to update Developer Account Details
I can't use my Apple ID for the Developer Program because the developer site won't let me update my name, country, or basically any of my account details. Apple Support keeps telling me to update the information at account.apple.com, but everything there is already correct. The Developer Program is still showing the wrong information and apparently has no phone support, so I'm told to contact them by email. The problem is they haven't responded to a single email or support request I've submitted. So I'm stuck with an Apple ID I can't use for the Developer Program, account information I can't correct myself, and a support team I seemingly can't reach.
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see "call stack limit" in instruments when using leaks
I'm using the Leaks instrument in Xcode 26.2 to investigate a memory leak. After attaching Instruments to target process and starting a recording, it detected 29 leaks. However, I'm unable to view the allocation call stacks because each leak shows "Call stack limit reached." May I know if anyone has a solution for this? I’ve tried “Hide System Libraries,” “Invert Call Tree,” and “Flatten Recursion,” but unfortunately, none of them seem to work.
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Xcode crashes on every launch and is completely unusable.
I just upgraded MacOS to Tahoe 26.6.1, and upgraded XCode too. Then Xcode crashes on every launch and is completely unusable. Translated Report (Full Report Below) ------------------------------------- Process: Xcode [1718] Path: /Applications/Xcode.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 26.6 (24959) Build Info: IDEApplication-24959000000000000~2 (17F113) Code Type: ARM-64 (Native) Role: Background Parent Process: launchd [1] Coalition: com.apple.dt.Xcode [917] User ID: 502 Date/Time: 2026-08-13 11:26:33.1318 +0800 Launch Time: 2026-08-13 11:26:33.0308 +0800 Hardware Model: Mac16,8 OS Version: macOS 26.6.1 (25G76) Release Type: User Crash Reporter Key: ED18B1CA-EA9C-0657-0CF1-1EFA8C60919E Incident Identifier: 8350CBBA-0B41-4A77-B262-CD0662709FB1 Time Awake Since Boot: 47 seconds System Integrity Protection: disabled Triggered by Thread: 0, Dispatch Queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: Namespace SIGNAL, Code 6, Abort trap: 6 Terminating Process: Xcode [1718] Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 libsystem_kernel.dylib 0x1843745e8 __pthread_kill + 8 1 libsystem_pthread.dylib 0x1843af8d8 pthread_kill + 296 2 libsystem_c.dylib 0x1842b5978 abort + 148 3 libsystem_c.dylib 0x1842b5a94 abort_report_np + 84 4 Xcode 0x102624ed0 main.cold.1 + 36 5 Xcode 0x102624e1c main + 340 6 dyld 0x183fe44e4 start + 6992 Thread 0 crashed with ARM Thread State (64-bit): x0: 0x0000000000000000 x1: 0x0000000000000000 x2: 0x0000000000000000 x3: 0x0000000000000000 x4: 0x0000000000000073 x5: 0x000000000000002e x6: 0x000000016d7db278 x7: 0x0000000000000000 x8: 0x61cbe9e2533f85e8 x9: 0x61cbe9e3a3e16468 x10: 0x0000000000000002 x11: 0x00000000fffffffd x12: 0x0000000000000000 x13: 0x0000000000000000 x14: 0x0000000000000000 x15: 0x0000000000000000 x16: 0x0000000000000148 x17: 0x00000001f242f400 x18: 0x0000000000000000 x19: 0x0000000000000006 x20: 0x0000000000000103 x21: 0x00000001f0dee260 x22: 0x0000000102d5cbe0 x23: 0x00000001f0df5908 x24: 0x0000000000000001 x25: 0x000000016d7db6d0 x26: 0x00000001f0defa70 x27: 0x0000000000000000 x28: 0x0000000000000000 fp: 0x000000016d7db3f0 lr: 0x00000001843af8d8 sp: 0x000000016d7db3d0 pc: 0x00000001843745e8 cpsr: 0x40000000 far: 0x0000000000000000 esr: 0x56000080 (Syscall) Binary Images: 0x102624000 - 0x102627fff com.apple.dt.Xcode (26.6) <8025d4bb-71ea-3f57-bade-2e3c847b6cf3> /Applications/Xcode.app/Contents/MacOS/Xcode 0x18436b000 - 0x1843a82e7 libsystem_kernel.dylib (*) <7cfb3a10-adb2-32c4-99b5-922a111b3224> /usr/lib/system/libsystem_kernel.dylib 0x1843a9000 - 0x1843b5b3b libsystem_pthread.dylib (*) <12342372-0084-37a5-9ea6-2e4dc940c685> /usr/lib/system/libsystem_pthread.dylib 0x18423d000 - 0x1842be1e7 libsystem_c.dylib (*) <fdc4e366-5c14-3a1e-bc35-d933d28cdcf3> /usr/lib/system/libsystem_c.dylib 0x183fc4000 - 0x1840774ff dyld (*) <df42dd9d-ad11-33a7-8849-9ad5df30a274> /usr/lib/dyld 0x0 - 0xffffffffffffffff ??? (*) <00000000-0000-0000-0000-000000000000> ???
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Xcode 26.4: IBOutlets/IBActions gutter circles missing — cannot connect storyboard to code (works in 26.3)
I’m seeing a regression in Xcode 26.4 where Interface Builder will not allow connecting IBOutlets or IBActions. Symptoms: The usual gutter circle/dot does not appear next to IBOutlet / IBAction in the code editor Because of this, I cannot: drag from storyboard → code drag from code → storyboard The class is valid and already connected to the storyboard (existing outlets work) Assistant Editor opens the correct view controller file Important: The exact same project, unchanged, works perfectly in Xcode 26.3. I can create and connect outlets/actions normally there. ⸻ Environment Xcode: 26.4 macOS: 26.4 Mac Mini M4 Pro 64G Ram Project: Objective-C UIKit app using Storyboards This is a long-running, ObjC, project (not newly created) ⸻ What I’ve already tried To rule out the usual suspects: Verified View Controller Custom Class is correctly set in Identity Inspector Verified files are in the correct Target Membership Verified outlets are declared correctly in the .h file: @property (weak, nonatomic) IBOutlet UILabel *exampleLabel; Opened correct file manually (not relying on Automatic Assistant) Tried both: storyboard → code drag code → storyboard drag Tried using Connections Inspector Clean Build Folder Deleted entire DerivedData Restarted Xcode Updated macOS to 26.4 Ran: sudo xcodebuild -runFirstLaunch Confirmed required platform components installed Reopened project fresh ⸻ Observations In Xcode 26.4 the outlet “connection circles” are completely missing In Xcode 26.3 they appear immediately for the same code Existing connections still function at runtime — this is purely an Interface Builder issue ⸻ Question The gutter circles appearance has always been flaky in Xcode over the 13+ years I've been using it but now with 26.4 they have completely disappeared. Has anyone else seen this in Xcode 26.4, or found a workaround? At this point it looks like a regression in Interface Builder, but I haven’t found any mention of it yet.
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Is it a known issue that Xcode static analyzer hallucinates past results?
[Q] Is it a known issue that the Xcode static analyzer hallucinates past results? Basically, the issue I've been observing for a few releases of Xcode now (including 27b) is that if you run a static analysis, fixes the reported issues and re-run a static analysis, you will get exactly the same results as with the first run. It's as if Xcode did not take into account the fixes. If you clean the builds (cmd + shift + K), and run the analysis again, this time, you will get up-to-date results.
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Getting Gemini 3.5 or 3.6 Flash to work with Xcode 27 Beta
I've been trying for months to get Gemini 3.5 Flash to work with Xcode 27 Beta (1-3) agentic coding but have failed. Xcode currently uses Gemini CLI v0.42.0 from last year, so it can't call Gemini 3.5 Flash even though all that needs to change is a few characters in the API call. Gemini users are currently forced to choose between 3.1 Pro and 3.1 Flash Preview--both weren't the best choices two months ago, but with the release of 3.6 Flash which is better at coding that 3.1 Pro and miles cheaper, these choices are now unsuitable for any serious workload. I live in Hong Kong, where OpenAI and Anthropic services aren't offered, so Google is the only (native) AI provider for Xcode agentic coding. The cost issue from funneling all the work into 3.1 Pro is terrible especially with some agent bugs that have yet to be ironed out. Given Apple's close partnership with Google on AI, I'm genuinely surprised that after 4 Betas we're still using a Gemini CLI from 2025 that forces users to choose between two very unappealing models. Xcode is basically forcing Google users to switch to OpenAI/Anthropic. Questions: I'd like to know if this will be fixed soon and whether Google users should expect slower updates (i.e. be forced to use older models). Does anyone know of any workarounds?
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Xcode 27 Beta 4 regression: "Multiple commands produce" error when a SwiftPM binary xcframework product is linked from both an app target and an embedded framework target
In Xcode 27 Beta 4 (27A5228h), building a project that has a SwiftPM binary target (xcframework) linked directly from both an app target AND a framework target that is embedded in that app fails with "Multiple commands produce" errors. The same project and pbxproj builds successfully in Xcode 27 Beta 3 (27A5218g), so this is a regression introduced in Beta 4. Steps to Reproduce Create a new iOS App project. Add a Framework target (e.g. "SampleCommon") and embed it into the app. Add a SwiftPM dependency for a package that vends a binary xcframework product. Confirmed with airbnb/lottie-spm 4.6.1 (https://github.com/airbnb/lottie-spm). In "Frameworks, Libraries, and Embedded Content" of the app target, add the SwiftPM product (Lottie) with "Embed & Sign". In "Frameworks and Libraries" of the framework target, add the same SwiftPM product (Lottie). Build the app scheme for iOS Simulator. Expected result Build succeeds. The xcframework is embedded exactly once into the .app bundle. This is the behavior in Xcode 27 Beta 3 and Xcode 26. Actual result Build fails with: error: Unexpected duplicate tasks error: Multiple commands produce '.../<App>.app/Frameworks/Lottie.framework/Lottie' error: Multiple commands produce '.../<App>.app/Frameworks/Lottie.framework' Two Copy tasks are emitted for the same output path in the app target: Copy from Build/Products/Debug-iphonesimulator/PackageFrameworks/Lottie.framework Copy from SourcePackages/artifacts/lottie-spm/Lottie/Lottie.xcframework/ios-arm64_x86_64-simulator/Lottie.framework Additionally, an auto-generated target named "Lottiedynamic-product" emits duplicate MkDir / ProcessInfoPlistFile tasks for PackageFrameworks/Lottie.framework, which suggests the packaging path for binary xcframework products has been duplicated in Beta 4. Regression Xcode 27 Beta 3 (27A5218g): builds successfully Xcode 27 Beta 4 (27A5228h): fails with the above errors Xcode 26.x: builds successfully Minimal reproduction The issue reproduces on a 2-target Xcode project (app + framework) with airbnb/lottie-spm added and linked from both targetstory captures the smallest triggering diff: pattern1: app links Lottie only -> BUILD SUCCEEDED pattern2: framework links Lottie only -> BUILD SUCCEEDED pattern3: both app and framework link Lottie -> BUILD FAILED (only on Beta 4) Only the framework target's packageProductDependencies and Frameworks build phase entries differ between the succeeding and failing states. Workaround Link the SwiftPM binary product from only one target (either the app or the framework, not both). If only the framework tarl gets the framework transitively at runtime. Impact Any project that uses a SwiftPM binary xcframework and organizes code across multiple linked targets (a very common pattern for larger apps) is blocked from adopting Xcode 27 Beta 4. Environment Xcode 27.0 Beta 4 (27A5228h) macOS 26.5.2 Package: airbnb/lottie-spm 4.6.1 Destination: iOS Simulator (iPhone 17, latest)
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App Store submission blocked after Xcode 27 beta / macOS update
I am experiencing an App Store submission issue after updating my Mac development environment. A build of my iOS app can be uploaded and appears in App Store Connect/TestFlight, but when I try to use the build for App Review, it is rejected because it was built using a beta version of Xcode. I am currently using Xcode 27 beta because of the macOS environment installed on this Mac. I have been advised that I may need to return the Mac to a stable macOS/Xcode environment and rebuild the app. This is particularly concerning because the app and its development data already exist on this Mac, and reverting the development environment may require a full backup and OS reinstallation. I would like to know: What is the officially supported procedure to return to a stable macOS and Xcode environment without losing development data? Which stable Xcode version should be used to rebuild the app for App Store submission? Is there any supported way to submit the existing build, or must it be rebuilt completely with a non-beta Xcode? I would also like to know whether other developers using the current beta environment are experiencing the same App Store Connect submission restriction. I would also like clarification regarding responsibility and remediation in this situation. If a development environment provided through Apple’s software update or beta distribution results in an existing application becoming unable to be submitted to App Store Connect, what responsibility does Apple assume for the resulting disruption to developers? In particular, if resolving the issue requires backing up development data, reinstalling macOS, reinstalling Xcode, and rebuilding the application, does Apple provide an official recovery procedure or support for developers affected by this situation? I believe this is important not only for my application, but also for other developers who may encounter the same issue. I would appreciate an official clarification from Apple regarding both the technical solution and Apple’s policy for developers affected by this problem. Thank you.
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Individual enrollment blocked — photo ID upload fails for both passport and government ID
I'm attempting to enroll in the Apple Developer Program as an Individual. During identity verification, I'm asked to upload a photo of a government-issued ID or passport, and both document types are failing with distinct errors — not a generic failure, but two specific, different rejection messages depending on which document I try: For my government-issued national ID card: "An error occurred, the photo of your ID didn't upload. Please restart enrollment." This message repeats every time, regardless of how many times I restart and retry. For my passport: "Upload error, your identity could not be verified because the image you submitted is unclear or obscured. Please try again." Both documents were photographed carefully following Apple's own on-screen guidance for lighting and framing, and the resulting images are genuinely clear, sharp, and fully legible — not blurry, glared, cropped, or obscured in any way. I have retried multiple times with fresh photos for both documents, with the same two errors recurring consistently each time. Details: Enrollment type: Individual Country/Region: Pakistan Devices tried: [add your iPhone model + iOS version, and/or Mac model + macOS version here] Browser(s) tried: [add if you tried this on the web as well as the Apple Developer app] I have not been able to find a way to reach Developer Support directly to report this — the standard contact paths have not been accessible for this issue. Could someone confirm: Is there a known issue with photo ID upload for Individual enrollment currently, specifically affecting Pakistan or similar regions? Is there an alternative verification method or manual upload path available for cases where the standard upload consistently fails despite clear, well-lit images? Can this be escalated to the identity verification team? Any guidance would be genuinely appreciated — this is currently blocking enrollment entirely.
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Identity verification failed for developer account enrollment — no resolution after months of support emails
Hi all, I'm hoping someone from the community or Apple can point me in the right direction, as I've hit a wall I can't get past through normal support. My situation: I tried to enrol in the Apple Developer Program as an Individual. Enrollment failed at the identity verification stage in the Apple Developer app, and the app no longer gives me any option to retry. I've since received the same reply twice from Developer Support: that they "can't verify my identity with the Apple Developer app or provide further assistance with the Apple Account for Apple developer programs." I then obtained a D-U-N-S number for my registered business and attempted Organization enrollment instead — but I'm blocked there as well. What I've already done on my side: Confirmed my Apple Account name matches my government-issued photo ID exactly Corrected my account address and payment details Enabled two-factor authentication and set a trusted phone number Opened multiple support cases but I don't receive any response. My question: Since both Individual and Organization enrollment are blocked, is this a flag on my Apple Account itself rather than on the enrollment type? If so, what is the correct route to have that reviewed? Is there a specific team or a phone escalation path that can look at an account-level verification block? Email support has not been able to help. I have a finished app ready to submit and I'm simply trying to find the right door. Any guidance from those who've resolved a similar verification issue would be hugely appreciated. Thank you.
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Is there a real Swift Package Manager Registry in existence?
I would like to be able to use an SPM registry to access the various open source packages that my app uses. I want to do this so that I can use JFrog's Artifactory as a registry proxy, and manage my app's dependencies through it. I've found an announcement in 2019 that GitHub Package Registry was going to support Swift packages, but I have found no newer info. All the other things I've found which call themselves Swift package registries do not conform to SE-0292. Are there any public SPM registries? Will there be any in the near future?
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Enrollment stuck in "being processed" 14+ days after document submission (ID: 68UYPM637K)
Hello everyone, I'm hoping someone from the Apple Developer support team or another developer who's been through this can help. Enrollment ID: 68UYPM637K Organization: CHARRY - INDUSTRIA E COMERCIO DE CONFECCOES LTDA Timeline so far: This enrollment was submitted by our company's owner/founder, who has the legal authority to bind the organization to agreements. We received a request for identity verification documents (government-issued photo ID, Articles of Association, and CNPJ card for the organization). We submitted all requested documents through the secure upload portal on July 29, 2026 (14 days ago). Checking developer.apple.com/account directly, the enrollment still shows as "being processed," with no further update or request since then. At this point we've submitted everything requested and haven't received any update in 14 days. This is delaying a planned app launch for our company. Has anyone else experienced a delay like this after submitting documents? Is there anything else we should try, or can someone from Apple please take a look at enrollment 68UYPM637K? Thank you in advance for any guidance.
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Issues updating W-9 and bank
After my account was converted to an organizational account, I tried to submit a new W-9, but I get an error: "The Type of Beneficial Owner does not match the individual or company status you previously provided." I had selected "Individual/Sole proprietor", based on my understanding that this is what should be selected on the W-9 for a single-member LLC. My initial guess as to what's causing the error, is my single-member LLC may have been miscategorized in the migration to an organization account so the intended option doesn't work. As per the official W-9 instructions, a single-member LLC should be categorized as an "Individual/sole proprietor or single-member LLC" on the form for tax purposes, but when I select "Individual/Sole Proprietor" on the "Type of Beneficiary Owner" dropdown on the App Store Connect front-end form for the W-9, which I assume corresponds with the aforementioned option on the true W-9 form that includes "single-member LLC", I get the aforementioned error. I was alternatively informed by Developer Support that the above error may be occurring because I haven't signed the latest Apple Program License Agreement, which I haven't been able to access, which they claimed is because I hadn't provided banking information for my account. So I added my business bank account but a week later the top of the Business section still says "Your banking updates are processing, and you should see the changes in 24 hours. You won't be able to make any additional updates until then." I contacted Apple Developer Support about all of the above and am still waiting for a response. While I wait, I'd like to ask here whether anyone has any ideas as to why the W-9 error is occuring or how long banking changes actually take to process, in case either of these is something I can resolve in the meantime.
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Apple Developer Program enrollment stuck on Pending — payment not charged and profile fails to load.
Apple Developer Program enrollment stuck on Pending — payment not charged and profile fails to load Hello, I’m having an issue with my Apple Developer Program enrollment and would appreciate any guidance from Apple or anyone who has experienced the same problem. I submitted my Individual enrollment on August 10 through the Apple Developer website and completed the $99 membership purchase process. After submitting the order, I received the “Thank You — We are processing your order” page stating that processing may take up to two business days. However, since then: My enrollment is still showing Pending. The $99 membership fee has not been charged to my card. I have not received a membership activation email. The website sometimes shows “Complete Your Order” again and allows me to enter payment details again. In the Apple Developer app, Enroll Now is disabled and it says: “Enrollment through the Apple Developer app is not available for this Apple Account.” The Profile section also displays: “Profile failed to load.” I already contacted Apple Developer Support and have an open support case, but I have not yet received a substantive response. My Apple Account itself works normally, and other Apple purchases have successfully gone through, so this appears to be specific to the Developer Program enrollment. I do not want to submit the $99 payment again because I’m concerned about creating a duplicate purchase while the original enrollment is still Pending. What is especially frustrating is the complete lack of communication. Are Developer Program applicants from Kazakhstan handled differently or given lower priority? If not, I would appreciate some clarity on why an enrollment can remain stuck with no payment processing and no response from support for several days. Has anyone from Kazakhstan or another country experienced this exact situation? If so, was your enrollment eventually activated automatically, or did Apple Developer Support need to manually fix the account? Apple Developer Support: I have an existing Enrollment ID and Case ID and can provide them privately if needed. Thank you.
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when the account will be activated
welcome I created an account as a developer and paid the subscription fee and I did not receive any response from you to activate the account. Please inform me when the account will be activated
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Individual/Sole Proprietor enrollment — persistent "Unknown error occurred"
Hello, I've been trying to enroll in the Apple Developer Program as an Individual/Sole Proprietor for several days now, and I keep hitting the same error after submitting my personal information: "We are unable to process your request. An unknown error occurred." What I've already checked and tried: -Tried multiple browsers (Chrome, Safari, Edge) -Cleared cache and cookies, tried incognito/private mode -No VPN active -Two-factor authentication is enabled and working -My Apple ID region is set to France -Tried both the Developer app flow and developer.apple.com/enroll (web) directly Additional context that may be relevant: I'm based in La Réunion (French overseas department/DOM), and my trusted phone number for 2FA is a local +262 number. La Réunion isn't listed separately as an App Store region (it falls under France), so my Apple ID country/region is set to France — but I wonder if there might be a mismatch check happening somewhere between the phone number's country code and the Apple ID region that's causing this. This is blocking my app's TestFlight/App Store release, so any guidance — from Apple staff or from other developers who've faced this and found a fix — would be really appreciated. Thank you!
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Is it possible to remove the 3 1024x1024 app icon pngs from assets catalog for apps with Icon Composer app icons?
I am trying to slim my app as much as possible, as it really has no assets and I'm trying to be as apple native as possible, and it seems like 2.8MB out of my 4.5MB (on disk) app is because of the assets.car containing pre-rendered app icon images, which seems wasteful to bundle into the app I ran assetutil -I Assets.car > assets.json and the output shows: "RenditionName" : "AppIcon1024x1024_UIAppearanceAny_934C06E8-EFEE-45F8-8FF6-8AA1C5A331E2-5653-00000994CD30DD2A.png", "SizeOnDisk" : 1085726 ... "RenditionName" : "AppIcon1024x1024_UIAppearanceDark_61E3B30A-4E8A-4427-89EE-9BE9233265D9-5653-00000994CD6F1916.png", "SizeOnDisk" : 1230822 ... "RenditionName" : "AppIcon1024x1024_ISAppearanceTintable_395EBE2C-F852-46DB-B18D-07F4FD33A361-5653-00000994CDA26BA3.png", "SizeOnDisk" : 494329 I tried just deleting the entire Assets part of the Xcode project and got the same results This seems like something that Apple's OSs should be able to just generate once the app is installed if needed instead of prepackaging in every .app and wasting space if not used. Am I crazy for wanting this? I got my AppIcon.icon down from 15KB to 5KB but having 2.8MB wasted for something that doesn't seem important at all bothers me
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My Purchased Developer Account Has Not Been Activated Yet
Hello, I purchased the developer account on August 6, 2026. My order number is W1738664505. It has been several days, and my account still has not been activated. I have contacted support multiple times, but I keep receiving strange and seemingly automated responses that do not address my issue. I paid for this account, and I have been trying for days to get it activated, but I still have not received a clear response or been able to communicate with someone who can actually help me. The payment was processed without any issue, but now I cannot get a proper response regarding the account I purchased. Please, can someone take a look at my order and tell me what is happening? Who can help me get my purchased account activated? I would appreciate a clear and direct response as soon as possible. Thank you.
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Unable to update Developer Account Details
I can't use my Apple ID for the Developer Program because the developer site won't let me update my name, country, or basically any of my account details. Apple Support keeps telling me to update the information at account.apple.com, but everything there is already correct. The Developer Program is still showing the wrong information and apparently has no phone support, so I'm told to contact them by email. The problem is they haven't responded to a single email or support request I've submitted. So I'm stuck with an Apple ID I can't use for the Developer Program, account information I can't correct myself, and a support team I seemingly can't reach.
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58
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see "call stack limit" in instruments when using leaks
I'm using the Leaks instrument in Xcode 26.2 to investigate a memory leak. After attaching Instruments to target process and starting a recording, it detected 29 leaks. However, I'm unable to view the allocation call stacks because each leak shows "Call stack limit reached." May I know if anyone has a solution for this? I’ve tried “Hide System Libraries,” “Invert Call Tree,” and “Flatten Recursion,” but unfortunately, none of them seem to work.
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Xcode crashes on every launch and is completely unusable.
I just upgraded MacOS to Tahoe 26.6.1, and upgraded XCode too. Then Xcode crashes on every launch and is completely unusable. Translated Report (Full Report Below) ------------------------------------- Process: Xcode [1718] Path: /Applications/Xcode.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 26.6 (24959) Build Info: IDEApplication-24959000000000000~2 (17F113) Code Type: ARM-64 (Native) Role: Background Parent Process: launchd [1] Coalition: com.apple.dt.Xcode [917] User ID: 502 Date/Time: 2026-08-13 11:26:33.1318 +0800 Launch Time: 2026-08-13 11:26:33.0308 +0800 Hardware Model: Mac16,8 OS Version: macOS 26.6.1 (25G76) Release Type: User Crash Reporter Key: ED18B1CA-EA9C-0657-0CF1-1EFA8C60919E Incident Identifier: 8350CBBA-0B41-4A77-B262-CD0662709FB1 Time Awake Since Boot: 47 seconds System Integrity Protection: disabled Triggered by Thread: 0, Dispatch Queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: Namespace SIGNAL, Code 6, Abort trap: 6 Terminating Process: Xcode [1718] Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 libsystem_kernel.dylib 0x1843745e8 __pthread_kill + 8 1 libsystem_pthread.dylib 0x1843af8d8 pthread_kill + 296 2 libsystem_c.dylib 0x1842b5978 abort + 148 3 libsystem_c.dylib 0x1842b5a94 abort_report_np + 84 4 Xcode 0x102624ed0 main.cold.1 + 36 5 Xcode 0x102624e1c main + 340 6 dyld 0x183fe44e4 start + 6992 Thread 0 crashed with ARM Thread State (64-bit): x0: 0x0000000000000000 x1: 0x0000000000000000 x2: 0x0000000000000000 x3: 0x0000000000000000 x4: 0x0000000000000073 x5: 0x000000000000002e x6: 0x000000016d7db278 x7: 0x0000000000000000 x8: 0x61cbe9e2533f85e8 x9: 0x61cbe9e3a3e16468 x10: 0x0000000000000002 x11: 0x00000000fffffffd x12: 0x0000000000000000 x13: 0x0000000000000000 x14: 0x0000000000000000 x15: 0x0000000000000000 x16: 0x0000000000000148 x17: 0x00000001f242f400 x18: 0x0000000000000000 x19: 0x0000000000000006 x20: 0x0000000000000103 x21: 0x00000001f0dee260 x22: 0x0000000102d5cbe0 x23: 0x00000001f0df5908 x24: 0x0000000000000001 x25: 0x000000016d7db6d0 x26: 0x00000001f0defa70 x27: 0x0000000000000000 x28: 0x0000000000000000 fp: 0x000000016d7db3f0 lr: 0x00000001843af8d8 sp: 0x000000016d7db3d0 pc: 0x00000001843745e8 cpsr: 0x40000000 far: 0x0000000000000000 esr: 0x56000080 (Syscall) Binary Images: 0x102624000 - 0x102627fff com.apple.dt.Xcode (26.6) <8025d4bb-71ea-3f57-bade-2e3c847b6cf3> /Applications/Xcode.app/Contents/MacOS/Xcode 0x18436b000 - 0x1843a82e7 libsystem_kernel.dylib (*) <7cfb3a10-adb2-32c4-99b5-922a111b3224> /usr/lib/system/libsystem_kernel.dylib 0x1843a9000 - 0x1843b5b3b libsystem_pthread.dylib (*) <12342372-0084-37a5-9ea6-2e4dc940c685> /usr/lib/system/libsystem_pthread.dylib 0x18423d000 - 0x1842be1e7 libsystem_c.dylib (*) <fdc4e366-5c14-3a1e-bc35-d933d28cdcf3> /usr/lib/system/libsystem_c.dylib 0x183fc4000 - 0x1840774ff dyld (*) <df42dd9d-ad11-33a7-8849-9ad5df30a274> /usr/lib/dyld 0x0 - 0xffffffffffffffff ??? (*) <00000000-0000-0000-0000-000000000000> ???
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Xcode 26.4: IBOutlets/IBActions gutter circles missing — cannot connect storyboard to code (works in 26.3)
I’m seeing a regression in Xcode 26.4 where Interface Builder will not allow connecting IBOutlets or IBActions. Symptoms: The usual gutter circle/dot does not appear next to IBOutlet / IBAction in the code editor Because of this, I cannot: drag from storyboard → code drag from code → storyboard The class is valid and already connected to the storyboard (existing outlets work) Assistant Editor opens the correct view controller file Important: The exact same project, unchanged, works perfectly in Xcode 26.3. I can create and connect outlets/actions normally there. ⸻ Environment Xcode: 26.4 macOS: 26.4 Mac Mini M4 Pro 64G Ram Project: Objective-C UIKit app using Storyboards This is a long-running, ObjC, project (not newly created) ⸻ What I’ve already tried To rule out the usual suspects: Verified View Controller Custom Class is correctly set in Identity Inspector Verified files are in the correct Target Membership Verified outlets are declared correctly in the .h file: @property (weak, nonatomic) IBOutlet UILabel *exampleLabel; Opened correct file manually (not relying on Automatic Assistant) Tried both: storyboard → code drag code → storyboard drag Tried using Connections Inspector Clean Build Folder Deleted entire DerivedData Restarted Xcode Updated macOS to 26.4 Ran: sudo xcodebuild -runFirstLaunch Confirmed required platform components installed Reopened project fresh ⸻ Observations In Xcode 26.4 the outlet “connection circles” are completely missing In Xcode 26.3 they appear immediately for the same code Existing connections still function at runtime — this is purely an Interface Builder issue ⸻ Question The gutter circles appearance has always been flaky in Xcode over the 13+ years I've been using it but now with 26.4 they have completely disappeared. Has anyone else seen this in Xcode 26.4, or found a workaround? At this point it looks like a regression in Interface Builder, but I haven’t found any mention of it yet.
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Is it a known issue that Xcode static analyzer hallucinates past results?
[Q] Is it a known issue that the Xcode static analyzer hallucinates past results? Basically, the issue I've been observing for a few releases of Xcode now (including 27b) is that if you run a static analysis, fixes the reported issues and re-run a static analysis, you will get exactly the same results as with the first run. It's as if Xcode did not take into account the fixes. If you clean the builds (cmd + shift + K), and run the analysis again, this time, you will get up-to-date results.
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Despite making a payment and verifying my identity, my account has been inactive since January 17th.
Hello. I made a developer account payment and completed identity verification on January 17, 2026. However, the developer account still shows as inactive. Furthermore, I've submitted requests for assistance, but haven't received a response to any of them. I need urgent help.
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6d
Getting Gemini 3.5 or 3.6 Flash to work with Xcode 27 Beta
I've been trying for months to get Gemini 3.5 Flash to work with Xcode 27 Beta (1-3) agentic coding but have failed. Xcode currently uses Gemini CLI v0.42.0 from last year, so it can't call Gemini 3.5 Flash even though all that needs to change is a few characters in the API call. Gemini users are currently forced to choose between 3.1 Pro and 3.1 Flash Preview--both weren't the best choices two months ago, but with the release of 3.6 Flash which is better at coding that 3.1 Pro and miles cheaper, these choices are now unsuitable for any serious workload. I live in Hong Kong, where OpenAI and Anthropic services aren't offered, so Google is the only (native) AI provider for Xcode agentic coding. The cost issue from funneling all the work into 3.1 Pro is terrible especially with some agent bugs that have yet to be ironed out. Given Apple's close partnership with Google on AI, I'm genuinely surprised that after 4 Betas we're still using a Gemini CLI from 2025 that forces users to choose between two very unappealing models. Xcode is basically forcing Google users to switch to OpenAI/Anthropic. Questions: I'd like to know if this will be fixed soon and whether Google users should expect slower updates (i.e. be forced to use older models). Does anyone know of any workarounds?
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Xcode 27 Beta 4 regression: "Multiple commands produce" error when a SwiftPM binary xcframework product is linked from both an app target and an embedded framework target
In Xcode 27 Beta 4 (27A5228h), building a project that has a SwiftPM binary target (xcframework) linked directly from both an app target AND a framework target that is embedded in that app fails with "Multiple commands produce" errors. The same project and pbxproj builds successfully in Xcode 27 Beta 3 (27A5218g), so this is a regression introduced in Beta 4. Steps to Reproduce Create a new iOS App project. Add a Framework target (e.g. "SampleCommon") and embed it into the app. Add a SwiftPM dependency for a package that vends a binary xcframework product. Confirmed with airbnb/lottie-spm 4.6.1 (https://github.com/airbnb/lottie-spm). In "Frameworks, Libraries, and Embedded Content" of the app target, add the SwiftPM product (Lottie) with "Embed & Sign". In "Frameworks and Libraries" of the framework target, add the same SwiftPM product (Lottie). Build the app scheme for iOS Simulator. Expected result Build succeeds. The xcframework is embedded exactly once into the .app bundle. This is the behavior in Xcode 27 Beta 3 and Xcode 26. Actual result Build fails with: error: Unexpected duplicate tasks error: Multiple commands produce '.../<App>.app/Frameworks/Lottie.framework/Lottie' error: Multiple commands produce '.../<App>.app/Frameworks/Lottie.framework' Two Copy tasks are emitted for the same output path in the app target: Copy from Build/Products/Debug-iphonesimulator/PackageFrameworks/Lottie.framework Copy from SourcePackages/artifacts/lottie-spm/Lottie/Lottie.xcframework/ios-arm64_x86_64-simulator/Lottie.framework Additionally, an auto-generated target named "Lottiedynamic-product" emits duplicate MkDir / ProcessInfoPlistFile tasks for PackageFrameworks/Lottie.framework, which suggests the packaging path for binary xcframework products has been duplicated in Beta 4. Regression Xcode 27 Beta 3 (27A5218g): builds successfully Xcode 27 Beta 4 (27A5228h): fails with the above errors Xcode 26.x: builds successfully Minimal reproduction The issue reproduces on a 2-target Xcode project (app + framework) with airbnb/lottie-spm added and linked from both targetstory captures the smallest triggering diff: pattern1: app links Lottie only -> BUILD SUCCEEDED pattern2: framework links Lottie only -> BUILD SUCCEEDED pattern3: both app and framework link Lottie -> BUILD FAILED (only on Beta 4) Only the framework target's packageProductDependencies and Frameworks build phase entries differ between the succeeding and failing states. Workaround Link the SwiftPM binary product from only one target (either the app or the framework, not both). If only the framework tarl gets the framework transitively at runtime. Impact Any project that uses a SwiftPM binary xcframework and organizes code across multiple linked targets (a very common pattern for larger apps) is blocked from adopting Xcode 27 Beta 4. Environment Xcode 27.0 Beta 4 (27A5228h) macOS 26.5.2 Package: airbnb/lottie-spm 4.6.1 Destination: iOS Simulator (iPhone 17, latest)
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App Store submission blocked after Xcode 27 beta / macOS update
I am experiencing an App Store submission issue after updating my Mac development environment. A build of my iOS app can be uploaded and appears in App Store Connect/TestFlight, but when I try to use the build for App Review, it is rejected because it was built using a beta version of Xcode. I am currently using Xcode 27 beta because of the macOS environment installed on this Mac. I have been advised that I may need to return the Mac to a stable macOS/Xcode environment and rebuild the app. This is particularly concerning because the app and its development data already exist on this Mac, and reverting the development environment may require a full backup and OS reinstallation. I would like to know: What is the officially supported procedure to return to a stable macOS and Xcode environment without losing development data? Which stable Xcode version should be used to rebuild the app for App Store submission? Is there any supported way to submit the existing build, or must it be rebuilt completely with a non-beta Xcode? I would also like to know whether other developers using the current beta environment are experiencing the same App Store Connect submission restriction. I would also like clarification regarding responsibility and remediation in this situation. If a development environment provided through Apple’s software update or beta distribution results in an existing application becoming unable to be submitted to App Store Connect, what responsibility does Apple assume for the resulting disruption to developers? In particular, if resolving the issue requires backing up development data, reinstalling macOS, reinstalling Xcode, and rebuilding the application, does Apple provide an official recovery procedure or support for developers affected by this situation? I believe this is important not only for my application, but also for other developers who may encounter the same issue. I would appreciate an official clarification from Apple regarding both the technical solution and Apple’s policy for developers affected by this problem. Thank you.
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Individual enrollment blocked — photo ID upload fails for both passport and government ID
I'm attempting to enroll in the Apple Developer Program as an Individual. During identity verification, I'm asked to upload a photo of a government-issued ID or passport, and both document types are failing with distinct errors — not a generic failure, but two specific, different rejection messages depending on which document I try: For my government-issued national ID card: "An error occurred, the photo of your ID didn't upload. Please restart enrollment." This message repeats every time, regardless of how many times I restart and retry. For my passport: "Upload error, your identity could not be verified because the image you submitted is unclear or obscured. Please try again." Both documents were photographed carefully following Apple's own on-screen guidance for lighting and framing, and the resulting images are genuinely clear, sharp, and fully legible — not blurry, glared, cropped, or obscured in any way. I have retried multiple times with fresh photos for both documents, with the same two errors recurring consistently each time. Details: Enrollment type: Individual Country/Region: Pakistan Devices tried: [add your iPhone model + iOS version, and/or Mac model + macOS version here] Browser(s) tried: [add if you tried this on the web as well as the Apple Developer app] I have not been able to find a way to reach Developer Support directly to report this — the standard contact paths have not been accessible for this issue. Could someone confirm: Is there a known issue with photo ID upload for Individual enrollment currently, specifically affecting Pakistan or similar regions? Is there an alternative verification method or manual upload path available for cases where the standard upload consistently fails despite clear, well-lit images? Can this be escalated to the identity verification team? Any guidance would be genuinely appreciated — this is currently blocking enrollment entirely.
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Identity verification failed for developer account enrollment — no resolution after months of support emails
Hi all, I'm hoping someone from the community or Apple can point me in the right direction, as I've hit a wall I can't get past through normal support. My situation: I tried to enrol in the Apple Developer Program as an Individual. Enrollment failed at the identity verification stage in the Apple Developer app, and the app no longer gives me any option to retry. I've since received the same reply twice from Developer Support: that they "can't verify my identity with the Apple Developer app or provide further assistance with the Apple Account for Apple developer programs." I then obtained a D-U-N-S number for my registered business and attempted Organization enrollment instead — but I'm blocked there as well. What I've already done on my side: Confirmed my Apple Account name matches my government-issued photo ID exactly Corrected my account address and payment details Enabled two-factor authentication and set a trusted phone number Opened multiple support cases but I don't receive any response. My question: Since both Individual and Organization enrollment are blocked, is this a flag on my Apple Account itself rather than on the enrollment type? If so, what is the correct route to have that reviewed? Is there a specific team or a phone escalation path that can look at an account-level verification block? Email support has not been able to help. I have a finished app ready to submit and I'm simply trying to find the right door. Any guidance from those who've resolved a similar verification issue would be hugely appreciated. Thank you.
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Is there a real Swift Package Manager Registry in existence?
I would like to be able to use an SPM registry to access the various open source packages that my app uses. I want to do this so that I can use JFrog's Artifactory as a registry proxy, and manage my app's dependencies through it. I've found an announcement in 2019 that GitHub Package Registry was going to support Swift packages, but I have found no newer info. All the other things I've found which call themselves Swift package registries do not conform to SE-0292. Are there any public SPM registries? Will there be any in the near future?
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Enrolment
Hey, does anyone know how long the enrolment process needs? enrollment ID is QARGL6A9YV - maybe someone can help, we wanna start as soon as possible :-)
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Enrollment stuck in "being processed" 14+ days after document submission (ID: 68UYPM637K)
Hello everyone, I'm hoping someone from the Apple Developer support team or another developer who's been through this can help. Enrollment ID: 68UYPM637K Organization: CHARRY - INDUSTRIA E COMERCIO DE CONFECCOES LTDA Timeline so far: This enrollment was submitted by our company's owner/founder, who has the legal authority to bind the organization to agreements. We received a request for identity verification documents (government-issued photo ID, Articles of Association, and CNPJ card for the organization). We submitted all requested documents through the secure upload portal on July 29, 2026 (14 days ago). Checking developer.apple.com/account directly, the enrollment still shows as "being processed," with no further update or request since then. At this point we've submitted everything requested and haven't received any update in 14 days. This is delaying a planned app launch for our company. Has anyone else experienced a delay like this after submitting documents? Is there anything else we should try, or can someone from Apple please take a look at enrollment 68UYPM637K? Thank you in advance for any guidance.
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1w
Issues updating W-9 and bank
After my account was converted to an organizational account, I tried to submit a new W-9, but I get an error: "The Type of Beneficial Owner does not match the individual or company status you previously provided." I had selected "Individual/Sole proprietor", based on my understanding that this is what should be selected on the W-9 for a single-member LLC. My initial guess as to what's causing the error, is my single-member LLC may have been miscategorized in the migration to an organization account so the intended option doesn't work. As per the official W-9 instructions, a single-member LLC should be categorized as an "Individual/sole proprietor or single-member LLC" on the form for tax purposes, but when I select "Individual/Sole Proprietor" on the "Type of Beneficiary Owner" dropdown on the App Store Connect front-end form for the W-9, which I assume corresponds with the aforementioned option on the true W-9 form that includes "single-member LLC", I get the aforementioned error. I was alternatively informed by Developer Support that the above error may be occurring because I haven't signed the latest Apple Program License Agreement, which I haven't been able to access, which they claimed is because I hadn't provided banking information for my account. So I added my business bank account but a week later the top of the Business section still says "Your banking updates are processing, and you should see the changes in 24 hours. You won't be able to make any additional updates until then." I contacted Apple Developer Support about all of the above and am still waiting for a response. While I wait, I'd like to ask here whether anyone has any ideas as to why the W-9 error is occuring or how long banking changes actually take to process, in case either of these is something I can resolve in the meantime.
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