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All Apps Showing “Removed from Sale” Suddenly – No Changes Made
Hi everyone, We are currently facing an issue in our App Store Connect account where all of our production apps are suddenly showing the status “Removed from Sale.” This happened unexpectedly, and: We did NOT make any manual changes to app availability No recent app rejections or guideline violations were received Agreements, Tax & Banking section shows no pending actions TestFlight builds are still working fine We also have not received any clear communication from Apple explaining the reason for this. This is affecting all our live apps and impacting business operations. Has anyone else faced a similar issue recently? Could this be related to account-level restrictions or any recent policy updates? Any guidance or suggestions would be greatly appreciated. Thanks in advance!
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OS Tahoe 26.5
I face some problems with the following apps after downloading the OS Tahoe 26.5 (my iMac - 24inch,2023/Chip Apple M3/Memory 16GB) Appstore cannot connect to the internet Mail app have connection problem, cannot renew my mailbox as usual remark: will it be possible because I am using a VPN service so that it conflict with the new OS ?
0
0
127
2d
Xcode Cloud: Unable to Notarize macOS App (Stuck in Infinite Waiting)
Hi everyone, I’m encountering an issue with Xcode Cloud when trying to notarize my macOS app. As shown in the screenshot, there are no errors in the logs, but the process gets stuck indefinitely. The message says: The post-action could not be completed because the build was canceled. No artifacts are generated at all. This problem started recently. Notarization works perfectly when I submit from my local Xcode, so it seems to be specific to Xcode Cloud. Has anyone else experienced this?
6
3
540
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Unable to Enroll in Apple Developer Program – “Unknown Error” + No Response from Support
Hi everyone, I’m trying to enroll in the Apple Developer Program, but I’m completely blocked and running out of options. Every time I attempt to complete the enrollment, I get a generic “Unknown error” message. There’s no additional detail, no error code, and no indication of what might be causing the issue. Here’s what I’ve already tried: Different browsers (Chrome, Safari) Different devices Clearing cache and cookies Different networks Retrying over multiple days I also contacted Apple support: I currently have 3 open cases via email, with no response so far I tried calling support, but they told me they are not able to help with developer program issues At this point, I’m stuck — I can’t proceed with enrollment, and I’m not getting any guidance from official support channels. Has anyone experienced something similar or found a workaround? Also, if someone from Apple is monitoring this forum, I would really appreciate help escalating this issue or at least getting visibility into what’s going wrong. Happy to provide more details (region, account type, screenshots, etc.) if needed. Thanks in advance 🙏
1
0
54
2d
Paid €99 for Apple Developer Program but still seeing “Join the Apple Developer Program”
Hello, I paid €99 for the Apple Developer Program, but my account still shows: “Join the Apple Developer Program” “When you’re ready to build more advanced capabilities and distribute your apps, you can join the Apple Developer Program.” “Enroll today” Could someone please check if my payment has been processed correctly or if there is a delay in activation? Thank you.
1
0
40
2d
Localization doesn't work in watchOS widget configuration intent
Hi, I have a problem with watchOS widget configuration intents. It turns out that watchOS is unable to load text for localization keys. This is how I set configuration parameter in WidgetConfigurationIntent: @Parameter( title: LocalizedStringResource( "watchWidgetConfig.showSymbols", defaultValue: "Symbole", table: "WidgetLocalizable", bundle: widgetBundle ), default: true ) var showSymbols: Bool Unfortunately, on a device always the defaultValue is used. I tried everything and nothing works. What's weird, it correctly works on watchOS simulator and if you configure widgets in iOS "Watch" app. On real Apple Watch, the "defaultValue" is displayed. I'm not sure if it's important but both: the Swift file with WidgetConfigurationIntent and WidgetLocalizable.xcstring are included in two targets: Watch Widget Extension and Watch App. I tried so far: All variants of LocalizableStringResource init. With/without "table", with/without "bundle". Previously I had texts in Localizable.strings, I migrated it to WidgetLocalizable.xcstrings and it didn't work either. Setting only one target for WidgetLocalizable.xcstring and WidgetConfigurationIntent. I checked inside xcarchive to see if WidgetLocalizable.xcstring is copied correctly. Seems like watchOS bug, but I would be happy to know if someone figured out any workaround. Xcode: Version 26.4 (17E192) iOS 26.4.1 watchOS 26.4 I already created a ticket: FB22509406
2
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105
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[Bug] Cannot link In-App Purchases / Subscriptions to App Version in App Store Connect
Summary I am unable to link my In-App Purchases and Subscriptions to my app version in App Store Connect. The "In-App Purchases and Subscriptions" section described in Apple's documentation is not visible on my version preparation page, making it impossible to associate IAPs with my build before submission. Steps to Reproduce Open App Store Connect → My Apps → [App Name] Navigate to the app version in "Prepare for Submission" state Scroll through the entire version page The "In-App Purchases and Subscriptions" section is not present anywhere on the page Expected Behavior According to Apple's documentation and the note shown on the Subscriptions page itself: ▎ "Your first subscription must be submitted with a new app version. Create your subscription, then select it in the 'In-App Purchases or Subscriptions' section of the app's version page before submitting the version for review." The section should be visible and allow me to select my configured subscriptions. Actual Behavior The section does not appear on the version page at all. My subscriptions (monthly, yearly, lifetime) are all in "Ready to Submit" state and correctly configured, but there is no way to link them to the build. Account & Contracts Status All prerequisites are in place: All contracts (Paid Apps Agreement) are signed and active — nothing pending under "Business" / "Agreements, Tax, and Banking" Banking and tax information is fully set up No open items or warnings under the Business section in App Store Connect Despite all account requirements being fulfilled, the IAP linking section remains absent from the version page. Impact This is blocking my app from being approved. Apple's reviewer rejected my submission with Guideline 2.1(a) stating the subscription screen showed no available plans. The reviewer cannot see the IAPs because they were never linked to the version — which I cannot do due to this missing UI section. Environment App Store Connect via browser (Safari + Chrome, both tested) App status: "Prepare for Submission" IAP status: All three products "Ready to Submit" First-time submission (new app, never been approved before) Workaround None found. This appears to be a UI bug in the current version of App Store Connect. Has anyone else encountered this? Is there a way to link IAPs to a build via the API or any other workaround?
8
7
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popoverTips don't display for toolbar menu buttons in iOS 26.1
[Also submitted as FB20756013] A popoverTip does not display for toolbar menu buttons in iOS 26.1 (23B5073a). The same code displays tips correctly in iOS 18.6. The issue occurs both in the simulator and on a physical device. Repro Steps Build and run the Sample Code below on iOS 26.1. Observe that the popoverTip does not display. Repeat on iOS 18.6 to confirm expected behavior. Expected popoverTips should appear when attached to a toolbar menu button, as they do in iOS 18.6. Actual No tip is displayed on iOS 26.1. System Info macOS 15.7.1 (24G231) Xcode 26.1 beta 3 (17B5045g) iOS 26.1 (23B5073a) Screenshot Screenshot showing two simulators side by side—iOS 18.6 on the left (tip displayed) and iOS 26.1 on the right (no tip displayed). Sample code import SwiftUI import TipKit struct PopoverTip: Tip { var title: Text { Text("Menu Tip") } var message: Text? { Text("This tip displays on iOS 18.6, but NOT on iOS 26.1.") } } struct ContentView: View { var tip = PopoverTip() var body: some View { NavigationStack { Text("`popoverTip` doesn't display on iOS 26.1 but does in iOS 18.6") .padding() .toolbar { ToolbarItem(placement: .topBarTrailing) { Menu { Button("Dismiss", role: .cancel) { } Button("Do Nothing") { } } label: { Label("More", systemImage: "ellipsis") } .popoverTip(tip) } } .navigationTitle("Popover Tip Issue") .navigationBarTitleDisplayMode(.inline) } } }
4
3
488
2d
Icon Composer: Any way to add icons to the app bundle for older macOS versions?
Several app developers are struggling with the inability to provide a separate app icons that looks nice on older macOS versions while at the same time provide Icon Composer icons that look great on macOS Tahoe 26. An ability to provide separate icons is super important to those who have app icons that follow the curvature of the default icon borders (as the corner rounding radius is different for Sequia and Tahoe). Take a look at this for example: https://github.com/ghostty-org/ghostty/issues/7564#issuecomment-3042061547 Question: Is there a definitive/recommended way to address this issue? How can a developer add a glass icon variant that looks good on Tahoe and provide a bitmap icon for older macOS versions? Some background info: Prior to Xcode 26 beta 4, one could add an App Icon to Assets to be used as app icon for legacy macOS versions (Sequia and older) and use a new Icon Composer icon (placed in the project root) for macOS Tahoe 26. Enabling "Include all app icon assets" under target settings ensured that older macOS versions would use the old app icons while Tahoe the new Icon Composer glass one. Since Xcode beta 4 this technique no longer works. Xcode instead insists on populating Assets.car with Icon Composer generated variants, disregarding the App Icon provided in Assets. Although the App Icon in Assets makes its way to a .incs file in the app bundle's Contents/Resources folder, but that is not used by macOS anymore and is there for some compatibility purposes. The Assets.car file (which matters) only contains the variants generated by Icon Composer and does not contain the png icons provided in the Assets.
21
14
1.8k
2d
App Store Review
I have a new app which has been submitted for review, and has been rejected.. The tester unable to see subscription settings.. He/she has not looked very far, they are in the app settings tab, and that was noted in the app submission. The likely issue is that this is an iPhone app, and specifically not for iPad.. Yet the reviewer used an iPad to test! This is the third consecutive rejection for administrative issues which have nothing to do with the app itself, and which, if the reviewers were to look properly, are not actually issues at all. This feels as though the reviewers are trying to get through as many reviews as possible in the shortest time possible, and not taking the time to examine an app submission properly. They are undermining months of hard work with a 30 second scan.
1
0
55
2d
Can't enroll; support is totally useless
https://developer.apple.com/enroll/identity/status Your enrollment could not be completed. Your enrollment in the Apple Developer Program could not be completed at this time. That's all I get. I contacted email support, they took seven days to respond with this message: Hello, Thank you for contacting Developer Support. I would first like to apologize for this delayed answer. It is certainly not the normal waiting time for an answer from Developer Support. We are currently facing a huge number of requests from our customers and your patience is well appreciated. I understand you are having issues submitting your enrollment. We can’t verify your identity with the Apple Developer app or provide further assistance with the Apple Account for Apple developer programs. You can still take advantage of great content using your Apple Account in Xcode to develop and test apps on your own device. Learn more about Xcode development. If you have additional questions related to this request, reply to this email or visit your recent cases. Your case number is 102856745558. Best regards, Christopher Developer Support So they didn't even try to do anything to solve my problem. I replied and 13 days later still no response. So I opened up a new email support case while trying to get the phone support going. Phone support was just as useless. They did a "deep dive" and then came back with literally no more information than the support email. I asked about what my options for escalating this were and they had no suggestions. Next I tried creating a new apple account, this failed whenever I got to the step where you need to enter a 2FA code from a phone, probably because I reused the same phone number since of course I only have one phone number. I got a reply from the second email support case: Hello Christopher, My name is Samira with Developer Support and I’ll be assisting you today. We can’t verify your identity with the Apple Developer app or provide further assistance with the Apple Account for Apple developer programs. You can still take advantage of great content using your Apple Account in Xcode to develop and test apps on your own device. Learn more about Xcode development. If you have any additional questions, please use this reference case number: 102876150205 Best regards, Samira Developer Support Same useless response. They obviously need to escalate this to an engineer who can actually find out what's broken, but I've exhausted every single thing I could myself and the only consistent thing I see is that literally every step of every process is broken in some way.
0
0
37
2d
Drag on a Canvas with XCUICoordinate.press(...)
I am trying to create a test case in XCTest using the UI Test target. I have a use case where I use a SwiftUI Canvas to draw a network graph; and the user can drag the graph on the Canvas. After the drag, the user may click on a node. The application presents a popup with the information about the network node clicked. SwiftUI provides the information required for the application to translate the location of the tap into the original location prior to the drag; and so the logic behind the popup can determine which node the network graph was tapped by the user. It appears that the distance of the drag operation performed does not match distance that the image actually moved. The drag distance is always larger than the actual distance dragged. I can observe this during the test execution. The arrow starts at the correct spot but then goes further than the object being dragged. I also observe this when I am driving the application. Is there some standard and supported way to determine the distance that the image on the screen was moved given a specific distance of the "thenDragTo:" coordinate?
2
0
53
2d
Appstore uploading images takes forever
I am trying to publish my first app and all i had left to do was upload a few pictures, but for an apparent reason i get stuck on that part even waiting after more than 30 minutes it always say that it still is uploading the pictures or are still in progress. But when looking for all the pictures they are present, and why is it taking longer than 30 minutes to upload. While the pictures are the right sizes in pixels but low in kb, i have no idea why it is taking it that long before i can get my first app approved.
0
0
24
2d
Background script in the form of a service worker cannot be debugged
If the extension uses manifest v3 and a background script in the form of a service worker, then in Safari it is not possible to open the background script debugging window. If I expand the Developer menu in Safari, there is nothing under Web Extension Background Data (or disappear after click), which is an error. In other browsers (Edge, Chrome, Opera, Firefox) this works correctly. If I switch the background script back to non-persistent script mode, everything works fine and from the Developer menu and the Web Extension Background Data submenu I am able to open the background script debugging window for the extension. Am I doing something wrong?
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App stuck in Waiting for Review, despite expedited review request
Our app has been stuck in "Waiting for Review" since last Thursday (6 days). Our users rely on our service, and these update delays erode the trust we have with our user base. We submitted an expedited review that was approved several days ago and have not heard back. Additionally, we called developer support yesterday and have not received an update. We'd appreciate if someone from the App Review team could look into this promptly.
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Unable to enroll in Apple Developer Program as Individual / Sole Proprietor
Hello, I’m trying to enroll in the Apple Developer Program as an Individual / Sole Proprietor, but the enrollment keeps failing. The site shows: “We are unable to process your request. An unknown error occurred.” From the network response, I can see the enrollment request to: https://developer.apple.com/services-enrollment/submitIndividualEnrollment returns: HTTP Code: 406 Result Code: 202018 Result String: “Your request could not be processed” Response ID: c6246a54-354e-4336-a78e-9b4476342ac2 Could you please review my account and check what is causing this enrollment failure on Apple’s side? Thank you.
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25
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Anyone solve this problem before? "We Are Unable To Process Your Request" and bellow this sentence i
I keep getting the "Unknown Error" after I submit my application for an Individual/Sole Proprietor member for my Apple Developer Account. It tells me: "We Are Unable To Process Your Request" and bellow this sentence it says "Unknown Error". What's going on? Anyone had this problem before? S.O.S. Edgar
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All Apps Showing “Removed from Sale” Suddenly – No Changes Made
Hi everyone, We are currently facing an issue in our App Store Connect account where all of our production apps are suddenly showing the status “Removed from Sale.” This happened unexpectedly, and: We did NOT make any manual changes to app availability No recent app rejections or guideline violations were received Agreements, Tax & Banking section shows no pending actions TestFlight builds are still working fine We also have not received any clear communication from Apple explaining the reason for this. This is affecting all our live apps and impacting business operations. Has anyone else faced a similar issue recently? Could this be related to account-level restrictions or any recent policy updates? Any guidance or suggestions would be greatly appreciated. Thanks in advance!
Replies
3
Boosts
0
Views
110
Activity
2d
OS Tahoe 26.5
I face some problems with the following apps after downloading the OS Tahoe 26.5 (my iMac - 24inch,2023/Chip Apple M3/Memory 16GB) Appstore cannot connect to the internet Mail app have connection problem, cannot renew my mailbox as usual remark: will it be possible because I am using a VPN service so that it conflict with the new OS ?
Replies
0
Boosts
0
Views
127
Activity
2d
Xcode Cloud: Unable to Notarize macOS App (Stuck in Infinite Waiting)
Hi everyone, I’m encountering an issue with Xcode Cloud when trying to notarize my macOS app. As shown in the screenshot, there are no errors in the logs, but the process gets stuck indefinitely. The message says: The post-action could not be completed because the build was canceled. No artifacts are generated at all. This problem started recently. Notarization works perfectly when I submit from my local Xcode, so it seems to be specific to Xcode Cloud. Has anyone else experienced this?
Replies
6
Boosts
3
Views
540
Activity
2d
Unable to Enroll in Apple Developer Program – “Unknown Error” + No Response from Support
Hi everyone, I’m trying to enroll in the Apple Developer Program, but I’m completely blocked and running out of options. Every time I attempt to complete the enrollment, I get a generic “Unknown error” message. There’s no additional detail, no error code, and no indication of what might be causing the issue. Here’s what I’ve already tried: Different browsers (Chrome, Safari) Different devices Clearing cache and cookies Different networks Retrying over multiple days I also contacted Apple support: I currently have 3 open cases via email, with no response so far I tried calling support, but they told me they are not able to help with developer program issues At this point, I’m stuck — I can’t proceed with enrollment, and I’m not getting any guidance from official support channels. Has anyone experienced something similar or found a workaround? Also, if someone from Apple is monitoring this forum, I would really appreciate help escalating this issue or at least getting visibility into what’s going wrong. Happy to provide more details (region, account type, screenshots, etc.) if needed. Thanks in advance 🙏
Replies
1
Boosts
0
Views
54
Activity
2d
Paid €99 for Apple Developer Program but still seeing “Join the Apple Developer Program”
Hello, I paid €99 for the Apple Developer Program, but my account still shows: “Join the Apple Developer Program” “When you’re ready to build more advanced capabilities and distribute your apps, you can join the Apple Developer Program.” “Enroll today” Could someone please check if my payment has been processed correctly or if there is a delay in activation? Thank you.
Replies
1
Boosts
0
Views
40
Activity
2d
Localization doesn't work in watchOS widget configuration intent
Hi, I have a problem with watchOS widget configuration intents. It turns out that watchOS is unable to load text for localization keys. This is how I set configuration parameter in WidgetConfigurationIntent: @Parameter( title: LocalizedStringResource( "watchWidgetConfig.showSymbols", defaultValue: "Symbole", table: "WidgetLocalizable", bundle: widgetBundle ), default: true ) var showSymbols: Bool Unfortunately, on a device always the defaultValue is used. I tried everything and nothing works. What's weird, it correctly works on watchOS simulator and if you configure widgets in iOS "Watch" app. On real Apple Watch, the "defaultValue" is displayed. I'm not sure if it's important but both: the Swift file with WidgetConfigurationIntent and WidgetLocalizable.xcstring are included in two targets: Watch Widget Extension and Watch App. I tried so far: All variants of LocalizableStringResource init. With/without "table", with/without "bundle". Previously I had texts in Localizable.strings, I migrated it to WidgetLocalizable.xcstrings and it didn't work either. Setting only one target for WidgetLocalizable.xcstring and WidgetConfigurationIntent. I checked inside xcarchive to see if WidgetLocalizable.xcstring is copied correctly. Seems like watchOS bug, but I would be happy to know if someone figured out any workaround. Xcode: Version 26.4 (17E192) iOS 26.4.1 watchOS 26.4 I already created a ticket: FB22509406
Replies
2
Boosts
0
Views
105
Activity
2d
[Bug] Cannot link In-App Purchases / Subscriptions to App Version in App Store Connect
Summary I am unable to link my In-App Purchases and Subscriptions to my app version in App Store Connect. The "In-App Purchases and Subscriptions" section described in Apple's documentation is not visible on my version preparation page, making it impossible to associate IAPs with my build before submission. Steps to Reproduce Open App Store Connect → My Apps → [App Name] Navigate to the app version in "Prepare for Submission" state Scroll through the entire version page The "In-App Purchases and Subscriptions" section is not present anywhere on the page Expected Behavior According to Apple's documentation and the note shown on the Subscriptions page itself: ▎ "Your first subscription must be submitted with a new app version. Create your subscription, then select it in the 'In-App Purchases or Subscriptions' section of the app's version page before submitting the version for review." The section should be visible and allow me to select my configured subscriptions. Actual Behavior The section does not appear on the version page at all. My subscriptions (monthly, yearly, lifetime) are all in "Ready to Submit" state and correctly configured, but there is no way to link them to the build. Account & Contracts Status All prerequisites are in place: All contracts (Paid Apps Agreement) are signed and active — nothing pending under "Business" / "Agreements, Tax, and Banking" Banking and tax information is fully set up No open items or warnings under the Business section in App Store Connect Despite all account requirements being fulfilled, the IAP linking section remains absent from the version page. Impact This is blocking my app from being approved. Apple's reviewer rejected my submission with Guideline 2.1(a) stating the subscription screen showed no available plans. The reviewer cannot see the IAPs because they were never linked to the version — which I cannot do due to this missing UI section. Environment App Store Connect via browser (Safari + Chrome, both tested) App status: "Prepare for Submission" IAP status: All three products "Ready to Submit" First-time submission (new app, never been approved before) Workaround None found. This appears to be a UI bug in the current version of App Store Connect. Has anyone else encountered this? Is there a way to link IAPs to a build via the API or any other workaround?
Replies
8
Boosts
7
Views
493
Activity
2d
popoverTips don't display for toolbar menu buttons in iOS 26.1
[Also submitted as FB20756013] A popoverTip does not display for toolbar menu buttons in iOS 26.1 (23B5073a). The same code displays tips correctly in iOS 18.6. The issue occurs both in the simulator and on a physical device. Repro Steps Build and run the Sample Code below on iOS 26.1. Observe that the popoverTip does not display. Repeat on iOS 18.6 to confirm expected behavior. Expected popoverTips should appear when attached to a toolbar menu button, as they do in iOS 18.6. Actual No tip is displayed on iOS 26.1. System Info macOS 15.7.1 (24G231) Xcode 26.1 beta 3 (17B5045g) iOS 26.1 (23B5073a) Screenshot Screenshot showing two simulators side by side—iOS 18.6 on the left (tip displayed) and iOS 26.1 on the right (no tip displayed). Sample code import SwiftUI import TipKit struct PopoverTip: Tip { var title: Text { Text("Menu Tip") } var message: Text? { Text("This tip displays on iOS 18.6, but NOT on iOS 26.1.") } } struct ContentView: View { var tip = PopoverTip() var body: some View { NavigationStack { Text("`popoverTip` doesn't display on iOS 26.1 but does in iOS 18.6") .padding() .toolbar { ToolbarItem(placement: .topBarTrailing) { Menu { Button("Dismiss", role: .cancel) { } Button("Do Nothing") { } } label: { Label("More", systemImage: "ellipsis") } .popoverTip(tip) } } .navigationTitle("Popover Tip Issue") .navigationBarTitleDisplayMode(.inline) } } }
Replies
4
Boosts
3
Views
488
Activity
2d
Icon Composer: Any way to add icons to the app bundle for older macOS versions?
Several app developers are struggling with the inability to provide a separate app icons that looks nice on older macOS versions while at the same time provide Icon Composer icons that look great on macOS Tahoe 26. An ability to provide separate icons is super important to those who have app icons that follow the curvature of the default icon borders (as the corner rounding radius is different for Sequia and Tahoe). Take a look at this for example: https://github.com/ghostty-org/ghostty/issues/7564#issuecomment-3042061547 Question: Is there a definitive/recommended way to address this issue? How can a developer add a glass icon variant that looks good on Tahoe and provide a bitmap icon for older macOS versions? Some background info: Prior to Xcode 26 beta 4, one could add an App Icon to Assets to be used as app icon for legacy macOS versions (Sequia and older) and use a new Icon Composer icon (placed in the project root) for macOS Tahoe 26. Enabling "Include all app icon assets" under target settings ensured that older macOS versions would use the old app icons while Tahoe the new Icon Composer glass one. Since Xcode beta 4 this technique no longer works. Xcode instead insists on populating Assets.car with Icon Composer generated variants, disregarding the App Icon provided in Assets. Although the App Icon in Assets makes its way to a .incs file in the app bundle's Contents/Resources folder, but that is not used by macOS anymore and is there for some compatibility purposes. The Assets.car file (which matters) only contains the variants generated by Icon Composer and does not contain the png icons provided in the Assets.
Replies
21
Boosts
14
Views
1.8k
Activity
2d
Change phone number for verification
my assistant had her phone number assigned to our app but it's my information. We can not receive text verification to that phone number so I cannot get into the portal. Who can change that for me?
Replies
1
Boosts
0
Views
23
Activity
2d
App Store Review
I have a new app which has been submitted for review, and has been rejected.. The tester unable to see subscription settings.. He/she has not looked very far, they are in the app settings tab, and that was noted in the app submission. The likely issue is that this is an iPhone app, and specifically not for iPad.. Yet the reviewer used an iPad to test! This is the third consecutive rejection for administrative issues which have nothing to do with the app itself, and which, if the reviewers were to look properly, are not actually issues at all. This feels as though the reviewers are trying to get through as many reviews as possible in the shortest time possible, and not taking the time to examine an app submission properly. They are undermining months of hard work with a 30 second scan.
Replies
1
Boosts
0
Views
55
Activity
2d
Can't enroll; support is totally useless
https://developer.apple.com/enroll/identity/status Your enrollment could not be completed. Your enrollment in the Apple Developer Program could not be completed at this time. That's all I get. I contacted email support, they took seven days to respond with this message: Hello, Thank you for contacting Developer Support. I would first like to apologize for this delayed answer. It is certainly not the normal waiting time for an answer from Developer Support. We are currently facing a huge number of requests from our customers and your patience is well appreciated. I understand you are having issues submitting your enrollment. We can’t verify your identity with the Apple Developer app or provide further assistance with the Apple Account for Apple developer programs. You can still take advantage of great content using your Apple Account in Xcode to develop and test apps on your own device. Learn more about Xcode development. If you have additional questions related to this request, reply to this email or visit your recent cases. Your case number is 102856745558. Best regards, Christopher Developer Support So they didn't even try to do anything to solve my problem. I replied and 13 days later still no response. So I opened up a new email support case while trying to get the phone support going. Phone support was just as useless. They did a "deep dive" and then came back with literally no more information than the support email. I asked about what my options for escalating this were and they had no suggestions. Next I tried creating a new apple account, this failed whenever I got to the step where you need to enter a 2FA code from a phone, probably because I reused the same phone number since of course I only have one phone number. I got a reply from the second email support case: Hello Christopher, My name is Samira with Developer Support and I’ll be assisting you today. We can’t verify your identity with the Apple Developer app or provide further assistance with the Apple Account for Apple developer programs. You can still take advantage of great content using your Apple Account in Xcode to develop and test apps on your own device. Learn more about Xcode development. If you have any additional questions, please use this reference case number: 102876150205 Best regards, Samira Developer Support Same useless response. They obviously need to escalate this to an engineer who can actually find out what's broken, but I've exhausted every single thing I could myself and the only consistent thing I see is that literally every step of every process is broken in some way.
Replies
0
Boosts
0
Views
37
Activity
2d
Drag on a Canvas with XCUICoordinate.press(...)
I am trying to create a test case in XCTest using the UI Test target. I have a use case where I use a SwiftUI Canvas to draw a network graph; and the user can drag the graph on the Canvas. After the drag, the user may click on a node. The application presents a popup with the information about the network node clicked. SwiftUI provides the information required for the application to translate the location of the tap into the original location prior to the drag; and so the logic behind the popup can determine which node the network graph was tapped by the user. It appears that the distance of the drag operation performed does not match distance that the image actually moved. The drag distance is always larger than the actual distance dragged. I can observe this during the test execution. The arrow starts at the correct spot but then goes further than the object being dragged. I also observe this when I am driving the application. Is there some standard and supported way to determine the distance that the image on the screen was moved given a specific distance of the "thenDragTo:" coordinate?
Replies
2
Boosts
0
Views
53
Activity
2d
Appstore uploading images takes forever
I am trying to publish my first app and all i had left to do was upload a few pictures, but for an apparent reason i get stuck on that part even waiting after more than 30 minutes it always say that it still is uploading the pictures or are still in progress. But when looking for all the pictures they are present, and why is it taking longer than 30 minutes to upload. While the pictures are the right sizes in pixels but low in kb, i have no idea why it is taking it that long before i can get my first app approved.
Replies
0
Boosts
0
Views
24
Activity
2d
Background script in the form of a service worker cannot be debugged
If the extension uses manifest v3 and a background script in the form of a service worker, then in Safari it is not possible to open the background script debugging window. If I expand the Developer menu in Safari, there is nothing under Web Extension Background Data (or disappear after click), which is an error. In other browsers (Edge, Chrome, Opera, Firefox) this works correctly. If I switch the background script back to non-persistent script mode, everything works fine and from the Developer menu and the Web Extension Background Data submenu I am able to open the background script debugging window for the extension. Am I doing something wrong?
Replies
11
Boosts
6
Views
2.3k
Activity
2d
Radio stations unable to play on Android with MusicKit SDK
Radio stations are currently not supported by the MusicKit SDK for Android. The SDK has not been updated for years now. It lacks pretty big features of Apple Music
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1
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0
Views
335
Activity
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App stuck in Waiting for Review, despite expedited review request
Our app has been stuck in "Waiting for Review" since last Thursday (6 days). Our users rely on our service, and these update delays erode the trust we have with our user base. We submitted an expedited review that was approved several days ago and have not heard back. Additionally, we called developer support yesterday and have not received an update. We'd appreciate if someone from the App Review team could look into this promptly.
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0
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0
Views
42
Activity
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Unable to enroll in Apple Developer Program as Individual / Sole Proprietor
Hello, I’m trying to enroll in the Apple Developer Program as an Individual / Sole Proprietor, but the enrollment keeps failing. The site shows: “We are unable to process your request. An unknown error occurred.” From the network response, I can see the enrollment request to: https://developer.apple.com/services-enrollment/submitIndividualEnrollment returns: HTTP Code: 406 Result Code: 202018 Result String: “Your request could not be processed” Response ID: c6246a54-354e-4336-a78e-9b4476342ac2 Could you please review my account and check what is causing this enrollment failure on Apple’s side? Thank you.
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0
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0
Views
25
Activity
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Anyone solve this problem before? "We Are Unable To Process Your Request" and bellow this sentence i
I keep getting the "Unknown Error" after I submit my application for an Individual/Sole Proprietor member for my Apple Developer Account. It tells me: "We Are Unable To Process Your Request" and bellow this sentence it says "Unknown Error". What's going on? Anyone had this problem before? S.O.S. Edgar
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1
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0
Views
396
Activity
2d
We are currently unable to process your request. Please try again later.
The error "Address validation failed. Please update the legal entity address" is encountered when attempting to rectify the issue. However, efforts to resolve this problem lead to another issue: "We are currently unable to process your request. Please try again later."
Replies
1
Boosts
0
Views
428
Activity
2d