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macOS Terminal: Script invoked via binary sometimes runs as Groovy instead of through the binary
I’m seeing unexpected execution behavior on macOS where a script invoked explicitly through a binary is not being passed to that binary. Example: Code filebot -script /Users//score_engine_v3.groovy Instead of being executed inside FileBot’s ScriptShell environment, macOS sometimes compiles the script as a plain Groovy class, producing errors like: Code No such property: input for class: __script_xxxxx This only happens when macOS bypasses the binary and hands the file to Groovy directly. Questions: Under what conditions would macOS bypass the invoking binary and treat a .groovy file as a Groovy script even when the binary is explicitly specified? Are there known cases where exported environment variables in zsh are not inherited by child processes launched by certain binaries? Could extended attributes, quarantine flags, or execution policies cause macOS to treat user‑edited .groovy files differently from newly created ones? Thanks for any insight.
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Program enrolled but charged twice
Subscribed the Apple Developer program and paid $100 but it showed i was not enrolled. I was prompted to enrollment process and paid another $100 for Apple Developer program 1 year. Now I am enrolled but I got double charged. I cancelled the subscription but it didn't refund. I created cases with 3 emails escalation and 2 phone supports. The support guy cannot fix it and said only senior support can fix. But that senior guy never called me back or reached me out. This is a flawed onboarding process. Like why this developer program allows subscription when developer is not enrolled yet. Also I cannot see the enrollment payment from Apple Store. From there only subscription payment was included. I had to navigate to list order page for enrollment payment detail. There are both program charges but seem they are managed by different teams.
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Issues with monitoring and changing WebRTC audio output device in WKWebView
I am developing a VoIP app that uses WebRTC inside a WKWebView. Question 1: How can I monitor which audio output device WebRTC is currently using? I want to display this information in the UI for the user . Question 2: How can I change the current audio output device for WebRTC? I am using a JS Bridge to Objective-C code, attempting to change the audio device with the following code: void set_speaker(int n) { session = [AVAudioSession sharedInstance]; NSError *err = nil; if (n == 1) { [session overrideOutputAudioPort:AVAudioSessionPortOverrideSpeaker error:&err]; } else { [session overrideOutputAudioPort:AVAudioSessionPortOverrideNone error:&err]; } } However, this approach does not work. I am testing on an iPhone with iOS 16.7. Is a higher iOS version required?
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SKStoreReviewController requestReviewInScene: does not display review prompt in debug builds on iOS 26.5 beta (23F5043k)
[SKStoreReviewController requestReviewInScene:] no longer displays the review prompt in debug/development builds on iOS 26.5 beta (23F5043k and 23F5043g). According to Apple's documentation, the review prompt should always appear in debug builds to facilitate testing. This was working in previous iOS versions (iOS 26.4 and older). Steps to reproduce: Run app from Xcode in debug configuration on a device running iOS 26.5 beta (23F5043k or 23F5043g) Call [SKStoreReviewController requestReviewInScene:windowScene] with a valid, foreground-active UIWindowScene Observe that the method executes without error (scene is valid per NSLog) but no review prompt appears Expected: Review prompt should display in debug builds Actual: No prompt appears, despite the scene being valid and foreground-active This worked correctly on previous iOS versions (26.4) so looks like this bug was introduced in 26.5 Beta versions. I have already filed a bug report in Feedback Assistant with number: FB22445620
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Family Controls Entitlement NOT applied to App Extensions (and Support Form is broken)
Hello, I am facing a critical issue where the Family Controls (Distribution) entitlement is not being applied to my app extensions, despite the main app ID being approved. Main App ID: com.hayashikento.focuspact (Approved on March 13) Extension ID 1: com.hayashikento.focuspact.ShieldActionExtension (Pending/Not visible) Extension ID 2: com.hayashikento.focuspact.ShieldConfigurationExtension (Pending/Not visible) I have submitted requests multiple times, but the entitlement does not appear in the "Capability Requests" for these extensions in the Certificates, Identifiers & Profiles portal. Furthermore, I am unable to contact Developer Support because the "Contact Us" form on the developer website consistently shows a "Request error" or freezes on the submission page. Since I am completely blocked from TestFlight distribution, could someone from Apple please look into my account (Team ID: UHG4J7F7NH) and manually sync these entitlements? Thank you for your help.
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Extended Runtime API - Health Monitoring
In the WWDC 2019 session "Extended Runtime for WatchOS apps" the video talks about an entitlement being required to use the HR sensor judiciously in the background. It provides a link to request the entitlement which no longer works: http://developer.apple.com/contect/request/health-monitoring The session video is also quite hard to find these days. Does anyone know why this is the case? Is the API and entitlement still available? Is there a supported way to run, even periodically, in the background on the Watch app (ignoring the background observer route which is known to be unreliable) and access existing HR sensor data
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Need MetricKit Implementation details for MacOS background Application, mainly for
Hi, We are trying to integrate Metric Kit into our MacOS Application. Our application is a background process. We are interested in getting CPU and Memory metrics for our process. MXMetricPayload is the one we are looking at. We tried to integrate metric Kit and left the background app for 24 hours, we did not get any callback. So, does metric kit work for background app in MacOS? Also does it for Network Extension?
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First-time notarization submissions stuck "In Progress" for 20+ hours
Our team (AI Eesti OU, Team ID: W4WXCM4DLL) submitted our first app for notarization and both submissions have been stuck "In Progress" for over 20 hours. Submission IDs: 7433a69a-af1a-463a-a9fc-c80526eb6eab (submitted 2026-04-06 19:11 UTC) d033e2f1-9b33-4b7d-8f8d-271c99f1c61c (submitted 2026-04-06 21:03 UTC) The app is signed with Developer ID Application, hardened runtime enabled, and codesign --verify --deep --strict passes. This is our first notarization submission as a new team. Is this expected for first-time submissions, or is something stuck?
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I would like to know if AWS ALB StickySession Cookies can be used on an iphone
Hello. There is a condition that two requests are executed from an iPhone to the application, and the same session must be maintained throughout the execution of these two requests. The application resides within AWS. AWS ALB offers a Sticky Session feature to maintain sessions; to use this feature, Sticky Session Cookies are utilized, and it seems that the iPhone must be able to set the cookie. I would like to know if the iPhone can accept cookies for Sticky Sessions. Has anyone experienced a similar situation before?
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Screen Time APIs showing severe inconsistencies (DeviceActivity not firing + impossible usage data)
Hi everyone, I’m the developer of one sec, an app used by a large number of users globally to reduce time spent on social media and to build healthier digital habits. Because of this, we rely heavily on Apple’s Screen Time / DeviceActivity / FamilyControls, ManagedSettings APIs – and unfortunately, we’re seeing increasingly severe issues in production that directly impact hundreds of thousands of real iOS users. During the past years, we have been busy filing dozens of feedback requests for different Screen Time issues – and there has been no response from Apple at all. Developer Relations might be able to "confirm" that the bugs are present and that they ended up with the right team – but they are never addressed, neither are workarounds provided. Instead, the situation gets worse and worse. iOS 26 introduced a series of heavy regressions (which have been reported via Apple’s official bug report tool "Feedback Assistant" on iOS 26 beta 1 in June 2025 – and have not been addressed 10 Months later). This is very frustrating for us as developers, but also for our end-users who run into these issues every day. In the end this impacts our ability to build an amazing product and hurts revenue (which affects both us and Apple). 1. DeviceActivity thresholds are not firing at all This affects both: our app’s usage of the API and Apple’s own Screen Time limits Radars: FB22304617, FB20526837, FB15491936, FB12195437, FB15663329, FB18198691, FB18289475, FB19827144 2. Screen Time usage data is clearly corrupted Websites showing hundreds of hours per week Up to ~20 hours per day of usage reported for a single domain Radars: FB22304617, FB17777429, FB18464235 3. DeviceActivity thresholds reaching threshold immediately Newly introduced with iOS 26 Reported on iOS 26 beta 1 in June No response so far / no workaround DeviceActivity calls didReachThreshold immediately after creating the DeviceActivityEvent – instead of waiting till the defined threshold is actually reached. Radars: FB13696022, FB18351583, FB21320644, FB18927456, FB18061981 4. Randomly Randomizing ApplicationTokens From time to time, and without consistency, Screen Time suddenly provides new, random, unknown tokens to my app in the ShieldConfigurationDataSource and ShieldActionDelegate. This has been reported on many times before here on the dev forms, many many years back already: https://forums.developer.apple.com/forums/thread/756440 https://forums.developer.apple.com/forums/thread/758325 https://forums.developer.apple.com/forums/thread/758325?answerId=793267022#793267022 Radars: FB14082790 and FB18764644 5. Moving Tokens from one ManagedSettingsStore to Another Removing an ApplicationToken from one SettingsStore and then adding it to another while the target app remains in foreground leads to the re-use of the ShieldConfiguration. Which can be wrong in many scenarios. It is not possible to request a re-request of the ShieldConfiguration in that scenario. Radar: FB14237883 6. Unable to Open Parent App (one sec) from Shield Many times, when a target app is blocked by a shield, the user wants to perform some action (e.g. to unlock more time for the target app via an intervention). That means, that somehow I have to forward the user from a ShieldActionDelegate back into my target app. Unfortunately, there’s no API for that. Many apps on the App Store rely on private API to achieve that, but that’s too risky for a popular app like one sec. Radar: FB15079668 7. Unable to Open Target App from an ApplicationToken When a user has completed an intervention within one sec, and they indend to to continue to the target app, there is no way that one sec can open the target app just from the token alone. Sure, there are URL schemes, but that means the user has to manually assign URL schemes to each ApplicationToken. That is not a very user friendly process (and in many cases impossible, because not every app registers URL schemes). It would be better if there was a way that my app could open a target app directly from an ApplicationToken, e.g. via an AppIntent that can be run on a button press. This way, the selected apps would remain fully private while still offering advanced functionality: struct OpenTargetAppIntent: AppIntent, OpenAppFromApplicationTokenIntent { func perform() { return .result(openAppFromApplicationToken: applicationToken) } } Radar: FB15500695 Summary Thanks a lot for taking the time to read my feedback. If you have any questions, please feel free to reach out to me any time. I’m always happy to provide more details, logs, and steps to reproduce in my radars / feedback requests or in-person in Cupertino. It would be extremely helpful if someone from the Screen Time / DeviceActivity engineering team could: Take a look at the listed radars. Work on bug fixes and be transparent about when fixes will be shipped. Provide workarounds in the meantime. We genuinely want to build great, reliable experiences on top of Screen Time – but in its current state, it’s becoming very difficult to depend on. – Frederik
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iOS 26.2 RC DeviceActivityMonitor.eventDidReachThreshold regression?
Hi there, Starting with iOS 26.2 RC, all my DeviceActivityMonitor.eventDidReachThreshold get activated immediately as I pick up my iPhone for the first time, two nights in a row. Feedback: FB21267341 There's always a chance something odd is happening to my device in particular (although I can't recall making any changes here and the debug logs point to the issue), but just getting this out there ASAP in case others are seeing this (or haven't tried!), and it's critical as this is the RC. DeviceActivityMonitor.eventDidReachThreshold issues also mentioned here: https://developer.apple.com/forums/thread/793747; but I believe they are different and were potentially fixed in iOS 26.1, but it points to this part of the technology having issues and maybe someone from Apple has been tweaking it.
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Xcode 26 – Organizer does not show “App Store Connect” for watchOS standalone app (only Release Testing available)
Hello, I am trying to upload a watchOS standalone app to App Store Connect using Xcode 26.3, but Organizer does not show the “App Store Connect” upload option. It only displays: • Release Testing (Ad Hoc) • Enterprise • Debugging Project setup • Target type: watchOS App (standalone, not companion) • PRODUCT_TYPE = com.apple.product-type.application • PRODUCT_BUNDLE_PACKAGE_TYPE = APPL • WRAPPER_EXTENSION = app • SUPPORTED_PLATFORMS = watchos watchsimulator • Archive configuration: Release • Base SDK: watchOS The app does not depend on iOS. Bundle ID Originally: com.example.app.watchkitapp Recreated as: com.example.app HealthKit capability enabled in: • Developer Portal • Xcode (Signing & Capabilities) Signing • Apple Distribution certificate active • App Store provisioning profile created • Manual signing configured for Release (Apple Distribution + App Store profile) • Also tested Automatic signing • Deleted old Ad Hoc profiles • Cleared Derived Data and regenerated archive App Store Connect • App created successfully using bundle ID com.example.app • Account role: Account Holder • No pending Agreements, Tax, or Banking items Despite a valid Release archive signed with Apple Distribution, Organizer only allows Ad Hoc distribution and never shows “App Store Connect”. Is this a known issue in Xcode 26 affecting independent watchOS apps, or is there an additional configuration step required? Thank you.
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SpeechAnalyzer error "asset not found after attempted download" for certain languages
I am trying to use the new SpeechAnalyzer framework in my Mac app, and am running into an issue for some languages. When I call AssetInstallationRequest.downloadAndInstall() for some languages, it throws an error: Error Domain=SFSpeechErrorDomain Code=1 "transcription.ar asset not found after attempted download." The ".ar" appears to be the language code, which in this case was Arabic. When I call AssetInventory.status(forModules:) before attempting the download, it is giving me a status of "downloading" (perhaps from an earlier attempt?). If this language was completely unsupported, I would expect it to return a status of "unsupported", so I'm not sure what's going on here. For other languages (Polish, for example) SpeechTranscriber.supportedLocale(equivalentTo:) is returning nil, so that seems like a clearly unsupported language. But I can't tell if the languages I'm trying, like Arabic, are supported and something is going wrong, or if this error represents something I can work around. Here's the relevant section of code. The error is thrown from downloadAndInstall(), so I never even get as far as setting up the SpeechAnalyzer itself. private func setUpAnalyzer() async throws { guard let sourceLanguage else { throw Error.languageNotSpecified } guard let locale = await SpeechTranscriber.supportedLocale(equivalentTo: Locale(identifier: sourceLanguage.rawValue)) else { throw Error.unsupportedLanguage } let transcriber = SpeechTranscriber(locale: locale, preset: .progressiveTranscription) self.transcriber = transcriber let reservedLocales = await AssetInventory.reservedLocales if !reservedLocales.contains(locale) && reservedLocales.count == AssetInventory.maximumReservedLocales { if let oldest = reservedLocales.last { await AssetInventory.release(reservedLocale: oldest) } } do { let status = await AssetInventory.status(forModules: [transcriber]) print("status: \(status)") if let installationRequest = try await AssetInventory.assetInstallationRequest(supporting: [transcriber]) { try await installationRequest.downloadAndInstall() } } ...
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SpeechAnalyzer > AnalysisContext lack of documentation
I'm using the new SpeechAnalyzer framework to detect certain commands and want to improve accuracy by giving context. Seems like AnalysisContext is the solution for this, but couldn't find any usage example. So I want to make sure that I'm doing it right or not. let context = AnalysisContext() context.contextualStrings = [ AnalysisContext.ContextualStringsTag("commands"): [ "set speed level", "set jump level", "increase speed", "decrease speed", ... ], AnalysisContext.ContextualStringsTag("vocabulary"): [ "speed", "jump", ... ] ] try await analyzer.setContext(context) With this implementation, it still gives outputs like "Set some speed level", "It's speed level", etc. Also, is it possible to make it expect number after those commands, in order to eliminate results like "set some speed level to" (instead of two).
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App stuck in Waiting for Review
Hi everyone, I’m running into an issue with my app submission. It has been stuck in Waiting for Review for over a month now, and there has been no progress at all. I’ve already contacted support twice, but unfortunately haven’t received any response. Has anyone experienced something similar? Are there any ways to speed up the review process or escalate the situation? I’d really appreciate any advice or shared experiences. Thanks in advance!
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Developer enrollment is still pending after 4 days of payment
I created my Apple developer account and made the payment on Saturday, April 4th. Apple sent me a receipt via email and confirmed the payment. I need to start optimizing my app for the App Store as soon as possible, but Apple still hasn't approved my developer account. I created a support ticket but received no response. I tried to reach them by phone, and after waiting for minutes, I finally got through to an authorized person, but they were unhelpful and just told me to wait. Why is this process so difficult and uncertain?
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App Store Connect deadlock – cannot attach IAP or create new version
Hello, I have a blocking issue in App Store Connect. I need to submit my In-App Purchase together with the app (first-time approval), but: The option to attach In-App Purchases is missing I cannot create a new app version I cannot properly edit the current version This creates a deadlock and prevents me from submitting the app correctly. This does not seem like a configuration issue, but a problem in App Store Connect. Has anyone experienced this or knows how to resolve it? Thank you.
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Safari-only layout regression with ad iframe content: inline wrapper + inline-block ad creates extra vertical spacing
Observed versions: Reproduced on Tahoe / Safari 26 and iOS 26 Safari. Not reproduced on v18 Safari. Not reproduced in Chrome with the same reduced test setup. We are seeing a Safari-only rendering issue affecting an ad creative inside an iframe on both desktop Safari and iOS Safari. What we observe: The issue is reproducible in Safari on OS X and iOS v26. We do not reproduce it in Chrome with the same test setup. We can reproduce it in a minimal test case, outside our site app code. The issue appears tied to the rendered iframe document/layout, not our outer page layout. The problematic rendered structure inside the iframe looks like this: <div class="GoogleActiveViewElement" style="display:inline"> <ins class="dcmads" style="display:inline-block;width:320px;height:50px"> <script src="https://www.googletagservices.com/dcm/dcmads.js"></script> </ins> </div> Here is a simplified, local-reproducible version for testing: <div class="GoogleActiveViewInnerContainer" style="left:0px; top:0px; width:100%; height:100%; position:fixed; pointer-events:none; z-index:-9999;"></div> <div class="GoogleActiveViewElement" style="display:inline"> <ins class="dcmads" style="display:inline-block;width:320px;height:50px"> <script> document.write( '<a target="_blank" href="#"><img ' + 'src="data:image/svg+xml;utf8,' + encodeURIComponent( '<svg xmlns="http://www.w3.org/2000/svg" width="320" height="50">' + '<rect width="320" height="50" fill="#ffd8d8"/>' + '<text x="160" y="30" text-anchor="middle" font-family="Arial" font-size="14" fill="#222">' + 'img placeholder' + '</text>' + '</svg>' ) + '" ' + ' alt="Advertisement" border="0" width="320" height="50" style="display:block" /></a>' ); </script> </ins> </div> In Safari, this produces extra vertical spacing / cutoff above the ad. In the test code you will only notice an added top spacing, but when rendered in a live ad, the bottom gets cut off. A few details that may help: If we manually change the inner ins.dcmads from display:inline-block to display:inline, or adding overflow:hidden, the spacing issue goes away. If the loader script is moved outside the ins during manual experimentation, the issue also goes away. This makes it look like a Safari layout/rendering issue involving an inline wrapper around an inline-block ad container during script-driven rendering. Questions: Is this a known Safari/WebKit layout issue involving inline + inline-block content in iframe documents? Has there been any recent Safari/WebKit change that could affect this rendering path? Is there a preferred reduced repro format for reporting layout issues like this?
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macOS Terminal: Script invoked via binary sometimes runs as Groovy instead of through the binary
I’m seeing unexpected execution behavior on macOS where a script invoked explicitly through a binary is not being passed to that binary. Example: Code filebot -script /Users//score_engine_v3.groovy Instead of being executed inside FileBot’s ScriptShell environment, macOS sometimes compiles the script as a plain Groovy class, producing errors like: Code No such property: input for class: __script_xxxxx This only happens when macOS bypasses the binary and hands the file to Groovy directly. Questions: Under what conditions would macOS bypass the invoking binary and treat a .groovy file as a Groovy script even when the binary is explicitly specified? Are there known cases where exported environment variables in zsh are not inherited by child processes launched by certain binaries? Could extended attributes, quarantine flags, or execution policies cause macOS to treat user‑edited .groovy files differently from newly created ones? Thanks for any insight.
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9
Activity
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Program enrolled but charged twice
Subscribed the Apple Developer program and paid $100 but it showed i was not enrolled. I was prompted to enrollment process and paid another $100 for Apple Developer program 1 year. Now I am enrolled but I got double charged. I cancelled the subscription but it didn't refund. I created cases with 3 emails escalation and 2 phone supports. The support guy cannot fix it and said only senior support can fix. But that senior guy never called me back or reached me out. This is a flawed onboarding process. Like why this developer program allows subscription when developer is not enrolled yet. Also I cannot see the enrollment payment from Apple Store. From there only subscription payment was included. I had to navigate to list order page for enrollment payment detail. There are both program charges but seem they are managed by different teams.
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25
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Issues with monitoring and changing WebRTC audio output device in WKWebView
I am developing a VoIP app that uses WebRTC inside a WKWebView. Question 1: How can I monitor which audio output device WebRTC is currently using? I want to display this information in the UI for the user . Question 2: How can I change the current audio output device for WebRTC? I am using a JS Bridge to Objective-C code, attempting to change the audio device with the following code: void set_speaker(int n) { session = [AVAudioSession sharedInstance]; NSError *err = nil; if (n == 1) { [session overrideOutputAudioPort:AVAudioSessionPortOverrideSpeaker error:&err]; } else { [session overrideOutputAudioPort:AVAudioSessionPortOverrideNone error:&err]; } } However, this approach does not work. I am testing on an iPhone with iOS 16.7. Is a higher iOS version required?
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50
Activity
1d
SKStoreReviewController requestReviewInScene: does not display review prompt in debug builds on iOS 26.5 beta (23F5043k)
[SKStoreReviewController requestReviewInScene:] no longer displays the review prompt in debug/development builds on iOS 26.5 beta (23F5043k and 23F5043g). According to Apple's documentation, the review prompt should always appear in debug builds to facilitate testing. This was working in previous iOS versions (iOS 26.4 and older). Steps to reproduce: Run app from Xcode in debug configuration on a device running iOS 26.5 beta (23F5043k or 23F5043g) Call [SKStoreReviewController requestReviewInScene:windowScene] with a valid, foreground-active UIWindowScene Observe that the method executes without error (scene is valid per NSLog) but no review prompt appears Expected: Review prompt should display in debug builds Actual: No prompt appears, despite the scene being valid and foreground-active This worked correctly on previous iOS versions (26.4) so looks like this bug was introduced in 26.5 Beta versions. I have already filed a bug report in Feedback Assistant with number: FB22445620
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15
Activity
1d
Family Controls Entitlement NOT applied to App Extensions (and Support Form is broken)
Hello, I am facing a critical issue where the Family Controls (Distribution) entitlement is not being applied to my app extensions, despite the main app ID being approved. Main App ID: com.hayashikento.focuspact (Approved on March 13) Extension ID 1: com.hayashikento.focuspact.ShieldActionExtension (Pending/Not visible) Extension ID 2: com.hayashikento.focuspact.ShieldConfigurationExtension (Pending/Not visible) I have submitted requests multiple times, but the entitlement does not appear in the "Capability Requests" for these extensions in the Certificates, Identifiers & Profiles portal. Furthermore, I am unable to contact Developer Support because the "Contact Us" form on the developer website consistently shows a "Request error" or freezes on the submission page. Since I am completely blocked from TestFlight distribution, could someone from Apple please look into my account (Team ID: UHG4J7F7NH) and manually sync these entitlements? Thank you for your help.
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150
Activity
1d
Extended Runtime API - Health Monitoring
In the WWDC 2019 session "Extended Runtime for WatchOS apps" the video talks about an entitlement being required to use the HR sensor judiciously in the background. It provides a link to request the entitlement which no longer works: http://developer.apple.com/contect/request/health-monitoring The session video is also quite hard to find these days. Does anyone know why this is the case? Is the API and entitlement still available? Is there a supported way to run, even periodically, in the background on the Watch app (ignoring the background observer route which is known to be unreliable) and access existing HR sensor data
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8
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1
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346
Activity
1d
Need MetricKit Implementation details for MacOS background Application, mainly for
Hi, We are trying to integrate Metric Kit into our MacOS Application. Our application is a background process. We are interested in getting CPU and Memory metrics for our process. MXMetricPayload is the one we are looking at. We tried to integrate metric Kit and left the background app for 24 hours, we did not get any callback. So, does metric kit work for background app in MacOS? Also does it for Network Extension?
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8
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0
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178
Activity
1d
Integrity Checking the autoupdated sdk
Hi everyone, Is there a way to check the integrity of the auto updating version of the Apple Pay JS SDK? SRI can only be used for the semantic version. Any help/suggestion is appreciated.
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21
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1d
Don't automatically sign out when closing browser
Currently I get signed out of the Apple Developer Forums whenever I close my browser. It would be nice to have an option to be able to stay signed in for longer. FB22441056 https://github.com/feedback-assistant/reports/issues/790
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22
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1d
First-time notarization submissions stuck "In Progress" for 20+ hours
Our team (AI Eesti OU, Team ID: W4WXCM4DLL) submitted our first app for notarization and both submissions have been stuck "In Progress" for over 20 hours. Submission IDs: 7433a69a-af1a-463a-a9fc-c80526eb6eab (submitted 2026-04-06 19:11 UTC) d033e2f1-9b33-4b7d-8f8d-271c99f1c61c (submitted 2026-04-06 21:03 UTC) The app is signed with Developer ID Application, hardened runtime enabled, and codesign --verify --deep --strict passes. This is our first notarization submission as a new team. Is this expected for first-time submissions, or is something stuck?
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118
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1d
I would like to know if AWS ALB StickySession Cookies can be used on an iphone
Hello. There is a condition that two requests are executed from an iPhone to the application, and the same session must be maintained throughout the execution of these two requests. The application resides within AWS. AWS ALB offers a Sticky Session feature to maintain sessions; to use this feature, Sticky Session Cookies are utilized, and it seems that the iPhone must be able to set the cookie. I would like to know if the iPhone can accept cookies for Sticky Sessions. Has anyone experienced a similar situation before?
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38
Activity
1d
Screen Time APIs showing severe inconsistencies (DeviceActivity not firing + impossible usage data)
Hi everyone, I’m the developer of one sec, an app used by a large number of users globally to reduce time spent on social media and to build healthier digital habits. Because of this, we rely heavily on Apple’s Screen Time / DeviceActivity / FamilyControls, ManagedSettings APIs – and unfortunately, we’re seeing increasingly severe issues in production that directly impact hundreds of thousands of real iOS users. During the past years, we have been busy filing dozens of feedback requests for different Screen Time issues – and there has been no response from Apple at all. Developer Relations might be able to "confirm" that the bugs are present and that they ended up with the right team – but they are never addressed, neither are workarounds provided. Instead, the situation gets worse and worse. iOS 26 introduced a series of heavy regressions (which have been reported via Apple’s official bug report tool "Feedback Assistant" on iOS 26 beta 1 in June 2025 – and have not been addressed 10 Months later). This is very frustrating for us as developers, but also for our end-users who run into these issues every day. In the end this impacts our ability to build an amazing product and hurts revenue (which affects both us and Apple). 1. DeviceActivity thresholds are not firing at all This affects both: our app’s usage of the API and Apple’s own Screen Time limits Radars: FB22304617, FB20526837, FB15491936, FB12195437, FB15663329, FB18198691, FB18289475, FB19827144 2. Screen Time usage data is clearly corrupted Websites showing hundreds of hours per week Up to ~20 hours per day of usage reported for a single domain Radars: FB22304617, FB17777429, FB18464235 3. DeviceActivity thresholds reaching threshold immediately Newly introduced with iOS 26 Reported on iOS 26 beta 1 in June No response so far / no workaround DeviceActivity calls didReachThreshold immediately after creating the DeviceActivityEvent – instead of waiting till the defined threshold is actually reached. Radars: FB13696022, FB18351583, FB21320644, FB18927456, FB18061981 4. Randomly Randomizing ApplicationTokens From time to time, and without consistency, Screen Time suddenly provides new, random, unknown tokens to my app in the ShieldConfigurationDataSource and ShieldActionDelegate. This has been reported on many times before here on the dev forms, many many years back already: https://forums.developer.apple.com/forums/thread/756440 https://forums.developer.apple.com/forums/thread/758325 https://forums.developer.apple.com/forums/thread/758325?answerId=793267022#793267022 Radars: FB14082790 and FB18764644 5. Moving Tokens from one ManagedSettingsStore to Another Removing an ApplicationToken from one SettingsStore and then adding it to another while the target app remains in foreground leads to the re-use of the ShieldConfiguration. Which can be wrong in many scenarios. It is not possible to request a re-request of the ShieldConfiguration in that scenario. Radar: FB14237883 6. Unable to Open Parent App (one sec) from Shield Many times, when a target app is blocked by a shield, the user wants to perform some action (e.g. to unlock more time for the target app via an intervention). That means, that somehow I have to forward the user from a ShieldActionDelegate back into my target app. Unfortunately, there’s no API for that. Many apps on the App Store rely on private API to achieve that, but that’s too risky for a popular app like one sec. Radar: FB15079668 7. Unable to Open Target App from an ApplicationToken When a user has completed an intervention within one sec, and they indend to to continue to the target app, there is no way that one sec can open the target app just from the token alone. Sure, there are URL schemes, but that means the user has to manually assign URL schemes to each ApplicationToken. That is not a very user friendly process (and in many cases impossible, because not every app registers URL schemes). It would be better if there was a way that my app could open a target app directly from an ApplicationToken, e.g. via an AppIntent that can be run on a button press. This way, the selected apps would remain fully private while still offering advanced functionality: struct OpenTargetAppIntent: AppIntent, OpenAppFromApplicationTokenIntent { func perform() { return .result(openAppFromApplicationToken: applicationToken) } } Radar: FB15500695 Summary Thanks a lot for taking the time to read my feedback. If you have any questions, please feel free to reach out to me any time. I’m always happy to provide more details, logs, and steps to reproduce in my radars / feedback requests or in-person in Cupertino. It would be extremely helpful if someone from the Screen Time / DeviceActivity engineering team could: Take a look at the listed radars. Work on bug fixes and be transparent about when fixes will be shipped. Provide workarounds in the meantime. We genuinely want to build great, reliable experiences on top of Screen Time – but in its current state, it’s becoming very difficult to depend on. – Frederik
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iOS 26.2 RC DeviceActivityMonitor.eventDidReachThreshold regression?
Hi there, Starting with iOS 26.2 RC, all my DeviceActivityMonitor.eventDidReachThreshold get activated immediately as I pick up my iPhone for the first time, two nights in a row. Feedback: FB21267341 There's always a chance something odd is happening to my device in particular (although I can't recall making any changes here and the debug logs point to the issue), but just getting this out there ASAP in case others are seeing this (or haven't tried!), and it's critical as this is the RC. DeviceActivityMonitor.eventDidReachThreshold issues also mentioned here: https://developer.apple.com/forums/thread/793747; but I believe they are different and were potentially fixed in iOS 26.1, but it points to this part of the technology having issues and maybe someone from Apple has been tweaking it.
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Xcode 26 – Organizer does not show “App Store Connect” for watchOS standalone app (only Release Testing available)
Hello, I am trying to upload a watchOS standalone app to App Store Connect using Xcode 26.3, but Organizer does not show the “App Store Connect” upload option. It only displays: • Release Testing (Ad Hoc) • Enterprise • Debugging Project setup • Target type: watchOS App (standalone, not companion) • PRODUCT_TYPE = com.apple.product-type.application • PRODUCT_BUNDLE_PACKAGE_TYPE = APPL • WRAPPER_EXTENSION = app • SUPPORTED_PLATFORMS = watchos watchsimulator • Archive configuration: Release • Base SDK: watchOS The app does not depend on iOS. Bundle ID Originally: com.example.app.watchkitapp Recreated as: com.example.app HealthKit capability enabled in: • Developer Portal • Xcode (Signing & Capabilities) Signing • Apple Distribution certificate active • App Store provisioning profile created • Manual signing configured for Release (Apple Distribution + App Store profile) • Also tested Automatic signing • Deleted old Ad Hoc profiles • Cleared Derived Data and regenerated archive App Store Connect • App created successfully using bundle ID com.example.app • Account role: Account Holder • No pending Agreements, Tax, or Banking items Despite a valid Release archive signed with Apple Distribution, Organizer only allows Ad Hoc distribution and never shows “App Store Connect”. Is this a known issue in Xcode 26 affecting independent watchOS apps, or is there an additional configuration step required? Thank you.
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SpeechAnalyzer error "asset not found after attempted download" for certain languages
I am trying to use the new SpeechAnalyzer framework in my Mac app, and am running into an issue for some languages. When I call AssetInstallationRequest.downloadAndInstall() for some languages, it throws an error: Error Domain=SFSpeechErrorDomain Code=1 "transcription.ar asset not found after attempted download." The ".ar" appears to be the language code, which in this case was Arabic. When I call AssetInventory.status(forModules:) before attempting the download, it is giving me a status of "downloading" (perhaps from an earlier attempt?). If this language was completely unsupported, I would expect it to return a status of "unsupported", so I'm not sure what's going on here. For other languages (Polish, for example) SpeechTranscriber.supportedLocale(equivalentTo:) is returning nil, so that seems like a clearly unsupported language. But I can't tell if the languages I'm trying, like Arabic, are supported and something is going wrong, or if this error represents something I can work around. Here's the relevant section of code. The error is thrown from downloadAndInstall(), so I never even get as far as setting up the SpeechAnalyzer itself. private func setUpAnalyzer() async throws { guard let sourceLanguage else { throw Error.languageNotSpecified } guard let locale = await SpeechTranscriber.supportedLocale(equivalentTo: Locale(identifier: sourceLanguage.rawValue)) else { throw Error.unsupportedLanguage } let transcriber = SpeechTranscriber(locale: locale, preset: .progressiveTranscription) self.transcriber = transcriber let reservedLocales = await AssetInventory.reservedLocales if !reservedLocales.contains(locale) && reservedLocales.count == AssetInventory.maximumReservedLocales { if let oldest = reservedLocales.last { await AssetInventory.release(reservedLocale: oldest) } } do { let status = await AssetInventory.status(forModules: [transcriber]) print("status: \(status)") if let installationRequest = try await AssetInventory.assetInstallationRequest(supporting: [transcriber]) { try await installationRequest.downloadAndInstall() } } ...
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SpeechAnalyzer > AnalysisContext lack of documentation
I'm using the new SpeechAnalyzer framework to detect certain commands and want to improve accuracy by giving context. Seems like AnalysisContext is the solution for this, but couldn't find any usage example. So I want to make sure that I'm doing it right or not. let context = AnalysisContext() context.contextualStrings = [ AnalysisContext.ContextualStringsTag("commands"): [ "set speed level", "set jump level", "increase speed", "decrease speed", ... ], AnalysisContext.ContextualStringsTag("vocabulary"): [ "speed", "jump", ... ] ] try await analyzer.setContext(context) With this implementation, it still gives outputs like "Set some speed level", "It's speed level", etc. Also, is it possible to make it expect number after those commands, in order to eliminate results like "set some speed level to" (instead of two).
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App stuck in Waiting for Review
Hi everyone, I’m running into an issue with my app submission. It has been stuck in Waiting for Review for over a month now, and there has been no progress at all. I’ve already contacted support twice, but unfortunately haven’t received any response. Has anyone experienced something similar? Are there any ways to speed up the review process or escalate the situation? I’d really appreciate any advice or shared experiences. Thanks in advance!
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Developer enrollment is still pending after 4 days of payment
I created my Apple developer account and made the payment on Saturday, April 4th. Apple sent me a receipt via email and confirmed the payment. I need to start optimizing my app for the App Store as soon as possible, but Apple still hasn't approved my developer account. I created a support ticket but received no response. I tried to reach them by phone, and after waiting for minutes, I finally got through to an authorized person, but they were unhelpful and just told me to wait. Why is this process so difficult and uncertain?
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App Store Connect deadlock – cannot attach IAP or create new version
Hello, I have a blocking issue in App Store Connect. I need to submit my In-App Purchase together with the app (first-time approval), but: The option to attach In-App Purchases is missing I cannot create a new app version I cannot properly edit the current version This creates a deadlock and prevents me from submitting the app correctly. This does not seem like a configuration issue, but a problem in App Store Connect. Has anyone experienced this or knows how to resolve it? Thank you.
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Safari-only layout regression with ad iframe content: inline wrapper + inline-block ad creates extra vertical spacing
Observed versions: Reproduced on Tahoe / Safari 26 and iOS 26 Safari. Not reproduced on v18 Safari. Not reproduced in Chrome with the same reduced test setup. We are seeing a Safari-only rendering issue affecting an ad creative inside an iframe on both desktop Safari and iOS Safari. What we observe: The issue is reproducible in Safari on OS X and iOS v26. We do not reproduce it in Chrome with the same test setup. We can reproduce it in a minimal test case, outside our site app code. The issue appears tied to the rendered iframe document/layout, not our outer page layout. The problematic rendered structure inside the iframe looks like this: <div class="GoogleActiveViewElement" style="display:inline"> <ins class="dcmads" style="display:inline-block;width:320px;height:50px"> <script src="https://www.googletagservices.com/dcm/dcmads.js"></script> </ins> </div> Here is a simplified, local-reproducible version for testing: <div class="GoogleActiveViewInnerContainer" style="left:0px; top:0px; width:100%; height:100%; position:fixed; pointer-events:none; z-index:-9999;"></div> <div class="GoogleActiveViewElement" style="display:inline"> <ins class="dcmads" style="display:inline-block;width:320px;height:50px"> <script> document.write( '<a target="_blank" href="#"><img ' + 'src="data:image/svg+xml;utf8,' + encodeURIComponent( '<svg xmlns="http://www.w3.org/2000/svg" width="320" height="50">' + '<rect width="320" height="50" fill="#ffd8d8"/>' + '<text x="160" y="30" text-anchor="middle" font-family="Arial" font-size="14" fill="#222">' + 'img placeholder' + '</text>' + '</svg>' ) + '" ' + ' alt="Advertisement" border="0" width="320" height="50" style="display:block" /></a>' ); </script> </ins> </div> In Safari, this produces extra vertical spacing / cutoff above the ad. In the test code you will only notice an added top spacing, but when rendered in a live ad, the bottom gets cut off. A few details that may help: If we manually change the inner ins.dcmads from display:inline-block to display:inline, or adding overflow:hidden, the spacing issue goes away. If the loader script is moved outside the ins during manual experimentation, the issue also goes away. This makes it look like a Safari layout/rendering issue involving an inline wrapper around an inline-block ad container during script-driven rendering. Questions: Is this a known Safari/WebKit layout issue involving inline + inline-block content in iframe documents? Has there been any recent Safari/WebKit change that could affect this rendering path? Is there a preferred reduced repro format for reporting layout issues like this?
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