WWDC26: Q&As on the Apple Developer Forums

Apple experts will be here on the forums to answer your questions on a variety of tools and technologies throughout the week of WWDC26.

Browse the forums Q&A schedule and sign up now

Overview

Post

Replies

Boosts

Views

Activity

Using .glassEffect in Charts
Hi, I was wondering if it's possible (and advisable) to use the new glass effects available in iOS 26 in Swift Charts? For example, in a chart like the one in the image I've attached to this post, I was looking to try adding a .glassEffect modifier to the BarMarks to see how that would look and feel. However, it seems it's not available directly on the BarMark (ChartContent) type, and I'm having trouble adding it in other ways too, such as using in on the types I supply to modifiers like foregroundStyle or clipShape. Am I missing anything? Maybe it's just not advisable or necessary to use glass effects within Charts?
6
1
761
1w
SwiftData Predicate for optional to-many (as required by CloudKit) relationships crashes
Fails with "to-many key not allowed here" // parent.children?.contains(where: { // $0.name == "Abbiejean" // }) != nil parent.children.flatMap { children in children.contains(where: { $0.name == "Abbijean" }) } == true How are we supposed to query on relationships? This is a huge problem. This is a major limitation blocking migration of CoreData to SwiftData. We can do this with NSPredicate: let moodAnalysis = NSPredicate(format: "ANY moodAnalysis.labels.title == %@", label.description) let stateOfMinds = NSPredicate(format: "SUBQUERY(stateOfMinds, $x, SUBQUERY($x.labels, $y, $y.title == %@).@count > 0).@count > 0", label.description) The accepted answer on stack overflow is: you can't Document says that optionals are allowed in predicates The SwiftData team has made a big show of saying that we can use idiomatic swift for our predicates. But we cannot even filter on relationships when the container is backed by CloudKit... That should be a HUGE warning in the documentation. "For those of you who are considering a costly refactor from CoreData to SwiftData, and are currently using CloudKit, all relationships are mandatory optional arrays, and you can't write predicates on them"
4
0
305
17h
Individual to Organization Conversion Stalled - Faster to Create a New Organization Account?
Hi everyone, I'm stuck in Apple's account migration process and could use some advice from those who've been through this. My situation: Submitted individual → organization migration request Got initial response from Apple on June 15 (case #102620626191) Confirmed to proceed immediately Radio silence for 4+ days since then Key details: No existing apps or certificates to preserve Have a finished app ready to publish under business name ASAP Already have D-U-N-S number and LLC setup My question: Should I start a fresh organization account application in parallel, or will that cause conflicts since it's the same LLC/D-U-N-S number? Has anyone been in a similar situation? Did creating a new org account end up being faster than waiting for the migration to complete? Any insights on typical timelines for both processes would be greatly appreciated! Thanks!
1
1
207
4w
Sign In With Apple - invalid_client
I am trying to implement Apple Login on the web. The language I am using is PHP. I have created the App ID, Service ID, and Key. In the Service ID, I clicked the Configure button for Sign In With Apple and entered the domain and return URL. However, when I click the login button, I only get an "invalid_client" error screen.
6
4
380
1d
Sign with apple
I have been working on integrate sign in with apple. I failed for a while. So I download the demo app from this link: https://developer.apple.com/documentation/authenticationservices/implementing-user-authentication-with-sign-in-with-apple And change the bundle id and add it to my paid apple developer account team. Then run it and test it on my all device. It always failed with showing sign up not completed and the log like below: Authorization failed: Error Domain=AKAuthenticationError Code=-7003 "(null)" UserInfo={AKClientBundleID=com.shuaichang.testsignin} LaunchServices: store (null) or url (null) was nil: Error Domain=NSOSStatusErrorDomain Code=-54 "process may not map database" UserInfo={NSDebugDescription=process may not map database, _LSLine=72, _LSFunction=_LSServer_GetServerStoreForConnectionWithCompletionHandler} Attempt to map database failed: permission was denied. This attempt will not be retried. Failed to initialize client context with error Error Domain=NSOSStatusErrorDomain Code=-54 "process may not map database" UserInfo={NSDebugDescription=process may not map database, _LSLine=72, _LSFunction=_LSServer_GetServerStoreForConnectionWithCompletionHandler} Failed to get application extension record: Error Domain=NSOSStatusErrorDomain Code=-54 "(null)" ASAuthorizationController credential request failed with error: Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1001 "(null)" authorizationController error: The operation couldn’t be completed. (com.apple.AuthenticationServices.AuthorizationError error 1001.)
1
4
155
1d
Apple sign in "Sign up not complete"
Hey there, im getting Sign up not complete! even with the official template https://developer.apple.com/documentation/authenticationservices/implementing-user-authentication-with-sign-in-with-apple my developer account is recently renewed, which it has expired for a bit i am using automatic managed signing I have a feel something went wrong my apple developer account id, and also this cause me getting invalid client when sign in with app on web app.
13
9
659
1d
Sign in with Apple Not Working – "Sign Up Not Completed" Error
We have integrated Sign in with Apple into our iOS project using the recommended implementation from your documentation,However, we are experiencing issues when testing with the following: Bundle ID: com.app.xxx Using real certificates from our Apple Developer account Issue Details: On real devices, after entering the Apple ID password, we receive a message saying: "Sign-up not completed" On simulators, the flow gets stuck after entering the password no further progress occurs. We are not receiving any explicit error messages in the console or logs. We also tested with the official Apple sign-in demo code from the documentation link above, and the same issue occurred. Our team has confirmed that all necessary configurations have been set correctly, and the same implementation works on other accounts. We would appreciate your assistance in identifying the root cause and helping us resolve this issue. Thank you,
1
1
164
1d
Sign In With Apple _ Invalid client
Hello, I am at wits' end with the Apple Sign-in api. I have tested in stage and it works beautifully, but when i push to production it gives me the error "invalid_client". I'm confident the setup is correct, when I asked Apple for help over the phone, they sent me a few forums with no answers. Has anyone had the same issue? How did you resolve? Could it be because I have two app IDs and two service IDs? (prod + stage) Help!
2
1
265
1d
APP ID's indentifier not updating
When implementing Sign In with Apple I created an App ID and a Service ID for my app. I didn't configure the Server-to-Server Notification URL properly there and token revocation didn't work. Later on I updated the url config and the name of the identifiers. However, when I Sign in with Apple in my app I still see the old identifier name in my iPhone Settings->Apple Account->Sign in with Apple. I would assume that if the name doesn't update, the configuration doesn't update either. I'm using automatic Xcode signing, I have deleted all the profiles locally, cleaned project, bumped versions, waited for a week, nothing worked. Token revocation for account deletion doesn't work properly I would assume because of the initial misconfiguration. I want to mention that this is working fine for my development build (another bundleID, AppID, ServiceID) What am I missing here?
1
0
175
1d
Apple Sign In "Sign up not completed" Error
Apple Sign In - "Sign up not completed" Error in Development Build (React Native / Expo) Problem Summary I'm implementing Apple Sign In in a React Native app using expo-apple-authentication. The Apple sign-in dialog appears as expected, but after tapping "Continue," it displays the message: "Sign up not completed". No credential is returned, and the promise eventually rejects with ERR_REQUEST_CANCELED. App Configuration Platform: React Native (Expo SDK 52) Library: expo-apple-authentication v7.1.3 Target: iOS development build (not Expo Go) Bundle ID: com.example.appname.nativetest (new App ID created for testing) Apple Developer Console Setup (Reviewed Carefully) App ID Explicit App ID (not a wildcard) "Sign In with Apple" capability enabled No associated Services IDs or Sign In with Apple Keys Provisioning Profile Development profile created for the test App ID Profile includes the test device and development certificate Installed successfully and used to sign the app Certificates and Signing Valid Apple Developer Program membership Development certificate installed and selected during build App installs and launches properly on the test device Implementation Attempts Attempt 1: Supabase OAuth Method Initially tried using Supabase’s built-in Apple OAuth provider: Configured with team ID, key ID, and JWT credentials Proper redirect URLs and scheme were in place Resulted in OAuth URL pointing to Supabase instead of Apple, with incomplete client ID Ultimately moved to native implementation for improved control and reliability Attempt 2: Native Apple Sign In (Current Approach) Using expo-apple-authentication with the following code: const credential = await AppleAuthentication.signInAsync({ requestedScopes: [ AppleAuthentication.AppleAuthenticationScope.FULL_NAME, AppleAuthentication.AppleAuthenticationScope.EMAIL, ], }); Relevant app.config.js Section: ios: { bundleIdentifier: 'com.example.appname.nativetest', usesAppleSignIn: true, infoPlist: { NSAppTransportSecurity: { NSAllowsArbitraryLoads: true, NSAllowsLocalNetworking: true, }, }, }, plugins: ['expo-apple-authentication'] Observed Behavior AppleAuthentication.isAvailableAsync() → true Credential state → NOT_FOUND (expected for new user) Apple Sign In dialog appears and allows interaction User taps "Continue" → dialog reports "Sign up not completed" Eventually returns: [Error: The user canceled the authorization attempt], code ERR_REQUEST_CANCELED Confirmed Working Aspects AppleAuthentication API is available and initialized App is signed correctly and launches on the physical test device Apple Sign In dialog appears with correct styling and options Same result observed across both Wi-Fi and cellular networks Clean Setup and Debugging Performed Removed all previous build artifacts Created a new App ID and new provisioning profile Rebuilt the app using expo run:ios --device Validated entitlements and provisioning assignments Removed any Services IDs and Apple Sign In keys used in previous attempts Verified ATS (App Transport Security) policies allow dev-time communication Environment Information Device: iPhone (not simulator) iOS Version: 18.5 Xcode: Latest version Apple ID: Developer account with 2FA enabled Build Method: EAS CLI using expo run:ios --device Open Questions Has anyone experienced the "Sign up not completed" issue with a clean native implementation in Expo? Are there known limitations when testing Apple Sign In in local development builds? Could prior Apple ID authorization attempts impact sign-in behavior during testing? Are there any additional configuration steps, Info.plist changes, or entitlements required beyond those listed above? Thank you in advance for any suggestions or guidance. We’re hoping this is simply a configuration detail that needs to be adjusted.
3
1
266
1d
Sign In with Apple fails: Error -7003 (AKAuthenticationError) and 1001 (ASAuthorizationError)
I'm developing a Unity iOS app using the official "Sign In with Apple" Unity plugin (v1.5.0), and I'm encountering persistent errors during authentication. Here’s the full context: App Info: Unity version: 6000.0.32f1 Bundle ID: com.pfcgaming.applesignin Sign In with Apple enabled in the Apple Developer portal Real iOS device, not simulator Error Logs: txt Copy Edit Authorization failed: Error Domain=AKAuthenticationError Code=-7003 "(null)" UserInfo={AKClientBundleID=com.pfcgaming.applesignin} ASAuthorizationController credential request failed with error: Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1001 "(null)" Description: The operation couldn’t be completed. No credentials available for login. What I’ve Done So Far: Verified "Sign In with Apple" is enabled under the App ID in developer.apple.com. Provisioning profile has been regenerated with correct entitlements. Xcode project has the “Sign In with Apple” capability added. Tested on multiple real iOS devices with iCloud + Keychain enabled. Tried both PerformQuickLogin() and LoginWithAppleId() approaches in the plugin. My Observations: These errors started occurring right after enabling "Sign In with Apple" in the developer portal. Based on some community feedback, there may be a backend propagation delay after enabling SIWA (Sign In With Apple) which might cause these errors. Questions: Is it expected to receive error -7003 or 1001 immediately after enabling SIWA in the Developer Portal? How long does it typically take for entitlement changes to fully propagate? Is there any Apple-recommended workaround to test during this wait time? Any insight or confirmation would be helpful. Thanks in advance!
1
1
129
1d
Sign in with Apple ends unexpectedly with code 1001
We're integrating Sign in with Apple into our iOS app The Apple ID login UI appears correctly on real devices, but after tapping Continue, the system immediately stops and shows code 1001. This issue happens across multiple devices and Apple ID accounts, even with no prior login history. We’ve confirmed the following Sign in with Apple is enabled in both Developer Portal and Xcode Capabilities Automatic signing and provisioning are set correctly Device is signed into iCloud and system time is synced Performed clean build, app reinstall, and other standard debugging steps We suspect that the sign in handshake process may not be completing properly due to some kind of account or server-side restriction, and we’d appreciate any insights into this behavior.
1
0
239
1d
apple sign in error
I am asking about the apple Sign in implementation. ▫️ problems eas local build or test flight, I get a “Could not complete registration” message. When I check the console, I see the following error message. akd SRP authentication with server failed! Error: Error Domain=com.apple.AppleIDAuthSupport Code=2 UserInfo={NSDescription=<private>, Status=<private>} ▫️ Assumption ・Developed with Expo ・"expo-apple-authentication":"^7.2.4" ・Two apps are developed at the same time, using supabase, firebase, but both have the same error ・On Xcode, on app ids, apple sign in capability is turned on ・Service ids is set to domain, return url ・keys is created ・Internal test of testfligt is set to deliver
1
0
108
1d
Sign in with Apple ends unexpectedly with code 1001
We're integrating Sign in with Apple into our iOS app using both SwiftUI and UIKit. The Apple ID login UI appears correctly on real devices, but after tapping Continue, the system immediately stops and shows code 1001. This issue happens across multiple devices and Apple ID accounts, even with no prior login history. We’ve confirmed the following: Sign in with Apple is enabled in both Developer Portal and Xcode Capabilities Automatic signing and provisioning are set correctly Device is signed into iCloud and system time is synced Performed clean build, app reinstall, and other standard debugging steps We suspect that the sign-in process may not be completing properly due to some kind of account or server-side restriction, and we’d appreciate any insights into this behavior.
2
1
160
1d
Sign in with Apple not working for new apps?
Since a few days, we are hitting AuthorizationError 1000 / 1001 whenever we try to use Sign in with Apple for a new app. We have added entitlements to the app in both release and debug, and setup the services id. Many other devs are complaining about the same issue lately, and it's possible to reproduce on a fresh app id, see this thread: https://www.reddit.com/r/flutterhelp/comments/1lf6kmq/sign_in_with_apple_signup_not_completed
1
4
264
1d
Invalid web redirect url
I am implementing Apple Sign-In for a multi-platform application, specifically for the web component using the REST API flow. I am encountering an invalid_request Invalid web redirect url error when attempting to use a newly registered redirect URL. Here are the details: Original Test URL: I initially registered a redirect URL, let's call it [Your Original Test Redirect URL, e.g., https://test.yourdomain.com/auth/callback], for testing purposes. This URL worked correctly. New Service URL: I then registered a second redirect URL, [Your New Service Redirect URL, e.g., https://www.yourdomain.com/auth/callback], intended for my production service. This URL was registered approximately 5 days ago (including the weekend). The Problem: The new service URL ([Your New Service Redirect URL]) is still not working and consistently returns the invalid_request Invalid web redirect url error. Puzzling Behavior: Furthermore, I have since deleted the original test URL ([Your Original Test Redirect URL]) from the Service ID configuration in the Apple Developer portal. However, the deleted test URL still appears to function correctly when I use it. This situation is highly confusing: The newly registered URL is not working after 5 days, while the URL I have deleted from the configuration is still operational. The Service ID in question is [Your Service ID, e.g., com.yourdomain.service]. Could you please investigate why the new redirect URL ([Your New Service Redirect URL]) is not becoming active and is returning the invalid_request error, and also explain why the deleted URL ([Your Original Test Redirect URL]) remains functional? Any guidance or assistance you can provide to resolve this issue with the new URL would be greatly appreciated. Thank you for your time and support. Sincerely, I have the exact same problem. The newly registered URL is not working after 5 days, while the URL I have deleted from the configuration is still operational. In addition to the above problem, I also get a response of 'invalid_client' when I newly register a service in configuration. Please check it out as it needs to be resolved quickly.
1
2
234
1d
USB communication with a pre-OS system
Hello everyone, We're working on an iOS app that needs to connect to a non-Apple pre-operating system using USB for serial communication. Our goal is to send and receive data between an iPhone and a UEFI-based system directly over USB. We've created a proof of concept using the USBMux protocol, which let us exchange basic messages. However, we're running into problems with the USB endpoint setup. In some cases, the USB communication doesn't start or stay connected. Since this is for a pre-boot environment, it might not fit into the usual iOS USB communication frameworks. We're looking for help with the following: Any guidance or documentation on setting up USB serial communication between an iPhone and a non-Apple pre-boot system Information on system APIs, frameworks, or protocols that iOS supports for direct USB communication in this scenario Access to official USBMux documentation or specs to understand its limitations and capabilities better Whether this communication requires MFi certification or if there are other Apple-supported interfaces we can use Thank you!
1
0
458
6d
appleid.apple.com IPv6 support
Hi, I've been developing an app with a server. I'm hosting the server on an IPv6-ONLY network that's hidden behind the CloudFlare, so it works flawlessly from the clients point of view, but if server needs to access external resources, they need to be accessible over IPv6. As it turns out, appleid.apple.com doesn't support IPv6, and the Sign In with Apple happens with the help of my server. So, I can't sign users in as Apple doesn't support IPv6 traffic on appleid.apple.com. Are there any plans to support IPv6 in the near future, or should I work on the networking setup to enable IPv4 just for the Apple SSO? Or maybe there's a clever workaround I'm missing?
1
1
358
1d
Using .glassEffect in Charts
Hi, I was wondering if it's possible (and advisable) to use the new glass effects available in iOS 26 in Swift Charts? For example, in a chart like the one in the image I've attached to this post, I was looking to try adding a .glassEffect modifier to the BarMarks to see how that would look and feel. However, it seems it's not available directly on the BarMark (ChartContent) type, and I'm having trouble adding it in other ways too, such as using in on the types I supply to modifiers like foregroundStyle or clipShape. Am I missing anything? Maybe it's just not advisable or necessary to use glass effects within Charts?
Replies
6
Boosts
1
Views
761
Activity
1w
SwiftData Predicate for optional to-many (as required by CloudKit) relationships crashes
Fails with "to-many key not allowed here" // parent.children?.contains(where: { // $0.name == "Abbiejean" // }) != nil parent.children.flatMap { children in children.contains(where: { $0.name == "Abbijean" }) } == true How are we supposed to query on relationships? This is a huge problem. This is a major limitation blocking migration of CoreData to SwiftData. We can do this with NSPredicate: let moodAnalysis = NSPredicate(format: "ANY moodAnalysis.labels.title == %@", label.description) let stateOfMinds = NSPredicate(format: "SUBQUERY(stateOfMinds, $x, SUBQUERY($x.labels, $y, $y.title == %@).@count > 0).@count > 0", label.description) The accepted answer on stack overflow is: you can't Document says that optionals are allowed in predicates The SwiftData team has made a big show of saying that we can use idiomatic swift for our predicates. But we cannot even filter on relationships when the container is backed by CloudKit... That should be a HUGE warning in the documentation. "For those of you who are considering a costly refactor from CoreData to SwiftData, and are currently using CloudKit, all relationships are mandatory optional arrays, and you can't write predicates on them"
Replies
4
Boosts
0
Views
305
Activity
17h
ASAF Panner Pro Tools Plug In
A recent WWDC session "Learn about Apple Immersive Video technologies" showed a Apple Spatial Audio Format Panner plugin for Pro Tools. The presenter stated that it's available on a per-user license. Where can users access this?
Replies
3
Boosts
3
Views
482
Activity
2d
Individual to Organization Conversion Stalled - Faster to Create a New Organization Account?
Hi everyone, I'm stuck in Apple's account migration process and could use some advice from those who've been through this. My situation: Submitted individual → organization migration request Got initial response from Apple on June 15 (case #102620626191) Confirmed to proceed immediately Radio silence for 4+ days since then Key details: No existing apps or certificates to preserve Have a finished app ready to publish under business name ASAP Already have D-U-N-S number and LLC setup My question: Should I start a fresh organization account application in parallel, or will that cause conflicts since it's the same LLC/D-U-N-S number? Has anyone been in a similar situation? Did creating a new org account end up being faster than waiting for the migration to complete? Any insights on typical timelines for both processes would be greatly appreciated! Thanks!
Replies
1
Boosts
1
Views
207
Activity
4w
Apple login failed
When use apple login, It always failed, other app developer by me is success, but the new app failed, the code is the same, it tips Sign up not Completed
Replies
7
Boosts
5
Views
374
Activity
1d
Sign In With Apple - invalid_client
I am trying to implement Apple Login on the web. The language I am using is PHP. I have created the App ID, Service ID, and Key. In the Service ID, I clicked the Configure button for Sign In With Apple and entered the domain and return URL. However, when I click the login button, I only get an "invalid_client" error screen.
Replies
6
Boosts
4
Views
380
Activity
1d
Sign with apple
I have been working on integrate sign in with apple. I failed for a while. So I download the demo app from this link: https://developer.apple.com/documentation/authenticationservices/implementing-user-authentication-with-sign-in-with-apple And change the bundle id and add it to my paid apple developer account team. Then run it and test it on my all device. It always failed with showing sign up not completed and the log like below: Authorization failed: Error Domain=AKAuthenticationError Code=-7003 "(null)" UserInfo={AKClientBundleID=com.shuaichang.testsignin} LaunchServices: store (null) or url (null) was nil: Error Domain=NSOSStatusErrorDomain Code=-54 "process may not map database" UserInfo={NSDebugDescription=process may not map database, _LSLine=72, _LSFunction=_LSServer_GetServerStoreForConnectionWithCompletionHandler} Attempt to map database failed: permission was denied. This attempt will not be retried. Failed to initialize client context with error Error Domain=NSOSStatusErrorDomain Code=-54 "process may not map database" UserInfo={NSDebugDescription=process may not map database, _LSLine=72, _LSFunction=_LSServer_GetServerStoreForConnectionWithCompletionHandler} Failed to get application extension record: Error Domain=NSOSStatusErrorDomain Code=-54 "(null)" ASAuthorizationController credential request failed with error: Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1001 "(null)" authorizationController error: The operation couldn’t be completed. (com.apple.AuthenticationServices.AuthorizationError error 1001.)
Replies
1
Boosts
4
Views
155
Activity
1d
Apple sign in "Sign up not complete"
Hey there, im getting Sign up not complete! even with the official template https://developer.apple.com/documentation/authenticationservices/implementing-user-authentication-with-sign-in-with-apple my developer account is recently renewed, which it has expired for a bit i am using automatic managed signing I have a feel something went wrong my apple developer account id, and also this cause me getting invalid client when sign in with app on web app.
Replies
13
Boosts
9
Views
659
Activity
1d
Sign in with Apple Not Working – "Sign Up Not Completed" Error
We have integrated Sign in with Apple into our iOS project using the recommended implementation from your documentation,However, we are experiencing issues when testing with the following: Bundle ID: com.app.xxx Using real certificates from our Apple Developer account Issue Details: On real devices, after entering the Apple ID password, we receive a message saying: "Sign-up not completed" On simulators, the flow gets stuck after entering the password no further progress occurs. We are not receiving any explicit error messages in the console or logs. We also tested with the official Apple sign-in demo code from the documentation link above, and the same issue occurred. Our team has confirmed that all necessary configurations have been set correctly, and the same implementation works on other accounts. We would appreciate your assistance in identifying the root cause and helping us resolve this issue. Thank you,
Replies
1
Boosts
1
Views
164
Activity
1d
Sign In With Apple _ Invalid client
Hello, I am at wits' end with the Apple Sign-in api. I have tested in stage and it works beautifully, but when i push to production it gives me the error "invalid_client". I'm confident the setup is correct, when I asked Apple for help over the phone, they sent me a few forums with no answers. Has anyone had the same issue? How did you resolve? Could it be because I have two app IDs and two service IDs? (prod + stage) Help!
Replies
2
Boosts
1
Views
265
Activity
1d
APP ID's indentifier not updating
When implementing Sign In with Apple I created an App ID and a Service ID for my app. I didn't configure the Server-to-Server Notification URL properly there and token revocation didn't work. Later on I updated the url config and the name of the identifiers. However, when I Sign in with Apple in my app I still see the old identifier name in my iPhone Settings->Apple Account->Sign in with Apple. I would assume that if the name doesn't update, the configuration doesn't update either. I'm using automatic Xcode signing, I have deleted all the profiles locally, cleaned project, bumped versions, waited for a week, nothing worked. Token revocation for account deletion doesn't work properly I would assume because of the initial misconfiguration. I want to mention that this is working fine for my development build (another bundleID, AppID, ServiceID) What am I missing here?
Replies
1
Boosts
0
Views
175
Activity
1d
Apple Sign In "Sign up not completed" Error
Apple Sign In - "Sign up not completed" Error in Development Build (React Native / Expo) Problem Summary I'm implementing Apple Sign In in a React Native app using expo-apple-authentication. The Apple sign-in dialog appears as expected, but after tapping "Continue," it displays the message: "Sign up not completed". No credential is returned, and the promise eventually rejects with ERR_REQUEST_CANCELED. App Configuration Platform: React Native (Expo SDK 52) Library: expo-apple-authentication v7.1.3 Target: iOS development build (not Expo Go) Bundle ID: com.example.appname.nativetest (new App ID created for testing) Apple Developer Console Setup (Reviewed Carefully) App ID Explicit App ID (not a wildcard) "Sign In with Apple" capability enabled No associated Services IDs or Sign In with Apple Keys Provisioning Profile Development profile created for the test App ID Profile includes the test device and development certificate Installed successfully and used to sign the app Certificates and Signing Valid Apple Developer Program membership Development certificate installed and selected during build App installs and launches properly on the test device Implementation Attempts Attempt 1: Supabase OAuth Method Initially tried using Supabase’s built-in Apple OAuth provider: Configured with team ID, key ID, and JWT credentials Proper redirect URLs and scheme were in place Resulted in OAuth URL pointing to Supabase instead of Apple, with incomplete client ID Ultimately moved to native implementation for improved control and reliability Attempt 2: Native Apple Sign In (Current Approach) Using expo-apple-authentication with the following code: const credential = await AppleAuthentication.signInAsync({ requestedScopes: [ AppleAuthentication.AppleAuthenticationScope.FULL_NAME, AppleAuthentication.AppleAuthenticationScope.EMAIL, ], }); Relevant app.config.js Section: ios: { bundleIdentifier: 'com.example.appname.nativetest', usesAppleSignIn: true, infoPlist: { NSAppTransportSecurity: { NSAllowsArbitraryLoads: true, NSAllowsLocalNetworking: true, }, }, }, plugins: ['expo-apple-authentication'] Observed Behavior AppleAuthentication.isAvailableAsync() → true Credential state → NOT_FOUND (expected for new user) Apple Sign In dialog appears and allows interaction User taps "Continue" → dialog reports "Sign up not completed" Eventually returns: [Error: The user canceled the authorization attempt], code ERR_REQUEST_CANCELED Confirmed Working Aspects AppleAuthentication API is available and initialized App is signed correctly and launches on the physical test device Apple Sign In dialog appears with correct styling and options Same result observed across both Wi-Fi and cellular networks Clean Setup and Debugging Performed Removed all previous build artifacts Created a new App ID and new provisioning profile Rebuilt the app using expo run:ios --device Validated entitlements and provisioning assignments Removed any Services IDs and Apple Sign In keys used in previous attempts Verified ATS (App Transport Security) policies allow dev-time communication Environment Information Device: iPhone (not simulator) iOS Version: 18.5 Xcode: Latest version Apple ID: Developer account with 2FA enabled Build Method: EAS CLI using expo run:ios --device Open Questions Has anyone experienced the "Sign up not completed" issue with a clean native implementation in Expo? Are there known limitations when testing Apple Sign In in local development builds? Could prior Apple ID authorization attempts impact sign-in behavior during testing? Are there any additional configuration steps, Info.plist changes, or entitlements required beyond those listed above? Thank you in advance for any suggestions or guidance. We’re hoping this is simply a configuration detail that needs to be adjusted.
Replies
3
Boosts
1
Views
266
Activity
1d
Sign In with Apple fails: Error -7003 (AKAuthenticationError) and 1001 (ASAuthorizationError)
I'm developing a Unity iOS app using the official "Sign In with Apple" Unity plugin (v1.5.0), and I'm encountering persistent errors during authentication. Here’s the full context: App Info: Unity version: 6000.0.32f1 Bundle ID: com.pfcgaming.applesignin Sign In with Apple enabled in the Apple Developer portal Real iOS device, not simulator Error Logs: txt Copy Edit Authorization failed: Error Domain=AKAuthenticationError Code=-7003 "(null)" UserInfo={AKClientBundleID=com.pfcgaming.applesignin} ASAuthorizationController credential request failed with error: Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1001 "(null)" Description: The operation couldn’t be completed. No credentials available for login. What I’ve Done So Far: Verified "Sign In with Apple" is enabled under the App ID in developer.apple.com. Provisioning profile has been regenerated with correct entitlements. Xcode project has the “Sign In with Apple” capability added. Tested on multiple real iOS devices with iCloud + Keychain enabled. Tried both PerformQuickLogin() and LoginWithAppleId() approaches in the plugin. My Observations: These errors started occurring right after enabling "Sign In with Apple" in the developer portal. Based on some community feedback, there may be a backend propagation delay after enabling SIWA (Sign In With Apple) which might cause these errors. Questions: Is it expected to receive error -7003 or 1001 immediately after enabling SIWA in the Developer Portal? How long does it typically take for entitlement changes to fully propagate? Is there any Apple-recommended workaround to test during this wait time? Any insight or confirmation would be helpful. Thanks in advance!
Replies
1
Boosts
1
Views
129
Activity
1d
Sign in with Apple ends unexpectedly with code 1001
We're integrating Sign in with Apple into our iOS app The Apple ID login UI appears correctly on real devices, but after tapping Continue, the system immediately stops and shows code 1001. This issue happens across multiple devices and Apple ID accounts, even with no prior login history. We’ve confirmed the following Sign in with Apple is enabled in both Developer Portal and Xcode Capabilities Automatic signing and provisioning are set correctly Device is signed into iCloud and system time is synced Performed clean build, app reinstall, and other standard debugging steps We suspect that the sign in handshake process may not be completing properly due to some kind of account or server-side restriction, and we’d appreciate any insights into this behavior.
Replies
1
Boosts
0
Views
239
Activity
1d
apple sign in error
I am asking about the apple Sign in implementation. ▫️ problems eas local build or test flight, I get a “Could not complete registration” message. When I check the console, I see the following error message. akd SRP authentication with server failed! Error: Error Domain=com.apple.AppleIDAuthSupport Code=2 UserInfo={NSDescription=<private>, Status=<private>} ▫️ Assumption ・Developed with Expo ・"expo-apple-authentication":"^7.2.4" ・Two apps are developed at the same time, using supabase, firebase, but both have the same error ・On Xcode, on app ids, apple sign in capability is turned on ・Service ids is set to domain, return url ・keys is created ・Internal test of testfligt is set to deliver
Replies
1
Boosts
0
Views
108
Activity
1d
Sign in with Apple ends unexpectedly with code 1001
We're integrating Sign in with Apple into our iOS app using both SwiftUI and UIKit. The Apple ID login UI appears correctly on real devices, but after tapping Continue, the system immediately stops and shows code 1001. This issue happens across multiple devices and Apple ID accounts, even with no prior login history. We’ve confirmed the following: Sign in with Apple is enabled in both Developer Portal and Xcode Capabilities Automatic signing and provisioning are set correctly Device is signed into iCloud and system time is synced Performed clean build, app reinstall, and other standard debugging steps We suspect that the sign-in process may not be completing properly due to some kind of account or server-side restriction, and we’d appreciate any insights into this behavior.
Replies
2
Boosts
1
Views
160
Activity
1d
Sign in with Apple not working for new apps?
Since a few days, we are hitting AuthorizationError 1000 / 1001 whenever we try to use Sign in with Apple for a new app. We have added entitlements to the app in both release and debug, and setup the services id. Many other devs are complaining about the same issue lately, and it's possible to reproduce on a fresh app id, see this thread: https://www.reddit.com/r/flutterhelp/comments/1lf6kmq/sign_in_with_apple_signup_not_completed
Replies
1
Boosts
4
Views
264
Activity
1d
Invalid web redirect url
I am implementing Apple Sign-In for a multi-platform application, specifically for the web component using the REST API flow. I am encountering an invalid_request Invalid web redirect url error when attempting to use a newly registered redirect URL. Here are the details: Original Test URL: I initially registered a redirect URL, let's call it [Your Original Test Redirect URL, e.g., https://test.yourdomain.com/auth/callback], for testing purposes. This URL worked correctly. New Service URL: I then registered a second redirect URL, [Your New Service Redirect URL, e.g., https://www.yourdomain.com/auth/callback], intended for my production service. This URL was registered approximately 5 days ago (including the weekend). The Problem: The new service URL ([Your New Service Redirect URL]) is still not working and consistently returns the invalid_request Invalid web redirect url error. Puzzling Behavior: Furthermore, I have since deleted the original test URL ([Your Original Test Redirect URL]) from the Service ID configuration in the Apple Developer portal. However, the deleted test URL still appears to function correctly when I use it. This situation is highly confusing: The newly registered URL is not working after 5 days, while the URL I have deleted from the configuration is still operational. The Service ID in question is [Your Service ID, e.g., com.yourdomain.service]. Could you please investigate why the new redirect URL ([Your New Service Redirect URL]) is not becoming active and is returning the invalid_request error, and also explain why the deleted URL ([Your Original Test Redirect URL]) remains functional? Any guidance or assistance you can provide to resolve this issue with the new URL would be greatly appreciated. Thank you for your time and support. Sincerely, I have the exact same problem. The newly registered URL is not working after 5 days, while the URL I have deleted from the configuration is still operational. In addition to the above problem, I also get a response of 'invalid_client' when I newly register a service in configuration. Please check it out as it needs to be resolved quickly.
Replies
1
Boosts
2
Views
234
Activity
1d
USB communication with a pre-OS system
Hello everyone, We're working on an iOS app that needs to connect to a non-Apple pre-operating system using USB for serial communication. Our goal is to send and receive data between an iPhone and a UEFI-based system directly over USB. We've created a proof of concept using the USBMux protocol, which let us exchange basic messages. However, we're running into problems with the USB endpoint setup. In some cases, the USB communication doesn't start or stay connected. Since this is for a pre-boot environment, it might not fit into the usual iOS USB communication frameworks. We're looking for help with the following: Any guidance or documentation on setting up USB serial communication between an iPhone and a non-Apple pre-boot system Information on system APIs, frameworks, or protocols that iOS supports for direct USB communication in this scenario Access to official USBMux documentation or specs to understand its limitations and capabilities better Whether this communication requires MFi certification or if there are other Apple-supported interfaces we can use Thank you!
Replies
1
Boosts
0
Views
458
Activity
6d
appleid.apple.com IPv6 support
Hi, I've been developing an app with a server. I'm hosting the server on an IPv6-ONLY network that's hidden behind the CloudFlare, so it works flawlessly from the clients point of view, but if server needs to access external resources, they need to be accessible over IPv6. As it turns out, appleid.apple.com doesn't support IPv6, and the Sign In with Apple happens with the help of my server. So, I can't sign users in as Apple doesn't support IPv6 traffic on appleid.apple.com. Are there any plans to support IPv6 in the near future, or should I work on the networking setup to enable IPv4 just for the Apple SSO? Or maybe there's a clever workaround I'm missing?
Replies
1
Boosts
1
Views
358
Activity
1d