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“build disappears”

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Quick questions for xcode cloud build
We're investigating using xcode cloud to do our CI builds. We have our own on-prem self-managed GitLab behind a private firewall. Some questions on this: I see some IP's for Apple here: https://developer.apple.com/documentation/xcode/setting-up-your-project-to-use-xcode-cloud#Use-a-remote-source-control-repository Do these IP's ever change? Are there specific ports Apple uses? Would be nice to limit to only what's needed. Do we have to open in-bound access or can we instead have our builds reach out with an outbound only setup?
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Reply to good morning My app has been approved and in the app store but my subscriptions are not working
Hello - In order to resubmit your three IAP subscription products, the status of each needs to change from Developer Action Needed to Ready to Submit. We recommend editing each of them, in order to save an update (e.g.: add a note to the Review Notes section like [Date] Updating IAP to resubmit with new binary of Version 1.x of [App Name]. Once the status of the IAPs has been successfully updated, proceed to submit a new version of the app - and attach the three IAPs for review as documented here under Submit an In-App Purchase of the first time. If you are still unable to resubmit the IAPs with a new app build, please file a detailed ticket (including screenshots and/or video) via Feedback Assistant, and reply back to this thread with that ticket number - and we will follow-up. Thank you.
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Reply to How to monitor heart rate in background without affecting Activity Rings?
Hi @Ziqiao Chen and everyone, Thank you for the follow-up. You were right to push for more precise testing — it led me to discover an issue with my original test setup and reach a much clearer understanding of the problem. == Correction: Original Test Setup == My initial frontmost test had a build configuration error: the test build still had an active HKWorkoutSession running in the background. This means the results I would have reported (~10 minutes before termination) did not reflect pure frontmost app state behavior. I've since corrected this and re-tested with precise instrumentation. == Hardware & Software == Apple Watch Series 8 (45mm) — not Series 4 watchOS 11.6.1 (latest stable) Build: Debug, standalone watch app Xcode debugger disconnected before all tests (to avoid priority elevation) == Methodology == I added a 30-second heartbeat timer that logs: Sequential counter and elapsed seconds Current heart rate value and time since last HR sample (hr_age_sec) App lifecycle
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Reply to FSKit passthrough sample fails to mount
Yes, both are signed Executable=/Users/alexf/Library/Developer/Xcode/DerivedData/Passthrough-fmtxodvbsknmqegwvscnzsczlopk/Build/Products/Debug/PassthroughAppEx.appex/Contents/MacOS/PassthroughAppEx Identifier=com.example.apple-samplecode.PassthroughXXXXXXXX.AppEx Format=bundle with Mach-O thin (arm64) CodeDirectory v=20400 size=476 flags=0x0(none) hashes=3+7 location=embedded Hash type=sha256 size=32 CandidateCDHash sha256=9abcde7d8b79d23164600c46c55cdace7136690a CandidateCDHashFull sha256=9abcde7d8b79d23164600c46c55cdace7136690aecb06f89082b53853a045b76 Hash choices=sha256 CMSDigest=9abcde7d8b79d23164600c46c55cdace7136690aecb06f89082b53853a045b76 CMSDigestType=2 CDHash=9abcde7d8b79d23164600c46c55cdace7136690a Signature size=4781 Authority=XXXXXXXXXXXXX Authority=Apple Worldwide Developer Relations Certification Authority Authority=Apple Root CA Signed Time=17 Mar 2026 at 15:00:17 Info.plist entries=21 TeamIdentifier=XXXXXXXX Sealed Resources version=2 rules=13 files=3 Internal requirements count=1 si
Topic: App & System Services SubTopic: Core OS Tags:
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WatchOS: Can a background metronome app coexist with both Runna workout and Spotify playback?
I’m building a standalone Apple Watch metronome app for running. My goal is for these 3 apps to work at the same time: Runna owns the workout session Spotify plays music my app plays a metronome click in the background So far this is what I've found: Using HKWorkoutSession in my metronome app works well with Spotify, but conflicts with Runna and other workout apps, so I removed that. Using watchOS background audio with longFormAudio allows my app run in the background, and it can coexist with Runna. However, it seems to conflict with Spotify playback, and one app tends to stop the other. Is there any supported watchOS audio/background configuration that allows all 3 at once? More specifically this is what I need: another app owns HKWorkoutSession Spotify keeps playing my app keeps generating metronome clicks in the background Or is this simply not supported by current watchOS session/background rules? My metronome uses AVAudioEngine / AVAudioPlayerNode with generated click audio. Thank you!
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App stuck in “Waiting for Review” for 10+ days (Case ID: 102845134369)
App Review App Store Connect Hi everyone, My iOS app has been stuck in “Waiting for Review” for over 10 days, and I’m starting to worry there might be an issue with my submission or account. Here are the key timeline details (GMT+7): Feb 3, 2026 – Submitted app → entered Waiting for Review Feb 5, 2026 – App went In Review and was later Rejected by Apple Feb 5 – Mar 2, 2026 – I made fixes and resubmitted Then on Mar 2, 2026: Submitted again → Waiting for Review On Mar 8, 2026: I made several quick re-submissions (Developer Rejected → Ready for Review → Waiting for Review multiple times within minutes) Since then: Mar 8, 2026 → Today (Mar 18, 2026) Status has remained “Waiting for Review” with no progress I have already contacted Apple Developer Support: Case ID: 102845134369 However, I haven’t received any meaningful update yet. My concerns: My app was previously reviewed (reached In Review and got feedback), so it doesn’t seem like a completely new or blocked app. The app itself is relatively simple (no sensi
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Reply to ScreenCapture permissions disappear and don't return
[quote='880307022, SurferDog, /thread/818415?answerId=880307022#880307022, /profile/SurferDog'] We kind of expect the permissions to disappear when installing an update [/quote] I don’t know why you have that expectation. If both the old and new versions of the code are signed in the same way, the system should maintain the privilege across the update. TN3127 Inside Code Signing: Requirements talks about the mechanism used to implement that. [quote='880307022, SurferDog, /thread/818415?answerId=880307022#880307022, /profile/SurferDog'] I have filed a bug report: FB22261705 [/quote] Thanks! Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Privacy & Security SubTopic: General Tags:
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Reply to Potential Structural Swift Concurrency Issue: unsafeForcedSync called from Swift Concurrent context
I always had next console messages after first app hide (even in empty project): 0.5 Potential Structural Swift Concurrency Issue: unsafeForcedSync called from Swift Concurrent context. 0.5 Metadata: Process: TestError | Library: AXCoreUtilities | Subsystem: com.apple.Accessibility | Category: AXCommon I changed toggle on iPhone: Settings -> Accessibility -> Read & Speak -> Speak Selection (from ON to OFF) and messages disappeared. Hope it will help someone.
2w
App stuck in “Waiting for Review” for 10+ days (Case ID: 102845134369)
App Review App Store Connect Hi everyone, My iOS app has been stuck in “Waiting for Review” for over 10 days, and I’m starting to worry there might be an issue with my submission or account. Here are the key timeline details (GMT+7): Feb 3, 2026 – Submitted app → entered Waiting for Review Feb 5, 2026 – App went In Review and was later Rejected by Apple Feb 5 – Mar 2, 2026 – I made fixes and resubmitted Then on Mar 2, 2026: Submitted again → Waiting for Review On Mar 8, 2026: I made several quick re-submissions (Developer Rejected → Ready for Review → Waiting for Review multiple times within minutes) Since then: Mar 8, 2026 → Today (Mar 18, 2026) Status has remained “Waiting for Review” with no progress I have already contacted Apple Developer Support: Case ID: 102845134369 However, I haven’t received any meaningful update yet. My concerns: My app was previously reviewed (reached In Review and got feedback), so it doesn’t seem like a completely new or blocked app. The app itself is relatively simple (no sensi
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Xcode Cloud builds showing persistent connection refused errors
Hello, Our build in Xcode Cloud uses gradle via a custom script. Today we're seeing persistent errors when our build job attempts to download the Gradle binary in the Xcode Cloud env. Run custom shell script 'Build Shared KMP Framework' Downloading https://services.gradle.org/distributions/gradle-8.13-bin.zip Exception in thread main java.net.ConnectException: Connection refused at java.base/sun.nio.ch.Net.pollConnect(Native Method) So we're currently blocked from submitting an app update. Can an Xcode Cloud engineer please comment regarding whether this is an ephemeral issue related to other networking issues reported in the forum here or if this warrants other investigation on our side?
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what this error
Hello, I'm getting a persistent error when submitting my TestFlight build: App: Mealog Build: 1.0 (4) Platform: iOS Steps: Go to App Store Connect → My Apps → TestFlight → Builds → select 1.0 (4) Click Submit for Review with plain-text test notes (no special chars/emojis) Error: An error occurred processing your request. Please try again later. Troubleshooting done: Simplified test notes to plain text Tried incognito/private browser + cleared cache Disabled VPN/proxy Waited >1 hour and retried multiple times Confirmed build status is Processed Goal: Submit this build to TestFlight successfully.Attachment: Error screenshot uploaded.
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Quick questions for xcode cloud build
We're investigating using xcode cloud to do our CI builds. We have our own on-prem self-managed GitLab behind a private firewall. Some questions on this: I see some IP's for Apple here: https://developer.apple.com/documentation/xcode/setting-up-your-project-to-use-xcode-cloud#Use-a-remote-source-control-repository Do these IP's ever change? Are there specific ports Apple uses? Would be nice to limit to only what's needed. Do we have to open in-bound access or can we instead have our builds reach out with an outbound only setup?
Replies
1
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0
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63
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2w
Reply to good morning My app has been approved and in the app store but my subscriptions are not working
Hello - In order to resubmit your three IAP subscription products, the status of each needs to change from Developer Action Needed to Ready to Submit. We recommend editing each of them, in order to save an update (e.g.: add a note to the Review Notes section like [Date] Updating IAP to resubmit with new binary of Version 1.x of [App Name]. Once the status of the IAPs has been successfully updated, proceed to submit a new version of the app - and attach the three IAPs for review as documented here under Submit an In-App Purchase of the first time. If you are still unable to resubmit the IAPs with a new app build, please file a detailed ticket (including screenshots and/or video) via Feedback Assistant, and reply back to this thread with that ticket number - and we will follow-up. Thank you.
Replies
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Views
Activity
2w
Reply to How to monitor heart rate in background without affecting Activity Rings?
Hi @Ziqiao Chen and everyone, Thank you for the follow-up. You were right to push for more precise testing — it led me to discover an issue with my original test setup and reach a much clearer understanding of the problem. == Correction: Original Test Setup == My initial frontmost test had a build configuration error: the test build still had an active HKWorkoutSession running in the background. This means the results I would have reported (~10 minutes before termination) did not reflect pure frontmost app state behavior. I've since corrected this and re-tested with precise instrumentation. == Hardware & Software == Apple Watch Series 8 (45mm) — not Series 4 watchOS 11.6.1 (latest stable) Build: Debug, standalone watch app Xcode debugger disconnected before all tests (to avoid priority elevation) == Methodology == I added a 30-second heartbeat timer that logs: Sequential counter and elapsed seconds Current heart rate value and time since last HR sample (hr_age_sec) App lifecycle
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2w
Reply to FSKit passthrough sample fails to mount
Yes, both are signed Executable=/Users/alexf/Library/Developer/Xcode/DerivedData/Passthrough-fmtxodvbsknmqegwvscnzsczlopk/Build/Products/Debug/PassthroughAppEx.appex/Contents/MacOS/PassthroughAppEx Identifier=com.example.apple-samplecode.PassthroughXXXXXXXX.AppEx Format=bundle with Mach-O thin (arm64) CodeDirectory v=20400 size=476 flags=0x0(none) hashes=3+7 location=embedded Hash type=sha256 size=32 CandidateCDHash sha256=9abcde7d8b79d23164600c46c55cdace7136690a CandidateCDHashFull sha256=9abcde7d8b79d23164600c46c55cdace7136690aecb06f89082b53853a045b76 Hash choices=sha256 CMSDigest=9abcde7d8b79d23164600c46c55cdace7136690aecb06f89082b53853a045b76 CMSDigestType=2 CDHash=9abcde7d8b79d23164600c46c55cdace7136690a Signature size=4781 Authority=XXXXXXXXXXXXX Authority=Apple Worldwide Developer Relations Certification Authority Authority=Apple Root CA Signed Time=17 Mar 2026 at 15:00:17 Info.plist entries=21 TeamIdentifier=XXXXXXXX Sealed Resources version=2 rules=13 files=3 Internal requirements count=1 si
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to what this error
*I can't install the build
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Reply to what this error
I have the exact same issue, also I can install the newest build on my phone through TestFlight
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2w
WatchOS: Can a background metronome app coexist with both Runna workout and Spotify playback?
I’m building a standalone Apple Watch metronome app for running. My goal is for these 3 apps to work at the same time: Runna owns the workout session Spotify plays music my app plays a metronome click in the background So far this is what I've found: Using HKWorkoutSession in my metronome app works well with Spotify, but conflicts with Runna and other workout apps, so I removed that. Using watchOS background audio with longFormAudio allows my app run in the background, and it can coexist with Runna. However, it seems to conflict with Spotify playback, and one app tends to stop the other. Is there any supported watchOS audio/background configuration that allows all 3 at once? More specifically this is what I need: another app owns HKWorkoutSession Spotify keeps playing my app keeps generating metronome clicks in the background Or is this simply not supported by current watchOS session/background rules? My metronome uses AVAudioEngine / AVAudioPlayerNode with generated click audio. Thank you!
Replies
4
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0
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322
Activity
2w
App stuck in “Waiting for Review” for 10+ days (Case ID: 102845134369)
App Review App Store Connect Hi everyone, My iOS app has been stuck in “Waiting for Review” for over 10 days, and I’m starting to worry there might be an issue with my submission or account. Here are the key timeline details (GMT+7): Feb 3, 2026 – Submitted app → entered Waiting for Review Feb 5, 2026 – App went In Review and was later Rejected by Apple Feb 5 – Mar 2, 2026 – I made fixes and resubmitted Then on Mar 2, 2026: Submitted again → Waiting for Review On Mar 8, 2026: I made several quick re-submissions (Developer Rejected → Ready for Review → Waiting for Review multiple times within minutes) Since then: Mar 8, 2026 → Today (Mar 18, 2026) Status has remained “Waiting for Review” with no progress I have already contacted Apple Developer Support: Case ID: 102845134369 However, I haven’t received any meaningful update yet. My concerns: My app was previously reviewed (reached In Review and got feedback), so it doesn’t seem like a completely new or blocked app. The app itself is relatively simple (no sensi
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1
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0
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91
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2w
Reply to ScreenCapture permissions disappear and don't return
[quote='880307022, SurferDog, /thread/818415?answerId=880307022#880307022, /profile/SurferDog'] We kind of expect the permissions to disappear when installing an update [/quote] I don’t know why you have that expectation. If both the old and new versions of the code are signed in the same way, the system should maintain the privilege across the update. TN3127 Inside Code Signing: Requirements talks about the mechanism used to implement that. [quote='880307022, SurferDog, /thread/818415?answerId=880307022#880307022, /profile/SurferDog'] I have filed a bug report: FB22261705 [/quote] Thanks! Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Privacy & Security SubTopic: General Tags:
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Reply to Potential Structural Swift Concurrency Issue: unsafeForcedSync called from Swift Concurrent context
I always had next console messages after first app hide (even in empty project): 0.5 Potential Structural Swift Concurrency Issue: unsafeForcedSync called from Swift Concurrent context. 0.5 Metadata: Process: TestError | Library: AXCoreUtilities | Subsystem: com.apple.Accessibility | Category: AXCommon I changed toggle on iPhone: Settings -> Accessibility -> Read & Speak -> Speak Selection (from ON to OFF) and messages disappeared. Hope it will help someone.
Replies
Boosts
Views
Activity
2w
App stuck in “Waiting for Review” for 10+ days (Case ID: 102845134369)
App Review App Store Connect Hi everyone, My iOS app has been stuck in “Waiting for Review” for over 10 days, and I’m starting to worry there might be an issue with my submission or account. Here are the key timeline details (GMT+7): Feb 3, 2026 – Submitted app → entered Waiting for Review Feb 5, 2026 – App went In Review and was later Rejected by Apple Feb 5 – Mar 2, 2026 – I made fixes and resubmitted Then on Mar 2, 2026: Submitted again → Waiting for Review On Mar 8, 2026: I made several quick re-submissions (Developer Rejected → Ready for Review → Waiting for Review multiple times within minutes) Since then: Mar 8, 2026 → Today (Mar 18, 2026) Status has remained “Waiting for Review” with no progress I have already contacted Apple Developer Support: Case ID: 102845134369 However, I haven’t received any meaningful update yet. My concerns: My app was previously reviewed (reached In Review and got feedback), so it doesn’t seem like a completely new or blocked app. The app itself is relatively simple (no sensi
Replies
1
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45
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2w
Xcode Cloud builds showing persistent connection refused errors
Hello, Our build in Xcode Cloud uses gradle via a custom script. Today we're seeing persistent errors when our build job attempts to download the Gradle binary in the Xcode Cloud env. Run custom shell script 'Build Shared KMP Framework' Downloading https://services.gradle.org/distributions/gradle-8.13-bin.zip Exception in thread main java.net.ConnectException: Connection refused at java.base/sun.nio.ch.Net.pollConnect(Native Method) So we're currently blocked from submitting an app update. Can an Xcode Cloud engineer please comment regarding whether this is an ephemeral issue related to other networking issues reported in the forum here or if this warrants other investigation on our side?
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2
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0
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135
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2w
what this error
Hello, I'm getting a persistent error when submitting my TestFlight build: App: Mealog Build: 1.0 (4) Platform: iOS Steps: Go to App Store Connect → My Apps → TestFlight → Builds → select 1.0 (4) Click Submit for Review with plain-text test notes (no special chars/emojis) Error: An error occurred processing your request. Please try again later. Troubleshooting done: Simplified test notes to plain text Tried incognito/private browser + cleared cache Disabled VPN/proxy Waited >1 hour and retried multiple times Confirmed build status is Processed Goal: Submit this build to TestFlight successfully.Attachment: Error screenshot uploaded.
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109
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Reply to Could not resolve host: static.rust-lang.org
Since you're seeing this often, please open a bug report with some URLs to example builds so we can investigate. Make sure to include the details about the URL and the DNS errors. once you have that FB number on file, please post it here for the record. — Ed Ford,  DTS Engineer
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Reply to Showing All Messages curl: (35) Recv failure: Connection reset by peer
It's possible this was a transient error — if you run the build again, does this step succeed? — Ed Ford,  DTS Engineer
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