Search results for

“build disappears”

51,305 results found

Post

Replies

Boosts

Views

Activity

Missing Entitlement com.apple.developer.wireless-insights.service-predictions in Enterprise Program Provisioning Profiles, Available in Individual Account
Apple has introduced the Wireless Insights Service Predictions capability in iOS 26. After prior alignment with Apple engineers, we are working to integrate this capability into the Douyin App, and intend to provide a TestFlight build for Apple engineers to validate and debug the integration. We have encountered a blocking issue with entitlement configuration: We use our Apple Developer Enterprise Program account to build and submit TestFlight builds. When we manually create and configure provisioning profiles via the Apple Developer Portal, the required entitlement key com.apple.developer.wireless-insights.service-predictions is not available for selection or inclusion in the profile's Entitlements. This completely blocks us from enabling, using, and validating the Wireless Insights Service Predictions capability. For comparison, when we use our Apple Developer Program individual account, the entitlement com.apple.developer.wireless-insights.service-predictions is fully available.
1
0
159
3w
Access Screen Time total usage from main app when using DeviceActivityReportExtension
I am building a simple iOS app that shows the total phone usage time for today using the Screen Time APIs. Architecture: Main app → requests authorization using AuthorizationCenter.shared.requestAuthorization(for: .individual) → displays a DeviceActivityReport Report extension → DeviceActivityReportExtension → calculates total usage using DeviceActivityResults → shows the number in a SwiftUI view The report works correctly. The extension successfully calculates the total usage and displays it on screen. Example logic inside the report extension: for await activityData in data { for await segment in activityData.activitySegments { totalSeconds += segment.totalActivityDuration } } let totalMinutes = Int(totalSeconds / 60) The problem: I need the main app to access that number so I can store it daily in my own database. I tried to send the value from the extension to the main app using: App Group + UserDefaults(suiteName:) App Group + shared file (FileManager.containerURL) writing inside makeConfigurati
1
0
93
3w
Delay in review
Hi everyone, I’m looking for some insight or advice on a persistent review delay. My app, has been stuck in the Waiting for Review status since Feb 9th. I thought it got glitched or whatsoever so I rejected and resubmitted a week ago March 2nd. and yet its still in waiting for review status. I applied for expedite review with case ID: 102825200414 I have already: Verified that all metadata is complete. Ensured there are no Action Required flags or Metadata Rejected notices. Checked that the Availability date is set to As soon as it is approved. Confirmed the build runs perfectly in TestFlight.
1
0
101
3w
Reply to "Testflight is currently unavailable" message for all users
Same issue here. It started about 24 hours ago and I haven’t found a solution yet. Things I have already tried: • Rebuilding the app multiple times via GitHub Actions • Regenerating certificates / Match secrets • Waiting 24 hours after upload • Deleting the app and reinstalling • Deleting and reinstalling TestFlight • Restarting the phone multiple times • Verified I’m assigned to the internal tester group in App Store Connect • Confirmed the build status is Complete in App Store Connect The build installs and runs on my phone, but when I open the app page in TestFlight it shows “Couldn’t Load App – TestFlight is currently unavailable.” Also noticing the Apple Watch companion app will not install (stuck installing).
3w
Reply to App Review Pending for Over 2 Months – Blocking Our Business Launch
Are these for distribution or testflight? I've been waiting weeks for my app to be reviewed for testflight. The first build didn't get any attention and I was ironically talking about it with an employee whilst visiting and Apple Store, the guy builds apps himself and mentioned about resubmitting it (this is my first ever app) and still 4 days later nothing. He mentioned his testflight approvals are generally approved within 30-60 minutes. Can anyone confirm if this is how testflight approvals are versus distribution approvals?
3w
Confirmation Items Regarding the Mandatory UIScene Lifecycle Support in iOS 27
After reviewing the following Apple Technote, I have confirmed the statement below: https://developer.apple.com/documentation/technotes/tn3187-migrating-to-the-uikit-scene-based-life-cycle In the next major release following iOS 26, UIScene lifecycle will be required when building with the latest SDK; otherwise, your app won’t launch. While supporting multiple scenes is encouraged, only adoption of scene life-cycle is required. Based on the above, I would appreciate it if you could confirm the following points: Is my understanding correct that the term “latest SDK” refers to Xcode 27? Is it correct that an app built with the latest SDK (Xcode 27, assuming the above understanding is correct) will not launch without adopting the UIScene lifecycle, with no exceptions? Is it correct that an app built with Xcode 26 without UIScene lifecycle support will still launch without issues on an iPhone updated to iOS 27?
Topic: UI Frameworks SubTopic: General Tags:
3
0
443
3w
endless waiting for review
Hey everyone, I need to vent and also ask for some advice because I’m starting to lose my mind here. I submitted a new build for my app 10 days ago, and it has been stuck in Waiting for Review ever since. Not In Review, just waiting in the queue. The App ID is 6759559007 I get that Apple has millions of apps to sift through, but come on. The App Store is a core part of the iPhone experience, and having a review team that moves this slowly feels like a bottleneck that shouldn't exist in 2026. It’s especially frustrating because: There are no rejection messages, so I know it’s not a guideline issue. I have a planned marketing push that is now completely out of sync. There is zero transparency. The status just sits there mocking me. Any advice on how to actually get a human to look at this? Should I reject the binary and resubmit to bump it, or is that just sending me to the back of the line? Feeling pretty hopeless here. Any insights would be hugely appreciated. Thanks
4
0
153
3w
All notarization submissions stuck "In Progress" for 24-36+ hours (first-time submission)
I am submitting my first macOS app for notarization and all submissions have been stuck at In Progress for over 24-36 hours. The notarytool log command returns Submission log is not yet available for all of them. App details: macOS menu bar app (Apple Silicon only, arm64) Signed with Developer ID Application certificate Hardened Runtime enabled Secure timestamp included No get-task-allow entitlement Team ID: 3426FSU868 Submission history: bd5a8bf3-809f-42d5-9ab3-1cb665e4dfa6 (Mar 3, 13:02 UTC) - Status: Invalid This was expected. It was a Debug build with get-task-allow and missing secure timestamp. c3e54eef-650e-41ba-ac8f-8948147cc7e1 (Mar 3, 13:06 UTC) - Status: In Progress (36+ hours) b6c4515a-93dd-417c-8956-158a73f62dee (Mar 3, 14:06 UTC) - Status: In Progress (35+ hours) 478b7e57-3492-46eb-98fb-04b52bff1f17 (Mar 4, 01:08 UTC) - Status: In Progress (24+ hours) Submissions 2-4 were all built with Release configuration, signed with Developer ID Application certificate, hardened runtime, and secure
7
0
381
3w
What risks do you think indie iOS developers face in 2026?
I’m interested in hearing what currently concerns other indie iOS developers, as 2026 feels both exciting and somewhat fragile to me, with the constant worry that an Apple account issue or unexpected rejection could undo years of hard work overnight. AI has made cloning apps easier than ever and even strong niches can quickly attract well funded competitors, so while I’m optimistic about building, these are the realities I often find myself thinking about.
1
0
70
3w
Reply to Apple Developer Program enrollment pending for 2 weeks — no charge, no response to support ticket
I had the same issue for about a week or so. I tried contacting apple support through the email option in the contact us page but there was no response from them. Then after a while I was able to request a call back from apple and only then did they ask me more details for verifying my identity and organization. I submitted the documents but then was again in the endless waiting loop. Then after a few days I had to request a call back from them again, told them I submitted all the documents and that's when I was able to proceed to making the payment for the program. You can find the phone/call option here Contact us. Although this call button keeps appearing and disappearing at very random times. So i'd suggest you to keep looking at it from time to time.
3w
In-App Subscription Works in Xcode Sandbox but Not Appearing for App Review Testers
Hello, I’m having an issue with my first subscription for my app WealthSlices, where the subscription appears correctly when testing locally from Xcode, but App Store reviewers appear unable to retrieve the product. Symptoms When I run the app from Xcode on my iPhone using the Sandbox environment: The subscription loads successfully. The purchase sheet appears. I can complete a sandbox purchase. However, when App Review tests the app, the paywall fails to load products and the app shows the following message: No Products found. Purchases are temporarily unavailable on this device. Environment App: WealthSlices Platform: iOS Testing locally via Xcode → Sandbox Apple ID Subscription type: Auto-renewable subscription Product: WealthSlices Basic ($9.99/month) StoreKit: StoreKit 2 Current build: 1.0.7 (Build 32) What works locally When running via Xcode: StoreKit successfully fetches products. The subscription sheet appears with the correct pricing. Sandbox purchase flow completes normally. What
2
0
122
3w
Reply to Driver Activation failure error code 9. Maybe Entitlements? Please help
It errors out almost immediately, but it's writing to the logs. Congratulations! Having been through this many times, I'm well aware of the mixed joy of FINALLY getting a driver to the point where it can log its own failure. I had been using automated signing, so I manually created and downloaded a profile, and received the same wildcard in it, even though we had requested and gotten approved for the vendor ID capability request with the specific vendor ID. My post here has all the background and the ultimate solution, but the summary is that you'll be using this for development builds: * ...and then resigning DEXT builds with the numeric value you were approved for once you're ready to distribute code. I wouldn't bother trying to sort out that process now, just keep in mind that you'll need to revisit this issue once you get closer to shipping. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Topic: App & System Services SubTopic: Drivers Tags:
3w
Driver Activation failure error code 9. Maybe Entitlements? Please help
This is my first driver and I have had the devil of a time trying to find any information to help me with this. I beg help with this, since I cannot find any tutorials that will get me over this problem. I am attempting to write a bridging driver for an older UPS that only communicates via RPC-over-USB rather than the HID Power Device class the OS requires. I have written the basic framework for the driver (details below) and am calling OSSystemExtensionRequest.submitRequest with a request object created by OSSystemExtensionRequest.activationRequest, but the didFailWithError callback is called with OSSystemExtensionErrorDomain of a value of 9, which appears to be a general failure to activate the driver. I can find no other information on how to address this issue, but I presume the issue is one of entitlements in either the entitlements file or Info.plist. I will have more code-based details below. For testing context, I am testing this on a 2021 iMac (M1) running Sequoia 15.7, and this iMac is on MDM, speci
10
0
406
3w
Missing Entitlement com.apple.developer.wireless-insights.service-predictions in Enterprise Program Provisioning Profiles, Available in Individual Account
Apple has introduced the Wireless Insights Service Predictions capability in iOS 26. After prior alignment with Apple engineers, we are working to integrate this capability into the Douyin App, and intend to provide a TestFlight build for Apple engineers to validate and debug the integration. We have encountered a blocking issue with entitlement configuration: We use our Apple Developer Enterprise Program account to build and submit TestFlight builds. When we manually create and configure provisioning profiles via the Apple Developer Portal, the required entitlement key com.apple.developer.wireless-insights.service-predictions is not available for selection or inclusion in the profile's Entitlements. This completely blocks us from enabling, using, and validating the Wireless Insights Service Predictions capability. For comparison, when we use our Apple Developer Program individual account, the entitlement com.apple.developer.wireless-insights.service-predictions is fully available.
Replies
1
Boosts
0
Views
159
Activity
3w
Access Screen Time total usage from main app when using DeviceActivityReportExtension
I am building a simple iOS app that shows the total phone usage time for today using the Screen Time APIs. Architecture: Main app → requests authorization using AuthorizationCenter.shared.requestAuthorization(for: .individual) → displays a DeviceActivityReport Report extension → DeviceActivityReportExtension → calculates total usage using DeviceActivityResults → shows the number in a SwiftUI view The report works correctly. The extension successfully calculates the total usage and displays it on screen. Example logic inside the report extension: for await activityData in data { for await segment in activityData.activitySegments { totalSeconds += segment.totalActivityDuration } } let totalMinutes = Int(totalSeconds / 60) The problem: I need the main app to access that number so I can store it daily in my own database. I tried to send the value from the extension to the main app using: App Group + UserDefaults(suiteName:) App Group + shared file (FileManager.containerURL) writing inside makeConfigurati
Replies
1
Boosts
0
Views
93
Activity
3w
Delay in review
Hi everyone, I’m looking for some insight or advice on a persistent review delay. My app, has been stuck in the Waiting for Review status since Feb 9th. I thought it got glitched or whatsoever so I rejected and resubmitted a week ago March 2nd. and yet its still in waiting for review status. I applied for expedite review with case ID: 102825200414 I have already: Verified that all metadata is complete. Ensured there are no Action Required flags or Metadata Rejected notices. Checked that the Availability date is set to As soon as it is approved. Confirmed the build runs perfectly in TestFlight.
Replies
1
Boosts
0
Views
101
Activity
3w
Reply to "Testflight is currently unavailable" message for all users
Same issue here. It started about 24 hours ago and I haven’t found a solution yet. Things I have already tried: • Rebuilding the app multiple times via GitHub Actions • Regenerating certificates / Match secrets • Waiting 24 hours after upload • Deleting the app and reinstalling • Deleting and reinstalling TestFlight • Restarting the phone multiple times • Verified I’m assigned to the internal tester group in App Store Connect • Confirmed the build status is Complete in App Store Connect The build installs and runs on my phone, but when I open the app page in TestFlight it shows “Couldn’t Load App – TestFlight is currently unavailable.” Also noticing the Apple Watch companion app will not install (stuck installing).
Replies
Boosts
Views
Activity
3w
Reply to App Review Pending for Over 2 Months – Blocking Our Business Launch
Are these for distribution or testflight? I've been waiting weeks for my app to be reviewed for testflight. The first build didn't get any attention and I was ironically talking about it with an employee whilst visiting and Apple Store, the guy builds apps himself and mentioned about resubmitting it (this is my first ever app) and still 4 days later nothing. He mentioned his testflight approvals are generally approved within 30-60 minutes. Can anyone confirm if this is how testflight approvals are versus distribution approvals?
Replies
Boosts
Views
Activity
3w
Confirmation Items Regarding the Mandatory UIScene Lifecycle Support in iOS 27
After reviewing the following Apple Technote, I have confirmed the statement below: https://developer.apple.com/documentation/technotes/tn3187-migrating-to-the-uikit-scene-based-life-cycle In the next major release following iOS 26, UIScene lifecycle will be required when building with the latest SDK; otherwise, your app won’t launch. While supporting multiple scenes is encouraged, only adoption of scene life-cycle is required. Based on the above, I would appreciate it if you could confirm the following points: Is my understanding correct that the term “latest SDK” refers to Xcode 27? Is it correct that an app built with the latest SDK (Xcode 27, assuming the above understanding is correct) will not launch without adopting the UIScene lifecycle, with no exceptions? Is it correct that an app built with Xcode 26 without UIScene lifecycle support will still launch without issues on an iPhone updated to iOS 27?
Topic: UI Frameworks SubTopic: General Tags:
Replies
3
Boosts
0
Views
443
Activity
3w
endless waiting for review
Hey everyone, I need to vent and also ask for some advice because I’m starting to lose my mind here. I submitted a new build for my app 10 days ago, and it has been stuck in Waiting for Review ever since. Not In Review, just waiting in the queue. The App ID is 6759559007 I get that Apple has millions of apps to sift through, but come on. The App Store is a core part of the iPhone experience, and having a review team that moves this slowly feels like a bottleneck that shouldn't exist in 2026. It’s especially frustrating because: There are no rejection messages, so I know it’s not a guideline issue. I have a planned marketing push that is now completely out of sync. There is zero transparency. The status just sits there mocking me. Any advice on how to actually get a human to look at this? Should I reject the binary and resubmit to bump it, or is that just sending me to the back of the line? Feeling pretty hopeless here. Any insights would be hugely appreciated. Thanks
Replies
4
Boosts
0
Views
153
Activity
3w
All notarization submissions stuck "In Progress" for 24-36+ hours (first-time submission)
I am submitting my first macOS app for notarization and all submissions have been stuck at In Progress for over 24-36 hours. The notarytool log command returns Submission log is not yet available for all of them. App details: macOS menu bar app (Apple Silicon only, arm64) Signed with Developer ID Application certificate Hardened Runtime enabled Secure timestamp included No get-task-allow entitlement Team ID: 3426FSU868 Submission history: bd5a8bf3-809f-42d5-9ab3-1cb665e4dfa6 (Mar 3, 13:02 UTC) - Status: Invalid This was expected. It was a Debug build with get-task-allow and missing secure timestamp. c3e54eef-650e-41ba-ac8f-8948147cc7e1 (Mar 3, 13:06 UTC) - Status: In Progress (36+ hours) b6c4515a-93dd-417c-8956-158a73f62dee (Mar 3, 14:06 UTC) - Status: In Progress (35+ hours) 478b7e57-3492-46eb-98fb-04b52bff1f17 (Mar 4, 01:08 UTC) - Status: In Progress (24+ hours) Submissions 2-4 were all built with Release configuration, signed with Developer ID Application certificate, hardened runtime, and secure
Replies
7
Boosts
0
Views
381
Activity
3w
Reply to Linker trying to link Metal toolchain for every object file on Catalyst
I'm just joining in with a me too. If you have the MetalToolchain installed (even if you're not using it) this warning seems to appear for every MacCatalyst build. I don't have a workaround, yet. Very annoying.
Replies
Boosts
Views
Activity
3w
What risks do you think indie iOS developers face in 2026?
I’m interested in hearing what currently concerns other indie iOS developers, as 2026 feels both exciting and somewhat fragile to me, with the constant worry that an Apple account issue or unexpected rejection could undo years of hard work overnight. AI has made cloning apps easier than ever and even strong niches can quickly attract well funded competitors, so while I’m optimistic about building, these are the realities I often find myself thinking about.
Replies
1
Boosts
0
Views
70
Activity
3w
Reply to Apple Developer Program enrollment pending for 2 weeks — no charge, no response to support ticket
I had the same issue for about a week or so. I tried contacting apple support through the email option in the contact us page but there was no response from them. Then after a while I was able to request a call back from apple and only then did they ask me more details for verifying my identity and organization. I submitted the documents but then was again in the endless waiting loop. Then after a few days I had to request a call back from them again, told them I submitted all the documents and that's when I was able to proceed to making the payment for the program. You can find the phone/call option here Contact us. Although this call button keeps appearing and disappearing at very random times. So i'd suggest you to keep looking at it from time to time.
Replies
Boosts
Views
Activity
3w
In-App Subscription Works in Xcode Sandbox but Not Appearing for App Review Testers
Hello, I’m having an issue with my first subscription for my app WealthSlices, where the subscription appears correctly when testing locally from Xcode, but App Store reviewers appear unable to retrieve the product. Symptoms When I run the app from Xcode on my iPhone using the Sandbox environment: The subscription loads successfully. The purchase sheet appears. I can complete a sandbox purchase. However, when App Review tests the app, the paywall fails to load products and the app shows the following message: No Products found. Purchases are temporarily unavailable on this device. Environment App: WealthSlices Platform: iOS Testing locally via Xcode → Sandbox Apple ID Subscription type: Auto-renewable subscription Product: WealthSlices Basic ($9.99/month) StoreKit: StoreKit 2 Current build: 1.0.7 (Build 32) What works locally When running via Xcode: StoreKit successfully fetches products. The subscription sheet appears with the correct pricing. Sandbox purchase flow completes normally. What
Replies
2
Boosts
0
Views
122
Activity
3w
Reply to "Testflight is currently unavailable" message for all users
Same here, though just uploaded a build for a different app and that one is working fine 🤔
Replies
Boosts
Views
Activity
3w
Reply to Driver Activation failure error code 9. Maybe Entitlements? Please help
It errors out almost immediately, but it's writing to the logs. Congratulations! Having been through this many times, I'm well aware of the mixed joy of FINALLY getting a driver to the point where it can log its own failure. I had been using automated signing, so I manually created and downloaded a profile, and received the same wildcard in it, even though we had requested and gotten approved for the vendor ID capability request with the specific vendor ID. My post here has all the background and the ultimate solution, but the summary is that you'll be using this for development builds: * ...and then resigning DEXT builds with the numeric value you were approved for once you're ready to distribute code. I wouldn't bother trying to sort out that process now, just keep in mind that you'll need to revisit this issue once you get closer to shipping. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Topic: App & System Services SubTopic: Drivers Tags:
Replies
Boosts
Views
Activity
3w
Driver Activation failure error code 9. Maybe Entitlements? Please help
This is my first driver and I have had the devil of a time trying to find any information to help me with this. I beg help with this, since I cannot find any tutorials that will get me over this problem. I am attempting to write a bridging driver for an older UPS that only communicates via RPC-over-USB rather than the HID Power Device class the OS requires. I have written the basic framework for the driver (details below) and am calling OSSystemExtensionRequest.submitRequest with a request object created by OSSystemExtensionRequest.activationRequest, but the didFailWithError callback is called with OSSystemExtensionErrorDomain of a value of 9, which appears to be a general failure to activate the driver. I can find no other information on how to address this issue, but I presume the issue is one of entitlements in either the entitlements file or Info.plist. I will have more code-based details below. For testing context, I am testing this on a 2021 iMac (M1) running Sequoia 15.7, and this iMac is on MDM, speci
Replies
10
Boosts
0
Views
406
Activity
3w