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Reply to SMAppService.daemon and AirWatch installation
Thanks for all the details. Yeah, I’ve never been happy with the whole ‘running your app as command-line tool’ process. It seems very brittle, especially in situations like yours where the installer package, and hence the post-install script, runs outside of a user context. However, it is a documented, and hence supported, approach. Given that, we need to keep it working, so a bug report is called for. Before I send you off in that direction, however, I want to ask about this: [quote='885329022, pnelson, /thread/823493?answerId=885329022#885329022, /profile/pnelson'] My OS is 26.5 [/quote] Because macOS 26.5 is still in beta, it’d be to your advantage to determine whether this problem was introduced by that update. If you retest this on macOS 26.4, does it have the same problem? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: Core OS Tags:
1w
Error in running ROOT analysis software after the recent update of MacOs and Xcode
I am facing errors in running ROOT on my M4 Air below is the terminal output can you please help me akshatsharma@akshats-MacBook-Air ~ % root /Users/akshatsharma/Applications/ROOT_v6.36.06/etc/cling/std_darwin.modulemap:73:64: error: header '__type_traits/add_lvalue_reference.h' not found module add_lvalue_reference { header __type_traits/add_lvalue_reference.h } ^ input_line_1:1:10: note: submodule of top-level module 'std' implicitly imported here #include ^ Warning in cling::IncrementalParser::CheckABICompatibility(): Failed to extract C++ standard library version. Warning in cling::IncrementalParser::CheckABICompatibility(): Possible C++ standard library mismatch, compiled with _LIBCPP_ABI_VERSION '1' Extraction of runtime standard library version was: '' ------------------------------------------------------------------ | Welcome to ROOT 6.36.06 https://root.cern | | (c) 1995-2025, The ROOT Team; conception: R. Brun, F. Rademakers | | Built for macosxarm64 on Dec 27 2025, 07:23:39 | | From tags
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Storefront.current?.countryCode returns inconsistent values in TestFlight builds
Hi, We're experiencing inconsistent and unexpected values returned by Storefront.current?.countryCode when running our app via TestFlight. In our case: The device region and locale are set to Poland The App Store account (Media & Purchases) is also set to Poland However, when running a TestFlight build, Storefront.current?.countryCode sometimes returns a completely different value (e.g. NO for Norway), which does not match the current App Store account configuration. Here's the code we're using: if #available(iOS 15.0, *) { let code = await Storefront.current?.countryCode print(Storefront countryCode:, code ?? nil) } What's particularly confusing: Across different devices logged into the same App Store account, we sometimes receive different countryCode values The returned value does not seem to reflect the current App Store region or device settings We understand that Storefront reflects the App Store storefront and not the device locale, but in this case the value appears stale or inco
1
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83
1w
Safari shows "Fraudulent Website Warning" for clean domain — all security databases clear, Chrome works fine
Safari continues to display a Fraudulent Website Warning for openvan.camp despite the domain being clean across all major security databases for over a week. Chrome, Firefox, and all other browsers open the site without any warnings. Domain: openvan.camp Warning appeared: March 18, 2026 Warning type: Fraudulent Website Warning (red screen) Current security database status: Google Safe Browsing: ✅ Clean (transparencyreport.google.com) Google Search Console: ✅ No security issues Spamhaus DBL: ✅ Removed from blocklist Fortinet FortiGuard: ✅ Category Travel VirusTotal: ✅ 0/65 vendors URLVoid: ✅ 0/35 engines Steps taken: Removed the third-party ad network (Adsterra) that caused the original flag — March 18, 2026 Migrated hosting to Scaleway (AS12876, France), IP: 151.115.84.228 Configured SPF, DKIM, DMARC records Created functional abuse@ and postmaster@ role accounts Submitted review via websitereview.apple.com — no response after 5 days What we believe is happening: Apple's Safe Browsing database appears to have
1
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552
1w
iCloud Drive silent upload deadlock caused by stale HTTP/3 session in nsurlsessiond (FB22476701)
Summary On macOS 26.4.1 (25E253), iCloud Drive file uploads can enter a silent deadlock where every upload attempt fails at the transport layer. No error is surfaced anywhere — not in Finder, not in System Settings, not in the iCloud status panel. The upload queue simply stops. Other iCloud services (Photos, Mail, App Store) continue to work normally through the same networking infrastructure at the same time. Root Cause The issue is a stale HTTP/3 (QUIC) session cached in the user-level nsurlsessiond process's BackgroundConnectionPool. The deadlock cycle: cloudd requests an upload to the GCS storage endpoint nsurlsessiond provides the cached (broken) HTTP/3 session The TLS handshake succeeds, but the body upload dies mid-transfer (err=T, requestDuration=-1.000, responseHeaderBytes=0) cloudd retries with a new connectionUUID — but nsurlsessiond still routes through the same poisoned QUIC session This repeats indefinitely Killing cloudd alone does not help — nsurlsessiond retains the poisoned pool. Only killin
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365
1w
Reply to iCloud Drive silent upload deadlock caused by stale HTTP/3 session in nsurlsessiond (FB22476701)
Follow-up — post-submission PCAP analysis of the filtered QUIC capture from the 2026-04-21 reproduction (attached to FB22476701, third update). Analysed with tshark 4.6.4 for QUIC long-header parsing; Initial + Handshake packets are decryptable per RFC 9001 §5.2 (keys derived from DCID). 1-RTT STREAM payloads remain opaque — nsurlsessiond does not export SSLKEYLOGFILE. The 102 s deadlock window is quantifiable on the wire: Last pre-gap packet: 20:09:51.802 (Client→Server, protected, port 51943) First post-gap packet: 20:11:34.625 (Client→Server, fresh Initial on new port 50715) 102.823 s with zero packets in either direction — no client PING, no keepalive, no probe, no CONNECTION_CLOSE The same missing-wakeup pattern was already documented earlier the same evening via sample on cloudd during a reactive-capture repro: the main thread, CFStream.LegacyThread and NSURLConnectionLoader all at 8627/8627 samples blocked in mach_msg2_trap. The user-space thread stacks and the UDP flow tell the same story from two ang
1w
Reply to adding CarPlay extension to iOS app
Thanks for the post. This is where I would recommend to start: https://developer.apple.com/documentation/carplay/requesting-carplay-entitlements https://developer.apple.com/download/files/CarPlay-Developer-Guide.pdf After you go over the CarPlay development relies on the MediaPlayer framework to show these buttons , you need to register targets with MPRemoteCommandCenter. Add this configuration wherever you set up your audio player. Make sure you are also setting your MPNowPlayingInfoCenter.default().nowPlayingInfo with the track title, artist, and album art (which it sounds like you are already doing).* If you want your app to have an actual icon on the CarPlay screen so users can browse the producer's albums and playlists without touching their phone, you need to use the CarPlay framework. Please remember the link above as requires a special CarPlay entitlement to allow your app to appear on a car's screen. Request the CarPlay Audio App entitlement. Once approved, add the com.apple.developer.carpla
1w
Sandboxed app loses iCloud Drive access mid-session on macOS 26 — kernel refuses sandbox extension, FP client rejected (NSFileProviderErrorDomain -2001)
Starting somewhere around macOS 26.3, my sandboxed file manager spontaneously loses access to ~/Library/Mobile Documents mid-session. Setup: at launch, the user grants access to '/', '/Users', or '~' via NSOpenPanel; I store a security-scoped bookmark and call startAccessingSecurityScopedResource(). This works fine - including iCloud Drive - until some point mid-session. When it breaks, two things happen simultaneously: Enumeration fails: NSCocoaErrorDomain Code=257 (NSFileReadNoPermissionError)< NSPOSIXErrorDomain Code=1 (EPERM) Console shows the kernel refusing extension issuance: couldn't issue sandbox extension com.apple.app-sandbox.read for '/Users//Library/Mobile Documents': Operation not permitted And probing NSFileProviderManager confirms the process has been rejected system-wide: NSFileProviderManager.getDomainsWithCompletionHandler > NSFileProviderErrorDomain Code=-2001 The application cannot be used right now. (underlying Code=-2014) What makes this specific to FP-backed paths: regul
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1w
ParticleEmitterComponent Position Offset Issue After iOS 26.1 Update – Seeking Solutions & Workarounds
Problem Summary After upgrading to iOS 26.1 and 26.2, I'm experiencing a particle positioning bug in RealityKit where ParticleEmitterComponent particles render at an incorrect offset relative to their parent entity. This behavior does not occur on iOS 18.6.2 or earlier versions, suggesting a regression introduced in the newer OS builds. Environment Details Operating System: iOS 26.1 & iOS 26.2 Framework: RealityKit Xcode Version: 16.2 (16C5032a) Expected vs. Actual Behavior Expected: Particles should render at the position of the entity to which the ParticleEmitterComponent is attached, matching the behavior on iOS 18.6.2 and earlier. Actual: Particles appear away from their parent entity, creating a visual misalignment that breaks the intended AR experience. Steps to Reproduce Create or open an AR application with RealityKit that uses particle components Attach a ParticleEmitterComponent to an entity via a custom system Run the application on iOS 26.1 or iOS 26.2 Observe that particles render at
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935
1w
Reply to iCloud Drive silent upload deadlock caused by stale HTTP/3 session in nsurlsessiond (FB22476701)
Quick update — the prediction from the 2026-04-18 post panned out. As of 2026-04-21, h3/GCS is back on this account/region for CKAsset body PUTs. Same Mac (macOS 26.4.1, build 25E253), same iCloud Drive account, no macOS update since 2026-04-18. The deadlock reproduced three times within 50 minutes today: Run 1 (natural, ambient work): 4 files stuck 10–30 min, signature matches FB22476701 — 94 × protocol=h3, 10 × requestDuration=-1.000 in the 30-min log window, pool=com.apple.cloudkit.BackgroundConnectionPool Runs 2 + 3 (scripted bulk-copy test set, 90 s windows): same signature, pool-poisoning within 90 s of each upload batch New forensic data point captured this time — sample on the user cloudd during the hang shows NSURLConnectionLoader + CFStream.LegacyThread both 100 % blocked in mach_msg2_trap for the full 10 s capture window. No CPU spin, no lock contention; the daemon is alive and consuming no CPU, simply not being notified that the QUIC session has died. Missing-wakeup patt
1w
Reply to Clarification on WWDC25 Session 300: Do iPhone 11 and SE (2nd gen) fully support Frame Interpolation & Super Resolution without issues?
The features discussed in Session 300 use the Video Toolbox VTFrameProcessor API. The specific processors are: VTLowLatencyFrameInterpolationConfiguration (frame interpolation) VTLowLatencySuperResolutionScalerConfiguration (super resolution) Both are available in iOS 26, but availability on a given OS version does not guarantee that every device running that OS supports every processor. Determine support on a specific device at runtime with the isSupported class property: if VTLowLatencyFrameInterpolationConfiguration.isSupported { // Frame interpolation is available on this device } if VTLowLatencySuperResolutionScalerConfiguration.isSupported { // Low-latency super resolution is available on this device } For super resolution, query the supported scale factors for your target dimensions, because these vary by device: let scaleFactors = VTLowLatencySuperResolutionScalerConfiguration .supportedScaleFactors(frameWidth: width, frameHeight: height) An empty array means the processor doesn't support tho
Topic: Media Technologies SubTopic: Video Tags:
1w
Clarification on WWDC25 Session 300: Do iPhone 11 and SE (2nd gen) fully support Frame Interpolation & Super Resolution without issues?
Hello everyone, I have a question regarding the Ultra-Low Latency Frame Interpolation and Super Resolution features introduced in WWDC 2025 Session 300 (https://developer.apple.com/videos/play/wwdc2025/300/). In the video, it was mentioned that these features run on any device as long as it has iOS 26.0 or later and an Apple Silicon chipset. Based on the official support guide (https://support.apple.com/ko-kr/guide/iphone/iphe3fa5df43/ios), the iPhone 11 and iPhone SE (2nd generation) are listed as supported devices. I just want to double-check and confirm: since they meet the criteria mentioned in the video, do these features actually run without any performance issues or limitations on the iPhone 11 and iPhone SE (2nd gen)? I want to make sure I understand the exact hardware capabilities before proceeding with development. Thanks for your help!
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363
1w
DJI DNG
DJI's DNG files display abnormally in the Apple Photos app on iOS devices, with dark areas showing as very black, but the same files appear normal in Photoshop. I'm curious about what causes this issue.
1
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105
1w
Reply to ParticleEmitterComponent Position Offset Issue After iOS 26.1 Update – Seeking Solutions & Workarounds
On iPhone 17 Pro with iOS 26.3.1, ParticleEmitterComponent impact VFX appear visually rooted near the device / the world pose from when tracking stabilized, not at the intended world-space hit, even though the host entity hierarchy is correct: we parent clones under ground_anchor with convert(position:from: nil) from world hits, and runtime logs show holderOriginWorld matches requestedWorldPos with worldPosErrM = 0, so this is not an app-side anchor math bug. particlesInheritTransform = true (Apple’s suggested workaround) does not fix the visible misplacement. This matches the ParticleEmitterComponent / transform regression discussed around iOS 26.1+ (e.g. forum thread / FB21346746). We’re looking for confirmation, workarounds, or a fix timeline from Apple Engineering.
Topic: Graphics & Games SubTopic: RealityKit Tags:
1w
Reply to SMAppService.daemon and AirWatch installation
Thanks for all the details. Yeah, I’ve never been happy with the whole ‘running your app as command-line tool’ process. It seems very brittle, especially in situations like yours where the installer package, and hence the post-install script, runs outside of a user context. However, it is a documented, and hence supported, approach. Given that, we need to keep it working, so a bug report is called for. Before I send you off in that direction, however, I want to ask about this: [quote='885329022, pnelson, /thread/823493?answerId=885329022#885329022, /profile/pnelson'] My OS is 26.5 [/quote] Because macOS 26.5 is still in beta, it’d be to your advantage to determine whether this problem was introduced by that update. If you retest this on macOS 26.4, does it have the same problem? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: Core OS Tags:
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1w
Error in running ROOT analysis software after the recent update of MacOs and Xcode
I am facing errors in running ROOT on my M4 Air below is the terminal output can you please help me akshatsharma@akshats-MacBook-Air ~ % root /Users/akshatsharma/Applications/ROOT_v6.36.06/etc/cling/std_darwin.modulemap:73:64: error: header '__type_traits/add_lvalue_reference.h' not found module add_lvalue_reference { header __type_traits/add_lvalue_reference.h } ^ input_line_1:1:10: note: submodule of top-level module 'std' implicitly imported here #include ^ Warning in cling::IncrementalParser::CheckABICompatibility(): Failed to extract C++ standard library version. Warning in cling::IncrementalParser::CheckABICompatibility(): Possible C++ standard library mismatch, compiled with _LIBCPP_ABI_VERSION '1' Extraction of runtime standard library version was: '' ------------------------------------------------------------------ | Welcome to ROOT 6.36.06 https://root.cern | | (c) 1995-2025, The ROOT Team; conception: R. Brun, F. Rademakers | | Built for macosxarm64 on Dec 27 2025, 07:23:39 | | From tags
Replies
1
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0
Views
640
Activity
1w
Storefront.current?.countryCode returns inconsistent values in TestFlight builds
Hi, We're experiencing inconsistent and unexpected values returned by Storefront.current?.countryCode when running our app via TestFlight. In our case: The device region and locale are set to Poland The App Store account (Media & Purchases) is also set to Poland However, when running a TestFlight build, Storefront.current?.countryCode sometimes returns a completely different value (e.g. NO for Norway), which does not match the current App Store account configuration. Here's the code we're using: if #available(iOS 15.0, *) { let code = await Storefront.current?.countryCode print(Storefront countryCode:, code ?? nil) } What's particularly confusing: Across different devices logged into the same App Store account, we sometimes receive different countryCode values The returned value does not seem to reflect the current App Store region or device settings We understand that Storefront reflects the App Store storefront and not the device locale, but in this case the value appears stale or inco
Replies
1
Boosts
0
Views
83
Activity
1w
Safari shows "Fraudulent Website Warning" for clean domain — all security databases clear, Chrome works fine
Safari continues to display a Fraudulent Website Warning for openvan.camp despite the domain being clean across all major security databases for over a week. Chrome, Firefox, and all other browsers open the site without any warnings. Domain: openvan.camp Warning appeared: March 18, 2026 Warning type: Fraudulent Website Warning (red screen) Current security database status: Google Safe Browsing: ✅ Clean (transparencyreport.google.com) Google Search Console: ✅ No security issues Spamhaus DBL: ✅ Removed from blocklist Fortinet FortiGuard: ✅ Category Travel VirusTotal: ✅ 0/65 vendors URLVoid: ✅ 0/35 engines Steps taken: Removed the third-party ad network (Adsterra) that caused the original flag — March 18, 2026 Migrated hosting to Scaleway (AS12876, France), IP: 151.115.84.228 Configured SPF, DKIM, DMARC records Created functional abuse@ and postmaster@ role accounts Submitted review via websitereview.apple.com — no response after 5 days What we believe is happening: Apple's Safe Browsing database appears to have
Replies
1
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0
Views
552
Activity
1w
iCloud Drive silent upload deadlock caused by stale HTTP/3 session in nsurlsessiond (FB22476701)
Summary On macOS 26.4.1 (25E253), iCloud Drive file uploads can enter a silent deadlock where every upload attempt fails at the transport layer. No error is surfaced anywhere — not in Finder, not in System Settings, not in the iCloud status panel. The upload queue simply stops. Other iCloud services (Photos, Mail, App Store) continue to work normally through the same networking infrastructure at the same time. Root Cause The issue is a stale HTTP/3 (QUIC) session cached in the user-level nsurlsessiond process's BackgroundConnectionPool. The deadlock cycle: cloudd requests an upload to the GCS storage endpoint nsurlsessiond provides the cached (broken) HTTP/3 session The TLS handshake succeeds, but the body upload dies mid-transfer (err=T, requestDuration=-1.000, responseHeaderBytes=0) cloudd retries with a new connectionUUID — but nsurlsessiond still routes through the same poisoned QUIC session This repeats indefinitely Killing cloudd alone does not help — nsurlsessiond retains the poisoned pool. Only killin
Replies
7
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0
Views
365
Activity
1w
Reply to iCloud Drive silent upload deadlock caused by stale HTTP/3 session in nsurlsessiond (FB22476701)
Follow-up — post-submission PCAP analysis of the filtered QUIC capture from the 2026-04-21 reproduction (attached to FB22476701, third update). Analysed with tshark 4.6.4 for QUIC long-header parsing; Initial + Handshake packets are decryptable per RFC 9001 §5.2 (keys derived from DCID). 1-RTT STREAM payloads remain opaque — nsurlsessiond does not export SSLKEYLOGFILE. The 102 s deadlock window is quantifiable on the wire: Last pre-gap packet: 20:09:51.802 (Client→Server, protected, port 51943) First post-gap packet: 20:11:34.625 (Client→Server, fresh Initial on new port 50715) 102.823 s with zero packets in either direction — no client PING, no keepalive, no probe, no CONNECTION_CLOSE The same missing-wakeup pattern was already documented earlier the same evening via sample on cloudd during a reactive-capture repro: the main thread, CFStream.LegacyThread and NSURLConnectionLoader all at 8627/8627 samples blocked in mach_msg2_trap. The user-space thread stacks and the UDP flow tell the same story from two ang
Replies
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Views
Activity
1w
Reply to adding CarPlay extension to iOS app
Thanks for the post. This is where I would recommend to start: https://developer.apple.com/documentation/carplay/requesting-carplay-entitlements https://developer.apple.com/download/files/CarPlay-Developer-Guide.pdf After you go over the CarPlay development relies on the MediaPlayer framework to show these buttons , you need to register targets with MPRemoteCommandCenter. Add this configuration wherever you set up your audio player. Make sure you are also setting your MPNowPlayingInfoCenter.default().nowPlayingInfo with the track title, artist, and album art (which it sounds like you are already doing).* If you want your app to have an actual icon on the CarPlay screen so users can browse the producer's albums and playlists without touching their phone, you need to use the CarPlay framework. Please remember the link above as requires a special CarPlay entitlement to allow your app to appear on a car's screen. Request the CarPlay Audio App entitlement. Once approved, add the com.apple.developer.carpla
Replies
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Views
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1w
Sandboxed app loses iCloud Drive access mid-session on macOS 26 — kernel refuses sandbox extension, FP client rejected (NSFileProviderErrorDomain -2001)
Starting somewhere around macOS 26.3, my sandboxed file manager spontaneously loses access to ~/Library/Mobile Documents mid-session. Setup: at launch, the user grants access to '/', '/Users', or '~' via NSOpenPanel; I store a security-scoped bookmark and call startAccessingSecurityScopedResource(). This works fine - including iCloud Drive - until some point mid-session. When it breaks, two things happen simultaneously: Enumeration fails: NSCocoaErrorDomain Code=257 (NSFileReadNoPermissionError)< NSPOSIXErrorDomain Code=1 (EPERM) Console shows the kernel refusing extension issuance: couldn't issue sandbox extension com.apple.app-sandbox.read for '/Users//Library/Mobile Documents': Operation not permitted And probing NSFileProviderManager confirms the process has been rejected system-wide: NSFileProviderManager.getDomainsWithCompletionHandler > NSFileProviderErrorDomain Code=-2001 The application cannot be used right now. (underlying Code=-2014) What makes this specific to FP-backed paths: regul
Replies
3
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0
Views
115
Activity
1w
ParticleEmitterComponent Position Offset Issue After iOS 26.1 Update – Seeking Solutions & Workarounds
Problem Summary After upgrading to iOS 26.1 and 26.2, I'm experiencing a particle positioning bug in RealityKit where ParticleEmitterComponent particles render at an incorrect offset relative to their parent entity. This behavior does not occur on iOS 18.6.2 or earlier versions, suggesting a regression introduced in the newer OS builds. Environment Details Operating System: iOS 26.1 & iOS 26.2 Framework: RealityKit Xcode Version: 16.2 (16C5032a) Expected vs. Actual Behavior Expected: Particles should render at the position of the entity to which the ParticleEmitterComponent is attached, matching the behavior on iOS 18.6.2 and earlier. Actual: Particles appear away from their parent entity, creating a visual misalignment that breaks the intended AR experience. Steps to Reproduce Create or open an AR application with RealityKit that uses particle components Attach a ParticleEmitterComponent to an entity via a custom system Run the application on iOS 26.1 or iOS 26.2 Observe that particles render at
Replies
3
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0
Views
935
Activity
1w
Reply to iCloud Drive silent upload deadlock caused by stale HTTP/3 session in nsurlsessiond (FB22476701)
Quick update — the prediction from the 2026-04-18 post panned out. As of 2026-04-21, h3/GCS is back on this account/region for CKAsset body PUTs. Same Mac (macOS 26.4.1, build 25E253), same iCloud Drive account, no macOS update since 2026-04-18. The deadlock reproduced three times within 50 minutes today: Run 1 (natural, ambient work): 4 files stuck 10–30 min, signature matches FB22476701 — 94 × protocol=h3, 10 × requestDuration=-1.000 in the 30-min log window, pool=com.apple.cloudkit.BackgroundConnectionPool Runs 2 + 3 (scripted bulk-copy test set, 90 s windows): same signature, pool-poisoning within 90 s of each upload batch New forensic data point captured this time — sample on the user cloudd during the hang shows NSURLConnectionLoader + CFStream.LegacyThread both 100 % blocked in mach_msg2_trap for the full 10 s capture window. No CPU spin, no lock contention; the daemon is alive and consuming no CPU, simply not being notified that the QUIC session has died. Missing-wakeup patt
Replies
Boosts
Views
Activity
1w
Reply to Clarification on WWDC25 Session 300: Do iPhone 11 and SE (2nd gen) fully support Frame Interpolation & Super Resolution without issues?
The features discussed in Session 300 use the Video Toolbox VTFrameProcessor API. The specific processors are: VTLowLatencyFrameInterpolationConfiguration (frame interpolation) VTLowLatencySuperResolutionScalerConfiguration (super resolution) Both are available in iOS 26, but availability on a given OS version does not guarantee that every device running that OS supports every processor. Determine support on a specific device at runtime with the isSupported class property: if VTLowLatencyFrameInterpolationConfiguration.isSupported { // Frame interpolation is available on this device } if VTLowLatencySuperResolutionScalerConfiguration.isSupported { // Low-latency super resolution is available on this device } For super resolution, query the supported scale factors for your target dimensions, because these vary by device: let scaleFactors = VTLowLatencySuperResolutionScalerConfiguration .supportedScaleFactors(frameWidth: width, frameHeight: height) An empty array means the processor doesn't support tho
Topic: Media Technologies SubTopic: Video Tags:
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1w
Clarification on WWDC25 Session 300: Do iPhone 11 and SE (2nd gen) fully support Frame Interpolation & Super Resolution without issues?
Hello everyone, I have a question regarding the Ultra-Low Latency Frame Interpolation and Super Resolution features introduced in WWDC 2025 Session 300 (https://developer.apple.com/videos/play/wwdc2025/300/). In the video, it was mentioned that these features run on any device as long as it has iOS 26.0 or later and an Apple Silicon chipset. Based on the official support guide (https://support.apple.com/ko-kr/guide/iphone/iphe3fa5df43/ios), the iPhone 11 and iPhone SE (2nd generation) are listed as supported devices. I just want to double-check and confirm: since they meet the criteria mentioned in the video, do these features actually run without any performance issues or limitations on the iPhone 11 and iPhone SE (2nd gen)? I want to make sure I understand the exact hardware capabilities before proceeding with development. Thanks for your help!
Replies
1
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0
Views
363
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1w
DJI DNG
DJI's DNG files display abnormally in the Apple Photos app on iOS devices, with dark areas showing as very black, but the same files appear normal in Photoshop. I'm curious about what causes this issue.
Replies
1
Boosts
0
Views
105
Activity
1w
Reply to Apple Developer Program Enrollment Stuck: "Your enrollment is being processed" for Weeks – Widespread Issue in 2026
I am experiencing the same issue, which is very frustrating. The payment has already been deducted from my bank account, but the purchase is not showing in my Apple account and my developer membership is still not activated. I've also provided my personal ID and nothing is happining.
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1w
Reply to ParticleEmitterComponent Position Offset Issue After iOS 26.1 Update – Seeking Solutions & Workarounds
On iPhone 17 Pro with iOS 26.3.1, ParticleEmitterComponent impact VFX appear visually rooted near the device / the world pose from when tracking stabilized, not at the intended world-space hit, even though the host entity hierarchy is correct: we parent clones under ground_anchor with convert(position:from: nil) from world hits, and runtime logs show holderOriginWorld matches requestedWorldPos with worldPosErrM = 0, so this is not an app-side anchor math bug. particlesInheritTransform = true (Apple’s suggested workaround) does not fix the visible misplacement. This matches the ParticleEmitterComponent / transform regression discussed around iOS 26.1+ (e.g. forum thread / FB21346746). We’re looking for confirmation, workarounds, or a fix timeline from Apple Engineering.
Topic: Graphics & Games SubTopic: RealityKit Tags:
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1w