I like the toolbar visionOS's Safari uses for back & forward page, share, etc. It floats above the window. My attempt to do this with ornaments isn't as satisfying as they partially cover the window. My attempts with toolbar haven't produced visible results. Is this Safari-style toolbar for visionOS exposed by Apple in the API's? If so, could someone point me to documentation or sample code? Thanks!
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@Matt522 Make sure you file a bug report using Feedback Assistant. Apple needs to know that this affects people's apps. Be sure your bug report includes a simple app that demonstrates the issue.
Topic:
UI Frameworks
SubTopic:
UIKit
Tags:
I researched Apple HealthKit Background Delivery documentation but I couldn't find any information about does HK background delivery stay persistent after restarting the device? Do I need to enable background delivery for each health data type on a reboot? Can you enlighten me about this topic.
Context Host: macOS 14.7.6 on Apple Silicon (Mac mini M2) Xcode 15.4 Simulator runtimes installed: iOS 17.2, 17.4, 17.5 Tech stack: Kivy/kivy-ios, SDL2 (OpenGL ES/EAGL), Python 3.11 App type: minimal Kivy “Hello World” (no special entitlements, no camera/mic) Observed On iOS 17.5 Simulator the app often shows a black screen or exits immediately (no crash dialog). On iOS 17.2 Simulator the same build runs fine (after a clean rebuild of SDL2 and proper xcodebuild flags). What fixed it for 17.2 Clean rebuild of SDL2 (no cached artifacts), then build python/kivy/app. xcodebuild WITHOUT OTHER_CFLAGS=-Umain -DSDL_MAIN_HANDLED. Typical flags: ONLY_ACTIVE_ARCH=YES, EXCLUDED_ARCHS=i386 x86_64, IPHONEOS_DEPLOYMENT_TARGET=16.0. Optionally enforcing EAGL RGBA8 + retained backing + opaque helped when testing, but the clean SDL2 rebuild already resolved black screen on 17.2. Still problematic 17.5 Simulator still exhibits black screen/early exit for this OpenGL ES path (no clear console/crash signal). Real devices
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Simulator
Xcode Sanitizers and Runtime Issues
Same issue here! Nothing was editable. Decided to go down the route of creating new subscriptions and hoping to attach those new ones. Any insight Apple???
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
We’re sending PTT notifications from our server and are receiving HTTP 403 from APNs for certain phones with the reason field BadEnvironmentKeyInToken. I can’t find this reason documented in Apple’s public error list. I’d like to confirm what this error specifically means and how to resolve it. Any guidance or clarification would be greatly appreciated. Thank you. Here is the document I was referring to. https://developer.apple.com/library/archive/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/CommunicatingwithAPNs.html
Topic:
App & System Services
SubTopic:
General
Still seeing this error after clearing all legal agreements :-( Apple - Can anyone repro this ?
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
Hello, I've got Smart App Banner set up on my website. However, I want to be able to measure the traffic coming from this banner to the app store / app (i.e. measure impressions/downloads). Apple documentation (https://developer.apple.com/help/app-store-connect/view-app-analytics/manage-campaigns/) says you can set up a campaign link and use it in the Smart Banner to track those who download / open the app store page using your smart banner (so that we can get attribution). However, there is no documentation at all in terms of how this should be added to the tag when implementing a Smart App Banner. I've tried so many different variations and none have tracked downloads. This includes a structure based on an example taken from WWDC from a few years back which also did not work. I would appreciate any help!
Hi Smith, Following your suggestion, we inspected the .provisionprofile file. We used QuickLook on the latest Xcode-managed profile for our app (com.accusys.Acxxx.app). The Entitlements dictionary inside this profile contains the following: com.apple.developer.driverkit.userclient-access: com.accusys.Acxxx.app It shows that the profile generated by Apple's backend incorrectly contains the App's own bundle ID for the userclient-access value, not our DEXT's bundle ID (com.accusys.Acxxx.driver). This should be a human error on our part during the initial entitlement request. We incorrectly entered our App's bundle ID (.app) into the UserClient Bundle IDs field on the request form, when it should have been our DEXT's bundle ID (.driver). We are now preparing to have our Account Holder submit a new, corrected request to Apple, ensuring that the UserClient Bundle IDs field contains the correct DEXT bundle ID this time. We are hopeful that once this new, correct request is approved, the provisionin
Topic:
App & System Services
SubTopic:
Drivers
Tags:
Hi Apple Team and community, We've noticed a change in how UITableView separators are rendered in iOS 26 (tested using Xcode 26.0), and we'd like to confirm if this is an intentional behaviour change or a potential bug. Issue Description In a .plain-style UITableView, the top separator line above the first cell in each section is no longer rendered in iOS 26. We've confirmed that this separator is also absent from the view hierarchy. This issue did not occur in previous iOS versions (e.g., iOS 18), where the top separator above the first cell of a section was rendered as expected. The issue doesn't occur for UITableView with no sections. Expected Behavior When using a .plain style UITableView, the standard top separator should appear above the first cell of each section, as part of the default system rendering. Actual Behavior In iOS 26, this top separator is missing, even though the rest of the separators render normally. Environment iOS version: iOS 26 (Simulator) Xcode version: Xcode 26.0 Tested u
Curious if anyone else has experienced this. Would love to get some feedback from someone from Apple on this.
Topic:
App & System Services
SubTopic:
General
Tags:
I'm reporting a critical Health data synchronization failure that began immediately after updating from watchOS 18 to watchOS 26.0.2 (stable release) and persists in watchOS 26.1 beta 2. Bug Description: Complete failure of Health data sync from Apple Watch to iPhone Health app. All health metrics are being captured and stored locally on the watch but fail to sync to the paired iPhone. Affected Data Types: Activity rings (Move, Exercise, Stand) Heart rate measurements Sleep tracking data Workout data All other HealthKit data points Environment: Device: Apple Watch Series 7 Initial failure: watchOS 26.0.2 (23R362) - stable release Current: watchOS 26.1 beta 2 (23S5052c) Paired iPhone: iPhone 17 Pro Max, iOS 26.1 beta 2 (23B5052c) Bluetooth and Wi-Fi connectivity: Normal Watch pairing status: Connected and functional for all other features Reproduction: Updated Apple Watch Series 7 from watchOS 18 to watchOS 26.0.2 on September 30, 2025 Health data sync ceased completely starting Octo
I want to use Foundation Models in a project, but I know my users will want to avoid environmentally intensive AI work in data centers. Does Foundation Models ever use Private Compute Cloud or any other kind of cloud-based AI system? I'd like to be able to assure my users that the LLM usage is relatively environmentally friendly. It would be great to be able to cite a specific Apple page explaining that Foundation Models work is always done locally. If there's any chance that work can be done in the cloud, is there a way to opt out of that?
Topic:
Machine Learning & AI
SubTopic:
Foundation Models
Hey everyone, I’ve noticed a big drop in my keyword rankings lately, and it seems linked to Apple’s recent ASO update that’s been trending on Twitter. Has anyone figured out what changed? It looks like app titles may now have less impact on rankings.
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
App Store
App Review
App Store Connect
I'm on a MacBook Air 2025 M4 (Apple Silicon) using Flutter 3.35.5 on channel stable, Xcode 26.0.1, and CocoaPods 1.16.2. Actual Setup: Component Version macOS 15.0 Sequoia CPU Apple M4 (ARM64) Flutter 3.35.5 on channel stable Dart 3.9.2 DevTools 2.48.0 CocoaPods 1.16.2 Xcode 26.0.1 Build 17A400 Since updating Flutter from 3.24 → 3.35, iOS builds consistently fail with the following errors (not matter if simulation or real device, also ios version no matter): fatal error: 'Flutter/Flutter.h' file not found Error logs: /Users/myuser/.pub-cache/hosted/pub.dev/app_links-6.4.1/ios/app_links/Sources/app_links/AppLinksIosPlugin.swift /Users/myuser/.pub-cache/hosted/pub.dev/app_links-6.4.1/ios/app_links/Sources/app_links/AppLinksIosPlugin.swift:1:8 Unable to find module dependency: 'Flutter' import Flutter ^ flutter_native_splash /Users/myuser/.pub-cache/hosted/pub.dev/flutter_native_splash-2.4.6/ios/flutter_native_splash/Sources/flutter_native_splash/include/flutter_native_splash/FlutterNativeSplas