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Clarification on Family/Referral-Based Subscription Sharing for Sound Streaming App
Hello Apple App Review Team, I’m developing a sound streaming app that offers two subscription plans — a monthly and a yearly plan — both managed through auto-renewable subscriptions. We’re planning to introduce a sharing feature for users who purchase the yearly subscription: When a user purchases a 1-year subscription, they can share access with up to 3 friends or family members. Each of those invited users should receive 1 month of premium access for free, without needing to purchase the subscription themselves. These invited users may be on different platforms (iOS and Android). The access would be managed and tracked through our secure backend, not through in-app purchase or Apple’s subscription offers, but purely as a limited-time promotional benefit tied to the original subscriber’s active plan. We want to ensure this feature fully complies with Apple’s App Store Review Guidelines — especially sections 3.1.1 (In-App Purchase) and 3.1.3 (Multiplatform and Reader Apps). Could y
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need to bypass the Software Update domains in NETransparentProxy.
Hi team, We need to identify the domains used by macOS Software Update so they can be bypassed by our NETransparentProxy. The Apple support article below lists Software Update and several other Apple service domains. At the moment we’re unsure whether we should only bypass the Software Update and Beta Software domains, or whether we also need to bypass domains used for certificate validation, device management (Apple Business Manager / Apple School Manager / Apple Business Essentials), network provider updates, Apple Diagnostics, etc. We also need the specific IP ranges used exclusively by Software Update. The document shows Apple’s entire IP range; for IPv4 you can allow outbound connections to 17.0.0.0/8. https://support.apple.com/en-in/101555
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Building SimpleAudioDriver example
Hi there, I am trying to build the Apple SimpleAudioDriver example but fail with codesign and/or provisioning. I would be ok for now with the local option, but XCode 16.4 doesn't show the option build to run locally (SIP is disabled). When using Automatically manage signing it ends in a Please file a bug report. I found that having two different development teams tripped it up, so I deleted all certificates and keys and made sure to be only signed into one account in Xcode. Can anyone give advice? Thanks a ton! Here is the URL to the sample: https://developer.apple.com/documentation/coreaudio/building-an-audio-server-plug-in-and-driver-extension macOS: 15.6.1 XCode: 16.4 Hardware: MacBook Pro M2 Max SIP: disabled
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On demand module download
I am working on an iOS app and I want to achieve on demand module download inside the app when the user clicks on the module icon which he wants to use. The idea is that we have a super app consisting of multiple modules say four independent apps/features and I want to separate each one so that when the user selects a specific app/feature, it’s downloaded on demand and then opened directly within the same super app resulting in a lower app size initially I want to upload all the code of all modules to app store connect but when the user downloads the app, then only one module's code should be available to the user, the rest of the module's code should be downloaded when the user wants to use that module. I know apple restricts downloading new code but in my case I want to upload all the code to app store for review but just give option to the user to get rest of the code when needed. Any guidance, architectural advice, or example implementations would be highly appreciated.
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Reply to IOS 26.1 isSourceTypeAvailable: UIImagePickerControlSourceTypeCamera method keeps returning true when the camera is unavailable
We tried testing this in two ways. The first was by disabling the Camera App in Settings App → Screen Time → Content & Privacy Restrictions → Allowed Apps & Features. We used the API [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera] to return YES and checked AVAuthorizationStatus was AVAuthorizationStatusAuthorized. The other was by setting the profile mobile config setting allowCamera to false. The test results were still the same: always return YES. I think it's an Apple iOS 26.1 beta2 beta3 bug and hope it can be fixed as soon as possible. Thank you.
Topic: App & System Services SubTopic: Hardware Tags:
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ScreenTime API Entitlement / Family Controls For Client
Hello all, Im a new dev in the Apple space and my client and I are needing the special Entitlement for Family Controls. I am building an app that requires the app locking feature from Family Controls. Essentially it’s a productivity / digital wellness app and you select the apps you want to sleep/lock. The problem is the entitlement for the app needs to be in the owners name. However I am not sure how I would work on the app under my Apple ID if they are the ones with the entitlement. I read that they can add me as a developer if they are listed as an organization Apple Dev Account. However im not sure it there anyway around this / alternate solutions. The client hasn’t setup an Apple Dev account yet but I want to make sure they are set up properly. My worry is they wont be able to make an organization account and will only be individual. Any insight would be greatly appreciated. Thank you, Matt
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Reply to Apple Sign In - Double prompt issue
This is a known behavior with PWA wrappers — iOS forces the bottom sheet login for Apple Sign In to ensure secure user auth in WebViews. Unfortunately, usePopup and JS SDK methods don’t bypass that on iOS. The only workaround is to handle Sign in with Apple in Safari directly or use App Clip / native wrapper with proper entitlements for seamless login.
Topic: Safari & Web SubTopic: General Tags:
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Battery Usage Information
I am monitoring the battery usage of an app when it is running in the background and foreground. The app uses Always location permission, and we're observing 15 hours of background usage and 10 minutes of on-screen usage. The battery usage for our app is showing 44%, while other apps are showing around 14% and so on, representing the cumulative battery percentage. Based on this information, is it normal usage or my app is consuming more battery
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How to temporarily hide another app's Dynamic Island?
Hello, I have a question regarding the control over the Dynamic Island UI when my app is in the foreground. Scenario: A user is playing a song on Apple Music, so its Live Activity is active and visible in the Dynamic Island. Then, the user opens my app. Desired Behavior: While my app is in the foreground, I would like to temporarily hide or dismiss the dynamic island from Apple Music to provide a more immersive experience. When the user navigates away from my app, it's perfectly fine for the Dynamic Island to show dynamic island again. Is there an API that allows an app to temporarily suppress a Live Activity that was initiated by another application? My understanding of the iOS sandbox model suggests this might not be possible for security and privacy reasons, but I wanted to confirm if there's an intended way to handle this, especially for full-screen apps like games or video players. Thank you!
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Provisioning Profile Defect: App Attest Entitlement (com.apple.developer.app-attest.environment) Missing Despite Enabled Capability
Hello everyone, I'm facing a critical, blocking issue where my developer account (Team ID: K655PX7A46) is unable to generate a valid provisioning profile with the App Attest entitlement. I have confirmed this is a server-side issue and am hoping to get visibility from an Apple engineer who can investigate. The Problem: When I generate a provisioning profile for an App ID with the App Attest capability enabled, the resulting profile is defective. It is missing the required com.apple.developer.app-attest.environment key in its entitlements dictionary, causing Xcode to fail the build. What I Have Proven: The issue is not a misconfiguration. The App Attest capability is correctly enabled and saved on the App ID configuration page. The issue is not isolated to one App ID. I created a brand new App ID from scratch, enabled the capability during creation, and the server still generates a defective profile with the same missing entitlement. I have definitive proof by inspecting the downloaded .mobileprovisio
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Reply to Not Showing Pro Default option in IPhone 16 Pro and unable to view the “Pro Raw Max”
While using the Camera app (in the camera modes described in the preferences under the setting you referenced) there is a control that allows you to select ProRAW format in the upper left corner of the screen (iOS 26.0.1). With that said, thank you for asking, but, these forums are for developers talking about making software programs like the Camera and that's a very different subject than using and setting up the preferences for the camera. You'll probably get more and better answers to this type of question in the Apple Support Community forums. For help with using the Camera, please post in the Apple Support Community. The Apple Developer Forums are for questions about APIs and features intended specifically for developers.
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Is ContactAccessButton broken?
Simple question - on iOS 26 ContactAccessButton does not appear to show any UI when attempting to search for a contact in either the contact access picker on the ContactAccessButton. This behavior occurs in the Apple provided sample code , as well as a basic example: struct ContentView: View { @State var searchText : String = var body: some View { VStack { TextField(Search, text: $searchText) ContactAccessButton( queryString: searchText, ignoredEmails: nil, ignoredPhoneNumbers: nil, approvalCallback: { identifiers in print(identifiers) }) } .padding() } } Am I doing something wrong or is this just not working?
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How can I transfer an iOS app to a new Apple Developer account without forcing users to reinstall?
Hi, I had a small business account (Owned by me) and wanted to transfer an app to another business account I set up. I created a new developer account for the new business and transferred the app but now My users wont auto update If you try to get the latest version from the app store it fails without explanation. Has anyone successfully transferred their app from one small bix account to the other without an updating issue?
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